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This commit is contained in:
13
veloren/assets/common/items/armor/misc/back/admin.ron
Normal file
13
veloren/assets/common/items/armor/misc/back/admin.ron
Normal file
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Admin's Cape",
|
||||
legacy_description: "With great power comes\ngreat responsibility.",
|
||||
kind: Armor((
|
||||
kind: Back,
|
||||
stats: Direct((
|
||||
protection: Some(Invincible),
|
||||
poise_resilience: Some(Invincible),
|
||||
)),
|
||||
)),
|
||||
quality: Debug,
|
||||
tags: [],
|
||||
)
|
||||
12
veloren/assets/common/items/armor/misc/back/backpack.ron
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12
veloren/assets/common/items/armor/misc/back/backpack.ron
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@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Traveler's Backpack",
|
||||
legacy_description: "Comfortable and with enough capacity, its a hoarder's best friend.",
|
||||
kind: Armor((
|
||||
kind: Backpack,
|
||||
stats: Direct((
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Bag],
|
||||
slots: 20,
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Purple Cultist Cape",
|
||||
legacy_description: "Smells like dark magic and candles.",
|
||||
kind: Armor((
|
||||
kind: Back,
|
||||
stats: FromSet("Cultist"),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
||||
12
veloren/assets/common/items/armor/misc/back/short_0.ron
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12
veloren/assets/common/items/armor/misc/back/short_0.ron
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@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Short leather Cape",
|
||||
legacy_description: "Probably made of the finest leather.",
|
||||
kind: Armor((
|
||||
kind: Back,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.3)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/back/short_1.ron
Normal file
15
veloren/assets/common/items/armor/misc/back/short_1.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Green Blanket",
|
||||
legacy_description: "Keeps your shoulders warm.",
|
||||
kind: Armor((
|
||||
kind: Back,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.1)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
11
veloren/assets/common/items/armor/misc/bag/heavy_seabag.ron
Normal file
11
veloren/assets/common/items/armor/misc/bag/heavy_seabag.ron
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@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Heavy Seabag",
|
||||
legacy_description: "Commonly used by sailors.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Bag],
|
||||
slots: 20,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Knitted Red Pouch",
|
||||
legacy_description: "A sizeable red bag with two pouches, made of wool and dye.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Bag],
|
||||
slots: 10,
|
||||
)
|
||||
11
veloren/assets/common/items/armor/misc/bag/liana_kit.ron
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11
veloren/assets/common/items/armor/misc/bag/liana_kit.ron
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@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Liana Kit",
|
||||
legacy_description: "Woven from dried lianas.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Bag],
|
||||
slots: 15,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Mindflayer Spellbag",
|
||||
legacy_description: "You can almost feel the Mindflayer's\nevil presence flowing through the fabric.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [Bag],
|
||||
slots: 27,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Reliable Backpack",
|
||||
legacy_description: "It will never give you up.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Bag],
|
||||
slots: 20,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Reliable Leather Pack",
|
||||
legacy_description: "It will never give you up.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Bag],
|
||||
slots: 15,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Cursed Soulkeeper",
|
||||
legacy_description: "WIP",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [Bag],
|
||||
slots: 36,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Purified Soulkeeper",
|
||||
legacy_description: "WIP",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [Bag],
|
||||
slots: 36,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Sturdy Red Saddlebag",
|
||||
legacy_description: "A truly reliable and sizeable bag, embroidered with amethyst and thick leather.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Bag],
|
||||
slots: 20,
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Small Leather Pouch",
|
||||
legacy_description: "A small reliable leather pouch.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Bag,
|
||||
SalvageInto(Rawhide, 1),
|
||||
],
|
||||
slots: 6,
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Tiny Red Pouch",
|
||||
legacy_description: "Made from multiple patches of dyed cloth.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Bag,
|
||||
SalvageInto(RedLinen, 1)
|
||||
],
|
||||
slots: 6,
|
||||
)
|
||||
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Trollhide Pack",
|
||||
legacy_description: "Trolls were definitely hurt in the making of this.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Bag],
|
||||
slots: 20,
|
||||
)
|
||||
11
veloren/assets/common/items/armor/misc/bag/woven_red_bag.ron
Normal file
11
veloren/assets/common/items/armor/misc/bag/woven_red_bag.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Woven Red Bag",
|
||||
legacy_description: "A moderately sized red bag. Although it still feels pretty cramped.",
|
||||
kind: Armor((
|
||||
kind: Bag,
|
||||
stats: Direct(()),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Bag],
|
||||
slots: 15,
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Green Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Green Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Orange Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Orange Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Purple Worker Shirt",
|
||||
legacy_description: "Resilient and reliable.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.1)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Purple Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Purple Worker Shirt",
|
||||
legacy_description: "Resilient and reliable.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.1)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Red Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Red Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Yellow Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Yellow Worker Shirt",
|
||||
legacy_description: "Was used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/foot/iceskate.ron
Normal file
15
veloren/assets/common/items/armor/misc/foot/iceskate.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ice Skates",
|
||||
legacy_description: "Best used on a frozen lake.",
|
||||
kind: Armor((
|
||||
kind: Foot,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
ground_contact: Skate,
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Steel),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Fluffy Jackalope Slippers",
|
||||
legacy_description: "So warm and cozy!",
|
||||
kind: Armor((
|
||||
kind: Foot,
|
||||
stats: Direct((
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/foot/sandals.ron
Normal file
14
veloren/assets/common/items/armor/misc/foot/sandals.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Worn out Sandals",
|
||||
legacy_description: "Loyal companions, though they don't look like they can go much further.",
|
||||
kind: Armor((
|
||||
kind: Foot,
|
||||
stats: Direct((
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/foot/ski.ron
Normal file
16
veloren/assets/common/items/armor/misc/foot/ski.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Wooden skis",
|
||||
legacy_description: "Best used downhill on snow.",
|
||||
kind: Armor((
|
||||
kind: Foot,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
ground_contact: Ski,
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Wood),
|
||||
SalvageInto(Twig, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/head/bamboo_twig.ron
Normal file
14
veloren/assets/common/items/armor/misc/head/bamboo_twig.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Bamboo Twig",
|
||||
legacy_description: "A tiny stray shoot from a larger bamboo shaft.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
energy_reward: Some(0.033),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Bamboo, 1)
|
||||
],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/head/bandana/red.ron
Normal file
15
veloren/assets/common/items/armor/misc/head/bandana/red.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Red Bandana",
|
||||
legacy_description: "Very sneaky, but also, bright red.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
precision_power: Some(0.006),
|
||||
stealth: Some(0.14),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(RedLinen, 3)
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Thief Bandana",
|
||||
legacy_description: "Common bandit's mask.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
precision_power: Some(0.0045),
|
||||
stealth: Some(0.18),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Linen, 3)
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/bear_bonnet.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/bear_bonnet.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Bear Bonnet",
|
||||
legacy_description: "Wearing the guise of a ferocious bear, its fury becomes your own.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(12.0)),
|
||||
precision_power: Some(0.0095),
|
||||
stealth: Some(0.21),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(RigidLeather, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Boreal Warhelmet",
|
||||
legacy_description: "I wonder where it's pointing...",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.82)),
|
||||
poise_resilience: Some(Normal(5.5)),
|
||||
energy_max: Some(-6.5),
|
||||
precision_power: Some(0.065),
|
||||
stealth: Some(0.05),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
||||
17
veloren/assets/common/items/armor/misc/head/crown.ron
Normal file
17
veloren/assets/common/items/armor/misc/head/crown.ron
Normal file
@@ -0,0 +1,17 @@
|
||||
ItemDef(
|
||||
legacy_name: "Crown",
|
||||
legacy_description: "A crown fit for royal stature.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
poise_resilience: Some(Normal(2.0)),
|
||||
energy_max: Some(5.0),
|
||||
precision_power: Some(0.006),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(Gold, 1), // TODO Multi-salvage
|
||||
],
|
||||
)
|
||||
11
veloren/assets/common/items/armor/misc/head/exclamation.ron
Normal file
11
veloren/assets/common/items/armor/misc/head/exclamation.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Exclamation hat",
|
||||
legacy_description: "You feel like bestowing quests.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [],
|
||||
)
|
||||
13
veloren/assets/common/items/armor/misc/head/facegourd.ron
Normal file
13
veloren/assets/common/items/armor/misc/head/facegourd.ron
Normal file
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Facegourd",
|
||||
legacy_description: "Pumpkin Head.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
energy_max: Some(4.0),
|
||||
energy_reward: Some(0.04),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [],
|
||||
)
|
||||
@@ -0,0 +1,17 @@
|
||||
ItemDef(
|
||||
legacy_name: "Chieftain Mask",
|
||||
legacy_description: "It smells like burned wood.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
energy_max: Some(14.0),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
Gnarling,
|
||||
SalvageInto(Lifecloth, 1),
|
||||
],
|
||||
)
|
||||
11
veloren/assets/common/items/armor/misc/head/headband.ron
Normal file
11
veloren/assets/common/items/armor/misc/head/headband.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Headband",
|
||||
legacy_description: "A simple headband, it's nothing special.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/head/helmet.ron
Normal file
15
veloren/assets/common/items/armor/misc/head/helmet.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Helmet",
|
||||
legacy_description: "yep.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(12.0)),
|
||||
poise_resilience: Some(Normal(3.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Steel, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/hog_hood.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/hog_hood.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Hog Hood",
|
||||
legacy_description: "Wear the guise of a great swine now felled, so that you may honor its sacrifice.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
precision_power: Some(0.0095),
|
||||
stealth: Some(0.21),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/hood.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/hood.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Hood",
|
||||
legacy_description: "Become one with the treetops.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.5)),
|
||||
precision_power: Some(0.016),
|
||||
stealth: Some(0.22),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/hood_dark.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/hood_dark.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Dark Hood",
|
||||
legacy_description: "Tis a bit thicker.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(4.5)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
stealth: Some(0.2),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/howl_cowl.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/howl_cowl.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Howl Cowl",
|
||||
legacy_description: "Wearing the guise of a fearsome wolf befits a fearsome hunter.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(4.0)),
|
||||
precision_power: Some(0.065),
|
||||
stealth: Some(0.21),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(RigidLeather, 1),
|
||||
],
|
||||
)
|
||||
17
veloren/assets/common/items/armor/misc/head/mitre.ron
Normal file
17
veloren/assets/common/items/armor/misc/head/mitre.ron
Normal file
@@ -0,0 +1,17 @@
|
||||
ItemDef(
|
||||
legacy_name: "Mitre",
|
||||
legacy_description: "Calls strength down from above.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
poise_resilience: Some(Normal(0.5)),
|
||||
energy_max: Some(7.0),
|
||||
energy_reward: Some(0.06),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Silver, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/head/spikeguard.ron
Normal file
16
veloren/assets/common/items/armor/misc/head/spikeguard.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Spiked Crown",
|
||||
legacy_description: "Resembling some sort of thorny crown.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(7.0)),
|
||||
poise_resilience: Some(Normal(3.0)),
|
||||
precision_power: Some(0.036),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Cobalt, 1),
|
||||
],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/head/straw.ron
Normal file
15
veloren/assets/common/items/armor/misc/head/straw.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Straw Hat",
|
||||
legacy_description: "Often times worn by villagers. It's simple and stylish!",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
energy_max: Some(3.0),
|
||||
energy_reward: Some(0.02),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(PlantFiber, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Wanderer's Hat",
|
||||
legacy_description: "The perfect headwear for those who feel at home on the highways and byways of Veloren.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
precision_power: Some(0.016),
|
||||
stealth: Some(0.1),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Bamboo, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,18 @@
|
||||
ItemDef(
|
||||
legacy_name: "Winged Coronet",
|
||||
legacy_description: "You feel more connected with nature.",
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_max: Some(4.5),
|
||||
energy_reward: Some(0.04),
|
||||
precision_power: Some(0.006),
|
||||
stealth: Some(0.17),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Silver, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Abyssal Gorget",
|
||||
legacy_description: "Harnessed vigour of the tides",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(6.0)),
|
||||
poise_resilience: Some(Normal(4.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/amethyst.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/amethyst.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Amethyst Necklace",
|
||||
legacy_description: "A tin necklace lined with amethyst gems.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(0.075),
|
||||
precision_power: Some(-0.03),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Amethyst, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/neck/ankh_of_life.ron
Normal file
14
veloren/assets/common/items/armor/misc/neck/ankh_of_life.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ankh of Life",
|
||||
legacy_description: "A unique necklace of unkown origin... You can feel the power flowing through it.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_max: Some(15.0),
|
||||
energy_reward: Some(0.1),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
||||
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Carcanet of Wrath",
|
||||
legacy_description: "A necklace that gives even the most feeble beings immense amounts of power.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
precision_power: Some(0.1),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/diamond.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/diamond.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Diamond Necklace",
|
||||
legacy_description: "An expensive gold necklace, ornate with exquisite diamonds.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(-0.0375),
|
||||
precision_power: Some(0.075),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(Diamond, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/emerald.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/emerald.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Emerald Necklace",
|
||||
legacy_description: "A cobalt necklace, bearing beautiful emerald gems.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(15.0),
|
||||
energy_reward: Some(-0.15),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Emerald, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/neck/fang.ron
Normal file
14
veloren/assets/common/items/armor/misc/neck/fang.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Fang Necklace",
|
||||
legacy_description: "Only the most savage beings can handle the power of this necklace...",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
precision_power: Some(0.07),
|
||||
energy_max: Some(-3.5),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [],
|
||||
)
|
||||
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Gem of Resilience",
|
||||
legacy_description: "Surrounded by a discrete magical glow.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/neck/gold.ron
Normal file
15
veloren/assets/common/items/armor/misc/neck/gold.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
// Note: Will be used to craft other necklaces, acting as the base.
|
||||
ItemDef(
|
||||
legacy_name: "Gold Necklace",
|
||||
legacy_description: "An expensive gold necklace... looks stolen.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.5)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Gold, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Haniwa Talisman",
|
||||
legacy_description: "A talisman depicting a figure of unknown origin.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
poise_resilience: Some(Normal(2.0)),
|
||||
energy_max: Some(-5.0),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Honeycomb Pendant",
|
||||
legacy_description: "This necklace is always spewing out honey...",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(8.0),
|
||||
energy_reward: Some(0.04),
|
||||
precision_power: Some(-0.06),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Pendant of Protection",
|
||||
legacy_description: "You feel some sort of presence keeping you safe...",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.5)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/ruby.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/ruby.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ruby Necklace",
|
||||
legacy_description: "An ornate silver necklace, embedded with beautiful rubies.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(0.1125),
|
||||
precision_power: Some(-0.045),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(Ruby, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/sapphire.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/sapphire.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Sapphire Necklace",
|
||||
legacy_description: "A sturdy iron necklace, with polished sapphire gems embedded into it.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(-0.0225),
|
||||
precision_power: Some(0.0225),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Sapphire, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/neck/scratched.ron
Normal file
14
veloren/assets/common/items/armor/misc/neck/scratched.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Scratched Necklace",
|
||||
legacy_description: "A shoddy necklace with a string about to snap...",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
SalvageInto(Bronze, 1),
|
||||
],
|
||||
)
|
||||
13
veloren/assets/common/items/armor/misc/neck/shell.ron
Normal file
13
veloren/assets/common/items/armor/misc/neck/shell.ron
Normal file
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Seashell Necklace",
|
||||
legacy_description: "Contains the guardian aura of the ocean",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/neck/topaz.ron
Normal file
16
veloren/assets/common/items/armor/misc/neck/topaz.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Topaz Necklace",
|
||||
legacy_description: "A copper necklace, with topaz embedded in the center.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(9.0),
|
||||
energy_reward: Some(-0.09),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Topaz, 1),
|
||||
],
|
||||
)
|
||||
12
veloren/assets/common/items/armor/misc/pants/hunting.ron
Normal file
12
veloren/assets/common/items/armor/misc/pants/hunting.ron
Normal file
@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Hunting Pants",
|
||||
legacy_description: "Crafted from soft, supple leather.",
|
||||
kind: Armor((
|
||||
kind: Pants,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(8.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/pants/worker_blue.ron
Normal file
15
veloren/assets/common/items/armor/misc/pants/worker_blue.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Blue Worker Pants",
|
||||
legacy_description: "Resilient and reliable.",
|
||||
kind: Armor((
|
||||
kind: Pants,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.1)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Comfortable Worker Pants",
|
||||
legacy_description: "Resilient and reliable.",
|
||||
kind: Armor((
|
||||
kind: Pants,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.1)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/amethyst.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/amethyst.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Amethyst Ring",
|
||||
legacy_description: "A tin ring with an amethyst gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(0.05),
|
||||
precision_power: Some(-0.02),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Amethyst, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/diamond.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/diamond.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Diamond Ring",
|
||||
legacy_description: "A gold ring with an expensive diamond.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(-0.025),
|
||||
precision_power: Some(0.04),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(Diamond, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/emerald.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/emerald.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Emerald Ring",
|
||||
legacy_description: "A cobalt ring with an emerald gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(10.0),
|
||||
energy_reward: Some(-0.1),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Emerald, 1),
|
||||
],
|
||||
)
|
||||
15
veloren/assets/common/items/armor/misc/ring/gold.ron
Normal file
15
veloren/assets/common/items/armor/misc/ring/gold.ron
Normal file
@@ -0,0 +1,15 @@
|
||||
// Note: Will be used to craft other rings, acting as the base.
|
||||
ItemDef(
|
||||
legacy_name: "Gold Ring",
|
||||
legacy_description: "A plain gold ring... almost as if it is missing a gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
SalvageInto(Gold, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/ruby.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/ruby.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ruby Ring",
|
||||
legacy_description: "A silver ring with a ruby gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(0.075),
|
||||
precision_power: Some(-0.03),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
SalvageInto(Ruby, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/sapphire.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/sapphire.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Sapphire Ring",
|
||||
legacy_description: "An iron ring with a sapphire gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(-0.015),
|
||||
precision_power: Some(0.015),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [
|
||||
SalvageInto(Sapphire, 1),
|
||||
],
|
||||
)
|
||||
14
veloren/assets/common/items/armor/misc/ring/scratched.ron
Normal file
14
veloren/assets/common/items/armor/misc/ring/scratched.ron
Normal file
@@ -0,0 +1,14 @@
|
||||
ItemDef(
|
||||
legacy_name: "Scratched Ring",
|
||||
legacy_description: "Barely fits your finger.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.25)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [
|
||||
SalvageInto(Bronze, 1),
|
||||
],
|
||||
)
|
||||
16
veloren/assets/common/items/armor/misc/ring/topaz.ron
Normal file
16
veloren/assets/common/items/armor/misc/ring/topaz.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
ItemDef(
|
||||
legacy_name: "Topaz Ring",
|
||||
legacy_description: "A copper ring with a topaz gem.",
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(5.0),
|
||||
energy_reward: Some(-0.05),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
SalvageInto(Topaz, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Iron Spiked Pauldrons",
|
||||
legacy_description: "The heavy, rough iron plate has an interlocking spikes shoved through several slots in the center to dissuade attackers.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(12.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Iron),
|
||||
SalvageInto(Iron, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Iron and Leather Spaulders",
|
||||
legacy_description: "Leather shoulders decorated with heavy iron hooks provide protection to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Leather),
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Iron and Leather Spaulders",
|
||||
legacy_description: "Leather inset with heavy iron spikes provide solid protection to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Leather),
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Iron and Leather Spaulders",
|
||||
legacy_description: "Leather inset with heavy iron bands provide protection to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Leather),
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,15 @@
|
||||
ItemDef(
|
||||
legacy_name: "Iron and Leather Spaulders",
|
||||
legacy_description: "Leather inset with iron fragments provide protection to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Leather),
|
||||
SalvageInto(Leather, 1),
|
||||
],
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
ItemDef(
|
||||
legacy_name: "Leather Strips",
|
||||
legacy_description: "Tanned animal hide strips formed into loose shoulder pads.",
|
||||
kind: Armor((
|
||||
kind: Shoulder,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(4.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
)
|
||||
13
veloren/assets/common/items/armor/misc/tabard/admin.ron
Normal file
13
veloren/assets/common/items/armor/misc/tabard/admin.ron
Normal file
@@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Admin's Tabard",
|
||||
legacy_description: "With great power comes great responsibility.",
|
||||
kind: Armor((
|
||||
kind: Tabard,
|
||||
stats: Direct((
|
||||
protection: Some(Invincible),
|
||||
poise_resilience: Some(Invincible),
|
||||
)),
|
||||
)),
|
||||
quality: Debug,
|
||||
tags: [],
|
||||
)
|
||||
Reference in New Issue
Block a user