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15
veloren/assets/common/loot_tables/dungeon/gnarling/chest.ron
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15
veloren/assets/common/loot_tables/dungeon/gnarling/chest.ron
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[
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// Gear
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(0.5, LootTable("common.loot_tables.weapons.components.tier-0")),
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(0.25, LootTable("common.loot_tables.weapons.tier-0")),
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(0.25, LootTable("common.loot_tables.armor.tier-0")),
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(0.25, Item("common.items.armor.misc.head.bamboo_twig")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 25, 50)),
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// Materials
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(0.5, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 5, 10)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 2)),
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]
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[
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// Weapons
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(5.0, LootTable("common.loot_tables.weapons.tier-1")),
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// Armor
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(5.0, LootTable("common.loot_tables.armor.tier-1")),
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// Misc
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(3.0, Item("common.items.armor.misc.neck.scratched")),
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(2.0, Item("common.items.armor.misc.head.wanderers_hat")),
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(3.0, Item("common.items.armor.misc.head.bamboo_twig")),
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// Chieftain Mask
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(1.0, Item("common.items.armor.misc.head.gnarling_mask")),
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]
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[
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// Weapons
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(5.0, LootTable("common.loot_tables.weapons.tier-3")),
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// Armor
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(5.0, LootTable("common.loot_tables.armor.tier-3")),
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// Misc
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(3.0, Item("common.items.armor.misc.neck.scratched")),
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(2.0, Item("common.items.lantern.pumpkin")),
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(1.0, Item("common.items.glider.moth")),
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]
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[
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// Food
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(1.25, LootTable("common.loot_tables.food.wild_ingredients")),
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// Materials
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(0.75, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 1, 2)),
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// Nothing
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(0.75, Nothing),
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]
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[
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(1.0, MultiDrop(LootTable("common.loot_tables.food.wild_ingredients"), 1, 2)),
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(1.0, MultiDrop(Item("common.items.flowers.plant_fiber"), 2, 4)),
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(1.0, MultiDrop(Item("common.items.crafting_ing.sentient_seed"), 1, 2)),
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]
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[
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// Food
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(1.25, LootTable("common.loot_tables.food.wild_ingredients")),
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// Materials
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(0.75, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 1, 2)),
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// Nothing
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(0.75, Nothing),
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]
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[
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// Food
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(1.25, LootTable("common.loot_tables.food.wild_ingredients")),
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// Materials
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(0.75, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 1, 2)),
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// Nothing
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(0.75, Nothing),
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]
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[
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// Crafting ingredients
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(2.4, MultiDrop(Item("common.items.log.wood"), 5, 10)),
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(0.1, MultiDrop(Item("common.items.log.hardwood"), 1, 2)),
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(0.5, LootTable("common.loot_tables.weapons.components.secondary.sceptre")),
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]
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