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SpriteSummon(
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buildup_duration: 0.6,
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cast_duration: 0.4,
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recover_duration: 0.3,
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sprite: EnsnaringVines,
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del_timeout: None,
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summon_distance: (0, 25),
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sparseness: 0.67,
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angle: 360,
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)
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.75,
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recover_duration: 1.6,
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projectile: ExplodingPumpkin(
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damage: 37.5,
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knockback: 25.0,
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radius: 5.0,
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min_falloff: 0.6,
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),
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projectile_body: Object(Pumpkin),
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projectile_light: None,
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projectile_speed: 30.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.3,
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)
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@@ -0,0 +1,19 @@
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BasicBeam(
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buildup_duration: 1.4,
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recover_duration: 0.9,
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beam_duration: 1.0,
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damage: 9.0,
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tick_rate: 1.5,
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range: 20.0,
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max_angle: 15.0,
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damage_effect: Some(Buff((
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kind: Burning,
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dur_secs: 10.0,
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strength: DamageFraction(1.0),
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chance: 1.0,
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))),
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energy_regen: 0,
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energy_drain: 0,
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ori_rate: 0.3,
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specifier: Flamethrower,
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)
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19
veloren/assets/common/abilities/custom/harvester/scythe.ron
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19
veloren/assets/common/abilities/custom/harvester/scythe.ron
Normal file
@@ -0,0 +1,19 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.9,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 1.2,
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melee_constructor: (
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kind: Slash(
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damage: 21.0,
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poise: 10.0,
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knockback: 10.0,
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energy_regen: 0.0,
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),
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range: 4.0,
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angle: 60.0,
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multi_target: Some(Normal),
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),
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ori_modifier: 1.0,
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)
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