Commit Graph

268 Commits

Author SHA1 Message Date
Dariusz L
1fc06f65a2 Refine shape mask UI and ensure hard-edged mask removal
Consolidates shape mask controls into a styled container, improves UI logic for showing/hiding sub-options, and updates slider initialization to reflect current values. Mask removal now always uses a hard-edged shape, even if feathering was previously applied, ensuring complete erasure of feathered areas. The mask application logic also clears the maximum possible mask area before applying the new mask to prevent artifacts from previous slider values. Checkbox and slider labels are updated for clarity.
2025-07-26 01:50:44 +02:00
Dariusz L
ccfa2b6cfb Add shape mask preview system for expansion and feather sliders
Implements a real-time blue outline preview when adjusting the expansion and feather sliders in the custom shape mask UI. The preview updates dynamically while dragging, and applies the mask only on mouse release. Adds a viewport change listener to keep the preview in sync during zooming or panning. Refactors mask expansion/contraction to use fast morphological operations for sharp edges and updates mask drawing to handle holes correctly.
2025-07-26 00:16:11 +02:00
Dariusz L
4c4856f9e7 Add shape mask preview system for expansion and feather sliders
Implements a real-time blue outline preview for shape mask expansion and feather adjustments in CustomShapeMenu, providing immediate visual feedback while dragging sliders. Adds a dedicated shape preview canvas and efficient morphological operations in MaskTool for sharp, fast previews. Also synchronizes the preview with viewport changes and refines mask expansion/contraction logic for improved accuracy and performance.
2025-07-26 00:15:44 +02:00
Dariusz L
24ef702f16 Add custom shape mask menu with expansion and feathering
Introduces a CustomShapeMenu UI component for managing custom output area shape masks, including options for auto-applying the mask, expansion/contraction, and feathering. Updates Canvas and MaskTool to support these new mask operations, and ensures the menu is shown or hidden based on shape presence. Adds distance transform-based algorithms for accurate mask expansion and feathering.
2025-07-25 18:40:21 +02:00
Dariusz L
764e802311 Add blend area effect for layers with distance field mask
Introduces a 'blendArea' property to layers and UI controls for adjusting it. Implements distance field mask generation in ImageAnalysis.ts and applies the mask during layer rendering for smooth edge blending. Refactors CanvasRenderer to delegate layer drawing to CanvasLayers for proper blend area support.
2025-07-24 23:34:27 +02:00
Dariusz L
58720a8eca Prevent browser context menu on custom right-click menus
Always prevent the default browser context menu and stop event propagation on right-click interactions and custom menus. This ensures that only the application's custom context menus are shown and avoids interference from the browser's native context menu.
2025-07-24 20:17:04 +02:00
Dariusz L
3b1a69041c Add layer visibility toggle and icon support
Introduces a 'visible' property to layers and updates all relevant logic to support toggling layer visibility. Adds visibility toggle icons to the layers panel using a new IconLoader utility, with SVG and fallback canvas icons. Updates rendering, selection, and batch preview logic to respect layer visibility. Also improves blend mode menu UI and ensures new/pasted layers are always added on top with correct z-index.
2025-07-24 19:10:17 +02:00
Dariusz L
2778b8df9f Add ShapeTool for custom output area selection
Introduces ShapeTool to allow users to define custom polygonal output areas by holding Shift+S and clicking to add points. The selected shape is used to crop and mask images and layers, and is visualized on the canvas. Updates Canvas, CanvasIO, CanvasInteractions, CanvasLayers, CanvasRenderer, and types to support shape-based output areas, including shape-aware import, export, and rendering logic.
2025-07-24 15:12:53 +02:00
Dariusz L
b655b68412 Update release.yml 2025-07-23 23:22:40 +02:00
Dariusz L
d7838d565f Merge branch 'main' of https://github.com/Azornes/Comfyui-LayerForge 2025-07-23 23:20:38 +02:00
Dariusz L
3990ed1605 Update release.yml 2025-07-23 23:20:27 +02:00
Dariusz L
ea35f2a405 Update LICENSE 2025-07-23 23:14:49 +02:00
Dariusz L
d25ec6b25c Update feature request template and release workflow
Removed the unused 'type' field from the feature request issue template. Improved the release workflow to fetch commit history since the last version tag instead of the last tag, ensuring more accurate changelog generation.
2025-07-23 22:22:17 +02:00
Dariusz L
2997be536d Rename and update feature request issue template
Renamed the feature request issue template from .yaml to .yml and updated the name field to include an emoji for better visibility.
2025-07-23 22:16:18 +02:00
Dariusz L
3309cae337 Create feature-request.yaml 2025-07-23 22:13:31 +02:00
Dariusz L
60b6a9f932 Show placeholder image when preview is disabled
When the preview is disabled in the canvas widget, a 1x1 transparent PNG placeholder image is now set to node.imgs. This prevents issues with missing images and ensures consistent UI behavior.
v1.4.0
2025-07-23 18:28:31 +02:00
Dariusz L
ffbd5bfe43 Update pyproject.toml v1.3.9 2025-07-23 17:08:18 +02:00
Dariusz L
da75a427fa Update release.yml 2025-07-23 17:07:26 +02:00
Dariusz L
4e1be7c1a3 Reset key states on window blur in CanvasInteractions
Adds a window blur event listener to reset key states and interaction modes when the window loses focus. This prevents stuck key states and finalizes any in-progress cloning drags, improving interaction reliability.
2025-07-23 17:05:19 +02:00
Dariusz L
bccb9da641 Enable willReadFrequently for canvas 2D contexts
Adds the willReadFrequently: true option to all getContext('2d') calls on temporary canvases in Canvas, CanvasLayers, and SAMDetectorIntegration modules. This improves performance for frequent pixel data reads, addressing potential browser optimization issues.
2025-07-23 16:58:19 +02:00
Dariusz L
5235f7b961 Refactor SAM Detector integration into separate module
Moved all SAM Detector integration logic from CanvasView to a new SAMDetectorIntegration module for better maintainability and separation of concerns. Updated CanvasView to use the new integration functions and removed duplicate code.
2025-07-23 16:47:53 +02:00
Dariusz L
ab4a8f7ca7 Debounce canvas output updates and optimize image handling
Added debouncing to the updateOutput function to prevent excessive updates during rapid changes. Large images are now handled using blob URLs for better performance, while small images use data URIs. Also added logic to skip output updates when preview is disabled and improved cleanup of temporary file trackers when nodes are removed.
2025-07-23 16:27:12 +02:00
Dariusz L
472f8768a5 Add addMask method to MaskTool for overlaying masks
Introduces the addMask method to MaskTool in both JS and TS implementations, allowing new masks to be overlaid without clearing existing ones. Updates CanvasView to use addMask instead of setMask when applying SAM detector results.
2025-07-22 23:39:56 +02:00
Dariusz L
1d520eca01 Improve SAM Detector monitoring with modal observer
Replaces polling-based monitoring of SAM Detector results with a MutationObserver that detects modal closure and style changes. Adds fallback to polling if modal is not found, and provides user notification if no mask is applied. This improves reliability and user feedback when applying masks from the SAM Detector.
2025-07-22 23:37:37 +02:00
Dariusz L
784e3d9296 Remove Clipspace integration from CanvasView
Eliminates the sendCanvasToClipspace method and related UI/menu options from CanvasView and its TypeScript counterpart, as well as the associated type definition. Also removes the unused maskContext getter from MaskTool. This refactor likely reflects a change in feature requirements or a move away from Impact Pack compatibility.
2025-07-22 23:19:34 +02:00
Dariusz L
eaf9c28ef0 Add Impact Pack clipspace and SAM Detector integration
Introduces automatic registration of canvas images in ComfyUI's clipspace for Impact Pack compatibility, including a new 'Send to Clipspace' menu option and a method on ComfyNode. Adds monitoring and mask application for SAM Detector results, ensuring seamless mask transfer to LayerForge. Also exposes MaskTool's maskContext property for external access.
2025-07-22 23:10:09 +02:00
Dariusz L
133b009086 Update pyproject.toml 2025-07-22 00:31:46 +02:00
Dariusz L
fe75968e13 Update pyproject.toml 2025-07-22 00:25:59 +02:00
Dariusz L
0f8db35d52 Update publish.yml 2025-07-22 00:03:35 +02:00
Dariusz L
ef4e65cb78 Update publish.yml 2025-07-22 00:01:08 +02:00
Dariusz L
8e38ec98dd Update release.yml 2025-07-21 23:20:58 +02:00
Dariusz L
f3027587d6 Improve release workflow to show commit history
The release workflow now fetches the full git history and displays all commit messages since the last tag in the release notes, instead of only the latest commit. Also bumps the project version to 1.3.8 in pyproject.toml.
v1.3.8
2025-07-21 23:15:58 +02:00
Dariusz L
20d52b632a Refactor layer rendering into reusable methods
Moved layer drawing logic into CanvasLayers._drawLayer and _drawLayers methods, replacing repeated rendering code in CanvasIO and CanvasLayers. This improves maintainability and ensures consistent handling of layer properties such as blend mode, opacity, rotation, and flipping. Also, fixed layer serialization to only generate imageId when missing, and ensured new layers have flipH/flipV set when created from matted images.
2025-07-21 23:03:52 +02:00
Dariusz L
57bd1e1499 Add layer flipH/flipV properties and rendering support
Refactors horizontal and vertical mirroring to toggle flipH/flipV properties on layers instead of modifying image data. Updates rendering logic in CanvasLayers and CanvasRenderer to apply horizontal/vertical flipping via canvas transforms. Adds flipH and flipV to Layer type and includes them in state signature calculation.
2025-07-21 22:35:18 +02:00
Dariusz L
674879b497 Increase WebSocket max message size
Sets the max_msg_size parameter to 32MB for the WebSocketResponse in handle_canvas_websocket to support larger messages.
2025-07-21 21:52:21 +02:00
Dariusz L
98d4769ba1 Fix preview visibility initialization in Canvas
Replaces setPreviewVisibility(false) with direct assignment to previewVisible in Canvas and Canvas.ts. Adds initialization of preview state based on widget value in CanvasView and CanvasView.ts to ensure correct preview visibility on widget creation.
2025-07-21 20:45:13 +02:00
Dariusz L
5419acad27 Refactor auto-refresh toggle to node widget property
Replaces the local auto-refresh toggle with a node widget property 'auto_refresh_after_generation' in both JS and TS Canvas classes. Updates Python CanvasNode to include this property in the required config and removes 'hidden' from 'trigger' and 'node_id'. This change centralizes auto-refresh state in the node widget for better consistency and UI integration.
2025-07-21 20:31:46 +02:00
Dariusz L
db65c0c72e Improve bug report template with detailed log instructions
Expanded the bug report template to include step-by-step instructions for enabling DEBUG logs in both frontend and backend, and added a required field for backend logs. Clarified instructions for gathering browser console logs and emphasized the need for up-to-date versions before reporting. These changes aim to help users provide more actionable information for debugging.
2025-07-04 07:58:34 +02:00
Dariusz L
3c85b99167 Update pyproject.toml v1.3.7 2025-07-04 07:32:14 +02:00
Dariusz L
4e55bb25bc Improve matting error handling and user feedback
Adds specific handling for JSONDecodeError during model loading in Python, returning a clear error message if the model config is corrupted. Updates the JS/TS frontends to show a custom error dialog with details and copy-to-clipboard functionality instead of a simple alert, and ensures spinner removal is safe. This improves user experience and troubleshooting for matting model errors.
2025-07-04 07:31:33 +02:00
Dariusz L
5adc77471f project migration to typescript
Project migration to typescript
2025-07-04 04:22:51 +02:00
Dariusz L
3e4cdf10bc Refactor CanvasView: externalize styles and tooltips
Moved inline CSS from CanvasView.js to a dedicated canvas_view.css file and added dynamic stylesheet loading. Extracted tooltip and shortcut HTML into separate template files and implemented a ResourceManager utility for loading stylesheets and templates. Updated CanvasInteractions.js and CanvasView.js to use the new resource management and template loading approach, improving maintainability and modularity.
2025-07-03 17:27:00 +02:00
Dariusz L
bd8007d8aa Remove 'v' key paste shortcut from canvas interactions
The 'v' key no longer triggers the paste action in CanvasInteractions. This change may be to prevent conflicts or to streamline keyboard shortcuts.
v1.3.6
2025-07-03 16:15:42 +02:00
Dariusz L
af5e81c56b Initial commit
Add initial project files and setup.
2025-07-03 15:59:11 +02:00
Dariusz L
aa31a347d1 Add configurable log level for Python and JS modules
Introduced LOG_LEVEL configuration in both Python and JavaScript to control logging verbosity. Updated logger initialization in canvas_node.py and LoggerUtils.js to use the new LOG_LEVEL from config files.
2025-07-03 13:15:33 +02:00
Dariusz L
dfa7309132 Update pyproject.toml v1.3.5 2025-07-03 12:05:04 +02:00
Dariusz L
2ab406ebfd Improve error handling in BiRefNetMatting model loading
Refines exception handling in the load_model method to provide more informative error messages and re-raise exceptions for upstream handling. Removes boolean return values in favor of exception-based flow, and updates execute to rely on exceptions for error detection.
2025-07-03 12:04:28 +02:00
Dariusz L
d40f68b8c6 Preserve batch generation area during canvas changes
Introduces a 'generationArea' context for batch image generation, ensuring that batch preview outlines and image placement remain accurate when the canvas is moved or resized. Updates related logic in Canvas, CanvasInteractions, CanvasLayers, and CanvasRenderer to track and render the correct area, and synchronizes context updates across user interactions.
2025-07-03 11:52:16 +02:00
Dariusz L
e5060fd8c3 Support multiple batch preview menus on canvas
Refactored batch preview management to allow multiple BatchPreviewManager instances per canvas. Updated positioning logic to use an initial spawn position, adjusted UI updates, and ensured batch preview menus move correctly with canvas panning. Removed single-instance references and updated related event handling.
2025-07-03 03:55:04 +02:00
Dariusz L
f8eb91c4ad Make batch preview menu draggable and position-aware
Added draggable functionality to the batch preview menu, allowing users to reposition it within the canvas using world coordinates. The menu's position now updates with viewport changes, and its initial placement is centered below the output area. Also refactored logic to show the menu with new layers instead of adding to an existing batch.
2025-07-03 03:40:43 +02:00