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18
veloren/assets/common/abilities/adlet/hunter/stab.ron
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18
veloren/assets/common/abilities/adlet/hunter/stab.ron
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.4,
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swing_duration: 0.2,
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hit_timing: 0.8,
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recover_duration: 0.4,
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melee_constructor: (
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kind: Stab(
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damage: 10,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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),
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range: 3,
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angle: 5,
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),
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ori_modifier: 1.0,
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)
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16
veloren/assets/common/abilities/adlet/hunter/throw.ron
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16
veloren/assets/common/abilities/adlet/hunter/throw.ron
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.8,
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recover_duration: 0.8,
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projectile: Arrow(
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damage: 16,
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knockback: 1,
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energy_regen: 0,
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),
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projectile_body: Object(AdletSpear),
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projectile_light: None,
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projectile_speed: 40.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 1.0,
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)
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