mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Add fallback instructions to error for node confirmation failure
This commit is contained in:
@@ -239,7 +239,9 @@ export class CanvasIO {
|
|||||||
catch (error) {
|
catch (error) {
|
||||||
log.error(`Failed to send data for node ${nodeId}:`, error);
|
log.error(`Failed to send data for node ${nodeId}:`, error);
|
||||||
throw new Error(`Failed to get confirmation from server for node ${nodeId}. ` +
|
throw new Error(`Failed to get confirmation from server for node ${nodeId}. ` +
|
||||||
`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.`);
|
`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.` +
|
||||||
|
`If the issue persists, try using a different browser. Some issues have been observed specifically with portable versions of Chrome, ` +
|
||||||
|
`which may have limitations related to memory or WebSocket handling. Consider testing in a standard Chrome installation, Firefox, or another browser.`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
async addInputToCanvas(inputImage, inputMask) {
|
async addInputToCanvas(inputImage, inputMask) {
|
||||||
|
|||||||
@@ -271,7 +271,9 @@ export class CanvasIO {
|
|||||||
|
|
||||||
throw new Error(
|
throw new Error(
|
||||||
`Failed to get confirmation from server for node ${nodeId}. ` +
|
`Failed to get confirmation from server for node ${nodeId}. ` +
|
||||||
`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.`
|
`Make sure that the nodeId: (${nodeId}) matches the "node_id" value in the node options. If they don't match, you may need to manually set the node_id to ${nodeId}.` +
|
||||||
|
`If the issue persists, try using a different browser. Some issues have been observed specifically with portable versions of Chrome, ` +
|
||||||
|
`which may have limitations related to memory or WebSocket handling. Consider testing in a standard Chrome installation, Firefox, or another browser.`
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user