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Build and Push Image / Build and push image (push) Successful in 3m5s
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#![enable(implicit_some)]
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(
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head: Choice([
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(1, Item("common.items.armor.misc.head.bamboo_twig")),
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(1, Item("common.items.armor.misc.head.boreal_warhelm")),
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(1, Item("common.items.armor.misc.head.crown")),
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(1, Item("common.items.armor.misc.head.facegourd")),
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(1, Item("common.items.armor.misc.head.helmet")),
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(1, Item("common.items.armor.misc.head.hog_hood")),
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(1, Item("common.items.armor.misc.head.hood")),
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(1, Item("common.items.armor.misc.head.hood_dark")),
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(1, Item("common.items.armor.misc.head.mitre")),
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(1, Item("common.items.armor.misc.head.spikeguard")),
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(1, Item("common.items.armor.misc.head.straw")),
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(1, Item("common.items.armor.misc.head.wanderers_hat")),
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(1, Item("common.items.armor.misc.head.winged_coronet")),
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(1, Item("common.items.armor.misc.head.bandana.red")),
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(1, Item("common.items.armor.misc.head.bandana.thief")),
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]),
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chest: Choice([
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(1, Item("common.items.armor.leather_plate.chest")),
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]),
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legs: Choice([
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(1, Item("common.items.armor.leather_plate.pants")),
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]),
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feet: Choice([
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(1, Item("common.items.armor.misc.foot.sandals")),
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(1, Item("common.items.armor.cloth_blue.foot")),
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]),
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)
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