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Transform(
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buildup_duration: 2.0,
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recover_duration: 0.5,
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target: "common.entity.wild.peaceful.eagle",
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specifier: Some(Evolve),
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allow_players: true,
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)
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Transform(
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buildup_duration: 2.0,
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recover_duration: 0.5,
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target: "common.entity.wild.peaceful.crab",
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specifier: Some(Evolve),
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allow_players: true,
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)
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@@ -0,0 +1,6 @@
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Boost(
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movement_duration: 0.05,
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only_up: false,
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speed: 400.0,
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max_exit_velocity: 100.0,
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)
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@@ -0,0 +1,3 @@
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GlideBoost(
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booster: Upward(100.0),
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)
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@@ -0,0 +1,3 @@
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GlideBoost(
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booster: Forward(0.75),
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)
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@@ -0,0 +1,15 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.001,
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recover_duration: 0.01,
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projectile: Possess,
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projectile_body: Object(ArrowSnake),
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/*projectile_light: Some(LightEmitter {
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col: (0.0, 1.0, 0.33).into(),
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..Default::default()
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}),*/
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projectile_speed: 100.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.3,
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)
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Boost(
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movement_duration: 0.05,
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only_up: true,
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speed: 250.0,
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max_exit_velocity: 70.0,
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)
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