primeiro commit
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Build and Push Image / Build and push image (push) Successful in 3m5s
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@@ -0,0 +1,10 @@
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SpriteSummon(
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buildup_duration: 0.5,
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cast_duration: 0.4,
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recover_duration: 0.3,
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sprite: EnsnaringWeb,
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del_timeout: None,
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summon_distance: (0, 10),
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sparseness: 0.76,
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angle: 360,
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)
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@@ -0,0 +1,21 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.2,
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recover_duration: 0.7,
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projectile: Poisonball(
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damage: 58.0,
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radius: 3.5,
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knockback: 1.0,
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energy_regen: 0,
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min_falloff: 0.2,
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),
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projectile_body: Object(SpitPoison),
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/*projectile_light: Some(LightEmitter {
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col: (1.0, 0.75, 0.11).into(),
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..Default::default()
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}),*/
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projectile_speed: 25.0,
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num_projectiles: 1,
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projectile_spread: 0.3,
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move_efficiency: 0.3,
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)
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@@ -0,0 +1,31 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Stab(
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damage: 50,
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poise: 16,
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knockback: 2,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Poisoned,
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dur_secs: 7.0,
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strength: DamageFraction(0.6),
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chance: 0.4,
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))),
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),
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buildup_duration: 0.55,
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swing_duration: 0.35,
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hit_timing: 0.5,
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recover_duration: 0.8,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.8,
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),
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],
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energy_cost_per_strike: 0,
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)
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