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12
veloren/assets/common/loot_tables/dungeon/sahagin/chest.ron
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12
veloren/assets/common/loot_tables/dungeon/sahagin/chest.ron
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[
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// Gear
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(0.5, LootTable("common.loot_tables.weapons.components.tier-2")),
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(0.25, LootTable("common.loot_tables.weapons.tier-2")),
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(0.25, LootTable("common.loot_tables.armor.tier-2")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 100, 250)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 4)),
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]
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10
veloren/assets/common/loot_tables/dungeon/sahagin/enemy.ron
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10
veloren/assets/common/loot_tables/dungeon/sahagin/enemy.ron
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[
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// Consumables
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(1.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.wild_ingredients"), 1, 2)),
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// Materials
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(0.5, MultiDrop(Item("common.items.crafting_ing.hide.scales"), 1, 2)),
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// Nothing
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(1.5, Nothing),
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]
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@@ -0,0 +1,9 @@
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[
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// Weapons
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(4.0, LootTable("common.loot_tables.weapons.tier-3")),
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// Armor
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(4.5, LootTable("common.loot_tables.armor.tier-3")),
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// Special
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(1.0, Item("common.items.armor.misc.neck.gem_of_resilience")),
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(0.5, Item("common.items.glider.moonrise")),
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]
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