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2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

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BasicMelee(
energy_cost: 0,
buildup_duration: 0.7,
swing_duration: 0.15,
hit_timing: 0.7,
recover_duration: 0.6,
melee_constructor: (
kind: Bash(
damage: 30,
poise: 100,
knockback: 0,
energy_regen: 0,
),
range: 8.0,
angle: 100.0,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 5,
strength: Value(0.7),
chance: 1.0,
))),
multi_target: Some(Normal),
),
ori_modifier: 0.8,
)

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BasicMelee(
energy_cost: 0,
buildup_duration: 0.5,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.7,
melee_constructor: (
kind: Slash(
damage: 60.0,
poise: 5.0,
knockback: 5.0,
energy_regen: 10.0,
),
range: 7.0,
angle: 75.0,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 1.0,
strength: Value(0.5),
chance: 0.3,
))),
multi_target: Some(Normal),
),
ori_modifier: 0.2,
)

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Shockwave(
energy_cost: 0,
buildup_duration: 1.8,
swing_duration: 0.12,
recover_duration: 1.5,
damage: 50.0,
poise_damage: 30,
knockback: (strength: 0.0, direction: TowardsUp),
shockwave_angle: 220.0,
shockwave_vertical_angle: 360.0,
shockwave_speed: 200.0,
shockwave_duration: 0.15,
dodgeable: No,
move_efficiency: 0.2,
damage_kind: Piercing,
specifier: IceSpikes,
ori_rate: 0.1,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 2.0,
strength: Value(3.0),
chance: 1.0,
))),
)

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BasicSummon(
buildup_duration: 1.75,
cast_duration: 1.5,
recover_duration: 0.75,
summon_amount: 12,
summon_distance: (10, 15),
summon_info: (
body: BipedSmall((
species: Boreal,
body_type: Male,
)),
use_npc_name: true,
scale: None,
has_health: true,
loadout_config: Some(BorealSummon),
skillset_config: None,
),
duration: None,
)

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BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
recover_duration: 0.9,
projectile: IceBomb(
damage: 30.0,
radius: 3.0,
knockback: 12.0,
min_falloff: 0.1,
),
projectile_body: Object(IceBomb),
projectile_speed: 40.0,
num_projectiles: 5,
projectile_spread: 0.05,
move_efficiency: 0.3,
)

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SpriteSummon(
buildup_duration: 1.3,
cast_duration: 0.1,
recover_duration: 1.1,
sprite: IceSpike,
del_timeout: Some((5, 15)),
summon_distance: (2, 18),
sparseness: 0.96,
angle: 360,
)

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SpriteSummon(
buildup_duration: 0.4,
cast_duration: 0.1,
recover_duration: 1.1,
sprite: IceSpike,
del_timeout: Some((5, 15)),
summon_distance: (0, 5),
sparseness: 0.7,
angle: 360,
move_efficiency: 1.0,
anchor: Target,
)

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LeapShockwave(
energy_cost: 0,
buildup_duration: 1.4,
movement_duration: 0.8,
swing_duration: 0.15,
recover_duration: 0.9,
damage: 45.0,
poise_damage: 10,
knockback: (strength: 3.0, direction: Up),
shockwave_angle: 360.0,
shockwave_vertical_angle: 15.0,
shockwave_speed: 30.0,
shockwave_duration: 1.2,
dodgeable: Jump,
move_efficiency: 0.2,
damage_kind: Piercing,
specifier: IceSpikes,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 1.0,
strength: Value(1.2),
chance: 1.0,
))),
forward_leap_strength: 45.0,
vertical_leap_strength: 10.0,
)

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RapidMelee(
buildup_duration: 1.1,
swing_duration: 0.4,
recover_duration: 0.6,
melee_constructor: (
kind: Bash(
damage: 45,
poise: 30,
knockback: 55,
energy_regen: 0,
),
range: 20.5,
angle: 360.0,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 5.0,
strength: Value(0.3),
chance: 1.0,
))),
multi_target: Some(Normal),
),
energy_cost: 0,
max_strikes: Some(3),
ori_modifier: 1.0,
move_modifier: 1.0,
frontend_specifier: Some(Whirlwind),
)

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BasicMelee(
energy_cost: 0,
buildup_duration: 0.4,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.8,
melee_constructor: (
kind: Slash(
damage: 70.0,
poise: 20.0,
knockback: 5.0,
energy_regen: 5.0,
),
range: 7.0,
angle: 120.0,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 1.0,
strength: Value(0.5),
chance: 0.5,
))),
multi_target: Some(Normal),
),
ori_modifier: 1.0,
)