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2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

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// Done for health reasons
#![enable(implicit_some)]
(
name: Name("Gnarling Chieftain"),
body: RandomWith("gnarling"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.chieftain"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.gnarling.chieftain"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.gnarling.chieftain"), None)),
)),
),
meta: [
SkillSetAsset("common.skillset.preset.rank5.fullskill"),
],
)

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#![enable(implicit_some)]
(
name: Name("Harvester"),
body: RandomWith("harvester"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.harvester"),
inventory: (
loadout: FromBody,
),
meta: [],
)

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#![enable(implicit_some)]
(
name: Name("Gnarling Logger"),
body: RandomWith("gnarling"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.logger"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.gnarling.logger"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.gnarling.logger"), None)),
)),
),
meta: [],
)

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#![enable(implicit_some)]
(
name: Name("Mandragora"),
body: RandomWith("mandragora"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.mandragora"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.gnarling.mandragora"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.mandragora"), None)),
)),
),
meta: [],
)

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#![enable(implicit_some)]
(
name: Name("Gnarling Mugger"),
body: RandomWith("gnarling"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.mugger"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.gnarling.mugger"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.gnarling.mugger"), None)),
)),
),
meta: [],
)

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#![enable(implicit_some)]
(
name: Name("Gnarling Stalker"),
body: RandomWith("gnarling"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.stalker"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.gnarling.stalker"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.gnarling.stalker"), None)),
)),
),
meta: [],
)

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#![enable(implicit_some)]
(
name: Name("Wooden Golem"),
body: RandomWith("woodgolem"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.gnarling.woodgolem"),
inventory: (
loadout: FromBody,
),
meta: [],
)