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2024-04-29 21:38:53 -03:00
commit e11bf493a1
2532 changed files with 55878 additions and 0 deletions

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RepeaterRanged(
energy_cost: 0.0,
buildup_duration: 0.2,
shoot_duration: 0.3,
recover_duration: 0.5,
max_speed: 8.0,
half_speed_at: 5,
projectile: FireDroplet(
damage: 30.0,
radius: 12.0,
min_falloff: 0.5,
energy_regen: 0,
reagent: Some(Phoenix),
),
projectile_body: Object(FireRainDrop),
projectile_light: Some(LightEmitter(
col: Rgb(
r: 1.0,
g: 0.8,
b: 0.3,
),
strength: 10.0,
flicker: 5.0,
animated: true,
)),
projectile_speed: 0.0,
properties_of_aoe: Some(ProjectileOffset(
radius: 30,
height: 20,
)),
specifier: Some(FireRain),
)

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Shockwave(
energy_cost: 60.0,
buildup_duration: 1.4,
swing_duration: 0.1,
recover_duration: 0.4,
damage: 40.0,
poise_damage: 0,
knockback: ( strength: 25.0, direction: Away),
shockwave_angle: 360.0,
shockwave_vertical_angle: 90.0,
shockwave_speed: 20.0,
shockwave_duration: 0.5,
dodgeable: Roll,
move_efficiency: 0.1,
damage_kind: Energy,
specifier: Fire,
ori_rate: 1.0,
)

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SelfBuff(
buildup_duration: 1.25,
cast_duration: 1.8,
recover_duration: 1.25,
buff_kind: Regeneration,
buff_strength: 1500.0,
buff_duration: Some(3.0),
energy_cost: 0,
specifier: Some(FromTheAshes),
)

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BasicBeam(
buildup_duration: 0.5,
recover_duration: 0.3,
beam_duration: 1.0,
damage: 30.0,
tick_rate: 1.0,
range: 120.0,
max_angle: 1.0,
damage_effect: Some(Buff((
kind: Burning,
dur_secs: 5.0,
strength: DamageFraction(0.75),
chance: 0.75,
))),
energy_regen: 0,
energy_drain: 0,
ori_rate: 0.07,
specifier: PhoenixLaser,
)

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ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 35,
poise: 0,
knockback: 15,
energy_regen: 0,
),
range: 6.0,
angle: 90.0,
),
buildup_duration: 0.1,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.1,
movement: (
swing: Some(Forward(0.5)),
),
ori_modifier: 0.7,
),
],
energy_cost_per_strike: 0,
auto_progress: false,
)

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ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 30,
poise: 0,
knockback: 10,
energy_regen: 0,
),
range: 6.0,
angle: 90.0,
),
buildup_duration: 0.6,
swing_duration: 0.3,
hit_timing: 0.5,
recover_duration: 0.1,
movement: (
swing: Some(Forward(0.5)),
),
ori_modifier: 0.7,
),
],
energy_cost_per_strike: 0,
auto_progress: true,
)

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ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 20,
poise: 0,
knockback: 5,
energy_regen: 0,
),
range: 6.0,
angle: 90.0,
),
buildup_duration: 0.2,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.1,
movement: (
swing: Some(Forward(0.5)),
),
ori_modifier: 0.7,
),
],
energy_cost_per_strike: 0,
auto_progress: true,
)

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BasicSummon(
buildup_duration: 0.75,
cast_duration: 0.25,
recover_duration: 0.5,
summon_amount: 12,
summon_distance: (8, 10),
summon_info: (
body: Object(FieryTornado),
scale: None,
has_health: false,
loadout_config: None,
skillset_config: None,
),
duration: Some((
secs: 10,
nanos: 0,
)),
)

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ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 20,
poise: 0,
knockback: 5,
energy_regen: 0,
),
range: 4.5,
angle: 30.0,
),
buildup_duration: 0.8,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.6,
movement: (
swing: Some(Forward(2.0)),
),
ori_modifier: 0.7,
),
(
melee_constructor: (
kind: Slash(
damage: 16,
poise: 0,
knockback: 5,
energy_regen: 0,
),
range: 3.5,
angle: 30.0,
),
buildup_duration: 1.2,
swing_duration: 0.3,
hit_timing: 0.5,
recover_duration: 0.6,
movement: (
swing: Some(Forward(2.0)),
),
ori_modifier: 0.7,
),
(
melee_constructor: (
kind: Slash(
damage: 26,
poise: 0,
knockback: 10,
energy_regen: 0,
),
range: 3.5,
angle: 30.0,
),
buildup_duration: 0.8,
swing_duration: 0.3,
hit_timing: 0.5,
recover_duration: 0.6,
movement: (
swing: Some(Forward(1.5)),
),
ori_modifier: 0.7,
),
],
energy_cost_per_strike: 0,
auto_progress: true,
)