mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Compare commits
14 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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bd8007d8aa | ||
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af5e81c56b | ||
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aa31a347d1 | ||
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dfa7309132 | ||
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2ab406ebfd | ||
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d40f68b8c6 | ||
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e5060fd8c3 | ||
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f8eb91c4ad | ||
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c4af745b2a | ||
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c9c0babf3c | ||
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152a3f7dff | ||
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9f9a733731 | ||
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3419061b6c | ||
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9e4da30b59 |
@@ -28,8 +28,9 @@ import os
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try:
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from python.logger import logger, LogLevel, debug, info, warn, error, exception
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from python.config import LOG_LEVEL
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logger.set_module_level('canvas_node', LogLevel.NONE)
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logger.set_module_level('canvas_node', LogLevel[LOG_LEVEL])
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logger.configure({
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'log_to_file': True,
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@@ -333,6 +334,24 @@ class CanvasNode:
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latest_image_path = max(image_files, key=os.path.getctime)
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return latest_image_path
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@classmethod
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def get_latest_images(cls, since_timestamp=0):
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output_dir = folder_paths.get_output_directory()
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files = []
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for f_name in os.listdir(output_dir):
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file_path = os.path.join(output_dir, f_name)
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if os.path.isfile(file_path) and file_path.lower().endswith(('.png', '.jpg', '.jpeg', '.bmp', '.gif')):
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try:
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mtime = os.path.getmtime(file_path)
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if mtime > since_timestamp:
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files.append((mtime, file_path))
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except OSError:
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continue
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files.sort(key=lambda x: x[0])
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return [f[1] for f in files]
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@classmethod
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def get_flow_status(cls, flow_id=None):
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@@ -454,6 +473,30 @@ class CanvasNode:
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'error': str(e)
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})
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@PromptServer.instance.routes.get("/layerforge/get-latest-images/{since}")
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async def get_latest_images_route(request):
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try:
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since_timestamp = float(request.match_info.get('since', 0))
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# JS Timestamps are in milliseconds, Python's are in seconds
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latest_image_paths = cls.get_latest_images(since_timestamp / 1000.0)
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images_data = []
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for image_path in latest_image_paths:
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with open(image_path, "rb") as f:
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encoded_string = base64.b64encode(f.read()).decode('utf-8')
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images_data.append(f"data:image/png;base64,{encoded_string}")
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return web.json_response({
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'success': True,
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'images': images_data
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})
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except Exception as e:
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log_error(f"Error in get_latest_images_route: {str(e)}")
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return web.json_response({
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'success': False,
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'error': str(e)
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}, status=500)
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@PromptServer.instance.routes.get("/ycnode/get_latest_image")
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async def get_latest_image_route(request):
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try:
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@@ -571,42 +614,38 @@ class BiRefNetMatting:
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def load_model(self, model_path):
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try:
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if model_path not in self.model_cache:
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full_model_path = os.path.join(self.base_path, "BiRefNet")
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log_info(f"Loading BiRefNet model from {full_model_path}...")
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try:
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self.model = AutoModelForImageSegmentation.from_pretrained(
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"ZhengPeng7/BiRefNet",
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trust_remote_code=True,
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cache_dir=full_model_path
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)
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self.model.eval()
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if torch.cuda.is_available():
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self.model = self.model.cuda()
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self.model_cache[model_path] = self.model
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log_info("Model loaded successfully from Hugging Face")
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log_debug(f"Model type: {type(self.model)}")
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log_debug(f"Model device: {next(self.model.parameters()).device}")
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except Exception as e:
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log_error(f"Failed to load model: {str(e)}")
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raise
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log_error(f"Failed to load model from Hugging Face: {str(e)}")
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# Re-raise with a more informative message
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raise RuntimeError(
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"Failed to download or load the matting model. "
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"This could be due to a network issue, file permissions, or a corrupted model cache. "
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f"Please check your internet connection and the model cache path: {full_model_path}. "
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f"Original error: {str(e)}"
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) from e
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else:
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self.model = self.model_cache[model_path]
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log_debug("Using cached model")
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return True
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except Exception as e:
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# Catch the re-raised exception or any other error
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log_error(f"Error loading model: {str(e)}")
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log_exception("Model loading failed")
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return False
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raise # Re-raise the exception to be caught by the execute method
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def preprocess_image(self, image):
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@@ -636,11 +675,9 @@ class BiRefNetMatting:
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def execute(self, image, model_path, threshold=0.5, refinement=1):
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try:
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PromptServer.instance.send_sync("matting_status", {"status": "processing"})
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if not self.load_model(model_path):
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raise RuntimeError("Failed to load model")
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self.load_model(model_path)
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if isinstance(image, torch.Tensor):
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original_size = image.shape[-2:] if image.dim() == 4 else image.shape[-2:]
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258
js/BatchPreviewManager.js
Normal file
258
js/BatchPreviewManager.js
Normal file
@@ -0,0 +1,258 @@
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import {createModuleLogger} from "./utils/LoggerUtils.js";
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const log = createModuleLogger('BatchPreviewManager');
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export class BatchPreviewManager {
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constructor(canvas, initialPosition = { x: 0, y: 0 }, generationArea = null) {
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this.canvas = canvas;
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this.active = false;
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this.layers = [];
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this.currentIndex = 0;
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this.element = null;
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this.uiInitialized = false;
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this.maskWasVisible = false;
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// Position in canvas world coordinates
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this.worldX = initialPosition.x;
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this.worldY = initialPosition.y;
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this.isDragging = false;
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this.generationArea = generationArea; // Store the generation area
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}
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updateScreenPosition(viewport) {
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if (!this.active || !this.element) return;
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// Translate world coordinates to screen coordinates
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const screenX = (this.worldX - viewport.x) * viewport.zoom;
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const screenY = (this.worldY - viewport.y) * viewport.zoom;
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// We can also scale the menu with zoom, but let's keep it constant for now for readability
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const scale = 1; // viewport.zoom;
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// Use transform for performance
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this.element.style.transform = `translate(${screenX}px, ${screenY}px) scale(${scale})`;
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}
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_createUI() {
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if (this.uiInitialized) return;
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this.element = document.createElement('div');
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this.element.id = 'layerforge-batch-preview';
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this.element.style.cssText = `
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position: absolute;
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top: 0;
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left: 0;
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background-color: #333;
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color: white;
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padding: 8px 15px;
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border-radius: 10px;
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box-shadow: 0 4px 15px rgba(0,0,0,0.5);
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display: none;
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align-items: center;
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gap: 15px;
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font-family: sans-serif;
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z-index: 1001;
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border: 1px solid #555;
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cursor: move;
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user-select: none;
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`;
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this.element.addEventListener('mousedown', (e) => {
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if (e.target.tagName === 'BUTTON') return;
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e.preventDefault();
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e.stopPropagation();
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this.isDragging = true;
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const handleMouseMove = (moveEvent) => {
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if (this.isDragging) {
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// Convert screen pixel movement to world coordinate movement
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const deltaX = moveEvent.movementX / this.canvas.viewport.zoom;
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const deltaY = moveEvent.movementY / this.canvas.viewport.zoom;
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this.worldX += deltaX;
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this.worldY += deltaY;
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||||
// The render loop will handle updating the screen position, but we need to trigger it.
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||||
this.canvas.render();
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||||
}
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||||
};
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||||
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||||
const handleMouseUp = () => {
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this.isDragging = false;
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||||
document.removeEventListener('mousemove', handleMouseMove);
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document.removeEventListener('mouseup', handleMouseUp);
|
||||
};
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||||
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||||
document.addEventListener('mousemove', handleMouseMove);
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||||
document.addEventListener('mouseup', handleMouseUp);
|
||||
});
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||||
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||||
const prevButton = this._createButton('◀', 'Previous'); // Left arrow
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const nextButton = this._createButton('▶', 'Next'); // Right arrow
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||||
const confirmButton = this._createButton('✔', 'Confirm'); // Checkmark
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||||
const cancelButton = this._createButton('✖', 'Cancel All'); // X mark
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||||
const closeButton = this._createButton('➲', 'Close'); // Door icon
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||||
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||||
this.counterElement = document.createElement('span');
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||||
this.counterElement.style.minWidth = '40px';
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||||
this.counterElement.style.textAlign = 'center';
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||||
this.counterElement.style.fontWeight = 'bold';
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||||
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||||
prevButton.onclick = () => this.navigate(-1);
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||||
nextButton.onclick = () => this.navigate(1);
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||||
confirmButton.onclick = () => this.confirm();
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||||
cancelButton.onclick = () => this.cancelAndRemoveAll();
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||||
closeButton.onclick = () => this.hide();
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||||
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||||
this.element.append(prevButton, this.counterElement, nextButton, confirmButton, cancelButton, closeButton);
|
||||
if (this.canvas.canvas.parentNode) {
|
||||
this.canvas.canvas.parentNode.appendChild(this.element);
|
||||
} else {
|
||||
log.error("Could not find parent node to attach batch preview UI.");
|
||||
}
|
||||
this.uiInitialized = true;
|
||||
}
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||||
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||||
_createButton(innerHTML, title) {
|
||||
const button = document.createElement('button');
|
||||
button.innerHTML = innerHTML;
|
||||
button.title = title;
|
||||
button.style.cssText = `
|
||||
background: #555;
|
||||
color: white;
|
||||
border: 1px solid #777;
|
||||
border-radius: 5px;
|
||||
cursor: pointer;
|
||||
font-size: 16px;
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
`;
|
||||
button.onmouseover = () => button.style.background = '#666';
|
||||
button.onmouseout = () => button.style.background = '#555';
|
||||
return button;
|
||||
}
|
||||
|
||||
show(layers) {
|
||||
if (!layers || layers.length <= 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._createUI();
|
||||
|
||||
// Auto-hide mask logic
|
||||
this.maskWasVisible = this.canvas.maskTool.isOverlayVisible;
|
||||
if (this.maskWasVisible) {
|
||||
this.canvas.maskTool.toggleOverlayVisibility();
|
||||
const toggleBtn = document.getElementById(`toggle-mask-btn-${this.canvas.node.id}`);
|
||||
if (toggleBtn) {
|
||||
toggleBtn.classList.remove('primary');
|
||||
toggleBtn.textContent = "Hide Mask";
|
||||
}
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
log.info(`Showing batch preview for ${layers.length} layers.`);
|
||||
this.layers = layers;
|
||||
this.currentIndex = 0;
|
||||
|
||||
// Make the element visible BEFORE calculating its size
|
||||
this.element.style.display = 'flex';
|
||||
this.active = true;
|
||||
|
||||
// Now that it's visible, we can get its dimensions and adjust the position.
|
||||
const menuWidthInWorld = this.element.offsetWidth / this.canvas.viewport.zoom;
|
||||
const paddingInWorld = 20 / this.canvas.viewport.zoom;
|
||||
|
||||
this.worldX -= menuWidthInWorld / 2; // Center horizontally
|
||||
this.worldY += paddingInWorld; // Add padding below the output area
|
||||
|
||||
this._update();
|
||||
}
|
||||
|
||||
hide() {
|
||||
log.info('Hiding batch preview.');
|
||||
if (this.element) {
|
||||
this.element.remove();
|
||||
}
|
||||
this.active = false;
|
||||
|
||||
const index = this.canvas.batchPreviewManagers.indexOf(this);
|
||||
if (index > -1) {
|
||||
this.canvas.batchPreviewManagers.splice(index, 1);
|
||||
}
|
||||
|
||||
// Trigger a final render to ensure the generation area outline is removed
|
||||
this.canvas.render();
|
||||
|
||||
// Restore mask visibility if it was hidden by this manager
|
||||
if (this.maskWasVisible && !this.canvas.maskTool.isOverlayVisible) {
|
||||
this.canvas.maskTool.toggleOverlayVisibility();
|
||||
const toggleBtn = document.getElementById(`toggle-mask-btn-${this.canvas.node.id}`);
|
||||
if (toggleBtn) {
|
||||
toggleBtn.classList.add('primary');
|
||||
toggleBtn.textContent = "Show Mask";
|
||||
}
|
||||
}
|
||||
this.maskWasVisible = false; // Reset state
|
||||
|
||||
// Make all layers visible again upon closing
|
||||
this.canvas.layers.forEach(l => l.visible = true);
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
navigate(direction) {
|
||||
this.currentIndex += direction;
|
||||
if (this.currentIndex < 0) {
|
||||
this.currentIndex = this.layers.length - 1;
|
||||
} else if (this.currentIndex >= this.layers.length) {
|
||||
this.currentIndex = 0;
|
||||
}
|
||||
this._update();
|
||||
}
|
||||
|
||||
confirm() {
|
||||
const layerToKeep = this.layers[this.currentIndex];
|
||||
log.info(`Confirming selection: Keeping layer ${layerToKeep.id}.`);
|
||||
|
||||
const layersToDelete = this.layers.filter(l => l.id !== layerToKeep.id);
|
||||
const layerIdsToDelete = layersToDelete.map(l => l.id);
|
||||
|
||||
this.canvas.removeLayersByIds(layerIdsToDelete);
|
||||
log.info(`Deleted ${layersToDelete.length} other layers.`);
|
||||
|
||||
this.hide();
|
||||
}
|
||||
|
||||
cancelAndRemoveAll() {
|
||||
log.info('Cancel clicked. Removing all new layers.');
|
||||
|
||||
const layerIdsToDelete = this.layers.map(l => l.id);
|
||||
this.canvas.removeLayersByIds(layerIdsToDelete);
|
||||
log.info(`Deleted all ${layerIdsToDelete.length} new layers.`);
|
||||
|
||||
this.hide();
|
||||
}
|
||||
|
||||
_update() {
|
||||
this.counterElement.textContent = `${this.currentIndex + 1} / ${this.layers.length}`;
|
||||
this._focusOnLayer(this.layers[this.currentIndex]);
|
||||
}
|
||||
|
||||
_focusOnLayer(layer) {
|
||||
if (!layer) return;
|
||||
log.debug(`Focusing on layer ${layer.id}`);
|
||||
|
||||
// Move the selected layer to the top of the layer stack
|
||||
this.canvas.canvasLayers.moveLayers([layer], { toIndex: 0 });
|
||||
|
||||
this.canvas.updateSelection([layer]);
|
||||
|
||||
// Render is called by moveLayers, but we call it again to be safe
|
||||
this.canvas.render();
|
||||
}
|
||||
}
|
||||
766
js/Canvas.js
766
js/Canvas.js
@@ -9,9 +9,22 @@ import {CanvasLayersPanel} from "./CanvasLayersPanel.js";
|
||||
import {CanvasRenderer} from "./CanvasRenderer.js";
|
||||
import {CanvasIO} from "./CanvasIO.js";
|
||||
import {ImageReferenceManager} from "./ImageReferenceManager.js";
|
||||
import {BatchPreviewManager} from "./BatchPreviewManager.js";
|
||||
import {createModuleLogger} from "./utils/LoggerUtils.js";
|
||||
import {mask_editor_showing, mask_editor_listen_for_cancel} from "./utils/mask_utils.js";
|
||||
import { debounce } from "./utils/CommonUtils.js";
|
||||
import {CanvasMask} from "./CanvasMask.js";
|
||||
import {CanvasSelection} from "./CanvasSelection.js";
|
||||
|
||||
const useChainCallback = (original, next) => {
|
||||
if (original === undefined || original === null) {
|
||||
return next;
|
||||
}
|
||||
return function(...args) {
|
||||
const originalReturn = original.apply(this, args);
|
||||
const nextReturn = next.apply(this, args);
|
||||
return nextReturn === undefined ? originalReturn : nextReturn;
|
||||
};
|
||||
};
|
||||
|
||||
const log = createModuleLogger('Canvas');
|
||||
|
||||
@@ -32,9 +45,6 @@ export class Canvas {
|
||||
this.width = 512;
|
||||
this.height = 512;
|
||||
this.layers = [];
|
||||
this.selectedLayer = null;
|
||||
this.selectedLayers = [];
|
||||
this.onSelectionChange = null;
|
||||
this.onStateChange = callbacks.onStateChange || null;
|
||||
this.lastMousePosition = {x: 0, y: 0};
|
||||
|
||||
@@ -146,14 +156,19 @@ export class Canvas {
|
||||
// Stwórz opóźnioną wersję funkcji zapisu stanu
|
||||
this.requestSaveState = debounce(this.saveState.bind(this), 500);
|
||||
|
||||
this._addAutoRefreshToggle();
|
||||
this.maskTool = new MaskTool(this, {onStateChange: this.onStateChange});
|
||||
this.canvasMask = new CanvasMask(this);
|
||||
this.canvasState = new CanvasState(this);
|
||||
this.canvasSelection = new CanvasSelection(this);
|
||||
this.canvasInteractions = new CanvasInteractions(this);
|
||||
this.canvasLayers = new CanvasLayers(this);
|
||||
this.canvasLayersPanel = new CanvasLayersPanel(this);
|
||||
this.canvasRenderer = new CanvasRenderer(this);
|
||||
this.canvasIO = new CanvasIO(this);
|
||||
this.imageReferenceManager = new ImageReferenceManager(this);
|
||||
this.batchPreviewManagers = [];
|
||||
this.pendingBatchContext = null;
|
||||
|
||||
log.debug('Canvas modules initialized successfully');
|
||||
}
|
||||
@@ -274,60 +289,35 @@ export class Canvas {
|
||||
/**
|
||||
* Usuwa wybrane warstwy
|
||||
*/
|
||||
removeSelectedLayers() {
|
||||
if (this.selectedLayers.length > 0) {
|
||||
log.info('Removing selected layers', {
|
||||
layersToRemove: this.selectedLayers.length,
|
||||
totalLayers: this.layers.length
|
||||
});
|
||||
removeLayersByIds(layerIds) {
|
||||
if (!layerIds || layerIds.length === 0) return;
|
||||
|
||||
this.saveState();
|
||||
this.layers = this.layers.filter(l => !this.selectedLayers.includes(l));
|
||||
|
||||
this.updateSelection([]);
|
||||
|
||||
this.render();
|
||||
this.saveState();
|
||||
const initialCount = this.layers.length;
|
||||
this.saveState();
|
||||
this.layers = this.layers.filter(l => !layerIds.includes(l.id));
|
||||
|
||||
// If the current selection was part of the removal, clear it
|
||||
const newSelection = this.canvasSelection.selectedLayers.filter(l => !layerIds.includes(l.id));
|
||||
this.canvasSelection.updateSelection(newSelection);
|
||||
|
||||
this.render();
|
||||
this.saveState();
|
||||
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.debug('Layers removed successfully, remaining layers:', this.layers.length);
|
||||
} else {
|
||||
log.debug('No layers selected for removal');
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
log.info(`Removed ${initialCount - this.layers.length} layers by ID.`);
|
||||
}
|
||||
|
||||
removeSelectedLayers() {
|
||||
return this.canvasSelection.removeSelectedLayers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Duplikuje zaznaczone warstwy (w pamięci, bez zapisu stanu)
|
||||
*/
|
||||
duplicateSelectedLayers() {
|
||||
if (this.selectedLayers.length === 0) return [];
|
||||
|
||||
const newLayers = [];
|
||||
const sortedLayers = [...this.selectedLayers].sort((a,b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedLayers.forEach(layer => {
|
||||
const newLayer = {
|
||||
...layer,
|
||||
id: `layer_${+new Date()}_${Math.random().toString(36).substr(2, 9)}`,
|
||||
zIndex: this.layers.length, // Nowa warstwa zawsze na wierzchu
|
||||
};
|
||||
this.layers.push(newLayer);
|
||||
newLayers.push(newLayer);
|
||||
});
|
||||
|
||||
// Aktualizuj zaznaczenie, co powiadomi panel (ale nie renderuje go całego)
|
||||
this.updateSelection(newLayers);
|
||||
|
||||
// Powiadom panel o zmianie struktury, aby się przerysował
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info(`Duplicated ${newLayers.length} layers (in-memory).`);
|
||||
return newLayers;
|
||||
return this.canvasSelection.duplicateSelectedLayers();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -336,82 +326,14 @@ export class Canvas {
|
||||
* @param {Array} newSelection - Nowa lista zaznaczonych warstw
|
||||
*/
|
||||
updateSelection(newSelection) {
|
||||
const previousSelection = this.selectedLayers.length;
|
||||
this.selectedLayers = newSelection || [];
|
||||
this.selectedLayer = this.selectedLayers.length > 0 ? this.selectedLayers[this.selectedLayers.length - 1] : null;
|
||||
|
||||
// Sprawdź, czy zaznaczenie faktycznie się zmieniło, aby uniknąć pętli
|
||||
const hasChanged = previousSelection !== this.selectedLayers.length ||
|
||||
this.selectedLayers.some((layer, i) => this.selectedLayers[i] !== (newSelection || [])[i]);
|
||||
|
||||
if (!hasChanged && previousSelection > 0) {
|
||||
// return; // Zablokowane na razie, może powodować problemy
|
||||
}
|
||||
|
||||
log.debug('Selection updated', {
|
||||
previousCount: previousSelection,
|
||||
newCount: this.selectedLayers.length,
|
||||
selectedLayerIds: this.selectedLayers.map(l => l.id || 'unknown')
|
||||
});
|
||||
|
||||
// 1. Zrenderuj ponownie canvas, aby pokazać nowe kontrolki transformacji
|
||||
this.render();
|
||||
|
||||
// 2. Powiadom inne części aplikacji (jeśli są)
|
||||
if (this.onSelectionChange) {
|
||||
this.onSelectionChange();
|
||||
}
|
||||
|
||||
// 3. Powiadom panel warstw, aby zaktualizował swój wygląd
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onSelectionChanged();
|
||||
}
|
||||
return this.canvasSelection.updateSelection(newSelection);
|
||||
}
|
||||
|
||||
/**
|
||||
* Logika aktualizacji zaznaczenia, wywoływana przez panel warstw.
|
||||
*/
|
||||
updateSelectionLogic(layer, isCtrlPressed, isShiftPressed, index) {
|
||||
let newSelection = [...this.selectedLayers];
|
||||
let selectionChanged = false;
|
||||
|
||||
if (isShiftPressed && this.canvasLayersPanel.lastSelectedIndex !== -1) {
|
||||
const sortedLayers = [...this.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
const startIndex = Math.min(this.canvasLayersPanel.lastSelectedIndex, index);
|
||||
const endIndex = Math.max(this.canvasLayersPanel.lastSelectedIndex, index);
|
||||
|
||||
newSelection = [];
|
||||
for (let i = startIndex; i <= endIndex; i++) {
|
||||
if (sortedLayers[i]) {
|
||||
newSelection.push(sortedLayers[i]);
|
||||
}
|
||||
}
|
||||
selectionChanged = true;
|
||||
} else if (isCtrlPressed) {
|
||||
const layerIndex = newSelection.indexOf(layer);
|
||||
if (layerIndex === -1) {
|
||||
newSelection.push(layer);
|
||||
} else {
|
||||
newSelection.splice(layerIndex, 1);
|
||||
}
|
||||
this.canvasLayersPanel.lastSelectedIndex = index;
|
||||
selectionChanged = true;
|
||||
} else {
|
||||
// Jeśli kliknięta warstwa nie jest częścią obecnego zaznaczenia,
|
||||
// wyczyść zaznaczenie i zaznacz tylko ją.
|
||||
if (!this.selectedLayers.includes(layer)) {
|
||||
newSelection = [layer];
|
||||
selectionChanged = true;
|
||||
}
|
||||
// Jeśli kliknięta warstwa JEST już zaznaczona (potencjalnie z innymi),
|
||||
// NIE rób nic, aby umożliwić przeciąganie całej grupy.
|
||||
this.canvasLayersPanel.lastSelectedIndex = index;
|
||||
}
|
||||
|
||||
// Aktualizuj zaznaczenie tylko jeśli faktycznie się zmieniło
|
||||
if (selectionChanged) {
|
||||
this.updateSelection(newSelection);
|
||||
}
|
||||
return this.canvasSelection.updateSelectionLogic(layer, isCtrlPressed, isShiftPressed, index);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -445,6 +367,87 @@ export class Canvas {
|
||||
return this.canvasIO.importLatestImage();
|
||||
}
|
||||
|
||||
_addAutoRefreshToggle() {
|
||||
let autoRefreshEnabled = false;
|
||||
let lastExecutionStartTime = 0;
|
||||
|
||||
const handleExecutionStart = () => {
|
||||
if (autoRefreshEnabled) {
|
||||
lastExecutionStartTime = Date.now();
|
||||
// Store a snapshot of the context for the upcoming batch
|
||||
this.pendingBatchContext = {
|
||||
// For the menu position
|
||||
spawnPosition: {
|
||||
x: this.width / 2,
|
||||
y: this.height
|
||||
},
|
||||
// For the image placement
|
||||
outputArea: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: this.width,
|
||||
height: this.height
|
||||
}
|
||||
};
|
||||
log.debug(`Execution started, pending batch context captured:`, this.pendingBatchContext);
|
||||
this.render(); // Trigger render to show the pending outline immediately
|
||||
}
|
||||
};
|
||||
|
||||
const handleExecutionSuccess = async () => {
|
||||
if (autoRefreshEnabled) {
|
||||
log.info('Auto-refresh triggered, importing latest images.');
|
||||
|
||||
if (!this.pendingBatchContext) {
|
||||
log.warn("execution_start did not fire, cannot process batch. Awaiting next execution.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Use the captured output area for image import
|
||||
const newLayers = await this.canvasIO.importLatestImages(
|
||||
lastExecutionStartTime,
|
||||
this.pendingBatchContext.outputArea
|
||||
);
|
||||
|
||||
if (newLayers && newLayers.length > 1) {
|
||||
const newManager = new BatchPreviewManager(
|
||||
this,
|
||||
this.pendingBatchContext.spawnPosition,
|
||||
this.pendingBatchContext.outputArea
|
||||
);
|
||||
this.batchPreviewManagers.push(newManager);
|
||||
newManager.show(newLayers);
|
||||
}
|
||||
|
||||
// Consume the context
|
||||
this.pendingBatchContext = null;
|
||||
// Final render to clear the outline if it was the last one
|
||||
this.render();
|
||||
}
|
||||
};
|
||||
|
||||
this.node.addWidget(
|
||||
'toggle',
|
||||
'Auto-refresh after generation',
|
||||
false,
|
||||
(value) => {
|
||||
autoRefreshEnabled = value;
|
||||
log.debug('Auto-refresh toggled:', value);
|
||||
}, {
|
||||
serialize: false
|
||||
}
|
||||
);
|
||||
|
||||
api.addEventListener('execution_start', handleExecutionStart);
|
||||
api.addEventListener('execution_success', handleExecutionSuccess);
|
||||
|
||||
this.node.onRemoved = useChainCallback(this.node.onRemoved, () => {
|
||||
log.info('Node removed, cleaning up auto-refresh listeners.');
|
||||
api.removeEventListener('execution_start', handleExecutionStart);
|
||||
api.removeEventListener('execution_success', handleExecutionSuccess);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Uruchamia edytor masek
|
||||
@@ -452,92 +455,7 @@ export class Canvas {
|
||||
* @param {boolean} sendCleanImage - Czy wysłać czysty obraz (bez maski) do editora
|
||||
*/
|
||||
async startMaskEditor(predefinedMask = null, sendCleanImage = true) {
|
||||
log.info('Starting mask editor', {
|
||||
hasPredefinedMask: !!predefinedMask,
|
||||
sendCleanImage,
|
||||
layersCount: this.layers.length
|
||||
});
|
||||
|
||||
this.savedMaskState = await this.saveMaskState();
|
||||
this.maskEditorCancelled = false;
|
||||
|
||||
if (!predefinedMask && this.maskTool && this.maskTool.maskCanvas) {
|
||||
try {
|
||||
log.debug('Creating mask from current mask tool');
|
||||
predefinedMask = await this.createMaskFromCurrentMask();
|
||||
log.debug('Mask created from current mask tool successfully');
|
||||
} catch (error) {
|
||||
log.warn("Could not create mask from current mask:", error);
|
||||
}
|
||||
}
|
||||
|
||||
this.pendingMask = predefinedMask;
|
||||
|
||||
let blob;
|
||||
if (sendCleanImage) {
|
||||
log.debug('Getting flattened canvas as blob (clean image)');
|
||||
blob = await this.canvasLayers.getFlattenedCanvasAsBlob();
|
||||
} else {
|
||||
log.debug('Getting flattened canvas for mask editor (with mask)');
|
||||
blob = await this.canvasLayers.getFlattenedCanvasForMaskEditor();
|
||||
}
|
||||
|
||||
if (!blob) {
|
||||
log.warn("Canvas is empty, cannot open mask editor.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug('Canvas blob created successfully, size:', blob.size);
|
||||
|
||||
try {
|
||||
const formData = new FormData();
|
||||
const filename = `layerforge-mask-edit-${+new Date()}.png`;
|
||||
formData.append("image", blob, filename);
|
||||
formData.append("overwrite", "true");
|
||||
formData.append("type", "temp");
|
||||
|
||||
log.debug('Uploading image to server:', filename);
|
||||
|
||||
const response = await api.fetchApi("/upload/image", {
|
||||
method: "POST",
|
||||
body: formData,
|
||||
});
|
||||
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to upload image: ${response.statusText}`);
|
||||
}
|
||||
const data = await response.json();
|
||||
|
||||
log.debug('Image uploaded successfully:', data);
|
||||
|
||||
const img = new Image();
|
||||
img.src = api.apiURL(`/view?filename=${encodeURIComponent(data.name)}&type=${data.type}&subfolder=${data.subfolder}`);
|
||||
await new Promise((res, rej) => {
|
||||
img.onload = res;
|
||||
img.onerror = rej;
|
||||
});
|
||||
|
||||
this.node.imgs = [img];
|
||||
|
||||
log.info('Opening ComfyUI mask editor');
|
||||
ComfyApp.copyToClipspace(this.node);
|
||||
ComfyApp.clipspace_return_node = this.node;
|
||||
ComfyApp.open_maskeditor();
|
||||
|
||||
this.editorWasShowing = false;
|
||||
this.waitWhileMaskEditing();
|
||||
|
||||
this.setupCancelListener();
|
||||
|
||||
if (predefinedMask) {
|
||||
log.debug('Will apply predefined mask when editor is ready');
|
||||
this.waitForMaskEditorAndApplyMask();
|
||||
}
|
||||
|
||||
} catch (error) {
|
||||
log.error("Error preparing image for mask editor:", error);
|
||||
alert(`Error: ${error.message}`);
|
||||
}
|
||||
return this.canvasMask.startMaskEditor(predefinedMask, sendCleanImage);
|
||||
}
|
||||
|
||||
|
||||
@@ -600,14 +518,7 @@ export class Canvas {
|
||||
* Aktualizuje zaznaczenie po operacji historii
|
||||
*/
|
||||
updateSelectionAfterHistory() {
|
||||
const newSelectedLayers = [];
|
||||
if (this.selectedLayers) {
|
||||
this.selectedLayers.forEach(sl => {
|
||||
const found = this.layers.find(l => l.id === sl.id);
|
||||
if (found) newSelectedLayers.push(found);
|
||||
});
|
||||
}
|
||||
this.updateSelection(newSelectedLayers);
|
||||
return this.canvasSelection.updateSelectionAfterHistory();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -651,433 +562,4 @@ export class Canvas {
|
||||
this.onStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Czeka na otwarcie mask editora i automatycznie nakłada predefiniowaną maskę
|
||||
*/
|
||||
waitForMaskEditorAndApplyMask() {
|
||||
let attempts = 0;
|
||||
const maxAttempts = 100; // Zwiększone do 10 sekund oczekiwania
|
||||
|
||||
const checkEditor = () => {
|
||||
attempts++;
|
||||
|
||||
if (mask_editor_showing(app)) {
|
||||
|
||||
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
|
||||
let editorReady = false;
|
||||
|
||||
if (useNewEditor) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (MaskEditorDialog && MaskEditorDialog.instance) {
|
||||
|
||||
try {
|
||||
const messageBroker = MaskEditorDialog.instance.getMessageBroker();
|
||||
if (messageBroker) {
|
||||
editorReady = true;
|
||||
log.info("New mask editor detected as ready via MessageBroker");
|
||||
}
|
||||
} catch (e) {
|
||||
|
||||
editorReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!editorReady) {
|
||||
const maskEditorElement = document.getElementById('maskEditor');
|
||||
if (maskEditorElement && maskEditorElement.style.display !== 'none') {
|
||||
|
||||
const canvas = maskEditorElement.querySelector('canvas');
|
||||
if (canvas) {
|
||||
editorReady = true;
|
||||
log.info("New mask editor detected as ready via DOM element");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
const maskCanvas = document.getElementById('maskCanvas');
|
||||
editorReady = maskCanvas && maskCanvas.getContext && maskCanvas.width > 0;
|
||||
if (editorReady) {
|
||||
log.info("Old mask editor detected as ready");
|
||||
}
|
||||
}
|
||||
|
||||
if (editorReady) {
|
||||
|
||||
log.info("Applying mask to editor after", attempts * 100, "ms wait");
|
||||
setTimeout(() => {
|
||||
this.applyMaskToEditor(this.pendingMask);
|
||||
this.pendingMask = null;
|
||||
}, 300);
|
||||
} else if (attempts < maxAttempts) {
|
||||
|
||||
if (attempts % 10 === 0) {
|
||||
log.info("Waiting for mask editor to be ready... attempt", attempts, "/", maxAttempts);
|
||||
}
|
||||
setTimeout(checkEditor, 100);
|
||||
} else {
|
||||
log.warn("Mask editor timeout - editor not ready after", maxAttempts * 100, "ms");
|
||||
|
||||
log.info("Attempting to apply mask anyway...");
|
||||
setTimeout(() => {
|
||||
this.applyMaskToEditor(this.pendingMask);
|
||||
this.pendingMask = null;
|
||||
}, 100);
|
||||
}
|
||||
} else if (attempts < maxAttempts) {
|
||||
|
||||
setTimeout(checkEditor, 100);
|
||||
} else {
|
||||
log.warn("Mask editor timeout - editor not showing after", maxAttempts * 100, "ms");
|
||||
this.pendingMask = null;
|
||||
}
|
||||
};
|
||||
|
||||
checkEditor();
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na otwarty mask editor
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski do nałożenia
|
||||
*/
|
||||
async applyMaskToEditor(maskData) {
|
||||
try {
|
||||
|
||||
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
|
||||
|
||||
if (useNewEditor) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (MaskEditorDialog && MaskEditorDialog.instance) {
|
||||
|
||||
await this.applyMaskToNewEditor(maskData);
|
||||
} else {
|
||||
log.warn("New editor setting enabled but instance not found, trying old editor");
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
}
|
||||
} else {
|
||||
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
}
|
||||
|
||||
log.info("Predefined mask applied to mask editor successfully");
|
||||
} catch (error) {
|
||||
log.error("Failed to apply predefined mask to editor:", error);
|
||||
|
||||
try {
|
||||
log.info("Trying alternative mask application method...");
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
log.info("Alternative method succeeded");
|
||||
} catch (fallbackError) {
|
||||
log.error("Alternative method also failed:", fallbackError);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na nowy mask editor (przez MessageBroker)
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski
|
||||
*/
|
||||
async applyMaskToNewEditor(maskData) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (!MaskEditorDialog || !MaskEditorDialog.instance) {
|
||||
throw new Error("New mask editor instance not found");
|
||||
}
|
||||
|
||||
const editor = MaskEditorDialog.instance;
|
||||
const messageBroker = editor.getMessageBroker();
|
||||
|
||||
const maskCanvas = await messageBroker.pull('maskCanvas');
|
||||
const maskCtx = await messageBroker.pull('maskCtx');
|
||||
const maskColor = await messageBroker.pull('getMaskColor');
|
||||
|
||||
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
|
||||
|
||||
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
|
||||
maskCtx.drawImage(processedMask, 0, 0);
|
||||
|
||||
messageBroker.publish('saveState');
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na stary mask editor
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski
|
||||
*/
|
||||
async applyMaskToOldEditor(maskData) {
|
||||
|
||||
const maskCanvas = document.getElementById('maskCanvas');
|
||||
if (!maskCanvas) {
|
||||
throw new Error("Old mask editor canvas not found");
|
||||
}
|
||||
|
||||
const maskCtx = maskCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
const maskColor = {r: 255, g: 255, b: 255};
|
||||
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
|
||||
|
||||
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
|
||||
maskCtx.drawImage(processedMask, 0, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Przetwarza maskę do odpowiedniego formatu dla editora
|
||||
* @param {Image|HTMLCanvasElement} maskData - Oryginalne dane maski
|
||||
* @param {number} targetWidth - Docelowa szerokość
|
||||
* @param {number} targetHeight - Docelowa wysokość
|
||||
* @param {Object} maskColor - Kolor maski {r, g, b}
|
||||
* @returns {HTMLCanvasElement} Przetworzona maska
|
||||
*/async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
|
||||
// Współrzędne przesunięcia (pan) widoku edytora
|
||||
const panX = this.maskTool.x;
|
||||
const panY = this.maskTool.y;
|
||||
|
||||
log.info("Processing mask for editor:", {
|
||||
sourceSize: {width: maskData.width, height: maskData.height},
|
||||
targetSize: {width: targetWidth, height: targetHeight},
|
||||
viewportPan: {x: panX, y: panY}
|
||||
});
|
||||
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = targetWidth;
|
||||
tempCanvas.height = targetHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
const sourceX = -panX;
|
||||
const sourceY = -panY;
|
||||
|
||||
tempCtx.drawImage(
|
||||
maskData, // Źródło: pełna maska z "output area"
|
||||
sourceX, // sx: Prawdziwa współrzędna X na dużej masce (np. 1000)
|
||||
sourceY, // sy: Prawdziwa współrzędna Y na dużej masce (np. 1000)
|
||||
targetWidth, // sWidth: Szerokość wycinanego fragmentu
|
||||
targetHeight, // sHeight: Wysokość wycinanego fragmentu
|
||||
0, // dx: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
0, // dy: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
targetWidth, // dWidth: Szerokość wklejanego obrazu
|
||||
targetHeight // dHeight: Wysokość wklejanego obrazu
|
||||
);
|
||||
|
||||
log.info("Mask viewport cropped correctly.", {
|
||||
source: "maskData",
|
||||
cropArea: {x: sourceX, y: sourceY, width: targetWidth, height: targetHeight}
|
||||
});
|
||||
|
||||
// Reszta kodu (zmiana koloru) pozostaje bez zmian
|
||||
const imageData = tempCtx.getImageData(0, 0, targetWidth, targetHeight);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const alpha = data[i + 3];
|
||||
if (alpha > 0) {
|
||||
data[i] = maskColor.r;
|
||||
data[i + 1] = maskColor.g;
|
||||
data[i + 2] = maskColor.b;
|
||||
}
|
||||
}
|
||||
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
log.info("Mask processing completed - color applied.");
|
||||
return tempCanvas;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tworzy obiekt Image z obecnej maski canvas
|
||||
* @returns {Promise<Image>} Promise zwracający obiekt Image z maską
|
||||
*/
|
||||
async createMaskFromCurrentMask() {
|
||||
if (!this.maskTool || !this.maskTool.maskCanvas) {
|
||||
throw new Error("No mask canvas available");
|
||||
}
|
||||
|
||||
return new Promise((resolve, reject) => {
|
||||
const maskImage = new Image();
|
||||
maskImage.onload = () => resolve(maskImage);
|
||||
maskImage.onerror = reject;
|
||||
maskImage.src = this.maskTool.maskCanvas.toDataURL();
|
||||
});
|
||||
}
|
||||
|
||||
waitWhileMaskEditing() {
|
||||
if (mask_editor_showing(app)) {
|
||||
this.editorWasShowing = true;
|
||||
}
|
||||
|
||||
if (!mask_editor_showing(app) && this.editorWasShowing) {
|
||||
this.editorWasShowing = false;
|
||||
setTimeout(() => this.handleMaskEditorClose(), 100);
|
||||
} else {
|
||||
setTimeout(this.waitWhileMaskEditing.bind(this), 100);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zapisuje obecny stan maski przed otwarciem editora
|
||||
* @returns {Object} Zapisany stan maski
|
||||
*/
|
||||
async saveMaskState() {
|
||||
if (!this.maskTool || !this.maskTool.maskCanvas) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const maskCanvas = this.maskTool.maskCanvas;
|
||||
const savedCanvas = document.createElement('canvas');
|
||||
savedCanvas.width = maskCanvas.width;
|
||||
savedCanvas.height = maskCanvas.height;
|
||||
const savedCtx = savedCanvas.getContext('2d', {willReadFrequently: true});
|
||||
savedCtx.drawImage(maskCanvas, 0, 0);
|
||||
|
||||
return {
|
||||
maskData: savedCanvas,
|
||||
maskPosition: {
|
||||
x: this.maskTool.x,
|
||||
y: this.maskTool.y
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Przywraca zapisany stan maski
|
||||
* @param {Object} savedState - Zapisany stan maski
|
||||
*/
|
||||
async restoreMaskState(savedState) {
|
||||
if (!savedState || !this.maskTool) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (savedState.maskData) {
|
||||
const maskCtx = this.maskTool.maskCtx;
|
||||
maskCtx.clearRect(0, 0, this.maskTool.maskCanvas.width, this.maskTool.maskCanvas.height);
|
||||
maskCtx.drawImage(savedState.maskData, 0, 0);
|
||||
}
|
||||
|
||||
if (savedState.maskPosition) {
|
||||
this.maskTool.x = savedState.maskPosition.x;
|
||||
this.maskTool.y = savedState.maskPosition.y;
|
||||
}
|
||||
|
||||
this.render();
|
||||
log.info("Mask state restored after cancel");
|
||||
}
|
||||
|
||||
/**
|
||||
* Konfiguruje nasłuchiwanie na przycisk Cancel w mask editorze
|
||||
*/
|
||||
setupCancelListener() {
|
||||
mask_editor_listen_for_cancel(app, () => {
|
||||
log.info("Mask editor cancel button clicked");
|
||||
this.maskEditorCancelled = true;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Sprawdza czy mask editor został anulowany i obsługuje to odpowiednio
|
||||
*/
|
||||
async handleMaskEditorClose() {
|
||||
log.info("Handling mask editor close");
|
||||
log.debug("Node object after mask editor close:", this.node);
|
||||
|
||||
if (this.maskEditorCancelled) {
|
||||
log.info("Mask editor was cancelled - restoring original mask state");
|
||||
|
||||
if (this.savedMaskState) {
|
||||
await this.restoreMaskState(this.savedMaskState);
|
||||
}
|
||||
|
||||
this.maskEditorCancelled = false;
|
||||
this.savedMaskState = null;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.node.imgs || !this.node.imgs.length === 0 || !this.node.imgs[0].src) {
|
||||
log.warn("Mask editor was closed without a result.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug("Processing mask editor result, image source:", this.node.imgs[0].src.substring(0, 100) + '...');
|
||||
|
||||
const resultImage = new Image();
|
||||
resultImage.src = this.node.imgs[0].src;
|
||||
|
||||
try {
|
||||
await new Promise((resolve, reject) => {
|
||||
resultImage.onload = resolve;
|
||||
resultImage.onerror = reject;
|
||||
});
|
||||
|
||||
log.debug("Result image loaded successfully", {
|
||||
width: resultImage.width,
|
||||
height: resultImage.height
|
||||
});
|
||||
} catch (error) {
|
||||
log.error("Failed to load image from mask editor.", error);
|
||||
this.node.imgs = [];
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug("Creating temporary canvas for mask processing");
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = this.width;
|
||||
tempCanvas.height = this.height;
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
tempCtx.drawImage(resultImage, 0, 0, this.width, this.height);
|
||||
|
||||
log.debug("Processing image data to create mask");
|
||||
const imageData = tempCtx.getImageData(0, 0, this.width, this.height);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const originalAlpha = data[i + 3];
|
||||
data[i] = 255;
|
||||
data[i + 1] = 255;
|
||||
data[i + 2] = 255;
|
||||
data[i + 3] = 255 - originalAlpha;
|
||||
}
|
||||
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
log.debug("Converting processed mask to image");
|
||||
const maskAsImage = new Image();
|
||||
maskAsImage.src = tempCanvas.toDataURL();
|
||||
await new Promise(resolve => maskAsImage.onload = resolve);
|
||||
|
||||
const maskCtx = this.maskTool.maskCtx;
|
||||
const destX = -this.maskTool.x;
|
||||
const destY = -this.maskTool.y;
|
||||
|
||||
log.debug("Applying mask to canvas", {destX, destY});
|
||||
|
||||
maskCtx.globalCompositeOperation = 'source-over';
|
||||
maskCtx.clearRect(destX, destY, this.width, this.height);
|
||||
|
||||
maskCtx.drawImage(maskAsImage, destX, destY);
|
||||
|
||||
this.render();
|
||||
this.saveState();
|
||||
|
||||
log.debug("Creating new preview image");
|
||||
const new_preview = new Image();
|
||||
|
||||
const blob = await this.canvasLayers.getFlattenedCanvasWithMaskAsBlob();
|
||||
if (blob) {
|
||||
new_preview.src = URL.createObjectURL(blob);
|
||||
await new Promise(r => new_preview.onload = r);
|
||||
this.node.imgs = [new_preview];
|
||||
log.debug("New preview image created successfully");
|
||||
} else {
|
||||
this.node.imgs = [];
|
||||
log.warn("Failed to create preview blob");
|
||||
}
|
||||
|
||||
this.render();
|
||||
|
||||
this.savedMaskState = null;
|
||||
log.info("Mask editor result processed successfully");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -744,12 +744,7 @@ export class CanvasIO {
|
||||
img.src = result.image_data;
|
||||
});
|
||||
|
||||
await this.canvas.canvasLayers.addLayerWithImage(img, {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: this.canvas.width,
|
||||
height: this.canvas.height,
|
||||
});
|
||||
await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'fit');
|
||||
log.info("Latest image imported and placed on canvas successfully.");
|
||||
return true;
|
||||
} else {
|
||||
@@ -761,4 +756,41 @@ export class CanvasIO {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
async importLatestImages(sinceTimestamp, targetArea = null) {
|
||||
try {
|
||||
log.info(`Fetching latest images since ${sinceTimestamp}...`);
|
||||
const response = await fetch(`/layerforge/get-latest-images/${sinceTimestamp}`);
|
||||
const result = await response.json();
|
||||
|
||||
if (result.success && result.images && result.images.length > 0) {
|
||||
log.info(`Received ${result.images.length} new images, adding to canvas.`);
|
||||
const newLayers = [];
|
||||
|
||||
for (const imageData of result.images) {
|
||||
const img = new Image();
|
||||
await new Promise((resolve, reject) => {
|
||||
img.onload = resolve;
|
||||
img.onerror = reject;
|
||||
img.src = imageData;
|
||||
});
|
||||
const newLayer = await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'fit', targetArea);
|
||||
newLayers.push(newLayer);
|
||||
}
|
||||
log.info("All new images imported and placed on canvas successfully.");
|
||||
return newLayers;
|
||||
|
||||
} else if (result.success) {
|
||||
log.info("No new images found since last generation.");
|
||||
return [];
|
||||
}
|
||||
else {
|
||||
throw new Error(result.error || "Failed to fetch latest images.");
|
||||
}
|
||||
} catch (error) {
|
||||
log.error("Error importing latest images:", error);
|
||||
alert(`Failed to import latest images: ${error.message}`);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,6 +70,12 @@ export class CanvasInteractions {
|
||||
const worldCoords = this.canvas.getMouseWorldCoordinates(e);
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
|
||||
if (this.interaction.mode === 'drawingMask') {
|
||||
this.canvas.maskTool.handleMouseDown(worldCoords, viewCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
// --- Ostateczna, poprawna kolejność sprawdzania ---
|
||||
|
||||
// 1. Akcje globalne z modyfikatorami (mają najwyższy priorytet)
|
||||
@@ -85,7 +91,7 @@ export class CanvasInteractions {
|
||||
// 2. Inne przyciski myszy
|
||||
if (e.button === 2) { // Prawy przycisk myszy
|
||||
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
|
||||
if (clickedLayerResult && this.canvas.selectedLayers.includes(clickedLayerResult.layer)) {
|
||||
if (clickedLayerResult && this.canvas.canvasSelection.selectedLayers.includes(clickedLayerResult.layer)) {
|
||||
e.preventDefault();
|
||||
this.canvas.canvasLayers.showBlendModeMenu(viewCoords.x, viewCoords.y);
|
||||
}
|
||||
@@ -115,6 +121,7 @@ export class CanvasInteractions {
|
||||
|
||||
handleMouseMove(e) {
|
||||
const worldCoords = this.canvas.getMouseWorldCoordinates(e);
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
this.canvas.lastMousePosition = worldCoords; // Zawsze aktualizuj ostatnią pozycję myszy
|
||||
|
||||
// Sprawdź, czy rozpocząć przeciąganie
|
||||
@@ -124,13 +131,17 @@ export class CanvasInteractions {
|
||||
if (Math.sqrt(dx * dx + dy * dy) > 3) { // Próg 3 pikseli
|
||||
this.interaction.mode = 'dragging';
|
||||
this.originalLayerPositions.clear();
|
||||
this.canvas.selectedLayers.forEach(l => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(l => {
|
||||
this.originalLayerPositions.set(l, {x: l.x, y: l.y});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
switch (this.interaction.mode) {
|
||||
case 'drawingMask':
|
||||
this.canvas.maskTool.handleMouseMove(worldCoords, viewCoords);
|
||||
this.canvas.render();
|
||||
break;
|
||||
case 'panning':
|
||||
this.panViewport(e);
|
||||
break;
|
||||
@@ -156,6 +167,13 @@ export class CanvasInteractions {
|
||||
}
|
||||
|
||||
handleMouseUp(e) {
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
if (this.interaction.mode === 'drawingMask') {
|
||||
this.canvas.maskTool.handleMouseUp(viewCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.interaction.mode === 'resizingCanvas') {
|
||||
this.finalizeCanvasResize();
|
||||
}
|
||||
@@ -226,7 +244,7 @@ export class CanvasInteractions {
|
||||
const rotationStep = 5 * (e.deltaY > 0 ? -1 : 1);
|
||||
const direction = e.deltaY < 0 ? 1 : -1; // 1 = up/right, -1 = down/left
|
||||
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
if (e.shiftKey) {
|
||||
// Nowy skrót: Shift + Ctrl + Kółko do przyciągania do absolutnych wartości
|
||||
if (e.ctrlKey) {
|
||||
@@ -324,13 +342,10 @@ export class CanvasInteractions {
|
||||
this.canvas.redo();
|
||||
break;
|
||||
case 'c':
|
||||
if (this.canvas.selectedLayers.length > 0) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
|
||||
this.canvas.canvasLayers.copySelectedLayers();
|
||||
}
|
||||
break;
|
||||
case 'v':
|
||||
this.canvas.canvasLayers.handlePaste('mouse');
|
||||
break;
|
||||
default:
|
||||
handled = false;
|
||||
break;
|
||||
@@ -343,7 +358,7 @@ export class CanvasInteractions {
|
||||
}
|
||||
|
||||
// Skróty kontekstowe (zależne od zaznaczenia)
|
||||
if (this.canvas.selectedLayers.length > 0) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
|
||||
const step = e.shiftKey ? 10 : 1;
|
||||
let needsRender = false;
|
||||
|
||||
@@ -354,12 +369,12 @@ export class CanvasInteractions {
|
||||
e.stopPropagation();
|
||||
this.interaction.keyMovementInProgress = true;
|
||||
|
||||
if (e.code === 'ArrowLeft') this.canvas.selectedLayers.forEach(l => l.x -= step);
|
||||
if (e.code === 'ArrowRight') this.canvas.selectedLayers.forEach(l => l.x += step);
|
||||
if (e.code === 'ArrowUp') this.canvas.selectedLayers.forEach(l => l.y -= step);
|
||||
if (e.code === 'ArrowDown') this.canvas.selectedLayers.forEach(l => l.y += step);
|
||||
if (e.code === 'BracketLeft') this.canvas.selectedLayers.forEach(l => l.rotation -= step);
|
||||
if (e.code === 'BracketRight') this.canvas.selectedLayers.forEach(l => l.rotation += step);
|
||||
if (e.code === 'ArrowLeft') this.canvas.canvasSelection.selectedLayers.forEach(l => l.x -= step);
|
||||
if (e.code === 'ArrowRight') this.canvas.canvasSelection.selectedLayers.forEach(l => l.x += step);
|
||||
if (e.code === 'ArrowUp') this.canvas.canvasSelection.selectedLayers.forEach(l => l.y -= step);
|
||||
if (e.code === 'ArrowDown') this.canvas.canvasSelection.selectedLayers.forEach(l => l.y += step);
|
||||
if (e.code === 'BracketLeft') this.canvas.canvasSelection.selectedLayers.forEach(l => l.rotation -= step);
|
||||
if (e.code === 'BracketRight') this.canvas.canvasSelection.selectedLayers.forEach(l => l.rotation += step);
|
||||
|
||||
needsRender = true;
|
||||
}
|
||||
@@ -367,7 +382,7 @@ export class CanvasInteractions {
|
||||
if (e.key === 'Delete' || e.key === 'Backspace') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.canvas.removeSelectedLayers();
|
||||
this.canvas.canvasSelection.removeSelectedLayers();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -435,16 +450,16 @@ export class CanvasInteractions {
|
||||
prepareForDrag(layer, worldCoords) {
|
||||
// Zaktualizuj zaznaczenie, ale nie zapisuj stanu
|
||||
if (this.interaction.isCtrlPressed) {
|
||||
const index = this.canvas.selectedLayers.indexOf(layer);
|
||||
const index = this.canvas.canvasSelection.selectedLayers.indexOf(layer);
|
||||
if (index === -1) {
|
||||
this.canvas.updateSelection([...this.canvas.selectedLayers, layer]);
|
||||
this.canvas.canvasSelection.updateSelection([...this.canvas.canvasSelection.selectedLayers, layer]);
|
||||
} else {
|
||||
const newSelection = this.canvas.selectedLayers.filter(l => l !== layer);
|
||||
this.canvas.updateSelection(newSelection);
|
||||
const newSelection = this.canvas.canvasSelection.selectedLayers.filter(l => l !== layer);
|
||||
this.canvas.canvasSelection.updateSelection(newSelection);
|
||||
}
|
||||
} else {
|
||||
if (!this.canvas.selectedLayers.includes(layer)) {
|
||||
this.canvas.updateSelection([layer]);
|
||||
if (!this.canvas.canvasSelection.selectedLayers.includes(layer)) {
|
||||
this.canvas.canvasSelection.updateSelection([layer]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -456,7 +471,7 @@ export class CanvasInteractions {
|
||||
// Ta funkcja jest teraz wywoływana tylko gdy kliknięto na tło bez modyfikatorów.
|
||||
// Domyślna akcja: wyczyść zaznaczenie i rozpocznij panoramowanie.
|
||||
if (!this.interaction.isCtrlPressed) {
|
||||
this.canvas.updateSelection([]);
|
||||
this.canvas.canvasSelection.updateSelection([]);
|
||||
}
|
||||
this.interaction.mode = 'panning';
|
||||
this.interaction.panStart = {x: e.clientX, y: e.clientY};
|
||||
@@ -514,6 +529,29 @@ export class CanvasInteractions {
|
||||
|
||||
this.canvas.maskTool.updatePosition(-finalX, -finalY);
|
||||
|
||||
// If a batch generation is in progress, update the captured context as well
|
||||
if (this.canvas.pendingBatchContext) {
|
||||
this.canvas.pendingBatchContext.outputArea.x -= finalX;
|
||||
this.canvas.pendingBatchContext.outputArea.y -= finalY;
|
||||
|
||||
// Also update the menu spawn position to keep it relative
|
||||
this.canvas.pendingBatchContext.spawnPosition.x -= finalX;
|
||||
this.canvas.pendingBatchContext.spawnPosition.y -= finalY;
|
||||
log.debug("Updated pending batch context during canvas move:", this.canvas.pendingBatchContext);
|
||||
}
|
||||
|
||||
// Also move any active batch preview menus
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.worldX -= finalX;
|
||||
manager.worldY -= finalY;
|
||||
if (manager.generationArea) {
|
||||
manager.generationArea.x -= finalX;
|
||||
manager.generationArea.y -= finalY;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.canvas.viewport.x -= finalX;
|
||||
this.canvas.viewport.y -= finalY;
|
||||
}
|
||||
@@ -523,7 +561,7 @@ export class CanvasInteractions {
|
||||
|
||||
startPanning(e) {
|
||||
if (!this.interaction.isCtrlPressed) {
|
||||
this.canvas.updateSelection([]);
|
||||
this.canvas.canvasSelection.updateSelection([]);
|
||||
}
|
||||
this.interaction.mode = 'panning';
|
||||
this.interaction.panStart = {x: e.clientX, y: e.clientY};
|
||||
@@ -539,9 +577,9 @@ export class CanvasInteractions {
|
||||
}
|
||||
|
||||
dragLayers(worldCoords) {
|
||||
if (this.interaction.isAltPressed && !this.interaction.hasClonedInDrag && this.canvas.selectedLayers.length > 0) {
|
||||
if (this.interaction.isAltPressed && !this.interaction.hasClonedInDrag && this.canvas.canvasSelection.selectedLayers.length > 0) {
|
||||
// Scentralizowana logika duplikowania
|
||||
const newLayers = this.canvas.duplicateSelectedLayers();
|
||||
const newLayers = this.canvas.canvasSelection.duplicateSelectedLayers();
|
||||
|
||||
// Zresetuj pozycje przeciągania dla nowych, zduplikowanych warstw
|
||||
this.originalLayerPositions.clear();
|
||||
@@ -554,11 +592,11 @@ export class CanvasInteractions {
|
||||
const totalDy = worldCoords.y - this.interaction.dragStart.y;
|
||||
let finalDx = totalDx, finalDy = totalDy;
|
||||
|
||||
if (this.interaction.isCtrlPressed && this.canvas.selectedLayer) {
|
||||
const originalPos = this.originalLayerPositions.get(this.canvas.selectedLayer);
|
||||
if (this.interaction.isCtrlPressed && this.canvas.canvasSelection.selectedLayer) {
|
||||
const originalPos = this.originalLayerPositions.get(this.canvas.canvasSelection.selectedLayer);
|
||||
if (originalPos) {
|
||||
const tempLayerForSnap = {
|
||||
...this.canvas.selectedLayer,
|
||||
...this.canvas.canvasSelection.selectedLayer,
|
||||
x: originalPos.x + totalDx,
|
||||
y: originalPos.y + totalDy
|
||||
};
|
||||
@@ -568,7 +606,7 @@ export class CanvasInteractions {
|
||||
}
|
||||
}
|
||||
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
const originalPos = this.originalLayerPositions.get(layer);
|
||||
if (originalPos) {
|
||||
layer.x = originalPos.x + finalDx;
|
||||
@@ -683,20 +721,43 @@ export class CanvasInteractions {
|
||||
if (this.interaction.canvasResizeRect && this.interaction.canvasResizeRect.width > 1 && this.interaction.canvasResizeRect.height > 1) {
|
||||
const newWidth = Math.round(this.interaction.canvasResizeRect.width);
|
||||
const newHeight = Math.round(this.interaction.canvasResizeRect.height);
|
||||
const rectX = this.interaction.canvasResizeRect.x;
|
||||
const rectY = this.interaction.canvasResizeRect.y;
|
||||
const finalX = this.interaction.canvasResizeRect.x;
|
||||
const finalY = this.interaction.canvasResizeRect.y;
|
||||
|
||||
this.canvas.updateOutputAreaSize(newWidth, newHeight);
|
||||
|
||||
this.canvas.layers.forEach(layer => {
|
||||
layer.x -= rectX;
|
||||
layer.y -= rectY;
|
||||
layer.x -= finalX;
|
||||
layer.y -= finalY;
|
||||
});
|
||||
|
||||
this.canvas.maskTool.updatePosition(-rectX, -rectY);
|
||||
this.canvas.maskTool.updatePosition(-finalX, -finalY);
|
||||
|
||||
this.canvas.viewport.x -= rectX;
|
||||
this.canvas.viewport.y -= rectY;
|
||||
// If a batch generation is in progress, update the captured context as well
|
||||
if (this.canvas.pendingBatchContext) {
|
||||
this.canvas.pendingBatchContext.outputArea.x -= finalX;
|
||||
this.canvas.pendingBatchContext.outputArea.y -= finalY;
|
||||
|
||||
// Also update the menu spawn position to keep it relative
|
||||
this.canvas.pendingBatchContext.spawnPosition.x -= finalX;
|
||||
this.canvas.pendingBatchContext.spawnPosition.y -= finalY;
|
||||
log.debug("Updated pending batch context during canvas resize:", this.canvas.pendingBatchContext);
|
||||
}
|
||||
|
||||
// Also move any active batch preview menus
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.worldX -= finalX;
|
||||
manager.worldY -= finalY;
|
||||
if (manager.generationArea) {
|
||||
manager.generationArea.x -= finalX;
|
||||
manager.generationArea.y -= finalY;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.canvas.viewport.x -= finalX;
|
||||
this.canvas.viewport.y -= finalY;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -33,9 +33,9 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
async copySelectedLayers() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
|
||||
this.internalClipboard = this.canvas.selectedLayers.map(layer => ({...layer}));
|
||||
this.internalClipboard = this.canvas.canvasSelection.selectedLayers.map(layer => ({...layer}));
|
||||
log.info(`Copied ${this.internalClipboard.length} layer(s) to internal clipboard.`);
|
||||
|
||||
const blob = await this.getFlattenedSelectionAsBlob();
|
||||
@@ -149,12 +149,12 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
|
||||
addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default') => {
|
||||
addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default', targetArea = null) => {
|
||||
if (!image) {
|
||||
throw createValidationError("Image is required for layer creation");
|
||||
}
|
||||
|
||||
log.debug("Adding layer with image:", image, "with mode:", addMode);
|
||||
log.debug("Adding layer with image:", image, "with mode:", addMode, "targetArea:", targetArea);
|
||||
const imageId = generateUUID();
|
||||
await saveImage(imageId, image.src);
|
||||
this.canvas.imageCache.set(imageId, image.src);
|
||||
@@ -163,21 +163,25 @@ export class CanvasLayers {
|
||||
let finalHeight = image.height;
|
||||
let finalX, finalY;
|
||||
|
||||
// Use the targetArea if provided, otherwise default to the current canvas dimensions
|
||||
const area = targetArea || { width: this.canvas.width, height: this.canvas.height, x: 0, y: 0 };
|
||||
|
||||
if (addMode === 'fit') {
|
||||
const scale = Math.min(this.canvas.width / image.width, this.canvas.height / image.height);
|
||||
const scale = Math.min(area.width / image.width, area.height / image.height);
|
||||
finalWidth = image.width * scale;
|
||||
finalHeight = image.height * scale;
|
||||
finalX = (this.canvas.width - finalWidth) / 2;
|
||||
finalY = (this.canvas.height - finalHeight) / 2;
|
||||
finalX = area.x + (area.width - finalWidth) / 2;
|
||||
finalY = area.y + (area.height - finalHeight) / 2;
|
||||
} else if (addMode === 'mouse') {
|
||||
finalX = this.canvas.lastMousePosition.x - finalWidth / 2;
|
||||
finalY = this.canvas.lastMousePosition.y - finalHeight / 2;
|
||||
} else { // 'center' or 'default'
|
||||
finalX = (this.canvas.width - finalWidth) / 2;
|
||||
finalY = (this.canvas.height - finalHeight) / 2;
|
||||
finalX = area.x + (area.width - finalWidth) / 2;
|
||||
finalY = area.y + (area.height - finalHeight) / 2;
|
||||
}
|
||||
|
||||
const layer = {
|
||||
id: generateUUID(),
|
||||
image: image,
|
||||
imageId: imageId,
|
||||
x: finalX,
|
||||
@@ -291,13 +295,13 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
moveLayerUp() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
this.moveLayers(this.canvas.selectedLayers, { direction: 'up' });
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'up' });
|
||||
}
|
||||
|
||||
moveLayerDown() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
this.moveLayers(this.canvas.selectedLayers, { direction: 'down' });
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'down' });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -305,9 +309,9 @@ export class CanvasLayers {
|
||||
* @param {number} scale - Skala zmiany rozmiaru
|
||||
*/
|
||||
resizeLayer(scale) {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
layer.width *= scale;
|
||||
layer.height *= scale;
|
||||
});
|
||||
@@ -320,9 +324,9 @@ export class CanvasLayers {
|
||||
* @param {number} angle - Kąt obrotu w stopniach
|
||||
*/
|
||||
rotateLayer(angle) {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
layer.rotation += angle;
|
||||
});
|
||||
this.canvas.render();
|
||||
@@ -358,9 +362,9 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
async mirrorHorizontal() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
|
||||
const promises = this.canvas.selectedLayers.map(layer => {
|
||||
const promises = this.canvas.canvasSelection.selectedLayers.map(layer => {
|
||||
return new Promise(resolve => {
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
|
||||
@@ -386,9 +390,9 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
async mirrorVertical() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return;
|
||||
|
||||
const promises = this.canvas.selectedLayers.map(layer => {
|
||||
const promises = this.canvas.canvasSelection.selectedLayers.map(layer => {
|
||||
return new Promise(resolve => {
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
|
||||
@@ -500,11 +504,11 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
getHandleAtPosition(worldX, worldY) {
|
||||
if (this.canvas.selectedLayers.length === 0) return null;
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) return null;
|
||||
|
||||
const handleRadius = 8 / this.canvas.viewport.zoom;
|
||||
for (let i = this.canvas.selectedLayers.length - 1; i >= 0; i--) {
|
||||
const layer = this.canvas.selectedLayers[i];
|
||||
for (let i = this.canvas.canvasSelection.selectedLayers.length - 1; i >= 0; i--) {
|
||||
const layer = this.canvas.canvasSelection.selectedLayers[i];
|
||||
const handles = this.getHandles(layer);
|
||||
|
||||
for (const key in handles) {
|
||||
@@ -959,13 +963,13 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
async getFlattenedSelectionAsBlob() {
|
||||
if (this.canvas.selectedLayers.length === 0) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new Promise((resolve) => {
|
||||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
const centerX = layer.x + layer.width / 2;
|
||||
const centerY = layer.y + layer.height / 2;
|
||||
const rad = layer.rotation * Math.PI / 180;
|
||||
@@ -1007,7 +1011,7 @@ export class CanvasLayers {
|
||||
|
||||
tempCtx.translate(-minX, -minY);
|
||||
|
||||
const sortedSelection = [...this.canvas.selectedLayers].sort((a, b) => a.zIndex - b.zIndex);
|
||||
const sortedSelection = [...this.canvas.canvasSelection.selectedLayers].sort((a, b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedSelection.forEach(layer => {
|
||||
if (!layer.image) return;
|
||||
@@ -1037,12 +1041,12 @@ export class CanvasLayers {
|
||||
* Fuses (flattens and merges) selected layers into a single layer
|
||||
*/
|
||||
async fuseLayers() {
|
||||
if (this.canvas.selectedLayers.length < 2) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.length < 2) {
|
||||
alert("Please select at least 2 layers to fuse.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.info(`Fusing ${this.canvas.selectedLayers.length} selected layers`);
|
||||
log.info(`Fusing ${this.canvas.canvasSelection.selectedLayers.length} selected layers`);
|
||||
|
||||
try {
|
||||
// Save state for undo
|
||||
@@ -1050,7 +1054,7 @@ export class CanvasLayers {
|
||||
|
||||
// Calculate bounding box of all selected layers
|
||||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
const centerX = layer.x + layer.width / 2;
|
||||
const centerY = layer.y + layer.height / 2;
|
||||
const rad = layer.rotation * Math.PI / 180;
|
||||
@@ -1097,7 +1101,7 @@ export class CanvasLayers {
|
||||
tempCtx.translate(-minX, -minY);
|
||||
|
||||
// Sort selected layers by z-index and render them
|
||||
const sortedSelection = [...this.canvas.selectedLayers].sort((a, b) => a.zIndex - b.zIndex);
|
||||
const sortedSelection = [...this.canvas.canvasSelection.selectedLayers].sort((a, b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedSelection.forEach(layer => {
|
||||
if (!layer.image) return;
|
||||
@@ -1127,7 +1131,7 @@ export class CanvasLayers {
|
||||
});
|
||||
|
||||
// Find the lowest z-index among selected layers to maintain visual order
|
||||
const minZIndex = Math.min(...this.canvas.selectedLayers.map(layer => layer.zIndex));
|
||||
const minZIndex = Math.min(...this.canvas.canvasSelection.selectedLayers.map(layer => layer.zIndex));
|
||||
|
||||
// Generate unique ID for the new fused layer
|
||||
const imageId = generateUUID();
|
||||
@@ -1151,7 +1155,7 @@ export class CanvasLayers {
|
||||
};
|
||||
|
||||
// Remove selected layers from canvas
|
||||
this.canvas.layers = this.canvas.layers.filter(layer => !this.canvas.selectedLayers.includes(layer));
|
||||
this.canvas.layers = this.canvas.layers.filter(layer => !this.canvas.canvasSelection.selectedLayers.includes(layer));
|
||||
|
||||
// Insert the fused layer at the correct position
|
||||
this.canvas.layers.push(fusedLayer);
|
||||
|
||||
@@ -306,7 +306,7 @@ export class CanvasLayersPanel {
|
||||
layerRow.dataset.layerIndex = index;
|
||||
|
||||
// Sprawdź czy warstwa jest zaznaczona
|
||||
const isSelected = this.canvas.selectedLayers.includes(layer);
|
||||
const isSelected = this.canvas.canvasSelection.selectedLayers.includes(layer);
|
||||
if (isSelected) {
|
||||
layerRow.classList.add('selected');
|
||||
}
|
||||
@@ -407,7 +407,7 @@ export class CanvasLayersPanel {
|
||||
// Aktualizuj tylko wygląd (klasy CSS), bez niszczenia DOM
|
||||
this.updateSelectionAppearance();
|
||||
|
||||
log.debug(`Layer clicked: ${layer.name}, selection count: ${this.canvas.selectedLayers.length}`);
|
||||
log.debug(`Layer clicked: ${layer.name}, selection count: ${this.canvas.canvasSelection.selectedLayers.length}`);
|
||||
}
|
||||
|
||||
|
||||
@@ -492,12 +492,12 @@ export class CanvasLayersPanel {
|
||||
* Usuwa zaznaczone warstwy
|
||||
*/
|
||||
deleteSelectedLayers() {
|
||||
if (this.canvas.selectedLayers.length === 0) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
|
||||
log.debug('No layers selected for deletion');
|
||||
return;
|
||||
}
|
||||
|
||||
log.info(`Deleting ${this.canvas.selectedLayers.length} selected layers`);
|
||||
log.info(`Deleting ${this.canvas.canvasSelection.selectedLayers.length} selected layers`);
|
||||
this.canvas.removeSelectedLayers();
|
||||
this.renderLayers();
|
||||
}
|
||||
@@ -514,12 +514,12 @@ export class CanvasLayersPanel {
|
||||
}
|
||||
|
||||
// Jeśli przeciągana warstwa nie jest zaznaczona, zaznacz ją
|
||||
if (!this.canvas.selectedLayers.includes(layer)) {
|
||||
if (!this.canvas.canvasSelection.selectedLayers.includes(layer)) {
|
||||
this.canvas.updateSelection([layer]);
|
||||
this.renderLayers();
|
||||
}
|
||||
|
||||
this.draggedElements = [...this.canvas.selectedLayers];
|
||||
this.draggedElements = [...this.canvas.canvasSelection.selectedLayers];
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('text/plain', ''); // Wymagane przez standard
|
||||
|
||||
@@ -635,7 +635,7 @@ export class CanvasLayersPanel {
|
||||
|
||||
layerRows.forEach((row, index) => {
|
||||
const layer = sortedLayers[index];
|
||||
if (this.canvas.selectedLayers.includes(layer)) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.includes(layer)) {
|
||||
row.classList.add('selected');
|
||||
} else {
|
||||
row.classList.remove('selected');
|
||||
|
||||
542
js/CanvasMask.js
Normal file
542
js/CanvasMask.js
Normal file
@@ -0,0 +1,542 @@
|
||||
import { app, ComfyApp } from "../../scripts/app.js";
|
||||
import { api } from "../../scripts/api.js";
|
||||
import { createModuleLogger } from "./utils/LoggerUtils.js";
|
||||
import { mask_editor_showing, mask_editor_listen_for_cancel } from "./utils/mask_utils.js";
|
||||
|
||||
const log = createModuleLogger('CanvasMask');
|
||||
|
||||
export class CanvasMask {
|
||||
constructor(canvas) {
|
||||
this.canvas = canvas;
|
||||
this.node = canvas.node;
|
||||
this.maskTool = canvas.maskTool;
|
||||
|
||||
this.savedMaskState = null;
|
||||
this.maskEditorCancelled = false;
|
||||
this.pendingMask = null;
|
||||
this.editorWasShowing = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Uruchamia edytor masek
|
||||
* @param {Image|HTMLCanvasElement|null} predefinedMask - Opcjonalna maska do nałożenia po otwarciu editora
|
||||
* @param {boolean} sendCleanImage - Czy wysłać czysty obraz (bez maski) do editora
|
||||
*/
|
||||
async startMaskEditor(predefinedMask = null, sendCleanImage = true) {
|
||||
log.info('Starting mask editor', {
|
||||
hasPredefinedMask: !!predefinedMask,
|
||||
sendCleanImage,
|
||||
layersCount: this.canvas.layers.length
|
||||
});
|
||||
|
||||
this.savedMaskState = await this.saveMaskState();
|
||||
this.maskEditorCancelled = false;
|
||||
|
||||
if (!predefinedMask && this.maskTool && this.maskTool.maskCanvas) {
|
||||
try {
|
||||
log.debug('Creating mask from current mask tool');
|
||||
predefinedMask = await this.createMaskFromCurrentMask();
|
||||
log.debug('Mask created from current mask tool successfully');
|
||||
} catch (error) {
|
||||
log.warn("Could not create mask from current mask:", error);
|
||||
}
|
||||
}
|
||||
|
||||
this.pendingMask = predefinedMask;
|
||||
|
||||
let blob;
|
||||
if (sendCleanImage) {
|
||||
log.debug('Getting flattened canvas as blob (clean image)');
|
||||
blob = await this.canvas.canvasLayers.getFlattenedCanvasAsBlob();
|
||||
} else {
|
||||
log.debug('Getting flattened canvas for mask editor (with mask)');
|
||||
blob = await this.canvas.canvasLayers.getFlattenedCanvasForMaskEditor();
|
||||
}
|
||||
|
||||
if (!blob) {
|
||||
log.warn("Canvas is empty, cannot open mask editor.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug('Canvas blob created successfully, size:', blob.size);
|
||||
|
||||
try {
|
||||
const formData = new FormData();
|
||||
const filename = `layerforge-mask-edit-${+new Date()}.png`;
|
||||
formData.append("image", blob, filename);
|
||||
formData.append("overwrite", "true");
|
||||
formData.append("type", "temp");
|
||||
|
||||
log.debug('Uploading image to server:', filename);
|
||||
|
||||
const response = await api.fetchApi("/upload/image", {
|
||||
method: "POST",
|
||||
body: formData,
|
||||
});
|
||||
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to upload image: ${response.statusText}`);
|
||||
}
|
||||
const data = await response.json();
|
||||
|
||||
log.debug('Image uploaded successfully:', data);
|
||||
|
||||
const img = new Image();
|
||||
img.src = api.apiURL(`/view?filename=${encodeURIComponent(data.name)}&type=${data.type}&subfolder=${data.subfolder}`);
|
||||
await new Promise((res, rej) => {
|
||||
img.onload = res;
|
||||
img.onerror = rej;
|
||||
});
|
||||
|
||||
this.node.imgs = [img];
|
||||
|
||||
log.info('Opening ComfyUI mask editor');
|
||||
ComfyApp.copyToClipspace(this.node);
|
||||
ComfyApp.clipspace_return_node = this.node;
|
||||
ComfyApp.open_maskeditor();
|
||||
|
||||
this.editorWasShowing = false;
|
||||
this.waitWhileMaskEditing();
|
||||
|
||||
this.setupCancelListener();
|
||||
|
||||
if (predefinedMask) {
|
||||
log.debug('Will apply predefined mask when editor is ready');
|
||||
this.waitForMaskEditorAndApplyMask();
|
||||
}
|
||||
|
||||
} catch (error) {
|
||||
log.error("Error preparing image for mask editor:", error);
|
||||
alert(`Error: ${error.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Czeka na otwarcie mask editora i automatycznie nakłada predefiniowaną maskę
|
||||
*/
|
||||
waitForMaskEditorAndApplyMask() {
|
||||
let attempts = 0;
|
||||
const maxAttempts = 100; // Zwiększone do 10 sekund oczekiwania
|
||||
|
||||
const checkEditor = () => {
|
||||
attempts++;
|
||||
|
||||
if (mask_editor_showing(app)) {
|
||||
|
||||
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
|
||||
let editorReady = false;
|
||||
|
||||
if (useNewEditor) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (MaskEditorDialog && MaskEditorDialog.instance) {
|
||||
|
||||
try {
|
||||
const messageBroker = MaskEditorDialog.instance.getMessageBroker();
|
||||
if (messageBroker) {
|
||||
editorReady = true;
|
||||
log.info("New mask editor detected as ready via MessageBroker");
|
||||
}
|
||||
} catch (e) {
|
||||
|
||||
editorReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!editorReady) {
|
||||
const maskEditorElement = document.getElementById('maskEditor');
|
||||
if (maskEditorElement && maskEditorElement.style.display !== 'none') {
|
||||
|
||||
const canvas = maskEditorElement.querySelector('canvas');
|
||||
if (canvas) {
|
||||
editorReady = true;
|
||||
log.info("New mask editor detected as ready via DOM element");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
const maskCanvas = document.getElementById('maskCanvas');
|
||||
editorReady = maskCanvas && maskCanvas.getContext && maskCanvas.width > 0;
|
||||
if (editorReady) {
|
||||
log.info("Old mask editor detected as ready");
|
||||
}
|
||||
}
|
||||
|
||||
if (editorReady) {
|
||||
|
||||
log.info("Applying mask to editor after", attempts * 100, "ms wait");
|
||||
setTimeout(() => {
|
||||
this.applyMaskToEditor(this.pendingMask);
|
||||
this.pendingMask = null;
|
||||
}, 300);
|
||||
} else if (attempts < maxAttempts) {
|
||||
|
||||
if (attempts % 10 === 0) {
|
||||
log.info("Waiting for mask editor to be ready... attempt", attempts, "/", maxAttempts);
|
||||
}
|
||||
setTimeout(checkEditor, 100);
|
||||
} else {
|
||||
log.warn("Mask editor timeout - editor not ready after", maxAttempts * 100, "ms");
|
||||
|
||||
log.info("Attempting to apply mask anyway...");
|
||||
setTimeout(() => {
|
||||
this.applyMaskToEditor(this.pendingMask);
|
||||
this.pendingMask = null;
|
||||
}, 100);
|
||||
}
|
||||
} else if (attempts < maxAttempts) {
|
||||
|
||||
setTimeout(checkEditor, 100);
|
||||
} else {
|
||||
log.warn("Mask editor timeout - editor not showing after", maxAttempts * 100, "ms");
|
||||
this.pendingMask = null;
|
||||
}
|
||||
};
|
||||
|
||||
checkEditor();
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na otwarty mask editor
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski do nałożenia
|
||||
*/
|
||||
async applyMaskToEditor(maskData) {
|
||||
try {
|
||||
|
||||
const useNewEditor = app.ui.settings.getSettingValue('Comfy.MaskEditor.UseNewEditor');
|
||||
|
||||
if (useNewEditor) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (MaskEditorDialog && MaskEditorDialog.instance) {
|
||||
|
||||
await this.applyMaskToNewEditor(maskData);
|
||||
} else {
|
||||
log.warn("New editor setting enabled but instance not found, trying old editor");
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
}
|
||||
} else {
|
||||
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
}
|
||||
|
||||
log.info("Predefined mask applied to mask editor successfully");
|
||||
} catch (error) {
|
||||
log.error("Failed to apply predefined mask to editor:", error);
|
||||
|
||||
try {
|
||||
log.info("Trying alternative mask application method...");
|
||||
await this.applyMaskToOldEditor(maskData);
|
||||
log.info("Alternative method succeeded");
|
||||
} catch (fallbackError) {
|
||||
log.error("Alternative method also failed:", fallbackError);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na nowy mask editor (przez MessageBroker)
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski
|
||||
*/
|
||||
async applyMaskToNewEditor(maskData) {
|
||||
|
||||
const MaskEditorDialog = window.MaskEditorDialog;
|
||||
if (!MaskEditorDialog || !MaskEditorDialog.instance) {
|
||||
throw new Error("New mask editor instance not found");
|
||||
}
|
||||
|
||||
const editor = MaskEditorDialog.instance;
|
||||
const messageBroker = editor.getMessageBroker();
|
||||
|
||||
const maskCanvas = await messageBroker.pull('maskCanvas');
|
||||
const maskCtx = await messageBroker.pull('maskCtx');
|
||||
const maskColor = await messageBroker.pull('getMaskColor');
|
||||
|
||||
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
|
||||
|
||||
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
|
||||
maskCtx.drawImage(processedMask, 0, 0);
|
||||
|
||||
messageBroker.publish('saveState');
|
||||
}
|
||||
|
||||
/**
|
||||
* Nakłada maskę na stary mask editor
|
||||
* @param {Image|HTMLCanvasElement} maskData - Dane maski
|
||||
*/
|
||||
async applyMaskToOldEditor(maskData) {
|
||||
|
||||
const maskCanvas = document.getElementById('maskCanvas');
|
||||
if (!maskCanvas) {
|
||||
throw new Error("Old mask editor canvas not found");
|
||||
}
|
||||
|
||||
const maskCtx = maskCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
const maskColor = {r: 255, g: 255, b: 255};
|
||||
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
|
||||
|
||||
maskCtx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
|
||||
maskCtx.drawImage(processedMask, 0, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Przetwarza maskę do odpowiedniego formatu dla editora
|
||||
* @param {Image|HTMLCanvasElement} maskData - Oryginalne dane maski
|
||||
* @param {number} targetWidth - Docelowa szerokość
|
||||
* @param {number} targetHeight - Docelowa wysokość
|
||||
* @param {Object} maskColor - Kolor maski {r, g, b}
|
||||
* @returns {HTMLCanvasElement} Przetworzona maska
|
||||
*/async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
|
||||
// Współrzędne przesunięcia (pan) widoku edytora
|
||||
const panX = this.maskTool.x;
|
||||
const panY = this.maskTool.y;
|
||||
|
||||
log.info("Processing mask for editor:", {
|
||||
sourceSize: {width: maskData.width, height: maskData.height},
|
||||
targetSize: {width: targetWidth, height: targetHeight},
|
||||
viewportPan: {x: panX, y: panY}
|
||||
});
|
||||
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = targetWidth;
|
||||
tempCanvas.height = targetHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
const sourceX = -panX;
|
||||
const sourceY = -panY;
|
||||
|
||||
tempCtx.drawImage(
|
||||
maskData, // Źródło: pełna maska z "output area"
|
||||
sourceX, // sx: Prawdziwa współrzędna X na dużej masce (np. 1000)
|
||||
sourceY, // sy: Prawdziwa współrzędna Y na dużej masce (np. 1000)
|
||||
targetWidth, // sWidth: Szerokość wycinanego fragmentu
|
||||
targetHeight, // sHeight: Wysokość wycinanego fragmentu
|
||||
0, // dx: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
0, // dy: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
targetWidth, // dWidth: Szerokość wklejanego obrazu
|
||||
targetHeight // dHeight: Wysokość wklejanego obrazu
|
||||
);
|
||||
|
||||
log.info("Mask viewport cropped correctly.", {
|
||||
source: "maskData",
|
||||
cropArea: {x: sourceX, y: sourceY, width: targetWidth, height: targetHeight}
|
||||
});
|
||||
|
||||
// Reszta kodu (zmiana koloru) pozostaje bez zmian
|
||||
const imageData = tempCtx.getImageData(0, 0, targetWidth, targetHeight);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const alpha = data[i + 3];
|
||||
if (alpha > 0) {
|
||||
data[i] = maskColor.r;
|
||||
data[i + 1] = maskColor.g;
|
||||
data[i + 2] = maskColor.b;
|
||||
}
|
||||
}
|
||||
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
log.info("Mask processing completed - color applied.");
|
||||
return tempCanvas;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tworzy obiekt Image z obecnej maski canvas
|
||||
* @returns {Promise<Image>} Promise zwracający obiekt Image z maską
|
||||
*/
|
||||
async createMaskFromCurrentMask() {
|
||||
if (!this.maskTool || !this.maskTool.maskCanvas) {
|
||||
throw new Error("No mask canvas available");
|
||||
}
|
||||
|
||||
return new Promise((resolve, reject) => {
|
||||
const maskImage = new Image();
|
||||
maskImage.onload = () => resolve(maskImage);
|
||||
maskImage.onerror = reject;
|
||||
maskImage.src = this.maskTool.maskCanvas.toDataURL();
|
||||
});
|
||||
}
|
||||
|
||||
waitWhileMaskEditing() {
|
||||
if (mask_editor_showing(app)) {
|
||||
this.editorWasShowing = true;
|
||||
}
|
||||
|
||||
if (!mask_editor_showing(app) && this.editorWasShowing) {
|
||||
this.editorWasShowing = false;
|
||||
setTimeout(() => this.handleMaskEditorClose(), 100);
|
||||
} else {
|
||||
setTimeout(this.waitWhileMaskEditing.bind(this), 100);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zapisuje obecny stan maski przed otwarciem editora
|
||||
* @returns {Object} Zapisany stan maski
|
||||
*/
|
||||
async saveMaskState() {
|
||||
if (!this.maskTool || !this.maskTool.maskCanvas) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const maskCanvas = this.maskTool.maskCanvas;
|
||||
const savedCanvas = document.createElement('canvas');
|
||||
savedCanvas.width = maskCanvas.width;
|
||||
savedCanvas.height = maskCanvas.height;
|
||||
const savedCtx = savedCanvas.getContext('2d', {willReadFrequently: true});
|
||||
savedCtx.drawImage(maskCanvas, 0, 0);
|
||||
|
||||
return {
|
||||
maskData: savedCanvas,
|
||||
maskPosition: {
|
||||
x: this.maskTool.x,
|
||||
y: this.maskTool.y
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Przywraca zapisany stan maski
|
||||
* @param {Object} savedState - Zapisany stan maski
|
||||
*/
|
||||
async restoreMaskState(savedState) {
|
||||
if (!savedState || !this.maskTool) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (savedState.maskData) {
|
||||
const maskCtx = this.maskTool.maskCtx;
|
||||
maskCtx.clearRect(0, 0, this.maskTool.maskCanvas.width, this.maskTool.maskCanvas.height);
|
||||
maskCtx.drawImage(savedState.maskData, 0, 0);
|
||||
}
|
||||
|
||||
if (savedState.maskPosition) {
|
||||
this.maskTool.x = savedState.maskPosition.x;
|
||||
this.maskTool.y = savedState.maskPosition.y;
|
||||
}
|
||||
|
||||
this.canvas.render();
|
||||
log.info("Mask state restored after cancel");
|
||||
}
|
||||
|
||||
/**
|
||||
* Konfiguruje nasłuchiwanie na przycisk Cancel w mask editorze
|
||||
*/
|
||||
setupCancelListener() {
|
||||
mask_editor_listen_for_cancel(app, () => {
|
||||
log.info("Mask editor cancel button clicked");
|
||||
this.maskEditorCancelled = true;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Sprawdza czy mask editor został anulowany i obsługuje to odpowiednio
|
||||
*/
|
||||
async handleMaskEditorClose() {
|
||||
log.info("Handling mask editor close");
|
||||
log.debug("Node object after mask editor close:", this.node);
|
||||
|
||||
if (this.maskEditorCancelled) {
|
||||
log.info("Mask editor was cancelled - restoring original mask state");
|
||||
|
||||
if (this.savedMaskState) {
|
||||
await this.restoreMaskState(this.savedMaskState);
|
||||
}
|
||||
|
||||
this.maskEditorCancelled = false;
|
||||
this.savedMaskState = null;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.node.imgs || !this.node.imgs.length === 0 || !this.node.imgs[0].src) {
|
||||
log.warn("Mask editor was closed without a result.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug("Processing mask editor result, image source:", this.node.imgs[0].src.substring(0, 100) + '...');
|
||||
|
||||
const resultImage = new Image();
|
||||
resultImage.src = this.node.imgs[0].src;
|
||||
|
||||
try {
|
||||
await new Promise((resolve, reject) => {
|
||||
resultImage.onload = resolve;
|
||||
resultImage.onerror = reject;
|
||||
});
|
||||
|
||||
log.debug("Result image loaded successfully", {
|
||||
width: resultImage.width,
|
||||
height: resultImage.height
|
||||
});
|
||||
} catch (error) {
|
||||
log.error("Failed to load image from mask editor.", error);
|
||||
this.node.imgs = [];
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug("Creating temporary canvas for mask processing");
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = this.canvas.width;
|
||||
tempCanvas.height = this.canvas.height;
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
tempCtx.drawImage(resultImage, 0, 0, this.canvas.width, this.canvas.height);
|
||||
|
||||
log.debug("Processing image data to create mask");
|
||||
const imageData = tempCtx.getImageData(0, 0, this.canvas.width, this.canvas.height);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const originalAlpha = data[i + 3];
|
||||
data[i] = 255;
|
||||
data[i + 1] = 255;
|
||||
data[i + 2] = 255;
|
||||
data[i + 3] = 255 - originalAlpha;
|
||||
}
|
||||
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
log.debug("Converting processed mask to image");
|
||||
const maskAsImage = new Image();
|
||||
maskAsImage.src = tempCanvas.toDataURL();
|
||||
await new Promise(resolve => maskAsImage.onload = resolve);
|
||||
|
||||
const maskCtx = this.maskTool.maskCtx;
|
||||
const destX = -this.maskTool.x;
|
||||
const destY = -this.maskTool.y;
|
||||
|
||||
log.debug("Applying mask to canvas", {destX, destY});
|
||||
|
||||
maskCtx.globalCompositeOperation = 'source-over';
|
||||
maskCtx.clearRect(destX, destY, this.canvas.width, this.canvas.height);
|
||||
|
||||
maskCtx.drawImage(maskAsImage, destX, destY);
|
||||
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
|
||||
log.debug("Creating new preview image");
|
||||
const new_preview = new Image();
|
||||
|
||||
const blob = await this.canvas.canvasLayers.getFlattenedCanvasWithMaskAsBlob();
|
||||
if (blob) {
|
||||
new_preview.src = URL.createObjectURL(blob);
|
||||
await new Promise(r => new_preview.onload = r);
|
||||
this.node.imgs = [new_preview];
|
||||
log.debug("New preview image created successfully");
|
||||
} else {
|
||||
this.node.imgs = [];
|
||||
log.warn("Failed to create preview blob");
|
||||
}
|
||||
|
||||
this.canvas.render();
|
||||
|
||||
this.savedMaskState = null;
|
||||
log.info("Mask editor result processed successfully");
|
||||
}
|
||||
}
|
||||
@@ -75,15 +75,16 @@ export class CanvasRenderer {
|
||||
);
|
||||
if (layer.mask) {
|
||||
}
|
||||
if (this.canvas.selectedLayers.includes(layer)) {
|
||||
if (this.canvas.canvasSelection.selectedLayers.includes(layer)) {
|
||||
this.drawSelectionFrame(ctx, layer);
|
||||
}
|
||||
ctx.restore();
|
||||
});
|
||||
|
||||
this.drawCanvasOutline(ctx);
|
||||
this.drawPendingGenerationAreas(ctx); // Draw snapshot outlines
|
||||
const maskImage = this.canvas.maskTool.getMask();
|
||||
if (maskImage) {
|
||||
if (maskImage && this.canvas.maskTool.isOverlayVisible) {
|
||||
|
||||
ctx.save();
|
||||
|
||||
@@ -112,6 +113,13 @@ export class CanvasRenderer {
|
||||
this.canvas.canvas.height = this.canvas.offscreenCanvas.height;
|
||||
}
|
||||
this.canvas.ctx.drawImage(this.canvas.offscreenCanvas, 0, 0);
|
||||
|
||||
// Update Batch Preview UI positions
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.updateScreenPosition(this.canvas.viewport);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
renderInteractionElements(ctx) {
|
||||
@@ -182,8 +190,8 @@ export class CanvasRenderer {
|
||||
}
|
||||
|
||||
renderLayerInfo(ctx) {
|
||||
if (this.canvas.selectedLayer) {
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
if (this.canvas.canvasSelection.selectedLayer) {
|
||||
this.canvas.canvasSelection.selectedLayers.forEach(layer => {
|
||||
if (!layer.image) return;
|
||||
|
||||
const layerIndex = this.canvas.layers.indexOf(layer);
|
||||
@@ -321,4 +329,36 @@ export class CanvasRenderer {
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
drawPendingGenerationAreas(ctx) {
|
||||
const areasToDraw = [];
|
||||
|
||||
// 1. Get areas from active managers
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
if (manager.generationArea) {
|
||||
areasToDraw.push(manager.generationArea);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 2. Get the area from the pending context (if it exists)
|
||||
if (this.canvas.pendingBatchContext && this.canvas.pendingBatchContext.outputArea) {
|
||||
areasToDraw.push(this.canvas.pendingBatchContext.outputArea);
|
||||
}
|
||||
|
||||
if (areasToDraw.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// 3. Draw all collected areas
|
||||
areasToDraw.forEach(area => {
|
||||
ctx.save();
|
||||
ctx.strokeStyle = 'rgba(0, 150, 255, 0.9)'; // Blue color
|
||||
ctx.lineWidth = 3 / this.canvas.viewport.zoom;
|
||||
ctx.setLineDash([12 / this.canvas.viewport.zoom, 6 / this.canvas.viewport.zoom]);
|
||||
ctx.strokeRect(area.x, area.y, area.width, area.height);
|
||||
ctx.restore();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
166
js/CanvasSelection.js
Normal file
166
js/CanvasSelection.js
Normal file
@@ -0,0 +1,166 @@
|
||||
import { createModuleLogger } from "./utils/LoggerUtils.js";
|
||||
|
||||
const log = createModuleLogger('CanvasSelection');
|
||||
|
||||
export class CanvasSelection {
|
||||
constructor(canvas) {
|
||||
this.canvas = canvas;
|
||||
this.selectedLayers = [];
|
||||
this.selectedLayer = null;
|
||||
this.onSelectionChange = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Duplikuje zaznaczone warstwy (w pamięci, bez zapisu stanu)
|
||||
*/
|
||||
duplicateSelectedLayers() {
|
||||
if (this.selectedLayers.length === 0) return [];
|
||||
|
||||
const newLayers = [];
|
||||
const sortedLayers = [...this.selectedLayers].sort((a,b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedLayers.forEach(layer => {
|
||||
const newLayer = {
|
||||
...layer,
|
||||
id: `layer_${+new Date()}_${Math.random().toString(36).substr(2, 9)}`,
|
||||
zIndex: this.canvas.layers.length, // Nowa warstwa zawsze na wierzchu
|
||||
};
|
||||
this.canvas.layers.push(newLayer);
|
||||
newLayers.push(newLayer);
|
||||
});
|
||||
|
||||
// Aktualizuj zaznaczenie, co powiadomi panel (ale nie renderuje go całego)
|
||||
this.updateSelection(newLayers);
|
||||
|
||||
// Powiadom panel o zmianie struktury, aby się przerysował
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info(`Duplicated ${newLayers.length} layers (in-memory).`);
|
||||
return newLayers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje zaznaczenie warstw i powiadamia wszystkie komponenty.
|
||||
* To jest "jedyne źródło prawdy" o zmianie zaznaczenia.
|
||||
* @param {Array} newSelection - Nowa lista zaznaczonych warstw
|
||||
*/
|
||||
updateSelection(newSelection) {
|
||||
const previousSelection = this.selectedLayers.length;
|
||||
this.selectedLayers = newSelection || [];
|
||||
this.selectedLayer = this.selectedLayers.length > 0 ? this.selectedLayers[this.selectedLayers.length - 1] : null;
|
||||
|
||||
// Sprawdź, czy zaznaczenie faktycznie się zmieniło, aby uniknąć pętli
|
||||
const hasChanged = previousSelection !== this.selectedLayers.length ||
|
||||
this.selectedLayers.some((layer, i) => this.selectedLayers[i] !== (newSelection || [])[i]);
|
||||
|
||||
if (!hasChanged && previousSelection > 0) {
|
||||
// return; // Zablokowane na razie, może powodować problemy
|
||||
}
|
||||
|
||||
log.debug('Selection updated', {
|
||||
previousCount: previousSelection,
|
||||
newCount: this.selectedLayers.length,
|
||||
selectedLayerIds: this.selectedLayers.map(l => l.id || 'unknown')
|
||||
});
|
||||
|
||||
// 1. Zrenderuj ponownie canvas, aby pokazać nowe kontrolki transformacji
|
||||
this.canvas.render();
|
||||
|
||||
// 2. Powiadom inne części aplikacji (jeśli są)
|
||||
if (this.onSelectionChange) {
|
||||
this.onSelectionChange();
|
||||
}
|
||||
|
||||
// 3. Powiadom panel warstw, aby zaktualizował swój wygląd
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onSelectionChanged();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Logika aktualizacji zaznaczenia, wywoływana przez panel warstw.
|
||||
*/
|
||||
updateSelectionLogic(layer, isCtrlPressed, isShiftPressed, index) {
|
||||
let newSelection = [...this.selectedLayers];
|
||||
let selectionChanged = false;
|
||||
|
||||
if (isShiftPressed && this.canvas.canvasLayersPanel.lastSelectedIndex !== -1) {
|
||||
const sortedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
const startIndex = Math.min(this.canvas.canvasLayersPanel.lastSelectedIndex, index);
|
||||
const endIndex = Math.max(this.canvas.canvasLayersPanel.lastSelectedIndex, index);
|
||||
|
||||
newSelection = [];
|
||||
for (let i = startIndex; i <= endIndex; i++) {
|
||||
if (sortedLayers[i]) {
|
||||
newSelection.push(sortedLayers[i]);
|
||||
}
|
||||
}
|
||||
selectionChanged = true;
|
||||
} else if (isCtrlPressed) {
|
||||
const layerIndex = newSelection.indexOf(layer);
|
||||
if (layerIndex === -1) {
|
||||
newSelection.push(layer);
|
||||
} else {
|
||||
newSelection.splice(layerIndex, 1);
|
||||
}
|
||||
this.canvas.canvasLayersPanel.lastSelectedIndex = index;
|
||||
selectionChanged = true;
|
||||
} else {
|
||||
// Jeśli kliknięta warstwa nie jest częścią obecnego zaznaczenia,
|
||||
// wyczyść zaznaczenie i zaznacz tylko ją.
|
||||
if (!this.selectedLayers.includes(layer)) {
|
||||
newSelection = [layer];
|
||||
selectionChanged = true;
|
||||
}
|
||||
// Jeśli kliknięta warstwa JEST już zaznaczona (potencjalnie z innymi),
|
||||
// NIE rób nic, aby umożliwić przeciąganie całej grupy.
|
||||
this.canvas.canvasLayersPanel.lastSelectedIndex = index;
|
||||
}
|
||||
|
||||
// Aktualizuj zaznaczenie tylko jeśli faktycznie się zmieniło
|
||||
if (selectionChanged) {
|
||||
this.updateSelection(newSelection);
|
||||
}
|
||||
}
|
||||
|
||||
removeSelectedLayers() {
|
||||
if (this.selectedLayers.length > 0) {
|
||||
log.info('Removing selected layers', {
|
||||
layersToRemove: this.selectedLayers.length,
|
||||
totalLayers: this.canvas.layers.length
|
||||
});
|
||||
|
||||
this.canvas.saveState();
|
||||
this.canvas.layers = this.canvas.layers.filter(l => !this.selectedLayers.includes(l));
|
||||
|
||||
this.updateSelection([]);
|
||||
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.debug('Layers removed successfully, remaining layers:', this.canvas.layers.length);
|
||||
} else {
|
||||
log.debug('No layers selected for removal');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje zaznaczenie po operacji historii
|
||||
*/
|
||||
updateSelectionAfterHistory() {
|
||||
const newSelectedLayers = [];
|
||||
if (this.selectedLayers) {
|
||||
this.selectedLayers.forEach(sl => {
|
||||
const found = this.canvas.layers.find(l => l.id === sl.id);
|
||||
if (found) newSelectedLayers.push(found);
|
||||
});
|
||||
}
|
||||
this.updateSelection(newSelectedLayers);
|
||||
}
|
||||
}
|
||||
@@ -227,6 +227,7 @@ export class CanvasState {
|
||||
nodeId: this.canvas.node.id,
|
||||
state: state
|
||||
});
|
||||
this.canvas.render();
|
||||
} else {
|
||||
log.warn("State saver worker not available. Saving on main thread.");
|
||||
await setCanvasState(this.canvas.node.id, state);
|
||||
|
||||
@@ -815,9 +815,9 @@ async function createCanvasWidget(node, widget, app) {
|
||||
button.classList.add('loading');
|
||||
|
||||
try {
|
||||
if (canvas.selectedLayers.length !== 1) throw new Error("Please select exactly one image layer for matting.");
|
||||
if (canvas.canvasSelection.selectedLayers.length !== 1) throw new Error("Please select exactly one image layer for matting.");
|
||||
|
||||
const selectedLayer = canvas.selectedLayers[0];
|
||||
const selectedLayer = canvas.canvasSelection.selectedLayers[0];
|
||||
const selectedLayerIndex = canvas.layers.indexOf(selectedLayer);
|
||||
const imageData = await canvas.canvasLayers.getLayerImageData(selectedLayer);
|
||||
const response = await fetch("/matting", {
|
||||
@@ -841,7 +841,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
const newLayer = {...selectedLayer, image: mattedImage};
|
||||
delete newLayer.imageId;
|
||||
canvas.layers[selectedLayerIndex] = newLayer;
|
||||
canvas.updateSelection([newLayer]);
|
||||
canvas.canvasSelection.updateSelection([newLayer]);
|
||||
canvas.render();
|
||||
canvas.saveState();
|
||||
} catch (error) {
|
||||
@@ -870,6 +870,24 @@ async function createCanvasWidget(node, widget, app) {
|
||||
]),
|
||||
$el("div.painter-separator"),
|
||||
$el("div.painter-button-group", {id: "mask-controls"}, [
|
||||
$el("button.painter-button.primary", {
|
||||
id: `toggle-mask-btn-${node.id}`,
|
||||
textContent: "Show Mask",
|
||||
title: "Toggle mask overlay visibility",
|
||||
onclick: (e) => {
|
||||
const button = e.target;
|
||||
canvas.maskTool.toggleOverlayVisibility();
|
||||
canvas.render();
|
||||
|
||||
if (canvas.maskTool.isOverlayVisible) {
|
||||
button.classList.add('primary');
|
||||
button.textContent = "Show Mask";
|
||||
} else {
|
||||
button.classList.remove('primary');
|
||||
button.textContent = "Hide Mask";
|
||||
}
|
||||
}
|
||||
}),
|
||||
$el("button.painter-button", {
|
||||
textContent: "Edit Mask",
|
||||
title: "Open the current canvas view in the mask editor",
|
||||
@@ -992,7 +1010,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
|
||||
|
||||
const updateButtonStates = () => {
|
||||
const selectionCount = canvas.selectedLayers.length;
|
||||
const selectionCount = canvas.canvasSelection.selectedLayers.length;
|
||||
const hasSelection = selectionCount > 0;
|
||||
controlPanel.querySelectorAll('.requires-selection').forEach(btn => {
|
||||
// Special handling for Fuse button - requires at least 2 layers
|
||||
@@ -1008,7 +1026,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
}
|
||||
};
|
||||
|
||||
canvas.onSelectionChange = updateButtonStates;
|
||||
canvas.canvasSelection.onSelectionChange = updateButtonStates;
|
||||
|
||||
const undoButton = controlPanel.querySelector(`#undo-button-${node.id}`);
|
||||
const redoButton = controlPanel.querySelector(`#redo-button-${node.id}`);
|
||||
|
||||
@@ -13,6 +13,7 @@ export class MaskTool {
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
|
||||
this.isOverlayVisible = true;
|
||||
this.isActive = false;
|
||||
this.brushSize = 20;
|
||||
this.brushStrength = 0.5;
|
||||
@@ -280,6 +281,11 @@ export class MaskTool {
|
||||
log.info(`Mask position updated to (${this.x}, ${this.y})`);
|
||||
}
|
||||
|
||||
toggleOverlayVisibility() {
|
||||
this.isOverlayVisible = !this.isOverlayVisible;
|
||||
log.info(`Mask overlay visibility toggled to: ${this.isOverlayVisible}`);
|
||||
}
|
||||
|
||||
setMask(image) {
|
||||
|
||||
|
||||
|
||||
3
js/config.js
Normal file
3
js/config.js
Normal file
@@ -0,0 +1,3 @@
|
||||
// Log level for development.
|
||||
// Possible values: 'DEBUG', 'INFO', 'WARN', 'ERROR', 'NONE'
|
||||
export const LOG_LEVEL = 'NONE';
|
||||
@@ -4,6 +4,7 @@
|
||||
*/
|
||||
|
||||
import {logger, LogLevel} from "../logger.js";
|
||||
import { LOG_LEVEL } from '../config.js';
|
||||
|
||||
/**
|
||||
* Tworzy obiekt loggera dla modułu z predefiniowanymi metodami
|
||||
@@ -11,8 +12,8 @@ import {logger, LogLevel} from "../logger.js";
|
||||
* @param {LogLevel} level - Poziom logowania (domyślnie DEBUG)
|
||||
* @returns {Object} Obiekt z metodami logowania
|
||||
*/
|
||||
export function createModuleLogger(moduleName, level = LogLevel.NONE) {
|
||||
logger.setModuleLevel(moduleName, level);
|
||||
export function createModuleLogger(moduleName) {
|
||||
logger.setModuleLevel(moduleName, LogLevel[LOG_LEVEL]);
|
||||
|
||||
return {
|
||||
debug: (...args) => logger.debug(moduleName, ...args),
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[project]
|
||||
name = "layerforge"
|
||||
description = "Photoshop-like layered canvas editor to your ComfyUI workflow. This node is perfect for complex compositing, inpainting, and outpainting, featuring multi-layer support, masking, blend modes, and precise transformations. Includes optional AI-powered background removal for streamlined image editing."
|
||||
version = "1.3.3.1"
|
||||
version = "1.3.6"
|
||||
license = {file = "LICENSE"}
|
||||
dependencies = ["torch", "torchvision", "transformers", "aiohttp", "numpy", "tqdm", "Pillow"]
|
||||
|
||||
|
||||
3
python/config.py
Normal file
3
python/config.py
Normal file
@@ -0,0 +1,3 @@
|
||||
# Log level for development.
|
||||
# Possible values: 'DEBUG', 'INFO', 'WARN', 'ERROR', 'NONE'
|
||||
LOG_LEVEL = 'NONE'
|
||||
Reference in New Issue
Block a user