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21
veloren/assets/common/abilities/shield/basic_guard.ron
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21
veloren/assets/common/abilities/shield/basic_guard.ron
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BasicBlock(
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buildup_duration: 0.45,
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recover_duration: 0.2,
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max_angle: 90.0,
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block_strength: 10.0,
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parry_window: (
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buildup: true,
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recover: false,
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),
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energy_cost: 5.0,
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energy_regen: 2.5,
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can_hold: true,
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blocked_attacks: (
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melee: true,
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projectiles: true,
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beams: true,
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ground_shockwaves: false,
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air_shockwaves: true,
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explosions: true,
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),
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)
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21
veloren/assets/common/abilities/shield/power_guard.ron
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21
veloren/assets/common/abilities/shield/power_guard.ron
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@@ -0,0 +1,21 @@
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BasicBlock(
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buildup_duration: 0.5,
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recover_duration: 0.25,
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max_angle: 90.0,
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block_strength: 15.0,
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parry_window: (
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buildup: true,
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recover: false,
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),
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energy_cost: 15.0,
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energy_regen: 2.5,
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can_hold: true,
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blocked_attacks: (
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melee: true,
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projectiles: true,
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beams: true,
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ground_shockwaves: false,
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air_shockwaves: true,
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explosions: true,
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),
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)
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32
veloren/assets/common/abilities/shield/singlestrike.ron
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32
veloren/assets/common/abilities/shield/singlestrike.ron
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 6,
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poise: 5,
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knockback: 0,
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energy_regen: 5,
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),
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range: 1.5,
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angle: 45.0,
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damage_effect: Some(BuffsVulnerable(0.5, Parried)),
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),
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buildup_duration: 0.15,
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swing_duration: 0.2,
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hit_timing: 0.1,
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recover_duration: 0.15,
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ori_modifier: 0.1,
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movement: (
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buildup: Some(Forward(0.1)),
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swing: None,
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recover: None,
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),
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),
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],
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energy_cost_per_strike: 0,
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meta: (
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// The ability will parry all blockable attacks in the buildup portion
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capabilities: ("PARRIES"),
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),
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)
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