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19
veloren/assets/common/loadout/spots/dwarf_graverobber.ron
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19
veloren/assets/common/loadout/spots/dwarf_graverobber.ron
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#![enable(implicit_some)]
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(
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head: Choice([
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(1, Item("common.items.armor.misc.head.bandana.thief")),
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(1, Item("common.items.armor.misc.head.bandana.red")),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.hide.rawhide.shoulder"),
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chest: Item("common.items.armor.hide.rawhide.chest"),
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gloves: Item("common.items.armor.hide.rawhide.hand"),
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belt: Item("common.items.armor.hide.rawhide.belt"),
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legs: Item("common.items.armor.hide.rawhide.pants"),
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feet: Item("common.items.armor.hide.rawhide.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.black_0")),
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(2, None),
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]),
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)
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8
veloren/assets/common/loadout/spots/gnome.ron
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8
veloren/assets/common/loadout/spots/gnome.ron
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#![enable(implicit_some)]
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(
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head: Item("common.items.npc_armor.biped_small.gnome.head.gnome"),
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chest: Item("common.items.npc_armor.biped_small.gnome.chest.gnome"),
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gloves: Item("common.items.npc_armor.biped_small.gnome.hand.gnome"),
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legs: Item("common.items.npc_armor.biped_small.gnome.pants.gnome"),
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feet: Item("common.items.npc_armor.biped_small.gnome.foot.gnome"),
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)
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11
veloren/assets/common/loadout/spots/pirate.ron
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11
veloren/assets/common/loadout/spots/pirate.ron
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@@ -0,0 +1,11 @@
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#![enable(implicit_some)]
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(
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head: Item("common.items.armor.pirate.hat"),
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shoulders: Item("common.items.armor.pirate.shoulder"),
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chest: Item("common.items.armor.pirate.chest"),
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gloves: Item("common.items.armor.pirate.hand"),
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belt: Item("common.items.armor.pirate.belt"),
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legs: Item("common.items.armor.pirate.pants"),
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feet: Item("common.items.armor.pirate.foot"),
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lantern: Item("common.items.lantern.black_0"),
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)
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11
veloren/assets/common/loadout/spots/witch.ron
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11
veloren/assets/common/loadout/spots/witch.ron
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@@ -0,0 +1,11 @@
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#![enable(implicit_some)]
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(
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head: Item("common.items.armor.witch.hat"),
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shoulders: Item("common.items.armor.witch.shoulder"),
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chest: Item("common.items.armor.witch.chest"),
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gloves: Item("common.items.armor.witch.hand"),
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belt: Item("common.items.armor.witch.belt"),
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legs: Item("common.items.armor.witch.pants"),
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feet: Item("common.items.armor.witch.foot"),
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lantern: Item("common.items.lantern.pumpkin"),
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)
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@@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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@@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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@@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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@@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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@@ -0,0 +1,19 @@
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#![enable(implicit_some)]
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(
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head: Choice([
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(2, None),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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]),
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shoulders: Item("common.items.armor.velorite_mage.shoulder"),
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back: Item("common.items.armor.velorite_mage.back"),
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chest: Item("common.items.armor.velorite_mage.chest"),
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gloves: Item("common.items.armor.velorite_mage.hand"),
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belt: Item("common.items.armor.velorite_mage.belt"),
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legs: Item("common.items.armor.velorite_mage.pants"),
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feet: Item("common.items.armor.velorite_mage.foot"),
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lantern: Choice([
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(1, Item("common.items.lantern.geode_purp")),
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(2, None),
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]),
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)
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