primeiro commit
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Build and Push Image / Build and push image (push) Successful in 3m5s
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@@ -0,0 +1,28 @@
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DashMelee(
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energy_cost: 0,
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melee_constructor: (
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kind: Stab(
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damage: 15.0,
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poise: 20.0,
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knockback: 10.0,
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energy_regen: 0.0,
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),
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scaled: Some((
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kind: Stab(
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damage: 60.0,
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poise: 45.0,
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knockback: 25.0,
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energy_regen: 0.0,
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))),
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range: 5.0,
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angle: 90.0,
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),
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.45,
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charge_duration: 2.5,
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swing_duration: 0.25,
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recover_duration: 0.8,
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ori_modifier: 0.1,
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charge_through: false,
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)
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@@ -0,0 +1,31 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 39,
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poise: 27.5,
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knockback: 9,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Ensnared,
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dur_secs: 6.0,
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strength: Value(0.5),
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chance: 0.6,
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))),
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),
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buildup_duration: 0.65,
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swing_duration: 0.15,
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hit_timing: 0.5,
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recover_duration: 0.5,
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movement: (
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swing: Some(Forward(1.0)),
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),
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ori_modifier: 0.8,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,10 @@
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SpriteSummon(
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buildup_duration: 0.5,
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cast_duration: 0.4,
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recover_duration: 0.3,
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sprite: EnsnaringWeb,
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del_timeout: None,
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summon_distance: (0, 10),
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sparseness: 0.76,
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angle: 360,
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)
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@@ -0,0 +1,21 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.2,
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recover_duration: 0.7,
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projectile: Poisonball(
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damage: 58.0,
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radius: 3.5,
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knockback: 1.0,
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energy_regen: 0,
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min_falloff: 0.2,
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),
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projectile_body: Object(SpitPoison),
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/*projectile_light: Some(LightEmitter {
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col: (1.0, 0.75, 0.11).into(),
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..Default::default()
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}),*/
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projectile_speed: 25.0,
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num_projectiles: 1,
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projectile_spread: 0.3,
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move_efficiency: 0.3,
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)
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@@ -0,0 +1,31 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Stab(
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damage: 50,
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poise: 16,
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knockback: 2,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Poisoned,
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dur_secs: 7.0,
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strength: DamageFraction(0.6),
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chance: 0.4,
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))),
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),
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buildup_duration: 0.55,
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swing_duration: 0.35,
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hit_timing: 0.5,
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recover_duration: 0.8,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.8,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,9 @@
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SelfBuff(
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buildup_duration: 0.35,
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cast_duration: 0.75,
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recover_duration: 0.3,
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buff_kind: ProtectingWard,
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buff_strength: 0.4,
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buff_duration: Some(10.0),
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energy_cost: 0,
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)
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@@ -0,0 +1,25 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 30,
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poise: 19,
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knockback: 4.2,
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energy_regen: 0,
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),
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range: 3.5,
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angle: 60.0,
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),
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buildup_duration: 0.5,
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swing_duration: 0.3,
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hit_timing: 0.5,
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recover_duration: 1.0,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.6,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,19 @@
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BasicBeam(
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buildup_duration: 0.55,
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recover_duration: 0.8,
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beam_duration: 1.0,
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damage: 1.32,
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tick_rate: 15.0,
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range: 30.0,
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max_angle: 1.0,
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damage_effect: Some(Buff((
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kind: Frozen,
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dur_secs: 4.0,
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strength: Value(1.0),
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chance: 1.0,
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))),
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energy_regen: 0.0,
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energy_drain: 0,
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ori_rate: 0.95,
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specifier: WebStrand,
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)
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@@ -0,0 +1,26 @@
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LeapShockwave(
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energy_cost: 0,
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buildup_duration: 1.4,
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movement_duration: 0.8,
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swing_duration: 0.15,
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recover_duration: 0.9,
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damage: 15.0,
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poise_damage: 10,
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knockback: (strength: 3.0, direction: Up),
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shockwave_angle: 360.0,
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shockwave_vertical_angle: 15.0,
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shockwave_speed: 20.0,
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shockwave_duration: 0.8,
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dodgeable: Jump,
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move_efficiency: 0.2,
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damage_kind: Crushing,
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specifier: Steam,
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damage_effect: Some(Buff((
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kind: Cursed,
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dur_secs: 1.0,
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strength: DamageFraction(0.1),
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chance: 1.0,
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))),
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forward_leap_strength: 40.0,
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vertical_leap_strength: 7.5,
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)
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@@ -0,0 +1,9 @@
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SelfBuff(
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buildup_duration: 1.1,
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cast_duration: 0.4,
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recover_duration: 0.7,
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buff_kind: ProtectingWard,
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buff_strength: 0.32,
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buff_duration: Some(6.0),
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energy_cost: 0,
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)
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@@ -0,0 +1,21 @@
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LeapMelee(
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energy_cost: 0,
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buildup_duration: 0.65,
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movement_duration: 0.8,
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swing_duration: 0.35,
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recover_duration: 0.6,
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melee_constructor: (
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kind: Bash(
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damage: 52.0,
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poise: 20.0,
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knockback: 8.0,
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energy_regen: 0.0,
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),
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range: 4.5,
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angle: 135.0,
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multi_target: Some(Normal),
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),
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forward_leap_strength: 40.0,
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vertical_leap_strength: 7.5,
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specifier: None,
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)
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@@ -0,0 +1,25 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 43,
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poise: 20,
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knockback: 5,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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),
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buildup_duration: 0.7,
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swing_duration: 0.2,
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hit_timing: 0.5,
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recover_duration: 0.6,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.8,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,10 @@
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SpriteSummon(
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buildup_duration: 0.5,
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cast_duration: 0.4,
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recover_duration: 0.3,
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sprite: EnsnaringWeb,
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del_timeout: None,
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summon_distance: (0, 9),
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sparseness: 0.8,
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angle: 360,
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)
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@@ -0,0 +1,20 @@
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LeapMelee(
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energy_cost: 0,
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buildup_duration: 0.65,
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movement_duration: 0.8,
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swing_duration: 0.35,
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recover_duration: 0.4,
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melee_constructor: (
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kind: Bash(
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damage: 49.0,
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poise: 30.0,
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knockback: 1.0,
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energy_regen: 0.0,
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),
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range: 4.5,
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angle: 180.0,
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),
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forward_leap_strength: 25.0,
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vertical_leap_strength: 10.0,
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specifier: None,
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)
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@@ -0,0 +1,31 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Stab(
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damage: 36,
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poise: 21,
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knockback: 3,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Poisoned,
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dur_secs: 9.0,
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strength: DamageFraction(0.7),
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chance: 0.8,
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))),
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),
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buildup_duration: 0.6,
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swing_duration: 0.3,
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hit_timing: 0.5,
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recover_duration: 0.8,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.8,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,9 @@
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SelfBuff(
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buildup_duration: 0.4,
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cast_duration: 0.8,
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recover_duration: 0.3,
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buff_kind: ProtectingWard,
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buff_strength: 0.3,
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buff_duration: Some(10.0),
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energy_cost: 0,
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)
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@@ -0,0 +1,25 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 3.0,
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poise: 12,
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knockback: 3,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 60.0,
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),
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buildup_duration: 0.55,
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swing_duration: 0.35,
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hit_timing: 0.5,
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recover_duration: 1.1,
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movement: (
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swing: Some(Forward(0.1)),
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),
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ori_modifier: 0.6,
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),
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],
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energy_cost_per_strike: 0,
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)
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@@ -0,0 +1,15 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.6,
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recover_duration: 0.9,
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projectile: Pebble(
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damage: 6,
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knockback: 2,
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),
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projectile_body: Object(Pebble),
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projectile_light: None,
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projectile_speed: 70.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.3,
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)
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