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This commit is contained in:
419
veloren/assets/server/manifests/kits.ron
Normal file
419
veloren/assets/server/manifests/kits.ron
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@@ -0,0 +1,419 @@
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({
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"debug": [
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(Item("common.items.debug.admin_black_hole"),1),
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(Item("common.items.debug.admin_stick"),1),
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(Item("common.items.debug.admin_sword"),1),
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(Item("common.items.debug.velorite_bow_debug"), 1),
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(Item("common.items.debug.admin"),1),
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(Item("common.items.debug.glider"),1),
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(Item("common.items.debug.golden_cheese"),100),
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],
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"consumables": [
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(Item("common.items.consumable.potion_big"), 100),
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(Item("common.items.consumable.potion_med"), 100),
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(Item("common.items.consumable.potion_minor"), 100),
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(Item("common.items.food.apple"), 100),
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(Item("common.items.food.apple_mushroom_curry"), 100),
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(Item("common.items.food.apple_stick"), 100),
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(Item("common.items.food.cactus_colada"), 100),
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(Item("common.items.food.carrot"), 100),
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(Item("common.items.food.cheese"), 100),
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(Item("common.items.food.coconut"), 100),
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//(Item("common.items.food.coltsfoot"), 100),
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//(Item("common.items.food.dandelion"), 100),
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//(Item("common.items.food.garlic"), 100),
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(Item("common.items.food.lettuce"), 100),
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//(Item("common.items.food.meat"), 100),
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(Item("common.items.food.meat.beast_large_cooked"), 100),
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(Item("common.items.food.meat.beast_large_raw"), 100),
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(Item("common.items.food.meat.beast_small_cooked"), 100),
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(Item("common.items.food.meat.beast_small_raw"), 100),
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(Item("common.items.food.meat.bird_cooked"), 100),
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(Item("common.items.food.meat.bird_large_cooked"), 100),
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(Item("common.items.food.meat.bird_large_raw"), 100),
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(Item("common.items.food.meat.bird_raw"), 100),
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(Item("common.items.food.meat.fish_cooked"), 100),
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(Item("common.items.food.meat.fish_raw"), 100),
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(Item("common.items.food.meat.tough_cooked"), 100),
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(Item("common.items.food.meat.tough_raw"), 100),
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(Item("common.items.food.mushroom"), 100),
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(Item("common.items.food.mushroom_stick"), 100),
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//(Item("common.items.food.onion"), 100),
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(Item("common.items.food.plainsalad"), 100),
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//(Item("common.items.food.sage"), 100),
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(Item("common.items.food.spore_corruption"), 100),
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(Item("common.items.food.sunflower_icetea"), 100),
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(Item("common.items.food.tomato"), 100),
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(Item("common.items.food.tomatosalad"), 100),
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],
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"jewellery": [
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// Necklace
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(Item("common.items.armor.misc.neck.amethyst"), 1),
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(Item("common.items.armor.misc.neck.ankh_of_life"), 1),
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(Item("common.items.armor.misc.neck.carcanet_of_wrath"), 1),
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(Item("common.items.armor.misc.neck.diamond"), 1),
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(Item("common.items.armor.misc.neck.emerald"), 1),
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(Item("common.items.armor.misc.neck.fang"), 1),
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(Item("common.items.armor.misc.neck.gem_of_resilience"), 1),
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(Item("common.items.armor.misc.neck.gold"), 1),
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(Item("common.items.armor.misc.neck.haniwa_talisman"), 1),
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(Item("common.items.armor.misc.neck.honeycomb_pendant"), 1),
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(Item("common.items.armor.misc.neck.pendant_of_protection"), 1),
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(Item("common.items.armor.misc.neck.ruby"), 1),
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(Item("common.items.armor.misc.neck.sapphire"), 1),
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(Item("common.items.armor.misc.neck.scratched"), 1),
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(Item("common.items.armor.misc.neck.shell"), 1),
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(Item("common.items.armor.misc.neck.topaz"), 1),
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// Rings
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(Item("common.items.armor.misc.ring.diamond"), 2),
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(Item("common.items.armor.misc.ring.ruby"), 2),
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(Item("common.items.armor.misc.ring.emerald"), 2),
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(Item("common.items.armor.misc.ring.sapphire"), 2),
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(Item("common.items.armor.misc.ring.topaz"), 2),
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(Item("common.items.armor.misc.ring.amethyst"), 2),
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(Item("common.items.armor.misc.ring.scratched"), 2),
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(Item("common.items.armor.misc.ring.gold"), 2),
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(Item("common.items.armor.cultist.ring"), 2),
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],
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"tier-5": [
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// Hide
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(Item("common.items.armor.hide.dragonscale.back"), 1),
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(Item("common.items.armor.hide.dragonscale.belt"), 1),
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(Item("common.items.armor.hide.dragonscale.chest"), 1),
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(Item("common.items.armor.hide.dragonscale.foot"), 1),
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(Item("common.items.armor.hide.dragonscale.hand"), 1),
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(Item("common.items.armor.hide.dragonscale.pants"), 1),
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(Item("common.items.armor.hide.dragonscale.shoulder"), 1),
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||||
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// Cloth
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(Item("common.items.armor.cloth.sunsilk.back"), 1),
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(Item("common.items.armor.cloth.sunsilk.belt"), 1),
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(Item("common.items.armor.cloth.sunsilk.chest"), 1),
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(Item("common.items.armor.cloth.sunsilk.foot"), 1),
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(Item("common.items.armor.cloth.sunsilk.hand"), 1),
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(Item("common.items.armor.cloth.sunsilk.pants"), 1),
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(Item("common.items.armor.cloth.sunsilk.shoulder"), 1),
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// Mail
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(Item("common.items.armor.mail.orichalcum.back"), 1),
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(Item("common.items.armor.mail.orichalcum.belt"), 1),
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(Item("common.items.armor.mail.orichalcum.chest"), 1),
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(Item("common.items.armor.mail.orichalcum.foot"), 1),
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(Item("common.items.armor.mail.orichalcum.hand"), 1),
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(Item("common.items.armor.mail.orichalcum.pants"), 1),
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(Item("common.items.armor.mail.orichalcum.shoulder"), 1),
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// Weapons
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(ModularWeapon(tool: Sword, material: Orichalcum),1),
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(ModularWeapon(tool: Axe, material: Orichalcum),1),
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(ModularWeapon(tool: Hammer, material: Orichalcum),1),
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(ModularWeapon(tool: Bow, material: Eldwood),1),
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(ModularWeapon(tool: Staff, material: Eldwood),1),
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(ModularWeapon(tool: Sceptre, material: Eldwood),1),
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// Legendaries
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(Item("common.items.weapons.hammer.mjolnir"),1),
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(Item("common.items.weapons.staff.laevateinn"),1),
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(Item("common.items.weapons.sword.caladbolg"),1),
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(Item("common.items.weapons.bow.sagitta"),1),
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(Item("common.items.weapons.axe.parashu"),1),
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(Item("common.items.weapons.sceptre.caduceus"),1),
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// Potion Kit
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(Item("common.items.consumable.potion_med"), 100),
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],
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"tier-4": [
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// Hide
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(Item("common.items.armor.hide.primal.back"), 1),
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(Item("common.items.armor.hide.primal.belt"), 1),
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(Item("common.items.armor.hide.primal.chest"), 1),
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(Item("common.items.armor.hide.primal.foot"), 1),
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(Item("common.items.armor.hide.primal.hand"), 1),
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(Item("common.items.armor.hide.primal.pants"), 1),
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(Item("common.items.armor.hide.primal.shoulder"), 1),
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// Cloth
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(Item("common.items.armor.cloth.moonweave.back"), 1),
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(Item("common.items.armor.cloth.moonweave.belt"), 1),
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(Item("common.items.armor.cloth.moonweave.chest"), 1),
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(Item("common.items.armor.cloth.moonweave.foot"), 1),
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(Item("common.items.armor.cloth.moonweave.hand"), 1),
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(Item("common.items.armor.cloth.moonweave.pants"), 1),
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(Item("common.items.armor.cloth.moonweave.shoulder"), 1),
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// Mail
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(Item("common.items.armor.mail.bloodsteel.back"), 1),
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(Item("common.items.armor.mail.bloodsteel.belt"), 1),
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(Item("common.items.armor.mail.bloodsteel.chest"), 1),
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(Item("common.items.armor.mail.bloodsteel.foot"), 1),
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(Item("common.items.armor.mail.bloodsteel.hand"), 1),
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(Item("common.items.armor.mail.bloodsteel.pants"), 1),
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(Item("common.items.armor.mail.bloodsteel.shoulder"), 1),
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// Weapons
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(ModularWeapon(tool: Sword, material: Bloodsteel),1),
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(ModularWeapon(tool: Axe, material: Bloodsteel),1),
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(ModularWeapon(tool: Hammer, material: Bloodsteel),1),
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(ModularWeapon(tool: Bow, material: Frostwood),1),
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(ModularWeapon(tool: Staff, material: Frostwood),1),
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(ModularWeapon(tool: Sceptre, material: Frostwood),1),
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// Potion Kit
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(Item("common.items.consumable.potion_med"), 100),
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],
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"tier-3": [
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// Hide
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(Item("common.items.armor.hide.carapace.back"), 1),
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(Item("common.items.armor.hide.carapace.belt"), 1),
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(Item("common.items.armor.hide.carapace.chest"), 1),
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||||
(Item("common.items.armor.hide.carapace.foot"), 1),
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(Item("common.items.armor.hide.carapace.hand"), 1),
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||||
(Item("common.items.armor.hide.carapace.pants"), 1),
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(Item("common.items.armor.hide.carapace.shoulder"), 1),
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// Cloth
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(Item("common.items.armor.cloth.druid.back"), 1),
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(Item("common.items.armor.cloth.druid.belt"), 1),
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(Item("common.items.armor.cloth.druid.chest"), 1),
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||||
(Item("common.items.armor.cloth.druid.foot"), 1),
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||||
(Item("common.items.armor.cloth.druid.hand"), 1),
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(Item("common.items.armor.cloth.druid.pants"), 1),
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(Item("common.items.armor.cloth.druid.shoulder"), 1),
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||||
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||||
// Mail
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(Item("common.items.armor.mail.cobalt.back"), 1),
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(Item("common.items.armor.mail.cobalt.belt"), 1),
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(Item("common.items.armor.mail.cobalt.chest"), 1),
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||||
(Item("common.items.armor.mail.cobalt.foot"), 1),
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||||
(Item("common.items.armor.mail.cobalt.hand"), 1),
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||||
(Item("common.items.armor.mail.cobalt.pants"), 1),
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(Item("common.items.armor.mail.cobalt.shoulder"), 1),
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||||
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||||
// Weapons
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(ModularWeapon(tool: Sword, material: Cobalt),1),
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(ModularWeapon(tool: Axe, material: Cobalt),1),
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(ModularWeapon(tool: Hammer, material: Cobalt),1),
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||||
(ModularWeapon(tool: Bow, material: Ironwood),1),
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||||
(ModularWeapon(tool: Staff, material: Ironwood),1),
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(ModularWeapon(tool: Sceptre, material: Ironwood),1),
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||||
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||||
// Potion Kit
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(Item("common.items.consumable.potion_med"), 100),
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],
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"tier-2": [
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// Hide
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(Item("common.items.armor.hide.scale.back"), 1),
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(Item("common.items.armor.hide.scale.belt"), 1),
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(Item("common.items.armor.hide.scale.chest"), 1),
|
||||
(Item("common.items.armor.hide.scale.foot"), 1),
|
||||
(Item("common.items.armor.hide.scale.hand"), 1),
|
||||
(Item("common.items.armor.hide.scale.pants"), 1),
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||||
(Item("common.items.armor.hide.scale.shoulder"), 1),
|
||||
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||||
// Cloth
|
||||
(Item("common.items.armor.cloth.silken.back"), 1),
|
||||
(Item("common.items.armor.cloth.silken.belt"), 1),
|
||||
(Item("common.items.armor.cloth.silken.chest"), 1),
|
||||
(Item("common.items.armor.cloth.silken.foot"), 1),
|
||||
(Item("common.items.armor.cloth.silken.hand"), 1),
|
||||
(Item("common.items.armor.cloth.silken.pants"), 1),
|
||||
(Item("common.items.armor.cloth.silken.shoulder"), 1),
|
||||
|
||||
// Mail
|
||||
(Item("common.items.armor.mail.steel.back"), 1),
|
||||
(Item("common.items.armor.mail.steel.belt"), 1),
|
||||
(Item("common.items.armor.mail.steel.chest"), 1),
|
||||
(Item("common.items.armor.mail.steel.foot"), 1),
|
||||
(Item("common.items.armor.mail.steel.hand"), 1),
|
||||
(Item("common.items.armor.mail.steel.pants"), 1),
|
||||
(Item("common.items.armor.mail.steel.shoulder"), 1),
|
||||
|
||||
// Weapons
|
||||
(ModularWeapon(tool: Sword, material: Steel),1),
|
||||
(ModularWeapon(tool: Axe, material: Steel),1),
|
||||
(ModularWeapon(tool: Hammer, material: Steel),1),
|
||||
(ModularWeapon(tool: Bow, material: Hardwood),1),
|
||||
(ModularWeapon(tool: Staff, material: Hardwood),1),
|
||||
(ModularWeapon(tool: Sceptre, material: Hardwood),1),
|
||||
|
||||
// Potion Kit
|
||||
(Item("common.items.consumable.potion_med"), 100),
|
||||
],
|
||||
"tier-1": [
|
||||
// Hide
|
||||
(Item("common.items.armor.hide.leather.back"), 1),
|
||||
(Item("common.items.armor.hide.leather.belt"), 1),
|
||||
(Item("common.items.armor.hide.leather.chest"), 1),
|
||||
(Item("common.items.armor.hide.leather.foot"), 1),
|
||||
(Item("common.items.armor.hide.leather.hand"), 1),
|
||||
(Item("common.items.armor.hide.leather.pants"), 1),
|
||||
(Item("common.items.armor.hide.leather.shoulder"), 1),
|
||||
|
||||
// Cloth
|
||||
(Item("common.items.armor.cloth.woolen.back"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.belt"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.chest"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.foot"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.hand"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.pants"), 1),
|
||||
(Item("common.items.armor.cloth.woolen.shoulder"), 1),
|
||||
|
||||
// Mail
|
||||
(Item("common.items.armor.mail.iron.back"), 1),
|
||||
(Item("common.items.armor.mail.iron.belt"), 1),
|
||||
(Item("common.items.armor.mail.iron.chest"), 1),
|
||||
(Item("common.items.armor.mail.iron.foot"), 1),
|
||||
(Item("common.items.armor.mail.iron.hand"), 1),
|
||||
(Item("common.items.armor.mail.iron.pants"), 1),
|
||||
(Item("common.items.armor.mail.iron.shoulder"), 1),
|
||||
|
||||
// Weapons
|
||||
(ModularWeapon(tool: Sword, material: Iron),1),
|
||||
(ModularWeapon(tool: Axe, material: Iron),1),
|
||||
(ModularWeapon(tool: Hammer, material: Iron),1),
|
||||
(ModularWeapon(tool: Bow, material: Bamboo),1),
|
||||
(ModularWeapon(tool: Staff, material: Bamboo),1),
|
||||
(ModularWeapon(tool: Sceptre, material: Bamboo),1),
|
||||
|
||||
// Potion Kit
|
||||
(Item("common.items.consumable.potion_minor"), 100),
|
||||
],
|
||||
"tier-0": [
|
||||
// Hide
|
||||
(Item("common.items.armor.hide.rawhide.back"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.belt"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.chest"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.foot"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.hand"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.pants"), 1),
|
||||
(Item("common.items.armor.hide.rawhide.shoulder"), 1),
|
||||
|
||||
// Cloth
|
||||
(Item("common.items.armor.cloth.linen.back"), 1),
|
||||
(Item("common.items.armor.cloth.linen.belt"), 1),
|
||||
(Item("common.items.armor.cloth.linen.chest"), 1),
|
||||
(Item("common.items.armor.cloth.linen.foot"), 1),
|
||||
(Item("common.items.armor.cloth.linen.hand"), 1),
|
||||
(Item("common.items.armor.cloth.linen.pants"), 1),
|
||||
(Item("common.items.armor.cloth.linen.shoulder"), 1),
|
||||
|
||||
// Mail
|
||||
(Item("common.items.armor.mail.bronze.back"), 1),
|
||||
(Item("common.items.armor.mail.bronze.belt"), 1),
|
||||
(Item("common.items.armor.mail.bronze.chest"), 1),
|
||||
(Item("common.items.armor.mail.bronze.foot"), 1),
|
||||
(Item("common.items.armor.mail.bronze.hand"), 1),
|
||||
(Item("common.items.armor.mail.bronze.pants"), 1),
|
||||
(Item("common.items.armor.mail.bronze.shoulder"), 1),
|
||||
|
||||
// weapons
|
||||
(ModularWeapon(tool: Sword, material: Bronze),1),
|
||||
(ModularWeapon(tool: Axe, material: Bronze),1),
|
||||
(ModularWeapon(tool: Hammer, material: Bronze),1),
|
||||
(ModularWeapon(tool: Bow, material: Wood),1),
|
||||
(ModularWeapon(tool: Staff, material: Wood),1),
|
||||
(ModularWeapon(tool: Sceptre, material: Wood),1),
|
||||
|
||||
// potion kit
|
||||
(Item("common.items.consumable.potion_minor"), 100),
|
||||
],
|
||||
"ferocious": [
|
||||
(Item("common.items.armor.ferocious.chest"),1),
|
||||
(Item("common.items.armor.ferocious.pants"),1),
|
||||
(Item("common.items.armor.ferocious.hand"),1),
|
||||
(Item("common.items.armor.ferocious.foot"),1),
|
||||
(Item("common.items.armor.ferocious.shoulder"),1),
|
||||
(Item("common.items.armor.ferocious.belt"),1),
|
||||
(Item("common.items.armor.ferocious.back"),1),
|
||||
],
|
||||
"cultist": [
|
||||
// Cultist weapons
|
||||
(Item("common.items.weapons.hammer.cultist_purp_2h-0"),1),
|
||||
(Item("common.items.weapons.staff.cultist_staff"),1),
|
||||
(Item("common.items.weapons.sword.cultist"),1),
|
||||
(Item("common.items.weapons.bow.velorite"),1),
|
||||
(Item("common.items.weapons.axe.malachite_axe-0"),1),
|
||||
(Item("common.items.weapons.sceptre.sceptre_velorite_0"),1),
|
||||
// Clothes
|
||||
(Item("common.items.armor.cultist.chest"), 1),
|
||||
(Item("common.items.armor.cultist.pants"), 1),
|
||||
(Item("common.items.armor.cultist.hand"), 1),
|
||||
(Item("common.items.armor.cultist.foot"), 1),
|
||||
(Item("common.items.armor.cultist.shoulder"), 1),
|
||||
(Item("common.items.armor.cultist.belt"), 1),
|
||||
(Item("common.items.armor.misc.back.dungeon_purple"), 1),
|
||||
(Item("common.items.armor.cultist.bandana"), 1),
|
||||
(Item("common.items.armor.cultist.necklace"), 1),
|
||||
(Item("common.items.armor.cultist.ring"), 2),
|
||||
],
|
||||
"admin_cosmetics": [
|
||||
(Item("common.items.debug.cultist_belt"),1),
|
||||
(Item("common.items.debug.cultist_boots"),1),
|
||||
(Item("common.items.debug.cultist_chest_blue"),1),
|
||||
(Item("common.items.debug.cultist_hands_blue"),1),
|
||||
(Item("common.items.debug.cultist_legs_blue"),1),
|
||||
(Item("common.items.debug.cultist_shoulder_blue"),1),
|
||||
(Item("common.items.debug.dungeon_purple"),1),
|
||||
(Item("common.items.debug.admin_back"),1),
|
||||
],
|
||||
"witch": [
|
||||
(Item("common.items.armor.witch.back"),1),
|
||||
(Item("common.items.armor.witch.belt"),1),
|
||||
(Item("common.items.armor.witch.chest"),1),
|
||||
(Item("common.items.armor.witch.hand"),1),
|
||||
(Item("common.items.armor.witch.foot"),1),
|
||||
(Item("common.items.armor.witch.hat"),1),
|
||||
(Item("common.items.armor.witch.pants"),1),
|
||||
(Item("common.items.armor.witch.shoulder"),1),
|
||||
(Item("common.items.weapons.sceptre.belzeshrub"),1),
|
||||
(Item("common.items.lantern.pumpkin"),1),
|
||||
],
|
||||
"merchant": [
|
||||
(Item("common.items.armor.merchant.back"),1),
|
||||
(Item("common.items.armor.merchant.belt"),1),
|
||||
(Item("common.items.armor.merchant.chest"),1),
|
||||
(Item("common.items.armor.merchant.hand"),1),
|
||||
(Item("common.items.armor.merchant.foot"),1),
|
||||
(Item("common.items.armor.merchant.turban"),1),
|
||||
(Item("common.items.armor.merchant.pants"),1),
|
||||
(Item("common.items.armor.merchant.shoulder"),1),
|
||||
],
|
||||
"boreal": [
|
||||
(Item("common.items.armor.boreal.chest"),1),
|
||||
(Item("common.items.armor.boreal.pants"),1),
|
||||
(Item("common.items.armor.boreal.hand"),1),
|
||||
(Item("common.items.armor.boreal.foot"),1),
|
||||
(Item("common.items.armor.boreal.shoulder"),1),
|
||||
(Item("common.items.armor.boreal.belt"),1),
|
||||
(Item("common.items.armor.boreal.back"),1),
|
||||
(Item("common.items.armor.misc.head.boreal_warhelm"),1),
|
||||
],
|
||||
"brinestone": [
|
||||
(Item("common.items.armor.brinestone.chest"),1),
|
||||
(Item("common.items.armor.brinestone.pants"),1),
|
||||
(Item("common.items.armor.brinestone.hand"),1),
|
||||
(Item("common.items.armor.brinestone.foot"),1),
|
||||
(Item("common.items.armor.brinestone.shoulder"),1),
|
||||
(Item("common.items.armor.brinestone.belt"),1),
|
||||
(Item("common.items.armor.brinestone.back"),1),
|
||||
(Item("common.items.armor.brinestone.crown"),1),
|
||||
],
|
||||
"instruments": [
|
||||
(Item("common.items.tool.instruments.double_bass"),1),
|
||||
(Item("common.items.tool.instruments.flute"),1),
|
||||
(Item("common.items.tool.instruments.glass_flute"),1),
|
||||
(Item("common.items.tool.instruments.guitar"),1),
|
||||
(Item("common.items.tool.instruments.guitar_dark"),1),
|
||||
(Item("common.items.tool.instruments.lyre"),1),
|
||||
(Item("common.items.tool.instruments.icy_talharpa"),1),
|
||||
(Item("common.items.tool.instruments.kalimba"),1),
|
||||
(Item("common.items.tool.instruments.lute"),1),
|
||||
(Item("common.items.tool.instruments.melodica"),1),
|
||||
(Item("common.items.tool.instruments.sitar"),1),
|
||||
(Item("common.items.tool.instruments.washboard"),1),
|
||||
(Item("common.items.tool.instruments.wildskin_drum"),1),
|
||||
(Item("common.items.tool.instruments.steeltonguedrum"),1),
|
||||
(Item("common.items.tool.instruments.shamisen"),1),
|
||||
],
|
||||
})
|
||||
251
veloren/assets/server/manifests/presets.ron
Normal file
251
veloren/assets/server/manifests/presets.ron
Normal file
@@ -0,0 +1,251 @@
|
||||
// NOTE: Order matters here
|
||||
// (you need to unlock skillgroup to be able to unlock skills in it
|
||||
({
|
||||
"max": [
|
||||
// General skills
|
||||
(Climb(Cost), 2),
|
||||
(Climb(Speed), 2),
|
||||
(Swim(Speed), 2),
|
||||
|
||||
// Sword
|
||||
(UnlockGroup(Weapon(Sword)), 1),
|
||||
(Sword(CrescentSlash), 1),
|
||||
(Sword(Cascade), 1),
|
||||
(Sword(CrossCut), 1),
|
||||
(Sword(Skewer), 1),
|
||||
(Sword(FellStrike), 1),
|
||||
(Sword(Finisher), 1),
|
||||
(Sword(HeavySweep), 1),
|
||||
(Sword(HeavyPommelStrike), 1),
|
||||
(Sword(HeavyFortitude), 1),
|
||||
(Sword(HeavyPillarThrust), 1),
|
||||
(Sword(CleavingEarthSplitter), 1),
|
||||
(Sword(CleavingWhirlwindSlice), 1),
|
||||
(Sword(CleavingSkySplitter), 1),
|
||||
(Sword(CleavingBladeFever), 1),
|
||||
(Sword(AgileQuickDraw), 1),
|
||||
(Sword(AgileFeint), 1),
|
||||
(Sword(AgileDancingEdge), 1),
|
||||
(Sword(AgileFlurry), 1),
|
||||
(Sword(CripplingHamstring), 1),
|
||||
(Sword(CripplingGouge), 1),
|
||||
(Sword(CripplingBloodyGash), 1),
|
||||
(Sword(CripplingEviscerate), 1),
|
||||
(Sword(DefensiveRiposte), 1),
|
||||
(Sword(DefensiveDisengage), 1),
|
||||
(Sword(DefensiveStalwartSword), 1),
|
||||
(Sword(DefensiveDeflect), 1),
|
||||
// Axe
|
||||
(UnlockGroup(Weapon(Axe)), 1),
|
||||
(Axe(BrutalSwing), 1),
|
||||
(Axe(Berserk), 1),
|
||||
(Axe(RisingTide), 1),
|
||||
(Axe(SavageSense), 1),
|
||||
(Axe(AdrenalineRush), 1),
|
||||
(Axe(Execute), 1),
|
||||
(Axe(Maelstrom), 1),
|
||||
(Axe(Rake), 1),
|
||||
(Axe(Bloodfeast), 1),
|
||||
(Axe(FierceRaze), 1),
|
||||
(Axe(Furor), 1),
|
||||
(Axe(Fracture), 1),
|
||||
(Axe(Lacerate), 1),
|
||||
(Axe(Riptide), 1),
|
||||
(Axe(SkullBash), 1),
|
||||
(Axe(Sunder), 1),
|
||||
(Axe(Plunder), 1),
|
||||
(Axe(Defiance), 1),
|
||||
(Axe(Keelhaul), 1),
|
||||
(Axe(Bulkhead), 1),
|
||||
(Axe(Capsize), 1),
|
||||
// Hammer
|
||||
(UnlockGroup(Weapon(Hammer)), 1),
|
||||
|
||||
(Hammer(SsKnockback), 2),
|
||||
(Hammer(SsDamage), 3),
|
||||
(Hammer(SsRegen), 2),
|
||||
(Hammer(SsSpeed), 3),
|
||||
|
||||
(Hammer(CDamage), 3),
|
||||
(Hammer(CKnockback), 3),
|
||||
(Hammer(CDrain), 2),
|
||||
(Hammer(CSpeed), 2),
|
||||
|
||||
(Hammer(UnlockLeap), 1),
|
||||
(Hammer(LDamage), 2),
|
||||
(Hammer(LCost), 2),
|
||||
(Hammer(LDistance), 2),
|
||||
(Hammer(LKnockback), 2),
|
||||
(Hammer(LRange), 2),
|
||||
// Bow
|
||||
(UnlockGroup(Weapon(Bow)), 1),
|
||||
|
||||
(Bow(ProjSpeed), 2),
|
||||
|
||||
(Bow(CDamage), 3),
|
||||
(Bow(CKnockback), 2),
|
||||
(Bow(CSpeed), 2),
|
||||
(Bow(CRegen), 2),
|
||||
(Bow(CMove), 2),
|
||||
|
||||
(Bow(RDamage), 3),
|
||||
(Bow(RCost), 2),
|
||||
(Bow(RSpeed), 2),
|
||||
|
||||
(Bow(UnlockShotgun), 1),
|
||||
(Bow(SDamage), 2),
|
||||
(Bow(SCost), 2),
|
||||
(Bow(SArrows), 2),
|
||||
(Bow(SSpread), 2),
|
||||
|
||||
// Staff
|
||||
(UnlockGroup(Weapon(Staff)), 1),
|
||||
|
||||
(Staff(BDamage), 3),
|
||||
(Staff(BRegen), 2),
|
||||
(Staff(BRadius), 3),
|
||||
|
||||
(Staff(FRange), 2),
|
||||
(Staff(FDamage), 3),
|
||||
(Staff(FDrain), 2),
|
||||
(Staff(FVelocity), 2),
|
||||
|
||||
(Staff(UnlockShockwave), 1),
|
||||
(Staff(SDamage), 2),
|
||||
(Staff(SKnockback), 2),
|
||||
(Staff(SRange), 2),
|
||||
(Staff(SCost), 2),
|
||||
// Sceptre
|
||||
(UnlockGroup(Weapon(Sceptre)), 1),
|
||||
|
||||
(Sceptre(LDamage), 3),
|
||||
(Sceptre(LRange), 2),
|
||||
(Sceptre(LLifesteal), 3),
|
||||
(Sceptre(LRegen), 2),
|
||||
|
||||
(Sceptre(HHeal), 3),
|
||||
(Sceptre(HDuration), 2),
|
||||
(Sceptre(HCost), 2),
|
||||
(Sceptre(HRange), 2),
|
||||
|
||||
(Sceptre(UnlockAura), 1),
|
||||
(Sceptre(AStrength), 2),
|
||||
(Sceptre(ADuration), 2),
|
||||
(Sceptre(ARange), 2),
|
||||
(Sceptre(ACost), 2),
|
||||
// Mining
|
||||
(Pick(Speed), 3),
|
||||
(Pick(OreGain), 3),
|
||||
(Pick(GemGain), 3),
|
||||
],
|
||||
// Just copypasta from max with random reductions
|
||||
"middle": [
|
||||
// Sword
|
||||
(UnlockGroup(Weapon(Sword)), 1),
|
||||
|
||||
// Axe
|
||||
(UnlockGroup(Weapon(Axe)), 1),
|
||||
|
||||
// Hammer
|
||||
(UnlockGroup(Weapon(Hammer)), 1),
|
||||
|
||||
(Hammer(SsKnockback), 1),
|
||||
(Hammer(SsDamage), 2),
|
||||
(Hammer(SsRegen), 2),
|
||||
(Hammer(SsSpeed), 2),
|
||||
|
||||
(Hammer(CDamage), 2),
|
||||
(Hammer(CKnockback), 1),
|
||||
(Hammer(CDrain), 2),
|
||||
(Hammer(CSpeed), 2),
|
||||
|
||||
(Hammer(UnlockLeap), 1),
|
||||
(Hammer(LDamage), 2),
|
||||
(Hammer(LCost), 2),
|
||||
(Hammer(LDistance), 1),
|
||||
(Hammer(LKnockback), 2),
|
||||
(Hammer(LRange), 2),
|
||||
// Bow
|
||||
(UnlockGroup(Weapon(Bow)), 1),
|
||||
|
||||
(Bow(ProjSpeed), 2),
|
||||
|
||||
(Bow(CDamage), 2),
|
||||
(Bow(CKnockback), 2),
|
||||
(Bow(CSpeed), 1),
|
||||
(Bow(CRegen), 1),
|
||||
(Bow(CMove), 2),
|
||||
|
||||
(Bow(RDamage), 3),
|
||||
(Bow(RCost), 1),
|
||||
(Bow(RSpeed), 2),
|
||||
|
||||
(Bow(UnlockShotgun), 1),
|
||||
(Bow(SDamage), 2),
|
||||
(Bow(SCost), 1),
|
||||
(Bow(SArrows), 2),
|
||||
(Bow(SSpread), 2),
|
||||
|
||||
// Staff
|
||||
(UnlockGroup(Weapon(Staff)), 1),
|
||||
|
||||
(Staff(BDamage), 1),
|
||||
(Staff(BRegen), 1),
|
||||
(Staff(BRadius), 2),
|
||||
|
||||
(Staff(FRange), 2),
|
||||
(Staff(FDamage), 2),
|
||||
(Staff(FDrain), 1),
|
||||
(Staff(FVelocity), 2),
|
||||
|
||||
(Staff(UnlockShockwave), 1),
|
||||
(Staff(SDamage), 1),
|
||||
(Staff(SKnockback), 2),
|
||||
(Staff(SRange), 2),
|
||||
(Staff(SCost), 2),
|
||||
// Sceptre
|
||||
(UnlockGroup(Weapon(Sceptre)), 1),
|
||||
|
||||
(Sceptre(LDamage), 2),
|
||||
(Sceptre(LRange), 2),
|
||||
(Sceptre(LLifesteal), 2),
|
||||
(Sceptre(LRegen), 2),
|
||||
|
||||
(Sceptre(HHeal), 2),
|
||||
(Sceptre(HCost), 2),
|
||||
(Sceptre(HRange), 2),
|
||||
|
||||
(Sceptre(UnlockAura), 1),
|
||||
(Sceptre(AStrength), 2),
|
||||
(Sceptre(ADuration), 1),
|
||||
(Sceptre(ARange), 2),
|
||||
(Sceptre(ACost), 2),
|
||||
],
|
||||
// Basic skill preset to unlock all abilities
|
||||
"basic": [
|
||||
// Sword
|
||||
(UnlockGroup(Weapon(Sword)), 1),
|
||||
|
||||
// Axe
|
||||
(UnlockGroup(Weapon(Axe)), 1),
|
||||
|
||||
// Hammer
|
||||
(UnlockGroup(Weapon(Hammer)), 1),
|
||||
|
||||
(Hammer(UnlockLeap), 1),
|
||||
// Bow
|
||||
(UnlockGroup(Weapon(Bow)), 1),
|
||||
|
||||
(Bow(UnlockShotgun), 1),
|
||||
|
||||
// Staff
|
||||
(UnlockGroup(Weapon(Staff)), 1),
|
||||
|
||||
(Staff(UnlockShockwave), 1),
|
||||
|
||||
// Sceptre
|
||||
(UnlockGroup(Weapon(Sceptre)), 1),
|
||||
|
||||
(Sceptre(UnlockAura), 1),
|
||||
],
|
||||
})
|
||||
@@ -0,0 +1,19 @@
|
||||
ResourceExperienceManifest({
|
||||
"common.items.mineral.gem.amethyst": 4,
|
||||
"common.items.mineral.gem.sapphire": 8,
|
||||
"common.items.mineral.gem.topaz": 4,
|
||||
"common.items.mineral.gem.diamond": 25,
|
||||
"common.items.mineral.gem.emerald": 10,
|
||||
"common.items.mineral.gem.ruby": 12,
|
||||
|
||||
"common.items.mineral.ore.coal": 6,
|
||||
"common.items.mineral.ore.gold": 25,
|
||||
"common.items.mineral.ore.iron": 4,
|
||||
"common.items.mineral.ore.silver": 22,
|
||||
"common.items.mineral.ore.velorite": 8,
|
||||
"common.items.mineral.ore.veloritefrag": 4,
|
||||
"common.items.mineral.ore.bloodstone": 20,
|
||||
"common.items.mineral.ore.cobalt": 15,
|
||||
"common.items.mineral.ore.copper": 3,
|
||||
"common.items.mineral.ore.tin": 3,
|
||||
})
|
||||
Reference in New Issue
Block a user