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https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Add fallback instructions to error for node confirmation failure
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@@ -239,7 +239,9 @@ export class CanvasIO {
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catch (error) {
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log.error(`Failed to send data for node ${nodeId}:`, error);
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throw new Error(`Failed to get confirmation from server for node ${nodeId}. ` +
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`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.`);
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`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.` +
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`If the issue persists, try using a different browser. Some issues have been observed specifically with portable versions of Chrome, ` +
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`which may have limitations related to memory or WebSocket handling. Consider testing in a standard Chrome installation, Firefox, or another browser.`);
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}
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}
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async addInputToCanvas(inputImage, inputMask) {
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@@ -271,7 +271,9 @@ export class CanvasIO {
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throw new Error(
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`Failed to get confirmation from server for node ${nodeId}. ` +
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`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.`
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`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.` +
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`If the issue persists, try using a different browser. Some issues have been observed specifically with portable versions of Chrome, ` +
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`which may have limitations related to memory or WebSocket handling. Consider testing in a standard Chrome installation, Firefox, or another browser.`
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);
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}
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}
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