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22
veloren/assets/common/abilities/sword/agile_cascade.ron
Normal file
22
veloren/assets/common/abilities/sword/agile_cascade.ron
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@@ -0,0 +1,22 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
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||||
damage: 11,
|
||||
poise: 5,
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||||
knockback: 0,
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||||
energy_regen: 0,
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||||
),
|
||||
range: 4.0,
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||||
angle: 15.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
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||||
),
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],
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||||
energy_cost_per_strike: 5,
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)
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@@ -0,0 +1,22 @@
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ComboMelee2(
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||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
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kind: Slash(
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damage: 8,
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poise: 5,
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knockback: 0,
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||||
energy_regen: 0,
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||||
),
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range: 3.0,
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||||
angle: 60.0,
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||||
),
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buildup_duration: 0.1,
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||||
swing_duration: 0.05,
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||||
hit_timing: 0.5,
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||||
recover_duration: 0.1,
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||||
ori_modifier: 0.6,
|
||||
),
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||||
],
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||||
energy_cost_per_strike: 5,
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||||
)
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||||
40
veloren/assets/common/abilities/sword/agile_cross_cut.ron
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40
veloren/assets/common/abilities/sword/agile_cross_cut.ron
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@@ -0,0 +1,40 @@
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||||
ComboMelee2(
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||||
strikes: [
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||||
(
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||||
melee_constructor: (
|
||||
kind: Slash(
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damage: 4,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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||||
),
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||||
range: 3.5,
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||||
angle: 90.0,
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||||
),
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buildup_duration: 0.1,
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swing_duration: 0.05,
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||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
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||||
),
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||||
(
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||||
melee_constructor: (
|
||||
kind: Slash(
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||||
damage: 6,
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poise: 5,
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||||
knockback: 0,
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energy_regen: 0,
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||||
),
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range: 3.5,
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||||
angle: 90.0,
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||||
),
|
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buildup_duration: 0.1,
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||||
swing_duration: 0.05,
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||||
hit_timing: 0.5,
|
||||
recover_duration: 0.05,
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||||
ori_modifier: 0.6,
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||||
),
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],
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energy_cost_per_strike: 2.5,
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auto_progress: true,
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)
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12
veloren/assets/common/abilities/sword/agile_dancing_edge.ron
Normal file
12
veloren/assets/common/abilities/sword/agile_dancing_edge.ron
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@@ -0,0 +1,12 @@
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||||
SelfBuff(
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buildup_duration: 0.4,
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cast_duration: 0.3,
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recover_duration: 0.3,
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buff_kind: Hastened,
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buff_strength: 0.25,
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buff_duration: Some(20.0),
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energy_cost: 20,
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meta: (
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requirements: (stance: Some(Sword(Agile))),
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),
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)
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39
veloren/assets/common/abilities/sword/agile_double_slash.ron
Normal file
39
veloren/assets/common/abilities/sword/agile_double_slash.ron
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@@ -0,0 +1,39 @@
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||||
ComboMelee2(
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||||
strikes: [
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||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
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damage: 2,
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poise: 5,
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knockback: 0,
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energy_regen: 7,
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),
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range: 3.0,
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||||
angle: 45.0,
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||||
),
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buildup_duration: 0.05,
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swing_duration: 0.05,
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||||
hit_timing: 0.5,
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||||
recover_duration: 0.05,
|
||||
ori_modifier: 0.6,
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||||
),
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||||
(
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melee_constructor: (
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||||
kind: Slash(
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||||
damage: 3,
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||||
poise: 5,
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||||
knockback: 0,
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||||
energy_regen: 10,
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),
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range: 3.0,
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angle: 45.0,
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||||
),
|
||||
buildup_duration: 0.05,
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||||
swing_duration: 0.05,
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||||
hit_timing: 0.5,
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||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
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||||
energy_cost_per_strike: 0,
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||||
)
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||||
@@ -0,0 +1,23 @@
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||||
ComboMelee2(
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||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 5,
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||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
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||||
simultaneous_hits: 2,
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||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
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||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
22
veloren/assets/common/abilities/sword/agile_dual_flurry.ron
Normal file
22
veloren/assets/common/abilities/sword/agile_dual_flurry.ron
Normal file
@@ -0,0 +1,22 @@
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||||
RapidMelee(
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||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.07,
|
||||
recover_duration: 0.1,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 6,
|
||||
poise: 3,
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||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
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||||
range: 6.0,
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||||
angle: 10.0,
|
||||
),
|
||||
energy_cost: 6,
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||||
max_strikes: Some(6),
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||||
move_modifier: 0.35,
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||||
ori_modifier: 0.25,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Agile))),
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||||
),
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||||
)
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||||
@@ -0,0 +1,19 @@
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||||
RapidMelee(
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||||
buildup_duration: 0.2,
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||||
swing_duration: 0.14,
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||||
recover_duration: 0.3,
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||||
melee_constructor: (
|
||||
kind: Slash(
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||||
damage: 2,
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||||
poise: 1,
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||||
knockback: 0,
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||||
energy_regen: 2,
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||||
),
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||||
range: 4.0,
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||||
angle: 5.0,
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||||
),
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||||
energy_cost: 0,
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||||
max_strikes: None,
|
||||
move_modifier: 0.3,
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||||
ori_modifier: 0.2,
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||||
)
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||||
30
veloren/assets/common/abilities/sword/agile_feint.ron
Normal file
30
veloren/assets/common/abilities/sword/agile_feint.ron
Normal file
@@ -0,0 +1,30 @@
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||||
ComboMelee2(
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||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
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||||
damage: 14,
|
||||
poise: 5,
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||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 90.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 1.0,
|
||||
recover_duration: 0.15,
|
||||
movement: (
|
||||
buildup: Some(DirectedReverse(1.8)),
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||||
swing: Some(AntiDirectedForward(2.7)),
|
||||
recover: None,
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
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||||
energy_cost_per_strike: 5,
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||||
meta: (
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||||
init_event: Some(EnterStance(Sword(Agile))),
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||||
),
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||||
)
|
||||
22
veloren/assets/common/abilities/sword/agile_fell_strike.ron
Normal file
22
veloren/assets/common/abilities/sword/agile_fell_strike.ron
Normal file
@@ -0,0 +1,22 @@
|
||||
ComboMelee2(
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||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
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||||
damage: 9,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
),
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
22
veloren/assets/common/abilities/sword/agile_flurry.ron
Normal file
22
veloren/assets/common/abilities/sword/agile_flurry.ron
Normal file
@@ -0,0 +1,22 @@
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||||
RapidMelee(
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||||
buildup_duration: 0.1,
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||||
swing_duration: 0.1,
|
||||
recover_duration: 0.1,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
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||||
poise: 3,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
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||||
range: 6.0,
|
||||
angle: 10.0,
|
||||
),
|
||||
energy_cost: 6,
|
||||
max_strikes: Some(3),
|
||||
move_modifier: 0.35,
|
||||
ori_modifier: 0.25,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Agile))),
|
||||
),
|
||||
)
|
||||
20
veloren/assets/common/abilities/sword/agile_hundred_cuts.ron
Normal file
20
veloren/assets/common/abilities/sword/agile_hundred_cuts.ron
Normal file
@@ -0,0 +1,20 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.033,
|
||||
recover_duration: 0.1,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 4,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 10.0,
|
||||
),
|
||||
energy_cost: 1,
|
||||
max_strikes: Some(20),
|
||||
move_modifier: 0.6,
|
||||
ori_modifier: 0.4,
|
||||
minimum_combo: 10,
|
||||
)
|
||||
19
veloren/assets/common/abilities/sword/agile_perforate.ron
Normal file
19
veloren/assets/common/abilities/sword/agile_perforate.ron
Normal file
@@ -0,0 +1,19 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 2,
|
||||
poise: 1,
|
||||
knockback: 0,
|
||||
energy_regen: 4,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 5.0,
|
||||
),
|
||||
energy_cost: 0,
|
||||
max_strikes: None,
|
||||
move_modifier: 0.3,
|
||||
ori_modifier: 0.2,
|
||||
)
|
||||
30
veloren/assets/common/abilities/sword/agile_quick_draw.ron
Normal file
30
veloren/assets/common/abilities/sword/agile_quick_draw.ron
Normal file
@@ -0,0 +1,30 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 20.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
movement: (
|
||||
buildup: Some(Forward(1.0)),
|
||||
swing: Some(Forward(3.0)),
|
||||
recover: Some(Forward(1.0)),
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Agile))),
|
||||
),
|
||||
)
|
||||
27
veloren/assets/common/abilities/sword/agile_skewer.ron
Normal file
27
veloren/assets/common/abilities/sword/agile_skewer.ron
Normal file
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(3.0)),
|
||||
swing: Some(Forward(2.0)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
22
veloren/assets/common/abilities/sword/basic_cascade.ron
Normal file
22
veloren/assets/common/abilities/sword/basic_cascade.ron
Normal file
@@ -0,0 +1,22 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 19,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
),
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,22 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 13,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 60.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
40
veloren/assets/common/abilities/sword/basic_cross_cut.ron
Normal file
40
veloren/assets/common/abilities/sword/basic_cross_cut.ron
Normal file
@@ -0,0 +1,40 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 2.5,
|
||||
auto_progress: true,
|
||||
)
|
||||
39
veloren/assets/common/abilities/sword/basic_double_slash.ron
Normal file
39
veloren/assets/common/abilities/sword/basic_double_slash.ron
Normal file
@@ -0,0 +1,39 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 4,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 12,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
)
|
||||
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 9,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
22
veloren/assets/common/abilities/sword/basic_fell_strike.ron
Normal file
22
veloren/assets/common/abilities/sword/basic_fell_strike.ron
Normal file
@@ -0,0 +1,22 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
),
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.7,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
21
veloren/assets/common/abilities/sword/basic_guard.ron
Normal file
21
veloren/assets/common/abilities/sword/basic_guard.ron
Normal file
@@ -0,0 +1,21 @@
|
||||
BasicBlock(
|
||||
buildup_duration: 0.25,
|
||||
recover_duration: 0.2,
|
||||
max_angle: 60.0,
|
||||
block_strength: 5.0,
|
||||
parry_window: (
|
||||
buildup: true,
|
||||
recover: false,
|
||||
),
|
||||
energy_cost: 5,
|
||||
energy_regen: 2.5,
|
||||
can_hold: true,
|
||||
blocked_attacks: (
|
||||
melee: true,
|
||||
projectiles: false,
|
||||
beams: false,
|
||||
ground_shockwaves: false,
|
||||
air_shockwaves: false,
|
||||
explosions: false,
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,17 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 30,
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 40,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
),
|
||||
minimum_combo: 15,
|
||||
)
|
||||
27
veloren/assets/common/abilities/sword/basic_skewer.ron
Normal file
27
veloren/assets/common/abilities/sword/basic_skewer.ron
Normal file
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(2.0)),
|
||||
swing: Some(Forward(2.0)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
25
veloren/assets/common/abilities/sword/basic_thrust.ron
Normal file
25
veloren/assets/common/abilities/sword/basic_thrust.ron
Normal file
@@ -0,0 +1,25 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Stab(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 20,
|
||||
))),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
),
|
||||
charge_duration: 0.5,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.2,
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
SelfBuff(
|
||||
buildup_duration: 0.4,
|
||||
cast_duration: 0.3,
|
||||
recover_duration: 0.3,
|
||||
buff_kind: Reckless,
|
||||
buff_strength: 0.25,
|
||||
buff_duration: Some(20.0),
|
||||
energy_cost: 20,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Cleaving))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,21 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.15,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 3.33,
|
||||
max_strikes: Some(6),
|
||||
move_modifier: 0.8,
|
||||
ori_modifier: 1.0,
|
||||
minimum_combo: 10,
|
||||
)
|
||||
23
veloren/assets/common/abilities/sword/cleaving_cascade.ron
Normal file
23
veloren/assets/common/abilities/sword/cleaving_cascade.ron
Normal file
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 19,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.5,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 14,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 60.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.25,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
42
veloren/assets/common/abilities/sword/cleaving_cross_cut.ron
Normal file
42
veloren/assets/common/abilities/sword/cleaving_cross_cut.ron
Normal file
@@ -0,0 +1,42 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 13,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.15,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 2.5,
|
||||
auto_progress: true,
|
||||
)
|
||||
@@ -0,0 +1,41 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 4,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.15,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
)
|
||||
@@ -0,0 +1,22 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.15,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 6,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
energy_cost: 3.33,
|
||||
max_strikes: Some(6),
|
||||
move_modifier: 0.8,
|
||||
ori_modifier: 1.0,
|
||||
minimum_combo: 10,
|
||||
)
|
||||
@@ -0,0 +1,24 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 9,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
multi_target: Some(Normal),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,27 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
))),
|
||||
range: 3.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
charge_duration: 0.5,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.3,
|
||||
)
|
||||
@@ -0,0 +1,24 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
energy_cost: 5,
|
||||
max_strikes: Some(2),
|
||||
ori_modifier: 1.0,
|
||||
move_modifier: 1.0,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Cleaving))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,32 @@
|
||||
DiveMelee(
|
||||
energy_cost: 15,
|
||||
vertical_speed: 5,
|
||||
buildup_duration: Some(0.1),
|
||||
movement_duration: 5,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 5,
|
||||
poise: 5,
|
||||
knockback: 4,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 1.0,
|
||||
)),
|
||||
range: 2.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
max_scaling: 6.0,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Cleaving))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 18,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.8,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
28
veloren/assets/common/abilities/sword/cleaving_skewer.ron
Normal file
28
veloren/assets/common/abilities/sword/cleaving_skewer.ron
Normal file
@@ -0,0 +1,28 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(1.5)),
|
||||
swing: Some(Forward(1.5)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,27 @@
|
||||
// TODO: When melee system supports it, make this attack hit front, above head, and back
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 23,
|
||||
poise: 20,
|
||||
knockback: 15,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 30.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 18,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Cleaving))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,26 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 10,
|
||||
))),
|
||||
range: 3.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
charge_duration: 0.5,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.3,
|
||||
)
|
||||
@@ -0,0 +1,23 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.2,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 360.0,
|
||||
multi_target: Some(Normal),
|
||||
),
|
||||
energy_cost: 5,
|
||||
max_strikes: Some(2),
|
||||
ori_modifier: 1.0,
|
||||
move_modifier: 1.0,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Cleaving))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,26 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 7,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.7, Bleeding)),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 15,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Crippling))),
|
||||
),
|
||||
)
|
||||
28
veloren/assets/common/abilities/sword/crippling_cascade.ron
Normal file
28
veloren/assets/common/abilities/sword/crippling_cascade.ron
Normal file
@@ -0,0 +1,28 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,28 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 60.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,52 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 11,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 2.5,
|
||||
auto_progress: true,
|
||||
)
|
||||
@@ -0,0 +1,36 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 15,
|
||||
))),
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Bleeding)),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
),
|
||||
buildup_strike: Some((0.3, (
|
||||
kind: Slash(
|
||||
damage: 6,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
))),
|
||||
charge_duration: 0.5,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.3,
|
||||
)
|
||||
@@ -0,0 +1,41 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 4,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(RefreshBuff(0.1, Bleeding)),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 12,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(RefreshBuff(0.1, Bleeding)),
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
)
|
||||
@@ -0,0 +1,29 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 9,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,26 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 14,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.825, Crippled)),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 10,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Crippling))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,28 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 14,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.15),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.7,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
31
veloren/assets/common/abilities/sword/crippling_gouge.ron
Normal file
31
veloren/assets/common/abilities/sword/crippling_gouge.ron
Normal file
@@ -0,0 +1,31 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 5.0,
|
||||
strength: DamageFraction(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Crippling))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,31 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Crippled,
|
||||
dur_secs: 10.0,
|
||||
strength: Value(0.25),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.3,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 10,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Crippling))),
|
||||
),
|
||||
)
|
||||
21
veloren/assets/common/abilities/sword/crippling_mutilate.ron
Normal file
21
veloren/assets/common/abilities/sword/crippling_mutilate.ron
Normal file
@@ -0,0 +1,21 @@
|
||||
RapidMelee(
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 10,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(BuffsVulnerable(1.0, Bleeding)),
|
||||
),
|
||||
energy_cost: 5,
|
||||
max_strikes: Some(4),
|
||||
move_modifier: 0.7,
|
||||
ori_modifier: 0.2,
|
||||
minimum_combo: 12,
|
||||
)
|
||||
33
veloren/assets/common/abilities/sword/crippling_skewer.ron
Normal file
33
veloren/assets/common/abilities/sword/crippling_skewer.ron
Normal file
@@ -0,0 +1,33 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 14,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
damage_effect: Some(Buff((
|
||||
kind: Bleeding,
|
||||
dur_secs: 8.0,
|
||||
strength: DamageFraction(0.15),
|
||||
chance: 1.0,
|
||||
))),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(2.0)),
|
||||
swing: Some(Forward(2.0)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
27
veloren/assets/common/abilities/sword/defensive_cascade.ron
Normal file
27
veloren/assets/common/abilities/sword/defensive_cascade.ron
Normal file
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 16,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.6, Parried)),
|
||||
),
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
18
veloren/assets/common/abilities/sword/defensive_counter.ron
Normal file
18
veloren/assets/common/abilities/sword/defensive_counter.ron
Normal file
@@ -0,0 +1,18 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 20,
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 30,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(BuffsVulnerable(2.0, Parried)),
|
||||
),
|
||||
minimum_combo: 15,
|
||||
)
|
||||
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 11,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 60.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,46 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 5,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 2.5,
|
||||
auto_progress: true,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
24
veloren/assets/common/abilities/sword/defensive_deflect.ron
Normal file
24
veloren/assets/common/abilities/sword/defensive_deflect.ron
Normal file
@@ -0,0 +1,24 @@
|
||||
BasicBlock(
|
||||
buildup_duration: 0.4,
|
||||
recover_duration: 0.2,
|
||||
max_angle: 45.0,
|
||||
block_strength: 7.5,
|
||||
parry_window: (
|
||||
buildup: true,
|
||||
recover: false,
|
||||
),
|
||||
energy_cost: 2.5,
|
||||
energy_regen: 17.5,
|
||||
can_hold: false,
|
||||
blocked_attacks: (
|
||||
melee: false,
|
||||
projectiles: true,
|
||||
beams: true,
|
||||
ground_shockwaves: false,
|
||||
air_shockwaves: false,
|
||||
explosions: false,
|
||||
),
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Defensive))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,30 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.6,
|
||||
recover_duration: 0.3,
|
||||
movement: (
|
||||
buildup: None,
|
||||
swing: Some(Reverse(2)),
|
||||
recover: Some(Reverse(1.5)),
|
||||
),
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Defensive))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,43 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 4,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 7,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 12,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
meta: (
|
||||
// Blocks melee attacks at 50% strength during buildup_duration & swing_duration
|
||||
capabilities: ("BLOCKS"),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,28 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 6,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
),
|
||||
buildup_duration: 0.05,
|
||||
swing_duration: 0.05,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.7,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
24
veloren/assets/common/abilities/sword/defensive_guard.ron
Normal file
24
veloren/assets/common/abilities/sword/defensive_guard.ron
Normal file
@@ -0,0 +1,24 @@
|
||||
BasicBlock(
|
||||
buildup_duration: 0.4,
|
||||
recover_duration: 0.15,
|
||||
max_angle: 60.0,
|
||||
block_strength: 7.5,
|
||||
parry_window: (
|
||||
buildup: true,
|
||||
recover: false,
|
||||
),
|
||||
energy_cost: 2.5,
|
||||
energy_regen: 17.5,
|
||||
can_hold: true,
|
||||
blocked_attacks: (
|
||||
melee: true,
|
||||
projectiles: false,
|
||||
beams: false,
|
||||
ground_shockwaves: false,
|
||||
air_shockwaves: false,
|
||||
explosions: false,
|
||||
),
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Defensive))),
|
||||
),
|
||||
)
|
||||
20
veloren/assets/common/abilities/sword/defensive_riposte.ron
Normal file
20
veloren/assets/common/abilities/sword/defensive_riposte.ron
Normal file
@@ -0,0 +1,20 @@
|
||||
RiposteMelee(
|
||||
energy_cost: 5,
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.2,
|
||||
block_strength: 5.0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 18,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 5,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 20.0,
|
||||
),
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Defensive))),
|
||||
),
|
||||
)
|
||||
32
veloren/assets/common/abilities/sword/defensive_skewer.ron
Normal file
32
veloren/assets/common/abilities/sword/defensive_skewer.ron
Normal file
@@ -0,0 +1,32 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 13,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.4,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(2.0)),
|
||||
swing: Some(Forward(2.0)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
meta: (
|
||||
// The ability will parry melee attacks in the buildup & swing portion
|
||||
capabilities: ("PARRIES_MELEE"),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
SelfBuff(
|
||||
buildup_duration: 0.25,
|
||||
cast_duration: 0.3,
|
||||
recover_duration: 0.25,
|
||||
buff_kind: ProtectingWard,
|
||||
buff_strength: 0.4,
|
||||
buff_duration: Some(20.0),
|
||||
energy_cost: 20,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Defensive))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,26 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Stab(
|
||||
damage: 12,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 20,
|
||||
))),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
damage_effect: Some(BuffsVulnerable(0.75, Parried)),
|
||||
),
|
||||
charge_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.1,
|
||||
)
|
||||
23
veloren/assets/common/abilities/sword/heavy_cascade.ron
Normal file
23
veloren/assets/common/abilities/sword/heavy_cascade.ron
Normal file
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 25,
|
||||
poise: 15,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
buildup_duration: 0.5,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 19,
|
||||
poise: 15,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 60.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
buildup_duration: 0.25,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
42
veloren/assets/common/abilities/sword/heavy_cross_cut.ron
Normal file
42
veloren/assets/common/abilities/sword/heavy_cross_cut.ron
Normal file
@@ -0,0 +1,42 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 11,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 15,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.15,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 2.5,
|
||||
auto_progress: true,
|
||||
)
|
||||
39
veloren/assets/common/abilities/sword/heavy_double_slash.ron
Normal file
39
veloren/assets/common/abilities/sword/heavy_double_slash.ron
Normal file
@@ -0,0 +1,39 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 5,
|
||||
poise: 10,
|
||||
knockback: 0,
|
||||
energy_regen: 8,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.15,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 9,
|
||||
poise: 15,
|
||||
knockback: 0,
|
||||
energy_regen: 12,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.15,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 0,
|
||||
)
|
||||
@@ -0,0 +1,24 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 11,
|
||||
poise: 5,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
simultaneous_hits: 2,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.25,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
23
veloren/assets/common/abilities/sword/heavy_fell_strike.ron
Normal file
23
veloren/assets/common/abilities/sword/heavy_fell_strike.ron
Normal file
@@ -0,0 +1,23 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 21,
|
||||
poise: 15,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.5,
|
||||
angle: 20.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.8,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
12
veloren/assets/common/abilities/sword/heavy_fortitude.ron
Normal file
12
veloren/assets/common/abilities/sword/heavy_fortitude.ron
Normal file
@@ -0,0 +1,12 @@
|
||||
SelfBuff(
|
||||
buildup_duration: 0.2,
|
||||
cast_duration: 0.2,
|
||||
recover_duration: 0.6,
|
||||
buff_kind: Fortitude,
|
||||
buff_strength: 1.0,
|
||||
buff_duration: Some(20.0),
|
||||
energy_cost: 15,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Heavy))),
|
||||
),
|
||||
)
|
||||
18
veloren/assets/common/abilities/sword/heavy_guillotine.ron
Normal file
18
veloren/assets/common/abilities/sword/heavy_guillotine.ron
Normal file
@@ -0,0 +1,18 @@
|
||||
FinisherMelee(
|
||||
energy_cost: 20,
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 50,
|
||||
poise: 100,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
damage_effect: Some(StunnedVulnerable(1.0)),
|
||||
),
|
||||
minimum_combo: 10,
|
||||
)
|
||||
@@ -0,0 +1,31 @@
|
||||
DiveMelee(
|
||||
energy_cost: 15,
|
||||
vertical_speed: 5,
|
||||
buildup_duration: Some(0.1),
|
||||
movement_duration: 5,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 16,
|
||||
poise: 40,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 8,
|
||||
poise: 11,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
))),
|
||||
range: 2.0,
|
||||
angle: 45.0,
|
||||
multi_target: Some(Normal),
|
||||
damage_effect: Some(StunnedVulnerable(0.9)),
|
||||
),
|
||||
max_scaling: 3,
|
||||
meta: (
|
||||
requirements: (stance: Some(Sword(Heavy))),
|
||||
),
|
||||
)
|
||||
@@ -0,0 +1,25 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 12,
|
||||
poise: 19,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 1.5,
|
||||
angle: 45.0,
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.1,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 9,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Heavy))),
|
||||
),
|
||||
)
|
||||
27
veloren/assets/common/abilities/sword/heavy_skewer.ron
Normal file
27
veloren/assets/common/abilities/sword/heavy_skewer.ron
Normal file
@@ -0,0 +1,27 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Stab(
|
||||
damage: 18,
|
||||
poise: 15,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 5.0,
|
||||
angle: 5.0,
|
||||
),
|
||||
buildup_duration: 0.2,
|
||||
swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.5,
|
||||
ori_modifier: 0.6,
|
||||
movement: (
|
||||
buildup: Some(Forward(1.5)),
|
||||
swing: Some(Forward(1.5)),
|
||||
recover: None,
|
||||
),
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 5,
|
||||
)
|
||||
26
veloren/assets/common/abilities/sword/heavy_slam.ron
Normal file
26
veloren/assets/common/abilities/sword/heavy_slam.ron
Normal file
@@ -0,0 +1,26 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 0,
|
||||
poise: 0,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
scaled: Some((
|
||||
kind: Slash(
|
||||
damage: 20,
|
||||
poise: 30,
|
||||
knockback: 0,
|
||||
energy_regen: 30,
|
||||
))),
|
||||
range: 4.5,
|
||||
angle: 10.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.5)),
|
||||
),
|
||||
charge_duration: 1.0,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.2,
|
||||
recover_duration: 0.5,
|
||||
)
|
||||
26
veloren/assets/common/abilities/sword/heavy_sweep.ron
Normal file
26
veloren/assets/common/abilities/sword/heavy_sweep.ron
Normal file
@@ -0,0 +1,26 @@
|
||||
ComboMelee2(
|
||||
strikes: [
|
||||
(
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 21,
|
||||
poise: 22,
|
||||
knockback: 0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
range: 4.0,
|
||||
angle: 90.0,
|
||||
damage_effect: Some(StunnedVulnerable(0.7)),
|
||||
),
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.2,
|
||||
hit_timing: 0.5,
|
||||
recover_duration: 0.2,
|
||||
ori_modifier: 0.6,
|
||||
),
|
||||
],
|
||||
energy_cost_per_strike: 13,
|
||||
meta: (
|
||||
init_event: Some(EnterStance(Sword(Heavy))),
|
||||
),
|
||||
)
|
||||
Reference in New Issue
Block a user