primeiro commit
All checks were successful
Build and Push Image / Build and push image (push) Successful in 3m5s
All checks were successful
Build and Push Image / Build and push image (push) Successful in 3m5s
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Ancient Effigy"),
|
||||
body: RandomWith("ancienteffigy"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
16
veloren/assets/common/entity/dungeon/haniwa/archer.ron
Normal file
16
veloren/assets/common/entity/dungeon/haniwa/archer.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Haniwa Archer"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: Inline((
|
||||
inherit: Asset("common.loadout.dungeon.haniwa.archer"),
|
||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.haniwa.archer"), None)),
|
||||
)),
|
||||
),
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
11
veloren/assets/common/entity/dungeon/haniwa/claygolem.ron
Normal file
11
veloren/assets/common/entity/dungeon/haniwa/claygolem.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Clay Golem"),
|
||||
body: RandomWith("claygolem"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
11
veloren/assets/common/entity/dungeon/haniwa/claysteed.ron
Normal file
11
veloren/assets/common/entity/dungeon/haniwa/claysteed.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("claysteed"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
11
veloren/assets/common/entity/dungeon/haniwa/general.ron
Normal file
11
veloren/assets/common/entity/dungeon/haniwa/general.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("haniwa_general"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
11
veloren/assets/common/entity/dungeon/haniwa/gravewarden.ron
Normal file
11
veloren/assets/common/entity/dungeon/haniwa/gravewarden.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Gravewarden"),
|
||||
body: RandomWith("gravewarden"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.gravewarden"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
16
veloren/assets/common/entity/dungeon/haniwa/guard.ron
Normal file
16
veloren/assets/common/entity/dungeon/haniwa/guard.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Haniwa Guard"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: Inline((
|
||||
inherit: Asset("common.loadout.dungeon.haniwa.guard"),
|
||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.haniwa.guard"), None)),
|
||||
)),
|
||||
),
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
11
veloren/assets/common/entity/dungeon/haniwa/sentry.ron
Normal file
11
veloren/assets/common/entity/dungeon/haniwa/sentry.ron
Normal file
@@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Haniwa Sentry"),
|
||||
body: Exact(Object(HaniwaSentry)),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: Item("common.items.crafting_ing.stones"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
||||
16
veloren/assets/common/entity/dungeon/haniwa/soldier.ron
Normal file
16
veloren/assets/common/entity/dungeon/haniwa/soldier.ron
Normal file
@@ -0,0 +1,16 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Haniwa Soldier"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: Inline((
|
||||
inherit: Asset("common.loadout.dungeon.haniwa.soldier"),
|
||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.haniwa.soldier"), None)),
|
||||
)),
|
||||
),
|
||||
meta: [
|
||||
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||||
],
|
||||
)
|
||||
Reference in New Issue
Block a user