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29
veloren/assets/common/abilities/custom/dullahan/dash.ron
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29
veloren/assets/common/abilities/custom/dullahan/dash.ron
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DashMelee(
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energy_cost: 0,
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melee_constructor: (
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kind: Bash(
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damage: 28.5,
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poise: 30.0,
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knockback: 2.0,
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energy_regen: 0.0,
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),
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scaled: Some((
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kind: Bash(
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damage: 36.0,
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poise: 38.6,
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knockback: 3.0,
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energy_regen: 0.0,
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))),
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range: 5.0,
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angle: 90.0,
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multi_target: Some(Normal),
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),
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energy_drain: 0,
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forward_speed: 8.0,
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buildup_duration: 0.6,
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charge_duration: 2.0,
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swing_duration: 0.1,
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recover_duration: 1.2,
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ori_modifier: 0.1,
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charge_through: false,
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)
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@@ -0,0 +1,16 @@
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BasicRanged(
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energy_cost: 0.0,
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buildup_duration: 0.55,
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recover_duration: 0.45,
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projectile: Knife(
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damage: 31.0,
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knockback: 5.0,
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energy_regen: 20.0,
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min_falloff: 0.0,
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),
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projectile_body: Object(SpectralSwordLarge),
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projectile_speed: 120.0,
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num_projectiles: 3,
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projectile_spread: 0.075,
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move_efficiency: 0.3,
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)
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@@ -0,0 +1,17 @@
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BasicRanged(
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energy_cost: 0.0,
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buildup_duration: 1.1,
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recover_duration: 0.2,
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projectile: Knife(
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damage: 34.0,
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radius: 3.8,
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knockback: 5.0,
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energy_regen: 20.0,
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min_falloff: 0.3,
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),
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projectile_body: Object(SpectralSwordSmall),
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projectile_speed: 20.0,
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num_projectiles: 12,
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projectile_spread: 0.4,
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move_efficiency: 0.3,
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)
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57
veloren/assets/common/abilities/custom/dullahan/melee.ron
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57
veloren/assets/common/abilities/custom/dullahan/melee.ron
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@@ -0,0 +1,57 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Slash(
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damage: 35,
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poise: 15,
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knockback: 2,
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energy_regen: 0,
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),
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range: 6.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 3.0,
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strength: DamageFraction(0.05),
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chance: 0.3,
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))),
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),
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buildup_duration: 0.7,
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swing_duration: 0.2,
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hit_timing: 0.4,
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recover_duration: 0.3,
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movement: (
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swing: Some(Forward(0.8)),
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),
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ori_modifier: 0.6,
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),
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(
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melee_constructor: (
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kind: Slash(
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damage: 38.5,
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poise: 20,
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knockback: 8,
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energy_regen: 0,
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),
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range: 6.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 3.0,
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strength: DamageFraction(0.1),
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chance: 0.15,
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))),
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),
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buildup_duration: 0.95,
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swing_duration: 0.15,
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hit_timing: 0.4,
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recover_duration: 1.3,
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movement: (
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swing: Some(Forward(0.2)),
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),
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ori_modifier: 0.6,
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),
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],
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energy_cost_per_strike: 0,
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)
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