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2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

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ItemDef(
legacy_name: "Carapace Cape",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Back,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 1),
],
)

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ItemDef(
legacy_name: "Carapace Belt",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Belt,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 1),
],
)

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ItemDef(
legacy_name: "Carapace Cuirass",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Chest,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 3),
],
)

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ItemDef(
legacy_name: "Carapace Treads",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Foot,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 1),
],
)

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ItemDef(
legacy_name: "Carapace Grips",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Hand,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 1),
],
)

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ItemDef(
legacy_name: "Carapace Leggings",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Pants,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 2),
],
)

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ItemDef(
legacy_name: "Carapace Shoulderpads",
legacy_description: "Made from the shell that once shielded a beast.",
kind: Armor((
kind: Shoulder,
stats: FromSet("Carapace"),
)),
quality: High,
tags: [
Material(Carapace),
SalvageInto(Carapace, 1),
],
)

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ItemDef(
legacy_name: "Dragonscale Cape",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Back,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 1),
],
)

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ItemDef(
legacy_name: "Dragonscale Sash",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Belt,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 1),
],
)

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ItemDef(
legacy_name: "Dragonscale Chestplate",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Chest,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 3),
],
)

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ItemDef(
legacy_name: "Dragonscale Spurs",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Foot,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 1),
],
)

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ItemDef(
legacy_name: "Dragonscale Gloves",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Hand,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 1),
],
)

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ItemDef(
legacy_name: "Dragonscale Leggings",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Pants,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 2),
],
)

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ItemDef(
legacy_name: "Dragonscale Mantle",
legacy_description: "Crafted from the scales of a legendary creature, power can be felt pulsing through it.",
kind: Armor((
kind: Shoulder,
stats: FromSet("Dragonscale"),
)),
quality: Legendary,
tags: [
Material(Dragonscale),
SalvageInto(Dragonscale, 1),
],
)

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ItemDef(
legacy_name: "Leather Cloak",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Back,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Leather Belt",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Belt,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Leather Chestpiece",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Chest,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 3),
],
)

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ItemDef(
legacy_name: "Leather Boots",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Foot,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Leather Gloves",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Hand,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Leather Cap",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(1.0)),
)),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Leather Pants",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Pants,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 2),
],
)

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ItemDef(
legacy_name: "Leather Shoulderpads",
legacy_description: "Swift like the wind.",
kind: Armor((
kind: Shoulder,
stats: FromSet("Leather"),
)),
quality: Common,
tags: [
Material(Leather),
SalvageInto(Leather, 1),
],
)

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ItemDef(
legacy_name: "Primal Cape",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Back,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 1),
],
)

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ItemDef(
legacy_name: "Primal Sash",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Belt,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 1),
],
)

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ItemDef(
legacy_name: "Primal Cuirass",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Chest,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 3),
],
)

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ItemDef(
legacy_name: "Primal Boots",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Foot,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 1),
],
)

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ItemDef(
legacy_name: "Primal Gauntlets",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Hand,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 1),
],
)

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ItemDef(
legacy_name: "Primal Legs",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Pants,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 2),
],
)

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ItemDef(
legacy_name: "Primal Shoulders",
legacy_description: "Smithed from hide tougher than steel.",
kind: Armor((
kind: Shoulder,
stats: FromSet("Plate"),
)),
quality: Epic,
tags: [
Material(Plate),
SalvageInto(Plate, 1),
],
)

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ItemDef(
legacy_name: "Rawhide Cloak",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Back,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 1),
],
)

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ItemDef(
legacy_name: "Rawhide Belt",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Belt,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 1),
],
)

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ItemDef(
legacy_name: "Rawhide Chestpiece",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Chest,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 3),
],
)

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ItemDef(
legacy_name: "Rawhide Shoes",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Foot,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 1),
],
)

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ItemDef(
legacy_name: "Rawhide Bracers",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Hand,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 1),
],
)

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ItemDef(
legacy_name: "Rawhide Pants",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Pants,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 2),
],
)

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ItemDef(
legacy_name: "Rawhide Shoulderpads",
legacy_description: "Tightly packed pieces of leather. Light-weight and sturdy!",
kind: Armor((
kind: Shoulder,
stats: FromSet("Rawhide"),
)),
quality: Low,
tags: [
Material(Rawhide),
SalvageInto(Rawhide, 1),
],
)

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ItemDef(
legacy_name: "Scale Cape",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Back,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 1),
],
)

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ItemDef(
legacy_name: "Scale Girdle",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Belt,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 1),
],
)

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ItemDef(
legacy_name: "Scale Chestpiece",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Chest,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 3),
],
)

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ItemDef(
legacy_name: "Scale Sabatons",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Foot,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 1),
],
)

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ItemDef(
legacy_name: "Scale Fists",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Hand,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 1),
],
)

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ItemDef(
legacy_name: "Scale Leggings",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Pants,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 2),
],
)

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ItemDef(
legacy_name: "Scale Shoulderguards",
legacy_description: "Each embedded scale provides additional protection.",
kind: Armor((
kind: Shoulder,
stats: FromSet("Scale"),
)),
quality: Moderate,
tags: [
Material(Scale),
SalvageInto(Scale, 1),
],
)