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96
Doc/ComfyApi
Normal file
96
Doc/ComfyApi
Normal file
@@ -0,0 +1,96 @@
|
||||
# ComfyApi - Function Documentation Summary import { api } from "../../scripts/api.js";
|
||||
|
||||
## Basic Information
|
||||
|
||||
ComfyApi is a class for communication with ComfyUI backend via WebSocket and REST API.
|
||||
|
||||
## Main Functions:
|
||||
|
||||
### Connection and Initialization
|
||||
|
||||
- constructor() - Initializes API, sets host and base path
|
||||
- init() - Starts WebSocket connection for real-time updates
|
||||
- #createSocket() - Creates and manages WebSocket connection
|
||||
|
||||
### URL Management
|
||||
|
||||
- internalURL(route) - Generates URL for internal endpoints
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||||
- apiURL(route) - Generates URL for public API endpoints
|
||||
- fileURL(route) - Generates URL for static files
|
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- fetchApi(route, options) - Performs HTTP requests with automatic user headers
|
||||
|
||||
### Event Handling
|
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|
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- addEventListener(type, callback) - Listens for API events (status, executing, progress, etc.)
|
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- removeEventListener(type, callback) - Removes event listeners
|
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- dispatchCustomEvent(type, detail) - Emits custom events
|
||||
|
||||
### Queue and Prompt Management
|
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|
||||
- queuePrompt(number, data) - Adds prompt to execution queue
|
||||
- getQueue() - Gets current queue state (Running/Pending)
|
||||
- interrupt() - Interrupts currently executing prompt
|
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- clearItems(type) - Clears queue or history
|
||||
- deleteItem(type, id) - Removes item from queue or history
|
||||
|
||||
### History and Statistics
|
||||
|
||||
- getHistory(max_items) - Gets history of executed prompts
|
||||
- getSystemStats() - Gets system statistics (Python, OS, GPU, etc.)
|
||||
- getLogs() - Gets system logs
|
||||
- getRawLogs() - Gets raw logs
|
||||
- subscribeLogs(enabled) - Enables/disables log subscription
|
||||
|
||||
### Model and Resource Management
|
||||
|
||||
- getNodeDefs(options) - Gets definitions of available nodes
|
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- getExtensions() - List of installed extensions
|
||||
- getEmbeddings() - List of available embeddings
|
||||
- getModelFolders() - List of model folders
|
||||
- getModels(folder) - List of models in given folder
|
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- viewMetadata(folder, model) - Metadata of specific model
|
||||
|
||||
### Workflow Templates
|
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|
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- getWorkflowTemplates() - Gets workflow templates from custom nodes
|
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- getCoreWorkflowTemplates() - Gets core workflow templates
|
||||
|
||||
### User Management
|
||||
|
||||
- getUserConfig() - Gets user configuration
|
||||
- createUser(username) - Creates new user
|
||||
- getSettings() - Gets all user settings
|
||||
- getSetting(id) - Gets specific setting
|
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- storeSettings(settings) - Saves settings dictionary
|
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- storeSetting(id, value) - Saves single setting
|
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|
||||
### User Data
|
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|
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- getUserData(file) - Gets user data file
|
||||
- storeUserData(file, data, options) - Saves user data
|
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- deleteUserData(file) - Deletes user data file
|
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- moveUserData(source, dest) - Moves data file
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- listUserDataFullInfo(dir) - Lists files with full information
|
||||
|
||||
### Other
|
||||
|
||||
- getFolderPaths() - Gets system folder paths
|
||||
- getCustomNodesI18n() - Gets internationalization data for custom nodes
|
||||
|
||||
## Important Properties
|
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|
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- clientId - Client ID from WebSocket
|
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- authToken - Authorization token for ComfyOrg account
|
||||
- apiKey - API key for ComfyOrg account
|
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- socket - Active WebSocket connection
|
||||
|
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## WebSocket Event Types
|
||||
|
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- status - System status
|
||||
- executing - Currently executing node
|
||||
- progress - Execution progress
|
||||
- executed - Node executed
|
||||
- execution_start/success/error/interrupted/cached - Execution events
|
||||
- logs - System logs
|
||||
- b_preview - Image preview (binary)
|
||||
- reconnecting/reconnected - Connection events
|
||||
72
Doc/ComfyApp
Normal file
72
Doc/ComfyApp
Normal file
@@ -0,0 +1,72 @@
|
||||
## __Main ComfyApp Functions__ import { app, ComfyApp } from "../../scripts/app.js";
|
||||
|
||||
### __Application Management__
|
||||
|
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- `setup(canvasEl)` - Initializes the application on the page, loads extensions, registers nodes
|
||||
- `resizeCanvas()` - Adjusts canvas size to window
|
||||
- `clean()` - Clears application state (node outputs, image previews, errors)
|
||||
|
||||
### __Workflow Management__
|
||||
|
||||
- `loadGraphData(graphData, clean, restore_view, workflow, options)` - Loads workflow data from JSON
|
||||
- `loadApiJson(apiData, fileName)` - Loads workflow from API format
|
||||
- `graphToPrompt(graph, options)` - Converts graph to prompt for execution
|
||||
- `handleFile(file)` - Handles file loading (PNG, WebP, JSON, MP3, MP4, SVG, etc.)
|
||||
|
||||
### __Execution__
|
||||
|
||||
- `queuePrompt(number, batchCount, queueNodeIds)` - Queues prompt for execution
|
||||
- `registerNodes()` - Registers node definitions from backend
|
||||
- `registerNodeDef(nodeId, nodeDef)` - Registers single node definition
|
||||
- `refreshComboInNodes()` - Refreshes combo lists in nodes
|
||||
|
||||
### __Node Management__
|
||||
|
||||
- `registerExtension(extension)` - Registers ComfyUI extension
|
||||
- `updateVueAppNodeDefs(defs)` - Updates node definitions in Vue app
|
||||
- `revokePreviews(nodeId)` - Frees memory for node previews
|
||||
|
||||
### __Clipboard__
|
||||
|
||||
- `copyToClipspace(node)` - Copies node to clipboard
|
||||
- `pasteFromClipspace(node)` - Pastes data from clipboard to node
|
||||
|
||||
### __Position Conversion__
|
||||
|
||||
- `clientPosToCanvasPos(pos)` - Converts client position to canvas position
|
||||
- `canvasPosToClientPos(pos)` - Converts canvas position to client position
|
||||
|
||||
### __Error Handling__
|
||||
|
||||
- `showErrorOnFileLoad(file)` - Displays file loading error
|
||||
- `#showMissingNodesError(missingNodeTypes)` - Shows missing nodes error
|
||||
- `#showMissingModelsError(missingModels, paths)` - Shows missing models error
|
||||
|
||||
### __Internal Handlers__
|
||||
|
||||
- `#addDropHandler()` - Handles drag and drop of files
|
||||
- `#addProcessKeyHandler()` - Handles keyboard input
|
||||
- `#addDrawNodeHandler()` - Modifies node drawing behavior
|
||||
- `#addApiUpdateHandlers()` - Handles API updates
|
||||
- `#addConfigureHandler()` - Graph configuration flag
|
||||
- `#addAfterConfigureHandler()` - Post-configuration handling
|
||||
|
||||
### __Deprecated Properties__
|
||||
|
||||
Many properties are marked as deprecated and redirect to appropriate stores:
|
||||
|
||||
- `lastNodeErrors` → `useExecutionStore().lastNodeErrors`
|
||||
- `lastExecutionError` → `useExecutionStore().lastExecutionError`
|
||||
- `runningNodeId` → `useExecutionStore().executingNodeId`
|
||||
- `shiftDown` → `useWorkspaceStore().shiftDown`
|
||||
- `widgets` → `useWidgetStore().widgets`
|
||||
- `extensions` → `useExtensionStore().extensions`
|
||||
|
||||
### __Utility Functions__
|
||||
|
||||
- `sanitizeNodeName(string)` - Cleans node name from dangerous characters
|
||||
- `getPreviewFormatParam()` - Returns preview format parameter
|
||||
- `getRandParam()` - Returns random parameter for refresh
|
||||
- `isApiJson(data)` - Checks if data is in API JSON format
|
||||
|
||||
This application uses Vue and TypeScript composition pattern, where many functionalities are separated into different services and stores (e.g., `useExecutionStore`, `useWorkflowService`, `useExtensionService`, etc.).
|
||||
75
Doc/LitegraphService
Normal file
75
Doc/LitegraphService
Normal file
@@ -0,0 +1,75 @@
|
||||
LitegraphService Documentation
|
||||
|
||||
Main functions of useLitegraphService()
|
||||
|
||||
Node Registration and Creation Functions:
|
||||
|
||||
registerNodeDef(nodeId: string, nodeDefV1: ComfyNodeDefV1)
|
||||
|
||||
- Registers node definition in LiteGraph system
|
||||
- Creates ComfyNode class with inputs, outputs and widgets
|
||||
- Adds context menu, background drawing and keyboard handling
|
||||
- Invokes extensions before registration
|
||||
|
||||
addNodeOnGraph(nodeDef, options)
|
||||
|
||||
- Adds new node to graph at specified position
|
||||
- By default places node at canvas center
|
||||
|
||||
Navigation and View Functions:
|
||||
|
||||
getCanvasCenter(): Vector2
|
||||
|
||||
- Returns canvas center coordinates accounting for DPI
|
||||
|
||||
goToNode(nodeId: NodeId)
|
||||
|
||||
- Animates transition to specified node on canvas
|
||||
|
||||
resetView()
|
||||
|
||||
- Resets canvas view to default settings (scale 1, offset [0,0])
|
||||
|
||||
fitView()
|
||||
|
||||
- Fits canvas view to show all nodes
|
||||
|
||||
Node Handling Functions (internal):
|
||||
|
||||
addNodeContextMenuHandler(node)
|
||||
|
||||
- Adds context menu with options:
|
||||
|
||||
- Open/Copy/Save image (for image nodes)
|
||||
- Bypass node
|
||||
- Copy/Paste to Clipspace
|
||||
- Open in MaskEditor (for image nodes)
|
||||
|
||||
addDrawBackgroundHandler(node)
|
||||
|
||||
- Adds node background drawing logic
|
||||
- Handles image, animation and video previews
|
||||
- Manages thumbnail display
|
||||
|
||||
addNodeKeyHandler(node)
|
||||
|
||||
- Adds keyboard handling:
|
||||
|
||||
- Left/Right arrows: navigate between images
|
||||
- Escape: close image preview
|
||||
|
||||
ComfyNode Class (created by registerNodeDef):
|
||||
|
||||
Main methods:
|
||||
|
||||
- #addInputs() - adds inputs and widgets to node
|
||||
- #addOutputs() - adds outputs to node
|
||||
- configure() - configures node from serialized data
|
||||
- #setupStrokeStyles() - sets border styles (errors, execution, etc.)
|
||||
|
||||
Properties:
|
||||
|
||||
- comfyClass - ComfyUI class name
|
||||
- nodeData - node definition
|
||||
- Automatic yellow coloring for API nodes
|
||||
|
||||
76
Doc/MaskEditor
Normal file
76
Doc/MaskEditor
Normal file
@@ -0,0 +1,76 @@
|
||||
MASKEDITOR.TS FUNCTION DOCUMENTATION
|
||||
|
||||
MaskEditorDialog - Main mask editor class
|
||||
|
||||
- getInstance() - Singleton pattern, returns editor instance
|
||||
- show() - Opens the mask editor
|
||||
- save() - Saves mask to server
|
||||
- destroy() - Closes and cleans up editor
|
||||
- isOpened() - Checks if editor is open
|
||||
|
||||
CanvasHistory - Change history management
|
||||
|
||||
- saveState() - Saves current canvas state
|
||||
- undo() - Undo last operation
|
||||
- redo() - Redo undone operation
|
||||
- clearStates() - Clears history
|
||||
|
||||
BrushTool - Brush tool
|
||||
|
||||
- setBrushSize(size) - Sets brush size
|
||||
- setBrushOpacity(opacity) - Sets brush opacity
|
||||
- setBrushHardness(hardness) - Sets brush hardness
|
||||
- setBrushType(type) - Sets brush shape (circle/square)
|
||||
- startDrawing() - Starts drawing
|
||||
- handleDrawing() - Handles drawing during movement
|
||||
- drawEnd() - Ends drawing
|
||||
|
||||
PaintBucketTool - Fill tool
|
||||
|
||||
- floodFill(point) - Fills area with color from point
|
||||
- setTolerance(tolerance) - Sets color tolerance
|
||||
- setFillOpacity(opacity) - Sets fill opacity
|
||||
- invertMask() - Inverts mask
|
||||
|
||||
ColorSelectTool - Color selection tool
|
||||
|
||||
- fillColorSelection(point) - Selects similar colors
|
||||
- setTolerance(tolerance) - Sets selection tolerance
|
||||
- setLivePreview(enabled) - Enables/disables live preview
|
||||
- setComparisonMethod(method) - Sets color comparison method
|
||||
- setApplyWholeImage(enabled) - Applies to whole image
|
||||
- setSelectOpacity(opacity) - Sets selection opacity
|
||||
|
||||
UIManager - Interface management
|
||||
|
||||
- updateBrushPreview() - Updates brush preview
|
||||
- setBrushVisibility(visible) - Shows/hides brush
|
||||
- screenToCanvas(coords) - Converts screen coordinates to canvas
|
||||
- getMaskColor() - Returns mask color
|
||||
- setSaveButtonEnabled(enabled) - Enables/disables save button
|
||||
|
||||
ToolManager - Tool management
|
||||
|
||||
- setTool(tool) - Sets active tool
|
||||
- getCurrentTool() - Returns active tool
|
||||
- handlePointerDown/Move/Up() - Handles mouse/touch events
|
||||
|
||||
PanAndZoomManager - View management
|
||||
|
||||
- zoom(event) - Zooms in/out canvas
|
||||
- handlePanStart/Move() - Handles canvas panning
|
||||
- initializeCanvasPanZoom() - Initializes canvas view
|
||||
- smoothResetView() - Smoothly resets view
|
||||
|
||||
MessageBroker - Communication system
|
||||
|
||||
- publish(topic, data) - Publishes message
|
||||
- subscribe(topic, callback) - Subscribes to topic
|
||||
- pull(topic, data) - Pulls data from topic
|
||||
- createPullTopic/PushTopic() - Creates communication topics
|
||||
|
||||
KeyboardManager - Keyboard handling
|
||||
|
||||
- addListeners() - Adds keyboard listeners
|
||||
- removeListeners() - Removes listeners
|
||||
- isKeyDown(key) - Checks if key is pressed
|
||||
111
canvas_node.py
111
canvas_node.py
@@ -10,7 +10,12 @@ import threading
|
||||
import os
|
||||
from tqdm import tqdm
|
||||
from torchvision import transforms
|
||||
from transformers import AutoModelForImageSegmentation, PretrainedConfig
|
||||
try:
|
||||
from transformers import AutoModelForImageSegmentation, PretrainedConfig
|
||||
from requests.exceptions import ConnectionError as RequestsConnectionError
|
||||
TRANSFORMERS_AVAILABLE = True
|
||||
except ImportError:
|
||||
TRANSFORMERS_AVAILABLE = False
|
||||
import torch.nn.functional as F
|
||||
import traceback
|
||||
import uuid
|
||||
@@ -328,6 +333,24 @@ class CanvasNode:
|
||||
latest_image_path = max(image_files, key=os.path.getctime)
|
||||
return latest_image_path
|
||||
|
||||
@classmethod
|
||||
def get_latest_images(cls, since_timestamp=0):
|
||||
output_dir = folder_paths.get_output_directory()
|
||||
files = []
|
||||
for f_name in os.listdir(output_dir):
|
||||
file_path = os.path.join(output_dir, f_name)
|
||||
if os.path.isfile(file_path) and file_path.lower().endswith(('.png', '.jpg', '.jpeg', '.bmp', '.gif')):
|
||||
try:
|
||||
mtime = os.path.getmtime(file_path)
|
||||
if mtime > since_timestamp:
|
||||
files.append((mtime, file_path))
|
||||
except OSError:
|
||||
continue
|
||||
|
||||
files.sort(key=lambda x: x[0])
|
||||
|
||||
return [f[1] for f in files]
|
||||
|
||||
@classmethod
|
||||
def get_flow_status(cls, flow_id=None):
|
||||
|
||||
@@ -449,6 +472,30 @@ class CanvasNode:
|
||||
'error': str(e)
|
||||
})
|
||||
|
||||
@PromptServer.instance.routes.get("/layerforge/get-latest-images/{since}")
|
||||
async def get_latest_images_route(request):
|
||||
try:
|
||||
since_timestamp = float(request.match_info.get('since', 0))
|
||||
# JS Timestamps are in milliseconds, Python's are in seconds
|
||||
latest_image_paths = cls.get_latest_images(since_timestamp / 1000.0)
|
||||
|
||||
images_data = []
|
||||
for image_path in latest_image_paths:
|
||||
with open(image_path, "rb") as f:
|
||||
encoded_string = base64.b64encode(f.read()).decode('utf-8')
|
||||
images_data.append(f"data:image/png;base64,{encoded_string}")
|
||||
|
||||
return web.json_response({
|
||||
'success': True,
|
||||
'images': images_data
|
||||
})
|
||||
except Exception as e:
|
||||
log_error(f"Error in get_latest_images_route: {str(e)}")
|
||||
return web.json_response({
|
||||
'success': False,
|
||||
'error': str(e)
|
||||
}, status=500)
|
||||
|
||||
@PromptServer.instance.routes.get("/ycnode/get_latest_image")
|
||||
async def get_latest_image_route(request):
|
||||
try:
|
||||
@@ -566,42 +613,38 @@ class BiRefNetMatting:
|
||||
def load_model(self, model_path):
|
||||
try:
|
||||
if model_path not in self.model_cache:
|
||||
|
||||
full_model_path = os.path.join(self.base_path, "BiRefNet")
|
||||
|
||||
log_info(f"Loading BiRefNet model from {full_model_path}...")
|
||||
|
||||
try:
|
||||
|
||||
self.model = AutoModelForImageSegmentation.from_pretrained(
|
||||
"ZhengPeng7/BiRefNet",
|
||||
trust_remote_code=True,
|
||||
cache_dir=full_model_path
|
||||
)
|
||||
|
||||
self.model.eval()
|
||||
if torch.cuda.is_available():
|
||||
self.model = self.model.cuda()
|
||||
|
||||
self.model_cache[model_path] = self.model
|
||||
log_info("Model loaded successfully from Hugging Face")
|
||||
log_debug(f"Model type: {type(self.model)}")
|
||||
log_debug(f"Model device: {next(self.model.parameters()).device}")
|
||||
|
||||
except Exception as e:
|
||||
log_error(f"Failed to load model: {str(e)}")
|
||||
raise
|
||||
|
||||
log_error(f"Failed to load model from Hugging Face: {str(e)}")
|
||||
# Re-raise with a more informative message
|
||||
raise RuntimeError(
|
||||
"Failed to download or load the matting model. "
|
||||
"This could be due to a network issue, file permissions, or a corrupted model cache. "
|
||||
f"Please check your internet connection and the model cache path: {full_model_path}. "
|
||||
f"Original error: {str(e)}"
|
||||
) from e
|
||||
else:
|
||||
self.model = self.model_cache[model_path]
|
||||
log_debug("Using cached model")
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
# Catch the re-raised exception or any other error
|
||||
log_error(f"Error loading model: {str(e)}")
|
||||
log_exception("Model loading failed")
|
||||
return False
|
||||
raise # Re-raise the exception to be caught by the execute method
|
||||
|
||||
def preprocess_image(self, image):
|
||||
|
||||
@@ -631,11 +674,9 @@ class BiRefNetMatting:
|
||||
|
||||
def execute(self, image, model_path, threshold=0.5, refinement=1):
|
||||
try:
|
||||
|
||||
PromptServer.instance.send_sync("matting_status", {"status": "processing"})
|
||||
|
||||
if not self.load_model(model_path):
|
||||
raise RuntimeError("Failed to load model")
|
||||
self.load_model(model_path)
|
||||
|
||||
if isinstance(image, torch.Tensor):
|
||||
original_size = image.shape[-2:] if image.dim() == 4 else image.shape[-2:]
|
||||
@@ -712,25 +753,31 @@ _matting_lock = None
|
||||
async def matting(request):
|
||||
global _matting_lock
|
||||
|
||||
if not TRANSFORMERS_AVAILABLE:
|
||||
log_error("Matting request failed: 'transformers' library is not installed.")
|
||||
return web.json_response({
|
||||
"error": "Dependency Not Found",
|
||||
"details": "The 'transformers' library is required for the matting feature. Please install it by running: pip install transformers"
|
||||
}, status=400)
|
||||
|
||||
if _matting_lock is not None:
|
||||
log_warn("Matting already in progress, rejecting request")
|
||||
return web.json_response({
|
||||
"error": "Another matting operation is in progress",
|
||||
"details": "Please wait for the current operation to complete"
|
||||
}, status=429) # 429 Too Many Requests
|
||||
}, status=429)
|
||||
|
||||
_matting_lock = True
|
||||
|
||||
try:
|
||||
log_info("Received matting request")
|
||||
data = await request.json()
|
||||
|
||||
matting = BiRefNetMatting()
|
||||
matting_instance = BiRefNetMatting()
|
||||
|
||||
image_tensor, original_alpha = convert_base64_to_tensor(data["image"])
|
||||
log_debug(f"Input image shape: {image_tensor.shape}")
|
||||
|
||||
matted_image, alpha_mask = matting.execute(
|
||||
matted_image, alpha_mask = matting_instance.execute(
|
||||
image_tensor,
|
||||
"BiRefNet/model.safetensors",
|
||||
threshold=data.get("threshold", 0.5),
|
||||
@@ -745,14 +792,26 @@ async def matting(request):
|
||||
"alpha_mask": result_mask
|
||||
})
|
||||
|
||||
except Exception as e:
|
||||
log_exception(f"Error in matting endpoint: {str(e)}")
|
||||
except RequestsConnectionError as e:
|
||||
log_error(f"Connection error during matting model download: {e}")
|
||||
return web.json_response({
|
||||
"error": str(e),
|
||||
"error": "Network Connection Error",
|
||||
"details": "Failed to download the matting model from Hugging Face. Please check your internet connection."
|
||||
}, status=400)
|
||||
except Exception as e:
|
||||
log_exception(f"Error in matting endpoint: {e}")
|
||||
# Check for offline error message from Hugging Face
|
||||
if "Offline mode is enabled" in str(e) or "Can't load 'ZhengPeng7/BiRefNet' offline" in str(e):
|
||||
return web.json_response({
|
||||
"error": "Network Connection Error",
|
||||
"details": "Failed to download the matting model from Hugging Face. Please check your internet connection and ensure you are not in offline mode."
|
||||
}, status=400)
|
||||
|
||||
return web.json_response({
|
||||
"error": "An unexpected error occurred",
|
||||
"details": traceback.format_exc()
|
||||
}, status=500)
|
||||
finally:
|
||||
|
||||
_matting_lock = None
|
||||
log_debug("Matting lock released")
|
||||
|
||||
|
||||
258
js/BatchPreviewManager.js
Normal file
258
js/BatchPreviewManager.js
Normal file
@@ -0,0 +1,258 @@
|
||||
import {createModuleLogger} from "./utils/LoggerUtils.js";
|
||||
|
||||
const log = createModuleLogger('BatchPreviewManager');
|
||||
|
||||
export class BatchPreviewManager {
|
||||
constructor(canvas, initialPosition = { x: 0, y: 0 }, generationArea = null) {
|
||||
this.canvas = canvas;
|
||||
this.active = false;
|
||||
this.layers = [];
|
||||
this.currentIndex = 0;
|
||||
this.element = null;
|
||||
this.uiInitialized = false;
|
||||
this.maskWasVisible = false;
|
||||
|
||||
// Position in canvas world coordinates
|
||||
this.worldX = initialPosition.x;
|
||||
this.worldY = initialPosition.y;
|
||||
this.isDragging = false;
|
||||
this.generationArea = generationArea; // Store the generation area
|
||||
}
|
||||
|
||||
updateScreenPosition(viewport) {
|
||||
if (!this.active || !this.element) return;
|
||||
|
||||
// Translate world coordinates to screen coordinates
|
||||
const screenX = (this.worldX - viewport.x) * viewport.zoom;
|
||||
const screenY = (this.worldY - viewport.y) * viewport.zoom;
|
||||
|
||||
// We can also scale the menu with zoom, but let's keep it constant for now for readability
|
||||
const scale = 1; // viewport.zoom;
|
||||
|
||||
// Use transform for performance
|
||||
this.element.style.transform = `translate(${screenX}px, ${screenY}px) scale(${scale})`;
|
||||
}
|
||||
|
||||
_createUI() {
|
||||
if (this.uiInitialized) return;
|
||||
|
||||
this.element = document.createElement('div');
|
||||
this.element.id = 'layerforge-batch-preview';
|
||||
this.element.style.cssText = `
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #333;
|
||||
color: white;
|
||||
padding: 8px 15px;
|
||||
border-radius: 10px;
|
||||
box-shadow: 0 4px 15px rgba(0,0,0,0.5);
|
||||
display: none;
|
||||
align-items: center;
|
||||
gap: 15px;
|
||||
font-family: sans-serif;
|
||||
z-index: 1001;
|
||||
border: 1px solid #555;
|
||||
cursor: move;
|
||||
user-select: none;
|
||||
`;
|
||||
|
||||
this.element.addEventListener('mousedown', (e) => {
|
||||
if (e.target.tagName === 'BUTTON') return;
|
||||
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
|
||||
this.isDragging = true;
|
||||
|
||||
const handleMouseMove = (moveEvent) => {
|
||||
if (this.isDragging) {
|
||||
// Convert screen pixel movement to world coordinate movement
|
||||
const deltaX = moveEvent.movementX / this.canvas.viewport.zoom;
|
||||
const deltaY = moveEvent.movementY / this.canvas.viewport.zoom;
|
||||
|
||||
this.worldX += deltaX;
|
||||
this.worldY += deltaY;
|
||||
|
||||
// The render loop will handle updating the screen position, but we need to trigger it.
|
||||
this.canvas.render();
|
||||
}
|
||||
};
|
||||
|
||||
const handleMouseUp = () => {
|
||||
this.isDragging = false;
|
||||
document.removeEventListener('mousemove', handleMouseMove);
|
||||
document.removeEventListener('mouseup', handleMouseUp);
|
||||
};
|
||||
|
||||
document.addEventListener('mousemove', handleMouseMove);
|
||||
document.addEventListener('mouseup', handleMouseUp);
|
||||
});
|
||||
|
||||
const prevButton = this._createButton('◀', 'Previous'); // Left arrow
|
||||
const nextButton = this._createButton('▶', 'Next'); // Right arrow
|
||||
const confirmButton = this._createButton('✔', 'Confirm'); // Checkmark
|
||||
const cancelButton = this._createButton('✖', 'Cancel All'); // X mark
|
||||
const closeButton = this._createButton('➲', 'Close'); // Door icon
|
||||
|
||||
this.counterElement = document.createElement('span');
|
||||
this.counterElement.style.minWidth = '40px';
|
||||
this.counterElement.style.textAlign = 'center';
|
||||
this.counterElement.style.fontWeight = 'bold';
|
||||
|
||||
prevButton.onclick = () => this.navigate(-1);
|
||||
nextButton.onclick = () => this.navigate(1);
|
||||
confirmButton.onclick = () => this.confirm();
|
||||
cancelButton.onclick = () => this.cancelAndRemoveAll();
|
||||
closeButton.onclick = () => this.hide();
|
||||
|
||||
this.element.append(prevButton, this.counterElement, nextButton, confirmButton, cancelButton, closeButton);
|
||||
if (this.canvas.canvas.parentNode) {
|
||||
this.canvas.canvas.parentNode.appendChild(this.element);
|
||||
} else {
|
||||
log.error("Could not find parent node to attach batch preview UI.");
|
||||
}
|
||||
this.uiInitialized = true;
|
||||
}
|
||||
|
||||
_createButton(innerHTML, title) {
|
||||
const button = document.createElement('button');
|
||||
button.innerHTML = innerHTML;
|
||||
button.title = title;
|
||||
button.style.cssText = `
|
||||
background: #555;
|
||||
color: white;
|
||||
border: 1px solid #777;
|
||||
border-radius: 5px;
|
||||
cursor: pointer;
|
||||
font-size: 16px;
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
`;
|
||||
button.onmouseover = () => button.style.background = '#666';
|
||||
button.onmouseout = () => button.style.background = '#555';
|
||||
return button;
|
||||
}
|
||||
|
||||
show(layers) {
|
||||
if (!layers || layers.length <= 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._createUI();
|
||||
|
||||
// Auto-hide mask logic
|
||||
this.maskWasVisible = this.canvas.maskTool.isOverlayVisible;
|
||||
if (this.maskWasVisible) {
|
||||
this.canvas.maskTool.toggleOverlayVisibility();
|
||||
const toggleBtn = document.getElementById(`toggle-mask-btn-${this.canvas.node.id}`);
|
||||
if (toggleBtn) {
|
||||
toggleBtn.classList.remove('primary');
|
||||
toggleBtn.textContent = "Hide Mask";
|
||||
}
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
log.info(`Showing batch preview for ${layers.length} layers.`);
|
||||
this.layers = layers;
|
||||
this.currentIndex = 0;
|
||||
|
||||
// Make the element visible BEFORE calculating its size
|
||||
this.element.style.display = 'flex';
|
||||
this.active = true;
|
||||
|
||||
// Now that it's visible, we can get its dimensions and adjust the position.
|
||||
const menuWidthInWorld = this.element.offsetWidth / this.canvas.viewport.zoom;
|
||||
const paddingInWorld = 20 / this.canvas.viewport.zoom;
|
||||
|
||||
this.worldX -= menuWidthInWorld / 2; // Center horizontally
|
||||
this.worldY += paddingInWorld; // Add padding below the output area
|
||||
|
||||
this._update();
|
||||
}
|
||||
|
||||
hide() {
|
||||
log.info('Hiding batch preview.');
|
||||
if (this.element) {
|
||||
this.element.remove();
|
||||
}
|
||||
this.active = false;
|
||||
|
||||
const index = this.canvas.batchPreviewManagers.indexOf(this);
|
||||
if (index > -1) {
|
||||
this.canvas.batchPreviewManagers.splice(index, 1);
|
||||
}
|
||||
|
||||
// Trigger a final render to ensure the generation area outline is removed
|
||||
this.canvas.render();
|
||||
|
||||
// Restore mask visibility if it was hidden by this manager
|
||||
if (this.maskWasVisible && !this.canvas.maskTool.isOverlayVisible) {
|
||||
this.canvas.maskTool.toggleOverlayVisibility();
|
||||
const toggleBtn = document.getElementById(`toggle-mask-btn-${this.canvas.node.id}`);
|
||||
if (toggleBtn) {
|
||||
toggleBtn.classList.add('primary');
|
||||
toggleBtn.textContent = "Show Mask";
|
||||
}
|
||||
}
|
||||
this.maskWasVisible = false; // Reset state
|
||||
|
||||
// Make all layers visible again upon closing
|
||||
this.canvas.layers.forEach(l => l.visible = true);
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
navigate(direction) {
|
||||
this.currentIndex += direction;
|
||||
if (this.currentIndex < 0) {
|
||||
this.currentIndex = this.layers.length - 1;
|
||||
} else if (this.currentIndex >= this.layers.length) {
|
||||
this.currentIndex = 0;
|
||||
}
|
||||
this._update();
|
||||
}
|
||||
|
||||
confirm() {
|
||||
const layerToKeep = this.layers[this.currentIndex];
|
||||
log.info(`Confirming selection: Keeping layer ${layerToKeep.id}.`);
|
||||
|
||||
const layersToDelete = this.layers.filter(l => l.id !== layerToKeep.id);
|
||||
const layerIdsToDelete = layersToDelete.map(l => l.id);
|
||||
|
||||
this.canvas.removeLayersByIds(layerIdsToDelete);
|
||||
log.info(`Deleted ${layersToDelete.length} other layers.`);
|
||||
|
||||
this.hide();
|
||||
}
|
||||
|
||||
cancelAndRemoveAll() {
|
||||
log.info('Cancel clicked. Removing all new layers.');
|
||||
|
||||
const layerIdsToDelete = this.layers.map(l => l.id);
|
||||
this.canvas.removeLayersByIds(layerIdsToDelete);
|
||||
log.info(`Deleted all ${layerIdsToDelete.length} new layers.`);
|
||||
|
||||
this.hide();
|
||||
}
|
||||
|
||||
_update() {
|
||||
this.counterElement.textContent = `${this.currentIndex + 1} / ${this.layers.length}`;
|
||||
this._focusOnLayer(this.layers[this.currentIndex]);
|
||||
}
|
||||
|
||||
_focusOnLayer(layer) {
|
||||
if (!layer) return;
|
||||
log.debug(`Focusing on layer ${layer.id}`);
|
||||
|
||||
// Move the selected layer to the top of the layer stack
|
||||
this.canvas.canvasLayers.moveLayers([layer], { toIndex: 0 });
|
||||
|
||||
this.canvas.updateSelection([layer]);
|
||||
|
||||
// Render is called by moveLayers, but we call it again to be safe
|
||||
this.canvas.render();
|
||||
}
|
||||
}
|
||||
355
js/Canvas.js
355
js/Canvas.js
@@ -5,11 +5,25 @@ import {MaskTool} from "./MaskTool.js";
|
||||
import {CanvasState} from "./CanvasState.js";
|
||||
import {CanvasInteractions} from "./CanvasInteractions.js";
|
||||
import {CanvasLayers} from "./CanvasLayers.js";
|
||||
import {CanvasLayersPanel} from "./CanvasLayersPanel.js";
|
||||
import {CanvasRenderer} from "./CanvasRenderer.js";
|
||||
import {CanvasIO} from "./CanvasIO.js";
|
||||
import {ImageReferenceManager} from "./ImageReferenceManager.js";
|
||||
import {BatchPreviewManager} from "./BatchPreviewManager.js";
|
||||
import {createModuleLogger} from "./utils/LoggerUtils.js";
|
||||
import {mask_editor_showing, mask_editor_listen_for_cancel} from "./utils/mask_utils.js";
|
||||
import { debounce } from "./utils/CommonUtils.js";
|
||||
|
||||
const useChainCallback = (original, next) => {
|
||||
if (original === undefined || original === null) {
|
||||
return next;
|
||||
}
|
||||
return function(...args) {
|
||||
const originalReturn = original.apply(this, args);
|
||||
const nextReturn = next.apply(this, args);
|
||||
return nextReturn === undefined ? originalReturn : nextReturn;
|
||||
};
|
||||
};
|
||||
|
||||
const log = createModuleLogger('Canvas');
|
||||
|
||||
@@ -26,7 +40,7 @@ export class Canvas {
|
||||
this.node = node;
|
||||
this.widget = widget;
|
||||
this.canvas = document.createElement('canvas');
|
||||
this.ctx = this.canvas.getContext('2d', { willReadFrequently: true });
|
||||
this.ctx = this.canvas.getContext('2d', {willReadFrequently: true});
|
||||
this.width = 512;
|
||||
this.height = 512;
|
||||
this.layers = [];
|
||||
@@ -60,7 +74,7 @@ export class Canvas {
|
||||
log.debug('Canvas widget element:', this.node);
|
||||
log.info('Canvas initialized', {
|
||||
nodeId: this.node.id,
|
||||
dimensions: { width: this.width, height: this.height },
|
||||
dimensions: {width: this.width, height: this.height},
|
||||
viewport: this.viewport
|
||||
});
|
||||
|
||||
@@ -141,13 +155,20 @@ export class Canvas {
|
||||
_initializeModules(callbacks) {
|
||||
log.debug('Initializing Canvas modules...');
|
||||
|
||||
// Stwórz opóźnioną wersję funkcji zapisu stanu
|
||||
this.requestSaveState = debounce(this.saveState.bind(this), 500);
|
||||
|
||||
this._addAutoRefreshToggle();
|
||||
this.maskTool = new MaskTool(this, {onStateChange: this.onStateChange});
|
||||
this.canvasState = new CanvasState(this);
|
||||
this.canvasInteractions = new CanvasInteractions(this);
|
||||
this.canvasLayers = new CanvasLayers(this);
|
||||
this.canvasLayersPanel = new CanvasLayersPanel(this);
|
||||
this.canvasRenderer = new CanvasRenderer(this);
|
||||
this.canvasIO = new CanvasIO(this);
|
||||
this.imageReferenceManager = new ImageReferenceManager(this);
|
||||
this.batchPreviewManagers = [];
|
||||
this.pendingBatchContext = null;
|
||||
|
||||
log.debug('Canvas modules initialized successfully');
|
||||
}
|
||||
@@ -180,6 +201,11 @@ export class Canvas {
|
||||
}
|
||||
this.saveState();
|
||||
this.render();
|
||||
|
||||
// Dodaj to wywołanie, aby panel renderował się po załadowaniu stanu
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -187,7 +213,7 @@ export class Canvas {
|
||||
* @param {boolean} replaceLast - Czy zastąpić ostatni stan w historii
|
||||
*/
|
||||
saveState(replaceLast = false) {
|
||||
log.debug('Saving canvas state', { replaceLast, layersCount: this.layers.length });
|
||||
log.debug('Saving canvas state', {replaceLast, layersCount: this.layers.length});
|
||||
this.canvasState.saveState(replaceLast);
|
||||
this.incrementOperationCount();
|
||||
this._notifyStateChange();
|
||||
@@ -200,11 +226,17 @@ export class Canvas {
|
||||
log.info('Performing undo operation');
|
||||
const historyInfo = this.canvasState.getHistoryInfo();
|
||||
log.debug('History state before undo:', historyInfo);
|
||||
|
||||
|
||||
this.canvasState.undo();
|
||||
this.incrementOperationCount();
|
||||
this._notifyStateChange();
|
||||
|
||||
|
||||
// Powiadom panel warstw o zmianie stanu warstw
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
this.canvasLayersPanel.onSelectionChanged();
|
||||
}
|
||||
|
||||
log.debug('Undo completed, layers count:', this.layers.length);
|
||||
}
|
||||
|
||||
@@ -216,11 +248,17 @@ export class Canvas {
|
||||
log.info('Performing redo operation');
|
||||
const historyInfo = this.canvasState.getHistoryInfo();
|
||||
log.debug('History state before redo:', historyInfo);
|
||||
|
||||
|
||||
this.canvasState.redo();
|
||||
this.incrementOperationCount();
|
||||
this._notifyStateChange();
|
||||
|
||||
|
||||
// Powiadom panel warstw o zmianie stanu warstw
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
this.canvasLayersPanel.onSelectionChanged();
|
||||
}
|
||||
|
||||
log.debug('Redo completed, layers count:', this.layers.length);
|
||||
}
|
||||
|
||||
@@ -238,25 +276,58 @@ export class Canvas {
|
||||
* @param {string} addMode - Tryb dodawania
|
||||
*/
|
||||
async addLayer(image, layerProps = {}, addMode = 'default') {
|
||||
return this.canvasLayers.addLayerWithImage(image, layerProps, addMode);
|
||||
const result = await this.canvasLayers.addLayerWithImage(image, layerProps, addMode);
|
||||
|
||||
// Powiadom panel warstw o dodaniu nowej warstwy
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Usuwa wybrane warstwy
|
||||
*/
|
||||
removeLayersByIds(layerIds) {
|
||||
if (!layerIds || layerIds.length === 0) return;
|
||||
|
||||
const initialCount = this.layers.length;
|
||||
this.saveState();
|
||||
this.layers = this.layers.filter(l => !layerIds.includes(l.id));
|
||||
|
||||
// If the current selection was part of the removal, clear it
|
||||
const newSelection = this.selectedLayers.filter(l => !layerIds.includes(l.id));
|
||||
this.updateSelection(newSelection);
|
||||
|
||||
this.render();
|
||||
this.saveState();
|
||||
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
log.info(`Removed ${initialCount - this.layers.length} layers by ID.`);
|
||||
}
|
||||
|
||||
removeSelectedLayers() {
|
||||
if (this.selectedLayers.length > 0) {
|
||||
log.info('Removing selected layers', {
|
||||
log.info('Removing selected layers', {
|
||||
layersToRemove: this.selectedLayers.length,
|
||||
totalLayers: this.layers.length
|
||||
totalLayers: this.layers.length
|
||||
});
|
||||
|
||||
|
||||
this.saveState();
|
||||
this.layers = this.layers.filter(l => !this.selectedLayers.includes(l));
|
||||
this.updateSelection([]);
|
||||
|
||||
this.updateSelection([]);
|
||||
|
||||
this.render();
|
||||
this.saveState();
|
||||
|
||||
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.debug('Layers removed successfully, remaining layers:', this.layers.length);
|
||||
} else {
|
||||
log.debug('No layers selected for removal');
|
||||
@@ -264,7 +335,39 @@ export class Canvas {
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje zaznaczenie warstw
|
||||
* Duplikuje zaznaczone warstwy (w pamięci, bez zapisu stanu)
|
||||
*/
|
||||
duplicateSelectedLayers() {
|
||||
if (this.selectedLayers.length === 0) return [];
|
||||
|
||||
const newLayers = [];
|
||||
const sortedLayers = [...this.selectedLayers].sort((a,b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedLayers.forEach(layer => {
|
||||
const newLayer = {
|
||||
...layer,
|
||||
id: `layer_${+new Date()}_${Math.random().toString(36).substr(2, 9)}`,
|
||||
zIndex: this.layers.length, // Nowa warstwa zawsze na wierzchu
|
||||
};
|
||||
this.layers.push(newLayer);
|
||||
newLayers.push(newLayer);
|
||||
});
|
||||
|
||||
// Aktualizuj zaznaczenie, co powiadomi panel (ale nie renderuje go całego)
|
||||
this.updateSelection(newLayers);
|
||||
|
||||
// Powiadom panel o zmianie struktury, aby się przerysował
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info(`Duplicated ${newLayers.length} layers (in-memory).`);
|
||||
return newLayers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje zaznaczenie warstw i powiadamia wszystkie komponenty.
|
||||
* To jest "jedyne źródło prawdy" o zmianie zaznaczenia.
|
||||
* @param {Array} newSelection - Nowa lista zaznaczonych warstw
|
||||
*/
|
||||
updateSelection(newSelection) {
|
||||
@@ -272,15 +375,78 @@ export class Canvas {
|
||||
this.selectedLayers = newSelection || [];
|
||||
this.selectedLayer = this.selectedLayers.length > 0 ? this.selectedLayers[this.selectedLayers.length - 1] : null;
|
||||
|
||||
// Sprawdź, czy zaznaczenie faktycznie się zmieniło, aby uniknąć pętli
|
||||
const hasChanged = previousSelection !== this.selectedLayers.length ||
|
||||
this.selectedLayers.some((layer, i) => this.selectedLayers[i] !== (newSelection || [])[i]);
|
||||
|
||||
if (!hasChanged && previousSelection > 0) {
|
||||
// return; // Zablokowane na razie, może powodować problemy
|
||||
}
|
||||
|
||||
log.debug('Selection updated', {
|
||||
previousCount: previousSelection,
|
||||
newCount: this.selectedLayers.length,
|
||||
selectedLayerIds: this.selectedLayers.map(l => l.id || 'unknown')
|
||||
});
|
||||
|
||||
// 1. Zrenderuj ponownie canvas, aby pokazać nowe kontrolki transformacji
|
||||
this.render();
|
||||
|
||||
// 2. Powiadom inne części aplikacji (jeśli są)
|
||||
if (this.onSelectionChange) {
|
||||
this.onSelectionChange();
|
||||
}
|
||||
|
||||
// 3. Powiadom panel warstw, aby zaktualizował swój wygląd
|
||||
if (this.canvasLayersPanel) {
|
||||
this.canvasLayersPanel.onSelectionChanged();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Logika aktualizacji zaznaczenia, wywoływana przez panel warstw.
|
||||
*/
|
||||
updateSelectionLogic(layer, isCtrlPressed, isShiftPressed, index) {
|
||||
let newSelection = [...this.selectedLayers];
|
||||
let selectionChanged = false;
|
||||
|
||||
if (isShiftPressed && this.canvasLayersPanel.lastSelectedIndex !== -1) {
|
||||
const sortedLayers = [...this.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
const startIndex = Math.min(this.canvasLayersPanel.lastSelectedIndex, index);
|
||||
const endIndex = Math.max(this.canvasLayersPanel.lastSelectedIndex, index);
|
||||
|
||||
newSelection = [];
|
||||
for (let i = startIndex; i <= endIndex; i++) {
|
||||
if (sortedLayers[i]) {
|
||||
newSelection.push(sortedLayers[i]);
|
||||
}
|
||||
}
|
||||
selectionChanged = true;
|
||||
} else if (isCtrlPressed) {
|
||||
const layerIndex = newSelection.indexOf(layer);
|
||||
if (layerIndex === -1) {
|
||||
newSelection.push(layer);
|
||||
} else {
|
||||
newSelection.splice(layerIndex, 1);
|
||||
}
|
||||
this.canvasLayersPanel.lastSelectedIndex = index;
|
||||
selectionChanged = true;
|
||||
} else {
|
||||
// Jeśli kliknięta warstwa nie jest częścią obecnego zaznaczenia,
|
||||
// wyczyść zaznaczenie i zaznacz tylko ją.
|
||||
if (!this.selectedLayers.includes(layer)) {
|
||||
newSelection = [layer];
|
||||
selectionChanged = true;
|
||||
}
|
||||
// Jeśli kliknięta warstwa JEST już zaznaczona (potencjalnie z innymi),
|
||||
// NIE rób nic, aby umożliwić przeciąganie całej grupy.
|
||||
this.canvasLayersPanel.lastSelectedIndex = index;
|
||||
}
|
||||
|
||||
// Aktualizuj zaznaczenie tylko jeśli faktycznie się zmieniło
|
||||
if (selectionChanged) {
|
||||
this.updateSelection(newSelection);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -314,6 +480,87 @@ export class Canvas {
|
||||
return this.canvasIO.importLatestImage();
|
||||
}
|
||||
|
||||
_addAutoRefreshToggle() {
|
||||
let autoRefreshEnabled = false;
|
||||
let lastExecutionStartTime = 0;
|
||||
|
||||
const handleExecutionStart = () => {
|
||||
if (autoRefreshEnabled) {
|
||||
lastExecutionStartTime = Date.now();
|
||||
// Store a snapshot of the context for the upcoming batch
|
||||
this.pendingBatchContext = {
|
||||
// For the menu position
|
||||
spawnPosition: {
|
||||
x: this.width / 2,
|
||||
y: this.height
|
||||
},
|
||||
// For the image placement
|
||||
outputArea: {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: this.width,
|
||||
height: this.height
|
||||
}
|
||||
};
|
||||
log.debug(`Execution started, pending batch context captured:`, this.pendingBatchContext);
|
||||
this.render(); // Trigger render to show the pending outline immediately
|
||||
}
|
||||
};
|
||||
|
||||
const handleExecutionSuccess = async () => {
|
||||
if (autoRefreshEnabled) {
|
||||
log.info('Auto-refresh triggered, importing latest images.');
|
||||
|
||||
if (!this.pendingBatchContext) {
|
||||
log.warn("execution_start did not fire, cannot process batch. Awaiting next execution.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Use the captured output area for image import
|
||||
const newLayers = await this.canvasIO.importLatestImages(
|
||||
lastExecutionStartTime,
|
||||
this.pendingBatchContext.outputArea
|
||||
);
|
||||
|
||||
if (newLayers && newLayers.length > 1) {
|
||||
const newManager = new BatchPreviewManager(
|
||||
this,
|
||||
this.pendingBatchContext.spawnPosition,
|
||||
this.pendingBatchContext.outputArea
|
||||
);
|
||||
this.batchPreviewManagers.push(newManager);
|
||||
newManager.show(newLayers);
|
||||
}
|
||||
|
||||
// Consume the context
|
||||
this.pendingBatchContext = null;
|
||||
// Final render to clear the outline if it was the last one
|
||||
this.render();
|
||||
}
|
||||
};
|
||||
|
||||
this.node.addWidget(
|
||||
'toggle',
|
||||
'Auto-refresh after generation',
|
||||
false,
|
||||
(value) => {
|
||||
autoRefreshEnabled = value;
|
||||
log.debug('Auto-refresh toggled:', value);
|
||||
}, {
|
||||
serialize: false
|
||||
}
|
||||
);
|
||||
|
||||
api.addEventListener('execution_start', handleExecutionStart);
|
||||
api.addEventListener('execution_success', handleExecutionSuccess);
|
||||
|
||||
this.node.onRemoved = useChainCallback(this.node.onRemoved, () => {
|
||||
log.info('Node removed, cleaning up auto-refresh listeners.');
|
||||
api.removeEventListener('execution_start', handleExecutionStart);
|
||||
api.removeEventListener('execution_success', handleExecutionSuccess);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Uruchamia edytor masek
|
||||
@@ -321,10 +568,10 @@ export class Canvas {
|
||||
* @param {boolean} sendCleanImage - Czy wysłać czysty obraz (bez maski) do editora
|
||||
*/
|
||||
async startMaskEditor(predefinedMask = null, sendCleanImage = true) {
|
||||
log.info('Starting mask editor', {
|
||||
hasPredefinedMask: !!predefinedMask,
|
||||
log.info('Starting mask editor', {
|
||||
hasPredefinedMask: !!predefinedMask,
|
||||
sendCleanImage,
|
||||
layersCount: this.layers.length
|
||||
layersCount: this.layers.length
|
||||
});
|
||||
|
||||
this.savedMaskState = await this.saveMaskState();
|
||||
@@ -683,7 +930,7 @@ export class Canvas {
|
||||
throw new Error("Old mask editor canvas not found");
|
||||
}
|
||||
|
||||
const maskCtx = maskCanvas.getContext('2d', { willReadFrequently: true });
|
||||
const maskCtx = maskCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
const maskColor = {r: 255, g: 255, b: 255};
|
||||
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
|
||||
@@ -699,59 +946,58 @@ export class Canvas {
|
||||
* @param {number} targetHeight - Docelowa wysokość
|
||||
* @param {Object} maskColor - Kolor maski {r, g, b}
|
||||
* @returns {HTMLCanvasElement} Przetworzona maska
|
||||
*/
|
||||
async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
|
||||
const originalWidth = maskData.width || maskData.naturalWidth || this.width;
|
||||
const originalHeight = maskData.height || maskData.naturalHeight || this.height;
|
||||
*/async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
|
||||
// Współrzędne przesunięcia (pan) widoku edytora
|
||||
const panX = this.maskTool.x;
|
||||
const panY = this.maskTool.y;
|
||||
|
||||
log.info("Processing mask for editor:", {
|
||||
originalSize: {width: originalWidth, height: originalHeight},
|
||||
sourceSize: {width: maskData.width, height: maskData.height},
|
||||
targetSize: {width: targetWidth, height: targetHeight},
|
||||
canvasSize: {width: this.width, height: this.height}
|
||||
viewportPan: {x: panX, y: panY}
|
||||
});
|
||||
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = targetWidth;
|
||||
tempCanvas.height = targetHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
tempCtx.clearRect(0, 0, targetWidth, targetHeight);
|
||||
const sourceX = -panX;
|
||||
const sourceY = -panY;
|
||||
|
||||
tempCtx.drawImage(
|
||||
maskData, // Źródło: pełna maska z "output area"
|
||||
sourceX, // sx: Prawdziwa współrzędna X na dużej masce (np. 1000)
|
||||
sourceY, // sy: Prawdziwa współrzędna Y na dużej masce (np. 1000)
|
||||
targetWidth, // sWidth: Szerokość wycinanego fragmentu
|
||||
targetHeight, // sHeight: Wysokość wycinanego fragmentu
|
||||
0, // dx: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
0, // dy: Gdzie wkleić w płótnie docelowym (zawsze 0)
|
||||
targetWidth, // dWidth: Szerokość wklejanego obrazu
|
||||
targetHeight // dHeight: Wysokość wklejanego obrazu
|
||||
);
|
||||
|
||||
const scaleToOriginal = Math.min(originalWidth / this.width, originalHeight / this.height);
|
||||
|
||||
const scaledWidth = this.width * scaleToOriginal;
|
||||
const scaledHeight = this.height * scaleToOriginal;
|
||||
|
||||
const offsetX = (targetWidth - scaledWidth) / 2;
|
||||
const offsetY = (targetHeight - scaledHeight) / 2;
|
||||
|
||||
tempCtx.drawImage(maskData, offsetX, offsetY, scaledWidth, scaledHeight);
|
||||
|
||||
log.info("Mask drawn scaled to original image size:", {
|
||||
originalSize: {width: originalWidth, height: originalHeight},
|
||||
targetSize: {width: targetWidth, height: targetHeight},
|
||||
canvasSize: {width: this.width, height: this.height},
|
||||
scaleToOriginal: scaleToOriginal,
|
||||
finalSize: {width: scaledWidth, height: scaledHeight},
|
||||
offset: {x: offsetX, y: offsetY}
|
||||
log.info("Mask viewport cropped correctly.", {
|
||||
source: "maskData",
|
||||
cropArea: {x: sourceX, y: sourceY, width: targetWidth, height: targetHeight}
|
||||
});
|
||||
|
||||
// Reszta kodu (zmiana koloru) pozostaje bez zmian
|
||||
const imageData = tempCtx.getImageData(0, 0, targetWidth, targetHeight);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const alpha = data[i + 3]; // Oryginalny kanał alpha
|
||||
|
||||
data[i] = maskColor.r; // R
|
||||
data[i + 1] = maskColor.g; // G
|
||||
data[i + 2] = maskColor.b; // B
|
||||
data[i + 3] = alpha; // Zachowaj oryginalny alpha
|
||||
const alpha = data[i + 3];
|
||||
if (alpha > 0) {
|
||||
data[i] = maskColor.r;
|
||||
data[i + 1] = maskColor.g;
|
||||
data[i + 2] = maskColor.b;
|
||||
}
|
||||
}
|
||||
|
||||
tempCtx.putImageData(imageData, 0, 0);
|
||||
|
||||
log.info("Mask processing completed - full size scaling applied");
|
||||
log.info("Mask processing completed - color applied.");
|
||||
return tempCanvas;
|
||||
}
|
||||
|
||||
@@ -784,6 +1030,7 @@ export class Canvas {
|
||||
setTimeout(this.waitWhileMaskEditing.bind(this), 100);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zapisuje obecny stan maski przed otwarciem editora
|
||||
* @returns {Object} Zapisany stan maski
|
||||
@@ -797,7 +1044,7 @@ export class Canvas {
|
||||
const savedCanvas = document.createElement('canvas');
|
||||
savedCanvas.width = maskCanvas.width;
|
||||
savedCanvas.height = maskCanvas.height;
|
||||
const savedCtx = savedCanvas.getContext('2d', { willReadFrequently: true });
|
||||
const savedCtx = savedCanvas.getContext('2d', {willReadFrequently: true});
|
||||
savedCtx.drawImage(maskCanvas, 0, 0);
|
||||
|
||||
return {
|
||||
@@ -878,7 +1125,7 @@ export class Canvas {
|
||||
resultImage.onload = resolve;
|
||||
resultImage.onerror = reject;
|
||||
});
|
||||
|
||||
|
||||
log.debug("Result image loaded successfully", {
|
||||
width: resultImage.width,
|
||||
height: resultImage.height
|
||||
@@ -893,7 +1140,7 @@ export class Canvas {
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = this.width;
|
||||
tempCanvas.height = this.height;
|
||||
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
|
||||
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
|
||||
|
||||
tempCtx.drawImage(resultImage, 0, 0, this.width, this.height);
|
||||
|
||||
@@ -920,7 +1167,7 @@ export class Canvas {
|
||||
const destX = -this.maskTool.x;
|
||||
const destY = -this.maskTool.y;
|
||||
|
||||
log.debug("Applying mask to canvas", { destX, destY });
|
||||
log.debug("Applying mask to canvas", {destX, destY});
|
||||
|
||||
maskCtx.globalCompositeOperation = 'source-over';
|
||||
maskCtx.clearRect(destX, destY, this.width, this.height);
|
||||
|
||||
@@ -744,12 +744,7 @@ export class CanvasIO {
|
||||
img.src = result.image_data;
|
||||
});
|
||||
|
||||
await this.canvas.canvasLayers.addLayerWithImage(img, {
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: this.canvas.width,
|
||||
height: this.canvas.height,
|
||||
});
|
||||
await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'fit');
|
||||
log.info("Latest image imported and placed on canvas successfully.");
|
||||
return true;
|
||||
} else {
|
||||
@@ -761,4 +756,41 @@ export class CanvasIO {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
async importLatestImages(sinceTimestamp, targetArea = null) {
|
||||
try {
|
||||
log.info(`Fetching latest images since ${sinceTimestamp}...`);
|
||||
const response = await fetch(`/layerforge/get-latest-images/${sinceTimestamp}`);
|
||||
const result = await response.json();
|
||||
|
||||
if (result.success && result.images && result.images.length > 0) {
|
||||
log.info(`Received ${result.images.length} new images, adding to canvas.`);
|
||||
const newLayers = [];
|
||||
|
||||
for (const imageData of result.images) {
|
||||
const img = new Image();
|
||||
await new Promise((resolve, reject) => {
|
||||
img.onload = resolve;
|
||||
img.onerror = reject;
|
||||
img.src = imageData;
|
||||
});
|
||||
const newLayer = await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'fit', targetArea);
|
||||
newLayers.push(newLayer);
|
||||
}
|
||||
log.info("All new images imported and placed on canvas successfully.");
|
||||
return newLayers;
|
||||
|
||||
} else if (result.success) {
|
||||
log.info("No new images found since last generation.");
|
||||
return [];
|
||||
}
|
||||
else {
|
||||
throw new Error(result.error || "Failed to fetch latest images.");
|
||||
}
|
||||
} catch (error) {
|
||||
log.error("Error importing latest images:", error);
|
||||
alert(`Failed to import latest images: ${error.message}`);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ export class CanvasInteractions {
|
||||
hasClonedInDrag: false,
|
||||
lastClickTime: 0,
|
||||
transformingLayer: null,
|
||||
keyMovementInProgress: false, // Flaga do śledzenia ruchu klawiszami
|
||||
};
|
||||
this.originalLayerPositions = new Map();
|
||||
this.interaction.canvasResizeRect = null;
|
||||
@@ -69,47 +70,39 @@ export class CanvasInteractions {
|
||||
const worldCoords = this.canvas.getMouseWorldCoordinates(e);
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
|
||||
if (this.canvas.maskTool.isActive) {
|
||||
if (e.button === 1) {
|
||||
this.startPanning(e);
|
||||
} else {
|
||||
this.canvas.maskTool.handleMouseDown(worldCoords, viewCoords);
|
||||
}
|
||||
if (this.interaction.mode === 'drawingMask') {
|
||||
this.canvas.maskTool.handleMouseDown(worldCoords, viewCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
const currentTime = Date.now();
|
||||
// --- Ostateczna, poprawna kolejność sprawdzania ---
|
||||
|
||||
// 1. Akcje globalne z modyfikatorami (mają najwyższy priorytet)
|
||||
if (e.shiftKey && e.ctrlKey) {
|
||||
this.startCanvasMove(worldCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentTime - this.interaction.lastClickTime < 300) {
|
||||
this.canvas.updateSelection([]);
|
||||
this.canvas.selectedLayer = null;
|
||||
this.resetInteractionState();
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
this.interaction.lastClickTime = currentTime;
|
||||
|
||||
if (e.button === 2) {
|
||||
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
|
||||
if (clickedLayerResult && this.canvas.selectedLayers.includes(clickedLayerResult.layer)) {
|
||||
e.preventDefault(); // Prevent context menu
|
||||
this.canvas.canvasLayers.showBlendModeMenu(viewCoords.x ,viewCoords.y);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.shiftKey) {
|
||||
this.startCanvasResize(worldCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
// 2. Inne przyciski myszy
|
||||
if (e.button === 2) { // Prawy przycisk myszy
|
||||
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
|
||||
if (clickedLayerResult && this.canvas.selectedLayers.includes(clickedLayerResult.layer)) {
|
||||
e.preventDefault();
|
||||
this.canvas.canvasLayers.showBlendModeMenu(viewCoords.x, viewCoords.y);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (e.button !== 0) { // Środkowy przycisk
|
||||
this.startPanning(e);
|
||||
return;
|
||||
}
|
||||
|
||||
// 3. Interakcje z elementami na płótnie (lewy przycisk)
|
||||
const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
|
||||
if (transformTarget) {
|
||||
this.startLayerTransform(transformTarget.layer, transformTarget.handle, worldCoords);
|
||||
@@ -118,33 +111,37 @@ export class CanvasInteractions {
|
||||
|
||||
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
|
||||
if (clickedLayerResult) {
|
||||
this.startLayerDrag(clickedLayerResult.layer, worldCoords);
|
||||
this.prepareForDrag(clickedLayerResult.layer, worldCoords);
|
||||
return;
|
||||
}
|
||||
|
||||
this.startPanning(e);
|
||||
|
||||
this.canvas.render();
|
||||
// 4. Domyślna akcja na tle (lewy przycisk bez modyfikatorów)
|
||||
this.startPanningOrClearSelection(e);
|
||||
}
|
||||
|
||||
handleMouseMove(e) {
|
||||
const worldCoords = this.canvas.getMouseWorldCoordinates(e);
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
this.canvas.lastMousePosition = worldCoords;
|
||||
|
||||
if (this.canvas.maskTool.isActive) {
|
||||
if (this.interaction.mode === 'panning') {
|
||||
this.panViewport(e);
|
||||
return;
|
||||
this.canvas.lastMousePosition = worldCoords; // Zawsze aktualizuj ostatnią pozycję myszy
|
||||
|
||||
// Sprawdź, czy rozpocząć przeciąganie
|
||||
if (this.interaction.mode === 'potential-drag') {
|
||||
const dx = worldCoords.x - this.interaction.dragStart.x;
|
||||
const dy = worldCoords.y - this.interaction.dragStart.y;
|
||||
if (Math.sqrt(dx * dx + dy * dy) > 3) { // Próg 3 pikseli
|
||||
this.interaction.mode = 'dragging';
|
||||
this.originalLayerPositions.clear();
|
||||
this.canvas.selectedLayers.forEach(l => {
|
||||
this.originalLayerPositions.set(l, {x: l.x, y: l.y});
|
||||
});
|
||||
}
|
||||
this.canvas.maskTool.handleMouseMove(worldCoords, viewCoords);
|
||||
if (this.canvas.maskTool.isDrawing) {
|
||||
this.canvas.render();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
switch (this.interaction.mode) {
|
||||
case 'drawingMask':
|
||||
this.canvas.maskTool.handleMouseMove(worldCoords, viewCoords);
|
||||
this.canvas.render();
|
||||
break;
|
||||
case 'panning':
|
||||
this.panViewport(e);
|
||||
break;
|
||||
@@ -171,30 +168,30 @@ export class CanvasInteractions {
|
||||
|
||||
handleMouseUp(e) {
|
||||
const viewCoords = this.canvas.getMouseViewCoordinates(e);
|
||||
if (this.canvas.maskTool.isActive) {
|
||||
if (this.interaction.mode === 'panning') {
|
||||
this.resetInteractionState();
|
||||
} else {
|
||||
this.canvas.maskTool.handleMouseUp(viewCoords);
|
||||
}
|
||||
if (this.interaction.mode === 'drawingMask') {
|
||||
this.canvas.maskTool.handleMouseUp(viewCoords);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
const interactionEnded = this.interaction.mode !== 'none' && this.interaction.mode !== 'panning';
|
||||
|
||||
if (this.interaction.mode === 'resizingCanvas') {
|
||||
this.finalizeCanvasResize();
|
||||
} else if (this.interaction.mode === 'movingCanvas') {
|
||||
}
|
||||
if (this.interaction.mode === 'movingCanvas') {
|
||||
this.finalizeCanvasMove();
|
||||
}
|
||||
this.resetInteractionState();
|
||||
this.canvas.render();
|
||||
|
||||
if (interactionEnded) {
|
||||
// Zapisz stan tylko, jeśli faktycznie doszło do zmiany (przeciąganie, transformacja, duplikacja)
|
||||
const stateChangingInteraction = ['dragging', 'resizing', 'rotating'].includes(this.interaction.mode);
|
||||
const duplicatedInDrag = this.interaction.hasClonedInDrag;
|
||||
|
||||
if (stateChangingInteraction || duplicatedInDrag) {
|
||||
this.canvas.saveState();
|
||||
this.canvas.canvasState.saveStateToDB(true);
|
||||
}
|
||||
|
||||
this.resetInteractionState();
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
handleMouseLeave(e) {
|
||||
@@ -245,10 +242,22 @@ export class CanvasInteractions {
|
||||
this.canvas.viewport.y = worldCoords.y - (mouseBufferY / this.canvas.viewport.zoom);
|
||||
} else if (this.canvas.selectedLayer) {
|
||||
const rotationStep = 5 * (e.deltaY > 0 ? -1 : 1);
|
||||
const direction = e.deltaY < 0 ? 1 : -1; // 1 = up/right, -1 = down/left
|
||||
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
if (e.shiftKey) {
|
||||
layer.rotation += rotationStep;
|
||||
// Nowy skrót: Shift + Ctrl + Kółko do przyciągania do absolutnych wartości
|
||||
if (e.ctrlKey) {
|
||||
const snapAngle = 5;
|
||||
if (direction > 0) { // Obrót w górę/prawo
|
||||
layer.rotation = Math.ceil((layer.rotation + 0.1) / snapAngle) * snapAngle;
|
||||
} else { // Obrót w dół/lewo
|
||||
layer.rotation = Math.floor((layer.rotation - 0.1) / snapAngle) * snapAngle;
|
||||
}
|
||||
} else {
|
||||
// Stara funkcjonalność: Shift + Kółko obraca o stały krok
|
||||
layer.rotation += rotationStep;
|
||||
}
|
||||
} else {
|
||||
const oldWidth = layer.width;
|
||||
const oldHeight = layer.height;
|
||||
@@ -307,112 +316,81 @@ export class CanvasInteractions {
|
||||
}
|
||||
this.canvas.render();
|
||||
if (!this.canvas.maskTool.isActive) {
|
||||
this.canvas.saveState(true);
|
||||
this.canvas.requestSaveState(true); // Użyj opóźnionego zapisu
|
||||
}
|
||||
}
|
||||
|
||||
handleKeyDown(e) {
|
||||
if (this.canvas.maskTool.isActive) {
|
||||
if (e.key === 'Control') this.interaction.isCtrlPressed = true;
|
||||
if (e.key === 'Alt') {
|
||||
this.interaction.isAltPressed = true;
|
||||
e.preventDefault();
|
||||
}
|
||||
|
||||
if (e.ctrlKey) {
|
||||
if (e.key.toLowerCase() === 'z') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
if (e.shiftKey) {
|
||||
this.canvas.canvasState.redo();
|
||||
} else {
|
||||
this.canvas.canvasState.undo();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (e.key.toLowerCase() === 'y') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.canvas.canvasState.redo();
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (e.key === 'Control') this.interaction.isCtrlPressed = true;
|
||||
if (e.key === 'Alt') {
|
||||
this.interaction.isAltPressed = true;
|
||||
e.preventDefault();
|
||||
}
|
||||
|
||||
if (e.ctrlKey) {
|
||||
if (e.key.toLowerCase() === 'z') {
|
||||
// Globalne skróty (Undo/Redo/Copy/Paste)
|
||||
if (e.ctrlKey || e.metaKey) {
|
||||
let handled = true;
|
||||
switch (e.key.toLowerCase()) {
|
||||
case 'z':
|
||||
if (e.shiftKey) {
|
||||
this.canvas.redo();
|
||||
} else {
|
||||
this.canvas.undo();
|
||||
}
|
||||
break;
|
||||
case 'y':
|
||||
this.canvas.redo();
|
||||
break;
|
||||
case 'c':
|
||||
if (this.canvas.selectedLayers.length > 0) {
|
||||
this.canvas.canvasLayers.copySelectedLayers();
|
||||
}
|
||||
break;
|
||||
case 'v':
|
||||
this.canvas.canvasLayers.handlePaste('mouse');
|
||||
break;
|
||||
default:
|
||||
handled = false;
|
||||
break;
|
||||
}
|
||||
if (handled) {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
if (e.shiftKey) {
|
||||
this.canvas.canvasState.redo();
|
||||
} else {
|
||||
this.canvas.canvasState.undo();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (e.key.toLowerCase() === 'y') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.canvas.canvasState.redo();
|
||||
return;
|
||||
}
|
||||
if (e.key.toLowerCase() === 'c') {
|
||||
if (this.canvas.selectedLayers.length > 0) {
|
||||
this.canvas.canvasLayers.copySelectedLayers();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (e.key.toLowerCase() === 'v') {
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.canvas.selectedLayer) {
|
||||
if (e.key === 'Delete') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.canvas.saveState();
|
||||
this.canvas.layers = this.canvas.layers.filter(l => !this.canvas.selectedLayers.includes(l));
|
||||
this.canvas.updateSelection([]);
|
||||
this.canvas.render();
|
||||
return;
|
||||
}
|
||||
|
||||
// Skróty kontekstowe (zależne od zaznaczenia)
|
||||
if (this.canvas.selectedLayers.length > 0) {
|
||||
const step = e.shiftKey ? 10 : 1;
|
||||
let needsRender = false;
|
||||
switch (e.code) {
|
||||
case 'ArrowLeft':
|
||||
case 'ArrowRight':
|
||||
case 'ArrowUp':
|
||||
case 'ArrowDown':
|
||||
case 'BracketLeft':
|
||||
case 'BracketRight':
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
|
||||
// Używamy e.code dla spójności i niezależności od układu klawiatury
|
||||
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
|
||||
if (movementKeys.includes(e.code)) {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.interaction.keyMovementInProgress = true;
|
||||
|
||||
if (e.code === 'ArrowLeft') this.canvas.selectedLayers.forEach(l => l.x -= step);
|
||||
if (e.code === 'ArrowRight') this.canvas.selectedLayers.forEach(l => l.x += step);
|
||||
if (e.code === 'ArrowUp') this.canvas.selectedLayers.forEach(l => l.y -= step);
|
||||
if (e.code === 'ArrowDown') this.canvas.selectedLayers.forEach(l => l.y += step);
|
||||
if (e.code === 'BracketLeft') this.canvas.selectedLayers.forEach(l => l.rotation -= step);
|
||||
if (e.code === 'BracketRight') this.canvas.selectedLayers.forEach(l => l.rotation += step);
|
||||
|
||||
needsRender = true;
|
||||
break;
|
||||
if (e.code === 'ArrowLeft') this.canvas.selectedLayers.forEach(l => l.x -= step);
|
||||
if (e.code === 'ArrowRight') this.canvas.selectedLayers.forEach(l => l.x += step);
|
||||
if (e.code === 'ArrowUp') this.canvas.selectedLayers.forEach(l => l.y -= step);
|
||||
if (e.code === 'ArrowDown') this.canvas.selectedLayers.forEach(l => l.y += step);
|
||||
if (e.code === 'BracketLeft') this.canvas.selectedLayers.forEach(l => l.rotation -= step);
|
||||
if (e.code === 'BracketRight') this.canvas.selectedLayers.forEach(l => l.rotation += step);
|
||||
|
||||
needsRender = true;
|
||||
}
|
||||
|
||||
if (e.key === 'Delete' || e.key === 'Backspace') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.canvas.removeSelectedLayers();
|
||||
return;
|
||||
}
|
||||
|
||||
if (needsRender) {
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -420,6 +398,12 @@ export class CanvasInteractions {
|
||||
handleKeyUp(e) {
|
||||
if (e.key === 'Control') this.interaction.isCtrlPressed = false;
|
||||
if (e.key === 'Alt') this.interaction.isAltPressed = false;
|
||||
|
||||
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
|
||||
if (movementKeys.includes(e.code) && this.interaction.keyMovementInProgress) {
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
this.interaction.keyMovementInProgress = false;
|
||||
}
|
||||
}
|
||||
|
||||
updateCursor(worldCoords) {
|
||||
@@ -466,31 +450,34 @@ export class CanvasInteractions {
|
||||
this.canvas.render();
|
||||
}
|
||||
|
||||
startLayerDrag(layer, worldCoords) {
|
||||
this.interaction.mode = 'dragging';
|
||||
this.interaction.dragStart = {...worldCoords};
|
||||
|
||||
let currentSelection = [...this.canvas.selectedLayers];
|
||||
|
||||
prepareForDrag(layer, worldCoords) {
|
||||
// Zaktualizuj zaznaczenie, ale nie zapisuj stanu
|
||||
if (this.interaction.isCtrlPressed) {
|
||||
const index = currentSelection.indexOf(layer);
|
||||
const index = this.canvas.selectedLayers.indexOf(layer);
|
||||
if (index === -1) {
|
||||
currentSelection.push(layer);
|
||||
this.canvas.updateSelection([...this.canvas.selectedLayers, layer]);
|
||||
} else {
|
||||
currentSelection.splice(index, 1);
|
||||
const newSelection = this.canvas.selectedLayers.filter(l => l !== layer);
|
||||
this.canvas.updateSelection(newSelection);
|
||||
}
|
||||
} else {
|
||||
if (!currentSelection.includes(layer)) {
|
||||
currentSelection = [layer];
|
||||
if (!this.canvas.selectedLayers.includes(layer)) {
|
||||
this.canvas.updateSelection([layer]);
|
||||
}
|
||||
}
|
||||
|
||||
this.interaction.mode = 'potential-drag';
|
||||
this.interaction.dragStart = {...worldCoords};
|
||||
}
|
||||
|
||||
this.canvas.updateSelection(currentSelection);
|
||||
|
||||
this.originalLayerPositions.clear();
|
||||
this.canvas.selectedLayers.forEach(l => {
|
||||
this.originalLayerPositions.set(l, {x: l.x, y: l.y});
|
||||
});
|
||||
startPanningOrClearSelection(e) {
|
||||
// Ta funkcja jest teraz wywoływana tylko gdy kliknięto na tło bez modyfikatorów.
|
||||
// Domyślna akcja: wyczyść zaznaczenie i rozpocznij panoramowanie.
|
||||
if (!this.interaction.isCtrlPressed) {
|
||||
this.canvas.updateSelection([]);
|
||||
}
|
||||
this.interaction.mode = 'panning';
|
||||
this.interaction.panStart = {x: e.clientX, y: e.clientY};
|
||||
}
|
||||
|
||||
startCanvasResize(worldCoords) {
|
||||
@@ -545,10 +532,34 @@ export class CanvasInteractions {
|
||||
|
||||
this.canvas.maskTool.updatePosition(-finalX, -finalY);
|
||||
|
||||
// If a batch generation is in progress, update the captured context as well
|
||||
if (this.canvas.pendingBatchContext) {
|
||||
this.canvas.pendingBatchContext.outputArea.x -= finalX;
|
||||
this.canvas.pendingBatchContext.outputArea.y -= finalY;
|
||||
|
||||
// Also update the menu spawn position to keep it relative
|
||||
this.canvas.pendingBatchContext.spawnPosition.x -= finalX;
|
||||
this.canvas.pendingBatchContext.spawnPosition.y -= finalY;
|
||||
log.debug("Updated pending batch context during canvas move:", this.canvas.pendingBatchContext);
|
||||
}
|
||||
|
||||
// Also move any active batch preview menus
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.worldX -= finalX;
|
||||
manager.worldY -= finalY;
|
||||
if (manager.generationArea) {
|
||||
manager.generationArea.x -= finalX;
|
||||
manager.generationArea.y -= finalY;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.canvas.viewport.x -= finalX;
|
||||
this.canvas.viewport.y -= finalY;
|
||||
}
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
}
|
||||
|
||||
startPanning(e) {
|
||||
@@ -570,19 +581,12 @@ export class CanvasInteractions {
|
||||
|
||||
dragLayers(worldCoords) {
|
||||
if (this.interaction.isAltPressed && !this.interaction.hasClonedInDrag && this.canvas.selectedLayers.length > 0) {
|
||||
const newLayers = [];
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
const newLayer = {
|
||||
...layer,
|
||||
zIndex: this.canvas.layers.length,
|
||||
};
|
||||
this.canvas.layers.push(newLayer);
|
||||
newLayers.push(newLayer);
|
||||
});
|
||||
this.canvas.updateSelection(newLayers);
|
||||
this.canvas.selectedLayer = newLayers.length > 0 ? newLayers[newLayers.length - 1] : null;
|
||||
// Scentralizowana logika duplikowania
|
||||
const newLayers = this.canvas.duplicateSelectedLayers();
|
||||
|
||||
// Zresetuj pozycje przeciągania dla nowych, zduplikowanych warstw
|
||||
this.originalLayerPositions.clear();
|
||||
this.canvas.selectedLayers.forEach(l => {
|
||||
newLayers.forEach(l => {
|
||||
this.originalLayerPositions.set(l, {x: l.x, y: l.y});
|
||||
});
|
||||
this.interaction.hasClonedInDrag = true;
|
||||
@@ -720,20 +724,43 @@ export class CanvasInteractions {
|
||||
if (this.interaction.canvasResizeRect && this.interaction.canvasResizeRect.width > 1 && this.interaction.canvasResizeRect.height > 1) {
|
||||
const newWidth = Math.round(this.interaction.canvasResizeRect.width);
|
||||
const newHeight = Math.round(this.interaction.canvasResizeRect.height);
|
||||
const rectX = this.interaction.canvasResizeRect.x;
|
||||
const rectY = this.interaction.canvasResizeRect.y;
|
||||
const finalX = this.interaction.canvasResizeRect.x;
|
||||
const finalY = this.interaction.canvasResizeRect.y;
|
||||
|
||||
this.canvas.updateOutputAreaSize(newWidth, newHeight);
|
||||
|
||||
this.canvas.layers.forEach(layer => {
|
||||
layer.x -= rectX;
|
||||
layer.y -= rectY;
|
||||
layer.x -= finalX;
|
||||
layer.y -= finalY;
|
||||
});
|
||||
|
||||
this.canvas.maskTool.updatePosition(-rectX, -rectY);
|
||||
this.canvas.maskTool.updatePosition(-finalX, -finalY);
|
||||
|
||||
this.canvas.viewport.x -= rectX;
|
||||
this.canvas.viewport.y -= rectY;
|
||||
// If a batch generation is in progress, update the captured context as well
|
||||
if (this.canvas.pendingBatchContext) {
|
||||
this.canvas.pendingBatchContext.outputArea.x -= finalX;
|
||||
this.canvas.pendingBatchContext.outputArea.y -= finalY;
|
||||
|
||||
// Also update the menu spawn position to keep it relative
|
||||
this.canvas.pendingBatchContext.spawnPosition.x -= finalX;
|
||||
this.canvas.pendingBatchContext.spawnPosition.y -= finalY;
|
||||
log.debug("Updated pending batch context during canvas resize:", this.canvas.pendingBatchContext);
|
||||
}
|
||||
|
||||
// Also move any active batch preview menus
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.worldX -= finalX;
|
||||
manager.worldY -= finalY;
|
||||
if (manager.generationArea) {
|
||||
manager.generationArea.x -= finalX;
|
||||
manager.generationArea.y -= finalY;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.canvas.viewport.x -= finalX;
|
||||
this.canvas.viewport.y -= finalY;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -128,6 +128,12 @@ export class CanvasLayers {
|
||||
|
||||
this.canvas.updateSelection(newLayers);
|
||||
this.canvas.render();
|
||||
|
||||
// Notify the layers panel to update its view
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info(`Pasted ${newLayers.length} layer(s) at mouse position (${mouseX}, ${mouseY}).`);
|
||||
}
|
||||
|
||||
@@ -143,12 +149,12 @@ export class CanvasLayers {
|
||||
}
|
||||
|
||||
|
||||
addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default') => {
|
||||
addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default', targetArea = null) => {
|
||||
if (!image) {
|
||||
throw createValidationError("Image is required for layer creation");
|
||||
}
|
||||
|
||||
log.debug("Adding layer with image:", image, "with mode:", addMode);
|
||||
log.debug("Adding layer with image:", image, "with mode:", addMode, "targetArea:", targetArea);
|
||||
const imageId = generateUUID();
|
||||
await saveImage(imageId, image.src);
|
||||
this.canvas.imageCache.set(imageId, image.src);
|
||||
@@ -157,21 +163,25 @@ export class CanvasLayers {
|
||||
let finalHeight = image.height;
|
||||
let finalX, finalY;
|
||||
|
||||
// Use the targetArea if provided, otherwise default to the current canvas dimensions
|
||||
const area = targetArea || { width: this.canvas.width, height: this.canvas.height, x: 0, y: 0 };
|
||||
|
||||
if (addMode === 'fit') {
|
||||
const scale = Math.min(this.canvas.width / image.width, this.canvas.height / image.height);
|
||||
const scale = Math.min(area.width / image.width, area.height / image.height);
|
||||
finalWidth = image.width * scale;
|
||||
finalHeight = image.height * scale;
|
||||
finalX = (this.canvas.width - finalWidth) / 2;
|
||||
finalY = (this.canvas.height - finalHeight) / 2;
|
||||
finalX = area.x + (area.width - finalWidth) / 2;
|
||||
finalY = area.y + (area.height - finalHeight) / 2;
|
||||
} else if (addMode === 'mouse') {
|
||||
finalX = this.canvas.lastMousePosition.x - finalWidth / 2;
|
||||
finalY = this.canvas.lastMousePosition.y - finalHeight / 2;
|
||||
} else { // 'center' or 'default'
|
||||
finalX = (this.canvas.width - finalWidth) / 2;
|
||||
finalY = (this.canvas.height - finalHeight) / 2;
|
||||
finalX = area.x + (area.width - finalWidth) / 2;
|
||||
finalY = area.y + (area.height - finalHeight) / 2;
|
||||
}
|
||||
|
||||
const layer = {
|
||||
id: generateUUID(),
|
||||
image: image,
|
||||
imageId: imageId,
|
||||
x: finalX,
|
||||
@@ -192,6 +202,11 @@ export class CanvasLayers {
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
|
||||
// Notify the layers panel to update its view
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info("Layer added successfully");
|
||||
return layer;
|
||||
}, 'CanvasLayers.addLayerWithImage');
|
||||
@@ -200,40 +215,93 @@ export class CanvasLayers {
|
||||
return this.addLayerWithImage(image);
|
||||
}
|
||||
|
||||
/**
|
||||
* Centralna funkcja do przesuwania warstw.
|
||||
* @param {Array} layersToMove - Tablica warstw do przesunięcia.
|
||||
* @param {Object} options - Opcje przesunięcia, np. { direction: 'up' } lub { toIndex: 3 }
|
||||
*/
|
||||
moveLayers(layersToMove, options = {}) {
|
||||
if (!layersToMove || layersToMove.length === 0) return;
|
||||
|
||||
let finalLayers;
|
||||
|
||||
if (options.direction) {
|
||||
// Logika dla 'up' i 'down'
|
||||
const allLayers = [...this.canvas.layers];
|
||||
const selectedIndices = new Set(layersToMove.map(l => allLayers.indexOf(l)));
|
||||
|
||||
if (options.direction === 'up') {
|
||||
const sorted = Array.from(selectedIndices).sort((a, b) => b - a);
|
||||
sorted.forEach(index => {
|
||||
const targetIndex = index + 1;
|
||||
if (targetIndex < allLayers.length && !selectedIndices.has(targetIndex)) {
|
||||
[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
|
||||
}
|
||||
});
|
||||
} else if (options.direction === 'down') {
|
||||
const sorted = Array.from(selectedIndices).sort((a, b) => a - b);
|
||||
sorted.forEach(index => {
|
||||
const targetIndex = index - 1;
|
||||
if (targetIndex >= 0 && !selectedIndices.has(targetIndex)) {
|
||||
[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
|
||||
}
|
||||
});
|
||||
}
|
||||
finalLayers = allLayers;
|
||||
|
||||
} else if (options.toIndex !== undefined) {
|
||||
// Logika dla przeciągania i upuszczania (z panelu)
|
||||
const displayedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
const reorderedFinal = [];
|
||||
let inserted = false;
|
||||
|
||||
for (let i = 0; i < displayedLayers.length; i++) {
|
||||
if (i === options.toIndex) {
|
||||
reorderedFinal.push(...layersToMove);
|
||||
inserted = true;
|
||||
}
|
||||
const currentLayer = displayedLayers[i];
|
||||
if (!layersToMove.includes(currentLayer)) {
|
||||
reorderedFinal.push(currentLayer);
|
||||
}
|
||||
}
|
||||
if (!inserted) {
|
||||
reorderedFinal.push(...layersToMove);
|
||||
}
|
||||
finalLayers = reorderedFinal;
|
||||
} else {
|
||||
log.warn("Invalid options for moveLayers", options);
|
||||
return;
|
||||
}
|
||||
|
||||
// Zunifikowana końcówka: aktualizacja zIndex i stanu aplikacji
|
||||
const totalLayers = finalLayers.length;
|
||||
finalLayers.forEach((layer, index) => {
|
||||
// Jeśli przyszły z panelu, zIndex jest odwrócony
|
||||
const zIndex = (options.toIndex !== undefined) ? (totalLayers - 1 - index) : index;
|
||||
layer.zIndex = zIndex;
|
||||
});
|
||||
|
||||
this.canvas.layers = finalLayers;
|
||||
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
|
||||
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
this.canvas.render();
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
log.info(`Moved ${layersToMove.length} layer(s).`);
|
||||
}
|
||||
|
||||
moveLayerUp() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
const selectedIndicesSet = new Set(this.canvas.selectedLayers.map(layer => this.canvas.layers.indexOf(layer)));
|
||||
|
||||
const sortedIndices = Array.from(selectedIndicesSet).sort((a, b) => b - a);
|
||||
|
||||
sortedIndices.forEach(index => {
|
||||
const targetIndex = index + 1;
|
||||
|
||||
if (targetIndex < this.canvas.layers.length && !selectedIndicesSet.has(targetIndex)) {
|
||||
[this.canvas.layers[index], this.canvas.layers[targetIndex]] = [this.canvas.layers[targetIndex], this.canvas.layers[index]];
|
||||
}
|
||||
});
|
||||
this.canvas.layers.forEach((layer, i) => layer.zIndex = i);
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.moveLayers(this.canvas.selectedLayers, { direction: 'up' });
|
||||
}
|
||||
|
||||
moveLayerDown() {
|
||||
if (this.canvas.selectedLayers.length === 0) return;
|
||||
const selectedIndicesSet = new Set(this.canvas.selectedLayers.map(layer => this.canvas.layers.indexOf(layer)));
|
||||
|
||||
const sortedIndices = Array.from(selectedIndicesSet).sort((a, b) => a - b);
|
||||
|
||||
sortedIndices.forEach(index => {
|
||||
const targetIndex = index - 1;
|
||||
|
||||
if (targetIndex >= 0 && !selectedIndicesSet.has(targetIndex)) {
|
||||
[this.canvas.layers[index], this.canvas.layers[targetIndex]] = [this.canvas.layers[targetIndex], this.canvas.layers[index]];
|
||||
}
|
||||
});
|
||||
this.canvas.layers.forEach((layer, i) => layer.zIndex = i);
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.moveLayers(this.canvas.selectedLayers, { direction: 'down' });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -248,7 +316,7 @@ export class CanvasLayers {
|
||||
layer.height *= scale;
|
||||
});
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -262,7 +330,7 @@ export class CanvasLayers {
|
||||
layer.rotation += angle;
|
||||
});
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
}
|
||||
|
||||
getLayerAtPosition(worldX, worldY) {
|
||||
@@ -318,7 +386,7 @@ export class CanvasLayers {
|
||||
|
||||
await Promise.all(promises);
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
}
|
||||
|
||||
async mirrorVertical() {
|
||||
@@ -346,7 +414,7 @@ export class CanvasLayers {
|
||||
|
||||
await Promise.all(promises);
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
||||
}
|
||||
|
||||
async getLayerImageData(layer) {
|
||||
@@ -968,4 +1036,157 @@ export class CanvasLayers {
|
||||
}, 'image/png');
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Fuses (flattens and merges) selected layers into a single layer
|
||||
*/
|
||||
async fuseLayers() {
|
||||
if (this.canvas.selectedLayers.length < 2) {
|
||||
alert("Please select at least 2 layers to fuse.");
|
||||
return;
|
||||
}
|
||||
|
||||
log.info(`Fusing ${this.canvas.selectedLayers.length} selected layers`);
|
||||
|
||||
try {
|
||||
// Save state for undo
|
||||
this.canvas.saveState();
|
||||
|
||||
// Calculate bounding box of all selected layers
|
||||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||||
this.canvas.selectedLayers.forEach(layer => {
|
||||
const centerX = layer.x + layer.width / 2;
|
||||
const centerY = layer.y + layer.height / 2;
|
||||
const rad = layer.rotation * Math.PI / 180;
|
||||
const cos = Math.cos(rad);
|
||||
const sin = Math.sin(rad);
|
||||
|
||||
const halfW = layer.width / 2;
|
||||
const halfH = layer.height / 2;
|
||||
|
||||
const corners = [
|
||||
{x: -halfW, y: -halfH},
|
||||
{x: halfW, y: -halfH},
|
||||
{x: halfW, y: halfH},
|
||||
{x: -halfW, y: halfH}
|
||||
];
|
||||
|
||||
corners.forEach(p => {
|
||||
const worldX = centerX + (p.x * cos - p.y * sin);
|
||||
const worldY = centerY + (p.x * sin + p.y * cos);
|
||||
|
||||
minX = Math.min(minX, worldX);
|
||||
minY = Math.min(minY, worldY);
|
||||
maxX = Math.max(maxX, worldX);
|
||||
maxY = Math.max(maxY, worldY);
|
||||
});
|
||||
});
|
||||
|
||||
const fusedWidth = Math.ceil(maxX - minX);
|
||||
const fusedHeight = Math.ceil(maxY - minY);
|
||||
|
||||
if (fusedWidth <= 0 || fusedHeight <= 0) {
|
||||
log.warn("Calculated fused layer dimensions are invalid");
|
||||
alert("Cannot fuse layers: invalid dimensions calculated.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Create temporary canvas for flattening
|
||||
const tempCanvas = document.createElement('canvas');
|
||||
tempCanvas.width = fusedWidth;
|
||||
tempCanvas.height = fusedHeight;
|
||||
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
|
||||
|
||||
// Translate context to account for the bounding box offset
|
||||
tempCtx.translate(-minX, -minY);
|
||||
|
||||
// Sort selected layers by z-index and render them
|
||||
const sortedSelection = [...this.canvas.selectedLayers].sort((a, b) => a.zIndex - b.zIndex);
|
||||
|
||||
sortedSelection.forEach(layer => {
|
||||
if (!layer.image) return;
|
||||
|
||||
tempCtx.save();
|
||||
tempCtx.globalCompositeOperation = layer.blendMode || 'normal';
|
||||
tempCtx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
|
||||
|
||||
const centerX = layer.x + layer.width / 2;
|
||||
const centerY = layer.y + layer.height / 2;
|
||||
tempCtx.translate(centerX, centerY);
|
||||
tempCtx.rotate(layer.rotation * Math.PI / 180);
|
||||
tempCtx.drawImage(
|
||||
layer.image,
|
||||
-layer.width / 2, -layer.height / 2,
|
||||
layer.width, layer.height
|
||||
);
|
||||
tempCtx.restore();
|
||||
});
|
||||
|
||||
// Convert flattened canvas to image
|
||||
const fusedImage = new Image();
|
||||
fusedImage.src = tempCanvas.toDataURL();
|
||||
await new Promise((resolve, reject) => {
|
||||
fusedImage.onload = resolve;
|
||||
fusedImage.onerror = reject;
|
||||
});
|
||||
|
||||
// Find the lowest z-index among selected layers to maintain visual order
|
||||
const minZIndex = Math.min(...this.canvas.selectedLayers.map(layer => layer.zIndex));
|
||||
|
||||
// Generate unique ID for the new fused layer
|
||||
const imageId = generateUUID();
|
||||
await saveImage(imageId, fusedImage.src);
|
||||
this.canvas.imageCache.set(imageId, fusedImage.src);
|
||||
|
||||
// Create the new fused layer
|
||||
const fusedLayer = {
|
||||
image: fusedImage,
|
||||
imageId: imageId,
|
||||
x: minX,
|
||||
y: minY,
|
||||
width: fusedWidth,
|
||||
height: fusedHeight,
|
||||
originalWidth: fusedWidth,
|
||||
originalHeight: fusedHeight,
|
||||
rotation: 0,
|
||||
zIndex: minZIndex,
|
||||
blendMode: 'normal',
|
||||
opacity: 1
|
||||
};
|
||||
|
||||
// Remove selected layers from canvas
|
||||
this.canvas.layers = this.canvas.layers.filter(layer => !this.canvas.selectedLayers.includes(layer));
|
||||
|
||||
// Insert the fused layer at the correct position
|
||||
this.canvas.layers.push(fusedLayer);
|
||||
|
||||
// Re-index all layers to maintain proper z-order
|
||||
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
|
||||
this.canvas.layers.forEach((layer, index) => {
|
||||
layer.zIndex = index;
|
||||
});
|
||||
|
||||
// Select the new fused layer
|
||||
this.canvas.updateSelection([fusedLayer]);
|
||||
|
||||
// Render and save state
|
||||
this.canvas.render();
|
||||
this.canvas.saveState();
|
||||
|
||||
// Notify the layers panel to update its view
|
||||
if (this.canvas.canvasLayersPanel) {
|
||||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||||
}
|
||||
|
||||
log.info("Layers fused successfully", {
|
||||
originalLayerCount: sortedSelection.length,
|
||||
fusedDimensions: { width: fusedWidth, height: fusedHeight },
|
||||
fusedPosition: { x: minX, y: minY }
|
||||
});
|
||||
|
||||
} catch (error) {
|
||||
log.error("Error during layer fusion:", error);
|
||||
alert(`Error fusing layers: ${error.message}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
676
js/CanvasLayersPanel.js
Normal file
676
js/CanvasLayersPanel.js
Normal file
@@ -0,0 +1,676 @@
|
||||
import {createModuleLogger} from "./utils/LoggerUtils.js";
|
||||
|
||||
const log = createModuleLogger('CanvasLayersPanel');
|
||||
|
||||
export class CanvasLayersPanel {
|
||||
constructor(canvas) {
|
||||
this.canvas = canvas;
|
||||
this.container = null;
|
||||
this.layersContainer = null;
|
||||
this.draggedElements = [];
|
||||
this.dragInsertionLine = null;
|
||||
this.isMultiSelecting = false;
|
||||
this.lastSelectedIndex = -1;
|
||||
|
||||
// Binding metod dla event handlerów
|
||||
this.handleLayerClick = this.handleLayerClick.bind(this);
|
||||
this.handleDragStart = this.handleDragStart.bind(this);
|
||||
this.handleDragOver = this.handleDragOver.bind(this);
|
||||
this.handleDragEnd = this.handleDragEnd.bind(this);
|
||||
this.handleDrop = this.handleDrop.bind(this);
|
||||
|
||||
log.info('CanvasLayersPanel initialized');
|
||||
}
|
||||
|
||||
/**
|
||||
* Tworzy strukturê HTML panelu warstw
|
||||
*/
|
||||
createPanelStructure() {
|
||||
// Główny kontener panelu
|
||||
this.container = document.createElement('div');
|
||||
this.container.className = 'layers-panel';
|
||||
this.container.tabIndex = 0; // Umożliwia fokus na panelu
|
||||
this.container.innerHTML = `
|
||||
<div class="layers-panel-header">
|
||||
<span class="layers-panel-title">Layers</span>
|
||||
<div class="layers-panel-controls">
|
||||
<button class="layers-btn" id="delete-layer-btn" title="Delete layer">🗑</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="layers-container" id="layers-container">
|
||||
<!-- Lista warstw będzie renderowana tutaj -->
|
||||
</div>
|
||||
`;
|
||||
|
||||
this.layersContainer = this.container.querySelector('#layers-container');
|
||||
|
||||
// Dodanie stylów CSS
|
||||
this.injectStyles();
|
||||
|
||||
// Setup event listeners dla przycisków
|
||||
this.setupControlButtons();
|
||||
|
||||
// Dodaj listener dla klawiatury, aby usuwanie działało z panelu
|
||||
this.container.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Delete' || e.key === 'Backspace') {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
this.deleteSelectedLayers();
|
||||
}
|
||||
});
|
||||
|
||||
log.debug('Panel structure created');
|
||||
return this.container;
|
||||
}
|
||||
|
||||
/**
|
||||
* Dodaje style CSS do panelu
|
||||
*/
|
||||
injectStyles() {
|
||||
const styleId = 'layers-panel-styles';
|
||||
if (document.getElementById(styleId)) {
|
||||
return; // Style już istnieją
|
||||
}
|
||||
|
||||
const style = document.createElement('style');
|
||||
style.id = styleId;
|
||||
style.textContent = `
|
||||
.layers-panel {
|
||||
background: #2a2a2a;
|
||||
border: 1px solid #3a3a3a;
|
||||
border-radius: 4px;
|
||||
padding: 8px;
|
||||
height: 100%;
|
||||
overflow: hidden;
|
||||
font-family: Arial, sans-serif;
|
||||
font-size: 12px;
|
||||
color: #ffffff;
|
||||
user-select: none;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.layers-panel-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
border-bottom: 1px solid #3a3a3a;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.layers-panel-title {
|
||||
font-weight: bold;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.layers-panel-controls {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.layers-btn {
|
||||
background: #3a3a3a;
|
||||
border: 1px solid #4a4a4a;
|
||||
color: #ffffff;
|
||||
padding: 4px 8px;
|
||||
border-radius: 3px;
|
||||
cursor: pointer;
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.layers-btn:hover {
|
||||
background: #4a4a4a;
|
||||
}
|
||||
|
||||
.layers-btn:active {
|
||||
background: #5a5a5a;
|
||||
}
|
||||
|
||||
.layers-container {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
.layer-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 6px 4px;
|
||||
margin-bottom: 2px;
|
||||
border-radius: 3px;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.15s ease;
|
||||
position: relative;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.layer-row:hover {
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
}
|
||||
|
||||
.layer-row.selected {
|
||||
background: #2d5aa0 !important;
|
||||
box-shadow: inset 0 0 0 1px #4a7bc8;
|
||||
}
|
||||
|
||||
.layer-row.dragging {
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
|
||||
.layer-thumbnail {
|
||||
width: 48px;
|
||||
height: 48px;
|
||||
border: 1px solid #4a4a4a;
|
||||
border-radius: 2px;
|
||||
background: transparent;
|
||||
position: relative;
|
||||
flex-shrink: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.layer-thumbnail canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
}
|
||||
|
||||
.layer-thumbnail::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background-image:
|
||||
linear-gradient(45deg, #555 25%, transparent 25%),
|
||||
linear-gradient(-45deg, #555 25%, transparent 25%),
|
||||
linear-gradient(45deg, transparent 75%, #555 75%),
|
||||
linear-gradient(-45deg, transparent 75%, #555 75%);
|
||||
background-size: 8px 8px;
|
||||
background-position: 0 0, 0 4px, 4px -4px, -4px 0px;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.layer-thumbnail canvas {
|
||||
position: relative;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.layer-name {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
padding: 2px 4px;
|
||||
border-radius: 2px;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.layer-name.editing {
|
||||
background: #4a4a4a;
|
||||
border: 1px solid #6a6a6a;
|
||||
outline: none;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.layer-name input {
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: #ffffff;
|
||||
font-size: 12px;
|
||||
width: 100%;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.drag-insertion-line {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 2px;
|
||||
background: #4a7bc8;
|
||||
border-radius: 1px;
|
||||
z-index: 1000;
|
||||
box-shadow: 0 0 4px rgba(74, 123, 200, 0.6);
|
||||
}
|
||||
|
||||
.layers-container::-webkit-scrollbar {
|
||||
width: 6px;
|
||||
}
|
||||
|
||||
.layers-container::-webkit-scrollbar-track {
|
||||
background: #2a2a2a;
|
||||
}
|
||||
|
||||
.layers-container::-webkit-scrollbar-thumb {
|
||||
background: #4a4a4a;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.layers-container::-webkit-scrollbar-thumb:hover {
|
||||
background: #5a5a5a;
|
||||
}
|
||||
`;
|
||||
|
||||
document.head.appendChild(style);
|
||||
log.debug('Styles injected');
|
||||
}
|
||||
|
||||
/**
|
||||
* Konfiguruje event listenery dla przycisków kontrolnych
|
||||
*/
|
||||
setupControlButtons() {
|
||||
const deleteBtn = this.container.querySelector('#delete-layer-btn');
|
||||
|
||||
deleteBtn?.addEventListener('click', () => {
|
||||
log.info('Delete layer button clicked');
|
||||
this.deleteSelectedLayers();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Renderuje listę warstw
|
||||
*/
|
||||
renderLayers() {
|
||||
if (!this.layersContainer) {
|
||||
log.warn('Layers container not initialized');
|
||||
return;
|
||||
}
|
||||
|
||||
// Wyczyść istniejącą zawartość
|
||||
this.layersContainer.innerHTML = '';
|
||||
|
||||
// Usuń linię wstawiania jeśli istnieje
|
||||
this.removeDragInsertionLine();
|
||||
|
||||
// Sortuj warstwy według zIndex (od najwyższej do najniższej)
|
||||
const sortedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
|
||||
sortedLayers.forEach((layer, index) => {
|
||||
const layerElement = this.createLayerElement(layer, index);
|
||||
this.layersContainer.appendChild(layerElement);
|
||||
});
|
||||
|
||||
log.debug(`Rendered ${sortedLayers.length} layers`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tworzy element HTML dla pojedynczej warstwy
|
||||
*/
|
||||
createLayerElement(layer, index) {
|
||||
const layerRow = document.createElement('div');
|
||||
layerRow.className = 'layer-row';
|
||||
layerRow.draggable = true;
|
||||
layerRow.dataset.layerIndex = index;
|
||||
|
||||
// Sprawdź czy warstwa jest zaznaczona
|
||||
const isSelected = this.canvas.selectedLayers.includes(layer);
|
||||
if (isSelected) {
|
||||
layerRow.classList.add('selected');
|
||||
}
|
||||
|
||||
// Ustawienie domyślnych właściwości jeśli nie istnieją
|
||||
if (!layer.name) {
|
||||
layer.name = this.ensureUniqueName(`Layer ${layer.zIndex + 1}`, layer);
|
||||
} else {
|
||||
// Sprawdź unikalność istniejącej nazwy (np. przy duplikowaniu)
|
||||
layer.name = this.ensureUniqueName(layer.name, layer);
|
||||
}
|
||||
|
||||
layerRow.innerHTML = `
|
||||
<div class="layer-thumbnail" data-layer-index="${index}"></div>
|
||||
<span class="layer-name" data-layer-index="${index}">${layer.name}</span>
|
||||
`;
|
||||
|
||||
// Wygeneruj miniaturkę
|
||||
this.generateThumbnail(layer, layerRow.querySelector('.layer-thumbnail'));
|
||||
|
||||
// Event listenery
|
||||
this.setupLayerEventListeners(layerRow, layer, index);
|
||||
|
||||
return layerRow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generuje miniaturkę warstwy
|
||||
*/
|
||||
generateThumbnail(layer, thumbnailContainer) {
|
||||
if (!layer.image) {
|
||||
thumbnailContainer.style.background = '#4a4a4a';
|
||||
return;
|
||||
}
|
||||
|
||||
const canvas = document.createElement('canvas');
|
||||
const ctx = canvas.getContext('2d', { willReadFrequently: true });
|
||||
canvas.width = 48;
|
||||
canvas.height = 48;
|
||||
|
||||
// Oblicz skalę zachowując proporcje
|
||||
const scale = Math.min(48 / layer.image.width, 48 / layer.image.height);
|
||||
const scaledWidth = layer.image.width * scale;
|
||||
const scaledHeight = layer.image.height * scale;
|
||||
|
||||
// Wycentruj obraz
|
||||
const x = (48 - scaledWidth) / 2;
|
||||
const y = (48 - scaledHeight) / 2;
|
||||
|
||||
// Narysuj obraz z wyższą jakością
|
||||
ctx.imageSmoothingEnabled = true;
|
||||
ctx.imageSmoothingQuality = 'high';
|
||||
ctx.drawImage(layer.image, x, y, scaledWidth, scaledHeight);
|
||||
|
||||
thumbnailContainer.appendChild(canvas);
|
||||
}
|
||||
|
||||
/**
|
||||
* Konfiguruje event listenery dla elementu warstwy
|
||||
*/
|
||||
setupLayerEventListeners(layerRow, layer, index) {
|
||||
// Mousedown handler - zaznaczanie w momencie wciśnięcia przycisku
|
||||
layerRow.addEventListener('mousedown', (e) => {
|
||||
// Ignoruj, jeśli edytujemy nazwę
|
||||
const nameElement = layerRow.querySelector('.layer-name');
|
||||
if (nameElement && nameElement.classList.contains('editing')) {
|
||||
return;
|
||||
}
|
||||
this.handleLayerClick(e, layer, index);
|
||||
});
|
||||
|
||||
// Double click handler - edycja nazwy
|
||||
layerRow.addEventListener('dblclick', (e) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
const nameElement = layerRow.querySelector('.layer-name');
|
||||
this.startEditingLayerName(nameElement, layer);
|
||||
});
|
||||
|
||||
// Drag handlers
|
||||
layerRow.addEventListener('dragstart', (e) => this.handleDragStart(e, layer, index));
|
||||
layerRow.addEventListener('dragover', this.handleDragOver);
|
||||
layerRow.addEventListener('dragend', this.handleDragEnd);
|
||||
layerRow.addEventListener('drop', (e) => this.handleDrop(e, index));
|
||||
}
|
||||
|
||||
/**
|
||||
* Obsługuje kliknięcie na warstwę, aktualizując stan bez pełnego renderowania.
|
||||
*/
|
||||
handleLayerClick(e, layer, index) {
|
||||
const isCtrlPressed = e.ctrlKey || e.metaKey;
|
||||
const isShiftPressed = e.shiftKey;
|
||||
|
||||
// Aktualizuj wewnętrzny stan zaznaczenia w obiekcie canvas
|
||||
// Ta funkcja NIE powinna już wywoływać onSelectionChanged w panelu.
|
||||
this.canvas.updateSelectionLogic(layer, isCtrlPressed, isShiftPressed, index);
|
||||
|
||||
// Aktualizuj tylko wygląd (klasy CSS), bez niszczenia DOM
|
||||
this.updateSelectionAppearance();
|
||||
|
||||
log.debug(`Layer clicked: ${layer.name}, selection count: ${this.canvas.selectedLayers.length}`);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Rozpoczyna edycję nazwy warstwy
|
||||
*/
|
||||
startEditingLayerName(nameElement, layer) {
|
||||
const currentName = layer.name;
|
||||
nameElement.classList.add('editing');
|
||||
|
||||
const input = document.createElement('input');
|
||||
input.type = 'text';
|
||||
input.value = currentName;
|
||||
input.style.width = '100%';
|
||||
|
||||
nameElement.innerHTML = '';
|
||||
nameElement.appendChild(input);
|
||||
|
||||
input.focus();
|
||||
input.select();
|
||||
|
||||
const finishEditing = () => {
|
||||
let newName = input.value.trim() || `Layer ${layer.zIndex + 1}`;
|
||||
newName = this.ensureUniqueName(newName, layer);
|
||||
layer.name = newName;
|
||||
nameElement.classList.remove('editing');
|
||||
nameElement.textContent = newName;
|
||||
|
||||
this.canvas.saveState();
|
||||
log.info(`Layer renamed to: ${newName}`);
|
||||
};
|
||||
|
||||
input.addEventListener('blur', finishEditing);
|
||||
input.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Enter') {
|
||||
finishEditing();
|
||||
} else if (e.key === 'Escape') {
|
||||
nameElement.classList.remove('editing');
|
||||
nameElement.textContent = currentName;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Zapewnia unikalność nazwy warstwy
|
||||
*/
|
||||
ensureUniqueName(proposedName, currentLayer) {
|
||||
const existingNames = this.canvas.layers
|
||||
.filter(layer => layer !== currentLayer)
|
||||
.map(layer => layer.name);
|
||||
|
||||
if (!existingNames.includes(proposedName)) {
|
||||
return proposedName;
|
||||
}
|
||||
|
||||
// Sprawdź czy nazwa już ma numerację w nawiasach
|
||||
const match = proposedName.match(/^(.+?)\s*\((\d+)\)$/);
|
||||
let baseName, startNumber;
|
||||
|
||||
if (match) {
|
||||
baseName = match[1].trim();
|
||||
startNumber = parseInt(match[2]) + 1;
|
||||
} else {
|
||||
baseName = proposedName;
|
||||
startNumber = 1;
|
||||
}
|
||||
|
||||
// Znajdź pierwszą dostępną numerację
|
||||
let counter = startNumber;
|
||||
let uniqueName;
|
||||
|
||||
do {
|
||||
uniqueName = `${baseName} (${counter})`;
|
||||
counter++;
|
||||
} while (existingNames.includes(uniqueName));
|
||||
|
||||
return uniqueName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Usuwa zaznaczone warstwy
|
||||
*/
|
||||
deleteSelectedLayers() {
|
||||
if (this.canvas.selectedLayers.length === 0) {
|
||||
log.debug('No layers selected for deletion');
|
||||
return;
|
||||
}
|
||||
|
||||
log.info(`Deleting ${this.canvas.selectedLayers.length} selected layers`);
|
||||
this.canvas.removeSelectedLayers();
|
||||
this.renderLayers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Rozpoczyna przeciąganie warstwy
|
||||
*/
|
||||
handleDragStart(e, layer, index) {
|
||||
// Sprawdź czy jakakolwiek warstwa jest w trybie edycji
|
||||
const editingElement = this.layersContainer.querySelector('.layer-name.editing');
|
||||
if (editingElement) {
|
||||
e.preventDefault();
|
||||
return;
|
||||
}
|
||||
|
||||
// Jeśli przeciągana warstwa nie jest zaznaczona, zaznacz ją
|
||||
if (!this.canvas.selectedLayers.includes(layer)) {
|
||||
this.canvas.updateSelection([layer]);
|
||||
this.renderLayers();
|
||||
}
|
||||
|
||||
this.draggedElements = [...this.canvas.selectedLayers];
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('text/plain', ''); // Wymagane przez standard
|
||||
|
||||
// Dodaj klasę dragging do przeciąganych elementów
|
||||
this.layersContainer.querySelectorAll('.layer-row').forEach((row, idx) => {
|
||||
const sortedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
if (this.draggedElements.includes(sortedLayers[idx])) {
|
||||
row.classList.add('dragging');
|
||||
}
|
||||
});
|
||||
|
||||
log.debug(`Started dragging ${this.draggedElements.length} layers`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Obsługuje przeciąganie nad warstwą
|
||||
*/
|
||||
handleDragOver(e) {
|
||||
e.preventDefault();
|
||||
e.dataTransfer.dropEffect = 'move';
|
||||
|
||||
const layerRow = e.currentTarget;
|
||||
const rect = layerRow.getBoundingClientRect();
|
||||
const midpoint = rect.top + rect.height / 2;
|
||||
const isUpperHalf = e.clientY < midpoint;
|
||||
|
||||
this.showDragInsertionLine(layerRow, isUpperHalf);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pokazuje linię wskaźnika wstawiania
|
||||
*/
|
||||
showDragInsertionLine(targetRow, isUpperHalf) {
|
||||
this.removeDragInsertionLine();
|
||||
|
||||
const line = document.createElement('div');
|
||||
line.className = 'drag-insertion-line';
|
||||
|
||||
if (isUpperHalf) {
|
||||
line.style.top = '-1px';
|
||||
} else {
|
||||
line.style.bottom = '-1px';
|
||||
}
|
||||
|
||||
targetRow.style.position = 'relative';
|
||||
targetRow.appendChild(line);
|
||||
this.dragInsertionLine = line;
|
||||
}
|
||||
|
||||
/**
|
||||
* Usuwa linię wskaźnika wstawiania
|
||||
*/
|
||||
removeDragInsertionLine() {
|
||||
if (this.dragInsertionLine) {
|
||||
this.dragInsertionLine.remove();
|
||||
this.dragInsertionLine = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Obsługuje upuszczenie warstwy
|
||||
*/
|
||||
handleDrop(e, targetIndex) {
|
||||
e.preventDefault();
|
||||
this.removeDragInsertionLine();
|
||||
|
||||
if (this.draggedElements.length === 0) return;
|
||||
|
||||
const rect = e.currentTarget.getBoundingClientRect();
|
||||
const midpoint = rect.top + rect.height / 2;
|
||||
const isUpperHalf = e.clientY < midpoint;
|
||||
|
||||
// Oblicz docelowy indeks
|
||||
let insertIndex = targetIndex;
|
||||
if (!isUpperHalf) {
|
||||
insertIndex = targetIndex + 1;
|
||||
}
|
||||
|
||||
// Użyj nowej, centralnej funkcji do przesuwania warstw
|
||||
this.canvas.canvasLayers.moveLayers(this.draggedElements, { toIndex: insertIndex });
|
||||
|
||||
log.info(`Dropped ${this.draggedElements.length} layers at position ${insertIndex}`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Kończy przeciąganie
|
||||
*/
|
||||
handleDragEnd(e) {
|
||||
this.removeDragInsertionLine();
|
||||
|
||||
// Usuń klasę dragging ze wszystkich elementów
|
||||
this.layersContainer.querySelectorAll('.layer-row').forEach(row => {
|
||||
row.classList.remove('dragging');
|
||||
});
|
||||
|
||||
this.draggedElements = [];
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Aktualizuje panel gdy zmienią się warstwy
|
||||
*/
|
||||
onLayersChanged() {
|
||||
this.renderLayers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje wygląd zaznaczenia w panelu bez pełnego renderowania.
|
||||
*/
|
||||
updateSelectionAppearance() {
|
||||
const sortedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
|
||||
const layerRows = this.layersContainer.querySelectorAll('.layer-row');
|
||||
|
||||
layerRows.forEach((row, index) => {
|
||||
const layer = sortedLayers[index];
|
||||
if (this.canvas.selectedLayers.includes(layer)) {
|
||||
row.classList.add('selected');
|
||||
} else {
|
||||
row.classList.remove('selected');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje panel gdy zmienią się warstwy (np. dodanie, usunięcie, zmiana kolejności)
|
||||
* To jest jedyne miejsce, gdzie powinniśmy w pełni renderować panel.
|
||||
*/
|
||||
onLayersChanged() {
|
||||
this.renderLayers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualizuje panel gdy zmieni się zaznaczenie (wywoływane z zewnątrz).
|
||||
* Zamiast pełnego renderowania, tylko aktualizujemy wygląd.
|
||||
*/
|
||||
onSelectionChanged() {
|
||||
this.updateSelectionAppearance();
|
||||
}
|
||||
|
||||
/**
|
||||
* Niszczy panel i czyści event listenery
|
||||
*/
|
||||
destroy() {
|
||||
if (this.container && this.container.parentNode) {
|
||||
this.container.parentNode.removeChild(this.container);
|
||||
}
|
||||
this.container = null;
|
||||
this.layersContainer = null;
|
||||
this.draggedElements = [];
|
||||
this.removeDragInsertionLine();
|
||||
|
||||
log.info('CanvasLayersPanel destroyed');
|
||||
}
|
||||
}
|
||||
@@ -82,8 +82,9 @@ export class CanvasRenderer {
|
||||
});
|
||||
|
||||
this.drawCanvasOutline(ctx);
|
||||
this.drawPendingGenerationAreas(ctx); // Draw snapshot outlines
|
||||
const maskImage = this.canvas.maskTool.getMask();
|
||||
if (maskImage) {
|
||||
if (maskImage && this.canvas.maskTool.isOverlayVisible) {
|
||||
|
||||
ctx.save();
|
||||
|
||||
@@ -112,6 +113,13 @@ export class CanvasRenderer {
|
||||
this.canvas.canvas.height = this.canvas.offscreenCanvas.height;
|
||||
}
|
||||
this.canvas.ctx.drawImage(this.canvas.offscreenCanvas, 0, 0);
|
||||
|
||||
// Update Batch Preview UI positions
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
manager.updateScreenPosition(this.canvas.viewport);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
renderInteractionElements(ctx) {
|
||||
@@ -321,4 +329,36 @@ export class CanvasRenderer {
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
drawPendingGenerationAreas(ctx) {
|
||||
const areasToDraw = [];
|
||||
|
||||
// 1. Get areas from active managers
|
||||
if (this.canvas.batchPreviewManagers && this.canvas.batchPreviewManagers.length > 0) {
|
||||
this.canvas.batchPreviewManagers.forEach(manager => {
|
||||
if (manager.generationArea) {
|
||||
areasToDraw.push(manager.generationArea);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 2. Get the area from the pending context (if it exists)
|
||||
if (this.canvas.pendingBatchContext && this.canvas.pendingBatchContext.outputArea) {
|
||||
areasToDraw.push(this.canvas.pendingBatchContext.outputArea);
|
||||
}
|
||||
|
||||
if (areasToDraw.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// 3. Draw all collected areas
|
||||
areasToDraw.forEach(area => {
|
||||
ctx.save();
|
||||
ctx.strokeStyle = 'rgba(0, 150, 255, 0.9)'; // Blue color
|
||||
ctx.lineWidth = 3 / this.canvas.viewport.zoom;
|
||||
ctx.setLineDash([12 / this.canvas.viewport.zoom, 6 / this.canvas.viewport.zoom]);
|
||||
ctx.strokeRect(area.x, area.y, area.width, area.height);
|
||||
ctx.restore();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,25 @@ export class CanvasState {
|
||||
this.saveTimeout = null;
|
||||
this.lastSavedStateSignature = null;
|
||||
this._loadInProgress = null;
|
||||
|
||||
// Inicjalizacja Web Workera w sposób odporny na problemy ze ścieżkami
|
||||
try {
|
||||
// new URL(..., import.meta.url) tworzy absolutną ścieżkę do workera
|
||||
this.stateSaverWorker = new Worker(new URL('./state-saver.worker.js', import.meta.url), { type: 'module' });
|
||||
log.info("State saver worker initialized successfully.");
|
||||
|
||||
this.stateSaverWorker.onmessage = (e) => {
|
||||
log.info("Message from state saver worker:", e.data);
|
||||
};
|
||||
this.stateSaverWorker.onerror = (e) => {
|
||||
log.error("Error in state saver worker:", e.message, e.filename, e.lineno);
|
||||
// Zapobiegaj dalszym próbom, jeśli worker nie działa
|
||||
this.stateSaverWorker = null;
|
||||
};
|
||||
} catch (e) {
|
||||
log.error("Failed to initialize state saver worker:", e);
|
||||
this.stateSaverWorker = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -182,47 +201,35 @@ export class CanvasState {
|
||||
img.src = imageSrc;
|
||||
}
|
||||
|
||||
async saveStateToDB(immediate = false) {
|
||||
log.info("Preparing to save state to IndexedDB for node:", this.canvas.node.id);
|
||||
async saveStateToDB() {
|
||||
if (!this.canvas.node.id) {
|
||||
log.error("Node ID is not available for saving state to DB.");
|
||||
return;
|
||||
}
|
||||
|
||||
const currentStateSignature = getStateSignature(this.canvas.layers);
|
||||
if (this.lastSavedStateSignature === currentStateSignature) {
|
||||
log.debug("State unchanged, skipping save to IndexedDB.");
|
||||
log.info("Preparing state to be sent to worker...");
|
||||
const state = {
|
||||
layers: await this._prepareLayers(),
|
||||
viewport: this.canvas.viewport,
|
||||
width: this.canvas.width,
|
||||
height: this.canvas.height,
|
||||
};
|
||||
|
||||
state.layers = state.layers.filter(layer => layer !== null);
|
||||
if (state.layers.length === 0) {
|
||||
log.warn("No valid layers to save, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.saveTimeout) {
|
||||
clearTimeout(this.saveTimeout);
|
||||
}
|
||||
|
||||
const saveFunction = withErrorHandling(async () => {
|
||||
const state = {
|
||||
layers: await this._prepareLayers(),
|
||||
viewport: this.canvas.viewport,
|
||||
width: this.canvas.width,
|
||||
height: this.canvas.height,
|
||||
};
|
||||
|
||||
state.layers = state.layers.filter(layer => layer !== null);
|
||||
if (state.layers.length === 0) {
|
||||
log.warn("No valid layers to save, skipping save to IndexedDB.");
|
||||
return;
|
||||
}
|
||||
|
||||
await setCanvasState(this.canvas.node.id, state);
|
||||
log.info("Canvas state saved to IndexedDB.");
|
||||
this.lastSavedStateSignature = currentStateSignature;
|
||||
this.canvas.render();
|
||||
}, 'CanvasState.saveStateToDB');
|
||||
|
||||
if (immediate) {
|
||||
await saveFunction();
|
||||
if (this.stateSaverWorker) {
|
||||
log.info("Posting state to worker for background saving.");
|
||||
this.stateSaverWorker.postMessage({
|
||||
nodeId: this.canvas.node.id,
|
||||
state: state
|
||||
});
|
||||
} else {
|
||||
this.saveTimeout = setTimeout(saveFunction, 1000);
|
||||
log.warn("State saver worker not available. Saving on main thread.");
|
||||
await setCanvasState(this.canvas.node.id, state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,14 +271,15 @@ export class CanvasState {
|
||||
}
|
||||
|
||||
const currentState = cloneLayers(this.canvas.layers);
|
||||
const currentStateSignature = getStateSignature(currentState);
|
||||
|
||||
if (this.layersUndoStack.length > 0) {
|
||||
const lastState = this.layersUndoStack[this.layersUndoStack.length - 1];
|
||||
if (getStateSignature(currentState) === getStateSignature(lastState)) {
|
||||
return;
|
||||
if (getStateSignature(lastState) === currentStateSignature) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
this.layersUndoStack.push(currentState);
|
||||
|
||||
if (this.layersUndoStack.length > this.historyLimit) {
|
||||
@@ -279,7 +287,11 @@ export class CanvasState {
|
||||
}
|
||||
this.layersRedoStack = [];
|
||||
this.canvas.updateHistoryButtons();
|
||||
this._debouncedSave = this._debouncedSave || debounce(() => this.saveStateToDB(), 500);
|
||||
|
||||
// Użyj debouncingu, aby zapobiec zbyt częstym zapisom
|
||||
if (!this._debouncedSave) {
|
||||
this._debouncedSave = debounce(() => this.saveStateToDB(), 1000);
|
||||
}
|
||||
this._debouncedSave();
|
||||
}
|
||||
|
||||
|
||||
200
js/CanvasView.js
200
js/CanvasView.js
@@ -429,7 +429,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
<tr><td><kbd>Mouse Wheel</kbd></td><td>Zoom view in/out</td></tr>
|
||||
<tr><td><kbd>Shift + Click (background)</kbd></td><td>Start resizing canvas area</td></tr>
|
||||
<tr><td><kbd>Shift + Ctrl + Click</kbd></td><td>Start moving entire canvas</td></tr>
|
||||
<tr><td><kbd>Double Click (background)</kbd></td><td>Deselect all layers</td></tr>
|
||||
<tr><td><kbd>Single Click (background)</kbd></td><td>Deselect all layers</td></tr>
|
||||
</table>
|
||||
|
||||
<h4>Clipboard & I/O</h4>
|
||||
@@ -444,10 +444,11 @@ async function createCanvasWidget(node, widget, app) {
|
||||
<tr><td><kbd>Click + Drag</kbd></td><td>Move selected layer(s)</td></tr>
|
||||
<tr><td><kbd>Ctrl + Click</kbd></td><td>Add/Remove layer from selection</td></tr>
|
||||
<tr><td><kbd>Alt + Drag</kbd></td><td>Clone selected layer(s)</td></tr>
|
||||
<tr><td><kbd>Shift + Click</kbd></td><td>Show blend mode & opacity menu</td></tr>
|
||||
<tr><td><kbd>Right Click</kbd></td><td>Show blend mode & opacity menu</td></tr>
|
||||
<tr><td><kbd>Mouse Wheel</kbd></td><td>Scale layer (snaps to grid)</td></tr>
|
||||
<tr><td><kbd>Ctrl + Mouse Wheel</kbd></td><td>Fine-scale layer</td></tr>
|
||||
<tr><td><kbd>Shift + Mouse Wheel</kbd></td><td>Rotate layer by 5°</td></tr>
|
||||
<tr><td><kbd>Shift + Mouse Wheel</kbd></td><td>Rotate layer by 5° steps</td></tr>
|
||||
<tr><td><kbd>Shift + Ctrl + Mouse Wheel</kbd></td><td>Snap rotation to 5° increments</td></tr>
|
||||
<tr><td><kbd>Arrow Keys</kbd></td><td>Nudge layer by 1px</td></tr>
|
||||
<tr><td><kbd>Shift + Arrow Keys</kbd></td><td>Nudge layer by 10px</td></tr>
|
||||
<tr><td><kbd>[</kbd> or <kbd>]</kbd></td><td>Rotate by 1°</td></tr>
|
||||
@@ -477,6 +478,41 @@ async function createCanvasWidget(node, widget, app) {
|
||||
`;
|
||||
|
||||
document.body.appendChild(helpTooltip);
|
||||
|
||||
// Helper function for tooltip positioning
|
||||
const showTooltip = (buttonElement, content) => {
|
||||
helpTooltip.innerHTML = content;
|
||||
helpTooltip.style.visibility = 'hidden';
|
||||
helpTooltip.style.display = 'block';
|
||||
|
||||
const buttonRect = buttonElement.getBoundingClientRect();
|
||||
const tooltipRect = helpTooltip.getBoundingClientRect();
|
||||
const viewportWidth = window.innerWidth;
|
||||
const viewportHeight = window.innerHeight;
|
||||
|
||||
let left = buttonRect.left;
|
||||
let top = buttonRect.bottom + 5;
|
||||
|
||||
if (left + tooltipRect.width > viewportWidth) {
|
||||
left = viewportWidth - tooltipRect.width - 10;
|
||||
}
|
||||
|
||||
if (top + tooltipRect.height > viewportHeight) {
|
||||
top = buttonRect.top - tooltipRect.height - 5;
|
||||
}
|
||||
|
||||
if (left < 10) left = 10;
|
||||
if (top < 10) top = 10;
|
||||
|
||||
helpTooltip.style.left = `${left}px`;
|
||||
helpTooltip.style.top = `${top}px`;
|
||||
helpTooltip.style.visibility = 'visible';
|
||||
};
|
||||
|
||||
const hideTooltip = () => {
|
||||
helpTooltip.style.display = 'none';
|
||||
};
|
||||
|
||||
const controlPanel = $el("div.painterControlPanel", {}, [
|
||||
$el("div.controls.painter-controls", {
|
||||
style: {
|
||||
@@ -508,43 +544,10 @@ async function createCanvasWidget(node, widget, app) {
|
||||
fontWeight: "bold",
|
||||
},
|
||||
onmouseenter: (e) => {
|
||||
if (canvas.maskTool.isActive) {
|
||||
helpTooltip.innerHTML = maskShortcuts;
|
||||
} else {
|
||||
helpTooltip.innerHTML = standardShortcuts;
|
||||
}
|
||||
|
||||
helpTooltip.style.visibility = 'hidden';
|
||||
helpTooltip.style.display = 'block';
|
||||
|
||||
const buttonRect = e.target.getBoundingClientRect();
|
||||
const tooltipRect = helpTooltip.getBoundingClientRect();
|
||||
const viewportWidth = window.innerWidth;
|
||||
const viewportHeight = window.innerHeight;
|
||||
|
||||
let left = buttonRect.left;
|
||||
let top = buttonRect.bottom + 5;
|
||||
|
||||
if (left + tooltipRect.width > viewportWidth) {
|
||||
left = viewportWidth - tooltipRect.width - 10;
|
||||
}
|
||||
|
||||
if (top + tooltipRect.height > viewportHeight) {
|
||||
|
||||
top = buttonRect.top - tooltipRect.height - 5;
|
||||
}
|
||||
|
||||
if (left < 10) left = 10;
|
||||
|
||||
if (top < 10) top = 10;
|
||||
|
||||
helpTooltip.style.left = `${left}px`;
|
||||
helpTooltip.style.top = `${top}px`;
|
||||
helpTooltip.style.visibility = 'visible';
|
||||
const content = canvas.maskTool.isActive ? maskShortcuts : standardShortcuts;
|
||||
showTooltip(e.target, content);
|
||||
},
|
||||
onmouseleave: () => {
|
||||
helpTooltip.style.display = 'none';
|
||||
}
|
||||
onmouseleave: hideTooltip
|
||||
}),
|
||||
$el("button.painter-button.primary", {
|
||||
textContent: "Add Image",
|
||||
@@ -653,36 +656,9 @@ async function createCanvasWidget(node, widget, app) {
|
||||
`;
|
||||
}
|
||||
|
||||
helpTooltip.innerHTML = tooltipContent;
|
||||
helpTooltip.style.visibility = 'hidden';
|
||||
helpTooltip.style.display = 'block';
|
||||
|
||||
const buttonRect = e.target.getBoundingClientRect();
|
||||
const tooltipRect = helpTooltip.getBoundingClientRect();
|
||||
const viewportWidth = window.innerWidth;
|
||||
const viewportHeight = window.innerHeight;
|
||||
|
||||
let left = buttonRect.left;
|
||||
let top = buttonRect.bottom + 5;
|
||||
|
||||
if (left + tooltipRect.width > viewportWidth) {
|
||||
left = viewportWidth - tooltipRect.width - 10;
|
||||
}
|
||||
|
||||
if (top + tooltipRect.height > viewportHeight) {
|
||||
top = buttonRect.top - tooltipRect.height - 5;
|
||||
}
|
||||
|
||||
if (left < 10) left = 10;
|
||||
if (top < 10) top = 10;
|
||||
|
||||
helpTooltip.style.left = `${left}px`;
|
||||
helpTooltip.style.top = `${top}px`;
|
||||
helpTooltip.style.visibility = 'visible';
|
||||
showTooltip(e.target, tooltipContent);
|
||||
},
|
||||
onmouseleave: () => {
|
||||
helpTooltip.style.display = 'none';
|
||||
}
|
||||
onmouseleave: hideTooltip
|
||||
})
|
||||
]),
|
||||
]),
|
||||
@@ -789,6 +765,11 @@ async function createCanvasWidget(node, widget, app) {
|
||||
title: "Move selected layer(s) down",
|
||||
onclick: () => canvas.canvasLayers.moveLayerDown()
|
||||
}),
|
||||
$el("button.painter-button.requires-selection", {
|
||||
textContent: "Fuse",
|
||||
title: "Flatten and merge selected layers into a single layer",
|
||||
onclick: () => canvas.canvasLayers.fuseLayers()
|
||||
}),
|
||||
]),
|
||||
|
||||
$el("div.painter-separator"),
|
||||
@@ -845,9 +826,15 @@ async function createCanvasWidget(node, widget, app) {
|
||||
body: JSON.stringify({image: imageData})
|
||||
});
|
||||
|
||||
if (!response.ok) throw new Error(`Server error: ${response.status} - ${response.statusText}`);
|
||||
|
||||
const result = await response.json();
|
||||
|
||||
if (!response.ok) {
|
||||
let errorMsg = `Server error: ${response.status} - ${response.statusText}`;
|
||||
if (result && result.error) {
|
||||
errorMsg = `Error: ${result.error}\n\nDetails: ${result.details}`;
|
||||
}
|
||||
throw new Error(errorMsg);
|
||||
}
|
||||
const mattedImage = new Image();
|
||||
mattedImage.src = result.matted_image;
|
||||
await mattedImage.decode();
|
||||
@@ -859,7 +846,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
canvas.saveState();
|
||||
} catch (error) {
|
||||
log.error("Matting error:", error);
|
||||
alert(`Error during matting process: ${error.message}`);
|
||||
alert(`Matting process failed:\n\n${error.message}`);
|
||||
} finally {
|
||||
button.classList.remove('loading');
|
||||
button.removeChild(spinner);
|
||||
@@ -871,18 +858,36 @@ async function createCanvasWidget(node, widget, app) {
|
||||
textContent: "Undo",
|
||||
title: "Undo last action",
|
||||
disabled: true,
|
||||
onclick: () => canvas.canvasState.undo()
|
||||
onclick: () => canvas.undo()
|
||||
}),
|
||||
$el("button.painter-button", {
|
||||
id: `redo-button-${node.id}`,
|
||||
textContent: "Redo",
|
||||
title: "Redo last undone action",
|
||||
disabled: true,
|
||||
onclick: () => canvas.canvasState.redo()
|
||||
onclick: () => canvas.redo()
|
||||
}),
|
||||
]),
|
||||
$el("div.painter-separator"),
|
||||
$el("div.painter-button-group", {id: "mask-controls"}, [
|
||||
$el("button.painter-button.primary", {
|
||||
id: `toggle-mask-btn-${node.id}`,
|
||||
textContent: "Show Mask",
|
||||
title: "Toggle mask overlay visibility",
|
||||
onclick: (e) => {
|
||||
const button = e.target;
|
||||
canvas.maskTool.toggleOverlayVisibility();
|
||||
canvas.render();
|
||||
|
||||
if (canvas.maskTool.isOverlayVisible) {
|
||||
button.classList.add('primary');
|
||||
button.textContent = "Show Mask";
|
||||
} else {
|
||||
button.classList.remove('primary');
|
||||
button.textContent = "Hide Mask";
|
||||
}
|
||||
}
|
||||
}),
|
||||
$el("button.painter-button", {
|
||||
textContent: "Edit Mask",
|
||||
title: "Open the current canvas view in the mask editor",
|
||||
@@ -1008,7 +1013,12 @@ async function createCanvasWidget(node, widget, app) {
|
||||
const selectionCount = canvas.selectedLayers.length;
|
||||
const hasSelection = selectionCount > 0;
|
||||
controlPanel.querySelectorAll('.requires-selection').forEach(btn => {
|
||||
btn.disabled = !hasSelection;
|
||||
// Special handling for Fuse button - requires at least 2 layers
|
||||
if (btn.textContent === 'Fuse') {
|
||||
btn.disabled = selectionCount < 2;
|
||||
} else {
|
||||
btn.disabled = !hasSelection;
|
||||
}
|
||||
});
|
||||
const mattingBtn = controlPanel.querySelector('.matting-button');
|
||||
if (mattingBtn && !mattingBtn.classList.contains('loading')) {
|
||||
@@ -1030,13 +1040,6 @@ async function createCanvasWidget(node, widget, app) {
|
||||
canvas.updateHistoryButtons();
|
||||
|
||||
|
||||
const resizeObserver = new ResizeObserver((entries) => {
|
||||
const controlsHeight = entries[0].target.offsetHeight;
|
||||
canvasContainer.style.top = (controlsHeight + 10) + "px";
|
||||
});
|
||||
|
||||
resizeObserver.observe(controlPanel.querySelector('.controls'));
|
||||
|
||||
const triggerWidget = node.widgets.find(w => w.name === "trigger");
|
||||
|
||||
const updateOutput = async () => {
|
||||
@@ -1058,18 +1061,41 @@ async function createCanvasWidget(node, widget, app) {
|
||||
|
||||
};
|
||||
|
||||
// Tworzenie panelu warstw
|
||||
const layersPanel = canvas.canvasLayersPanel.createPanelStructure();
|
||||
|
||||
const canvasContainer = $el("div.painterCanvasContainer.painter-container", {
|
||||
style: {
|
||||
position: "absolute",
|
||||
top: "60px",
|
||||
top: "60px", // Wartość początkowa, zostanie nadpisana przez ResizeObserver
|
||||
left: "10px",
|
||||
right: "10px",
|
||||
right: "270px",
|
||||
bottom: "10px",
|
||||
|
||||
overflow: "hidden"
|
||||
}
|
||||
}, [canvas.canvas]);
|
||||
|
||||
// Kontener dla panelu warstw
|
||||
const layersPanelContainer = $el("div.painterLayersPanelContainer", {
|
||||
style: {
|
||||
position: "absolute",
|
||||
top: "60px", // Wartość początkowa, zostanie nadpisana przez ResizeObserver
|
||||
right: "10px",
|
||||
width: "250px",
|
||||
bottom: "10px",
|
||||
overflow: "hidden"
|
||||
}
|
||||
}, [layersPanel]);
|
||||
|
||||
const resizeObserver = new ResizeObserver((entries) => {
|
||||
const controlsHeight = entries[0].target.offsetHeight;
|
||||
const newTop = (controlsHeight + 10) + "px";
|
||||
canvasContainer.style.top = newTop;
|
||||
layersPanelContainer.style.top = newTop;
|
||||
});
|
||||
|
||||
resizeObserver.observe(controlPanel.querySelector('.controls'));
|
||||
|
||||
canvas.canvas.addEventListener('focus', () => {
|
||||
canvasContainer.classList.add('has-focus');
|
||||
});
|
||||
@@ -1090,7 +1116,7 @@ async function createCanvasWidget(node, widget, app) {
|
||||
width: "100%",
|
||||
height: "100%"
|
||||
}
|
||||
}, [controlPanel, canvasContainer]);
|
||||
}, [controlPanel, canvasContainer, layersPanelContainer]);
|
||||
|
||||
|
||||
|
||||
@@ -1157,6 +1183,10 @@ async function createCanvasWidget(node, widget, app) {
|
||||
|
||||
setTimeout(() => {
|
||||
canvas.loadInitialState();
|
||||
// Renderuj panel warstw po załadowaniu stanu
|
||||
if (canvas.canvasLayersPanel) {
|
||||
canvas.canvasLayersPanel.renderLayers();
|
||||
}
|
||||
}, 100);
|
||||
|
||||
const showPreviewWidget = node.widgets.find(w => w.name === "show_preview");
|
||||
|
||||
@@ -13,6 +13,7 @@ export class MaskTool {
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
|
||||
this.isOverlayVisible = true;
|
||||
this.isActive = false;
|
||||
this.brushSize = 20;
|
||||
this.brushStrength = 0.5;
|
||||
@@ -280,6 +281,11 @@ export class MaskTool {
|
||||
log.info(`Mask position updated to (${this.x}, ${this.y})`);
|
||||
}
|
||||
|
||||
toggleOverlayVisibility() {
|
||||
this.isOverlayVisible = !this.isOverlayVisible;
|
||||
log.info(`Mask overlay visibility toggled to: ${this.isOverlayVisible}`);
|
||||
}
|
||||
|
||||
setMask(image) {
|
||||
|
||||
|
||||
|
||||
93
js/state-saver.worker.js
Normal file
93
js/state-saver.worker.js
Normal file
@@ -0,0 +1,93 @@
|
||||
console.log('[StateWorker] Worker script loaded and running.');
|
||||
|
||||
const DB_NAME = 'CanvasNodeDB';
|
||||
const STATE_STORE_NAME = 'CanvasState';
|
||||
const DB_VERSION = 3;
|
||||
|
||||
let db;
|
||||
|
||||
function log(...args) {
|
||||
console.log('[StateWorker]', ...args);
|
||||
}
|
||||
|
||||
function error(...args) {
|
||||
console.error('[StateWorker]', ...args);
|
||||
}
|
||||
|
||||
function createDBRequest(store, operation, data, errorMessage) {
|
||||
return new Promise((resolve, reject) => {
|
||||
let request;
|
||||
switch (operation) {
|
||||
case 'put':
|
||||
request = store.put(data);
|
||||
break;
|
||||
default:
|
||||
reject(new Error(`Unknown operation: ${operation}`));
|
||||
return;
|
||||
}
|
||||
|
||||
request.onerror = (event) => {
|
||||
error(errorMessage, event.target.error);
|
||||
reject(errorMessage);
|
||||
};
|
||||
|
||||
request.onsuccess = (event) => {
|
||||
resolve(event.target.result);
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
function openDB() {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (db) {
|
||||
resolve(db);
|
||||
return;
|
||||
}
|
||||
|
||||
const request = indexedDB.open(DB_NAME, DB_VERSION);
|
||||
|
||||
request.onerror = (event) => {
|
||||
error("IndexedDB error:", event.target.error);
|
||||
reject("Error opening IndexedDB.");
|
||||
};
|
||||
|
||||
request.onsuccess = (event) => {
|
||||
db = event.target.result;
|
||||
log("IndexedDB opened successfully in worker.");
|
||||
resolve(db);
|
||||
};
|
||||
|
||||
request.onupgradeneeded = (event) => {
|
||||
log("Upgrading IndexedDB in worker...");
|
||||
const tempDb = event.target.result;
|
||||
if (!tempDb.objectStoreNames.contains(STATE_STORE_NAME)) {
|
||||
tempDb.createObjectStore(STATE_STORE_NAME, {keyPath: 'id'});
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
async function setCanvasState(id, state) {
|
||||
const db = await openDB();
|
||||
const transaction = db.transaction([STATE_STORE_NAME], 'readwrite');
|
||||
const store = transaction.objectStore(STATE_STORE_NAME);
|
||||
await createDBRequest(store, 'put', {id, state}, "Error setting canvas state");
|
||||
}
|
||||
|
||||
self.onmessage = async function(e) {
|
||||
log('Message received from main thread:', e.data ? 'data received' : 'no data');
|
||||
const { state, nodeId } = e.data;
|
||||
|
||||
if (!state || !nodeId) {
|
||||
error('Invalid data received from main thread');
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
log(`Saving state for node: ${nodeId}`);
|
||||
await setCanvasState(nodeId, state);
|
||||
log(`State saved successfully for node: ${nodeId}`);
|
||||
} catch (err) {
|
||||
error(`Failed to save state for node: ${nodeId}`, err);
|
||||
}
|
||||
};
|
||||
@@ -1,7 +1,7 @@
|
||||
[project]
|
||||
name = "layerforge"
|
||||
description = "Photoshop-like layered canvas editor to your ComfyUI workflow. This node is perfect for complex compositing, inpainting, and outpainting, featuring multi-layer support, masking, blend modes, and precise transformations. Includes optional AI-powered background removal for streamlined image editing."
|
||||
version = "1.3.0"
|
||||
version = "1.3.5"
|
||||
license = {file = "LICENSE"}
|
||||
dependencies = ["torch", "torchvision", "transformers", "aiohttp", "numpy", "tqdm", "Pillow"]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user