mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Remove redundant white background fill in CanvasIO
Eliminated unnecessary code that filled temporary canvases with a white background in two methods. This streamlines canvas creation and avoids redundant operations.
This commit is contained in:
@@ -57,8 +57,6 @@ export class CanvasIO {
|
||||
const {canvas: tempCanvas, ctx: tempCtx} = createCanvas(this.canvas.width, this.canvas.height);
|
||||
const {canvas: maskCanvas, ctx: maskCtx} = createCanvas(this.canvas.width, this.canvas.height);
|
||||
|
||||
tempCtx.fillStyle = '#ffffff';
|
||||
tempCtx.fillRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
const visibilityCanvas = document.createElement('canvas');
|
||||
visibilityCanvas.width = this.canvas.width;
|
||||
visibilityCanvas.height = this.canvas.height;
|
||||
@@ -240,8 +238,6 @@ export class CanvasIO {
|
||||
const {canvas: tempCanvas, ctx: tempCtx} = createCanvas(this.canvas.width, this.canvas.height);
|
||||
const {canvas: maskCanvas, ctx: maskCtx} = createCanvas(this.canvas.width, this.canvas.height);
|
||||
|
||||
tempCtx.fillStyle = '#ffffff';
|
||||
tempCtx.fillRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
const visibilityCanvas = document.createElement('canvas');
|
||||
visibilityCanvas.width = this.canvas.width;
|
||||
visibilityCanvas.height = this.canvas.height;
|
||||
|
||||
Reference in New Issue
Block a user