mirror of
https://github.com/willmiao/ComfyUI-Lora-Manager.git
synced 2026-08-07 14:30:15 -03:00
716 lines
26 KiB
JavaScript
716 lines
26 KiB
JavaScript
import { state, getCurrentPageState } from '../state/index.js';
|
|
import { showToast } from './uiHelpers.js';
|
|
|
|
/**
|
|
* Column-based (masonry) virtual scroller.
|
|
*
|
|
* Mirrors the VirtualScroller constructor options and lifecycle, but places
|
|
* items into the shortest column instead of a fixed row grid. Each item keeps
|
|
* its natural aspect ratio (width/height provided by the backend); items
|
|
* without dimensions fall back to the default 896:1152 card ratio.
|
|
*
|
|
* Synchronous layout contract: column placement (_layoutItems) and the spacer
|
|
* height are computed synchronously inside loadInitialBatch/refreshWithData,
|
|
* BEFORE scheduleRender's rAF callback. This guarantees the scroll container's
|
|
* scrollHeight is correct within 2 rAFs so restoreScrollPosition
|
|
* (infiniteScroll.js) can preserve the scroll position after refresh.
|
|
*/
|
|
export class MasonryScroller {
|
|
constructor(options) {
|
|
// Configuration
|
|
this.gridElement = options.gridElement;
|
|
this.createItemFn = options.createItemFn;
|
|
this.fetchItemsFn = options.fetchItemsFn;
|
|
this.overscan = options.overscan || 5; // Extra items to render above/below viewport
|
|
this.containerElement = options.containerElement || this.gridElement.parentElement;
|
|
this.scrollContainer = options.scrollContainer || this.containerElement;
|
|
this.batchSize = options.batchSize || 50;
|
|
this.pageSize = options.pageSize || 100;
|
|
this.itemAspectRatio = 896 / 1152; // Fallback aspect ratio of cards
|
|
this.rowGap = options.rowGap || 20; // Vertical gap between items (default 20px)
|
|
this.columnGap = options.columnGap || 12; // Horizontal gap between columns
|
|
|
|
// Container padding properties
|
|
this.containerPaddingTop = options.containerPaddingTop || 4; // Default top padding from CSS
|
|
this.containerPaddingBottom = options.containerPaddingBottom || 4; // Default bottom padding from CSS
|
|
|
|
// Data windowing flag is accepted for API parity but never enabled here
|
|
this.enableDataWindowing = false;
|
|
|
|
// State
|
|
this.items = []; // All items metadata
|
|
this.renderedItems = new Map(); // Map of rendered DOM elements by index
|
|
this.totalItems = 0;
|
|
this.isLoading = false;
|
|
this.hasMore = true;
|
|
this.lastScrollTop = 0;
|
|
this.scrollDirection = 'down';
|
|
this.disabled = false;
|
|
this.resizeObserver = null;
|
|
|
|
// Masonry layout state
|
|
this.columnsCount = 0;
|
|
this.itemWidth = 0;
|
|
this.positions = []; // Per-index placement: { col, top, left, width, height }
|
|
this.columnHeights = []; // Accumulated height per column
|
|
this.lastRenderRange = new Set(); // Indices rendered in the last pass
|
|
|
|
// Loading timeout state
|
|
this.loadingTimeout = null;
|
|
this.loadingTimeoutDuration = options.loadingTimeoutDuration || 15000; // 15 seconds default
|
|
|
|
// Initialize
|
|
this.initializeContainer();
|
|
this.setupEventListeners();
|
|
this.calculateLayout();
|
|
}
|
|
|
|
initializeContainer() {
|
|
// Add virtual scroll and masonry classes to grid
|
|
this.gridElement.classList.add('virtual-scroll');
|
|
this.gridElement.classList.add('masonry-layout');
|
|
|
|
// Set the container to have relative positioning
|
|
if (getComputedStyle(this.containerElement).position === 'static') {
|
|
this.containerElement.style.position = 'relative';
|
|
}
|
|
|
|
// Create a spacer element with the total height
|
|
this.spacerElement = document.createElement('div');
|
|
this.spacerElement.className = 'virtual-scroll-spacer';
|
|
this.spacerElement.style.width = '100%';
|
|
this.spacerElement.style.height = '0px'; // Will be updated as items are loaded
|
|
this.spacerElement.style.pointerEvents = 'none';
|
|
|
|
// The grid will be used for the actual visible items
|
|
this.gridElement.style.position = 'relative';
|
|
this.gridElement.style.minHeight = '0';
|
|
|
|
// Apply padding directly to ensure consistency
|
|
this.gridElement.style.paddingTop = `${this.containerPaddingTop}px`;
|
|
this.gridElement.style.paddingBottom = `${this.containerPaddingBottom}px`;
|
|
|
|
// Place the spacer inside the grid container
|
|
this.gridElement.appendChild(this.spacerElement);
|
|
}
|
|
|
|
calculateLayout() {
|
|
const pageState = getCurrentPageState();
|
|
if (pageState.duplicatesMode) {
|
|
return false;
|
|
}
|
|
|
|
// Get container width and style information
|
|
const containerWidth = this.containerElement.clientWidth;
|
|
const containerStyle = getComputedStyle(this.containerElement);
|
|
const paddingLeft = parseInt(containerStyle.paddingLeft, 10) || 0;
|
|
const paddingRight = parseInt(containerStyle.paddingRight, 10) || 0;
|
|
|
|
// Calculate available content width (excluding padding)
|
|
const availableContentWidth = containerWidth - paddingLeft - paddingRight;
|
|
|
|
// Get display density setting
|
|
const displayDensity = state.global.settings?.display_density || 'default';
|
|
|
|
// Base gap between cards
|
|
const baseGap = 12;
|
|
this.columnGap = baseGap;
|
|
|
|
// Define minimum card width based on density setting to ensure usability
|
|
// Cards smaller than this become hard to interact with and view
|
|
const minCardWidths = {
|
|
'default': 240, // Default: comfortable minimum
|
|
'medium': 200, // Medium: slightly smaller
|
|
'compact': 170 // Compact: smallest usable size
|
|
};
|
|
const minCardWidth = minCardWidths[displayDensity] || 240;
|
|
|
|
// Calculate maximum possible columns that fit in available width
|
|
// Formula: maxColumns = floor((availableWidth + gap) / (minCardWidth + gap))
|
|
const maxPossibleColumns = Math.floor((availableContentWidth + this.columnGap) / (minCardWidth + this.columnGap));
|
|
|
|
// Ensure at least 1 column
|
|
const maxColumns = Math.max(1, maxPossibleColumns);
|
|
|
|
// Define preferred maximum columns based on display density and screen size
|
|
// These are upper limits to prevent too many columns on ultra-wide screens
|
|
let preferredMaxColumns;
|
|
if (window.innerWidth >= 3000) { // 4K
|
|
if (displayDensity === 'default') {
|
|
preferredMaxColumns = 8;
|
|
} else if (displayDensity === 'medium') {
|
|
preferredMaxColumns = 10;
|
|
} else { // compact
|
|
preferredMaxColumns = 12;
|
|
}
|
|
} else if (window.innerWidth >= 2150) { // 2K/1440p
|
|
if (displayDensity === 'default') {
|
|
preferredMaxColumns = 6;
|
|
} else if (displayDensity === 'medium') {
|
|
preferredMaxColumns = 8;
|
|
} else { // compact
|
|
preferredMaxColumns = 10;
|
|
}
|
|
} else { // 1080p and smaller
|
|
if (displayDensity === 'default') {
|
|
preferredMaxColumns = 5;
|
|
} else if (displayDensity === 'medium') {
|
|
preferredMaxColumns = 6;
|
|
} else { // compact
|
|
preferredMaxColumns = 8;
|
|
}
|
|
}
|
|
|
|
// Use the smaller of: max columns that fit, or preferred max
|
|
// This ensures cards are never smaller than minCardWidth
|
|
this.columnsCount = Math.min(maxColumns, preferredMaxColumns);
|
|
|
|
// Calculate card width to perfectly fill available space
|
|
// Formula: (availableWidth - totalGap) / columns
|
|
const totalGap = (this.columnsCount - 1) * this.columnGap;
|
|
this.itemWidth = (availableContentWidth - totalGap) / this.columnsCount;
|
|
|
|
// Edge-to-edge layout: no offset, grid fills container
|
|
const actualGridWidth = this.itemWidth * this.columnsCount + totalGap;
|
|
|
|
// Update grid element to fill available width
|
|
this.gridElement.style.maxWidth = `${actualGridWidth}px`;
|
|
this.gridElement.style.width = `${actualGridWidth}px`;
|
|
|
|
// Add or remove density classes for style adjustments
|
|
this.gridElement.classList.remove('default-density', 'medium-density', 'compact-density');
|
|
this.gridElement.classList.add(`${displayDensity}-density`);
|
|
|
|
// Recompute placement and spacer synchronously, then re-render
|
|
this._layoutItems();
|
|
this.updateSpacerHeight();
|
|
this.clearRenderedItems();
|
|
this.scheduleRender();
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Compute the display height of an item at the current column width.
|
|
* Falls back to the default 896:1152 card ratio when dimensions are
|
|
* missing (videos, missing previews, legacy data).
|
|
*/
|
|
_computeHeight(item) {
|
|
if (item && item.width && item.height) {
|
|
return this.itemWidth * item.height / item.width;
|
|
}
|
|
return this.itemWidth / this.itemAspectRatio;
|
|
}
|
|
|
|
/**
|
|
* Place every loaded item into the shortest column.
|
|
* Produces this.positions (per-index placement) and this.columnHeights.
|
|
*/
|
|
_layoutItems() {
|
|
this.positions = [];
|
|
this.columnHeights = [];
|
|
if (this.columnsCount === 0) return;
|
|
|
|
// All columns start at the container's top padding
|
|
for (let c = 0; c < this.columnsCount; c++) {
|
|
this.columnHeights.push(this.containerPaddingTop);
|
|
}
|
|
|
|
for (let i = 0; i < this.items.length; i++) {
|
|
const item = this.items[i];
|
|
const height = this._computeHeight(item);
|
|
|
|
// Find the shortest column (first wins on ties)
|
|
let col = 0;
|
|
for (let c = 1; c < this.columnsCount; c++) {
|
|
if (this.columnHeights[c] < this.columnHeights[col]) {
|
|
col = c;
|
|
}
|
|
}
|
|
|
|
const top = this.columnHeights[col];
|
|
const left = col * (this.itemWidth + this.columnGap);
|
|
|
|
this.positions.push({ col, top, left, width: this.itemWidth, height });
|
|
|
|
this.columnHeights[col] += height + this.rowGap;
|
|
}
|
|
}
|
|
|
|
updateSpacerHeight() {
|
|
if (this.columnsCount === 0) return;
|
|
|
|
// Total height = tallest column minus the trailing row gap, plus padding
|
|
const maxColumnHeight = this.columnHeights.length > 0 ? Math.max(...this.columnHeights) : 0;
|
|
const spacerHeight = Math.max(
|
|
0,
|
|
maxColumnHeight - this.rowGap + this.containerPaddingTop + this.containerPaddingBottom
|
|
);
|
|
|
|
// Update spacer height to represent all items
|
|
this.spacerElement.style.height = `${spacerHeight}px`;
|
|
}
|
|
|
|
setupEventListeners() {
|
|
// Debounced scroll handler
|
|
this.scrollHandler = this.debounce(() => this.handleScroll(), 10);
|
|
this.scrollContainer.addEventListener('scroll', this.scrollHandler);
|
|
|
|
// Window resize handler for layout recalculation
|
|
this.resizeHandler = this.debounce(() => {
|
|
this.calculateLayout();
|
|
}, 150);
|
|
|
|
window.addEventListener('resize', this.resizeHandler);
|
|
|
|
// Use ResizeObserver for more accurate container size detection
|
|
if (typeof ResizeObserver !== 'undefined') {
|
|
this.resizeObserver = new ResizeObserver(this.debounce(() => {
|
|
this.calculateLayout();
|
|
}, 150));
|
|
|
|
this.resizeObserver.observe(this.containerElement);
|
|
}
|
|
}
|
|
|
|
async initialize() {
|
|
try {
|
|
await this.loadInitialBatch();
|
|
this.scheduleRender();
|
|
} catch (err) {
|
|
console.error('Failed to initialize masonry scroller:', err);
|
|
showToast('toast.virtual.loadFailed', {}, 'error');
|
|
}
|
|
}
|
|
|
|
async loadInitialBatch() {
|
|
const pageState = getCurrentPageState();
|
|
if (this.isLoading) return;
|
|
|
|
this.isLoading = true;
|
|
this.setLoadingTimeout(); // Add loading timeout safety
|
|
|
|
try {
|
|
const { items, totalItems, hasMore } = await this.fetchItemsFn(1, this.pageSize);
|
|
|
|
this.items = items || [];
|
|
this.totalItems = totalItems || 0;
|
|
this.hasMore = hasMore;
|
|
|
|
// Synchronous layout contract: placement and spacer height must be
|
|
// computed here, before any rAF-driven render, so the scroll
|
|
// container's scrollHeight is correct for restoreScrollPosition.
|
|
this._layoutItems();
|
|
this.updateSpacerHeight();
|
|
|
|
// Check if there are no items and show placeholder if needed
|
|
if (this.items.length === 0) {
|
|
this.showNoItemsPlaceholder();
|
|
} else {
|
|
this.removeNoItemsPlaceholder();
|
|
}
|
|
|
|
// Reset page state to sync with our scroller
|
|
pageState.currentPage = 2; // Next page to load would be 2
|
|
pageState.hasMore = this.hasMore;
|
|
pageState.isLoading = false;
|
|
|
|
return { items, totalItems, hasMore };
|
|
} catch (err) {
|
|
console.error('Failed to load initial batch:', err);
|
|
this.showNoItemsPlaceholder('Failed to load items. Please try refreshing the page.');
|
|
throw err;
|
|
} finally {
|
|
this.isLoading = false;
|
|
this.clearLoadingTimeout(); // Clear the timeout
|
|
}
|
|
}
|
|
|
|
async loadMoreItems() {
|
|
const pageState = getCurrentPageState();
|
|
if (this.isLoading || !this.hasMore) return;
|
|
|
|
this.isLoading = true;
|
|
pageState.isLoading = true;
|
|
this.setLoadingTimeout(); // Add loading timeout safety
|
|
|
|
try {
|
|
console.log('Loading more items, page:', pageState.currentPage);
|
|
const { items, hasMore } = await this.fetchItemsFn(pageState.currentPage, this.pageSize);
|
|
|
|
if (items && items.length > 0) {
|
|
this.items = [...this.items, ...items];
|
|
this.hasMore = hasMore;
|
|
pageState.hasMore = hasMore;
|
|
|
|
// Update page for next request
|
|
pageState.currentPage++;
|
|
|
|
// Recompute placement and spacer synchronously
|
|
this._layoutItems();
|
|
this.updateSpacerHeight();
|
|
|
|
// Render the newly loaded items if they're in view
|
|
this.scheduleRender();
|
|
|
|
console.log(`Loaded ${items.length} more items, total now: ${this.items.length}`);
|
|
} else {
|
|
this.hasMore = false;
|
|
pageState.hasMore = false;
|
|
console.log('No more items to load');
|
|
}
|
|
|
|
return items;
|
|
} catch (err) {
|
|
console.error('Failed to load more items:', err);
|
|
showToast('toast.virtual.loadMoreFailed', {}, 'error');
|
|
} finally {
|
|
this.isLoading = false;
|
|
pageState.isLoading = false;
|
|
this.clearLoadingTimeout(); // Clear the timeout
|
|
}
|
|
}
|
|
|
|
// Loading timeout safety: never leave isLoading stuck on a hung fetch
|
|
setLoadingTimeout() {
|
|
// Clear any existing timeout first
|
|
this.clearLoadingTimeout();
|
|
|
|
// Set a new timeout to prevent loading state from getting stuck
|
|
this.loadingTimeout = setTimeout(() => {
|
|
if (this.isLoading) {
|
|
console.warn('Loading timeout occurred. Resetting loading state.');
|
|
this.isLoading = false;
|
|
const pageState = getCurrentPageState();
|
|
pageState.isLoading = false;
|
|
}
|
|
}, this.loadingTimeoutDuration);
|
|
}
|
|
|
|
clearLoadingTimeout() {
|
|
if (this.loadingTimeout) {
|
|
clearTimeout(this.loadingTimeout);
|
|
this.loadingTimeout = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return the Set of currently visible item indices.
|
|
* An item is visible when its vertical span intersects the viewport
|
|
* expanded by overscanH = overscan * itemWidth on both sides.
|
|
*/
|
|
getVisibleRange() {
|
|
const scrollTop = this.scrollContainer.scrollTop;
|
|
const viewportHeight = this.scrollContainer.clientHeight;
|
|
const overscanH = this.overscan * this.itemWidth;
|
|
|
|
const visible = new Set();
|
|
const minTop = scrollTop - overscanH;
|
|
const maxTop = scrollTop + viewportHeight + overscanH;
|
|
|
|
for (let i = 0; i < this.positions.length; i++) {
|
|
const pos = this.positions[i];
|
|
if (pos.top < maxTop && pos.top + pos.height > minTop) {
|
|
visible.add(i);
|
|
}
|
|
}
|
|
|
|
return visible;
|
|
}
|
|
|
|
scheduleRender() {
|
|
if (this.disabled || this.renderScheduled) return;
|
|
|
|
this.renderScheduled = true;
|
|
requestAnimationFrame(() => {
|
|
this.renderItems();
|
|
this.renderScheduled = false;
|
|
});
|
|
}
|
|
|
|
renderItems() {
|
|
if (this.disabled || this.items.length === 0 || this.columnsCount === 0) return;
|
|
|
|
const visible = this.getVisibleRange();
|
|
|
|
// Skip re-render when the visible set has not changed
|
|
if (visible.size === this.lastRenderRange.size) {
|
|
let identical = visible.size > 0;
|
|
if (identical) {
|
|
for (const index of visible) {
|
|
if (!this.lastRenderRange.has(index)) {
|
|
identical = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (identical) return;
|
|
}
|
|
|
|
this.lastRenderRange = new Set(visible);
|
|
|
|
// Remove items that are no longer visible
|
|
for (const [index, element] of this.renderedItems.entries()) {
|
|
if (!visible.has(index)) {
|
|
element.remove();
|
|
this.renderedItems.delete(index);
|
|
}
|
|
}
|
|
|
|
// Use DocumentFragment for batch DOM operations
|
|
const fragment = document.createDocumentFragment();
|
|
|
|
// Add new visible items to the fragment
|
|
for (const index of visible) {
|
|
if (index >= this.items.length) continue;
|
|
if (!this.renderedItems.has(index)) {
|
|
const item = this.items[index];
|
|
const element = this.createItemElement(item, index);
|
|
fragment.appendChild(element);
|
|
this.renderedItems.set(index, element);
|
|
}
|
|
}
|
|
|
|
// Add the fragment to the grid (single DOM operation)
|
|
if (fragment.childNodes.length > 0) {
|
|
this.gridElement.appendChild(fragment);
|
|
}
|
|
|
|
// If we're close to the end and have more items to load, fetch them
|
|
let lastVisibleIndex = -1;
|
|
for (const index of visible) {
|
|
if (index > lastVisibleIndex) lastVisibleIndex = index;
|
|
}
|
|
if (lastVisibleIndex >= 0 &&
|
|
lastVisibleIndex >= this.items.length - (this.columnsCount * 2) &&
|
|
this.hasMore && !this.isLoading) {
|
|
this.loadMoreItems();
|
|
}
|
|
}
|
|
|
|
clearRenderedItems() {
|
|
this.renderedItems.forEach(element => element.remove());
|
|
this.renderedItems.clear();
|
|
this.lastRenderRange = new Set();
|
|
}
|
|
|
|
refreshWithData(items, totalItems, hasMore) {
|
|
this.items = items || [];
|
|
this.totalItems = totalItems || 0;
|
|
this.hasMore = hasMore;
|
|
|
|
// Synchronous layout contract: placement and spacer height are
|
|
// computed before the rAF-driven render so scroll restoration works.
|
|
this._layoutItems();
|
|
this.updateSpacerHeight();
|
|
|
|
// Check if there are no items and show placeholder if needed
|
|
if (this.items.length === 0) {
|
|
this.showNoItemsPlaceholder();
|
|
} else {
|
|
this.removeNoItemsPlaceholder();
|
|
}
|
|
|
|
// Clear all rendered items and redraw
|
|
this.clearRenderedItems();
|
|
this.scheduleRender();
|
|
}
|
|
|
|
createItemElement(item, index) {
|
|
// Create the DOM element
|
|
const element = this.createItemFn(item);
|
|
|
|
// Add virtual scroll item class
|
|
element.classList.add('virtual-scroll-item');
|
|
|
|
// Look up the precomputed masonry placement
|
|
const pos = this.positions[index];
|
|
|
|
// Position the element with absolute positioning
|
|
element.style.position = 'absolute';
|
|
element.style.left = `${pos.left}px`;
|
|
element.style.top = `${pos.top}px`;
|
|
element.style.width = `${pos.width}px`;
|
|
element.style.height = `${pos.height}px`;
|
|
|
|
// Remove max-width constraint from model-card to allow dynamic sizing
|
|
const modelCard = element.querySelector('.model-card');
|
|
if (modelCard) {
|
|
modelCard.style.maxWidth = 'none';
|
|
}
|
|
|
|
return element;
|
|
}
|
|
|
|
handleScroll() {
|
|
// Determine scroll direction
|
|
const scrollTop = this.scrollContainer.scrollTop;
|
|
this.scrollDirection = scrollTop > this.lastScrollTop ? 'down' : 'up';
|
|
this.lastScrollTop = scrollTop;
|
|
|
|
// Render visible items
|
|
this.scheduleRender();
|
|
|
|
// If we're near the bottom and have more items, load them
|
|
const { clientHeight, scrollHeight } = this.scrollContainer;
|
|
const scrollBottom = scrollTop + clientHeight;
|
|
|
|
// Bottom of the tallest column's last item (columnHeights include the
|
|
// trailing row gap after each item, so subtract it back out)
|
|
const contentBottom = this.columnHeights.length > 0
|
|
? Math.max(...this.columnHeights) - this.rowGap
|
|
: 0;
|
|
|
|
// Trigger when within 20% of the scroll height, or within two item
|
|
// widths of the bottom, whichever threshold is smaller
|
|
const scrollThreshold = Math.min(
|
|
scrollHeight * 0.2,
|
|
this.itemWidth * 2
|
|
);
|
|
|
|
const shouldLoadMore = scrollBottom >= contentBottom - scrollThreshold;
|
|
|
|
if (shouldLoadMore && this.hasMore && !this.isLoading) {
|
|
this.loadMoreItems();
|
|
}
|
|
}
|
|
|
|
reset() {
|
|
// Remove all rendered items
|
|
this.clearRenderedItems();
|
|
|
|
// Reset state
|
|
this.items = [];
|
|
this.totalItems = 0;
|
|
this.hasMore = true;
|
|
this.positions = [];
|
|
this.columnHeights = [];
|
|
|
|
// Reset spacer height
|
|
this.spacerElement.style.height = '0px';
|
|
|
|
// Remove any placeholder
|
|
this.removeNoItemsPlaceholder();
|
|
|
|
// Schedule a re-render
|
|
this.scheduleRender();
|
|
}
|
|
|
|
dispose() {
|
|
// Remove event listeners
|
|
this.scrollContainer.removeEventListener('scroll', this.scrollHandler);
|
|
window.removeEventListener('resize', this.resizeHandler);
|
|
|
|
// Clean up the resize observer if present
|
|
if (this.resizeObserver) {
|
|
this.resizeObserver.disconnect();
|
|
}
|
|
|
|
// Remove any active grid loading overlay
|
|
this.hideGridLoading();
|
|
|
|
// Remove rendered elements
|
|
this.clearRenderedItems();
|
|
|
|
// Remove spacer
|
|
this.spacerElement.remove();
|
|
|
|
// Remove virtual scroll and masonry classes
|
|
this.gridElement.classList.remove('virtual-scroll');
|
|
this.gridElement.classList.remove('masonry-layout');
|
|
|
|
// Clear any pending timeout
|
|
this.clearLoadingTimeout();
|
|
}
|
|
|
|
// Placeholder display helpers
|
|
showNoItemsPlaceholder(message) {
|
|
// Remove any existing placeholder first
|
|
this.removeNoItemsPlaceholder();
|
|
|
|
// Create placeholder message
|
|
const placeholder = document.createElement('div');
|
|
placeholder.className = 'placeholder-message';
|
|
|
|
// Determine appropriate message based on page type
|
|
let placeholderText = '';
|
|
|
|
if (message) {
|
|
placeholderText = message;
|
|
} else {
|
|
const pageType = state.currentPageType;
|
|
|
|
if (pageType === 'recipes') {
|
|
placeholderText = `
|
|
<p>No recipes found</p>
|
|
<p>Add recipe images to your recipes folder to see them here.</p>
|
|
`;
|
|
} else if (pageType === 'loras') {
|
|
placeholderText = `
|
|
<p>No LoRAs found</p>
|
|
<p>Add LoRAs to your models folder to see them here.</p>
|
|
`;
|
|
} else if (pageType === 'checkpoints') {
|
|
placeholderText = `
|
|
<p>No checkpoints found</p>
|
|
<p>Add checkpoints to your models folder to see them here.</p>
|
|
`;
|
|
} else {
|
|
placeholderText = `
|
|
<p>No items found</p>
|
|
<p>Try adjusting your search filters or add more content.</p>
|
|
`;
|
|
}
|
|
}
|
|
|
|
placeholder.innerHTML = placeholderText;
|
|
placeholder.id = 'virtualScrollPlaceholder';
|
|
|
|
// Append placeholder to the grid
|
|
this.gridElement.appendChild(placeholder);
|
|
}
|
|
|
|
removeNoItemsPlaceholder() {
|
|
const placeholder = document.getElementById('virtualScrollPlaceholder');
|
|
if (placeholder) {
|
|
placeholder.remove();
|
|
}
|
|
}
|
|
|
|
// Utility method for debouncing
|
|
debounce(func, wait) {
|
|
let timeout;
|
|
return function (...args) {
|
|
const context = this;
|
|
clearTimeout(timeout);
|
|
timeout = setTimeout(() => func.apply(context, args), wait);
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Show a grid-scoped loading indicator (replaces full-page overlay)
|
|
* Only covers the card grid area, leaving header/sidebar unaffected.
|
|
*/
|
|
showGridLoading() {
|
|
// Remove any stale overlay from a prior deferred hide (e.g. from final rAF)
|
|
this.hideGridLoading();
|
|
const overlay = document.createElement('div');
|
|
overlay.className = 'grid-loading-overlay';
|
|
const spinner = document.createElement('div');
|
|
spinner.className = 'loading-spinner';
|
|
overlay.appendChild(spinner);
|
|
this.gridElement.appendChild(overlay);
|
|
this.gridLoadingOverlay = overlay;
|
|
}
|
|
|
|
/**
|
|
* Hide the grid-scoped loading indicator.
|
|
*/
|
|
hideGridLoading() {
|
|
if (this.gridLoadingOverlay) {
|
|
this.gridLoadingOverlay.remove();
|
|
this.gridLoadingOverlay = null;
|
|
}
|
|
}
|
|
}
|