Commit Graph

13 Commits

Author SHA1 Message Date
Dariusz L
285ad035b2 Improve batch images and mask handling
Fixed batch image processing to prevent duplicates and layer deletion while ensuring proper mask loading from input_mask. Images are now added as new layers without removing existing ones, and masks are always checked from backend regardless of image state.
2025-08-09 00:49:58 +02:00
Dariusz L
afdac52144 Added mask and image input 2025-08-08 22:23:15 +02:00
Dariusz L
012368c52b Revert Cached Blend Area 2025-08-03 18:20:41 +02:00
Dariusz L
503ec126a5 Fix DataCloneError by excluding non-serializable cache from state
Excluded blendedImageCache and blendedImageDirty properties from layer serialization in CanvasState.ts to prevent DataCloneError when saving state. This ensures that only serializable data is sent to Web Workers, while runtime caches are regenerated as needed. Blend area performance optimization remains functional without serialization issues.
2025-08-03 02:43:30 +02:00
Dariusz L
7ed6f7ee93 Implement crop mode for cropping selected layer 2025-08-02 19:05:11 +02:00
Dariusz L
14c5f291a6 Refactor output area and mask handling for flexible canvas bounds
This update introduces a unified output area bounds system, allowing the output area to be extended in all directions independently of the custom shape. All mask and layer operations now reference outputAreaBounds, ensuring correct alignment and rendering. The mask tool, mask editor, and export logic have been refactored to use these bounds, and a new UI for output area extension with live preview and tooltips has been added. The code also improves logging and visualization of mask and output area boundaries.
2025-07-26 18:27:14 +02:00
Dariusz L
764e802311 Add blend area effect for layers with distance field mask
Introduces a 'blendArea' property to layers and UI controls for adjusting it. Implements distance field mask generation in ImageAnalysis.ts and applies the mask during layer rendering for smooth edge blending. Refactors CanvasRenderer to delegate layer drawing to CanvasLayers for proper blend area support.
2025-07-24 23:34:27 +02:00
Dariusz L
3b1a69041c Add layer visibility toggle and icon support
Introduces a 'visible' property to layers and updates all relevant logic to support toggling layer visibility. Adds visibility toggle icons to the layers panel using a new IconLoader utility, with SVG and fallback canvas icons. Updates rendering, selection, and batch preview logic to respect layer visibility. Also improves blend mode menu UI and ensures new/pasted layers are always added on top with correct z-index.
2025-07-24 19:10:17 +02:00
Dariusz L
2778b8df9f Add ShapeTool for custom output area selection
Introduces ShapeTool to allow users to define custom polygonal output areas by holding Shift+S and clicking to add points. The selected shape is used to crop and mask images and layers, and is visualized on the canvas. Updates Canvas, CanvasIO, CanvasInteractions, CanvasLayers, CanvasRenderer, and types to support shape-based output areas, including shape-aware import, export, and rendering logic.
2025-07-24 15:12:53 +02:00
Dariusz L
784e3d9296 Remove Clipspace integration from CanvasView
Eliminates the sendCanvasToClipspace method and related UI/menu options from CanvasView and its TypeScript counterpart, as well as the associated type definition. Also removes the unused maskContext getter from MaskTool. This refactor likely reflects a change in feature requirements or a move away from Impact Pack compatibility.
2025-07-22 23:19:34 +02:00
Dariusz L
eaf9c28ef0 Add Impact Pack clipspace and SAM Detector integration
Introduces automatic registration of canvas images in ComfyUI's clipspace for Impact Pack compatibility, including a new 'Send to Clipspace' menu option and a method on ComfyNode. Adds monitoring and mask application for SAM Detector results, ensuring seamless mask transfer to LayerForge. Also exposes MaskTool's maskContext property for external access.
2025-07-22 23:10:09 +02:00
Dariusz L
57bd1e1499 Add layer flipH/flipV properties and rendering support
Refactors horizontal and vertical mirroring to toggle flipH/flipV properties on layers instead of modifying image data. Updates rendering logic in CanvasLayers and CanvasRenderer to apply horizontal/vertical flipping via canvas transforms. Adds flipH and flipV to Layer type and includes them in state signature calculation.
2025-07-21 22:35:18 +02:00
Dariusz L
5adc77471f project migration to typescript
Project migration to typescript
2025-07-04 04:22:51 +02:00