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2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

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SpawnEntry (
name: "Taiga animals.",
note: "Spread through the area",
rules: [
Pack(
groups: [
(3, (1, 1, "common.entity.wild.aggressive.bear")),
(7, (1, 1, "common.entity.wild.peaceful.eagle")),
(4, (1, 1, "common.entity.wild.peaceful.moose")),
(6, (1, 1, "common.entity.wild.peaceful.tuskram")),
(3, (1, 1, "common.entity.wild.aggressive.bristleback")),
(10, (1, 4, "common.entity.wild.peaceful.crow")),
(7, (1, 7, "common.entity.wild.peaceful.deer")),
(10, (1, 7, "common.entity.wild.peaceful.jackalope")),
(7, (2, 5, "common.entity.wild.peaceful.boar")),
(9, (5, 10, "common.entity.wild.peaceful.sheep")),
(13, (1, 2, "common.entity.wild.peaceful.squirrel")),
(7, (2, 6, "common.entity.wild.peaceful.goat")),
(6, (3, 8, "common.entity.wild.peaceful.llama")),
(6, (1, 2, "common.entity.wild.peaceful.donkey")),
(7, (1, 1, "common.entity.wild.peaceful.skunk")),
(10, (1, 1, "common.entity.wild.peaceful.raccoon")),
(2, (1, 1, "common.entity.wild.peaceful.catoblepas")),
(2, (1, 1, "common.entity.wild.peaceful.hirdrasil")),
(8, (1, 1, "common.entity.wild.peaceful.truffler")),
(3, (1, 1, "common.entity.wild.aggressive.tarasque")),
(3, (1, 1, "common.entity.wild.aggressive.saber")),
],
spawn_mode: Land,
day_period: [Morning, Noon, Evening],
),
Pack(
groups: [
(12, (1, 3, "common.entity.wild.peaceful.squirrel")),
(12, (1, 1, "common.entity.wild.peaceful.forest_fox")),
(12, (1, 3, "common.entity.wild.peaceful.raccoon")),
(11, (1, 1, "common.entity.wild.peaceful.horned_owl")),
(5, (1, 1, "common.entity.wild.aggressive.bear")),
(2, (1, 1, "common.entity.wild.aggressive.tarasque")),
(1, (1, 1, "common.entity.wild.peaceful.catoblepas")),
(1, (1, 1, "common.entity.wild.peaceful.hirdrasil")),
// TODO: Maybe reenable once the dullahan design is more carefully considered, or move it elsewhere (i.e: such as a haunted/ruins site)
//(2, (1, 1, "common.entity.wild.aggressive.dullahan")),
],
spawn_mode: Land,
day_period: [Night],
),
],
)

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SpawnEntry (
name: "Taiga core wildlife.",
note: "Search for them in the heart of taiga.",
rules: [
Pack(
groups: [
(1, (1, 3, "common.entity.wild.peaceful.mouflon")),
(1, (1, 3, "common.entity.wild.peaceful.llama")),
(1, (1, 3, "common.entity.wild.peaceful.alpaca")),
(1, (1, 3, "common.entity.wild.peaceful.highland")),
],
spawn_mode: Land,
day_period: [Night, Morning, Noon, Evening],
),
],
)

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SpawnEntry (
name: "Taiga core forest wildlife.",
note: "Search for them in the heart of the taiga, if you are feeling lucky.",
rules: [
Pack(
groups: [
// We need more entities to fill this out
(1, (1, 1, "common.entity.wild.aggressive.dreadhorn")),
],
spawn_mode: Land,
day_period: [Morning, Noon, Evening],
),
Pack(
groups: [
(1, (1, 1, "common.entity.wild.aggressive.dreadhorn")),
(4, (1, 1, "common.entity.wild.aggressive.irrwurz")),
],
spawn_mode: Land,
day_period: [Night],
),
],
)

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SpawnEntry (
name: "Taiga forest wildlife.",
note: "Search for them in taiga forests.",
rules: [
Pack(
groups: [
(1, (3, 7, "common.entity.wild.aggressive.wolf")),
],
spawn_mode: Land,
day_period: [Morning, Noon, Evening],
),
Pack(
groups: [
(1, (1, 1, "common.entity.wild.aggressive.irrwurz")),
],
spawn_mode: Land,
day_period: [Night],
),
],
)

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SpawnEntry (
name: "Taiga river wildlife.",
note: "",
rules: [
Pack(
groups: [
(5, (1, 1, "common.entity.wild.peaceful.beaver")),
(5, (1, 1, "common.entity.wild.peaceful.elbst")),
(5, (1, 1, "common.entity.wild.peaceful.duck")),
],
spawn_mode: Land,
day_period: [Night, Morning, Noon, Evening],
),
],
)

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SpawnEntry (
name: "Taiga water wildlife.",
note: "River inhabitants",
rules: [
Pack(
groups: [
(1, (1, 2, "common.entity.wild.peaceful.marlin")),
],
spawn_mode: Water,
day_period: [Night, Morning, Noon, Evening],
),
],
)