primeiro commit
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Build and Push Image / Build and push image (push) Successful in 3m5s
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Build and Push Image / Build and push image (push) Successful in 3m5s
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@@ -0,0 +1,28 @@
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DashMelee(
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energy_cost: 10.0,
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melee_constructor: (
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kind: Stab(
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damage: 25.0,
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poise: 40.0,
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knockback: 8.0,
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energy_regen: 0.0,
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),
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scaled: Some((
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kind: Stab(
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damage: 16.0,
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poise: 0.0,
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knockback: 7.0,
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energy_regen: 0.0,
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))),
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range: 5.0,
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angle: 45.0,
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),
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energy_drain: 0,
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forward_speed: 4.0,
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buildup_duration: 0.6,
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charge_duration: 1.2,
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swing_duration: 0.1,
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recover_duration: 0.9,
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ori_modifier: 0.3,
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charge_through: false,
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)
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@@ -0,0 +1,57 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Slash(
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damage: 20,
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poise: 15,
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knockback: 8,
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energy_regen: 0,
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),
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range: 3.5,
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angle: 50.0,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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buildup_duration: 0.4,
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swing_duration: 0.08,
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hit_timing: 0.5,
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recover_duration: 0.5,
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movement: (
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swing: Some(Forward(2.5)),
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),
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ori_modifier: 0.7,
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),
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(
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melee_constructor: (
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kind: Slash(
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damage: 25,
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poise: 20,
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knockback: 12,
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energy_regen: 0,
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),
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range: 3.5,
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angle: 30.0,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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buildup_duration: 0.7,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.7,
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movement: (
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swing: Some(Forward(2.0)),
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),
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ori_modifier: 0.7,
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),
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],
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energy_cost_per_strike: 0,
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)
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