Files
Comfyui-LayerForge/js/MaskEditorIntegration.js
2025-08-08 22:23:15 +02:00

434 lines
18 KiB
JavaScript

// @ts-ignore
import { app } from "../../scripts/app.js";
// @ts-ignore
import { ComfyApp } from "../../scripts/app.js";
import { createModuleLogger } from "./utils/LoggerUtils.js";
import { showErrorNotification } from "./utils/NotificationUtils.js";
import { uploadImageBlob } from "./utils/ImageUploadUtils.js";
import { processImageToMask, processMaskForViewport } from "./utils/MaskProcessingUtils.js";
import { convertToImage } from "./utils/ImageUtils.js";
import { updateNodePreview } from "./utils/PreviewUtils.js";
import { mask_editor_showing, mask_editor_listen_for_cancel } from "./utils/mask_utils.js";
import { createCanvas } from "./utils/CommonUtils.js";
const log = createModuleLogger('MaskEditorIntegration');
export class MaskEditorIntegration {
constructor(canvas) {
this.canvas = canvas;
this.node = canvas.node;
this.maskTool = canvas.maskTool;
this.savedMaskState = null;
this.maskEditorCancelled = false;
this.pendingMask = null;
this.editorWasShowing = false;
}
/**
* Uruchamia edytor masek
* @param {Image|HTMLCanvasElement|null} predefinedMask - Opcjonalna maska do nałożenia po otwarciu editora
* @param {boolean} sendCleanImage - Czy wysłać czysty obraz (bez maski) do editora
*/
async startMaskEditor(predefinedMask = null, sendCleanImage = true) {
log.info('Starting mask editor', {
hasPredefinedMask: !!predefinedMask,
sendCleanImage,
layersCount: this.canvas.layers.length
});
this.savedMaskState = await this.saveMaskState();
this.maskEditorCancelled = false;
if (!predefinedMask && this.maskTool && this.maskTool.maskCanvas) {
try {
log.debug('Creating mask from current mask tool');
predefinedMask = await this.createMaskFromCurrentMask();
log.debug('Mask created from current mask tool successfully');
}
catch (error) {
log.warn("Could not create mask from current mask:", error);
}
}
this.pendingMask = predefinedMask;
let blob;
if (sendCleanImage) {
log.debug('Getting flattened canvas as blob (clean image)');
blob = await this.canvas.canvasLayers.getFlattenedCanvasAsBlob();
}
else {
log.debug('Getting flattened canvas for mask editor (with mask)');
blob = await this.canvas.canvasLayers.getFlattenedCanvasWithMaskAsBlob();
}
if (!blob) {
log.warn("Canvas is empty, cannot open mask editor.");
return;
}
log.debug('Canvas blob created successfully, size:', blob.size);
try {
// Use ImageUploadUtils to upload the blob
const uploadResult = await uploadImageBlob(blob, {
filenamePrefix: 'layerforge-mask-edit'
});
this.node.imgs = [uploadResult.imageElement];
log.info('Opening ComfyUI mask editor');
ComfyApp.copyToClipspace(this.node);
ComfyApp.clipspace_return_node = this.node;
ComfyApp.open_maskeditor();
this.editorWasShowing = false;
this.waitWhileMaskEditing();
this.setupCancelListener();
if (predefinedMask) {
log.debug('Will apply predefined mask when editor is ready');
this.waitForMaskEditorAndApplyMask();
}
}
catch (error) {
log.error("Error preparing image for mask editor:", error);
showErrorNotification(`Error: ${error.message}`);
}
}
/**
* Oblicza dynamiczny czas oczekiwania na podstawie rozmiaru obrazu
* @returns {number} Czas oczekiwania w milisekundach
*/
calculateDynamicWaitTime() {
try {
// Get canvas dimensions from output area bounds
const bounds = this.canvas.outputAreaBounds;
const width = bounds.width;
const height = bounds.height;
// Calculate total pixels
const totalPixels = width * height;
// Define wait time based on image size
let waitTime = 500; // Base wait time for small images
if (totalPixels <= 1000 * 1000) {
// Below 1MP (1000x1000) - 500ms
waitTime = 500;
}
else if (totalPixels <= 2000 * 2000) {
// 1MP to 4MP (2000x2000) - 1000ms
waitTime = 1000;
}
else if (totalPixels <= 4000 * 4000) {
// 4MP to 16MP (4000x4000) - 2000ms
waitTime = 2000;
}
else if (totalPixels <= 6000 * 6000) {
// 16MP to 36MP (6000x6000) - 4000ms
waitTime = 4000;
}
else {
// Above 36MP - 6000ms
waitTime = 6000;
}
log.debug("Calculated dynamic wait time", {
imageSize: `${width}x${height}`,
totalPixels: totalPixels,
waitTime: waitTime
});
return waitTime;
}
catch (error) {
log.warn("Error calculating dynamic wait time, using default 1000ms", error);
return 1000; // Fallback to 1 second
}
}
/**
* Czeka na otwarcie mask editora i automatycznie nakłada predefiniowaną maskę
*/
waitForMaskEditorAndApplyMask() {
let attempts = 0;
const maxAttempts = 100; // Zwiększone do 10 sekund oczekiwania
const checkEditor = () => {
attempts++;
if (mask_editor_showing(app)) {
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
let editorReady = false;
if (useNewEditor) {
const MaskEditorDialog = window.MaskEditorDialog;
if (MaskEditorDialog && MaskEditorDialog.instance) {
try {
const messageBroker = MaskEditorDialog.instance.getMessageBroker();
if (messageBroker) {
editorReady = true;
log.info("New mask editor detected as ready via MessageBroker");
}
}
catch (e) {
editorReady = false;
}
}
if (!editorReady) {
const maskEditorElement = document.getElementById('maskEditor');
if (maskEditorElement && maskEditorElement.style.display !== 'none') {
const canvas = maskEditorElement.querySelector('canvas');
if (canvas) {
editorReady = true;
log.info("New mask editor detected as ready via DOM element");
}
}
}
}
else {
const maskCanvas = document.getElementById('maskCanvas');
if (maskCanvas) {
editorReady = !!(maskCanvas.getContext('2d') && maskCanvas.width > 0 && maskCanvas.height > 0);
if (editorReady) {
log.info("Old mask editor detected as ready");
}
}
}
if (editorReady) {
// Calculate dynamic wait time based on image size
const waitTime = this.calculateDynamicWaitTime();
log.info("Applying mask to editor after", waitTime, "ms wait (dynamic based on image size)");
setTimeout(() => {
this.applyMaskToEditor(this.pendingMask);
this.pendingMask = null;
}, waitTime);
}
else if (attempts < maxAttempts) {
if (attempts % 10 === 0) {
log.info("Waiting for mask editor to be ready... attempt", attempts, "/", maxAttempts);
}
setTimeout(checkEditor, 100);
}
else {
log.warn("Mask editor timeout - editor not ready after", maxAttempts * 100, "ms");
log.info("Attempting to apply mask anyway...");
setTimeout(() => {
this.applyMaskToEditor(this.pendingMask);
this.pendingMask = null;
}, 100);
}
}
else if (attempts < maxAttempts) {
setTimeout(checkEditor, 100);
}
else {
log.warn("Mask editor timeout - editor not showing after", maxAttempts * 100, "ms");
this.pendingMask = null;
}
};
checkEditor();
}
/**
* Nakłada maskę na otwarty mask editor
* @param {Image|HTMLCanvasElement} maskData - Dane maski do nałożenia
*/
async applyMaskToEditor(maskData) {
try {
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
if (useNewEditor) {
const MaskEditorDialog = window.MaskEditorDialog;
if (MaskEditorDialog && MaskEditorDialog.instance) {
await this.applyMaskToNewEditor(maskData);
}
else {
log.warn("New editor setting enabled but instance not found, trying old editor");
await this.applyMaskToOldEditor(maskData);
}
}
else {
await this.applyMaskToOldEditor(maskData);
}
log.info("Predefined mask applied to mask editor successfully");
}
catch (error) {
log.error("Failed to apply predefined mask to editor:", error);
try {
log.info("Trying alternative mask application method...");
await this.applyMaskToOldEditor(maskData);
log.info("Alternative method succeeded");
}
catch (fallbackError) {
log.error("Alternative method also failed:", fallbackError);
}
}
}
/**
* Nakłada maskę na nowy mask editor (przez MessageBroker)
* @param {Image|HTMLCanvasElement} maskData - Dane maski
*/
async applyMaskToNewEditor(maskData) {
const MaskEditorDialog = window.MaskEditorDialog;
if (!MaskEditorDialog || !MaskEditorDialog.instance) {
throw new Error("New mask editor instance not found");
}
const editor = MaskEditorDialog.instance;
const messageBroker = editor.getMessageBroker();
const maskCanvas = await messageBroker.pull('maskCanvas');
const maskCtx = await messageBroker.pull('maskCtx');
const maskColor = await messageBroker.pull('getMaskColor');
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
maskCtx.drawImage(processedMask, 0, 0);
messageBroker.publish('saveState');
}
/**
* Nakłada maskę na stary mask editor
* @param {Image|HTMLCanvasElement} maskData - Dane maski
*/
async applyMaskToOldEditor(maskData) {
const maskCanvas = document.getElementById('maskCanvas');
if (!maskCanvas) {
throw new Error("Old mask editor canvas not found");
}
const maskCtx = maskCanvas.getContext('2d', { willReadFrequently: true });
if (!maskCtx) {
throw new Error("Old mask editor context not found");
}
const maskColor = { r: 255, g: 255, b: 255 };
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
maskCtx.drawImage(processedMask, 0, 0);
}
/**
* Przetwarza maskę do odpowiedniego formatu dla editora
* @param {Image|HTMLCanvasElement} maskData - Oryginalne dane maski
* @param {number} targetWidth - Docelowa szerokość
* @param {number} targetHeight - Docelowa wysokość
* @param {Object} maskColor - Kolor maski {r, g, b}
* @returns {HTMLCanvasElement} Przetworzona maska
*/
async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
// Pozycja maski w świecie względem output bounds
const bounds = this.canvas.outputAreaBounds;
const maskWorldX = this.maskTool.x;
const maskWorldY = this.maskTool.y;
const panX = maskWorldX - bounds.x;
const panY = maskWorldY - bounds.y;
// Use MaskProcessingUtils for viewport processing
return await processMaskForViewport(maskData, targetWidth, targetHeight, { x: panX, y: panY }, maskColor);
}
/**
* Tworzy obiekt Image z obecnej maski canvas
* @returns {Promise<Image>} Promise zwracający obiekt Image z maską
*/
async createMaskFromCurrentMask() {
if (!this.maskTool || !this.maskTool.maskCanvas) {
throw new Error("No mask canvas available");
}
return new Promise((resolve, reject) => {
const maskImage = new Image();
maskImage.onload = () => resolve(maskImage);
maskImage.onerror = reject;
maskImage.src = this.maskTool.maskCanvas.toDataURL();
});
}
waitWhileMaskEditing() {
if (mask_editor_showing(app)) {
this.editorWasShowing = true;
}
if (!mask_editor_showing(app) && this.editorWasShowing) {
this.editorWasShowing = false;
setTimeout(() => this.handleMaskEditorClose(), 100);
}
else {
setTimeout(this.waitWhileMaskEditing.bind(this), 100);
}
}
/**
* Zapisuje obecny stan maski przed otwarciem editora
* @returns {Object} Zapisany stan maski
*/
async saveMaskState() {
if (!this.maskTool || !this.maskTool.maskCanvas) {
return null;
}
const maskCanvas = this.maskTool.maskCanvas;
const { canvas: savedCanvas, ctx: savedCtx } = createCanvas(maskCanvas.width, maskCanvas.height, '2d', { willReadFrequently: true });
if (savedCtx) {
savedCtx.drawImage(maskCanvas, 0, 0);
}
return {
maskData: savedCanvas,
maskPosition: {
x: this.maskTool.x,
y: this.maskTool.y
}
};
}
/**
* Przywraca zapisany stan maski
* @param {Object} savedState - Zapisany stan maski
*/
async restoreMaskState(savedState) {
if (!savedState || !this.maskTool) {
return;
}
if (savedState.maskData) {
const maskCtx = this.maskTool.maskCtx;
maskCtx.clearRect(0, 0, this.maskTool.maskCanvas.width, this.maskTool.maskCanvas.height);
maskCtx.drawImage(savedState.maskData, 0, 0);
}
if (savedState.maskPosition) {
this.maskTool.x = savedState.maskPosition.x;
this.maskTool.y = savedState.maskPosition.y;
}
this.canvas.render();
log.info("Mask state restored after cancel");
}
/**
* Konfiguruje nasłuchiwanie na przycisk Cancel w mask editorze
*/
setupCancelListener() {
mask_editor_listen_for_cancel(app, () => {
log.info("Mask editor cancel button clicked");
this.maskEditorCancelled = true;
});
}
/**
* Sprawdza czy mask editor został anulowany i obsługuje to odpowiednio
*/
async handleMaskEditorClose() {
log.info("Handling mask editor close");
log.debug("Node object after mask editor close:", this.node);
if (this.maskEditorCancelled) {
log.info("Mask editor was cancelled - restoring original mask state");
if (this.savedMaskState) {
await this.restoreMaskState(this.savedMaskState);
}
this.maskEditorCancelled = false;
this.savedMaskState = null;
return;
}
if (!this.node.imgs || this.node.imgs.length === 0 || !this.node.imgs[0].src) {
log.warn("Mask editor was closed without a result.");
return;
}
log.debug("Processing mask editor result, image source:", this.node.imgs[0].src.substring(0, 100) + '...');
const resultImage = new Image();
resultImage.src = this.node.imgs[0].src;
try {
await new Promise((resolve, reject) => {
resultImage.onload = resolve;
resultImage.onerror = reject;
});
log.debug("Result image loaded successfully", {
width: resultImage.width,
height: resultImage.height
});
}
catch (error) {
log.error("Failed to load image from mask editor.", error);
this.node.imgs = [];
return;
}
// Process image to mask using MaskProcessingUtils
log.debug("Processing image to mask using utils");
const bounds = this.canvas.outputAreaBounds;
const processedMask = await processImageToMask(resultImage, {
targetWidth: bounds.width,
targetHeight: bounds.height,
invertAlpha: true
});
// Convert processed mask to image
const maskAsImage = await convertToImage(processedMask);
log.debug("Applying mask using chunk system", {
boundsPos: { x: bounds.x, y: bounds.y },
maskSize: { width: bounds.width, height: bounds.height }
});
this.maskTool.setMask(maskAsImage);
// Update node preview using PreviewUtils
await updateNodePreview(this.canvas, this.node, true);
this.savedMaskState = null;
log.info("Mask editor result processed successfully");
}
}