primeiro commit
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Build and Push Image / Build and push image (push) Successful in 3m5s
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@@ -0,0 +1,16 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.825,
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recover_duration: 0.6,
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projectile: Fireball(
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damage: 13.5,
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radius: 2.0,
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energy_regen: 10.0,
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min_falloff: 0.5,
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),
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projectile_body: Object(BoltFire),
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projectile_speed: 25,
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num_projectiles: 8,
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projectile_spread: 0.125,
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move_efficiency: 0.3,
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)
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@@ -0,0 +1,18 @@
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Shockwave(
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energy_cost: 0,
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buildup_duration: 0.975,
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swing_duration: 0.1,
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recover_duration: 0.6,
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damage: 30,
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poise_damage: 0,
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knockback: ( strength: 25, direction: Away),
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shockwave_angle: 360,
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shockwave_vertical_angle: 90,
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shockwave_speed: 10,
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shockwave_duration: 1,
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dodgeable: Roll,
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move_efficiency: 0,
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damage_kind: Energy,
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specifier: Fire,
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ori_rate: 1.0,
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)
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@@ -0,0 +1,24 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.6,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.45,
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melee_constructor: (
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kind: Bash(
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damage: 12,
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poise: 10,
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knockback: 0,
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energy_regen: 0,
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),
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range: 7.5,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Burning,
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dur_secs: 10.0,
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strength: DamageFraction(0.5),
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chance: 0.5,
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))),
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),
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ori_modifier: 0.7,
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)
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@@ -0,0 +1,15 @@
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BasicSummon(
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buildup_duration: 0.375,
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cast_duration: 0.5,
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recover_duration: 0.375,
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summon_amount: 1,
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summon_distance: (1, 4),
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summon_info: (
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body: Object(GnarlingTotemGreen),
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scale: None,
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has_health: true,
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loadout_config: None,
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skillset_config: None,
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),
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duration: None,
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)
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@@ -0,0 +1,15 @@
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BasicSummon(
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buildup_duration: 0.375,
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cast_duration: 0.5,
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recover_duration: 0.375,
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summon_amount: 1,
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summon_distance: (1, 4),
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summon_info: (
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body: Object(GnarlingTotemRed),
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scale: None,
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has_health: true,
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loadout_config: None,
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skillset_config: None,
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),
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duration: None,
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)
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@@ -0,0 +1,15 @@
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BasicSummon(
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buildup_duration: 0.375,
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cast_duration: 0.5,
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recover_duration: 0.375,
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summon_amount: 1,
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summon_distance: (1, 4),
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summon_info: (
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body: Object(GnarlingTotemWhite),
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scale: None,
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has_health: true,
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loadout_config: None,
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skillset_config: None,
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),
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duration: None,
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)
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