Refactor logger initialization in Canvas modules

Replaced manual logger setup in CanvasIO.js and Canvas_view.js with the createModuleLogger utility for cleaner and more consistent module logging.
This commit is contained in:
Dariusz L
2025-06-26 02:09:01 +02:00
parent df2680f2c9
commit 59313566c9
2 changed files with 4 additions and 20 deletions

View File

@@ -2,17 +2,9 @@ import {saveImage, getImage, removeImage} from "./db.js";
import {logger, LogLevel} from "./logger.js";
import {createCanvas, normalizeToUint8} from "./CommonUtils.js";
import {createImageFromSource} from "./ImageUtils.js";
import {createModuleLogger} from "./LoggerUtils.js";
// Inicjalizacja loggera dla modułu CanvasIO
const log = {
debug: (...args) => logger.debug('CanvasIO', ...args),
info: (...args) => logger.info('CanvasIO', ...args),
warn: (...args) => logger.warn('CanvasIO', ...args),
error: (...args) => logger.error('CanvasIO', ...args)
};
// Konfiguracja loggera dla modułu CanvasIO
logger.setModuleLevel('CanvasIO', LogLevel.DEBUG);
const log = createModuleLogger('CanvasIO');
export class CanvasIO {
constructor(canvas) {

View File

@@ -8,17 +8,9 @@ import {ImageCache} from "./ImageCache.js";
import {validateImageData, convertImageData, applyMaskToImageData, prepareImageForCanvas, createImageFromSource} from "./ImageUtils.js";
import {generateUniqueFileName} from "./CommonUtils.js";
import {logger, LogLevel} from "./logger.js";
import {createModuleLogger} from "./LoggerUtils.js";
// Inicjalizacja loggera dla modułu Canvas_view
const log = {
debug: (...args) => logger.debug('Canvas_view', ...args),
info: (...args) => logger.info('Canvas_view', ...args),
warn: (...args) => logger.warn('Canvas_view', ...args),
error: (...args) => logger.error('Canvas_view', ...args)
};
// Konfiguracja loggera dla modułu Canvas_view
logger.setModuleLevel('Canvas_view', LogLevel.DEBUG); // Domyślnie INFO, można zmienić na DEBUG dla szczegółowych logów
const log = createModuleLogger('Canvas_view');
async function createCanvasWidget(node, widget, app) {
const canvas = new Canvas(node, widget);