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#![enable(implicit_some)]
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(
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head: Item("common.items.npc_armor.biped_small.myrmidon.head.hoplite"),
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chest: Item("common.items.npc_armor.biped_small.myrmidon.chest.hoplite"),
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gloves: Item("common.items.npc_armor.biped_small.myrmidon.hand.hoplite"),
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belt: Item("common.items.npc_armor.biped_small.myrmidon.tail.hoplite"),
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legs: Item("common.items.npc_armor.biped_small.myrmidon.pants.hoplite"),
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feet: Item("common.items.npc_armor.biped_small.myrmidon.foot.hoplite"),
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)
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@@ -0,0 +1,9 @@
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#![enable(implicit_some)]
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(
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head: Item("common.items.npc_armor.biped_small.myrmidon.head.marksman"),
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chest: Item("common.items.npc_armor.biped_small.myrmidon.chest.marksman"),
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gloves: Item("common.items.npc_armor.biped_small.myrmidon.hand.marksman"),
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belt: Item("common.items.npc_armor.biped_small.myrmidon.tail.marksman"),
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legs: Item("common.items.npc_armor.biped_small.myrmidon.pants.marksman"),
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feet: Item("common.items.npc_armor.biped_small.myrmidon.foot.marksman"),
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)
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@@ -0,0 +1,9 @@
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#![enable(implicit_some)]
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(
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head: Item("common.items.npc_armor.biped_small.myrmidon.head.strategian"),
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chest: Item("common.items.npc_armor.biped_small.myrmidon.chest.strategian"),
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gloves: Item("common.items.npc_armor.biped_small.myrmidon.hand.strategian"),
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belt: Item("common.items.npc_armor.biped_small.myrmidon.tail.strategian"),
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legs: Item("common.items.npc_armor.biped_small.myrmidon.pants.strategian"),
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feet: Item("common.items.npc_armor.biped_small.myrmidon.foot.strategian"),
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)
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