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13
veloren/assets/common/loot_tables/dungeon/myrmidon/chest.ron
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13
veloren/assets/common/loot_tables/dungeon/myrmidon/chest.ron
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[
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// Gear
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(0.5, LootTable("common.loot_tables.weapons.components.tier-4")),
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(0.25, LootTable("common.loot_tables.weapons.tier-4")),
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(0.25, LootTable("common.loot_tables.armor.tier-4")),
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(0.1, Item("common.items.armor.misc.head.spikeguard")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 500, 1000)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 4, 8)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 2, 5)),
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]
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[
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// Currency
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(1.0, MultiDrop(Item("common.items.utility.coins"), 40, 100)),
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// Food
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(1.0, LootTable("common.loot_tables.food.prepared")),
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// Nothing
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(2.0, Nothing),
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]
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[
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(1.0, All([
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MultiDrop(Item("common.items.utility.coins"), 200, 500),
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MultiDrop(Item("common.items.mineral.ingot.iron"), 5, 10),
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MultiDrop(Item("common.items.consumable.potion_minor"), 4, 8),
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// Special drop
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Lottery([
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// Lantern drop
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(0.15, Item("common.items.lantern.blue_0")),
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// Hat drop
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(0.3, Item("common.items.armor.misc.head.mitre")),
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// Allow for Eldwood to drop until entity droppers are implemented
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(0.5, Item("common.items.log.eldwood")),
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(1.05, Nothing),
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]),
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]))
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]
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[
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(1.7, All([
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// coins are temporary placeholder for unique drops
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MultiDrop(Item("common.items.utility.coins"), 200, 500),
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MultiDrop(Item("common.items.log.eldwood"), 2, 6),
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],
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)),
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(0.1, Item("common.items.weapons.axe.parashu")),
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(0.2, Item("common.items.armor.misc.neck.carcanet_of_wrath")),
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]
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