mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Add grab icon for layer movement
Implemented grab icon feature in transform mode to move selected layers without changing selection, even when behind other layers. Added hover detection, cursor updates, and visual rendering in CanvasInteractions.ts and CanvasRenderer.ts.
This commit is contained in:
@@ -41,6 +41,7 @@ export class CanvasInteractions {
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canvasMoveRect: null,
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outputAreaTransformHandle: null,
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outputAreaTransformAnchor: { x: 0, y: 0 },
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hoveringGrabIcon: false,
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};
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this.originalLayerPositions = new Map();
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}
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@@ -151,6 +152,29 @@ export class CanvasInteractions {
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}
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return false;
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}
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/**
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* Sprawdza czy punkt znajduje się w obszarze ikony "grab" (środek layera)
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* Zwraca layer, jeśli kliknięto w ikonę grab
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*/
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getGrabIconAtPosition(worldX, worldY) {
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// Rozmiar ikony grab w pikselach światowych
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const grabIconRadius = 20 / this.canvas.viewport.zoom;
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for (const layer of this.canvas.canvasSelection.selectedLayers) {
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if (!layer.visible)
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continue;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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// Sprawdź czy punkt jest w obszarze ikony grab (okrąg wokół środka)
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const dx = worldX - centerX;
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const dy = worldY - centerY;
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const distanceSquared = dx * dx + dy * dy;
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const radiusSquared = grabIconRadius * grabIconRadius;
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if (distanceSquared <= radiusSquared) {
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return layer;
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}
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}
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return null;
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}
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resetInteractionState() {
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this.interaction.mode = 'none';
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this.interaction.resizeHandle = null;
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@@ -227,6 +251,14 @@ export class CanvasInteractions {
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this.startLayerTransform(transformTarget.layer, transformTarget.handle, coords.world);
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return;
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}
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// Check if clicking on grab icon of a selected layer
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const grabIconLayer = this.getGrabIconAtPosition(coords.world.x, coords.world.y);
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if (grabIconLayer) {
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// Start dragging the selected layer(s) without changing selection
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this.interaction.mode = 'potential-drag';
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this.interaction.dragStart = { ...coords.world };
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return;
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}
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const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(coords.world.x, coords.world.y);
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if (clickedLayerResult) {
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this.prepareForDrag(clickedLayerResult.layer, coords.world);
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@@ -282,6 +314,13 @@ export class CanvasInteractions {
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}
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break;
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default:
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// Check if hovering over grab icon
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const wasHovering = this.interaction.hoveringGrabIcon;
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this.interaction.hoveringGrabIcon = this.getGrabIconAtPosition(coords.world.x, coords.world.y) !== null;
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// Re-render if hover state changed to show/hide grab icon
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if (wasHovering !== this.interaction.hoveringGrabIcon) {
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this.canvas.render();
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}
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this.updateCursor(coords.world);
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// Update brush cursor on overlay if mask tool is active
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if (this.canvas.maskTool.isActive) {
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@@ -617,6 +656,11 @@ export class CanvasInteractions {
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this.canvas.canvas.style.cursor = 'grabbing';
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return;
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}
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// Check if hovering over grab icon
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if (this.interaction.hoveringGrabIcon) {
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this.canvas.canvas.style.cursor = 'grab';
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return;
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}
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const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
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if (transformTarget) {
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const handleName = transformTarget.handle;
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@@ -141,6 +141,10 @@ export class CanvasRenderer {
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ctx.restore();
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}
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});
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// Draw grab icons for selected layers when hovering
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if (this.canvas.canvasInteractions.interaction.hoveringGrabIcon) {
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this.drawGrabIcons(ctx);
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}
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this.drawCanvasOutline(ctx);
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this.drawOutputAreaExtensionPreview(ctx); // Draw extension preview
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this.drawPendingGenerationAreas(ctx); // Draw snapshot outlines
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@@ -833,6 +837,55 @@ export class CanvasRenderer {
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// Just ensure it's the right size
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this.updateOverlaySize();
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}
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/**
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* Draw grab icons in the center of selected layers
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*/
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drawGrabIcons(ctx) {
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const selectedLayers = this.canvas.canvasSelection.selectedLayers;
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if (selectedLayers.length === 0)
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return;
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const iconRadius = 20 / this.canvas.viewport.zoom;
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const innerRadius = 12 / this.canvas.viewport.zoom;
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selectedLayers.forEach((layer) => {
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if (!layer.visible)
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return;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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ctx.save();
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// Draw outer circle (background)
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ctx.beginPath();
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ctx.arc(centerX, centerY, iconRadius, 0, Math.PI * 2);
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ctx.fillStyle = 'rgba(0, 150, 255, 0.7)';
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ctx.fill();
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ctx.strokeStyle = 'rgba(255, 255, 255, 0.9)';
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ctx.lineWidth = 2 / this.canvas.viewport.zoom;
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ctx.stroke();
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// Draw hand/grab icon (simplified)
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ctx.fillStyle = 'rgba(255, 255, 255, 0.95)';
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ctx.strokeStyle = 'rgba(255, 255, 255, 0.95)';
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ctx.lineWidth = 1.5 / this.canvas.viewport.zoom;
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// Draw four dots representing grab points
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const dotRadius = 2 / this.canvas.viewport.zoom;
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const dotDistance = 6 / this.canvas.viewport.zoom;
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// Top-left
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ctx.beginPath();
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ctx.arc(centerX - dotDistance, centerY - dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Top-right
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ctx.beginPath();
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ctx.arc(centerX + dotDistance, centerY - dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Bottom-left
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ctx.beginPath();
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ctx.arc(centerX - dotDistance, centerY + dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Bottom-right
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ctx.beginPath();
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ctx.arc(centerX + dotDistance, centerY + dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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ctx.restore();
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});
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}
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/**
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* Draw transform handles for output area when in transform mode
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*/
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@@ -51,6 +51,7 @@ interface InteractionState {
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canvasMoveRect: { x: number, y: number, width: number, height: number } | null;
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outputAreaTransformHandle: string | null;
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outputAreaTransformAnchor: Point;
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hoveringGrabIcon: boolean;
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}
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export class CanvasInteractions {
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@@ -98,6 +99,7 @@ export class CanvasInteractions {
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canvasMoveRect: null,
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outputAreaTransformHandle: null,
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outputAreaTransformAnchor: { x: 0, y: 0 },
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hoveringGrabIcon: false,
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};
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this.originalLayerPositions = new Map();
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}
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@@ -234,6 +236,33 @@ export class CanvasInteractions {
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return false;
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}
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/**
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* Sprawdza czy punkt znajduje się w obszarze ikony "grab" (środek layera)
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* Zwraca layer, jeśli kliknięto w ikonę grab
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*/
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getGrabIconAtPosition(worldX: number, worldY: number): Layer | null {
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// Rozmiar ikony grab w pikselach światowych
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const grabIconRadius = 20 / this.canvas.viewport.zoom;
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for (const layer of this.canvas.canvasSelection.selectedLayers) {
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if (!layer.visible) continue;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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// Sprawdź czy punkt jest w obszarze ikony grab (okrąg wokół środka)
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const dx = worldX - centerX;
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const dy = worldY - centerY;
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const distanceSquared = dx * dx + dy * dy;
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const radiusSquared = grabIconRadius * grabIconRadius;
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if (distanceSquared <= radiusSquared) {
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return layer;
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}
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}
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return null;
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}
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resetInteractionState(): void {
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this.interaction.mode = 'none';
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this.interaction.resizeHandle = null;
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@@ -320,6 +349,15 @@ export class CanvasInteractions {
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return;
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}
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// Check if clicking on grab icon of a selected layer
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const grabIconLayer = this.getGrabIconAtPosition(coords.world.x, coords.world.y);
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if (grabIconLayer) {
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// Start dragging the selected layer(s) without changing selection
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this.interaction.mode = 'potential-drag';
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this.interaction.dragStart = {...coords.world};
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return;
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}
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const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(coords.world.x, coords.world.y);
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if (clickedLayerResult) {
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this.prepareForDrag(clickedLayerResult.layer, coords.world);
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@@ -378,6 +416,15 @@ export class CanvasInteractions {
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}
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break;
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default:
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// Check if hovering over grab icon
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const wasHovering = this.interaction.hoveringGrabIcon;
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this.interaction.hoveringGrabIcon = this.getGrabIconAtPosition(coords.world.x, coords.world.y) !== null;
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// Re-render if hover state changed to show/hide grab icon
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if (wasHovering !== this.interaction.hoveringGrabIcon) {
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this.canvas.render();
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}
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this.updateCursor(coords.world);
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// Update brush cursor on overlay if mask tool is active
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if (this.canvas.maskTool.isActive) {
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@@ -738,6 +785,12 @@ export class CanvasInteractions {
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return;
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}
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// Check if hovering over grab icon
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if (this.interaction.hoveringGrabIcon) {
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this.canvas.canvas.style.cursor = 'grab';
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return;
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}
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const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
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if (transformTarget) {
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@@ -188,6 +188,11 @@ export class CanvasRenderer {
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}
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});
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// Draw grab icons for selected layers when hovering
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if (this.canvas.canvasInteractions.interaction.hoveringGrabIcon) {
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this.drawGrabIcons(ctx);
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}
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this.drawCanvasOutline(ctx);
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this.drawOutputAreaExtensionPreview(ctx); // Draw extension preview
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this.drawPendingGenerationAreas(ctx); // Draw snapshot outlines
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@@ -1013,6 +1018,66 @@ export class CanvasRenderer {
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this.updateOverlaySize();
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}
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/**
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* Draw grab icons in the center of selected layers
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*/
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drawGrabIcons(ctx: any): void {
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const selectedLayers = this.canvas.canvasSelection.selectedLayers;
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if (selectedLayers.length === 0) return;
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const iconRadius = 20 / this.canvas.viewport.zoom;
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const innerRadius = 12 / this.canvas.viewport.zoom;
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selectedLayers.forEach((layer: any) => {
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if (!layer.visible) return;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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ctx.save();
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// Draw outer circle (background)
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ctx.beginPath();
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ctx.arc(centerX, centerY, iconRadius, 0, Math.PI * 2);
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ctx.fillStyle = 'rgba(0, 150, 255, 0.7)';
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ctx.fill();
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ctx.strokeStyle = 'rgba(255, 255, 255, 0.9)';
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ctx.lineWidth = 2 / this.canvas.viewport.zoom;
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ctx.stroke();
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// Draw hand/grab icon (simplified)
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ctx.fillStyle = 'rgba(255, 255, 255, 0.95)';
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ctx.strokeStyle = 'rgba(255, 255, 255, 0.95)';
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ctx.lineWidth = 1.5 / this.canvas.viewport.zoom;
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// Draw four dots representing grab points
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const dotRadius = 2 / this.canvas.viewport.zoom;
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const dotDistance = 6 / this.canvas.viewport.zoom;
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// Top-left
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ctx.beginPath();
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ctx.arc(centerX - dotDistance, centerY - dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Top-right
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ctx.beginPath();
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ctx.arc(centerX + dotDistance, centerY - dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Bottom-left
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ctx.beginPath();
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ctx.arc(centerX - dotDistance, centerY + dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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// Bottom-right
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ctx.beginPath();
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ctx.arc(centerX + dotDistance, centerY + dotDistance, dotRadius, 0, Math.PI * 2);
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ctx.fill();
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ctx.restore();
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});
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}
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/**
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* Draw transform handles for output area when in transform mode
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*/
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