Update Canvas.js

This commit is contained in:
tanglup
2024-11-20 18:19:48 +08:00
committed by GitHub
parent d48c684658
commit 160554bfcc

View File

@@ -48,17 +48,33 @@ export class Canvas {
let isResizing = false;
let resizeHandle = null;
let lastClickTime = 0;
let isAltPressed = false;
let dragStartX = 0;
let dragStartY = 0;
let originalWidth = 0;
let originalHeight = 0;
document.addEventListener('keydown', (e) => {
if (e.key === 'Control') {
this.isCtrlPressed = true;
}
if (e.key === 'Alt') {
isAltPressed = true;
e.preventDefault();
}
if (e.key === 'Delete' && this.selectedLayer) {
const index = this.layers.indexOf(this.selectedLayer);
this.removeLayer(index);
}
});
document.addEventListener('keyup', (e) => {
if (e.key === 'Control') {
this.isCtrlPressed = false;
}
if (e.key === 'Alt') {
isAltPressed = false;
}
});
this.canvas.addEventListener('mousedown', (e) => {
@@ -80,6 +96,13 @@ export class Canvas {
if (result) {
const clickedLayer = result.layer;
dragStartX = mouseX;
dragStartY = mouseY;
if (clickedLayer) {
originalWidth = clickedLayer.width;
originalHeight = clickedLayer.height;
}
if (this.isCtrlPressed) {
const index = this.selectedLayers.indexOf(clickedLayer);
if (index === -1) {
@@ -125,57 +148,18 @@ export class Canvas {
const mouseX = e.clientX - rect.left;
const mouseY = e.clientY - rect.top;
if (isResizing && resizeHandle) {
const dx = mouseX - lastX;
const dy = mouseY - lastY;
if (isDragging && isAltPressed) {
const dx = mouseX - dragStartX;
const dy = mouseY - dragStartY;
this.selectedLayers.forEach(layer => {
const originalWidth = layer.width;
const originalHeight = layer.height;
const originalX = layer.x;
const originalY = layer.y;
switch(resizeHandle) {
case 'nw':
layer.width = Math.max(20, originalWidth - dx);
layer.height = Math.max(20, originalHeight - dy);
layer.x = originalX + (originalWidth - layer.width);
layer.y = originalY + (originalHeight - layer.height);
break;
case 'ne':
layer.width = Math.max(20, originalWidth + dx);
layer.height = Math.max(20, originalHeight - dy);
layer.y = originalY + (originalHeight - layer.height);
break;
case 'se':
layer.width = Math.max(20, originalWidth + dx);
layer.height = Math.max(20, originalHeight + dy);
break;
case 'sw':
layer.width = Math.max(20, originalWidth - dx);
layer.height = Math.max(20, originalHeight + dy);
layer.x = originalX + (originalWidth - layer.width);
break;
}
});
if (Math.abs(dx) > Math.abs(dy)) {
this.selectedLayer.width = Math.max(20, originalWidth + dx);
} else {
this.selectedLayer.height = Math.max(20, originalHeight + dy);
}
lastX = mouseX;
lastY = mouseY;
this.render();
} else if (isRotating) {
const currentAngle = Math.atan2(
mouseY - this.rotationCenter.y,
mouseX - this.rotationCenter.x
);
let rotation = (currentAngle - this.rotationStartAngle) * (180/Math.PI);
const snap = 15;
rotation = Math.round(rotation / snap) * snap;
this.selectedLayers.forEach(layer => {
layer.rotation = rotation;
});
this.render();
} else if (isDragging) {
} else if (isDragging && !isAltPressed) {
const dx = mouseX - lastX;
const dy = mouseY - lastY;
@@ -189,11 +173,13 @@ export class Canvas {
this.render();
}
const cursor = this.getResizeHandle(mouseX, mouseY)
? 'nw-resize'
: this.isRotationHandle(mouseX, mouseY)
? 'grab'
: isDragging ? 'move' : 'default';
const cursor = isAltPressed && isDragging
? (Math.abs(mouseX - dragStartX) > Math.abs(mouseY - dragStartY) ? 'ew-resize' : 'ns-resize')
: this.getResizeHandle(mouseX, mouseY)
? 'nw-resize'
: this.isRotationHandle(mouseX, mouseY)
? 'grab'
: isDragging ? 'move' : 'default';
this.canvas.style.cursor = cursor;
});
@@ -449,7 +435,7 @@ export class Canvas {
const sortedLayers = [...this.layers].sort((a, b) => a.zIndex - b.zIndex);
sortedLayers.forEach(layer => {
if (!layer.image || layer.width <= 0 || layer.height <= 0) return;
if (!layer.image) return;
ctx.save();
@@ -457,6 +443,7 @@ export class Canvas {
const centerY = layer.y + layer.height/2;
const rad = layer.rotation * Math.PI / 180;
// 1. 先设置变换
ctx.setTransform(
Math.cos(rad), Math.sin(rad),
-Math.sin(rad), Math.cos(rad),
@@ -466,6 +453,7 @@ export class Canvas {
ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = 'high';
// 2. 先绘制原始图像
ctx.drawImage(
layer.image,
-layer.width/2,
@@ -474,6 +462,39 @@ export class Canvas {
layer.height
);
// 3. 再应用遮罩
if (layer.mask) {
try {
console.log("Applying mask to layer");
const maskCanvas = document.createElement('canvas');
const maskCtx = maskCanvas.getContext('2d');
maskCanvas.width = layer.width;
maskCanvas.height = layer.height;
const maskImageData = maskCtx.createImageData(layer.width, layer.height);
const maskData = new Float32Array(layer.mask);
for (let i = 0; i < maskData.length; i++) {
maskImageData.data[i * 4] =
maskImageData.data[i * 4 + 1] =
maskImageData.data[i * 4 + 2] = 255;
maskImageData.data[i * 4 + 3] = maskData[i] * 255;
}
maskCtx.putImageData(maskImageData, 0, 0);
// 使用destination-in混合模式
ctx.globalCompositeOperation = 'destination-in';
ctx.drawImage(maskCanvas,
-layer.width/2, -layer.height/2,
layer.width, layer.height
);
console.log("Mask applied successfully");
} catch (error) {
console.error("Error applying mask:", error);
}
}
// 4. 最后绘制选择框
if (this.selectedLayers.includes(layer)) {
this.drawSelectionFrame(layer);
}
@@ -862,4 +883,60 @@ export class Canvas {
};
newImage.src = tempCanvas.toDataURL();
}
}
async getLayerImageData(layer) {
try {
const tempCanvas = document.createElement('canvas');
const tempCtx = tempCanvas.getContext('2d');
// 设置画布尺寸
tempCanvas.width = layer.width;
tempCanvas.height = layer.height;
// 清除画布
tempCtx.clearRect(0, 0, tempCanvas.width, tempCanvas.height);
// 绘制图层
tempCtx.save();
tempCtx.translate(layer.width/2, layer.height/2);
tempCtx.rotate(layer.rotation * Math.PI / 180);
tempCtx.drawImage(
layer.image,
-layer.width/2,
-layer.height/2,
layer.width,
layer.height
);
tempCtx.restore();
// 获取base64数据
const dataUrl = tempCanvas.toDataURL('image/png');
if (!dataUrl.startsWith('data:image/png;base64,')) {
throw new Error("Invalid image data format");
}
return dataUrl;
} catch (error) {
console.error("Error getting layer image data:", error);
throw error;
}
}
// 添加带遮罩的图层
addMattedLayer(image, mask) {
const layer = {
image: image,
mask: mask,
x: 0,
y: 0,
width: image.width,
height: image.height,
rotation: 0,
zIndex: this.layers.length
};
this.layers.push(layer);
this.selectedLayer = layer;
this.render();
}
}