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#![enable(implicit_some)]
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(
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chest: Item("common.items.npc_armor.biped_small.bushly.chest.bushly"),
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gloves: Item("common.items.npc_armor.biped_small.bushly.hand.bushly"),
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legs: Item("common.items.npc_armor.biped_small.bushly.pants.bushly"),
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feet: Item("common.items.npc_armor.biped_small.bushly.foot.bushly"),
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active_hands: InHands((Item("common.items.npc_weapons.unique.bushly"), None)),
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)
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