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5
veloren/assets/common/loot_tables/weapons/cave.ron
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5
veloren/assets/common/loot_tables/weapons/cave.ron
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[
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(1.0, Item("common.items.weapons.sceptre.sceptre_velorite_0")),
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(1.0, Item("common.items.weapons.bow.velorite")),
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(1.0, Item("common.items.weapons.axe.malachite_axe-0")),
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]
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[
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(1.0, Item("common.items.modular.weapon.secondary.axe.short")),
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(1.0, Item("common.items.modular.weapon.secondary.axe.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.axe.long")),
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]
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[
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(1.0, Item("common.items.modular.weapon.secondary.bow.short")),
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(1.0, Item("common.items.modular.weapon.secondary.bow.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.bow.long")),
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]
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[
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(1.0, Item("common.items.modular.weapon.secondary.hammer.short")),
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(1.0, Item("common.items.modular.weapon.secondary.hammer.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.hammer.long")),
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]
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[
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(1.0, Item("common.items.modular.weapon.secondary.sceptre.light")),
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(1.0, Item("common.items.modular.weapon.secondary.sceptre.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.sceptre.heavy")),
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]
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@@ -0,0 +1,5 @@
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[
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(1.0, Item("common.items.modular.weapon.secondary.staff.light")),
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(1.0, Item("common.items.modular.weapon.secondary.staff.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.staff.heavy")),
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]
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[
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(1.0, Item("common.items.modular.weapon.secondary.sword.short")),
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(1.0, Item("common.items.modular.weapon.secondary.sword.medium")),
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(1.0, Item("common.items.modular.weapon.secondary.sword.long")),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Bronze, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Bronze, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Bronze, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Wood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Wood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Wood, hands: None)),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Iron, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Iron, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Iron, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Bamboo, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Bamboo, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Bamboo, hands: None)),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Steel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Steel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Steel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Hardwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Hardwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Hardwood, hands: None)),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Cobalt, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Cobalt, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Cobalt, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Ironwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Ironwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Ironwood, hands: None)),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Bloodsteel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Bloodsteel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Bloodsteel, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Frostwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Frostwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Frostwood, hands: None)),
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]
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[
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(1.0, ModularWeaponPrimaryComponent(tool: Sword, material: Orichalcum, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Axe, material: Orichalcum, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Hammer, material: Orichalcum, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Bow, material: Eldwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Staff, material: Eldwood, hands: None)),
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(1.0, ModularWeaponPrimaryComponent(tool: Sceptre, material: Eldwood, hands: None)),
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]
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6
veloren/assets/common/loot_tables/weapons/cultist.ron
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6
veloren/assets/common/loot_tables/weapons/cultist.ron
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[
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(1.0, Item("common.items.weapons.sword.cultist")),
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(1.0, Item("common.items.weapons.hammer.cultist_purp_2h-0")),
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(1.0, Item("common.items.weapons.staff.cultist_staff")),
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(1.0, Item("common.items.weapons.sceptre.root_evil")),
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]
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4
veloren/assets/common/loot_tables/weapons/legendary.ron
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4
veloren/assets/common/loot_tables/weapons/legendary.ron
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[
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(1.0, LootTable("common.loot_tables.weapons.legendary_melee")),
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(1.0, LootTable("common.loot_tables.weapons.legendary_ranged")),
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]
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[
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(1.0, Item("common.items.weapons.sword.caladbolg")),
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(1.0, Item("common.items.weapons.hammer.mjolnir")),
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(1.0, Item("common.items.weapons.axe.parashu")),
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]
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[
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(1.0, Item("common.items.weapons.bow.sagitta")),
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(1.0, Item("common.items.weapons.staff.laevateinn")),
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(1.0, Item("common.items.weapons.sceptre.caduceus")),
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]
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9
veloren/assets/common/loot_tables/weapons/starter.ron
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9
veloren/assets/common/loot_tables/weapons/starter.ron
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[
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(1.0, Item("common.items.weapons.sword.starter")),
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(1.0, Item("common.items.weapons.hammer.starter_hammer")),
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(1.0, Item("common.items.weapons.bow.starter")),
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(1.0, Item("common.items.weapons.axe.starter_axe")),
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(1.0, Item("common.items.weapons.staff.starter_staff")),
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(1.0, Item("common.items.weapons.sceptre.starter_sceptre")),
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(1.0, Item("common.items.weapons.shield.starter_shield")),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-0.ron
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8
veloren/assets/common/loot_tables/weapons/tier-0.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Bronze, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Bronze, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Bronze, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Wood, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Wood, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Wood, hands: None)),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-1.ron
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8
veloren/assets/common/loot_tables/weapons/tier-1.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Iron, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Iron, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Iron, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Bamboo, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Bamboo, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Bamboo, hands: None)),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-2.ron
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8
veloren/assets/common/loot_tables/weapons/tier-2.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Steel, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Steel, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Steel, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Hardwood, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Hardwood, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Hardwood, hands: None)),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-3.ron
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8
veloren/assets/common/loot_tables/weapons/tier-3.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Cobalt, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Ironwood, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Ironwood, hands: None)),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-4.ron
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8
veloren/assets/common/loot_tables/weapons/tier-4.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Bloodsteel, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Bloodsteel, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Bloodsteel, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Frostwood, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Frostwood, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Frostwood, hands: None)),
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]
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8
veloren/assets/common/loot_tables/weapons/tier-5.ron
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8
veloren/assets/common/loot_tables/weapons/tier-5.ron
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[
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(1.0, ModularWeapon(tool: Sword, material: Orichalcum, hands: None)),
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(1.0, ModularWeapon(tool: Axe, material: Orichalcum, hands: None)),
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(1.0, ModularWeapon(tool: Hammer, material: Orichalcum, hands: None)),
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(1.0, ModularWeapon(tool: Bow, material: Eldwood, hands: None)),
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(1.0, ModularWeapon(tool: Staff, material: Eldwood, hands: None)),
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(1.0, ModularWeapon(tool: Sceptre, material: Eldwood, hands: None)),
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]
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