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ItemDef(
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legacy_name: "Bone Key",
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legacy_description: "Used to open bone locks. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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quality: Common,
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tags: [Utility],
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)
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ItemDef(
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legacy_name: "Glass Key",
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legacy_description: "Used to open Glass Barriers. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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quality: Common,
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tags: [Utility],
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)
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ItemDef(
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legacy_name: "Haniwa Keystone",
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legacy_description: "Used to open doors. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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quality: Common,
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tags: [Utility],
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)
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ItemDef(
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legacy_name: "Ancient Key",
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legacy_description: "If you are lucky it works one more time before breaking.",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Backdoor Key",
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legacy_description: "If you are lucky it works one more time before breaking.",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Cyclops Eye",
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legacy_description: "Looks like it could open an ancient mechanism.",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Left Goggle-Glass",
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legacy_description: "Looks like it could open a door...",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Right Goggle-Glass",
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legacy_description: "Looks like it could open a door...",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Overseer Key",
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legacy_description: "If you are lucky it works one more time before breaking.",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Smelting Room Key",
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legacy_description: "If you are lucky it works one more time before breaking.",
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kind: Utility(
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kind: Key,
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),
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quality: High,
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tags: [],
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)
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ItemDef(
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legacy_name: "Rusty Tower Key",
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legacy_description: "Smells like magic with a bit of... cheese?",
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kind: Utility(
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kind: Key,
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),
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quality: Epic,
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tags: [],
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)
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ItemDef(
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legacy_name: "Terracotta Chest Key",
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legacy_description: "Used to open chests in Terracotta Ruins. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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quality: Epic,
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tags: [Utility],
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)
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ItemDef(
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legacy_name: "Terracotta Door Key",
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legacy_description: "Used to open doors in Terracotta Ruins. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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quality: Epic,
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tags: [Utility],
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)
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