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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.0,
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swing_duration: 0.1,
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hit_timing: 0.0,
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recover_duration: 0.9,
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melee_constructor: (
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kind: Bash(
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damage: 2.0,
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poise: 0.0,
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knockback: 0.0,
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energy_regen: 0.0,
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),
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range: 3.5,
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angle: 15.0,
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),
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ori_modifier: 1.0,
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)
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