primeiro commit
All checks were successful
Build and Push Image / Build and push image (push) Successful in 3m5s

This commit is contained in:
2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

View File

@@ -0,0 +1,11 @@
#![enable(implicit_some)]
(
name: Automatic,
body: RandomWith("adlet_elder"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.adlet.elder"),
inventory: (
loadout: FromBody,
),
meta: [],
)

View File

@@ -0,0 +1,16 @@
#![enable(implicit_some)]
(
name: Name("Adlet Hunter"),
body: RandomWith("adlet"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.adlet.hunter"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.adlet.hunter"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.hunter"), None)),
)),
),
meta: [
SkillSetAsset("common.skillset.preset.rank1.general"),
],
)

View File

@@ -0,0 +1,16 @@
#![enable(implicit_some)]
(
name: Name("Adlet Icepicker"),
body: RandomWith("adlet"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.adlet.icepicker"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.adlet.icepicker"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.icepicker"), None)),
)),
),
meta: [
SkillSetAsset("common.skillset.preset.rank1.general"),
],
)

View File

@@ -0,0 +1,16 @@
#![enable(implicit_some)]
(
name: Name("Adlet Tracker"),
body: RandomWith("adlet"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.adlet.tracker"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.adlet.tracker"),
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.tracker"), None)),
)),
),
meta: [
SkillSetAsset("common.skillset.preset.rank1.general"),
],
)

View File

@@ -0,0 +1,11 @@
#![enable(implicit_some)]
(
name: Name("Yeti"),
body: RandomWith("yeti"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.adlet.yeti"),
inventory: (
loadout: FromBody,
),
meta: [],
)