primeiro commit

This commit is contained in:
2024-08-10 10:51:42 -03:00
commit 13a9ba0750
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The files in this directory are not licensed under the same terms as the
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
and in this directory or subdirectories as well.

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/* $Id$ */
/** @file md5.cpp Creating MD5 checksums of files. */
/*
Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
L. Peter Deutsch
ghost@aladdin.com
*/
/*
Independent implementation of MD5 (RFC 1321).
This code implements the MD5 Algorithm defined in RFC 1321, whose
text is available at
http://www.ietf.org/rfc/rfc1321.txt
The code is derived from the text of the RFC, including the test suite
(section A.5) but excluding the rest of Appendix A. It does not include
any code or documentation that is identified in the RFC as being
copyrighted.
The original and principal author of md5.c is L. Peter Deutsch
<ghost@aladdin.com>. Other authors are noted in the change history
that follows (in reverse chronological order):
2007-12-24 Changed to C++ and adapted to OpenTTD source
2002-04-13 lpd Clarified derivation from RFC 1321; now handles byte order
either statically or dynamically; added missing #include <string.h>
in library.
2002-03-11 lpd Corrected argument list for main(), and added int return
type, in test program and T value program.
2002-02-21 lpd Added missing #include <stdio.h> in test program.
2000-07-03 lpd Patched to eliminate warnings about "constant is
unsigned in ANSI C, signed in traditional"; made test program
self-checking.
1999-11-04 lpd Edited comments slightly for automatic TOC extraction.
1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5).
1999-05-03 lpd Original version.
*/
#include "../../stdafx.h"
#include "../../core/endian_func.hpp"
#include "md5.h"
#include "../../safeguards.h"
#define T_MASK ((uint32)~0)
#define T1 /* 0xd76aa478 */ (T_MASK ^ 0x28955b87)
#define T2 /* 0xe8c7b756 */ (T_MASK ^ 0x173848a9)
#define T3 0x242070db
#define T4 /* 0xc1bdceee */ (T_MASK ^ 0x3e423111)
#define T5 /* 0xf57c0faf */ (T_MASK ^ 0x0a83f050)
#define T6 0x4787c62a
#define T7 /* 0xa8304613 */ (T_MASK ^ 0x57cfb9ec)
#define T8 /* 0xfd469501 */ (T_MASK ^ 0x02b96afe)
#define T9 0x698098d8
#define T10 /* 0x8b44f7af */ (T_MASK ^ 0x74bb0850)
#define T11 /* 0xffff5bb1 */ (T_MASK ^ 0x0000a44e)
#define T12 /* 0x895cd7be */ (T_MASK ^ 0x76a32841)
#define T13 0x6b901122
#define T14 /* 0xfd987193 */ (T_MASK ^ 0x02678e6c)
#define T15 /* 0xa679438e */ (T_MASK ^ 0x5986bc71)
#define T16 0x49b40821
#define T17 /* 0xf61e2562 */ (T_MASK ^ 0x09e1da9d)
#define T18 /* 0xc040b340 */ (T_MASK ^ 0x3fbf4cbf)
#define T19 0x265e5a51
#define T20 /* 0xe9b6c7aa */ (T_MASK ^ 0x16493855)
#define T21 /* 0xd62f105d */ (T_MASK ^ 0x29d0efa2)
#define T22 0x02441453
#define T23 /* 0xd8a1e681 */ (T_MASK ^ 0x275e197e)
#define T24 /* 0xe7d3fbc8 */ (T_MASK ^ 0x182c0437)
#define T25 0x21e1cde6
#define T26 /* 0xc33707d6 */ (T_MASK ^ 0x3cc8f829)
#define T27 /* 0xf4d50d87 */ (T_MASK ^ 0x0b2af278)
#define T28 0x455a14ed
#define T29 /* 0xa9e3e905 */ (T_MASK ^ 0x561c16fa)
#define T30 /* 0xfcefa3f8 */ (T_MASK ^ 0x03105c07)
#define T31 0x676f02d9
#define T32 /* 0x8d2a4c8a */ (T_MASK ^ 0x72d5b375)
#define T33 /* 0xfffa3942 */ (T_MASK ^ 0x0005c6bd)
#define T34 /* 0x8771f681 */ (T_MASK ^ 0x788e097e)
#define T35 0x6d9d6122
#define T36 /* 0xfde5380c */ (T_MASK ^ 0x021ac7f3)
#define T37 /* 0xa4beea44 */ (T_MASK ^ 0x5b4115bb)
#define T38 0x4bdecfa9
#define T39 /* 0xf6bb4b60 */ (T_MASK ^ 0x0944b49f)
#define T40 /* 0xbebfbc70 */ (T_MASK ^ 0x4140438f)
#define T41 0x289b7ec6
#define T42 /* 0xeaa127fa */ (T_MASK ^ 0x155ed805)
#define T43 /* 0xd4ef3085 */ (T_MASK ^ 0x2b10cf7a)
#define T44 0x04881d05
#define T45 /* 0xd9d4d039 */ (T_MASK ^ 0x262b2fc6)
#define T46 /* 0xe6db99e5 */ (T_MASK ^ 0x1924661a)
#define T47 0x1fa27cf8
#define T48 /* 0xc4ac5665 */ (T_MASK ^ 0x3b53a99a)
#define T49 /* 0xf4292244 */ (T_MASK ^ 0x0bd6ddbb)
#define T50 0x432aff97
#define T51 /* 0xab9423a7 */ (T_MASK ^ 0x546bdc58)
#define T52 /* 0xfc93a039 */ (T_MASK ^ 0x036c5fc6)
#define T53 0x655b59c3
#define T54 /* 0x8f0ccc92 */ (T_MASK ^ 0x70f3336d)
#define T55 /* 0xffeff47d */ (T_MASK ^ 0x00100b82)
#define T56 /* 0x85845dd1 */ (T_MASK ^ 0x7a7ba22e)
#define T57 0x6fa87e4f
#define T58 /* 0xfe2ce6e0 */ (T_MASK ^ 0x01d3191f)
#define T59 /* 0xa3014314 */ (T_MASK ^ 0x5cfebceb)
#define T60 0x4e0811a1
#define T61 /* 0xf7537e82 */ (T_MASK ^ 0x08ac817d)
#define T62 /* 0xbd3af235 */ (T_MASK ^ 0x42c50dca)
#define T63 0x2ad7d2bb
#define T64 /* 0xeb86d391 */ (T_MASK ^ 0x14792c6e)
static inline void Md5Set1(const uint32 *X, uint32 *a, const uint32 *b, const uint32 *c, const uint32 *d, const uint8 k, const uint8 s, const uint32 Ti)
{
uint32 t = (*b & *c) | (~*b & *d);
t += *a + X[k] + Ti;
*a = ROL(t, s) + *b;
}
static inline void Md5Set2(const uint32 *X, uint32 *a, const uint32 *b, const uint32 *c, const uint32 *d, const uint8 k, const uint8 s, const uint32 Ti)
{
uint32 t = (*b & *d) | (*c & ~*d);
t += *a + X[k] + Ti;
*a = ROL(t, s) + *b;
}
static inline void Md5Set3(const uint32 *X, uint32 *a, const uint32 *b, const uint32 *c, const uint32 *d, const uint8 k, const uint8 s, const uint32 Ti)
{
uint32 t = *b ^ *c ^ *d;
t += *a + X[k] + Ti;
*a = ROL(t, s) + *b;
}
static inline void Md5Set4(const uint32 *X, uint32 *a, const uint32 *b, const uint32 *c, const uint32 *d, const uint8 k, const uint8 s, const uint32 Ti)
{
uint32 t = *c ^ (*b | ~*d);
t += *a + X[k] + Ti;
*a = ROL(t, s) + *b;
}
Md5::Md5()
{
count[0] = 0;
count[1] = 0;
abcd[0] = 0x67452301;
abcd[1] = /*0xefcdab89*/ T_MASK ^ 0x10325476;
abcd[2] = /*0x98badcfe*/ T_MASK ^ 0x67452301;
abcd[3] = 0x10325476;
}
void Md5::Process(const uint8 *data /*[64]*/)
{
uint32 a = this->abcd[0];
uint32 b = this->abcd[1];
uint32 c = this->abcd[2];
uint32 d = this->abcd[3];
uint32 X[16];
/* Convert the uint8 data to uint32 LE */
const uint32 *px = (const uint32 *)data;
for (uint i = 0; i < 16; i++) {
X[i] = TO_LE32(*px);
px++;
}
/* Round 1. */
Md5Set1(X, &a, &b, &c, &d, 0, 7, T1);
Md5Set1(X, &d, &a, &b, &c, 1, 12, T2);
Md5Set1(X, &c, &d, &a, &b, 2, 17, T3);
Md5Set1(X, &b, &c, &d, &a, 3, 22, T4);
Md5Set1(X, &a, &b, &c, &d, 4, 7, T5);
Md5Set1(X, &d, &a, &b, &c, 5, 12, T6);
Md5Set1(X, &c, &d, &a, &b, 6, 17, T7);
Md5Set1(X, &b, &c, &d, &a, 7, 22, T8);
Md5Set1(X, &a, &b, &c, &d, 8, 7, T9);
Md5Set1(X, &d, &a, &b, &c, 9, 12, T10);
Md5Set1(X, &c, &d, &a, &b, 10, 17, T11);
Md5Set1(X, &b, &c, &d, &a, 11, 22, T12);
Md5Set1(X, &a, &b, &c, &d, 12, 7, T13);
Md5Set1(X, &d, &a, &b, &c, 13, 12, T14);
Md5Set1(X, &c, &d, &a, &b, 14, 17, T15);
Md5Set1(X, &b, &c, &d, &a, 15, 22, T16);
/* Round 2. */
Md5Set2(X, &a, &b, &c, &d, 1, 5, T17);
Md5Set2(X, &d, &a, &b, &c, 6, 9, T18);
Md5Set2(X, &c, &d, &a, &b, 11, 14, T19);
Md5Set2(X, &b, &c, &d, &a, 0, 20, T20);
Md5Set2(X, &a, &b, &c, &d, 5, 5, T21);
Md5Set2(X, &d, &a, &b, &c, 10, 9, T22);
Md5Set2(X, &c, &d, &a, &b, 15, 14, T23);
Md5Set2(X, &b, &c, &d, &a, 4, 20, T24);
Md5Set2(X, &a, &b, &c, &d, 9, 5, T25);
Md5Set2(X, &d, &a, &b, &c, 14, 9, T26);
Md5Set2(X, &c, &d, &a, &b, 3, 14, T27);
Md5Set2(X, &b, &c, &d, &a, 8, 20, T28);
Md5Set2(X, &a, &b, &c, &d, 13, 5, T29);
Md5Set2(X, &d, &a, &b, &c, 2, 9, T30);
Md5Set2(X, &c, &d, &a, &b, 7, 14, T31);
Md5Set2(X, &b, &c, &d, &a, 12, 20, T32);
/* Round 3. */
Md5Set3(X, &a, &b, &c, &d, 5, 4, T33);
Md5Set3(X, &d, &a, &b, &c, 8, 11, T34);
Md5Set3(X, &c, &d, &a, &b, 11, 16, T35);
Md5Set3(X, &b, &c, &d, &a, 14, 23, T36);
Md5Set3(X, &a, &b, &c, &d, 1, 4, T37);
Md5Set3(X, &d, &a, &b, &c, 4, 11, T38);
Md5Set3(X, &c, &d, &a, &b, 7, 16, T39);
Md5Set3(X, &b, &c, &d, &a, 10, 23, T40);
Md5Set3(X, &a, &b, &c, &d, 13, 4, T41);
Md5Set3(X, &d, &a, &b, &c, 0, 11, T42);
Md5Set3(X, &c, &d, &a, &b, 3, 16, T43);
Md5Set3(X, &b, &c, &d, &a, 6, 23, T44);
Md5Set3(X, &a, &b, &c, &d, 9, 4, T45);
Md5Set3(X, &d, &a, &b, &c, 12, 11, T46);
Md5Set3(X, &c, &d, &a, &b, 15, 16, T47);
Md5Set3(X, &b, &c, &d, &a, 2, 23, T48);
/* Round 4. */
Md5Set4(X, &a, &b, &c, &d, 0, 6, T49);
Md5Set4(X, &d, &a, &b, &c, 7, 10, T50);
Md5Set4(X, &c, &d, &a, &b, 14, 15, T51);
Md5Set4(X, &b, &c, &d, &a, 5, 21, T52);
Md5Set4(X, &a, &b, &c, &d, 12, 6, T53);
Md5Set4(X, &d, &a, &b, &c, 3, 10, T54);
Md5Set4(X, &c, &d, &a, &b, 10, 15, T55);
Md5Set4(X, &b, &c, &d, &a, 1, 21, T56);
Md5Set4(X, &a, &b, &c, &d, 8, 6, T57);
Md5Set4(X, &d, &a, &b, &c, 15, 10, T58);
Md5Set4(X, &c, &d, &a, &b, 6, 15, T59);
Md5Set4(X, &b, &c, &d, &a, 13, 21, T60);
Md5Set4(X, &a, &b, &c, &d, 4, 6, T61);
Md5Set4(X, &d, &a, &b, &c, 11, 10, T62);
Md5Set4(X, &c, &d, &a, &b, 2, 15, T63);
Md5Set4(X, &b, &c, &d, &a, 9, 21, T64);
/* Then perform the following additions. (That is increment each
* of the four registers by the value it had before this block
* was started.) */
this->abcd[0] += a;
this->abcd[1] += b;
this->abcd[2] += c;
this->abcd[3] += d;
}
void Md5::Append(const void *data, const size_t nbytes)
{
const uint8 *p = (const uint8 *)data;
size_t left = nbytes;
const size_t offset = (this->count[0] >> 3) & 63;
const uint32 nbits = (uint32)(nbytes << 3);
if (nbytes <= 0) return;
/* Update the message length. */
this->count[1] += (uint32)(nbytes >> 29);
this->count[0] += nbits;
if (this->count[0] < nbits) this->count[1]++;
/* Process an initial partial block. */
if (offset) {
size_t copy = (offset + nbytes > 64 ? 64 - offset : nbytes);
memcpy(this->buf + offset, p, copy);
if (offset + copy < 64) return;
p += copy;
left -= copy;
this->Process(this->buf);
}
/* Process full blocks. */
for (; left >= 64; p += 64, left -= 64) this->Process(p);
/* Process a final partial block. */
if (left) memcpy(this->buf, p, left);
}
void Md5::Finish(uint8 digest[16])
{
static const uint8 pad[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
uint8 data[8];
/* Save the length before padding. */
for (uint i = 0; i < 8; ++i) {
data[i] = (uint8)(this->count[i >> 2] >> ((i & 3) << 3));
}
/* Pad to 56 bytes mod 64. */
this->Append(pad, ((55 - (this->count[0] >> 3)) & 63) + 1);
/* Append the length. */
this->Append(data, 8);
for (uint i = 0; i < 16; ++i) {
digest[i] = (uint8)(this->abcd[i >> 2] >> ((i & 3) << 3));
}
}

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/* $Id$ */
/** @file md5.h Functions to create MD5 checksums. */
/*
Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
L. Peter Deutsch
ghost@aladdin.com
*/
/*
Independent implementation of MD5 (RFC 1321).
This code implements the MD5 Algorithm defined in RFC 1321, whose
text is available at
http://www.ietf.org/rfc/rfc1321.txt
The code is derived from the text of the RFC, including the test suite
(section A.5) but excluding the rest of Appendix A. It does not include
any code or documentation that is identified in the RFC as being
copyrighted.
The original and principal author of md5.h is L. Peter Deutsch
<ghost@aladdin.com>. Other authors are noted in the change history
that follows (in reverse chronological order):
2007-12-24 Changed to C++ and adapted to OpenTTD source
2002-04-13 lpd Removed support for non-ANSI compilers; removed
references to Ghostscript; clarified derivation from RFC 1321;
now handles byte order either statically or dynamically.
1999-11-04 lpd Edited comments slightly for automatic TOC extraction.
1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5);
added conditionalization for C++ compilation from Martin
Purschke <purschke@bnl.gov>.
1999-05-03 lpd Original version.
*/
#ifndef MD5_INCLUDED
#define MD5_INCLUDED
struct Md5 {
private:
uint32 count[2]; ///< message length in bits, lsw first
uint32 abcd[4]; ///< digest buffer
uint8 buf[64]; ///< accumulate block
void Process(const uint8 *data);
public:
Md5();
void Append(const void *data, const size_t nbytes);
void Finish(uint8 digest[16]);
};
#endif /* MD5_INCLUDED */

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/*
* This file is part of libESMTP, a library for submission of RFC 2822
* formatted electronic mail messages using the SMTP protocol described
* in RFC 2821.
*
* Copyright (C) 2001,2002 Brian Stafford <brian@stafford.uklinux.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* An emulation of the RFC 2553 / Posix getaddrinfo resolver interface.
*/
#if !HAVE_GETADDRINFO
/* Need to turn off Posix features in glibc to build this */
#undef _POSIX_C_SOURCE
#undef _XOPEN_SOURCE
#include "getaddrinfo.h"
//#include "compat/inet_pton.h"
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
static struct addrinfo *
dup_addrinfo (struct addrinfo *info, void *addr, size_t addrlen) {
struct addrinfo *ret;
ret = malloc (sizeof (struct addrinfo));
if (ret == NULL)
return NULL;
memcpy (ret, info, sizeof (struct addrinfo));
ret->ai_addr = malloc (addrlen);
if (ret->ai_addr == NULL) {
free (ret);
return NULL;
}
memcpy (ret->ai_addr, addr, addrlen);
ret->ai_addrlen = addrlen;
return ret;
}
int
getaddrinfo (const char *nodename, const char *servname,
const struct addrinfo *hints, struct addrinfo **res)
{
struct hostent *hp;
struct servent *servent;
const char *socktype;
int port;
struct addrinfo hint, result;
struct addrinfo *ai, *sai, *eai;
char **addrs;
if (servname == NULL && nodename == NULL)
return EAI_NONAME;
memset (&result, 0, sizeof result);
/* default for hints */
if (hints == NULL) {
memset (&hint, 0, sizeof hint);
hint.ai_family = PF_UNSPEC;
hints = &hint;
}
if (servname == NULL)
port = 0;
else {
/* check for tcp or udp sockets only */
if (hints->ai_socktype == SOCK_STREAM)
socktype = "tcp";
else if (hints->ai_socktype == SOCK_DGRAM)
socktype = "udp";
else
return EAI_SERVICE;
result.ai_socktype = hints->ai_socktype;
/* Note: maintain port in host byte order to make debugging easier */
if (isdigit (*servname))
port = strtol (servname, NULL, 10);
else if ((servent = getservbyname (servname, socktype)) != NULL)
port = ntohs (servent->s_port);
else
return EAI_NONAME;
}
/* if nodename == NULL refer to the local host for a client or any
for a server */
if (nodename == NULL) {
struct sockaddr_in sin;
/* check protocol family is PF_UNSPEC or PF_INET - could try harder
for IPv6 but that's more code than I'm prepared to write */
if (hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET)
result.ai_family = AF_INET;
else
return EAI_FAMILY;
sin.sin_family = result.ai_family;
sin.sin_port = htons (port);
if (hints->ai_flags & AI_PASSIVE)
sin.sin_addr.s_addr = htonl (INADDR_ANY);
else
sin.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
/* Duplicate result and addr and return */
*res = dup_addrinfo (&result, &sin, sizeof sin);
return (*res == NULL) ? EAI_MEMORY : 0;
}
/* If AI_NUMERIC is specified, use inet_pton to translate numbers and
dots notation. */
if (hints->ai_flags & AI_NUMERICHOST) {
struct sockaddr_in sin;
/* check protocol family is PF_UNSPEC or PF_INET */
if (hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET)
result.ai_family = AF_INET;
else
return EAI_FAMILY;
sin.sin_family = result.ai_family;
sin.sin_port = htons (port);
if (inet_pton(result.ai_family, nodename, &sin.sin_addr)==0)
return EAI_NONAME;
sin.sin_addr.s_addr = inet_addr (nodename);
/* Duplicate result and addr and return */
*res = dup_addrinfo (&result, &sin, sizeof sin);
return (*res == NULL) ? EAI_MEMORY : 0;
}
#if HAVE_H_ERRNO
h_errno = 0;
#endif
errno = 0;
hp = gethostbyname(nodename);
if (hp == NULL) {
#ifdef EAI_SYSTEM
if (errno != 0) {
return EAI_SYSTEM;
}
#endif
switch (h_errno) {
case HOST_NOT_FOUND:
return EAI_NODATA;
case NO_DATA:
return EAI_NODATA;
#if defined(NO_ADDRESS) && NO_ADDRESS != NO_DATA
case NO_ADDRESS:
return EAI_NODATA;
#endif
case NO_RECOVERY:
return EAI_FAIL;
case TRY_AGAIN:
return EAI_AGAIN;
default:
return EAI_FAIL;
}
return EAI_FAIL;
}
/* Check that the address family is acceptable.
*/
switch (hp->h_addrtype) {
case AF_INET:
if (!(hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET))
return EAI_FAMILY;
break;
#ifndef __OS2__
case AF_INET6:
if (!(hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET6))
return EAI_FAMILY;
break;
#endif
default:
return EAI_FAMILY;
}
/* For each element pointed to by hp, create an element in the
result linked list. */
sai = eai = NULL;
for (addrs = hp->h_addr_list; *addrs != NULL; addrs++) {
struct sockaddr sa;
size_t addrlen;
if (hp->h_length < 1)
continue;
sa.sa_family = hp->h_addrtype;
switch (hp->h_addrtype) {
case AF_INET:
((struct sockaddr_in *) &sa)->sin_port = htons (port);
memcpy (&((struct sockaddr_in *) &sa)->sin_addr,
*addrs, hp->h_length);
addrlen = sizeof (struct sockaddr_in);
break;
#ifndef __OS2__
case AF_INET6:
#if SIN6_LEN
((struct sockaddr_in6 *) &sa)->sin6_len = hp->h_length;
#endif
((struct sockaddr_in6 *) &sa)->sin6_port = htons (port);
memcpy (&((struct sockaddr_in6 *) &sa)->sin6_addr,
*addrs, hp->h_length);
addrlen = sizeof (struct sockaddr_in6);
break;
#endif
default:
continue;
}
result.ai_family = hp->h_addrtype;
ai = dup_addrinfo (&result, &sa, addrlen);
if (ai == NULL) {
freeaddrinfo (sai);
return EAI_MEMORY;
}
if (sai == NULL)
sai = ai;
else
eai->ai_next = ai;
eai = ai;
}
if (sai == NULL) {
return EAI_NODATA;
}
if (hints->ai_flags & AI_CANONNAME) {
sai->ai_canonname = malloc (strlen (hp->h_name) + 1);
if (sai->ai_canonname == NULL) {
freeaddrinfo (sai);
return EAI_MEMORY;
}
strcpy (sai->ai_canonname, hp->h_name);
}
*res = sai;
return 0;
}
void
freeaddrinfo (struct addrinfo *ai)
{
struct addrinfo *next;
while (ai != NULL) {
next = ai->ai_next;
if (ai->ai_canonname != NULL)
free (ai->ai_canonname);
if (ai->ai_addr != NULL)
free (ai->ai_addr);
free (ai);
ai = next;
}
}
const char *
gai_strerror (int ecode)
{
static const char *eai_descr[] = {
"no error",
"address family for nodename not supported", /* EAI_ADDRFAMILY */
"temporary failure in name resolution", /* EAI_AGAIN */
"invalid value for ai_flags", /* EAI_BADFLAGS */
"non-recoverable failure in name resolution", /* EAI_FAIL */
"ai_family not supported", /* EAI_FAMILY */
"memory allocation failure", /* EAI_MEMORY */
"no address associated with nodename", /* EAI_NODATA */
"nodename nor servname provided, or not known", /* EAI_NONAME */
"servname not supported for ai_socktype", /* EAI_SERVICE */
"ai_socktype not supported", /* EAI_SOCKTYPE */
"system error returned in errno", /* EAI_SYSTEM */
"argument buffer overflow", /* EAI_OVERFLOW */
};
if (ecode < 0 || ecode > (int) (sizeof eai_descr/ sizeof eai_descr[0]))
return "unknown error";
return eai_descr[ecode];
}
#endif /* HAVE_GETADDRINFO */

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#ifndef _getaddrinfo_h
#define _getaddrinfo_h
/*
* Shamelessly duplicated from the fetchmail public sources
* for use by the Squid Project under GNU Public License.
*
* Update/Maintenance History:
*
* 15-Aug-2007 : Copied from fetchmail 6.3.8
* - added protection around libray headers
*
* 16-Aug-2007 : Altered configure checks
* Un-hacked slightly to use system gethostbyname()
*
* Original License and code follows.
*/
/*
* This file is part of libESMTP, a library for submission of RFC 2822
* formatted electronic mail messages using the SMTP protocol described
* in RFC 2821.
*
* Copyright (C) 2001,2002 Brian Stafford <brian@stafford.uklinux.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* Structure and prototypes taken from RFC 2553 */
/* SG 23/09/2007:
On Windows the following definitions are already available, may be that
this could be needed on some other platform */
typedef int socklen_t;
struct addrinfo {
int ai_flags; /* AI_PASSIVE, AI_CANONNAME, AI_NUMERICHOST */
int ai_family; /* PF_xxx */
int ai_socktype; /* SOCK_xxx */
int ai_protocol; /* 0 or IPPROTO_xxx for IPv4 and IPv6 */
socklen_t ai_addrlen; /* length of ai_addr */
char *ai_canonname; /* canonical name for nodename */
struct sockaddr *ai_addr; /* binary address */
struct addrinfo *ai_next; /* next structure in linked list */
};
/* Supposed to be defined in <netdb.h> */
#define AI_ADDRCONFIG 0
#define AI_PASSIVE 1 /* Socket address is intended for `bind'. */
#define AI_CANONNAME 2 /* Request for canonical name. */
#define AI_NUMERICHOST 4 /* Don't use name resolution. */
/* Supposed to be defined in <netdb.h> */
#define EAI_ADDRFAMILY 1 /* address family for nodename not supported */
#define EAI_AGAIN 2 /* temporary failure in name resolution */
#define EAI_BADFLAGS 3 /* invalid value for ai_flags */
#define EAI_FAIL 4 /* non-recoverable failure in name resolution */
#define EAI_FAMILY 5 /* ai_family not supported */
#define EAI_MEMORY 6 /* memory allocation failure */
#define EAI_NODATA 7 /* no address associated with nodename */
#define EAI_NONAME 8 /* nodename nor servname provided, or not known */
#define EAI_SERVICE 9 /* servname not supported for ai_socktype */
#define EAI_SOCKTYPE 10 /* ai_socktype not supported */
#ifndef EAI_SYSTEM
/* Not defined on mingw32. */
#define EAI_SYSTEM 11 /* System error returned in `errno'. */
#endif
#ifndef EAI_OVERFLOW
/* Not defined on mingw32. */
#define EAI_OVERFLOW 12 /* Argument buffer overflow. */
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* RFC 2553 / Posix resolver */
int getaddrinfo (const char *nodename, const char *servname,
const struct addrinfo *hints, struct addrinfo **res);
/* Free addrinfo structure and associated storage */
void freeaddrinfo (struct addrinfo *ai);
/* Convert error return from getaddrinfo() to string */
const char *gai_strerror (int code);
#ifdef __cplusplus
}
#endif
#endif /* _getaddrinfo_h */

367
src/3rdparty/os2/getnameinfo.c vendored Normal file
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/*
* Copyright (C) 1995, 1996, 1997, and 1998 WIDE Project.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the project nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Issues to be discussed:
* - RFC2553 says that we should raise error on short buffer. X/Open says
* we need to truncate the result. We obey RFC2553 (and X/Open should be
* modified). ipngwg rough consensus seems to follow RFC2553. RFC3493 says
* nothing about it, but defines a new error code EAI_OVERFLOW which seems
* to be intended the code for this case.
* - What is "local" in NI_NOFQDN? (see comments in the code)
* - NI_NAMEREQD and NI_NUMERICHOST conflict with each other.
* - (KAME extension) always attach textual scopeid (fe80::1%lo0), if
* sin6_scope_id is filled - standardization status?
* - what should we do if we should do getservbyport("sctp")?
*/
/*
* Considerations about thread-safeness
* The code in this file is thread-safe, and so the thread-safeness of
* getnameinfo() depends on the property of backend functions.
* - getservbyport() is not thread safe for most systems we are targeting.
* - getipnodebyaddr() is thread safe. However, many resolver libraries
* used in the function are not thread safe.
* - gethostbyaddr() is usually not thread safe.
*/
#if !HAVE_GETNAMEINFO
#include <sys/socket.h>
#include <net/if.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <arpa/nameser.h>
#include <netdb.h>
#include <resolv.h>
#include <string.h>
#include <stddef.h>
#include <errno.h>
#include <inttypes.h>
#include "getaddrinfo.h"
#include "getnameinfo.h"
static const struct afd {
int a_af;
int a_addrlen;
int a_socklen;
int a_off;
int a_portoff;
} afdl [] = {
#if INET6
{PF_INET6, sizeof(struct in6_addr), sizeof(struct sockaddr_in6),
offsetof(struct sockaddr_in6, sin6_addr),
offsetof(struct sockaddr_in6, sin6_port)},
#endif
{PF_INET, sizeof(struct in_addr), sizeof(struct sockaddr_in),
offsetof(struct sockaddr_in, sin_addr),
offsetof(struct sockaddr_in, sin_port)},
{0, 0, 0, 0, 0},
};
#if INET6
static int ip6_parsenumeric __P((const struct sockaddr *, const char *, char *,
size_t, int));
static int ip6_sa2str __P((const struct sockaddr_in6 *, char *, size_t, int));
#endif
int
getnameinfo(sa, salen, host, hostlen, serv, servlen, flags)
const struct sockaddr *sa;
socklen_t salen;
char *host;
size_t hostlen;
char *serv;
size_t servlen;
int flags;
{
const struct afd *afd;
struct servent *sp;
struct hostent *hp;
unsigned short port;
int family, i;
const char *addr;
uint32_t v4a;
char numserv[512];
if (sa == NULL)
return EAI_FAIL;
#if HAVE_SA_LEN /*XXX*/
if (sa->sa_len != salen)
return EAI_FAIL;
#endif
family = sa->sa_family;
for (i = 0; afdl[i].a_af; i++)
if (afdl[i].a_af == family) {
afd = &afdl[i];
goto found;
}
return EAI_FAMILY;
found:
if (salen != afd->a_socklen)
return EAI_FAIL;
/* network byte order */
memcpy(&port, (const char *)sa + afd->a_portoff, sizeof(port));
addr = (const char *)sa + afd->a_off;
if (serv == NULL || servlen == 0) {
/*
* do nothing in this case.
* in case you are wondering if "&&" is more correct than
* "||" here: RFC3493 says that serv == NULL OR servlen == 0
* means that the caller does not want the result.
*/
} else {
if (flags & NI_NUMERICSERV)
sp = NULL;
else {
sp = getservbyport(port,
(flags & NI_DGRAM) ? "udp" : "tcp");
}
if (sp) {
if (strlen(sp->s_name) + 1 > servlen)
return EAI_OVERFLOW;
strncpy(serv, sp->s_name, servlen);
} else {
snprintf(numserv, sizeof(numserv), "%u", ntohs(port));
if (strlen(numserv) + 1 > servlen)
return EAI_OVERFLOW;
strncpy(serv, numserv, servlen);
}
}
switch (sa->sa_family) {
case AF_INET:
v4a = (uint32_t)
ntohl(((const struct sockaddr_in *)sa)->sin_addr.s_addr);
if (IN_MULTICAST(v4a) || IN_EXPERIMENTAL(v4a))
flags |= NI_NUMERICHOST;
v4a >>= IN_CLASSA_NSHIFT;
if (v4a == 0)
flags |= NI_NUMERICHOST;
break;
#if INET6
case AF_INET6: {
const struct sockaddr_in6 *sin6;
sin6 = (const struct sockaddr_in6 *)sa;
switch (sin6->sin6_addr.s6_addr[0]) {
case 0x00:
if (IN6_IS_ADDR_V4MAPPED(&sin6->sin6_addr))
;
else if (IN6_IS_ADDR_LOOPBACK(&sin6->sin6_addr))
;
else
flags |= NI_NUMERICHOST;
break;
default:
if (IN6_IS_ADDR_LINKLOCAL(&sin6->sin6_addr))
flags |= NI_NUMERICHOST;
else if (IN6_IS_ADDR_MULTICAST(&sin6->sin6_addr))
flags |= NI_NUMERICHOST;
break;
}
}
break;
#endif
}
if (host == NULL || hostlen == 0) {
/*
* do nothing in this case.
* in case you are wondering if "&&" is more correct than
* "||" here: RFC3493 says that host == NULL or hostlen == 0
* means that the caller does not want the result.
*/
} else if (flags & NI_NUMERICHOST) {
/* NUMERICHOST and NAMEREQD conflicts with each other */
if (flags & NI_NAMEREQD)
return EAI_NONAME;
goto numeric;
} else {
#if USE_GETIPNODEBY
int h_error = 0;
hp = getipnodebyaddr(addr, afd->a_addrlen, afd->a_af, &h_error);
#else
hp = gethostbyaddr(addr, afd->a_addrlen, afd->a_af);
#if 0 // getnameinfo.c:161:9: error: variable 'h_error' set but not used
#if HAVE_H_ERRNO
h_error = h_errno;
#else
h_error = EINVAL;
#endif
#endif /* 0 */
#endif
if (hp) {
#if 0
if (flags & NI_NOFQDN) {
/*
* According to RFC3493 section 6.2, NI_NOFQDN
* means "node name portion of the FQDN shall
* be returned for local hosts." The following
* code tries to implement it by returning the
* first label (the part before the first
* period) of the FQDN. However, it is not
* clear if this always makes sense, since the
* given address may be outside of "local
* hosts." Due to the unclear description, we
* disable the code in this implementation.
*/
char *p;
p = strchr(hp->h_name, '.');
if (p)
*p = '\0';
}
#endif
if (strlen(hp->h_name) + 1 > hostlen) {
#if USE_GETIPNODEBY
freehostent(hp);
#endif
return EAI_OVERFLOW;
}
strncpy(host, hp->h_name, hostlen);
#if USE_GETIPNODEBY
freehostent(hp);
#endif
} else {
if (flags & NI_NAMEREQD)
return EAI_NONAME;
numeric:
switch (afd->a_af) {
#if INET6
case AF_INET6: {
int error;
if ((error = ip6_parsenumeric(sa, addr, host,
hostlen,
flags)) != 0)
return(error);
break;
}
#endif
default:
if (inet_ntop(afd->a_af, addr, host,
hostlen) == NULL)
return EAI_SYSTEM;
break;
}
}
}
return(0);
}
#if INET6
static int
ip6_parsenumeric(sa, addr, host, hostlen, flags)
const struct sockaddr *sa;
const char *addr;
char *host;
size_t hostlen;
int flags;
{
int numaddrlen;
char numaddr[512];
if (inet_ntop(AF_INET6, addr, numaddr, sizeof(numaddr)) == NULL)
return EAI_SYSTEM;
numaddrlen = strlen(numaddr);
if (numaddrlen + 1 > hostlen) /* don't forget terminator */
return EAI_OVERFLOW;
strncpy(host, numaddr, hostlen);
if (((const struct sockaddr_in6 *)sa)->sin6_scope_id) {
char zonebuf[SQUIDHOSTNAMELEN];
int zonelen;
zonelen = ip6_sa2str(
(const struct sockaddr_in6 *)(const void *)sa,
zonebuf, sizeof(zonebuf), flags);
if (zonelen < 0)
return EAI_OVERFLOW;
if (zonelen + 1 + numaddrlen + 1 > hostlen)
return EAI_OVERFLOW;
/* construct <numeric-addr><delim><zoneid> */
memcpy(host + numaddrlen + 1, zonebuf,
(size_t)zonelen);
host[numaddrlen] = SCOPE_DELIMITER;
host[numaddrlen + 1 + zonelen] = '\0';
}
return 0;
}
/* ARGSUSED */
static int
ip6_sa2str(sa6, buf, bufsiz, flags)
const struct sockaddr_in6 *sa6;
char *buf;
size_t bufsiz;
int flags;
{
unsigned int ifindex;
const struct in6_addr *a6;
int n;
ifindex = (unsigned int)sa6->sin6_scope_id;
a6 = &sa6->sin6_addr;
#if NI_NUMERICSCOPE
if ((flags & NI_NUMERICSCOPE) != 0) {
n = snprintf(buf, bufsiz, "%u", sa6->sin6_scope_id);
if (n < 0 || n >= bufsiz)
return -1;
else
return n;
}
#endif
/* if_indextoname() does not take buffer size. not a good api... */
if ((IN6_IS_ADDR_LINKLOCAL(a6) || IN6_IS_ADDR_MC_LINKLOCAL(a6) ||
IN6_IS_ADDR_MC_NODELOCAL(a6)) && bufsiz >= IF_NAMESIZE) {
char *p = if_indextoname(ifindex, buf);
if (p)
return (strlen(p));
}
/* last resort */
n = snprintf(buf, bufsiz, "%u", sa6->sin6_scope_id);
if (n < 0 || n >= bufsiz)
return -1;
else
return n;
}
#endif /* INET6 */
#endif

29
src/3rdparty/os2/getnameinfo.h vendored Normal file
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#ifndef _getnameinfo_h
#define _getnameinfo_h
/*
* Reconstructed from KAME getnameinfo.c (in lib/)
*/
/* getnameinfo flags */
#define NI_NOFQDN 0x0001
#define NI_NUMERICHOST 0x0002 /* return numeric form of address */
#define NI_NAMEREQD 0x0004 /* request DNS name */
#define NI_NUMERICSERV 0x0008
#define NI_DGRAM 0x0010
#ifdef __cplusplus
extern "C" {
#endif
/* RFC 2553 / Posix resolver */
int getnameinfo(const struct sockaddr *sa,
socklen_t salen,
char *host,
size_t hostlen,
char *serv,
size_t servlen,
int flags );
#ifdef __cplusplus
}
#endif
#endif /* _getnameinfo_h */

29
src/3rdparty/squirrel/COPYRIGHT vendored Normal file
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@@ -0,0 +1,29 @@
Copyright (c) 2003-2011 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software
for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject
to the following restrictions:
1. The origin of this software must not be
misrepresented; you must not claim that
you wrote the original software. If you
use this software in a product, an
acknowledgment in the product
documentation would be appreciated but is
not required.
2. Altered source versions must be plainly
marked as such, and must not be
misrepresented as being the original
software.
3. This notice may not be removed or
altered from any source distribution.
-----------------------------------------------------
END OF COPYRIGHT

4
src/3rdparty/squirrel/README.OpenTTD vendored Normal file
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@@ -0,0 +1,4 @@
This folder contains a modified version of Squirrel that is tailored to meet
the needs of OpenTTD.
We have based this modification on the version as described in:
include/squirrel.h

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@@ -0,0 +1,8 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_AUXLIB_H_
#define _SQSTD_AUXLIB_H_
void sqstd_seterrorhandlers(HSQUIRRELVM v);
void sqstd_printcallstack(HSQUIRRELVM v);
#endif /* _SQSTD_AUXLIB_H_ */

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@@ -0,0 +1,7 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_MATH_H_
#define _SQSTD_MATH_H_
SQRESULT sqstd_register_mathlib(HSQUIRRELVM v);
#endif /*_SQSTD_MATH_H_*/

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@@ -0,0 +1,25 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_STRING_H_
#define _SQSTD_STRING_H_
typedef unsigned int SQRexBool;
typedef struct SQRex SQRex;
typedef struct {
const SQChar *begin;
SQInteger len;
} SQRexMatch;
SQRex *sqstd_rex_compile(const SQChar *pattern,const SQChar **error);
void sqstd_rex_free(SQRex *exp);
SQBool sqstd_rex_match(SQRex* exp,const SQChar* text);
SQBool sqstd_rex_search(SQRex* exp,const SQChar* text, const SQChar** out_begin, const SQChar** out_end);
SQBool sqstd_rex_searchrange(SQRex* exp,const SQChar* text_begin,const SQChar* text_end,const SQChar** out_begin, const SQChar** out_end);
SQInteger sqstd_rex_getsubexpcount(SQRex* exp);
SQBool sqstd_rex_getsubexp(SQRex* exp, SQInteger n, SQRexMatch *subexp);
SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen,SQChar **output);
SQRESULT sqstd_register_stringlib(HSQUIRRELVM v);
#endif /*_SQSTD_STRING_H_*/

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/*
* Copyright (c) 2003-2011 Alberto Demichelis
*
* This software is provided 'as-is', without any
* express or implied warranty. In no event will the
* authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software
* for any purpose, including commercial applications,
* and to alter it and redistribute it freely, subject
* to the following restrictions:
*
* 1. The origin of this software must not be
* misrepresented; you must not claim that
* you wrote the original software. If you
* use this software in a product, an
* acknowledgment in the product
* documentation would be appreciated but is
* not required.
*
* 2. Altered source versions must be plainly
* marked as such, and must not be
* misrepresented as being the original
* software.
*
* 3. This notice may not be removed or
* altered from any source distribution.
*/
#ifndef _SQUIRREL_H_
#define _SQUIRREL_H_
#include "../../../string_type.h"
typedef __int64 SQInteger;
typedef unsigned __int64 SQUnsignedInteger;
typedef unsigned __int64 SQHash; /*should be the same size of a pointer*/
typedef int SQInt32;
#ifdef SQUSEDOUBLE
typedef double SQFloat;
#else
typedef float SQFloat;
#endif
typedef __int64 SQRawObjectVal; //must be 64bits
#define SQ_OBJECT_RAWINIT() { _unVal.raw = 0; }
typedef void* SQUserPointer;
typedef SQUnsignedInteger SQBool;
typedef SQInteger SQRESULT;
#define SQTrue (1)
#define SQFalse (0)
struct SQVM;
struct SQTable;
struct SQArray;
struct SQString;
struct SQClosure;
struct SQGenerator;
struct SQNativeClosure;
struct SQUserData;
struct SQFunctionProto;
struct SQRefCounted;
struct SQClass;
struct SQInstance;
struct SQDelegable;
typedef char SQChar;
#define MAX_CHAR 0xFFFF
#define SQUIRREL_VERSION "Squirrel 2.2.5 stable - With custom OpenTTD modifications"
#define SQUIRREL_COPYRIGHT "Copyright (C) 2003-2010 Alberto Demichelis"
#define SQUIRREL_AUTHOR "Alberto Demichelis"
#define SQUIRREL_VERSION_NUMBER 225
#define SQ_VMSTATE_IDLE 0
#define SQ_VMSTATE_RUNNING 1
#define SQ_VMSTATE_SUSPENDED 2
#define SQUIRREL_EOB 0
#define SQ_BYTECODE_STREAM_TAG 0xFAFA
#define SQOBJECT_REF_COUNTED 0x08000000
#define SQOBJECT_NUMERIC 0x04000000
#define SQOBJECT_DELEGABLE 0x02000000
#define SQOBJECT_CANBEFALSE 0x01000000
#define SQ_MATCHTYPEMASKSTRING (-99999)
#define _RT_MASK 0x00FFFFFF
#define _RAW_TYPE(type) (type&_RT_MASK)
#define _RT_NULL 0x00000001
#define _RT_INTEGER 0x00000002
#define _RT_FLOAT 0x00000004
#define _RT_BOOL 0x00000008
#define _RT_STRING 0x00000010
#define _RT_TABLE 0x00000020
#define _RT_ARRAY 0x00000040
#define _RT_USERDATA 0x00000080
#define _RT_CLOSURE 0x00000100
#define _RT_NATIVECLOSURE 0x00000200
#define _RT_GENERATOR 0x00000400
#define _RT_USERPOINTER 0x00000800
#define _RT_THREAD 0x00001000
#define _RT_FUNCPROTO 0x00002000
#define _RT_CLASS 0x00004000
#define _RT_INSTANCE 0x00008000
#define _RT_WEAKREF 0x00010000
typedef enum tagSQObjectType{
OT_NULL = (_RT_NULL|SQOBJECT_CANBEFALSE),
OT_INTEGER = (_RT_INTEGER|SQOBJECT_NUMERIC|SQOBJECT_CANBEFALSE),
OT_FLOAT = (_RT_FLOAT|SQOBJECT_NUMERIC|SQOBJECT_CANBEFALSE),
OT_BOOL = (_RT_BOOL|SQOBJECT_CANBEFALSE),
OT_STRING = (_RT_STRING|SQOBJECT_REF_COUNTED),
OT_TABLE = (_RT_TABLE|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_ARRAY = (_RT_ARRAY|SQOBJECT_REF_COUNTED),
OT_USERDATA = (_RT_USERDATA|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_CLOSURE = (_RT_CLOSURE|SQOBJECT_REF_COUNTED),
OT_NATIVECLOSURE = (_RT_NATIVECLOSURE|SQOBJECT_REF_COUNTED),
OT_GENERATOR = (_RT_GENERATOR|SQOBJECT_REF_COUNTED),
OT_USERPOINTER = _RT_USERPOINTER,
OT_THREAD = (_RT_THREAD|SQOBJECT_REF_COUNTED) ,
OT_FUNCPROTO = (_RT_FUNCPROTO|SQOBJECT_REF_COUNTED), //internal usage only
OT_CLASS = (_RT_CLASS|SQOBJECT_REF_COUNTED),
OT_INSTANCE = (_RT_INSTANCE|SQOBJECT_REF_COUNTED|SQOBJECT_DELEGABLE),
OT_WEAKREF = (_RT_WEAKREF|SQOBJECT_REF_COUNTED)
}SQObjectType;
#define ISREFCOUNTED(t) (t&SQOBJECT_REF_COUNTED)
typedef union tagSQObjectValue
{
struct SQTable *pTable;
struct SQArray *pArray;
struct SQClosure *pClosure;
struct SQGenerator *pGenerator;
struct SQNativeClosure *pNativeClosure;
struct SQString *pString;
struct SQUserData *pUserData;
SQInteger nInteger;
SQFloat fFloat;
SQUserPointer pUserPointer;
struct SQFunctionProto *pFunctionProto;
struct SQRefCounted *pRefCounted;
struct SQDelegable *pDelegable;
struct SQVM *pThread;
struct SQClass *pClass;
struct SQInstance *pInstance;
struct SQWeakRef *pWeakRef;
SQRawObjectVal raw;
}SQObjectValue;
typedef struct tagSQObject
{
SQObjectType _type;
SQObjectValue _unVal;
}SQObject;
typedef struct tagSQStackInfos{
const SQChar* funcname;
const SQChar* source;
SQInteger line;
}SQStackInfos;
typedef struct SQVM* HSQUIRRELVM;
typedef SQObject HSQOBJECT;
typedef SQInteger (*SQFUNCTION)(HSQUIRRELVM);
typedef SQInteger (*SQRELEASEHOOK)(SQUserPointer,SQInteger size);
typedef void (*SQCOMPILERERROR)(HSQUIRRELVM,const SQChar * /*desc*/,const SQChar * /*source*/,SQInteger /*line*/,SQInteger /*column*/);
typedef void (*SQPRINTFUNCTION)(HSQUIRRELVM,const SQChar * ,...);
typedef SQInteger (*SQWRITEFUNC)(SQUserPointer,SQUserPointer,SQInteger);
typedef SQInteger (*SQREADFUNC)(SQUserPointer,SQUserPointer,SQInteger);
typedef WChar (*SQLEXREADFUNC)(SQUserPointer);
typedef struct tagSQRegFunction{
const SQChar *name;
SQFUNCTION f;
SQInteger nparamscheck;
const SQChar *typemask;
}SQRegFunction;
typedef struct tagSQFunctionInfo {
SQUserPointer funcid;
const SQChar *name;
const SQChar *source;
}SQFunctionInfo;
/*vm*/
bool sq_can_suspend(HSQUIRRELVM v);
HSQUIRRELVM sq_open(SQInteger initialstacksize);
HSQUIRRELVM sq_newthread(HSQUIRRELVM friendvm, SQInteger initialstacksize);
void sq_seterrorhandler(HSQUIRRELVM v);
void sq_close(HSQUIRRELVM v);
void sq_setforeignptr(HSQUIRRELVM v,SQUserPointer p);
SQUserPointer sq_getforeignptr(HSQUIRRELVM v);
void sq_setprintfunc(HSQUIRRELVM v, SQPRINTFUNCTION printfunc);
SQPRINTFUNCTION sq_getprintfunc(HSQUIRRELVM v);
SQRESULT sq_suspendvm(HSQUIRRELVM v);
bool sq_resumecatch(HSQUIRRELVM v, int suspend = -1);
bool sq_resumeerror(HSQUIRRELVM v);
SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool resumedret,SQBool retval,SQBool raiseerror,SQBool throwerror);
SQInteger sq_getvmstate(HSQUIRRELVM v);
void sq_decreaseops(HSQUIRRELVM v, int amount);
/*compiler*/
SQRESULT sq_compile(HSQUIRRELVM v,SQLEXREADFUNC read,SQUserPointer p,const SQChar *sourcename,SQBool raiseerror);
SQRESULT sq_compilebuffer(HSQUIRRELVM v,const SQChar *s,SQInteger size,const SQChar *sourcename,SQBool raiseerror);
void sq_enabledebuginfo(HSQUIRRELVM v, SQBool enable);
void sq_notifyallexceptions(HSQUIRRELVM v, SQBool enable);
void sq_setcompilererrorhandler(HSQUIRRELVM v,SQCOMPILERERROR f);
/*stack operations*/
void sq_push(HSQUIRRELVM v,SQInteger idx);
void sq_pop(HSQUIRRELVM v,SQInteger nelemstopop);
void sq_poptop(HSQUIRRELVM v);
void sq_remove(HSQUIRRELVM v,SQInteger idx);
SQInteger sq_gettop(HSQUIRRELVM v);
void sq_settop(HSQUIRRELVM v,SQInteger newtop);
void sq_reservestack(HSQUIRRELVM v,SQInteger nsize);
SQInteger sq_cmp(HSQUIRRELVM v);
void sq_move(HSQUIRRELVM dest,HSQUIRRELVM src,SQInteger idx);
/*object creation handling*/
SQUserPointer sq_newuserdata(HSQUIRRELVM v,SQUnsignedInteger size);
void sq_newtable(HSQUIRRELVM v);
void sq_newarray(HSQUIRRELVM v,SQInteger size);
void sq_newclosure(HSQUIRRELVM v,SQFUNCTION func,SQUnsignedInteger nfreevars);
SQRESULT sq_setparamscheck(HSQUIRRELVM v,SQInteger nparamscheck,const SQChar *typemask);
SQRESULT sq_bindenv(HSQUIRRELVM v,SQInteger idx);
void sq_pushstring(HSQUIRRELVM v,const SQChar *s,SQInteger len);
void sq_pushfloat(HSQUIRRELVM v,SQFloat f);
void sq_pushinteger(HSQUIRRELVM v,SQInteger n);
void sq_pushbool(HSQUIRRELVM v,SQBool b);
void sq_pushuserpointer(HSQUIRRELVM v,SQUserPointer p);
void sq_pushnull(HSQUIRRELVM v);
SQObjectType sq_gettype(HSQUIRRELVM v,SQInteger idx);
SQInteger sq_getsize(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getbase(HSQUIRRELVM v,SQInteger idx);
SQBool sq_instanceof(HSQUIRRELVM v);
void sq_tostring(HSQUIRRELVM v,SQInteger idx);
void sq_tobool(HSQUIRRELVM v, SQInteger idx, SQBool *b);
SQRESULT sq_getstring(HSQUIRRELVM v,SQInteger idx,const SQChar **c);
SQRESULT sq_getinteger(HSQUIRRELVM v,SQInteger idx,SQInteger *i);
SQRESULT sq_getfloat(HSQUIRRELVM v,SQInteger idx,SQFloat *f);
SQRESULT sq_getbool(HSQUIRRELVM v,SQInteger idx,SQBool *b);
SQRESULT sq_getthread(HSQUIRRELVM v,SQInteger idx,HSQUIRRELVM *thread);
SQRESULT sq_getuserpointer(HSQUIRRELVM v,SQInteger idx,SQUserPointer *p);
SQRESULT sq_getuserdata(HSQUIRRELVM v,SQInteger idx,SQUserPointer *p,SQUserPointer *typetag);
SQRESULT sq_settypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer typetag);
SQRESULT sq_gettypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer *typetag);
void sq_setreleasehook(HSQUIRRELVM v,SQInteger idx,SQRELEASEHOOK hook);
SQChar *sq_getscratchpad(HSQUIRRELVM v,SQInteger minsize);
SQRESULT sq_getfunctioninfo(HSQUIRRELVM v,SQInteger idx,SQFunctionInfo *fi);
SQRESULT sq_getclosureinfo(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger *nparams,SQUnsignedInteger *nfreevars);
SQRESULT sq_setnativeclosurename(HSQUIRRELVM v,SQInteger idx,const SQChar *name);
SQRESULT sq_setinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer p);
SQRESULT sq_getinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer *p,SQUserPointer typetag);
SQRESULT sq_setclassudsize(HSQUIRRELVM v, SQInteger idx, SQInteger udsize);
SQRESULT sq_newclass(HSQUIRRELVM v,SQBool hasbase);
SQRESULT sq_createinstance(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_setattributes(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getattributes(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getclass(HSQUIRRELVM v,SQInteger idx);
void sq_weakref(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getdefaultdelegate(HSQUIRRELVM v,SQObjectType t);
/*object manipulation*/
void sq_pushroottable(HSQUIRRELVM v);
void sq_pushregistrytable(HSQUIRRELVM v);
void sq_pushconsttable(HSQUIRRELVM v);
SQRESULT sq_setroottable(HSQUIRRELVM v);
SQRESULT sq_setconsttable(HSQUIRRELVM v);
SQRESULT sq_newslot(HSQUIRRELVM v, SQInteger idx, SQBool bstatic);
SQRESULT sq_deleteslot(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQRESULT sq_set(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_get(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_rawget(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_rawset(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_rawdeleteslot(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQRESULT sq_arrayappend(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_arraypop(HSQUIRRELVM v,SQInteger idx,SQBool pushval);
SQRESULT sq_arrayresize(HSQUIRRELVM v,SQInteger idx,SQInteger newsize);
SQRESULT sq_arrayreverse(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_arrayremove(HSQUIRRELVM v,SQInteger idx,SQInteger itemidx);
SQRESULT sq_arrayinsert(HSQUIRRELVM v,SQInteger idx,SQInteger destpos);
SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getdelegate(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_clone(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_setfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval);
SQRESULT sq_next(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_getweakrefval(HSQUIRRELVM v,SQInteger idx);
SQRESULT sq_clear(HSQUIRRELVM v,SQInteger idx);
/*calls*/
SQRESULT sq_call(HSQUIRRELVM v,SQInteger params,SQBool retval,SQBool raiseerror, int suspend = -1);
SQRESULT sq_resume(HSQUIRRELVM v,SQBool retval,SQBool raiseerror);
const SQChar *sq_getlocal(HSQUIRRELVM v,SQUnsignedInteger level,SQUnsignedInteger idx);
const SQChar *sq_getfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval);
SQRESULT sq_throwerror(HSQUIRRELVM v,const SQChar *err);
void sq_reseterror(HSQUIRRELVM v);
void sq_getlasterror(HSQUIRRELVM v);
/*raw object handling*/
SQRESULT sq_getstackobj(HSQUIRRELVM v,SQInteger idx,HSQOBJECT *po);
void sq_pushobject(HSQUIRRELVM v,HSQOBJECT obj);
void sq_addref(HSQUIRRELVM v,HSQOBJECT *po);
SQBool sq_release(HSQUIRRELVM v,HSQOBJECT *po);
void sq_resetobject(HSQOBJECT *po);
const SQChar *sq_objtostring(HSQOBJECT *o);
SQBool sq_objtobool(HSQOBJECT *o);
SQInteger sq_objtointeger(HSQOBJECT *o);
SQFloat sq_objtofloat(HSQOBJECT *o);
SQRESULT sq_getobjtypetag(HSQOBJECT *o,SQUserPointer * typetag);
/*GC*/
SQInteger sq_collectgarbage(HSQUIRRELVM v);
/*serialization*/
SQRESULT sq_writeclosure(HSQUIRRELVM vm,SQWRITEFUNC writef,SQUserPointer up);
SQRESULT sq_readclosure(HSQUIRRELVM vm,SQREADFUNC readf,SQUserPointer up);
/*mem allocation*/
void *sq_malloc(SQUnsignedInteger size);
void *sq_realloc(void* p,SQUnsignedInteger oldsize,SQUnsignedInteger newsize);
void sq_free(void *p,SQUnsignedInteger size);
/*debug*/
SQRESULT sq_stackinfos(HSQUIRRELVM v,SQInteger level,SQStackInfos *si);
void sq_setdebughook(HSQUIRRELVM v);
/*UTILITY MACRO*/
#define sq_isnumeric(o) ((o)._type&SQOBJECT_NUMERIC)
#define sq_istable(o) ((o)._type==OT_TABLE)
#define sq_isarray(o) ((o)._type==OT_ARRAY)
#define sq_isfunction(o) ((o)._type==OT_FUNCPROTO)
#define sq_isclosure(o) ((o)._type==OT_CLOSURE)
#define sq_isgenerator(o) ((o)._type==OT_GENERATOR)
#define sq_isnativeclosure(o) ((o)._type==OT_NATIVECLOSURE)
#define sq_isstring(o) ((o)._type==OT_STRING)
#define sq_isinteger(o) ((o)._type==OT_INTEGER)
#define sq_isfloat(o) ((o)._type==OT_FLOAT)
#define sq_isuserpointer(o) ((o)._type==OT_USERPOINTER)
#define sq_isuserdata(o) ((o)._type==OT_USERDATA)
#define sq_isthread(o) ((o)._type==OT_THREAD)
#define sq_isnull(o) ((o)._type==OT_NULL)
#define sq_isclass(o) ((o)._type==OT_CLASS)
#define sq_isinstance(o) ((o)._type==OT_INSTANCE)
#define sq_isbool(o) ((o)._type==OT_BOOL)
#define sq_isweakref(o) ((o)._type==OT_WEAKREF)
#define sq_type(o) ((o)._type)
/* deprecated */
#define sq_createslot(v,n) sq_newslot(v,n,SQFalse)
#define SQ_OK (0)
#define SQ_ERROR (-1)
#define SQ_FAILED(res) (res<0)
#define SQ_SUCCEEDED(res) (res>=0)
#endif /*_SQUIRREL_H_*/

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/* see copyright notice in squirrel.h */
#include "../../../stdafx.h"
#include <squirrel.h>
#include <sqstdaux.h>
#include "../../../safeguards.h"
void sqstd_printcallstack(HSQUIRRELVM v)
{
SQPRINTFUNCTION pf = sq_getprintfunc(v);
if(pf) {
SQStackInfos si;
SQInteger i;
SQBool b;
SQFloat f;
const SQChar *s;
SQInteger level=1; //1 is to skip this function that is level 0
const SQChar *name=0;
SQInteger seq=0;
pf(v,"\nCALLSTACK\n");
while(SQ_SUCCEEDED(sq_stackinfos(v,level,&si)))
{
const SQChar *fn="unknown";
const SQChar *src="unknown";
if(si.funcname)fn=si.funcname;
if(si.source) {
/* We don't want to bother users with absolute paths to all AI files.
* Since the path only reaches NoAI code in a formatted string we have
* to strip it here. Let's hope nobody installs openttd in a subdirectory
* of a directory named /ai/. */
src = strstr(si.source, "\\ai\\");
if (!src) src = strstr(si.source, "/ai/");
if (src) {
src += 4;
} else {
src = si.source;
}
}
pf(v,"*FUNCTION [%s()] %s line [%d]\n",fn,src,si.line);
level++;
}
level=0;
pf(v,"\nLOCALS\n");
for(level=0;level<10;level++){
seq=0;
while((name = sq_getlocal(v,level,seq)))
{
seq++;
switch(sq_gettype(v,-1))
{
case OT_NULL:
pf(v,"[%s] NULL\n",name);
break;
case OT_INTEGER:
sq_getinteger(v,-1,&i);
pf(v,"[%s] %d\n",name,i);
break;
case OT_FLOAT:
sq_getfloat(v,-1,&f);
pf(v,"[%s] %.14g\n",name,f);
break;
case OT_USERPOINTER:
pf(v,"[%s] USERPOINTER\n",name);
break;
case OT_STRING:
sq_getstring(v,-1,&s);
pf(v,"[%s] \"%s\"\n",name,s);
break;
case OT_TABLE:
pf(v,"[%s] TABLE\n",name);
break;
case OT_ARRAY:
pf(v,"[%s] ARRAY\n",name);
break;
case OT_CLOSURE:
pf(v,"[%s] CLOSURE\n",name);
break;
case OT_NATIVECLOSURE:
pf(v,"[%s] NATIVECLOSURE\n",name);
break;
case OT_GENERATOR:
pf(v,"[%s] GENERATOR\n",name);
break;
case OT_USERDATA:
pf(v,"[%s] USERDATA\n",name);
break;
case OT_THREAD:
pf(v,"[%s] THREAD\n",name);
break;
case OT_CLASS:
pf(v,"[%s] CLASS\n",name);
break;
case OT_INSTANCE:
pf(v,"[%s] INSTANCE\n",name);
break;
case OT_WEAKREF:
pf(v,"[%s] WEAKREF\n",name);
break;
case OT_BOOL:{
sq_getbool(v,-1,&b);
pf(v,"[%s] %s\n",name,b?"true":"false");
}
break;
default: assert(0); break;
}
sq_pop(v,1);
}
}
}
}
static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
{
SQPRINTFUNCTION pf = sq_getprintfunc(v);
if(pf) {
const SQChar *sErr = 0;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
}
else{
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
}
sqstd_printcallstack(v);
}
}
return 0;
}
void _sqstd_compiler_error(HSQUIRRELVM v,const SQChar *sErr,const SQChar *sSource,SQInteger line,SQInteger column)
{
SQPRINTFUNCTION pf = sq_getprintfunc(v);
if(pf) {
pf(v,"%s line = (%d) column = (%d) : error %s\n",sSource,line,column,sErr);
}
}
void sqstd_seterrorhandlers(HSQUIRRELVM v)
{
sq_setcompilererrorhandler(v,_sqstd_compiler_error);
sq_newclosure(v,_sqstd_aux_printerror,0);
sq_seterrorhandler(v);
}

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/* see copyright notice in squirrel.h */
#include "../../../stdafx.h"
#include <squirrel.h>
#include <math.h>
#include <sqstdmath.h>
#include "../../../safeguards.h"
#define SINGLE_ARG_FUNC(_funcname, num_ops) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
SQFloat f; \
sq_decreaseops(v,num_ops); \
sq_getfloat(v,2,&f); \
sq_pushfloat(v,(SQFloat)_funcname(f)); \
return 1; \
}
#define TWO_ARGS_FUNC(_funcname, num_ops) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
SQFloat p1,p2; \
sq_decreaseops(v,num_ops); \
sq_getfloat(v,2,&p1); \
sq_getfloat(v,3,&p2); \
sq_pushfloat(v,(SQFloat)_funcname(p1,p2)); \
return 1; \
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
static SQInteger math_srand(HSQUIRRELVM v)
{
SQInteger i;
if(SQ_FAILED(sq_getinteger(v,2,&i)))
return sq_throwerror(v,"invalid param");
srand((unsigned int)i);
return 0;
}
static SQInteger math_rand(HSQUIRRELVM v)
{
sq_pushinteger(v,rand());
return 1;
}
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
static SQInteger math_abs(HSQUIRRELVM v)
{
SQInteger n;
sq_getinteger(v,2,&n);
sq_pushinteger(v,(SQInteger)abs((int)n));
return 1;
}
SINGLE_ARG_FUNC(sqrt, 100)
SINGLE_ARG_FUNC(fabs, 1)
SINGLE_ARG_FUNC(sin, 100)
SINGLE_ARG_FUNC(cos, 100)
SINGLE_ARG_FUNC(asin, 100)
SINGLE_ARG_FUNC(acos, 100)
SINGLE_ARG_FUNC(log, 100)
SINGLE_ARG_FUNC(log10, 100)
SINGLE_ARG_FUNC(tan, 100)
SINGLE_ARG_FUNC(atan, 100)
TWO_ARGS_FUNC(atan2, 100)
TWO_ARGS_FUNC(pow, 100)
SINGLE_ARG_FUNC(floor, 1)
SINGLE_ARG_FUNC(ceil, 1)
SINGLE_ARG_FUNC(exp, 100)
#define _DECL_FUNC(name,nparams,tycheck) {#name,math_##name,nparams,tycheck}
static SQRegFunction mathlib_funcs[] = {
_DECL_FUNC(sqrt,2,".n"),
_DECL_FUNC(sin,2,".n"),
_DECL_FUNC(cos,2,".n"),
_DECL_FUNC(asin,2,".n"),
_DECL_FUNC(acos,2,".n"),
_DECL_FUNC(log,2,".n"),
_DECL_FUNC(log10,2,".n"),
_DECL_FUNC(tan,2,".n"),
_DECL_FUNC(atan,2,".n"),
_DECL_FUNC(atan2,3,".nn"),
_DECL_FUNC(pow,3,".nn"),
_DECL_FUNC(floor,2,".n"),
_DECL_FUNC(ceil,2,".n"),
_DECL_FUNC(exp,2,".n"),
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
_DECL_FUNC(srand,2,".n"),
_DECL_FUNC(rand,1,NULL),
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
_DECL_FUNC(fabs,2,".n"),
_DECL_FUNC(abs,2,".n"),
{0,0,0,0},
};
#ifndef M_PI
#define M_PI (3.14159265358979323846)
#endif
SQRESULT sqstd_register_mathlib(HSQUIRRELVM v)
{
SQInteger i=0;
while(mathlib_funcs[i].name!=0) {
sq_pushstring(v,mathlib_funcs[i].name,-1);
sq_newclosure(v,mathlib_funcs[i].f,0);
sq_setparamscheck(v,mathlib_funcs[i].nparamscheck,mathlib_funcs[i].typemask);
sq_setnativeclosurename(v,-1,mathlib_funcs[i].name);
sq_createslot(v,-3);
i++;
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
sq_pushstring(v,"RAND_MAX",-1);
sq_pushinteger(v,RAND_MAX);
sq_createslot(v,-3);
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
sq_pushstring(v,"PI",-1);
sq_pushfloat(v,(SQFloat)M_PI);
sq_createslot(v,-3);
return SQ_OK;
}

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/* see copyright notice in squirrel.h */
#include <squirrel.h>
#include <exception>
#include "sqstdstring.h"
#ifdef _UNICODE
#define scisprint iswprint
#else
#define scisprint isprint
#endif
#ifdef _DEBUG
static const SQChar *g_nnames[] =
{
"NONE","OP_GREEDY", "OP_OR",
"OP_EXPR","OP_NOCAPEXPR","OP_DOT", "OP_CLASS",
"OP_CCLASS","OP_NCLASS","OP_RANGE","OP_CHAR",
"OP_EOL","OP_BOL","OP_WB"
};
#endif
#define OP_GREEDY (MAX_CHAR+1) // * + ? {n}
#define OP_OR (MAX_CHAR+2)
#define OP_EXPR (MAX_CHAR+3) //parentesis ()
#define OP_NOCAPEXPR (MAX_CHAR+4) //parentesis (?:)
#define OP_DOT (MAX_CHAR+5)
#define OP_CLASS (MAX_CHAR+6)
#define OP_CCLASS (MAX_CHAR+7)
#define OP_NCLASS (MAX_CHAR+8) //negates class the [^
#define OP_RANGE (MAX_CHAR+9)
#define OP_CHAR (MAX_CHAR+10)
#define OP_EOL (MAX_CHAR+11)
#define OP_BOL (MAX_CHAR+12)
#define OP_WB (MAX_CHAR+13)
#define SQREX_SYMBOL_ANY_CHAR ('.')
#define SQREX_SYMBOL_GREEDY_ONE_OR_MORE ('+')
#define SQREX_SYMBOL_GREEDY_ZERO_OR_MORE ('*')
#define SQREX_SYMBOL_GREEDY_ZERO_OR_ONE ('?')
#define SQREX_SYMBOL_BRANCH ('|')
#define SQREX_SYMBOL_END_OF_STRING ('$')
#define SQREX_SYMBOL_BEGINNING_OF_STRING ('^')
#define SQREX_SYMBOL_ESCAPE_CHAR ('\\')
typedef int SQRexNodeType;
typedef struct tagSQRexNode{
SQRexNodeType type;
SQInteger left;
SQInteger right;
SQInteger next;
}SQRexNode;
struct SQRex{
const SQChar *_eol;
const SQChar *_bol;
const SQChar *_p;
SQInteger _first;
SQInteger _op;
SQRexNode *_nodes;
SQInteger _nallocated;
SQInteger _nsize;
SQInteger _nsubexpr;
SQRexMatch *_matches;
SQInteger _currsubexp;
const SQChar **_error;
};
static SQInteger sqstd_rex_list(SQRex *exp);
static SQInteger sqstd_rex_newnode(SQRex *exp, SQRexNodeType type)
{
SQRexNode n;
n.type = type;
n.next = n.right = n.left = -1;
if(type == OP_EXPR)
n.right = exp->_nsubexpr++;
if(exp->_nallocated < (exp->_nsize + 1)) {
SQInteger oldsize = exp->_nallocated;
exp->_nallocated *= 2;
exp->_nodes = (SQRexNode *)sq_realloc(exp->_nodes, oldsize * sizeof(SQRexNode) ,exp->_nallocated * sizeof(SQRexNode));
}
exp->_nodes[exp->_nsize++] = n;
SQInteger newid = exp->_nsize - 1;
return (SQInteger)newid;
}
static void sqstd_rex_error(SQRex *exp,const SQChar *error)
{
if(exp->_error) *exp->_error = error;
throw std::exception();
}
static void sqstd_rex_expect(SQRex *exp, SQChar n){
if((*exp->_p) != n)
sqstd_rex_error(exp, "expected paren");
exp->_p++;
}
static SQChar sqstd_rex_escapechar(SQRex *exp)
{
if(*exp->_p == SQREX_SYMBOL_ESCAPE_CHAR){
exp->_p++;
switch(*exp->_p) {
case 'v': exp->_p++; return '\v';
case 'n': exp->_p++; return '\n';
case 't': exp->_p++; return '\t';
case 'r': exp->_p++; return '\r';
case 'f': exp->_p++; return '\f';
default: return (*exp->_p++);
}
} else if(!scisprint(*exp->_p)) sqstd_rex_error(exp,"letter expected");
return (*exp->_p++);
}
static SQInteger sqstd_rex_charclass(SQRex *exp,SQInteger classid)
{
SQInteger n = sqstd_rex_newnode(exp,OP_CCLASS);
exp->_nodes[n].left = classid;
return n;
}
static SQInteger sqstd_rex_charnode(SQRex *exp,SQBool isclass)
{
SQChar t;
if(*exp->_p == SQREX_SYMBOL_ESCAPE_CHAR) {
exp->_p++;
switch(*exp->_p) {
case 'n': exp->_p++; return sqstd_rex_newnode(exp,'\n');
case 't': exp->_p++; return sqstd_rex_newnode(exp,'\t');
case 'r': exp->_p++; return sqstd_rex_newnode(exp,'\r');
case 'f': exp->_p++; return sqstd_rex_newnode(exp,'\f');
case 'v': exp->_p++; return sqstd_rex_newnode(exp,'\v');
case 'a': case 'A': case 'w': case 'W': case 's': case 'S':
case 'd': case 'D': case 'x': case 'X': case 'c': case 'C':
case 'p': case 'P': case 'l': case 'u':
{
t = *exp->_p; exp->_p++;
return sqstd_rex_charclass(exp,t);
}
case 'b':
case 'B':
if(!isclass) {
SQInteger node = sqstd_rex_newnode(exp,OP_WB);
exp->_nodes[node].left = *exp->_p;
exp->_p++;
return node;
} //else default
default:
t = *exp->_p; exp->_p++;
return sqstd_rex_newnode(exp,t);
}
}
else if(!scisprint(*exp->_p)) {
sqstd_rex_error(exp,"letter expected");
}
t = *exp->_p; exp->_p++;
return sqstd_rex_newnode(exp,t);
}
static SQInteger sqstd_rex_class(SQRex *exp)
{
SQInteger ret = -1;
SQInteger first = -1,chain;
if(*exp->_p == SQREX_SYMBOL_BEGINNING_OF_STRING){
ret = sqstd_rex_newnode(exp,OP_NCLASS);
exp->_p++;
}else ret = sqstd_rex_newnode(exp,OP_CLASS);
if(*exp->_p == ']') sqstd_rex_error(exp,"empty class");
chain = ret;
while(*exp->_p != ']' && exp->_p != exp->_eol) {
if(*exp->_p == '-' && first != -1){
SQInteger r;
if(*exp->_p++ == ']') sqstd_rex_error(exp,"unfinished range");
r = sqstd_rex_newnode(exp,OP_RANGE);
if(exp->_nodes[first].type>*exp->_p) sqstd_rex_error(exp,"invalid range");
if(exp->_nodes[first].type == OP_CCLASS) sqstd_rex_error(exp,"cannot use character classes in ranges");
exp->_nodes[r].left = exp->_nodes[first].type;
SQInteger t = sqstd_rex_escapechar(exp);
exp->_nodes[r].right = t;
exp->_nodes[chain].next = r;
chain = r;
first = -1;
}
else{
if(first!=-1){
SQInteger c = first;
exp->_nodes[chain].next = c;
chain = c;
first = sqstd_rex_charnode(exp,SQTrue);
}
else{
first = sqstd_rex_charnode(exp,SQTrue);
}
}
}
if(first!=-1){
SQInteger c = first;
exp->_nodes[chain].next = c;
chain = c;
first = -1;
}
/* hack? */
exp->_nodes[ret].left = exp->_nodes[ret].next;
exp->_nodes[ret].next = -1;
return ret;
}
static SQInteger sqstd_rex_parsenumber(SQRex *exp)
{
SQInteger ret = *exp->_p-'0';
SQInteger positions = 10;
exp->_p++;
while(isdigit(*exp->_p)) {
ret = ret*10+(*exp->_p++-'0');
if(positions==1000000000) sqstd_rex_error(exp,"overflow in numeric constant");
positions *= 10;
};
return ret;
}
static SQInteger sqstd_rex_element(SQRex *exp)
{
SQInteger ret = -1;
switch(*exp->_p)
{
case '(': {
SQInteger expr;
exp->_p++;
if(*exp->_p =='?') {
exp->_p++;
sqstd_rex_expect(exp,':');
expr = sqstd_rex_newnode(exp,OP_NOCAPEXPR);
}
else
expr = sqstd_rex_newnode(exp,OP_EXPR);
SQInteger newn = sqstd_rex_list(exp);
exp->_nodes[expr].left = newn;
ret = expr;
sqstd_rex_expect(exp,')');
}
break;
case '[':
exp->_p++;
ret = sqstd_rex_class(exp);
sqstd_rex_expect(exp,']');
break;
case SQREX_SYMBOL_END_OF_STRING: exp->_p++; ret = sqstd_rex_newnode(exp,OP_EOL);break;
case SQREX_SYMBOL_ANY_CHAR: exp->_p++; ret = sqstd_rex_newnode(exp,OP_DOT);break;
default:
ret = sqstd_rex_charnode(exp,SQFalse);
break;
}
SQInteger op;
SQBool isgreedy = SQFalse;
unsigned short p0 = 0, p1 = 0;
switch(*exp->_p){
case SQREX_SYMBOL_GREEDY_ZERO_OR_MORE: p0 = 0; p1 = 0xFFFF; exp->_p++; isgreedy = SQTrue; break;
case SQREX_SYMBOL_GREEDY_ONE_OR_MORE: p0 = 1; p1 = 0xFFFF; exp->_p++; isgreedy = SQTrue; break;
case SQREX_SYMBOL_GREEDY_ZERO_OR_ONE: p0 = 0; p1 = 1; exp->_p++; isgreedy = SQTrue; break;
case '{':
exp->_p++;
if(!isdigit(*exp->_p)) sqstd_rex_error(exp,"number expected");
p0 = (unsigned short)sqstd_rex_parsenumber(exp);
/*******************************/
switch(*exp->_p) {
case '}':
p1 = p0; exp->_p++;
break;
case ',':
exp->_p++;
p1 = 0xFFFF;
if(isdigit(*exp->_p)){
p1 = (unsigned short)sqstd_rex_parsenumber(exp);
}
sqstd_rex_expect(exp,'}');
break;
default:
sqstd_rex_error(exp,", or } expected");
}
/*******************************/
isgreedy = SQTrue;
break;
}
if(isgreedy) {
SQInteger nnode = sqstd_rex_newnode(exp,OP_GREEDY);
op = OP_GREEDY;
exp->_nodes[nnode].left = ret;
exp->_nodes[nnode].right = ((p0)<<16)|p1;
ret = nnode;
}
if((*exp->_p != SQREX_SYMBOL_BRANCH) && (*exp->_p != ')') && (*exp->_p != SQREX_SYMBOL_GREEDY_ZERO_OR_MORE) && (*exp->_p != SQREX_SYMBOL_GREEDY_ONE_OR_MORE) && (*exp->_p != '\0')) {
SQInteger nnode = sqstd_rex_element(exp);
exp->_nodes[ret].next = nnode;
}
return ret;
}
static SQInteger sqstd_rex_list(SQRex *exp)
{
SQInteger ret=-1,e;
if(*exp->_p == SQREX_SYMBOL_BEGINNING_OF_STRING) {
exp->_p++;
ret = sqstd_rex_newnode(exp,OP_BOL);
}
e = sqstd_rex_element(exp);
if(ret != -1) {
exp->_nodes[ret].next = e;
}
else ret = e;
if(*exp->_p == SQREX_SYMBOL_BRANCH) {
SQInteger temp,tright;
exp->_p++;
temp = sqstd_rex_newnode(exp,OP_OR);
exp->_nodes[temp].left = ret;
tright = sqstd_rex_list(exp);
exp->_nodes[temp].right = tright;
ret = temp;
}
return ret;
}
static SQBool sqstd_rex_matchcclass(SQInteger cclass,SQChar c)
{
switch(cclass) {
case 'a': return isalpha(c)?SQTrue:SQFalse;
case 'A': return !isalpha(c)?SQTrue:SQFalse;
case 'w': return (isalnum(c) || c == '_')?SQTrue:SQFalse;
case 'W': return (!isalnum(c) && c != '_')?SQTrue:SQFalse;
case 's': return isspace(c)?SQTrue:SQFalse;
case 'S': return !isspace(c)?SQTrue:SQFalse;
case 'd': return isdigit(c)?SQTrue:SQFalse;
case 'D': return !isdigit(c)?SQTrue:SQFalse;
case 'x': return isxdigit(c)?SQTrue:SQFalse;
case 'X': return !isxdigit(c)?SQTrue:SQFalse;
case 'c': return iscntrl(c)?SQTrue:SQFalse;
case 'C': return !iscntrl(c)?SQTrue:SQFalse;
case 'p': return ispunct(c)?SQTrue:SQFalse;
case 'P': return !ispunct(c)?SQTrue:SQFalse;
case 'l': return islower(c)?SQTrue:SQFalse;
case 'u': return isupper(c)?SQTrue:SQFalse;
}
return SQFalse; /*cannot happen*/
}
static SQBool sqstd_rex_matchclass(SQRex* exp,SQRexNode *node,SQInteger c)
{
do {
switch(node->type) {
case OP_RANGE:
if(c >= node->left && c <= node->right) return SQTrue;
break;
case OP_CCLASS:
if(sqstd_rex_matchcclass(node->left,c)) return SQTrue;
break;
default:
if(c == node->type)return SQTrue;
}
} while((node->next != -1) && (node = &exp->_nodes[node->next]));
return SQFalse;
}
static const SQChar *sqstd_rex_matchnode(SQRex* exp,SQRexNode *node,const SQChar *str,SQRexNode *next)
{
SQRexNodeType type = node->type;
switch(type) {
case OP_GREEDY: {
//SQRexNode *greedystop = (node->next != -1) ? &exp->_nodes[node->next] : NULL;
SQRexNode *greedystop = NULL;
SQInteger p0 = (node->right >> 16)&0x0000FFFF, p1 = node->right&0x0000FFFF, nmaches = 0;
const SQChar *s=str, *good = str;
if(node->next != -1) {
greedystop = &exp->_nodes[node->next];
}
else {
greedystop = next;
}
while((nmaches == 0xFFFF || nmaches < p1)) {
const SQChar *stop;
if(!(s = sqstd_rex_matchnode(exp,&exp->_nodes[node->left],s,greedystop)))
break;
nmaches++;
good=s;
if(greedystop) {
//checks that 0 matches satisfy the expression(if so skips)
//if not would always stop(for instance if is a '?')
if(greedystop->type != OP_GREEDY ||
(greedystop->type == OP_GREEDY && ((greedystop->right >> 16)&0x0000FFFF) != 0))
{
SQRexNode *gnext = NULL;
if(greedystop->next != -1) {
gnext = &exp->_nodes[greedystop->next];
}else if(next && next->next != -1){
gnext = &exp->_nodes[next->next];
}
stop = sqstd_rex_matchnode(exp,greedystop,s,gnext);
if(stop) {
//if satisfied stop it
if(p0 == p1 && p0 == nmaches) break;
else if(nmaches >= p0 && p1 == 0xFFFF) break;
else if(nmaches >= p0 && nmaches <= p1) break;
}
}
}
if(s >= exp->_eol)
break;
}
if(p0 == p1 && p0 == nmaches) return good;
else if(nmaches >= p0 && p1 == 0xFFFF) return good;
else if(nmaches >= p0 && nmaches <= p1) return good;
return NULL;
}
case OP_OR: {
const SQChar *asd = str;
SQRexNode *temp=&exp->_nodes[node->left];
while( (asd = sqstd_rex_matchnode(exp,temp,asd,NULL)) ) {
if(temp->next != -1)
temp = &exp->_nodes[temp->next];
else
return asd;
}
asd = str;
temp = &exp->_nodes[node->right];
while( (asd = sqstd_rex_matchnode(exp,temp,asd,NULL)) ) {
if(temp->next != -1)
temp = &exp->_nodes[temp->next];
else
return asd;
}
return NULL;
break;
}
case OP_EXPR:
case OP_NOCAPEXPR:{
SQRexNode *n = &exp->_nodes[node->left];
const SQChar *cur = str;
SQInteger capture = -1;
if(node->type != OP_NOCAPEXPR && node->right == exp->_currsubexp) {
capture = exp->_currsubexp;
exp->_matches[capture].begin = cur;
exp->_currsubexp++;
}
do {
SQRexNode *subnext = NULL;
if(n->next != -1) {
subnext = &exp->_nodes[n->next];
}else {
subnext = next;
}
if(!(cur = sqstd_rex_matchnode(exp,n,cur,subnext))) {
if(capture != -1){
exp->_matches[capture].begin = 0;
exp->_matches[capture].len = 0;
}
return NULL;
}
} while((n->next != -1) && (n = &exp->_nodes[n->next]));
if(capture != -1)
exp->_matches[capture].len = cur - exp->_matches[capture].begin;
return cur;
}
case OP_WB:
if((str == exp->_bol && !isspace(*str))
|| (str == exp->_eol && !isspace(*(str-1)))
|| (!isspace(*str) && isspace(*(str+1)))
|| (isspace(*str) && !isspace(*(str+1))) ) {
return (node->left == 'b')?str:NULL;
}
return (node->left == 'b')?NULL:str;
case OP_BOL:
if(str == exp->_bol) return str;
return NULL;
case OP_EOL:
if(str == exp->_eol) return str;
return NULL;
case OP_DOT:{
*str++;
}
return str;
case OP_NCLASS:
case OP_CLASS:
if(sqstd_rex_matchclass(exp,&exp->_nodes[node->left],*str)?(type == OP_CLASS?SQTrue:SQFalse):(type == OP_NCLASS?SQTrue:SQFalse)) {
*str++;
return str;
}
return NULL;
case OP_CCLASS:
if(sqstd_rex_matchcclass(node->left,*str)) {
*str++;
return str;
}
return NULL;
default: /* char */
if(*str != (SQChar)node->type) return NULL;
*str++;
return str;
}
return NULL;
}
/* public api */
SQRex *sqstd_rex_compile(const SQChar *pattern,const SQChar **error)
{
SQRex *exp = (SQRex *)sq_malloc(sizeof(SQRex));
exp->_eol = exp->_bol = NULL;
exp->_p = pattern;
exp->_nallocated = (SQInteger)strlen(pattern) * sizeof(SQChar);
exp->_nodes = (SQRexNode *)sq_malloc(exp->_nallocated * sizeof(SQRexNode));
exp->_nsize = 0;
exp->_matches = 0;
exp->_nsubexpr = 0;
exp->_first = sqstd_rex_newnode(exp,OP_EXPR);
exp->_error = error;
try {
SQInteger res = sqstd_rex_list(exp);
exp->_nodes[exp->_first].left = res;
if(*exp->_p!='\0')
sqstd_rex_error(exp,"unexpected character");
#ifdef _DEBUG
{
SQInteger nsize,i;
SQRexNode *t;
nsize = exp->_nsize;
t = &exp->_nodes[0];
printf("\n");
/* XXX -- The (int) casts are needed to silent warnings on 64bit systems (SQInteger is 64bit, %d assumes 32bit, (int) is 32bit) */
for(i = 0;i < nsize; i++) {
if(exp->_nodes[i].type>MAX_CHAR)
printf("[%02d] %10s ",(int)i,g_nnames[exp->_nodes[i].type-MAX_CHAR]);
else
printf("[%02d] %10c ",(int)i,exp->_nodes[i].type);
printf("left %02d right %02d next %02d\n",(int)exp->_nodes[i].left,(int)exp->_nodes[i].right,(int)exp->_nodes[i].next);
}
printf("\n");
}
#endif
exp->_matches = (SQRexMatch *) sq_malloc(exp->_nsubexpr * sizeof(SQRexMatch));
memset(exp->_matches,0,exp->_nsubexpr * sizeof(SQRexMatch));
}
catch (...) {
sqstd_rex_free(exp);
return NULL;
}
return exp;
}
void sqstd_rex_free(SQRex *exp)
{
if(exp) {
if(exp->_nodes) sq_free(exp->_nodes,exp->_nallocated * sizeof(SQRexNode));
if(exp->_matches) sq_free(exp->_matches,exp->_nsubexpr * sizeof(SQRexMatch));
sq_free(exp,sizeof(SQRex));
}
}
SQBool sqstd_rex_match(SQRex* exp,const SQChar* text)
{
const SQChar* res = NULL;
exp->_bol = text;
exp->_eol = text + strlen(text);
exp->_currsubexp = 0;
res = sqstd_rex_matchnode(exp,exp->_nodes,text,NULL);
if(res == NULL || res != exp->_eol)
return SQFalse;
return SQTrue;
}
SQBool sqstd_rex_searchrange(SQRex* exp,const SQChar* text_begin,const SQChar* text_end,const SQChar** out_begin, const SQChar** out_end)
{
const SQChar *cur = NULL;
SQInteger node = exp->_first;
if(text_begin >= text_end) return SQFalse;
exp->_bol = text_begin;
exp->_eol = text_end;
do {
cur = text_begin;
while(node != -1) {
exp->_currsubexp = 0;
cur = sqstd_rex_matchnode(exp,&exp->_nodes[node],cur,NULL);
if(!cur)
break;
node = exp->_nodes[node].next;
}
*text_begin++;
} while(cur == NULL && text_begin != text_end);
if(cur == NULL)
return SQFalse;
--text_begin;
if(out_begin) *out_begin = text_begin;
if(out_end) *out_end = cur;
return SQTrue;
}
SQBool sqstd_rex_search(SQRex* exp,const SQChar* text, const SQChar** out_begin, const SQChar** out_end)
{
return sqstd_rex_searchrange(exp,text,text + strlen(text),out_begin,out_end);
}
SQInteger sqstd_rex_getsubexpcount(SQRex* exp)
{
return exp->_nsubexpr;
}
SQBool sqstd_rex_getsubexp(SQRex* exp, SQInteger n, SQRexMatch *subexp)
{
if( n<0 || n >= exp->_nsubexpr) return SQFalse;
*subexp = exp->_matches[n];
return SQTrue;
}

View File

@@ -0,0 +1,366 @@
/* see copyright notice in squirrel.h */
#include <squirrel.h>
#include <sqstdstring.h>
#include <stdarg.h>
#define scstrchr strchr
#define scatoi atoi
#define scstrtok strtok
#define MAX_FORMAT_LEN 20
#define MAX_WFORMAT_LEN 3
#define ADDITIONAL_FORMAT_SPACE (100*sizeof(SQChar))
static SQInteger validate_format(HSQUIRRELVM v, SQChar *fmt, const SQChar *src, SQInteger n,SQInteger &width)
{
SQChar swidth[MAX_WFORMAT_LEN];
SQInteger wc = 0;
SQInteger start = n;
fmt[0] = '%';
while (scstrchr("-+ #0", src[n])) n++;
while (isdigit(src[n])) {
swidth[wc] = src[n];
n++;
wc++;
if(wc>=MAX_WFORMAT_LEN)
return sq_throwerror(v,"width format too long");
}
swidth[wc] = '\0';
if(wc > 0) {
width = atoi(swidth);
}
else
width = 0;
if (src[n] == '.') {
n++;
wc = 0;
while (isdigit(src[n])) {
swidth[wc] = src[n];
n++;
wc++;
if(wc>=MAX_WFORMAT_LEN)
return sq_throwerror(v,"precision format too long");
}
swidth[wc] = '\0';
if(wc > 0) {
width += atoi(swidth);
}
}
if (n-start > MAX_FORMAT_LEN )
return sq_throwerror(v,"format too long");
memcpy(&fmt[1],&src[start],((n-start)+1)*sizeof(SQChar));
fmt[(n-start)+2] = '\0';
return n;
}
/*
* Little hack to remove the "format not a string literal, argument types not checked" warning.
* This check has been added to OpenTTD to make sure that nobody passes wrong string literals,
* but three lines in Squirrel have a little problem with those. Therefor we use this hack
* which basically uses vsnprintf instead of sprintf as vsnprintf is not testing for the right
* string literal at compile time.
*/
static void _append_string(SQInteger &i, SQChar *dest, SQInteger allocated, const SQChar *fmt, ...)
{
va_list va;
va_start(va, fmt);
i += vsnprintf(&dest[i],allocated-i,fmt,va);
va_end(va);
}
SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen,SQChar **output)
{
const SQChar *format;
SQChar *dest;
SQChar fmt[MAX_FORMAT_LEN];
sq_getstring(v,nformatstringidx,&format);
SQInteger allocated = (sq_getsize(v,nformatstringidx)+2)*sizeof(SQChar);
dest = sq_getscratchpad(v,allocated);
SQInteger n = 0,i = 0, nparam = nformatstringidx+1, w = 0;
while(format[n] != '\0') {
if(format[n] != '%') {
assert(i < allocated);
dest[i++] = format[n];
n++;
}
else if(format[n+1] == '%') { //handles %%
dest[i++] = '%';
n += 2;
}
else {
n++;
if( nparam > sq_gettop(v) )
return sq_throwerror(v,"not enough paramters for the given format string");
n = validate_format(v,fmt,format,n,w);
if(n < 0) return -1;
SQInteger addlen = 0;
SQInteger valtype = 0;
const SQChar *ts;
SQInteger ti;
SQFloat tf;
switch(format[n]) {
case 's':
if(SQ_FAILED(sq_getstring(v,nparam,&ts)))
return sq_throwerror(v,"string expected for the specified format");
addlen = (sq_getsize(v,nparam)*sizeof(SQChar))+((w+1)*sizeof(SQChar));
valtype = 's';
break;
case 'i': case 'd': case 'c':case 'o': case 'u': case 'x': case 'X':
if(SQ_FAILED(sq_getinteger(v,nparam,&ti)))
return sq_throwerror(v,"integer expected for the specified format");
addlen = (ADDITIONAL_FORMAT_SPACE)+((w+1)*sizeof(SQChar));
valtype = 'i';
break;
case 'f': case 'g': case 'G': case 'e': case 'E':
if(SQ_FAILED(sq_getfloat(v,nparam,&tf)))
return sq_throwerror(v,"float expected for the specified format");
addlen = (ADDITIONAL_FORMAT_SPACE)+((w+1)*sizeof(SQChar));
valtype = 'f';
break;
default:
return sq_throwerror(v,"invalid format");
}
n++;
allocated += addlen + sizeof(SQChar);
dest = sq_getscratchpad(v,allocated);
switch(valtype) {
case 's': _append_string(i,dest,allocated,fmt,ts); break;
case 'i': _append_string(i,dest,allocated,fmt,ti); break;
case 'f': _append_string(i,dest,allocated,fmt,tf); break;
};
nparam ++;
}
}
*outlen = i;
dest[i] = '\0';
*output = dest;
return SQ_OK;
}
static SQInteger _string_format(HSQUIRRELVM v)
{
SQChar *dest = NULL;
SQInteger length = 0;
if(SQ_FAILED(sqstd_format(v,2,&length,&dest)))
return -1;
sq_pushstring(v,dest,length);
return 1;
}
static void __strip_l(const SQChar *str,const SQChar **start)
{
const SQChar *t = str;
while(((*t) != '\0') && isspace(*t)){ t++; }
*start = t;
}
static void __strip_r(const SQChar *str,SQInteger len,const SQChar **end)
{
if(len == 0) {
*end = str;
return;
}
const SQChar *t = &str[len-1];
while(t != str && isspace(*t)) { t--; }
*end = t+1;
}
static SQInteger _string_strip(HSQUIRRELVM v)
{
const SQChar *str,*start,*end;
sq_getstring(v,2,&str);
SQInteger len = sq_getsize(v,2);
__strip_l(str,&start);
__strip_r(str,len,&end);
sq_pushstring(v,start,end - start);
return 1;
}
static SQInteger _string_lstrip(HSQUIRRELVM v)
{
const SQChar *str,*start;
sq_getstring(v,2,&str);
__strip_l(str,&start);
sq_pushstring(v,start,-1);
return 1;
}
static SQInteger _string_rstrip(HSQUIRRELVM v)
{
const SQChar *str,*end;
sq_getstring(v,2,&str);
SQInteger len = sq_getsize(v,2);
__strip_r(str,len,&end);
sq_pushstring(v,str,end - str);
return 1;
}
static SQInteger _string_split(HSQUIRRELVM v)
{
const SQChar *str,*seps;
SQChar *stemp,*tok;
sq_getstring(v,2,&str);
sq_getstring(v,3,&seps);
if(sq_getsize(v,3) == 0) return sq_throwerror(v,"empty separators string");
SQInteger memsize = (sq_getsize(v,2)+1)*sizeof(SQChar);
stemp = sq_getscratchpad(v,memsize);
memcpy(stemp,str,memsize);
tok = scstrtok(stemp,seps);
sq_newarray(v,0);
while( tok != NULL ) {
sq_pushstring(v,tok,-1);
sq_arrayappend(v,-2);
tok = scstrtok( NULL, seps );
}
return 1;
}
#define SETUP_REX(v) \
SQRex *self = NULL; \
sq_getinstanceup(v,1,(SQUserPointer *)&self,0);
static SQInteger _rexobj_releasehook(SQUserPointer p, SQInteger size)
{
SQRex *self = ((SQRex *)p);
sqstd_rex_free(self);
return 1;
}
static SQInteger _regexp_match(HSQUIRRELVM v)
{
SETUP_REX(v);
const SQChar *str;
sq_getstring(v,2,&str);
if(sqstd_rex_match(self,str) == SQTrue)
{
sq_pushbool(v,SQTrue);
return 1;
}
sq_pushbool(v,SQFalse);
return 1;
}
static void _addrexmatch(HSQUIRRELVM v,const SQChar *str,const SQChar *begin,const SQChar *end)
{
sq_newtable(v);
sq_pushstring(v,"begin",-1);
sq_pushinteger(v,begin - str);
sq_rawset(v,-3);
sq_pushstring(v,"end",-1);
sq_pushinteger(v,end - str);
sq_rawset(v,-3);
}
static SQInteger _regexp_search(HSQUIRRELVM v)
{
SETUP_REX(v);
const SQChar *str,*begin,*end;
SQInteger start = 0;
sq_getstring(v,2,&str);
if(sq_gettop(v) > 2) sq_getinteger(v,3,&start);
if(sqstd_rex_search(self,str+start,&begin,&end) == SQTrue) {
_addrexmatch(v,str,begin,end);
return 1;
}
return 0;
}
static SQInteger _regexp_capture(HSQUIRRELVM v)
{
SETUP_REX(v);
const SQChar *str,*begin,*end;
SQInteger start = 0;
sq_getstring(v,2,&str);
if(sq_gettop(v) > 2) sq_getinteger(v,3,&start);
if(sqstd_rex_search(self,str+start,&begin,&end) == SQTrue) {
SQInteger n = sqstd_rex_getsubexpcount(self);
SQRexMatch match;
sq_newarray(v,0);
for(SQInteger i = 0;i < n; i++) {
sqstd_rex_getsubexp(self,i,&match);
if(match.len > 0)
_addrexmatch(v,str,match.begin,match.begin+match.len);
else
_addrexmatch(v,str,str,str); //empty match
sq_arrayappend(v,-2);
}
return 1;
}
return 0;
}
static SQInteger _regexp_subexpcount(HSQUIRRELVM v)
{
SETUP_REX(v);
sq_pushinteger(v,sqstd_rex_getsubexpcount(self));
return 1;
}
static SQInteger _regexp_constructor(HSQUIRRELVM v)
{
const SQChar *error,*pattern;
sq_getstring(v,2,&pattern);
SQRex *rex = sqstd_rex_compile(pattern,&error);
if(!rex) return sq_throwerror(v,error);
sq_setinstanceup(v,1,rex);
sq_setreleasehook(v,1,_rexobj_releasehook);
return 0;
}
static SQInteger _regexp__typeof(HSQUIRRELVM v)
{
sq_pushstring(v,"regexp",-1);
return 1;
}
#define _DECL_REX_FUNC(name,nparams,pmask) {#name,_regexp_##name,nparams,pmask}
static SQRegFunction rexobj_funcs[]={
_DECL_REX_FUNC(constructor,2,".s"),
_DECL_REX_FUNC(search,-2,"xsn"),
_DECL_REX_FUNC(match,2,"xs"),
_DECL_REX_FUNC(capture,-2,"xsn"),
_DECL_REX_FUNC(subexpcount,1,"x"),
_DECL_REX_FUNC(_typeof,1,"x"),
{0,0,0,0}
};
#define _DECL_FUNC(name,nparams,pmask) {#name,_string_##name,nparams,pmask}
static SQRegFunction stringlib_funcs[]={
_DECL_FUNC(format,-2,".s"),
_DECL_FUNC(strip,2,".s"),
_DECL_FUNC(lstrip,2,".s"),
_DECL_FUNC(rstrip,2,".s"),
_DECL_FUNC(split,3,".ss"),
{0,0,0,0}
};
SQInteger sqstd_register_stringlib(HSQUIRRELVM v)
{
sq_pushstring(v,"regexp",-1);
sq_newclass(v,SQFalse);
SQInteger i = 0;
while(rexobj_funcs[i].name != 0) {
SQRegFunction &f = rexobj_funcs[i];
sq_pushstring(v,f.name,-1);
sq_newclosure(v,f.f,0);
sq_setparamscheck(v,f.nparamscheck,f.typemask);
sq_setnativeclosurename(v,-1,f.name);
sq_createslot(v,-3);
i++;
}
sq_createslot(v,-3);
i = 0;
while(stringlib_funcs[i].name!=0)
{
sq_pushstring(v,stringlib_funcs[i].name,-1);
sq_newclosure(v,stringlib_funcs[i].f,0);
sq_setparamscheck(v,stringlib_funcs[i].nparamscheck,stringlib_funcs[i].typemask);
sq_setnativeclosurename(v,-1,stringlib_funcs[i].name);
sq_createslot(v,-3);
i++;
}
return 1;
}

1325
src/3rdparty/squirrel/squirrel/sqapi.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

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/* see copyright notice in squirrel.h */
#ifndef _SQARRAY_H_
#define _SQARRAY_H_
struct SQArray : public CHAINABLE_OBJ
{
private:
SQArray(SQSharedState *ss,SQInteger nsize){_values.resize(nsize); INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);}
~SQArray()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain,this);
}
public:
static SQArray* Create(SQSharedState *ss,SQInteger nInitialSize){
SQArray *newarray=(SQArray*)SQ_MALLOC(sizeof(SQArray));
new (newarray) SQArray(ss,nInitialSize);
return newarray;
}
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
#endif
void Finalize(){
_values.resize(0);
}
bool Get(const SQInteger nidx,SQObjectPtr &val)
{
if(nidx>=0 && nidx<(SQInteger)_values.size()){
SQObjectPtr &o = _values[nidx];
val = _realval(o);
return true;
}
else return false;
}
bool Set(const SQInteger nidx,const SQObjectPtr &val)
{
if(nidx>=0 && nidx<(SQInteger)_values.size()){
_values[nidx]=val;
return true;
}
else return false;
}
SQInteger Next(const SQObjectPtr &refpos,SQObjectPtr &outkey,SQObjectPtr &outval)
{
SQUnsignedInteger idx=TranslateIndex(refpos);
while(idx<_values.size()){
//first found
outkey=(SQInteger)idx;
SQObjectPtr &o = _values[idx];
outval = _realval(o);
//return idx for the next iteration
return ++idx;
}
//nothing to iterate anymore
return -1;
}
SQArray *Clone(){SQArray *anew=Create(_opt_ss(this),Size()); anew->_values.copy(_values); return anew; }
SQInteger Size() const {return _values.size();}
void Resize(SQInteger size,SQObjectPtr &fill = _null_) { _values.resize(size,fill); ShrinkIfNeeded(); }
void Reserve(SQInteger size) { _values.reserve(size); }
void Append(const SQObject &o){_values.push_back(o);}
void Extend(const SQArray *a);
SQObjectPtr &Top(){return _values.top();}
void Pop(){_values.pop_back(); ShrinkIfNeeded(); }
bool Insert(SQInteger idx,const SQObject &val){
if(idx < 0 || idx > (SQInteger)_values.size())
return false;
_values.insert(idx,val);
return true;
}
void ShrinkIfNeeded() {
if(_values.size() <= _values.capacity()>>2) //shrink the array
_values.shrinktofit();
}
bool Remove(SQInteger idx){
if(idx < 0 || idx >= (SQInteger)_values.size())
return false;
_values.remove(idx);
ShrinkIfNeeded();
return true;
}
void Release()
{
sq_delete(this,SQArray);
}
SQObjectPtrVec _values;
};
#endif //_SQARRAY_H_

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@@ -0,0 +1,962 @@
/*
* see copyright notice in squirrel.h
*/
/*
* Needs to be first due to a squirrel header defining type() and type()
* being used in some versions of the headers included by algorithm.
*/
#include "../../../stdafx.h"
#include <algorithm>
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqstring.h"
#include "sqtable.h"
#include "sqarray.h"
#include "sqfuncproto.h"
#include "sqclosure.h"
#include "sqclass.h"
#include <stdarg.h>
#include <ctype.h>
#include "../../../safeguards.h"
bool str2num(const SQChar *s,SQObjectPtr &res)
{
SQChar *end;
if(strstr(s,".")){
SQFloat r = SQFloat(strtod(s,&end));
if(s == end) return false;
res = r;
return true;
}
else{
SQInteger r = SQInteger(strtol(s,&end,10));
if(s == end) return false;
res = r;
return true;
}
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
static SQInteger base_dummy(HSQUIRRELVM v)
{
return 0;
}
#ifndef NO_GARBAGE_COLLECTOR
static SQInteger base_collectgarbage(HSQUIRRELVM v)
{
sq_pushinteger(v, sq_collectgarbage(v));
return 1;
}
#endif
static SQInteger base_getroottable(HSQUIRRELVM v)
{
v->Push(v->_roottable);
return 1;
}
static SQInteger base_getconsttable(HSQUIRRELVM v)
{
v->Push(_ss(v)->_consts);
return 1;
}
static SQInteger base_setroottable(HSQUIRRELVM v)
{
SQObjectPtr &o=stack_get(v,2);
if(SQ_FAILED(sq_setroottable(v))) return SQ_ERROR;
v->Push(o);
return 1;
}
static SQInteger base_setconsttable(HSQUIRRELVM v)
{
SQObjectPtr &o=stack_get(v,2);
if(SQ_FAILED(sq_setconsttable(v))) return SQ_ERROR;
v->Push(o);
return 1;
}
static SQInteger base_seterrorhandler(HSQUIRRELVM v)
{
sq_seterrorhandler(v);
return 0;
}
static SQInteger base_setdebughook(HSQUIRRELVM v)
{
sq_setdebughook(v);
return 0;
}
static SQInteger base_enabledebuginfo(HSQUIRRELVM v)
{
SQObjectPtr &o=stack_get(v,2);
sq_enabledebuginfo(v,(type(o) != OT_NULL)?1:0);
return 0;
}
static SQInteger base_getstackinfos(HSQUIRRELVM v)
{
SQInteger level;
SQStackInfos si;
SQInteger seq = 0;
const SQChar *name = NULL;
sq_getinteger(v, -1, &level);
if (SQ_SUCCEEDED(sq_stackinfos(v, level, &si)))
{
const SQChar *fn = "unknown";
const SQChar *src = "unknown";
if(si.funcname)fn = si.funcname;
if(si.source)src = si.source;
sq_newtable(v);
sq_pushstring(v, "func", -1);
sq_pushstring(v, fn, -1);
sq_createslot(v, -3);
sq_pushstring(v, "src", -1);
sq_pushstring(v, src, -1);
sq_createslot(v, -3);
sq_pushstring(v, "line", -1);
sq_pushinteger(v, si.line);
sq_createslot(v, -3);
sq_pushstring(v, "locals", -1);
sq_newtable(v);
seq=0;
while ((name = sq_getlocal(v, level, seq))) {
sq_pushstring(v, name, -1);
sq_push(v, -2);
sq_createslot(v, -4);
sq_pop(v, 1);
seq++;
}
sq_createslot(v, -3);
return 1;
}
return 0;
}
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
static SQInteger base_assert(HSQUIRRELVM v)
{
if(v->IsFalse(stack_get(v,2))){
return sq_throwerror(v,"assertion failed");
}
return 0;
}
static SQInteger get_slice_params(HSQUIRRELVM v,SQInteger &sidx,SQInteger &eidx,SQObjectPtr &o)
{
SQInteger top = sq_gettop(v);
sidx=0;
eidx=0;
o=stack_get(v,1);
SQObjectPtr &start=stack_get(v,2);
if(type(start)!=OT_NULL && sq_isnumeric(start)){
sidx=tointeger(start);
}
if(top>2){
SQObjectPtr &end=stack_get(v,3);
if(sq_isnumeric(end)){
eidx=tointeger(end);
}
}
else {
eidx = sq_getsize(v,1);
}
return 1;
}
static SQInteger base_print(HSQUIRRELVM v)
{
const SQChar *str;
sq_tostring(v,2);
sq_getstring(v,-1,&str);
if(_ss(v)->_printfunc) _ss(v)->_printfunc(v,"%s",str);
return 0;
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
static SQInteger base_compilestring(HSQUIRRELVM v)
{
SQInteger nargs=sq_gettop(v);
const SQChar *src=NULL,*name="unnamedbuffer";
SQInteger size;
sq_getstring(v,2,&src);
size=sq_getsize(v,2);
if(nargs>2){
sq_getstring(v,3,&name);
}
if(SQ_SUCCEEDED(sq_compilebuffer(v,src,size,name,SQFalse)))
return 1;
else
return SQ_ERROR;
}
static SQInteger base_newthread(HSQUIRRELVM v)
{
SQObjectPtr &func = stack_get(v,2);
SQInteger stksize = (_funcproto(_closure(func)->_function)->_stacksize << 1) +2;
HSQUIRRELVM newv = sq_newthread(v, (stksize < MIN_STACK_OVERHEAD + 2)? MIN_STACK_OVERHEAD + 2 : stksize);
sq_move(newv,v,-2);
return 1;
}
static SQInteger base_suspend(HSQUIRRELVM v)
{
return sq_suspendvm(v);
}
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
static SQInteger base_array(HSQUIRRELVM v)
{
SQArray *a;
SQInteger nInitialSize = tointeger(stack_get(v,2));
SQInteger ret = 1;
if (nInitialSize < 0) {
v->Raise_Error("can't create/resize array with/to size %d", nInitialSize);
nInitialSize = 0;
ret = -1;
}
if(sq_gettop(v) > 2) {
a = SQArray::Create(_ss(v),0);
a->Resize(nInitialSize,stack_get(v,3));
}
else {
a = SQArray::Create(_ss(v),nInitialSize);
}
v->Push(a);
return ret;
}
static SQInteger base_type(HSQUIRRELVM v)
{
SQObjectPtr &o = stack_get(v,2);
v->Push(SQString::Create(_ss(v),GetTypeName(o),-1));
return 1;
}
static SQRegFunction base_funcs[]={
//generic
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
{"seterrorhandler",base_seterrorhandler,2, NULL},
{"setdebughook",base_setdebughook,2, NULL},
{"enabledebuginfo",base_enabledebuginfo,2, NULL},
{"getstackinfos",base_getstackinfos,2, ".n"},
{"getroottable",base_getroottable,1, NULL},
{"setroottable",base_setroottable,2, NULL},
{"getconsttable",base_getconsttable,1, NULL},
{"setconsttable",base_setconsttable,2, NULL},
#endif
{"assert",base_assert,2, NULL},
{"print",base_print,2, NULL},
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
{"compilestring",base_compilestring,-2, ".ss"},
{"newthread",base_newthread,2, ".c"},
{"suspend",base_suspend,-1, NULL},
#endif
{"array",base_array,-2, ".n"},
{"type",base_type,2, NULL},
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
{"dummy",base_dummy,0,NULL},
#ifndef NO_GARBAGE_COLLECTOR
{"collectgarbage",base_collectgarbage,1, "t"},
#endif
#endif
{0,0,0,0}
};
void sq_base_register(HSQUIRRELVM v)
{
SQInteger i=0;
sq_pushroottable(v);
while(base_funcs[i].name!=0) {
sq_pushstring(v,base_funcs[i].name,-1);
sq_newclosure(v,base_funcs[i].f,0);
sq_setnativeclosurename(v,-1,base_funcs[i].name);
sq_setparamscheck(v,base_funcs[i].nparamscheck,base_funcs[i].typemask);
sq_createslot(v,-3);
i++;
}
sq_pushstring(v,"_version_",-1);
sq_pushstring(v,SQUIRREL_VERSION,-1);
sq_createslot(v,-3);
sq_pushstring(v,"_charsize_",-1);
sq_pushinteger(v,sizeof(SQChar));
sq_createslot(v,-3);
sq_pushstring(v,"_intsize_",-1);
sq_pushinteger(v,sizeof(SQInteger));
sq_createslot(v,-3);
sq_pushstring(v,"_floatsize_",-1);
sq_pushinteger(v,sizeof(SQFloat));
sq_createslot(v,-3);
sq_pop(v,1);
}
static SQInteger default_delegate_len(HSQUIRRELVM v)
{
v->Push(SQInteger(sq_getsize(v,1)));
return 1;
}
static SQInteger default_delegate_tofloat(HSQUIRRELVM v)
{
SQObjectPtr &o=stack_get(v,1);
switch(type(o)){
case OT_STRING:{
SQObjectPtr res;
if(str2num(_stringval(o),res)){
v->Push(SQObjectPtr(tofloat(res)));
break;
}}
return sq_throwerror(v, "cannot convert the string");
break;
case OT_INTEGER:case OT_FLOAT:
v->Push(SQObjectPtr(tofloat(o)));
break;
case OT_BOOL:
v->Push(SQObjectPtr((SQFloat)(_integer(o)?1:0)));
break;
default:
v->Push(_null_);
break;
}
return 1;
}
static SQInteger default_delegate_tointeger(HSQUIRRELVM v)
{
SQObjectPtr &o=stack_get(v,1);
switch(type(o)){
case OT_STRING:{
SQObjectPtr res;
if(str2num(_stringval(o),res)){
v->Push(SQObjectPtr(tointeger(res)));
break;
}}
return sq_throwerror(v, "cannot convert the string");
break;
case OT_INTEGER:case OT_FLOAT:
v->Push(SQObjectPtr(tointeger(o)));
break;
case OT_BOOL:
v->Push(SQObjectPtr(_integer(o)?(SQInteger)1:(SQInteger)0));
break;
default:
v->Push(_null_);
break;
}
return 1;
}
static SQInteger default_delegate_tostring(HSQUIRRELVM v)
{
sq_tostring(v,1);
return 1;
}
static SQInteger obj_delegate_weakref(HSQUIRRELVM v)
{
sq_weakref(v,1);
return 1;
}
static SQInteger obj_clear(HSQUIRRELVM v)
{
return sq_clear(v,-1);
}
static SQInteger number_delegate_tochar(HSQUIRRELVM v)
{
SQObject &o=stack_get(v,1);
SQChar c = (SQChar)tointeger(o);
v->Push(SQString::Create(_ss(v),(const SQChar *)&c,1));
return 1;
}
/////////////////////////////////////////////////////////////////
//TABLE DEFAULT DELEGATE
static SQInteger table_rawdelete(HSQUIRRELVM v)
{
if(SQ_FAILED(sq_rawdeleteslot(v,1,SQTrue)))
return SQ_ERROR;
return 1;
}
static SQInteger container_rawexists(HSQUIRRELVM v)
{
if(SQ_SUCCEEDED(sq_rawget(v,-2))) {
sq_pushbool(v,SQTrue);
return 1;
}
sq_pushbool(v,SQFalse);
return 1;
}
static SQInteger table_rawset(HSQUIRRELVM v)
{
return sq_rawset(v,-3);
}
static SQInteger table_rawget(HSQUIRRELVM v)
{
return SQ_SUCCEEDED(sq_rawget(v,-2))?1:SQ_ERROR;
}
SQRegFunction SQSharedState::_table_default_delegate_funcz[]={
{"len",default_delegate_len,1, "t"},
{"rawget",table_rawget,2, "t"},
{"rawset",table_rawset,3, "t"},
{"rawdelete",table_rawdelete,2, "t"},
{"rawin",container_rawexists,2, "t"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{"clear",obj_clear,1, "."},
{0,0,0,0}
};
//ARRAY DEFAULT DELEGATE///////////////////////////////////////
static SQInteger array_append(HSQUIRRELVM v)
{
return sq_arrayappend(v,-2);
}
static SQInteger array_extend(HSQUIRRELVM v)
{
_array(stack_get(v,1))->Extend(_array(stack_get(v,2)));
return 0;
}
static SQInteger array_reverse(HSQUIRRELVM v)
{
return sq_arrayreverse(v,-1);
}
static SQInteger array_pop(HSQUIRRELVM v)
{
return SQ_SUCCEEDED(sq_arraypop(v,1,SQTrue))?1:SQ_ERROR;
}
static SQInteger array_top(HSQUIRRELVM v)
{
SQObject &o=stack_get(v,1);
if(_array(o)->Size()>0){
v->Push(_array(o)->Top());
return 1;
}
else return sq_throwerror(v,"top() on a empty array");
}
static SQInteger array_insert(HSQUIRRELVM v)
{
SQObject &o=stack_get(v,1);
SQObject &idx=stack_get(v,2);
SQObject &val=stack_get(v,3);
if(!_array(o)->Insert(tointeger(idx),val))
return sq_throwerror(v,"index out of range");
return 0;
}
static SQInteger array_remove(HSQUIRRELVM v)
{
SQObject &o = stack_get(v, 1);
SQObject &idx = stack_get(v, 2);
if(!sq_isnumeric(idx)) return sq_throwerror(v, "wrong type");
SQObjectPtr val;
if(_array(o)->Get(tointeger(idx), val)) {
_array(o)->Remove(tointeger(idx));
v->Push(val);
return 1;
}
return sq_throwerror(v, "idx out of range");
}
static SQInteger array_resize(HSQUIRRELVM v)
{
SQObject &o = stack_get(v, 1);
SQObject &nsize = stack_get(v, 2);
SQObjectPtr fill;
if(sq_isnumeric(nsize)) {
if(sq_gettop(v) > 2)
fill = stack_get(v, 3);
_array(o)->Resize(tointeger(nsize),fill);
return 0;
}
return sq_throwerror(v, "size must be a number");
}
bool _sort_compare(HSQUIRRELVM v,SQObjectPtr &a,SQObjectPtr &b,SQInteger func,SQInteger &ret)
{
if(func < 0) {
if(!v->ObjCmp(a,b,ret)) return false;
}
else {
SQInteger top = sq_gettop(v);
sq_push(v, func);
sq_pushroottable(v);
v->Push(a);
v->Push(b);
if(SQ_FAILED(sq_call(v, 3, SQTrue, SQFalse))) {
if(!sq_isstring( v->_lasterror))
v->Raise_Error("compare func failed");
return false;
}
if(SQ_FAILED(sq_getinteger(v, -1, &ret))) {
v->Raise_Error("numeric value expected as return value of the compare function");
return false;
}
sq_settop(v, top);
return true;
}
return true;
}
bool _hsort_sift_down(HSQUIRRELVM v,SQArray *arr, SQInteger root, SQInteger bottom, SQInteger func)
{
SQInteger maxChild;
SQInteger done = 0;
SQInteger ret;
SQInteger root2;
while (((root2 = root * 2) <= bottom) && (!done))
{
if (root2 == bottom) {
maxChild = root2;
}
else {
if(!_sort_compare(v,arr->_values[root2],arr->_values[root2 + 1],func,ret))
return false;
if (ret > 0) {
maxChild = root2;
}
else {
maxChild = root2 + 1;
}
}
if(!_sort_compare(v,arr->_values[root],arr->_values[maxChild],func,ret))
return false;
if (ret < 0) {
if (root == maxChild) {
v->Raise_Error("inconsistent compare function");
return false; // We'd be swapping ourselve. The compare function is incorrect
}
_Swap(arr->_values[root],arr->_values[maxChild]);
root = maxChild;
}
else {
done = 1;
}
}
return true;
}
bool _hsort(HSQUIRRELVM v,SQObjectPtr &arr, SQInteger l, SQInteger r,SQInteger func)
{
SQArray *a = _array(arr);
SQInteger i;
SQInteger array_size = a->Size();
for (i = (array_size / 2); i >= 0; i--) {
if(!_hsort_sift_down(v,a, i, array_size - 1,func)) return false;
}
for (i = array_size-1; i >= 1; i--)
{
_Swap(a->_values[0],a->_values[i]);
if(!_hsort_sift_down(v,a, 0, i-1,func)) return false;
}
return true;
}
static SQInteger array_sort(HSQUIRRELVM v)
{
SQInteger func = -1;
SQObjectPtr &o = stack_get(v,1);
if(_array(o)->Size() > 1) {
if(sq_gettop(v) == 2) func = 2;
if(!_hsort(v, o, 0, _array(o)->Size()-1, func))
return SQ_ERROR;
}
return 0;
}
static SQInteger array_slice(HSQUIRRELVM v)
{
SQInteger sidx,eidx;
SQObjectPtr o;
if(get_slice_params(v,sidx,eidx,o)==-1)return -1;
SQInteger alen = _array(o)->Size();
if(sidx < 0)sidx = alen + sidx;
if(eidx < 0)eidx = alen + eidx;
if(eidx < sidx)return sq_throwerror(v,"wrong indexes");
if(eidx > alen)return sq_throwerror(v,"slice out of range");
SQArray *arr=SQArray::Create(_ss(v),eidx-sidx);
SQObjectPtr t;
SQInteger count=0;
for(SQInteger i=sidx;i<eidx;i++){
_array(o)->Get(i,t);
arr->Set(count++,t);
}
v->Push(arr);
return 1;
}
SQRegFunction SQSharedState::_array_default_delegate_funcz[]={
{"len",default_delegate_len,1, "a"},
{"append",array_append,2, "a"},
{"extend",array_extend,2, "aa"},
{"push",array_append,2, "a"},
{"pop",array_pop,1, "a"},
{"top",array_top,1, "a"},
{"insert",array_insert,3, "an"},
{"remove",array_remove,2, "an"},
{"resize",array_resize,-2, "an"},
{"reverse",array_reverse,1, "a"},
{"sort",array_sort,-1, "ac"},
{"slice",array_slice,-1, "ann"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{"clear",obj_clear,1, "."},
{0,0,0,0}
};
//STRING DEFAULT DELEGATE//////////////////////////
static SQInteger string_slice(HSQUIRRELVM v)
{
SQInteger sidx,eidx;
SQObjectPtr o;
if(SQ_FAILED(get_slice_params(v,sidx,eidx,o)))return -1;
SQInteger slen = _string(o)->_len;
if(sidx < 0)sidx = slen + sidx;
if(eidx < 0)eidx = slen + eidx;
if(eidx < sidx) return sq_throwerror(v,"wrong indexes");
if(eidx > slen) return sq_throwerror(v,"slice out of range");
v->Push(SQString::Create(_ss(v),&_stringval(o)[sidx],eidx-sidx));
return 1;
}
static SQInteger string_find(HSQUIRRELVM v)
{
SQInteger top,start_idx=0;
const SQChar *str,*substr,*ret;
if(((top=sq_gettop(v))>1) && SQ_SUCCEEDED(sq_getstring(v,1,&str)) && SQ_SUCCEEDED(sq_getstring(v,2,&substr))){
if(top>2)sq_getinteger(v,3,&start_idx);
if((sq_getsize(v,1)>start_idx) && (start_idx>=0)){
ret=strstr(&str[start_idx],substr);
if(ret){
sq_pushinteger(v,(SQInteger)(ret-str));
return 1;
}
}
return 0;
}
return sq_throwerror(v,"invalid param");
}
#define STRING_TOFUNCZ(func) static SQInteger string_##func(HSQUIRRELVM v) \
{ \
SQObject str=stack_get(v,1); \
SQInteger len=_string(str)->_len; \
const SQChar *sThis=_stringval(str); \
SQChar *sNew=(_ss(v)->GetScratchPad(len)); \
for(SQInteger i=0;i<len;i++) sNew[i]=func(sThis[i]); \
v->Push(SQString::Create(_ss(v),sNew,len)); \
return 1; \
}
STRING_TOFUNCZ(tolower)
STRING_TOFUNCZ(toupper)
SQRegFunction SQSharedState::_string_default_delegate_funcz[]={
{"len",default_delegate_len,1, "s"},
{"tointeger",default_delegate_tointeger,1, "s"},
{"tofloat",default_delegate_tofloat,1, "s"},
{"tostring",default_delegate_tostring,1, "."},
{"slice",string_slice,-1, " s n n"},
{"find",string_find,-2, "s s n "},
{"tolower",string_tolower,1, "s"},
{"toupper",string_toupper,1, "s"},
{"weakref",obj_delegate_weakref,1, NULL },
{0,0,0,0}
};
//INTEGER DEFAULT DELEGATE//////////////////////////
SQRegFunction SQSharedState::_number_default_delegate_funcz[]={
{"tointeger",default_delegate_tointeger,1, "n|b"},
{"tofloat",default_delegate_tofloat,1, "n|b"},
{"tostring",default_delegate_tostring,1, "."},
{"tochar",number_delegate_tochar,1, "n|b"},
{"weakref",obj_delegate_weakref,1, NULL },
{0,0,0,0}
};
//CLOSURE DEFAULT DELEGATE//////////////////////////
static SQInteger closure_pcall(HSQUIRRELVM v)
{
return SQ_SUCCEEDED(sq_call(v,sq_gettop(v)-1,SQTrue,SQFalse))?1:SQ_ERROR;
}
static SQInteger closure_call(HSQUIRRELVM v)
{
return SQ_SUCCEEDED(sq_call(v,sq_gettop(v)-1,SQTrue,SQTrue))?1:SQ_ERROR;
}
static SQInteger _closure_acall(HSQUIRRELVM v,SQBool raiseerror)
{
SQArray *aparams=_array(stack_get(v,2));
SQInteger nparams=aparams->Size();
v->Push(stack_get(v,1));
for(SQInteger i=0;i<nparams;i++)v->Push(aparams->_values[i]);
return SQ_SUCCEEDED(sq_call(v,nparams,SQTrue,raiseerror))?1:SQ_ERROR;
}
static SQInteger closure_acall(HSQUIRRELVM v)
{
return _closure_acall(v,SQTrue);
}
static SQInteger closure_pacall(HSQUIRRELVM v)
{
return _closure_acall(v,SQFalse);
}
static SQInteger closure_bindenv(HSQUIRRELVM v)
{
if(SQ_FAILED(sq_bindenv(v,1)))
return SQ_ERROR;
return 1;
}
static SQInteger closure_getinfos(HSQUIRRELVM v) {
SQObject o = stack_get(v,1);
SQTable *res = SQTable::Create(_ss(v),4);
if(type(o) == OT_CLOSURE) {
SQFunctionProto *f = _funcproto(_closure(o)->_function);
SQInteger nparams = f->_nparameters + (f->_varparams?1:0);
SQObjectPtr params = SQArray::Create(_ss(v),nparams);
for(SQInteger n = 0; n<f->_nparameters; n++) {
_array(params)->Set((SQInteger)n,f->_parameters[n]);
}
if(f->_varparams) {
_array(params)->Set(nparams-1,SQString::Create(_ss(v),"...",-1));
}
res->NewSlot(SQString::Create(_ss(v),"native",-1),false);
res->NewSlot(SQString::Create(_ss(v),"name",-1),f->_name);
res->NewSlot(SQString::Create(_ss(v),"src",-1),f->_sourcename);
res->NewSlot(SQString::Create(_ss(v),"parameters",-1),params);
res->NewSlot(SQString::Create(_ss(v),"varargs",-1),f->_varparams);
}
else { //OT_NATIVECLOSURE
SQNativeClosure *nc = _nativeclosure(o);
res->NewSlot(SQString::Create(_ss(v),"native",-1),true);
res->NewSlot(SQString::Create(_ss(v),"name",-1),nc->_name);
res->NewSlot(SQString::Create(_ss(v),"paramscheck",-1),nc->_nparamscheck);
SQObjectPtr typecheck;
if(nc->_typecheck.size() > 0) {
typecheck =
SQArray::Create(_ss(v), nc->_typecheck.size());
for(SQUnsignedInteger n = 0; n<nc->_typecheck.size(); n++) {
_array(typecheck)->Set((SQInteger)n,nc->_typecheck[n]);
}
}
res->NewSlot(SQString::Create(_ss(v),"typecheck",-1),typecheck);
}
v->Push(res);
return 1;
}
SQRegFunction SQSharedState::_closure_default_delegate_funcz[]={
{"call",closure_call,-1, "c"},
{"pcall",closure_pcall,-1, "c"},
{"acall",closure_acall,2, "ca"},
{"pacall",closure_pacall,2, "ca"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{"bindenv",closure_bindenv,2, "c x|y|t"},
{"getinfos",closure_getinfos,1, "c"},
{0,0,0,0}
};
//GENERATOR DEFAULT DELEGATE
static SQInteger generator_getstatus(HSQUIRRELVM v)
{
SQObject &o=stack_get(v,1);
switch(_generator(o)->_state){
case SQGenerator::eSuspended:v->Push(SQString::Create(_ss(v),"suspended"));break;
case SQGenerator::eRunning:v->Push(SQString::Create(_ss(v),"running"));break;
case SQGenerator::eDead:v->Push(SQString::Create(_ss(v),"dead"));break;
}
return 1;
}
SQRegFunction SQSharedState::_generator_default_delegate_funcz[]={
{"getstatus",generator_getstatus,1, "g"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
};
//THREAD DEFAULT DELEGATE
static SQInteger thread_call(HSQUIRRELVM v)
{
SQObjectPtr o = stack_get(v,1);
if(type(o) == OT_THREAD) {
SQInteger nparams = sq_gettop(v);
_thread(o)->Push(_thread(o)->_roottable);
for(SQInteger i = 2; i<(nparams+1); i++)
sq_move(_thread(o),v,i);
if(SQ_SUCCEEDED(sq_call(_thread(o),nparams,SQTrue,SQFalse))) {
sq_move(v,_thread(o),-1);
sq_pop(_thread(o),1);
return 1;
}
v->_lasterror = _thread(o)->_lasterror;
return SQ_ERROR;
}
return sq_throwerror(v,"wrong parameter");
}
static SQInteger thread_wakeup(HSQUIRRELVM v)
{
SQObjectPtr o = stack_get(v,1);
if(type(o) == OT_THREAD) {
SQVM *thread = _thread(o);
SQInteger state = sq_getvmstate(thread);
if(state != SQ_VMSTATE_SUSPENDED) {
switch(state) {
case SQ_VMSTATE_IDLE:
return sq_throwerror(v,"cannot wakeup a idle thread");
break;
case SQ_VMSTATE_RUNNING:
return sq_throwerror(v,"cannot wakeup a running thread");
break;
}
}
SQInteger wakeupret = sq_gettop(v)>1?1:0;
if(wakeupret) {
sq_move(thread,v,2);
}
if(SQ_SUCCEEDED(sq_wakeupvm(thread,wakeupret,SQTrue,SQTrue,SQFalse))) {
sq_move(v,thread,-1);
sq_pop(thread,1); //pop retval
if(sq_getvmstate(thread) == SQ_VMSTATE_IDLE) {
sq_settop(thread,1); //pop roottable
}
return 1;
}
sq_settop(thread,1);
v->_lasterror = thread->_lasterror;
return SQ_ERROR;
}
return sq_throwerror(v,"wrong parameter");
}
static SQInteger thread_getstatus(HSQUIRRELVM v)
{
SQObjectPtr &o = stack_get(v,1);
switch(sq_getvmstate(_thread(o))) {
case SQ_VMSTATE_IDLE:
sq_pushstring(v,"idle",-1);
break;
case SQ_VMSTATE_RUNNING:
sq_pushstring(v,"running",-1);
break;
case SQ_VMSTATE_SUSPENDED:
sq_pushstring(v,"suspended",-1);
break;
default:
return sq_throwerror(v,"internal VM error");
}
return 1;
}
SQRegFunction SQSharedState::_thread_default_delegate_funcz[] = {
{"call", thread_call, -1, "v"},
{"wakeup", thread_wakeup, -1, "v"},
{"getstatus", thread_getstatus, 1, "v"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0},
};
static SQInteger class_getattributes(HSQUIRRELVM v)
{
if(SQ_SUCCEEDED(sq_getattributes(v,-2)))
return 1;
return SQ_ERROR;
}
static SQInteger class_setattributes(HSQUIRRELVM v)
{
if(SQ_SUCCEEDED(sq_setattributes(v,-3)))
return 1;
return SQ_ERROR;
}
static SQInteger class_instance(HSQUIRRELVM v)
{
if(SQ_SUCCEEDED(sq_createinstance(v,-1)))
return 1;
return SQ_ERROR;
}
SQRegFunction SQSharedState::_class_default_delegate_funcz[] = {
{"getattributes", class_getattributes, 2, "y."},
{"setattributes", class_setattributes, 3, "y.."},
{"rawin",container_rawexists,2, "y"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{"instance",class_instance,1, "y"},
{0,0,0,0}
};
static SQInteger instance_getclass(HSQUIRRELVM v)
{
if(SQ_SUCCEEDED(sq_getclass(v,1)))
return 1;
return SQ_ERROR;
}
SQRegFunction SQSharedState::_instance_default_delegate_funcz[] = {
{"getclass", instance_getclass, 1, "x"},
{"rawin",container_rawexists,2, "x"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
};
static SQInteger weakref_ref(HSQUIRRELVM v)
{
if(SQ_FAILED(sq_getweakrefval(v,1)))
return SQ_ERROR;
return 1;
}
SQRegFunction SQSharedState::_weakref_default_delegate_funcz[] = {
{"ref",weakref_ref,1, "r"},
{"weakref",obj_delegate_weakref,1, NULL },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
};

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@@ -0,0 +1,199 @@
/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqtable.h"
#include "sqclass.h"
#include "sqclosure.h"
#include "../../../safeguards.h"
SQClass::SQClass(SQSharedState *ss,SQClass *base)
{
_base = base;
_typetag = 0;
_hook = NULL;
_udsize = 0;
_metamethods.resize(MT_LAST); //size it to max size
if(_base) {
_defaultvalues.copy(base->_defaultvalues);
_methods.copy(base->_methods);
_metamethods.copy(base->_metamethods);
__ObjAddRef(_base);
}
_members = base?base->_members->Clone() : SQTable::Create(ss,0);
__ObjAddRef(_members);
_locked = false;
INIT_CHAIN();
ADD_TO_CHAIN(&_sharedstate->_gc_chain, this);
}
void SQClass::Finalize() {
_attributes = _null_;
_defaultvalues.resize(0);
_methods.resize(0);
_metamethods.resize(0);
__ObjRelease(_members);
if(_base) {
__ObjRelease(_base);
}
}
SQClass::~SQClass()
{
REMOVE_FROM_CHAIN(&_sharedstate->_gc_chain, this);
Finalize();
}
bool SQClass::NewSlot(SQSharedState *ss,const SQObjectPtr &key,const SQObjectPtr &val,bool bstatic)
{
SQObjectPtr temp;
if(_locked)
return false; //the class already has an instance so cannot be modified
if(_members->Get(key,temp) && _isfield(temp)) //overrides the default value
{
_defaultvalues[_member_idx(temp)].val = val;
return true;
}
if(type(val) == OT_CLOSURE || type(val) == OT_NATIVECLOSURE || bstatic) {
SQInteger mmidx;
if((type(val) == OT_CLOSURE || type(val) == OT_NATIVECLOSURE) &&
(mmidx = ss->GetMetaMethodIdxByName(key)) != -1) {
_metamethods[mmidx] = val;
}
else {
if(type(temp) == OT_NULL) {
SQClassMember m;
m.val = val;
_members->NewSlot(key,SQObjectPtr(_make_method_idx(_methods.size())));
_methods.push_back(m);
}
else {
_methods[_member_idx(temp)].val = val;
}
}
return true;
}
SQClassMember m;
m.val = val;
_members->NewSlot(key,SQObjectPtr(_make_field_idx(_defaultvalues.size())));
_defaultvalues.push_back(m);
return true;
}
SQInstance *SQClass::CreateInstance()
{
if(!_locked) Lock();
return SQInstance::Create(_opt_ss(this),this);
}
SQInteger SQClass::Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
{
SQObjectPtr oval;
SQInteger idx = _members->Next(false,refpos,outkey,oval);
if(idx != -1) {
if(_ismethod(oval)) {
outval = _methods[_member_idx(oval)].val;
}
else {
SQObjectPtr &o = _defaultvalues[_member_idx(oval)].val;
outval = _realval(o);
}
}
return idx;
}
bool SQClass::SetAttributes(const SQObjectPtr &key,const SQObjectPtr &val)
{
SQObjectPtr idx;
if(_members->Get(key,idx)) {
if(_isfield(idx))
_defaultvalues[_member_idx(idx)].attrs = val;
else
_methods[_member_idx(idx)].attrs = val;
return true;
}
return false;
}
bool SQClass::GetAttributes(const SQObjectPtr &key,SQObjectPtr &outval)
{
SQObjectPtr idx;
if(_members->Get(key,idx)) {
outval = (_isfield(idx)?_defaultvalues[_member_idx(idx)].attrs:_methods[_member_idx(idx)].attrs);
return true;
}
return false;
}
///////////////////////////////////////////////////////////////////////
void SQInstance::Init(SQSharedState *ss)
{
_userpointer = NULL;
_hook = NULL;
__ObjAddRef(_class);
_delegate = _class->_members;
INIT_CHAIN();
ADD_TO_CHAIN(&_sharedstate->_gc_chain, this);
}
SQInstance::SQInstance(SQSharedState *ss, SQClass *c, SQInteger memsize)
{
_memsize = memsize;
_class = c;
SQUnsignedInteger nvalues = _class->_defaultvalues.size();
for(SQUnsignedInteger n = 0; n < nvalues; n++) {
new (&_values[n]) SQObjectPtr(_class->_defaultvalues[n].val);
}
Init(ss);
}
SQInstance::SQInstance(SQSharedState *ss, SQInstance *i, SQInteger memsize)
{
_memsize = memsize;
_class = i->_class;
SQUnsignedInteger nvalues = _class->_defaultvalues.size();
for(SQUnsignedInteger n = 0; n < nvalues; n++) {
new (&_values[n]) SQObjectPtr(i->_values[n]);
}
Init(ss);
}
void SQInstance::Finalize()
{
SQUnsignedInteger nvalues = _class->_defaultvalues.size();
__ObjRelease(_class);
for(SQUnsignedInteger i = 0; i < nvalues; i++) {
_values[i] = _null_;
}
}
SQInstance::~SQInstance()
{
REMOVE_FROM_CHAIN(&_sharedstate->_gc_chain, this);
if(_class){ Finalize(); } //if _class is null it was already finalized by the GC
}
bool SQInstance::GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res)
{
if(type(_class->_metamethods[mm]) != OT_NULL) {
res = _class->_metamethods[mm];
return true;
}
return false;
}
bool SQInstance::InstanceOf(SQClass *trg)
{
SQClass *parent = _class;
while(parent != NULL) {
if(parent == trg)
return true;
parent = parent->_base;
}
return false;
}

162
src/3rdparty/squirrel/squirrel/sqclass.h vendored Normal file
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@@ -0,0 +1,162 @@
/* see copyright notice in squirrel.h */
#ifndef _SQCLASS_H_
#define _SQCLASS_H_
struct SQInstance;
struct SQClassMember {
SQClassMember(){}
SQClassMember(const SQClassMember &o) {
val = o.val;
attrs = o.attrs;
}
SQObjectPtr val;
SQObjectPtr attrs;
};
typedef sqvector<SQClassMember> SQClassMemberVec;
#define MEMBER_TYPE_METHOD 0x01000000
#define MEMBER_TYPE_FIELD 0x02000000
#define _ismethod(o) (_integer(o)&MEMBER_TYPE_METHOD)
#define _isfield(o) (_integer(o)&MEMBER_TYPE_FIELD)
#define _make_method_idx(i) ((SQInteger)(MEMBER_TYPE_METHOD|i))
#define _make_field_idx(i) ((SQInteger)(MEMBER_TYPE_FIELD|i))
#define _member_type(o) (_integer(o)&0xFF000000)
#define _member_idx(o) (_integer(o)&0x00FFFFFF)
struct SQClass : public CHAINABLE_OBJ
{
SQClass(SQSharedState *ss,SQClass *base);
public:
static SQClass* Create(SQSharedState *ss,SQClass *base) {
SQClass *newclass = (SQClass *)SQ_MALLOC(sizeof(SQClass));
new (newclass) SQClass(ss, base);
return newclass;
}
~SQClass();
bool NewSlot(SQSharedState *ss, const SQObjectPtr &key,const SQObjectPtr &val,bool bstatic);
bool Get(const SQObjectPtr &key,SQObjectPtr &val) {
if(_members->Get(key,val)) {
if(_isfield(val)) {
SQObjectPtr &o = _defaultvalues[_member_idx(val)].val;
val = _realval(o);
}
else {
val = _methods[_member_idx(val)].val;
}
return true;
}
return false;
}
bool SetAttributes(const SQObjectPtr &key,const SQObjectPtr &val);
bool GetAttributes(const SQObjectPtr &key,SQObjectPtr &outval);
void Lock() { _locked = true; if(_base) _base->Lock(); }
void Release() {
if (_hook) { _hook(_typetag,0);}
sq_delete(this, SQClass);
}
void Finalize();
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable ** );
#endif
SQInteger Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval);
SQInstance *CreateInstance();
SQTable *_members;
SQClass *_base;
SQClassMemberVec _defaultvalues;
SQClassMemberVec _methods;
SQObjectPtrVec _metamethods;
SQObjectPtr _attributes;
SQUserPointer _typetag;
SQRELEASEHOOK _hook;
bool _locked;
SQInteger _udsize;
};
#define calcinstancesize(_theclass_) \
(_theclass_->_udsize + sizeof(SQInstance) + (sizeof(SQObjectPtr)*(_theclass_->_defaultvalues.size()>0?_theclass_->_defaultvalues.size()-1:0)))
struct SQInstance : public SQDelegable
{
void Init(SQSharedState *ss);
SQInstance(SQSharedState *ss, SQClass *c, SQInteger memsize);
SQInstance(SQSharedState *ss, SQInstance *c, SQInteger memsize);
public:
static SQInstance* Create(SQSharedState *ss,SQClass *theclass) {
SQInteger size = calcinstancesize(theclass);
SQInstance *newinst = (SQInstance *)SQ_MALLOC(size);
new (newinst) SQInstance(ss, theclass,size);
if(theclass->_udsize) {
newinst->_userpointer = ((unsigned char *)newinst) + (size - theclass->_udsize);
}
return newinst;
}
SQInstance *Clone(SQSharedState *ss)
{
SQInteger size = calcinstancesize(_class);
SQInstance *newinst = (SQInstance *)SQ_MALLOC(size);
new (newinst) SQInstance(ss, this,size);
if(_class->_udsize) {
newinst->_userpointer = ((unsigned char *)newinst) + (size - _class->_udsize);
}
return newinst;
}
~SQInstance();
bool Get(const SQObjectPtr &key,SQObjectPtr &val) {
if(_class->_members->Get(key,val)) {
if(_isfield(val)) {
SQObjectPtr &o = _values[_member_idx(val)];
val = _realval(o);
}
else {
val = _class->_methods[_member_idx(val)].val;
}
return true;
}
return false;
}
bool Set(const SQObjectPtr &key,const SQObjectPtr &val) {
SQObjectPtr idx;
if(_class->_members->Get(key,idx) && _isfield(idx)) {
_values[_member_idx(idx)] = val;
return true;
}
return false;
}
void Release() {
_uiRef++;
try {
if (_hook) { _hook(_userpointer,0);}
} catch (...) {
_uiRef--;
if (_uiRef == 0) {
SQInteger size = _memsize;
this->~SQInstance();
SQ_FREE(this, size);
}
throw;
}
_uiRef--;
if(_uiRef > 0) return;
SQInteger size = _memsize;
this->~SQInstance();
SQ_FREE(this, size);
}
void Finalize();
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable ** );
#endif
bool InstanceOf(SQClass *trg);
bool GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res);
SQClass *_class;
SQUserPointer _userpointer;
SQRELEASEHOOK _hook;
SQInteger _memsize;
SQObjectPtr _values[1];
};
#endif //_SQCLASS_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQCLOSURE_H_
#define _SQCLOSURE_H_
struct SQFunctionProto;
struct SQClosure : public CHAINABLE_OBJ
{
private:
SQClosure(SQSharedState *ss,SQFunctionProto *func){_function=func; INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);}
public:
static SQClosure *Create(SQSharedState *ss,SQFunctionProto *func){
SQClosure *nc=(SQClosure*)SQ_MALLOC(sizeof(SQClosure));
new (nc) SQClosure(ss,func);
return nc;
}
void Release(){
sq_delete(this,SQClosure);
}
SQClosure *Clone()
{
SQClosure * ret = SQClosure::Create(_opt_ss(this),_funcproto(_function));
ret->_env = _env;
ret->_outervalues.copy(_outervalues);
ret->_defaultparams.copy(_defaultparams);
return ret;
}
~SQClosure()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain,this);
}
bool Save(SQVM *v,SQUserPointer up,SQWRITEFUNC write);
static bool Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &ret);
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
void Finalize(){_outervalues.resize(0); }
#endif
SQObjectPtr _env;
SQObjectPtr _function;
SQObjectPtrVec _outervalues;
SQObjectPtrVec _defaultparams;
};
//////////////////////////////////////////////
struct SQGenerator : public CHAINABLE_OBJ
{
enum SQGeneratorState{eRunning,eSuspended,eDead};
private:
SQGenerator(SQSharedState *ss,SQClosure *closure){_closure=closure;_state=eRunning;_ci._generator=NULL;INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);}
public:
static SQGenerator *Create(SQSharedState *ss,SQClosure *closure){
SQGenerator *nc=(SQGenerator*)SQ_MALLOC(sizeof(SQGenerator));
new (nc) SQGenerator(ss,closure);
return nc;
}
~SQGenerator()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain,this);
}
void Kill(){
_state=eDead;
_stack.resize(0);
_closure=_null_;}
void Release(){
sq_delete(this,SQGenerator);
}
bool Yield(SQVM *v);
bool Resume(SQVM *v,SQInteger target);
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
void Finalize(){_stack.resize(0);_closure=_null_;}
#endif
SQObjectPtr _closure;
SQObjectPtrVec _stack;
SQObjectPtrVec _vargsstack;
SQVM::CallInfo _ci;
ExceptionsTraps _etraps;
SQGeneratorState _state;
};
struct SQNativeClosure : public CHAINABLE_OBJ
{
private:
SQNativeClosure(SQSharedState *ss,SQFUNCTION func) : _nparamscheck(0) {_function=func;INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this); }
public:
static SQNativeClosure *Create(SQSharedState *ss,SQFUNCTION func)
{
SQNativeClosure *nc=(SQNativeClosure*)SQ_MALLOC(sizeof(SQNativeClosure));
new (nc) SQNativeClosure(ss,func);
return nc;
}
SQNativeClosure *Clone()
{
SQNativeClosure * ret = SQNativeClosure::Create(_opt_ss(this),_function);
ret->_env = _env;
ret->_name = _name;
ret->_outervalues.copy(_outervalues);
ret->_typecheck.copy(_typecheck);
ret->_nparamscheck = _nparamscheck;
return ret;
}
~SQNativeClosure()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain,this);
}
void Release(){
sq_delete(this,SQNativeClosure);
}
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
void Finalize(){_outervalues.resize(0);}
#endif
SQInteger _nparamscheck;
SQIntVec _typecheck;
SQObjectPtrVec _outervalues;
SQObjectPtr _env;
SQFUNCTION _function;
SQObjectPtr _name;
};
#endif //_SQCLOSURE_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQCOMPILER_H_
#define _SQCOMPILER_H_
struct SQVM;
#define TK_IDENTIFIER 258
#define TK_STRING_LITERAL 259
#define TK_INTEGER 260
#define TK_FLOAT 261
#define TK_DELEGATE 262
#define TK_DELETE 263
#define TK_EQ 264
#define TK_NE 265
#define TK_LE 266
#define TK_GE 267
#define TK_SWITCH 268
#define TK_ARROW 269
#define TK_AND 270
#define TK_OR 271
#define TK_IF 272
#define TK_ELSE 273
#define TK_WHILE 274
#define TK_BREAK 275
#define TK_FOR 276
#define TK_DO 277
#define TK_NULL 278
#define TK_FOREACH 279
#define TK_IN 280
#define TK_NEWSLOT 281
#define TK_MODULO 282
#define TK_LOCAL 283
#define TK_CLONE 284
#define TK_FUNCTION 285
#define TK_RETURN 286
#define TK_TYPEOF 287
#define TK_UMINUS 288
#define TK_PLUSEQ 289
#define TK_MINUSEQ 290
#define TK_CONTINUE 291
#define TK_YIELD 292
#define TK_TRY 293
#define TK_CATCH 294
#define TK_THROW 295
#define TK_SHIFTL 296
#define TK_SHIFTR 297
#define TK_RESUME 298
#define TK_DOUBLE_COLON 299
#define TK_CASE 300
#define TK_DEFAULT 301
#define TK_THIS 302
#define TK_PLUSPLUS 303
#define TK_MINUSMINUS 304
#define TK_PARENT 305
#define TK_USHIFTR 306
#define TK_CLASS 307
#define TK_EXTENDS 308
#define TK_CONSTRUCTOR 310
#define TK_INSTANCEOF 311
#define TK_VARPARAMS 312
#define TK_VARGC 313
#define TK_VARGV 314
#define TK_TRUE 315
#define TK_FALSE 316
#define TK_MULEQ 317
#define TK_DIVEQ 318
#define TK_MODEQ 319
#define TK_ATTR_OPEN 320
#define TK_ATTR_CLOSE 321
#define TK_STATIC 322
#define TK_ENUM 323
#define TK_CONST 324
/* MSVC doesn't like NORETURN for function prototypes, but we kinda need it for GCC. */
#if defined(_MSC_VER)
typedef void(*CompilerErrorFunc)(void *ud, const SQChar *s);
#else
typedef NORETURN void(*CompilerErrorFunc)(void *ud, const SQChar *s);
#endif
bool Compile(SQVM *vm, SQLEXREADFUNC rg, SQUserPointer up, const SQChar *sourcename, SQObjectPtr &out, bool raiseerror, bool lineinfo);
#endif //_SQCOMPILER_H_

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/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include <squirrel.h>
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqfuncproto.h"
#include "sqclosure.h"
#include "sqstring.h"
#include "../../../core/alloc_func.hpp"
#include "../../../string_func.h"
#include "../../../safeguards.h"
SQRESULT sq_getfunctioninfo(HSQUIRRELVM v,SQInteger level,SQFunctionInfo *fi)
{
SQInteger cssize = v->_callsstacksize;
if (cssize > level) {
SQVM::CallInfo &ci = v->_callsstack[cssize-level-1];
if(sq_isclosure(ci._closure)) {
SQClosure *c = _closure(ci._closure);
SQFunctionProto *proto = _funcproto(c->_function);
fi->funcid = proto;
fi->name = type(proto->_name) == OT_STRING?_stringval(proto->_name):"unknown";
fi->source = type(proto->_name) == OT_STRING?_stringval(proto->_sourcename):"unknown";
return SQ_OK;
}
}
return sq_throwerror(v,"the object is not a closure");
}
SQRESULT sq_stackinfos(HSQUIRRELVM v, SQInteger level, SQStackInfos *si)
{
SQInteger cssize = v->_callsstacksize;
if (cssize > level) {
memset(si, 0, sizeof(SQStackInfos));
SQVM::CallInfo &ci = v->_callsstack[cssize-level-1];
switch (type(ci._closure)) {
case OT_CLOSURE:{
SQFunctionProto *func = _funcproto(_closure(ci._closure)->_function);
if (type(func->_name) == OT_STRING)
si->funcname = _stringval(func->_name);
if (type(func->_sourcename) == OT_STRING)
si->source = _stringval(func->_sourcename);
si->line = func->GetLine(ci._ip);
}
break;
case OT_NATIVECLOSURE:
si->source = "NATIVE";
si->funcname = "unknown";
if(type(_nativeclosure(ci._closure)->_name) == OT_STRING)
si->funcname = _stringval(_nativeclosure(ci._closure)->_name);
si->line = -1;
break;
default: break; //shutup compiler
}
return SQ_OK;
}
return SQ_ERROR;
}
void SQVM::Raise_Error(const SQChar *s, ...)
{
va_list vl;
va_start(vl, s);
size_t len = strlen(s)+(NUMBER_MAX_CHAR*2);
char *buffer = MallocT<char>(len + 1);
vseprintf(buffer, buffer + len, s, vl);
va_end(vl);
_lasterror = SQString::Create(_ss(this),buffer,-1);
free(buffer);
}
void SQVM::Raise_Error(SQObjectPtr &desc)
{
_lasterror = desc;
}
SQString *SQVM::PrintObjVal(const SQObject &o)
{
char buf[NUMBER_MAX_CHAR+1];
switch(type(o)) {
case OT_STRING: return _string(o);
case OT_INTEGER:
seprintf(buf, lastof(buf), OTTD_PRINTF64, _integer(o));
return SQString::Create(_ss(this), buf);
case OT_FLOAT:
seprintf(buf, lastof(buf), "%.14g", _float(o));
return SQString::Create(_ss(this), buf);
default:
return SQString::Create(_ss(this), GetTypeName(o));
}
}
void SQVM::Raise_IdxError(const SQObject &o)
{
SQObjectPtr oval = PrintObjVal(o);
Raise_Error("the index '%.50s' does not exist", _stringval(oval));
}
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
}
void SQVM::Raise_ParamTypeError(SQInteger nparam,SQInteger typemask,SQInteger type)
{
SQObjectPtr exptypes = SQString::Create(_ss(this), "", -1);
SQInteger found = 0;
for(SQInteger i=0; i<16; i++)
{
SQInteger mask = 0x00000001 << i;
if(typemask & (mask)) {
if(found>0) StringCat(exptypes,SQString::Create(_ss(this), "|", -1), exptypes);
found ++;
StringCat(exptypes,SQString::Create(_ss(this), IdType2Name((SQObjectType)mask), -1), exptypes);
}
}
Raise_Error("parameter %d has an invalid type '%s' ; expected: '%s'", nparam, IdType2Name((SQObjectType)type), _stringval(exptypes));
}

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/* see copyright notice in squirrel.h */
#ifndef _SQFUNCTION_H_
#define _SQFUNCTION_H_
#include "sqopcodes.h"
enum SQOuterType {
otLOCAL = 0,
otSYMBOL = 1,
otOUTER = 2,
};
struct SQOuterVar
{
SQOuterVar() : _type(otLOCAL) {}
SQOuterVar(const SQObjectPtr &name,const SQObjectPtr &src,SQOuterType t)
{
_name = name;
_src=src;
_type=t;
}
SQOuterVar(const SQOuterVar &ov)
{
_type=ov._type;
_src=ov._src;
_name=ov._name;
}
SQOuterType _type;
SQObjectPtr _name;
SQObjectPtr _src;
};
struct SQLocalVarInfo
{
SQLocalVarInfo():_start_op(0),_end_op(0), _pos(0){}
SQLocalVarInfo(const SQLocalVarInfo &lvi)
{
_name=lvi._name;
_start_op=lvi._start_op;
_end_op=lvi._end_op;
_pos=lvi._pos;
}
SQObjectPtr _name;
SQUnsignedInteger _start_op;
SQUnsignedInteger _end_op;
SQUnsignedInteger _pos;
};
struct SQLineInfo { SQInteger _line;SQInteger _op; };
typedef sqvector<SQOuterVar> SQOuterVarVec;
typedef sqvector<SQLocalVarInfo> SQLocalVarInfoVec;
typedef sqvector<SQLineInfo> SQLineInfoVec;
#define _FUNC_SIZE(ni,nl,nparams,nfuncs,nouters,nlineinf,localinf,defparams) (sizeof(SQFunctionProto) \
+((ni-1)*sizeof(SQInstruction))+(nl*sizeof(SQObjectPtr)) \
+(nparams*sizeof(SQObjectPtr))+(nfuncs*sizeof(SQObjectPtr)) \
+(nouters*sizeof(SQOuterVar))+(nlineinf*sizeof(SQLineInfo)) \
+(localinf*sizeof(SQLocalVarInfo))+(defparams*sizeof(SQInteger)))
#define _CONSTRUCT_VECTOR(type,size,ptr) { \
for(SQInteger n = 0; n < size; n++) { \
new (&ptr[n]) type(); \
} \
}
#define _DESTRUCT_VECTOR(type,size,ptr) { \
for(SQInteger nl = 0; nl < size; nl++) { \
ptr[nl].~type(); \
} \
}
struct SQFunctionProto : public SQRefCounted
{
private:
SQFunctionProto(SQInteger ninstructions,
SQInteger nliterals,SQInteger nparameters,
SQInteger nfunctions,SQInteger noutervalues,
SQInteger nlineinfos,SQInteger nlocalvarinfos,SQInteger ndefaultparams)
{
_stacksize=0;
_bgenerator=false;
_varparams = false;
_ninstructions = ninstructions;
_literals = (SQObjectPtr*)&_instructions[ninstructions];
_nliterals = nliterals;
_parameters = (SQObjectPtr*)&_literals[nliterals];
_nparameters = nparameters;
_functions = (SQObjectPtr*)&_parameters[nparameters];
_nfunctions = nfunctions;
_outervalues = (SQOuterVar*)&_functions[nfunctions];
_noutervalues = noutervalues;
_lineinfos = (SQLineInfo *)&_outervalues[noutervalues];
_nlineinfos = nlineinfos;
_localvarinfos = (SQLocalVarInfo *)&_lineinfos[nlineinfos];
_nlocalvarinfos = nlocalvarinfos;
_defaultparams = (SQInteger *)&_localvarinfos[nlocalvarinfos];
_ndefaultparams = ndefaultparams;
_CONSTRUCT_VECTOR(SQObjectPtr,_nliterals,_literals);
_CONSTRUCT_VECTOR(SQObjectPtr,_nparameters,_parameters);
_CONSTRUCT_VECTOR(SQObjectPtr,_nfunctions,_functions);
_CONSTRUCT_VECTOR(SQOuterVar,_noutervalues,_outervalues);
//_CONSTRUCT_VECTOR(SQLineInfo,_nlineinfos,_lineinfos); //not required are 2 integers
_CONSTRUCT_VECTOR(SQLocalVarInfo,_nlocalvarinfos,_localvarinfos);
}
public:
static SQFunctionProto *Create(SQInteger ninstructions,
SQInteger nliterals,SQInteger nparameters,
SQInteger nfunctions,SQInteger noutervalues,
SQInteger nlineinfos,SQInteger nlocalvarinfos,SQInteger ndefaultparams)
{
SQFunctionProto *f;
//I compact the whole class and members in a single memory allocation
f = (SQFunctionProto *)sq_vm_malloc(_FUNC_SIZE(ninstructions,nliterals,nparameters,nfunctions,noutervalues,nlineinfos,nlocalvarinfos,ndefaultparams));
new (f) SQFunctionProto(ninstructions, nliterals, nparameters, nfunctions, noutervalues, nlineinfos, nlocalvarinfos, ndefaultparams);
return f;
}
void Release(){
_DESTRUCT_VECTOR(SQObjectPtr,_nliterals,_literals);
_DESTRUCT_VECTOR(SQObjectPtr,_nparameters,_parameters);
_DESTRUCT_VECTOR(SQObjectPtr,_nfunctions,_functions);
_DESTRUCT_VECTOR(SQOuterVar,_noutervalues,_outervalues);
//_DESTRUCT_VECTOR(SQLineInfo,_nlineinfos,_lineinfos); //not required are 2 integers
_DESTRUCT_VECTOR(SQLocalVarInfo,_nlocalvarinfos,_localvarinfos);
SQInteger size = _FUNC_SIZE(_ninstructions,_nliterals,_nparameters,_nfunctions,_noutervalues,_nlineinfos,_nlocalvarinfos,_ndefaultparams);
this->~SQFunctionProto();
sq_vm_free(this,size);
}
const SQChar* GetLocal(SQVM *v,SQUnsignedInteger stackbase,SQUnsignedInteger nseq,SQUnsignedInteger nop);
SQInteger GetLine(SQInstruction *curr);
bool Save(SQVM *v,SQUserPointer up,SQWRITEFUNC write);
static bool Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &ret);
SQObjectPtr _sourcename;
SQObjectPtr _name;
SQInteger _stacksize;
bool _bgenerator;
bool _varparams;
SQInteger _nlocalvarinfos;
SQLocalVarInfo *_localvarinfos;
SQInteger _nlineinfos;
SQLineInfo *_lineinfos;
SQInteger _nliterals;
SQObjectPtr *_literals;
SQInteger _nparameters;
SQObjectPtr *_parameters;
SQInteger _nfunctions;
SQObjectPtr *_functions;
SQInteger _noutervalues;
SQOuterVar *_outervalues;
SQInteger _ndefaultparams;
SQInteger *_defaultparams;
SQInteger _ninstructions;
SQInstruction _instructions[1];
};
#endif //_SQFUNCTION_H_

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/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "sqcompiler.h"
#include "sqfuncproto.h"
#include "sqstring.h"
#include "sqtable.h"
#include "sqopcodes.h"
#include "sqfuncstate.h"
#include "../../../safeguards.h"
#ifdef _DEBUG_DUMP
SQInstructionDesc g_InstrDesc[]={
{"_OP_LINE"},
{"_OP_LOAD"},
{"_OP_LOADINT"},
{"_OP_LOADFLOAT"},
{"_OP_DLOAD"},
{"_OP_TAILCALL"},
{"_OP_CALL"},
{"_OP_PREPCALL"},
{"_OP_PREPCALLK"},
{"_OP_GETK"},
{"_OP_MOVE"},
{"_OP_NEWSLOT"},
{"_OP_DELETE"},
{"_OP_SET"},
{"_OP_GET"},
{"_OP_EQ"},
{"_OP_NE"},
{"_OP_ARITH"},
{"_OP_BITW"},
{"_OP_RETURN"},
{"_OP_LOADNULLS"},
{"_OP_LOADROOTTABLE"},
{"_OP_LOADBOOL"},
{"_OP_DMOVE"},
{"_OP_JMP"},
{"_OP_JNZ"},
{"_OP_JZ"},
{"_OP_LOADFREEVAR"},
{"_OP_VARGC"},
{"_OP_GETVARGV"},
{"_OP_NEWTABLE"},
{"_OP_NEWARRAY"},
{"_OP_APPENDARRAY"},
{"_OP_GETPARENT"},
{"_OP_COMPARITH"},
{"_OP_COMPARITHL"},
{"_OP_INC"},
{"_OP_INCL"},
{"_OP_PINC"},
{"_OP_PINCL"},
{"_OP_CMP"},
{"_OP_EXISTS"},
{"_OP_INSTANCEOF"},
{"_OP_AND"},
{"_OP_OR"},
{"_OP_NEG"},
{"_OP_NOT"},
{"_OP_BWNOT"},
{"_OP_CLOSURE"},
{"_OP_YIELD"},
{"_OP_RESUME"},
{"_OP_FOREACH"},
{"_OP_POSTFOREACH"},
{"_OP_DELEGATE"},
{"_OP_CLONE"},
{"_OP_TYPEOF"},
{"_OP_PUSHTRAP"},
{"_OP_POPTRAP"},
{"_OP_THROW"},
{"_OP_CLASS"},
{"_OP_NEWSLOTA"},
{"_OP_SCOPE_END"}
};
#endif
void DumpLiteral(SQObjectPtr &o)
{
switch(type(o)){
case OT_STRING: printf("\"%s\"",_stringval(o));break;
case OT_FLOAT: printf("{%f}",_float(o));break;
case OT_INTEGER: printf("{" OTTD_PRINTF64 "}",_integer(o));break;
case OT_BOOL: printf("%s",_integer(o)?"true":"false");break;
default: printf("(%s %p)",GetTypeName(o),(void*)_rawval(o));break; break; //shut up compiler
}
}
SQFuncState::SQFuncState(SQSharedState *ss,SQFuncState *parent,CompilerErrorFunc efunc,void *ed)
{
_nliterals = 0;
_literals = SQTable::Create(ss,0);
_strings = SQTable::Create(ss,0);
_sharedstate = ss;
_lastline = 0;
_optimization = true;
_parent = parent;
_stacksize = 0;
_traps = 0;
_returnexp = 0;
_varparams = false;
_errfunc = efunc;
_errtarget = ed;
_bgenerator = false;
}
void SQFuncState::Error(const SQChar *err)
{
_errfunc(_errtarget,err);
}
#ifdef _DEBUG_DUMP
void SQFuncState::Dump(SQFunctionProto *func)
{
SQUnsignedInteger n=0,i;
SQInteger si;
printf("SQInstruction sizeof %d\n",sizeof(SQInstruction));
printf("SQObject sizeof %d\n",sizeof(SQObject));
printf("--------------------------------------------------------------------\n");
printf("*****FUNCTION [%s]\n",type(func->_name)==OT_STRING?_stringval(func->_name):"unknown");
printf("-----LITERALS\n");
SQObjectPtr refidx,key,val;
SQInteger idx;
SQObjectPtrVec templiterals;
templiterals.resize(_nliterals);
while((idx=_table(_literals)->Next(false,refidx,key,val))!=-1) {
refidx=idx;
templiterals[_integer(val)]=key;
}
for(i=0;i<templiterals.size();i++){
printf("[%d] ",n);
DumpLiteral(templiterals[i]);
printf("\n");
n++;
}
printf("-----PARAMS\n");
if(_varparams)
printf("<<VARPARAMS>>\n");
n=0;
for(i=0;i<_parameters.size();i++){
printf("[%d] ",n);
DumpLiteral(_parameters[i]);
printf("\n");
n++;
}
printf("-----LOCALS\n");
for(si=0;si<func->_nlocalvarinfos;si++){
SQLocalVarInfo lvi=func->_localvarinfos[si];
printf("[%d] %s \t%d %d\n",lvi._pos,_stringval(lvi._name),lvi._start_op,lvi._end_op);
n++;
}
printf("-----LINE INFO\n");
for(i=0;i<_lineinfos.size();i++){
SQLineInfo li=_lineinfos[i];
printf("op [%d] line [%d] \n",li._op,li._line);
n++;
}
printf("-----dump\n");
n=0;
for(i=0;i<_instructions.size();i++){
SQInstruction &inst=_instructions[i];
if(inst.op==_OP_LOAD || inst.op==_OP_DLOAD || inst.op==_OP_PREPCALLK || inst.op==_OP_GETK ){
SQInteger lidx = inst._arg1;
printf("[%03d] %15s %d ",n,g_InstrDesc[inst.op].name,inst._arg0);
if(lidx >= 0xFFFFFFFF)
printf("null");
else {
SQInteger refidx;
SQObjectPtr val,key,refo;
while(((refidx=_table(_literals)->Next(false,refo,key,val))!= -1) && (_integer(val) != lidx)) {
refo = refidx;
}
DumpLiteral(key);
}
if(inst.op != _OP_DLOAD) {
printf(" %d %d \n",inst._arg2,inst._arg3);
}
else {
printf(" %d ",inst._arg2);
lidx = inst._arg3;
if(lidx >= 0xFFFFFFFF)
printf("null");
else {
SQInteger refidx;
SQObjectPtr val,key,refo;
while(((refidx=_table(_literals)->Next(false,refo,key,val))!= -1) && (_integer(val) != lidx)) {
refo = refidx;
}
DumpLiteral(key);
printf("\n");
}
}
}
else if(inst.op==_OP_LOADFLOAT) {
printf("[%03d] %15s %d %f %d %d\n",n,g_InstrDesc[inst.op].name,inst._arg0,*((SQFloat*)&inst._arg1),inst._arg2,inst._arg3);
}
else if(inst.op==_OP_ARITH){
printf("[%03d] %15s %d %d %d %c\n",n,g_InstrDesc[inst.op].name,inst._arg0,inst._arg1,inst._arg2,inst._arg3);
}
else
printf("[%03d] %15s %d %d %d %d\n",n,g_InstrDesc[inst.op].name,inst._arg0,inst._arg1,inst._arg2,inst._arg3);
n++;
}
printf("-----\n");
printf("stack size[%d]\n",func->_stacksize);
printf("--------------------------------------------------------------------\n\n");
}
#endif
SQInteger SQFuncState::GetNumericConstant(const SQInteger cons)
{
return GetConstant(SQObjectPtr(cons));
}
SQInteger SQFuncState::GetNumericConstant(const SQFloat cons)
{
return GetConstant(SQObjectPtr(cons));
}
SQInteger SQFuncState::GetConstant(const SQObject &cons)
{
SQObjectPtr val;
if(!_table(_literals)->Get(cons,val))
{
val = _nliterals;
_table(_literals)->NewSlot(cons,val);
_nliterals++;
if(_nliterals > MAX_LITERALS) {
val.Null();
Error("internal compiler error: too many literals");
}
}
return _integer(val);
}
void SQFuncState::SetIntructionParams(SQInteger pos,SQInteger arg0,SQInteger arg1,SQInteger arg2,SQInteger arg3)
{
_instructions[pos]._arg0=(unsigned char)*((SQUnsignedInteger *)&arg0);
_instructions[pos]._arg1=(SQInt32)*((SQUnsignedInteger *)&arg1);
_instructions[pos]._arg2=(unsigned char)*((SQUnsignedInteger *)&arg2);
_instructions[pos]._arg3=(unsigned char)*((SQUnsignedInteger *)&arg3);
}
void SQFuncState::SetIntructionParam(SQInteger pos,SQInteger arg,SQInteger val)
{
switch(arg){
case 0:_instructions[pos]._arg0=(unsigned char)*((SQUnsignedInteger *)&val);break;
case 1:case 4:_instructions[pos]._arg1=(SQInt32)*((SQUnsignedInteger *)&val);break;
case 2:_instructions[pos]._arg2=(unsigned char)*((SQUnsignedInteger *)&val);break;
case 3:_instructions[pos]._arg3=(unsigned char)*((SQUnsignedInteger *)&val);break;
};
}
SQInteger SQFuncState::AllocStackPos()
{
SQInteger npos=_vlocals.size();
_vlocals.push_back(SQLocalVarInfo());
if(_vlocals.size()>((SQUnsignedInteger)_stacksize)) {
if(_stacksize>MAX_FUNC_STACKSIZE) Error("internal compiler error: too many locals");
_stacksize=_vlocals.size();
}
return npos;
}
SQInteger SQFuncState::PushTarget(SQInteger n)
{
if(n!=-1){
_targetstack.push_back(n);
return n;
}
n=AllocStackPos();
_targetstack.push_back(n);
return n;
}
SQInteger SQFuncState::GetUpTarget(SQInteger n){
return _targetstack[((_targetstack.size()-1)-n)];
}
SQInteger SQFuncState::TopTarget(){
return _targetstack.back();
}
SQInteger SQFuncState::PopTarget()
{
SQInteger npos=_targetstack.back();
SQLocalVarInfo t=_vlocals[_targetstack.back()];
if(type(t._name)==OT_NULL){
_vlocals.pop_back();
}
_targetstack.pop_back();
return npos;
}
SQInteger SQFuncState::GetStackSize()
{
return _vlocals.size();
}
void SQFuncState::SetStackSize(SQInteger n)
{
SQInteger size=_vlocals.size();
while(size>n){
size--;
SQLocalVarInfo lvi=_vlocals.back();
if(type(lvi._name)!=OT_NULL){
lvi._end_op=GetCurrentPos();
_localvarinfos.push_back(lvi);
}
_vlocals.pop_back();
}
}
bool SQFuncState::IsConstant(const SQObject &name,SQObject &e)
{
SQObjectPtr val;
if(_table(_sharedstate->_consts)->Get(name,val)) {
e = val;
return true;
}
return false;
}
bool SQFuncState::IsLocal(SQUnsignedInteger stkpos)
{
if(stkpos>=_vlocals.size())return false;
else if(type(_vlocals[stkpos]._name)!=OT_NULL)return true;
return false;
}
SQInteger SQFuncState::PushLocalVariable(const SQObject &name)
{
SQInteger pos=_vlocals.size();
SQLocalVarInfo lvi;
lvi._name=name;
lvi._start_op=GetCurrentPos()+1;
lvi._pos=_vlocals.size();
_vlocals.push_back(lvi);
if(_vlocals.size()>((SQUnsignedInteger)_stacksize))_stacksize=_vlocals.size();
return pos;
}
SQInteger SQFuncState::GetLocalVariable(const SQObject &name)
{
SQInteger locals=_vlocals.size();
while(locals>=1){
if(type(_vlocals[locals-1]._name)==OT_STRING && _string(_vlocals[locals-1]._name)==_string(name)){
return locals-1;
}
locals--;
}
return -1;
}
SQInteger SQFuncState::GetOuterVariable(const SQObject &name)
{
SQInteger outers = _outervalues.size();
for(SQInteger i = 0; i<outers; i++) {
if(_string(_outervalues[i]._name) == _string(name))
return i;
}
return -1;
}
void SQFuncState::AddOuterValue(const SQObject &name)
{
SQInteger pos=-1;
if(_parent) {
pos = _parent->GetLocalVariable(name);
if(pos == -1) {
pos = _parent->GetOuterVariable(name);
if(pos != -1) {
_outervalues.push_back(SQOuterVar(name,SQObjectPtr(SQInteger(pos)),otOUTER)); //local
return;
}
}
else {
_outervalues.push_back(SQOuterVar(name,SQObjectPtr(SQInteger(pos)),otLOCAL)); //local
return;
}
}
_outervalues.push_back(SQOuterVar(name,name,otSYMBOL)); //global
}
void SQFuncState::AddParameter(const SQObject &name)
{
PushLocalVariable(name);
_parameters.push_back(name);
}
void SQFuncState::AddLineInfos(SQInteger line,bool lineop,bool force)
{
if(_lastline!=line || force){
SQLineInfo li;
li._line=line;li._op=(GetCurrentPos()+1);
if(lineop)AddInstruction(_OP_LINE,0,line);
_lineinfos.push_back(li);
_lastline=line;
}
}
void SQFuncState::AddInstruction(SQInstruction &i)
{
SQInteger size = _instructions.size();
if(size > 0 && _optimization){ //simple optimizer
SQInstruction &pi = _instructions[size-1];//previous instruction
switch(i.op) {
case _OP_RETURN:
if( _parent && i._arg0 != MAX_FUNC_STACKSIZE && pi.op == _OP_CALL && _returnexp < size-1) {
pi.op = _OP_TAILCALL;
}
break;
case _OP_GET:
if( pi.op == _OP_LOAD && pi._arg0 == i._arg2 && (!IsLocal(pi._arg0))){
pi._arg2 = (unsigned char)i._arg1;
pi.op = _OP_GETK;
pi._arg0 = i._arg0;
return;
}
break;
case _OP_PREPCALL:
if( pi.op == _OP_LOAD && pi._arg0 == i._arg1 && (!IsLocal(pi._arg0))){
pi.op = _OP_PREPCALLK;
pi._arg0 = i._arg0;
pi._arg2 = i._arg2;
pi._arg3 = i._arg3;
return;
}
break;
case _OP_APPENDARRAY:
if(pi.op == _OP_LOAD && pi._arg0 == i._arg1 && (!IsLocal(pi._arg0))){
pi.op = _OP_APPENDARRAY;
pi._arg0 = i._arg0;
pi._arg2 = MAX_FUNC_STACKSIZE;
pi._arg3 = MAX_FUNC_STACKSIZE;
return;
}
break;
case _OP_MOVE:
if((pi.op == _OP_GET || pi.op == _OP_ARITH || pi.op == _OP_BITW) && (pi._arg0 == i._arg1))
{
pi._arg0 = i._arg0;
_optimization = false;
return;
}
if(pi.op == _OP_MOVE)
{
pi.op = _OP_DMOVE;
pi._arg2 = i._arg0;
pi._arg3 = (unsigned char)i._arg1;
return;
}
break;
case _OP_LOAD:
if(pi.op == _OP_LOAD && i._arg1 < 256) {
pi.op = _OP_DLOAD;
pi._arg2 = i._arg0;
pi._arg3 = (unsigned char)i._arg1;
return;
}
break;
case _OP_EQ:case _OP_NE:
if(pi.op == _OP_LOAD && pi._arg0 == i._arg1 && (!IsLocal(pi._arg0) ))
{
pi.op = i.op;
pi._arg0 = i._arg0;
pi._arg2 = i._arg2;
pi._arg3 = MAX_FUNC_STACKSIZE;
return;
}
break;
case _OP_LOADNULLS:
if((pi.op == _OP_LOADNULLS && pi._arg0+pi._arg1 == i._arg0)) {
pi._arg1 = pi._arg1 + 1;
pi.op = _OP_LOADNULLS;
return;
}
break;
case _OP_LINE:
if(pi.op == _OP_LINE) {
_instructions.pop_back();
_lineinfos.pop_back();
}
break;
}
}
_optimization = true;
_instructions.push_back(i);
}
SQObject SQFuncState::CreateString(const SQChar *s,SQInteger len)
{
SQObjectPtr ns(SQString::Create(_sharedstate,s,len));
_table(_strings)->NewSlot(ns,(SQInteger)1);
return ns;
}
SQObject SQFuncState::CreateTable()
{
SQObjectPtr nt(SQTable::Create(_sharedstate,0));
_table(_strings)->NewSlot(nt,(SQInteger)1);
return nt;
}
SQFunctionProto *SQFuncState::BuildProto()
{
SQFunctionProto *f=SQFunctionProto::Create(_instructions.size(),
_nliterals,_parameters.size(),_functions.size(),_outervalues.size(),
_lineinfos.size(),_localvarinfos.size(),_defaultparams.size());
SQObjectPtr refidx,key,val;
SQInteger idx;
f->_stacksize = _stacksize;
f->_sourcename = _sourcename;
f->_bgenerator = _bgenerator;
f->_name = _name;
while((idx=_table(_literals)->Next(false,refidx,key,val))!=-1) {
f->_literals[_integer(val)]=key;
refidx=idx;
}
for(SQUnsignedInteger nf = 0; nf < _functions.size(); nf++) f->_functions[nf] = _functions[nf];
for(SQUnsignedInteger np = 0; np < _parameters.size(); np++) f->_parameters[np] = _parameters[np];
for(SQUnsignedInteger no = 0; no < _outervalues.size(); no++) f->_outervalues[no] = _outervalues[no];
for(SQUnsignedInteger no = 0; no < _localvarinfos.size(); no++) f->_localvarinfos[no] = _localvarinfos[no];
for(SQUnsignedInteger no = 0; no < _lineinfos.size(); no++) f->_lineinfos[no] = _lineinfos[no];
for(SQUnsignedInteger no = 0; no < _defaultparams.size(); no++) f->_defaultparams[no] = _defaultparams[no];
memcpy(f->_instructions,&_instructions[0],(size_t)_instructions.size()*sizeof(SQInstruction));
f->_varparams = _varparams;
return f;
}
SQFuncState *SQFuncState::PushChildState(SQSharedState *ss)
{
SQFuncState *child = (SQFuncState *)sq_malloc(sizeof(SQFuncState));
new (child) SQFuncState(ss,this,_errfunc,_errtarget);
_childstates.push_back(child);
return child;
}
void SQFuncState::PopChildState()
{
SQFuncState *child = _childstates.back();
sq_delete(child,SQFuncState);
_childstates.pop_back();
}
SQFuncState::~SQFuncState()
{
while(_childstates.size() > 0)
{
PopChildState();
}
}

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@@ -0,0 +1,85 @@
/* see copyright notice in squirrel.h */
#ifndef _SQFUNCSTATE_H_
#define _SQFUNCSTATE_H_
///////////////////////////////////
#include "squtils.h"
struct SQFuncState
{
SQFuncState(SQSharedState *ss,SQFuncState *parent,CompilerErrorFunc efunc,void *ed);
~SQFuncState();
#ifdef _DEBUG_DUMP
void Dump(SQFunctionProto *func);
#endif
void Error(const SQChar *err);
SQFuncState *PushChildState(SQSharedState *ss);
void PopChildState();
void AddInstruction(SQOpcode _op,SQInteger arg0=0,SQInteger arg1=0,SQInteger arg2=0,SQInteger arg3=0){SQInstruction i(_op,arg0,arg1,arg2,arg3);AddInstruction(i);}
void AddInstruction(SQInstruction &i);
void SetIntructionParams(SQInteger pos,SQInteger arg0,SQInteger arg1,SQInteger arg2=0,SQInteger arg3=0);
void SetIntructionParam(SQInteger pos,SQInteger arg,SQInteger val);
SQInstruction &GetInstruction(SQInteger pos){return _instructions[pos];}
void PopInstructions(SQInteger size){for(SQInteger i=0;i<size;i++)_instructions.pop_back();}
void SetStackSize(SQInteger n);
void SnoozeOpt(){_optimization=false;}
void AddDefaultParam(SQInteger trg) { _defaultparams.push_back(trg); }
SQInteger GetDefaultParamCount() { return _defaultparams.size(); }
SQInteger GetCurrentPos(){return _instructions.size()-1;}
SQInteger GetNumericConstant(const SQInteger cons);
SQInteger GetNumericConstant(const SQFloat cons);
SQInteger PushLocalVariable(const SQObject &name);
void AddParameter(const SQObject &name);
void AddOuterValue(const SQObject &name);
SQInteger GetLocalVariable(const SQObject &name);
SQInteger GetOuterVariable(const SQObject &name);
SQInteger GenerateCode();
SQInteger GetStackSize();
SQInteger CalcStackFrameSize();
void AddLineInfos(SQInteger line,bool lineop,bool force=false);
SQFunctionProto *BuildProto();
SQInteger AllocStackPos();
SQInteger PushTarget(SQInteger n=-1);
SQInteger PopTarget();
SQInteger TopTarget();
SQInteger GetUpTarget(SQInteger n);
bool IsLocal(SQUnsignedInteger stkpos);
SQObject CreateString(const SQChar *s,SQInteger len = -1);
SQObject CreateTable();
bool IsConstant(const SQObject &name,SQObject &e);
SQInteger _returnexp;
SQLocalVarInfoVec _vlocals;
SQIntVec _targetstack;
SQInteger _stacksize;
bool _varparams;
bool _bgenerator;
SQIntVec _unresolvedbreaks;
SQIntVec _unresolvedcontinues;
SQObjectPtrVec _functions;
SQObjectPtrVec _parameters;
SQOuterVarVec _outervalues;
SQInstructionVec _instructions;
SQLocalVarInfoVec _localvarinfos;
SQObjectPtr _literals;
SQObjectPtr _strings;
SQObjectPtr _name;
SQObjectPtr _sourcename;
SQInteger _nliterals;
SQLineInfoVec _lineinfos;
SQFuncState *_parent;
SQIntVec _breaktargets;
SQIntVec _continuetargets;
SQIntVec _defaultparams;
SQInteger _lastline;
SQInteger _traps; //contains number of nested exception traps
bool _optimization;
SQSharedState *_sharedstate;
sqvector<SQFuncState*> _childstates;
SQInteger GetConstant(const SQObject &cons);
private:
CompilerErrorFunc _errfunc;
void *_errtarget;
};
#endif //_SQFUNCSTATE_H_

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@@ -0,0 +1,491 @@
/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include <ctype.h>
#include "sqtable.h"
#include "sqstring.h"
#include "sqcompiler.h"
#include "sqlexer.h"
#include "../../../string_func.h"
#include "../../../safeguards.h"
#define CUR_CHAR (_currdata)
#define RETURN_TOKEN(t) { _prevtoken = _curtoken; _curtoken = t; return t;}
#define IS_EOB() (CUR_CHAR <= SQUIRREL_EOB)
#define NEXT() {Next();_currentcolumn++;}
#define ADD_KEYWORD(key,id) _keywords->NewSlot( SQString::Create(ss, #key) ,SQInteger(id))
SQLexer::~SQLexer()
{
_keywords->Release();
}
void SQLexer::APPEND_CHAR(WChar c)
{
char buf[4];
size_t chars = Utf8Encode(buf, c);
for (size_t i = 0; i < chars; i++) {
_longstr.push_back(buf[i]);
}
}
SQLexer::SQLexer(SQSharedState *ss, SQLEXREADFUNC rg, SQUserPointer up,CompilerErrorFunc efunc,void *ed)
{
_errfunc = efunc;
_errtarget = ed;
_sharedstate = ss;
_keywords = SQTable::Create(ss, 26);
ADD_KEYWORD(while, TK_WHILE);
ADD_KEYWORD(do, TK_DO);
ADD_KEYWORD(if, TK_IF);
ADD_KEYWORD(else, TK_ELSE);
ADD_KEYWORD(break, TK_BREAK);
ADD_KEYWORD(continue, TK_CONTINUE);
ADD_KEYWORD(return, TK_RETURN);
ADD_KEYWORD(null, TK_NULL);
ADD_KEYWORD(function, TK_FUNCTION);
ADD_KEYWORD(local, TK_LOCAL);
ADD_KEYWORD(for, TK_FOR);
ADD_KEYWORD(foreach, TK_FOREACH);
ADD_KEYWORD(in, TK_IN);
ADD_KEYWORD(typeof, TK_TYPEOF);
ADD_KEYWORD(delegate, TK_DELEGATE);
ADD_KEYWORD(delete, TK_DELETE);
ADD_KEYWORD(try, TK_TRY);
ADD_KEYWORD(catch, TK_CATCH);
ADD_KEYWORD(throw, TK_THROW);
ADD_KEYWORD(clone, TK_CLONE);
ADD_KEYWORD(yield, TK_YIELD);
ADD_KEYWORD(resume, TK_RESUME);
ADD_KEYWORD(switch, TK_SWITCH);
ADD_KEYWORD(case, TK_CASE);
ADD_KEYWORD(default, TK_DEFAULT);
ADD_KEYWORD(this, TK_THIS);
ADD_KEYWORD(parent,TK_PARENT);
ADD_KEYWORD(class,TK_CLASS);
ADD_KEYWORD(extends,TK_EXTENDS);
ADD_KEYWORD(constructor,TK_CONSTRUCTOR);
ADD_KEYWORD(instanceof,TK_INSTANCEOF);
ADD_KEYWORD(vargc,TK_VARGC);
ADD_KEYWORD(vargv,TK_VARGV);
ADD_KEYWORD(true,TK_TRUE);
ADD_KEYWORD(false,TK_FALSE);
ADD_KEYWORD(static,TK_STATIC);
ADD_KEYWORD(enum,TK_ENUM);
ADD_KEYWORD(const,TK_CONST);
_readf = rg;
_up = up;
_lasttokenline = _currentline = 1;
_currentcolumn = 0;
_prevtoken = -1;
_curtoken = -1;
_svalue = NULL;
_nvalue = 0;
_fvalue = 0;
Next();
}
NORETURN void SQLexer::Error(const SQChar *err)
{
_errfunc(_errtarget,err);
}
void SQLexer::Next()
{
WChar t = _readf(_up);
if(t > MAX_CHAR) Error("Invalid character");
if(t != 0) {
_currdata = t;
return;
}
_currdata = SQUIRREL_EOB;
}
const SQChar *SQLexer::Tok2Str(SQInteger tok)
{
SQObjectPtr itr, key, val;
SQInteger nitr;
while((nitr = _keywords->Next(false,itr, key, val)) != -1) {
itr = (SQInteger)nitr;
if(((SQInteger)_integer(val)) == tok)
return _stringval(key);
}
return NULL;
}
void SQLexer::LexBlockComment()
{
bool done = false;
while(!done) {
switch(CUR_CHAR) {
case '*': { NEXT(); if(CUR_CHAR == '/') { done = true; NEXT(); }}; continue;
case '\n': _currentline++; NEXT(); continue;
case SQUIRREL_EOB: Error("missing \"*/\" in comment");
default: NEXT();
}
}
}
SQInteger SQLexer::Lex()
{
_lasttokenline = _currentline;
while(CUR_CHAR != SQUIRREL_EOB) {
switch(CUR_CHAR){
case '\t': case '\r': case ' ': NEXT(); continue;
case '\n':
_currentline++;
_prevtoken=_curtoken;
_curtoken='\n';
NEXT();
_currentcolumn=1;
continue;
case '/':
NEXT();
switch(CUR_CHAR){
case '*':
NEXT();
LexBlockComment();
continue;
case '/':
do { NEXT(); } while (CUR_CHAR != '\n' && (!IS_EOB()));
continue;
case '=':
NEXT();
RETURN_TOKEN(TK_DIVEQ);
case '>':
NEXT();
RETURN_TOKEN(TK_ATTR_CLOSE);
default:
RETURN_TOKEN('/');
}
case '=':
NEXT();
if (CUR_CHAR != '='){ RETURN_TOKEN('=') }
else { NEXT(); RETURN_TOKEN(TK_EQ); }
case '<':
NEXT();
if ( CUR_CHAR == '=' ) { NEXT(); RETURN_TOKEN(TK_LE) }
else if ( CUR_CHAR == '-' ) { NEXT(); RETURN_TOKEN(TK_NEWSLOT); }
else if ( CUR_CHAR == '<' ) { NEXT(); RETURN_TOKEN(TK_SHIFTL); }
else if ( CUR_CHAR == '/' ) { NEXT(); RETURN_TOKEN(TK_ATTR_OPEN); }
//else if ( CUR_CHAR == '[' ) { NEXT(); ReadMultilineString(); RETURN_TOKEN(TK_STRING_LITERAL); }
else { RETURN_TOKEN('<') }
case '>':
NEXT();
if (CUR_CHAR == '='){ NEXT(); RETURN_TOKEN(TK_GE);}
else if(CUR_CHAR == '>'){
NEXT();
if(CUR_CHAR == '>'){
NEXT();
RETURN_TOKEN(TK_USHIFTR);
}
RETURN_TOKEN(TK_SHIFTR);
}
else { RETURN_TOKEN('>') }
case '!':
NEXT();
if (CUR_CHAR != '='){ RETURN_TOKEN('!')}
else { NEXT(); RETURN_TOKEN(TK_NE); }
case '@': {
SQInteger stype;
NEXT();
if(CUR_CHAR != '"')
Error("string expected");
if((stype=ReadString('"',true))!=-1) {
RETURN_TOKEN(stype);
}
Error("error parsing the string");
}
case '"':
case '\'': {
SQInteger stype;
if((stype=ReadString(CUR_CHAR,false))!=-1){
RETURN_TOKEN(stype);
}
Error("error parsing the string");
}
case '{': case '}': case '(': case ')': case '[': case ']':
case ';': case ',': case '?': case '^': case '~':
{SQInteger ret = CUR_CHAR;
NEXT(); RETURN_TOKEN(ret); }
case '.':
NEXT();
if (CUR_CHAR != '.'){ RETURN_TOKEN('.') }
NEXT();
if (CUR_CHAR != '.'){ Error("invalid token '..'"); }
NEXT();
RETURN_TOKEN(TK_VARPARAMS);
case '&':
NEXT();
if (CUR_CHAR != '&'){ RETURN_TOKEN('&') }
else { NEXT(); RETURN_TOKEN(TK_AND); }
case '|':
NEXT();
if (CUR_CHAR != '|'){ RETURN_TOKEN('|') }
else { NEXT(); RETURN_TOKEN(TK_OR); }
case ':':
NEXT();
if (CUR_CHAR != ':'){ RETURN_TOKEN(':') }
else { NEXT(); RETURN_TOKEN(TK_DOUBLE_COLON); }
case '*':
NEXT();
if (CUR_CHAR == '='){ NEXT(); RETURN_TOKEN(TK_MULEQ);}
else RETURN_TOKEN('*');
case '%':
NEXT();
if (CUR_CHAR == '='){ NEXT(); RETURN_TOKEN(TK_MODEQ);}
else RETURN_TOKEN('%');
case '-':
NEXT();
if (CUR_CHAR == '='){ NEXT(); RETURN_TOKEN(TK_MINUSEQ);}
else if (CUR_CHAR == '-'){ NEXT(); RETURN_TOKEN(TK_MINUSMINUS);}
else RETURN_TOKEN('-');
case '+':
NEXT();
if (CUR_CHAR == '='){ NEXT(); RETURN_TOKEN(TK_PLUSEQ);}
else if (CUR_CHAR == '+'){ NEXT(); RETURN_TOKEN(TK_PLUSPLUS);}
else RETURN_TOKEN('+');
case SQUIRREL_EOB:
return 0;
default:{
if (isdigit(CUR_CHAR)) {
SQInteger ret = ReadNumber();
RETURN_TOKEN(ret);
}
else if (isalpha(CUR_CHAR) || CUR_CHAR == '_') {
SQInteger t = ReadID();
RETURN_TOKEN(t);
}
else {
SQInteger c = CUR_CHAR;
if (iscntrl((int)c)) Error("unexpected character(control)");
NEXT();
RETURN_TOKEN(c);
}
RETURN_TOKEN(0);
}
}
}
return 0;
}
SQInteger SQLexer::GetIDType(SQChar *s)
{
SQObjectPtr t;
if(_keywords->Get(SQString::Create(_sharedstate, s), t)) {
return SQInteger(_integer(t));
}
return TK_IDENTIFIER;
}
SQInteger SQLexer::ReadString(WChar ndelim,bool verbatim)
{
INIT_TEMP_STRING();
NEXT();
if(IS_EOB()) return -1;
for(;;) {
while(CUR_CHAR != ndelim) {
switch(CUR_CHAR) {
case SQUIRREL_EOB:
Error("unfinished string");
return -1;
case '\n':
if(!verbatim) Error("newline in a constant");
APPEND_CHAR(CUR_CHAR); NEXT();
_currentline++;
break;
case '\\':
if(verbatim) {
APPEND_CHAR('\\'); NEXT();
}
else {
NEXT();
switch(CUR_CHAR) {
case 'x': NEXT(); {
if(!isxdigit(CUR_CHAR)) Error("hexadecimal number expected");
const SQInteger maxdigits = 4;
SQChar temp[maxdigits+1];
SQInteger n = 0;
while(isxdigit(CUR_CHAR) && n < maxdigits) {
temp[n] = CUR_CHAR;
n++;
NEXT();
}
temp[n] = 0;
SQChar *sTemp;
APPEND_CHAR((SQChar)strtoul(temp,&sTemp,16));
}
break;
case 't': APPEND_CHAR('\t'); NEXT(); break;
case 'a': APPEND_CHAR('\a'); NEXT(); break;
case 'b': APPEND_CHAR('\b'); NEXT(); break;
case 'n': APPEND_CHAR('\n'); NEXT(); break;
case 'r': APPEND_CHAR('\r'); NEXT(); break;
case 'v': APPEND_CHAR('\v'); NEXT(); break;
case 'f': APPEND_CHAR('\f'); NEXT(); break;
case '0': APPEND_CHAR('\0'); NEXT(); break;
case '\\': APPEND_CHAR('\\'); NEXT(); break;
case '"': APPEND_CHAR('"'); NEXT(); break;
case '\'': APPEND_CHAR('\''); NEXT(); break;
default:
Error("unrecognised escaper char");
break;
}
}
break;
default:
APPEND_CHAR(CUR_CHAR);
NEXT();
}
}
NEXT();
if(verbatim && CUR_CHAR == '"') { //double quotation
APPEND_CHAR(CUR_CHAR);
NEXT();
}
else {
break;
}
}
TERMINATE_BUFFER();
SQInteger len = _longstr.size()-1;
if(ndelim == '\'') {
if(len == 0) Error("empty constant");
if(len > 1) Error("constant too long");
_nvalue = _longstr[0];
return TK_INTEGER;
}
_svalue = &_longstr[0];
return TK_STRING_LITERAL;
}
void LexHexadecimal(const SQChar *s,SQUnsignedInteger *res)
{
*res = 0;
while(*s != 0)
{
if(isdigit(*s)) *res = (*res)*16+((*s++)-'0');
else if(isxdigit(*s)) *res = (*res)*16+(toupper(*s++)-'A'+10);
else { assert(0); }
}
}
void LexInteger(const SQChar *s,SQUnsignedInteger *res)
{
*res = 0;
while(*s != 0)
{
*res = (*res)*10+((*s++)-'0');
}
}
SQInteger scisodigit(SQChar c) { return c >= '0' && c <= '7'; }
void LexOctal(const SQChar *s,SQUnsignedInteger *res)
{
*res = 0;
while(*s != 0)
{
if(scisodigit(*s)) *res = (*res)*8+((*s++)-'0');
else { assert(0); }
}
}
SQInteger isexponent(SQInteger c) { return c == 'e' || c=='E'; }
#define MAX_HEX_DIGITS (sizeof(SQInteger)*2)
SQInteger SQLexer::ReadNumber()
{
#define TINT 1
#define TFLOAT 2
#define THEX 3
#define TSCIENTIFIC 4
#define TOCTAL 5
SQInteger type = TINT, firstchar = CUR_CHAR;
SQChar *sTemp;
INIT_TEMP_STRING();
NEXT();
if(firstchar == '0' && (toupper(CUR_CHAR) == 'X' || scisodigit(CUR_CHAR)) ) {
if(scisodigit(CUR_CHAR)) {
type = TOCTAL;
while(scisodigit(CUR_CHAR)) {
APPEND_CHAR(CUR_CHAR);
NEXT();
}
if(isdigit(CUR_CHAR)) Error("invalid octal number");
}
else {
NEXT();
type = THEX;
while(isxdigit(CUR_CHAR)) {
APPEND_CHAR(CUR_CHAR);
NEXT();
}
if(_longstr.size() > MAX_HEX_DIGITS) Error("too many digits for an Hex number");
}
}
else {
APPEND_CHAR((int)firstchar);
while (CUR_CHAR == '.' || isdigit(CUR_CHAR) || isexponent(CUR_CHAR)) {
if(CUR_CHAR == '.' || isexponent(CUR_CHAR)) type = TFLOAT;
if(isexponent(CUR_CHAR)) {
if(type != TFLOAT) Error("invalid numeric format");
type = TSCIENTIFIC;
APPEND_CHAR(CUR_CHAR);
NEXT();
if(CUR_CHAR == '+' || CUR_CHAR == '-'){
APPEND_CHAR(CUR_CHAR);
NEXT();
}
if(!isdigit(CUR_CHAR)) Error("exponent expected");
}
APPEND_CHAR(CUR_CHAR);
NEXT();
}
}
TERMINATE_BUFFER();
switch(type) {
case TSCIENTIFIC:
case TFLOAT:
_fvalue = (SQFloat)strtod(&_longstr[0],&sTemp);
return TK_FLOAT;
case TINT:
LexInteger(&_longstr[0],(SQUnsignedInteger *)&_nvalue);
return TK_INTEGER;
case THEX:
LexHexadecimal(&_longstr[0],(SQUnsignedInteger *)&_nvalue);
return TK_INTEGER;
case TOCTAL:
LexOctal(&_longstr[0],(SQUnsignedInteger *)&_nvalue);
return TK_INTEGER;
}
return 0;
}
SQInteger SQLexer::ReadID()
{
SQInteger res;
INIT_TEMP_STRING();
do {
APPEND_CHAR(CUR_CHAR);
NEXT();
} while(isalnum(CUR_CHAR) || CUR_CHAR == '_');
TERMINATE_BUFFER();
res = GetIDType(&_longstr[0]);
if(res == TK_IDENTIFIER || res == TK_CONSTRUCTOR) {
_svalue = &_longstr[0];
}
return res;
}

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@@ -0,0 +1,42 @@
/* see copyright notice in squirrel.h */
#ifndef _SQLEXER_H_
#define _SQLEXER_H_
struct SQLexer
{
~SQLexer();
SQLexer(SQSharedState *ss,SQLEXREADFUNC rg,SQUserPointer up,CompilerErrorFunc efunc,void *ed);
NORETURN void Error(const SQChar *err);
SQInteger Lex();
const SQChar *Tok2Str(SQInteger tok);
private:
SQInteger GetIDType(SQChar *s);
SQInteger ReadString(WChar ndelim,bool verbatim);
SQInteger ReadNumber();
void LexBlockComment();
SQInteger ReadID();
void Next();
SQInteger _curtoken;
SQTable *_keywords;
void INIT_TEMP_STRING() { _longstr.resize(0); }
void APPEND_CHAR(WChar c);
void TERMINATE_BUFFER() { _longstr.push_back('\0'); }
public:
SQInteger _prevtoken;
SQInteger _currentline;
SQInteger _lasttokenline;
SQInteger _currentcolumn;
const SQChar *_svalue;
SQInteger _nvalue;
SQFloat _fvalue;
SQLEXREADFUNC _readf;
SQUserPointer _up;
WChar _currdata;
SQSharedState *_sharedstate;
sqvector<SQChar> _longstr;
CompilerErrorFunc _errfunc;
void *_errtarget;
};
#endif

View File

@@ -0,0 +1,16 @@
/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "../../../core/alloc_func.hpp"
#include "../../../safeguards.h"
void *sq_vm_malloc(SQUnsignedInteger size){ return MallocT<char>((size_t)size); }
void *sq_vm_realloc(void *p, SQUnsignedInteger oldsize, SQUnsignedInteger size){ return ReallocT<char>(static_cast<char*>(p), (size_t)size); }
void sq_vm_free(void *p, SQUnsignedInteger size){ free(p); }

View File

@@ -0,0 +1,592 @@
/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqstring.h"
#include "sqarray.h"
#include "sqtable.h"
#include "squserdata.h"
#include "sqfuncproto.h"
#include "sqclass.h"
#include "sqclosure.h"
#include "../../../safeguards.h"
const SQChar *IdType2Name(SQObjectType type)
{
switch(_RAW_TYPE(type))
{
case _RT_NULL:return "null";
case _RT_INTEGER:return "integer";
case _RT_FLOAT:return "float";
case _RT_BOOL:return "bool";
case _RT_STRING:return "string";
case _RT_TABLE:return "table";
case _RT_ARRAY:return "array";
case _RT_GENERATOR:return "generator";
case _RT_CLOSURE:
case _RT_NATIVECLOSURE:
return "function";
case _RT_USERDATA:
case _RT_USERPOINTER:
return "userdata";
case _RT_THREAD: return "thread";
case _RT_FUNCPROTO: return "function";
case _RT_CLASS: return "class";
case _RT_INSTANCE: return "instance";
case _RT_WEAKREF: return "weakref";
default:
return NULL;
}
}
const SQChar *GetTypeName(const SQObjectPtr &obj1)
{
return IdType2Name(type(obj1));
}
SQString *SQString::Create(SQSharedState *ss,const SQChar *s,SQInteger len)
{
SQString *str=ADD_STRING(ss,s,len);
str->_sharedstate=ss;
return str;
}
void SQString::Release()
{
REMOVE_STRING(_sharedstate,this);
}
SQInteger SQString::Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
{
SQInteger idx = (SQInteger)TranslateIndex(refpos);
while(idx < _len){
outkey = (SQInteger)idx;
outval = SQInteger(_val[idx]);
//return idx for the next iteration
return ++idx;
}
//nothing to iterate anymore
return -1;
}
SQUnsignedInteger TranslateIndex(const SQObjectPtr &idx)
{
switch(type(idx)){
case OT_NULL:
return 0;
case OT_INTEGER:
return (SQUnsignedInteger)_integer(idx);
default: assert(0); break;
}
return 0;
}
SQWeakRef *SQRefCounted::GetWeakRef(SQObjectType type)
{
if(!_weakref) {
sq_new(_weakref,SQWeakRef);
_weakref->_obj._type = type;
_weakref->_obj._unVal.pRefCounted = this;
}
return _weakref;
}
SQRefCounted::~SQRefCounted()
{
if(_weakref) {
_weakref->_obj._type = OT_NULL;
_weakref->_obj._unVal.pRefCounted = NULL;
}
}
void SQWeakRef::Release() {
if(ISREFCOUNTED(_obj._type)) {
_obj._unVal.pRefCounted->_weakref = NULL;
}
sq_delete(this,SQWeakRef);
}
bool SQDelegable::GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res) {
if(_delegate) {
return _delegate->Get((*_ss(v)->_metamethods)[mm],res);
}
return false;
}
bool SQDelegable::SetDelegate(SQTable *mt)
{
SQTable *temp = mt;
if(temp == this) return false;
while (temp) {
if (temp->_delegate == this) return false; //cycle detected
temp = temp->_delegate;
}
if (mt) __ObjAddRef(mt);
__ObjRelease(_delegate);
_delegate = mt;
return true;
}
bool SQGenerator::Yield(SQVM *v)
{
if(_state==eSuspended) { v->Raise_Error("internal vm error, yielding dead generator"); return false;}
if(_state==eDead) { v->Raise_Error("internal vm error, yielding a dead generator"); return false; }
SQInteger size = v->_top-v->_stackbase;
_ci=*v->ci;
_stack.resize(size);
for(SQInteger n =0; n<size; n++) {
_stack._vals[n] = v->_stack[v->_stackbase+n];
v->_stack[v->_stackbase+n] = _null_;
}
SQInteger nvargs = v->ci->_vargs.size;
SQInteger vargsbase = v->ci->_vargs.base;
for(SQInteger j = nvargs - 1; j >= 0; j--) {
_vargsstack.push_back(v->_vargsstack[vargsbase+j]);
}
_ci._generator=NULL;
for(SQInteger i=0;i<_ci._etraps;i++) {
_etraps.push_back(v->_etraps.top());
v->_etraps.pop_back();
}
_state=eSuspended;
return true;
}
bool SQGenerator::Resume(SQVM *v,SQInteger target)
{
SQInteger size=_stack.size();
if(_state==eDead){ v->Raise_Error("resuming dead generator"); return false; }
if(_state==eRunning){ v->Raise_Error("resuming active generator"); return false; }
SQInteger prevtop=v->_top-v->_stackbase;
PUSH_CALLINFO(v,_ci);
SQInteger oldstackbase=v->_stackbase;
v->_stackbase = v->_top;
v->ci->_target = (SQInt32)target;
v->ci->_generator = this;
v->ci->_vargs.size = (unsigned short)_vargsstack.size();
for(SQInteger i=0;i<_ci._etraps;i++) {
v->_etraps.push_back(_etraps.top());
_etraps.pop_back();
}
for(SQInteger n =0; n<size; n++) {
v->_stack[v->_stackbase+n] = _stack._vals[n];
_stack._vals[0] = _null_;
}
while(_vargsstack.size()) {
v->_vargsstack.push_back(_vargsstack.back());
_vargsstack.pop_back();
}
v->ci->_vargs.base = (unsigned short)(v->_vargsstack.size() - v->ci->_vargs.size);
v->_top=v->_stackbase+size;
v->ci->_prevtop = (SQInt32)prevtop;
v->ci->_prevstkbase = (SQInt32)(v->_stackbase - oldstackbase);
_state=eRunning;
if (type(v->_debughook) != OT_NULL && _rawval(v->_debughook) != _rawval(v->ci->_closure))
v->CallDebugHook('c');
return true;
}
void SQArray::Extend(const SQArray *a){
SQInteger xlen;
if((xlen=a->Size()))
for(SQInteger i=0;i<xlen;i++)
Append(a->_values[i]);
}
const SQChar* SQFunctionProto::GetLocal(SQVM *vm,SQUnsignedInteger stackbase,SQUnsignedInteger nseq,SQUnsignedInteger nop)
{
SQUnsignedInteger nvars=_nlocalvarinfos;
const SQChar *res=NULL;
if(nvars>=nseq){
for(SQUnsignedInteger i=0;i<nvars;i++){
if(_localvarinfos[i]._start_op<=nop && _localvarinfos[i]._end_op>=nop)
{
if(nseq==0){
vm->Push(vm->_stack[stackbase+_localvarinfos[i]._pos]);
res=_stringval(_localvarinfos[i]._name);
break;
}
nseq--;
}
}
}
return res;
}
SQInteger SQFunctionProto::GetLine(SQInstruction *curr)
{
SQInteger op = (SQInteger)(curr-_instructions);
SQInteger line=_lineinfos[0]._line;
for(SQInteger i=1;i<_nlineinfos;i++){
if(_lineinfos[i]._op>=op)
return line;
line=_lineinfos[i]._line;
}
return line;
}
#define _CHECK_IO(exp) { if(!exp)return false; }
bool SafeWrite(HSQUIRRELVM v,SQWRITEFUNC write,SQUserPointer up,SQUserPointer dest,SQInteger size)
{
if(write(up,dest,size) != size) {
v->Raise_Error("io error (write function failure)");
return false;
}
return true;
}
bool SafeRead(HSQUIRRELVM v,SQWRITEFUNC read,SQUserPointer up,SQUserPointer dest,SQInteger size)
{
if(size && read(up,dest,size) != size) {
v->Raise_Error("io error, read function failure, the origin stream could be corrupted/trucated");
return false;
}
return true;
}
bool WriteTag(HSQUIRRELVM v,SQWRITEFUNC write,SQUserPointer up,SQInteger tag)
{
return SafeWrite(v,write,up,&tag,sizeof(tag));
}
bool CheckTag(HSQUIRRELVM v,SQWRITEFUNC read,SQUserPointer up,SQInteger tag)
{
SQInteger t;
_CHECK_IO(SafeRead(v,read,up,&t,sizeof(t)));
if(t != tag){
v->Raise_Error("invalid or corrupted closure stream");
return false;
}
return true;
}
bool WriteObject(HSQUIRRELVM v,SQUserPointer up,SQWRITEFUNC write,SQObjectPtr &o)
{
_CHECK_IO(SafeWrite(v,write,up,&type(o),sizeof(SQObjectType)));
switch(type(o)){
case OT_STRING:
_CHECK_IO(SafeWrite(v,write,up,&_string(o)->_len,sizeof(SQInteger)));
_CHECK_IO(SafeWrite(v,write,up,_stringval(o),_string(o)->_len));
break;
case OT_INTEGER:
_CHECK_IO(SafeWrite(v,write,up,&_integer(o),sizeof(SQInteger)));break;
case OT_FLOAT:
_CHECK_IO(SafeWrite(v,write,up,&_float(o),sizeof(SQFloat)));break;
case OT_NULL:
break;
default:
v->Raise_Error("cannot serialize a %s",GetTypeName(o));
return false;
}
return true;
}
bool ReadObject(HSQUIRRELVM v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &o)
{
SQObjectType t;
_CHECK_IO(SafeRead(v,read,up,&t,sizeof(SQObjectType)));
switch(t){
case OT_STRING:{
SQInteger len;
_CHECK_IO(SafeRead(v,read,up,&len,sizeof(SQInteger)));
_CHECK_IO(SafeRead(v,read,up,_ss(v)->GetScratchPad(len),len));
o=SQString::Create(_ss(v),_ss(v)->GetScratchPad(-1),len);
}
break;
case OT_INTEGER:{
SQInteger i;
_CHECK_IO(SafeRead(v,read,up,&i,sizeof(SQInteger))); o = i; break;
}
case OT_FLOAT:{
SQFloat f;
_CHECK_IO(SafeRead(v,read,up,&f,sizeof(SQFloat))); o = f; break;
}
case OT_NULL:
o=_null_;
break;
default:
v->Raise_Error("cannot serialize a %s",IdType2Name(t));
return false;
}
return true;
}
bool SQClosure::Save(SQVM *v,SQUserPointer up,SQWRITEFUNC write)
{
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_HEAD));
_CHECK_IO(WriteTag(v,write,up,sizeof(SQChar)));
_CHECK_IO(_funcproto(_function)->Save(v,up,write));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_TAIL));
return true;
}
bool SQClosure::Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &ret)
{
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_HEAD));
_CHECK_IO(CheckTag(v,read,up,sizeof(SQChar)));
SQObjectPtr func;
_CHECK_IO(SQFunctionProto::Load(v,up,read,func));
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_TAIL));
ret = SQClosure::Create(_ss(v),_funcproto(func));
return true;
}
bool SQFunctionProto::Save(SQVM *v,SQUserPointer up,SQWRITEFUNC write)
{
SQInteger i,nliterals = _nliterals,nparameters = _nparameters;
SQInteger noutervalues = _noutervalues,nlocalvarinfos = _nlocalvarinfos;
SQInteger nlineinfos=_nlineinfos,ninstructions = _ninstructions,nfunctions=_nfunctions;
SQInteger ndefaultparams = _ndefaultparams;
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(WriteObject(v,up,write,_sourcename));
_CHECK_IO(WriteObject(v,up,write,_name));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeWrite(v,write,up,&nliterals,sizeof(nliterals)));
_CHECK_IO(SafeWrite(v,write,up,&nparameters,sizeof(nparameters)));
_CHECK_IO(SafeWrite(v,write,up,&noutervalues,sizeof(noutervalues)));
_CHECK_IO(SafeWrite(v,write,up,&nlocalvarinfos,sizeof(nlocalvarinfos)));
_CHECK_IO(SafeWrite(v,write,up,&nlineinfos,sizeof(nlineinfos)));
_CHECK_IO(SafeWrite(v,write,up,&ndefaultparams,sizeof(ndefaultparams)));
_CHECK_IO(SafeWrite(v,write,up,&ninstructions,sizeof(ninstructions)));
_CHECK_IO(SafeWrite(v,write,up,&nfunctions,sizeof(nfunctions)));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
for(i=0;i<nliterals;i++){
_CHECK_IO(WriteObject(v,up,write,_literals[i]));
}
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
for(i=0;i<nparameters;i++){
_CHECK_IO(WriteObject(v,up,write,_parameters[i]));
}
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
for(i=0;i<noutervalues;i++){
_CHECK_IO(SafeWrite(v,write,up,&_outervalues[i]._type,sizeof(SQUnsignedInteger)));
_CHECK_IO(WriteObject(v,up,write,_outervalues[i]._src));
_CHECK_IO(WriteObject(v,up,write,_outervalues[i]._name));
}
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
for(i=0;i<nlocalvarinfos;i++){
SQLocalVarInfo &lvi=_localvarinfos[i];
_CHECK_IO(WriteObject(v,up,write,lvi._name));
_CHECK_IO(SafeWrite(v,write,up,&lvi._pos,sizeof(SQUnsignedInteger)));
_CHECK_IO(SafeWrite(v,write,up,&lvi._start_op,sizeof(SQUnsignedInteger)));
_CHECK_IO(SafeWrite(v,write,up,&lvi._end_op,sizeof(SQUnsignedInteger)));
}
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeWrite(v,write,up,_lineinfos,sizeof(SQLineInfo)*nlineinfos));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeWrite(v,write,up,_defaultparams,sizeof(SQInteger)*ndefaultparams));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeWrite(v,write,up,_instructions,sizeof(SQInstruction)*ninstructions));
_CHECK_IO(WriteTag(v,write,up,SQ_CLOSURESTREAM_PART));
for(i=0;i<nfunctions;i++){
_CHECK_IO(_funcproto(_functions[i])->Save(v,up,write));
}
_CHECK_IO(SafeWrite(v,write,up,&_stacksize,sizeof(_stacksize)));
_CHECK_IO(SafeWrite(v,write,up,&_bgenerator,sizeof(_bgenerator)));
_CHECK_IO(SafeWrite(v,write,up,&_varparams,sizeof(_varparams)));
return true;
}
bool SQFunctionProto::Load(SQVM *v,SQUserPointer up,SQREADFUNC read,SQObjectPtr &ret)
{
SQInteger i, nliterals,nparameters;
SQInteger noutervalues ,nlocalvarinfos ;
SQInteger nlineinfos,ninstructions ,nfunctions,ndefaultparams ;
SQObjectPtr sourcename, name;
SQObjectPtr o;
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(ReadObject(v, up, read, sourcename));
_CHECK_IO(ReadObject(v, up, read, name));
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeRead(v,read,up, &nliterals, sizeof(nliterals)));
_CHECK_IO(SafeRead(v,read,up, &nparameters, sizeof(nparameters)));
_CHECK_IO(SafeRead(v,read,up, &noutervalues, sizeof(noutervalues)));
_CHECK_IO(SafeRead(v,read,up, &nlocalvarinfos, sizeof(nlocalvarinfos)));
_CHECK_IO(SafeRead(v,read,up, &nlineinfos, sizeof(nlineinfos)));
_CHECK_IO(SafeRead(v,read,up, &ndefaultparams, sizeof(ndefaultparams)));
_CHECK_IO(SafeRead(v,read,up, &ninstructions, sizeof(ninstructions)));
_CHECK_IO(SafeRead(v,read,up, &nfunctions, sizeof(nfunctions)));
SQFunctionProto *f = SQFunctionProto::Create(ninstructions,nliterals,nparameters,
nfunctions,noutervalues,nlineinfos,nlocalvarinfos,ndefaultparams);
SQObjectPtr proto = f; //gets a ref in case of failure
f->_sourcename = sourcename;
f->_name = name;
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
for(i = 0;i < nliterals; i++){
_CHECK_IO(ReadObject(v, up, read, o));
f->_literals[i] = o;
}
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
for(i = 0; i < nparameters; i++){
_CHECK_IO(ReadObject(v, up, read, o));
f->_parameters[i] = o;
}
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
for(i = 0; i < noutervalues; i++){
SQUnsignedInteger type;
SQObjectPtr name;
_CHECK_IO(SafeRead(v,read,up, &type, sizeof(SQUnsignedInteger)));
_CHECK_IO(ReadObject(v, up, read, o));
_CHECK_IO(ReadObject(v, up, read, name));
f->_outervalues[i] = SQOuterVar(name,o, (SQOuterType)type);
}
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
for(i = 0; i < nlocalvarinfos; i++){
SQLocalVarInfo lvi;
_CHECK_IO(ReadObject(v, up, read, lvi._name));
_CHECK_IO(SafeRead(v,read,up, &lvi._pos, sizeof(SQUnsignedInteger)));
_CHECK_IO(SafeRead(v,read,up, &lvi._start_op, sizeof(SQUnsignedInteger)));
_CHECK_IO(SafeRead(v,read,up, &lvi._end_op, sizeof(SQUnsignedInteger)));
f->_localvarinfos[i] = lvi;
}
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeRead(v,read,up, f->_lineinfos, sizeof(SQLineInfo)*nlineinfos));
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeRead(v,read,up, f->_defaultparams, sizeof(SQInteger)*ndefaultparams));
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
_CHECK_IO(SafeRead(v,read,up, f->_instructions, sizeof(SQInstruction)*ninstructions));
_CHECK_IO(CheckTag(v,read,up,SQ_CLOSURESTREAM_PART));
for(i = 0; i < nfunctions; i++){
_CHECK_IO(_funcproto(o)->Load(v, up, read, o));
f->_functions[i] = o;
}
_CHECK_IO(SafeRead(v,read,up, &f->_stacksize, sizeof(f->_stacksize)));
_CHECK_IO(SafeRead(v,read,up, &f->_bgenerator, sizeof(f->_bgenerator)));
_CHECK_IO(SafeRead(v,read,up, &f->_varparams, sizeof(f->_varparams)));
ret = f;
return true;
}
#ifndef NO_GARBAGE_COLLECTOR
#define START_MARK() if(!(_uiRef&MARK_FLAG)){ \
_uiRef|=MARK_FLAG;
#define END_MARK() RemoveFromChain(&_sharedstate->_gc_chain, this); \
AddToChain(chain, this); }
void SQVM::Mark(SQCollectable **chain)
{
START_MARK()
SQSharedState::MarkObject(_lasterror,chain);
SQSharedState::MarkObject(_errorhandler,chain);
SQSharedState::MarkObject(_debughook,chain);
SQSharedState::MarkObject(_roottable, chain);
SQSharedState::MarkObject(temp_reg, chain);
for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::MarkObject(_stack[i], chain);
for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::MarkObject(_vargsstack[j], chain);
for(SQInteger k = 0; k < _callsstacksize; k++) SQSharedState::MarkObject(_callsstack[k]._closure, chain);
END_MARK()
}
void SQArray::Mark(SQCollectable **chain)
{
START_MARK()
SQInteger len = _values.size();
for(SQInteger i = 0;i < len; i++) SQSharedState::MarkObject(_values[i], chain);
END_MARK()
}
void SQTable::Mark(SQCollectable **chain)
{
START_MARK()
if(_delegate) _delegate->Mark(chain);
SQInteger len = _numofnodes;
for(SQInteger i = 0; i < len; i++){
SQSharedState::MarkObject(_nodes[i].key, chain);
SQSharedState::MarkObject(_nodes[i].val, chain);
}
END_MARK()
}
void SQClass::Mark(SQCollectable **chain)
{
START_MARK()
_members->Mark(chain);
if(_base) _base->Mark(chain);
SQSharedState::MarkObject(_attributes, chain);
for(SQUnsignedInteger i =0; i< _defaultvalues.size(); i++) {
SQSharedState::MarkObject(_defaultvalues[i].val, chain);
SQSharedState::MarkObject(_defaultvalues[i].attrs, chain);
}
for(SQUnsignedInteger j =0; j< _methods.size(); j++) {
SQSharedState::MarkObject(_methods[j].val, chain);
SQSharedState::MarkObject(_methods[j].attrs, chain);
}
for(SQUnsignedInteger k =0; k< _metamethods.size(); k++) {
SQSharedState::MarkObject(_metamethods[k], chain);
}
END_MARK()
}
void SQInstance::Mark(SQCollectable **chain)
{
START_MARK()
_class->Mark(chain);
SQUnsignedInteger nvalues = _class->_defaultvalues.size();
for(SQUnsignedInteger i =0; i< nvalues; i++) {
SQSharedState::MarkObject(_values[i], chain);
}
END_MARK()
}
void SQGenerator::Mark(SQCollectable **chain)
{
START_MARK()
for(SQUnsignedInteger i = 0; i < _stack.size(); i++) SQSharedState::MarkObject(_stack[i], chain);
for(SQUnsignedInteger j = 0; j < _vargsstack.size(); j++) SQSharedState::MarkObject(_vargsstack[j], chain);
SQSharedState::MarkObject(_closure, chain);
END_MARK()
}
void SQClosure::Mark(SQCollectable **chain)
{
START_MARK()
for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::MarkObject(_outervalues[i], chain);
for(SQUnsignedInteger i = 0; i < _defaultparams.size(); i++) SQSharedState::MarkObject(_defaultparams[i], chain);
END_MARK()
}
void SQNativeClosure::Mark(SQCollectable **chain)
{
START_MARK()
for(SQUnsignedInteger i = 0; i < _outervalues.size(); i++) SQSharedState::MarkObject(_outervalues[i], chain);
END_MARK()
}
void SQUserData::Mark(SQCollectable **chain){
START_MARK()
if(_delegate) _delegate->Mark(chain);
END_MARK()
}
void SQCollectable::UnMark() { _uiRef&=~MARK_FLAG; }
#endif

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/* see copyright notice in squirrel.h */
#ifndef _SQOBJECT_H_
#define _SQOBJECT_H_
#include "squtils.h"
#define SQ_CLOSURESTREAM_HEAD (('S'<<24)|('Q'<<16)|('I'<<8)|('R'))
#define SQ_CLOSURESTREAM_PART (('P'<<24)|('A'<<16)|('R'<<8)|('T'))
#define SQ_CLOSURESTREAM_TAIL (('T'<<24)|('A'<<16)|('I'<<8)|('L'))
struct SQSharedState;
enum SQMetaMethod{
MT_ADD=0,
MT_SUB=1,
MT_MUL=2,
MT_DIV=3,
MT_UNM=4,
MT_MODULO=5,
MT_SET=6,
MT_GET=7,
MT_TYPEOF=8,
MT_NEXTI=9,
MT_CMP=10,
MT_CALL=11,
MT_CLONED=12,
MT_NEWSLOT=13,
MT_DELSLOT=14,
MT_TOSTRING=15,
MT_NEWMEMBER=16,
MT_INHERITED=17,
MT_LAST = 18
};
#define MM_ADD "_add"
#define MM_SUB "_sub"
#define MM_MUL "_mul"
#define MM_DIV "_div"
#define MM_UNM "_unm"
#define MM_MODULO "_modulo"
#define MM_SET "_set"
#define MM_GET "_get"
#define MM_TYPEOF "_typeof"
#define MM_NEXTI "_nexti"
#define MM_CMP "_cmp"
#define MM_CALL "_call"
#define MM_CLONED "_cloned"
#define MM_NEWSLOT "_newslot"
#define MM_DELSLOT "_delslot"
#define MM_TOSTRING "_tostring"
#define MM_NEWMEMBER "_newmember"
#define MM_INHERITED "_inherited"
#define MINPOWER2 4
struct SQRefCounted
{
SQRefCounted() { _uiRef = 0; _weakref = NULL; }
virtual ~SQRefCounted();
SQWeakRef *GetWeakRef(SQObjectType type);
SQUnsignedInteger _uiRef;
struct SQWeakRef *_weakref;
virtual void Release()=0;
};
struct SQWeakRef : SQRefCounted
{
void Release();
SQObject _obj;
};
#define _realval(o) (type((o)) != OT_WEAKREF?(SQObject)o:_weakref(o)->_obj)
struct SQObjectPtr;
#define __AddRef(type,unval) if(ISREFCOUNTED(type)) \
{ \
unval.pRefCounted->_uiRef++; \
}
#define __Release(type,unval) if(ISREFCOUNTED(type) && ((--unval.pRefCounted->_uiRef)<=0)) \
{ \
unval.pRefCounted->Release(); \
}
#define __ObjRelease(obj) { \
if((obj)) { \
(obj)->_uiRef--; \
if((obj)->_uiRef == 0) \
(obj)->Release(); \
(obj) = NULL; \
} \
}
#define __ObjAddRef(obj) { \
(obj)->_uiRef++; \
}
#define type(obj) ((obj)._type)
#define is_delegable(t) (type(t)&SQOBJECT_DELEGABLE)
#define raw_type(obj) _RAW_TYPE((obj)._type)
#define _integer(obj) ((obj)._unVal.nInteger)
#define _float(obj) ((obj)._unVal.fFloat)
#define _string(obj) ((obj)._unVal.pString)
#define _table(obj) ((obj)._unVal.pTable)
#define _array(obj) ((obj)._unVal.pArray)
#define _closure(obj) ((obj)._unVal.pClosure)
#define _generator(obj) ((obj)._unVal.pGenerator)
#define _nativeclosure(obj) ((obj)._unVal.pNativeClosure)
#define _userdata(obj) ((obj)._unVal.pUserData)
#define _userpointer(obj) ((obj)._unVal.pUserPointer)
#define _thread(obj) ((obj)._unVal.pThread)
#define _funcproto(obj) ((obj)._unVal.pFunctionProto)
#define _class(obj) ((obj)._unVal.pClass)
#define _instance(obj) ((obj)._unVal.pInstance)
#define _delegable(obj) ((SQDelegable *)(obj)._unVal.pDelegable)
#define _weakref(obj) ((obj)._unVal.pWeakRef)
#define _refcounted(obj) ((obj)._unVal.pRefCounted)
#define _rawval(obj) ((obj)._unVal.raw)
#define _stringval(obj) (obj)._unVal.pString->_val
#define _userdataval(obj) (obj)._unVal.pUserData->_val
#define tofloat(num) ((type(num)==OT_INTEGER)?(SQFloat)_integer(num):_float(num))
#define tointeger(num) ( (type(num)==OT_FLOAT)?(SQInteger)_float(num):_integer(num))
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
struct SQObjectPtr : public SQObject
{
SQObjectPtr()
{
SQ_OBJECT_RAWINIT()
_type=OT_NULL;
_unVal.pUserPointer=NULL;
}
SQObjectPtr(const SQObjectPtr &o)
{
SQ_OBJECT_RAWINIT()
_type=o._type;
_unVal=o._unVal;
__AddRef(_type,_unVal);
}
SQObjectPtr(const SQObject &o)
{
SQ_OBJECT_RAWINIT()
_type=o._type;
_unVal=o._unVal;
__AddRef(_type,_unVal);
}
SQObjectPtr(SQTable *pTable)
{
SQ_OBJECT_RAWINIT()
_type=OT_TABLE;
_unVal.pTable=pTable;
assert(_unVal.pTable);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQClass *pClass)
{
SQ_OBJECT_RAWINIT()
_type=OT_CLASS;
_unVal.pClass=pClass;
assert(_unVal.pClass);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQInstance *pInstance)
{
SQ_OBJECT_RAWINIT()
_type=OT_INSTANCE;
_unVal.pInstance=pInstance;
assert(_unVal.pInstance);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQArray *pArray)
{
SQ_OBJECT_RAWINIT()
_type=OT_ARRAY;
_unVal.pArray=pArray;
assert(_unVal.pArray);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQClosure *pClosure)
{
SQ_OBJECT_RAWINIT()
_type=OT_CLOSURE;
_unVal.pClosure=pClosure;
assert(_unVal.pClosure);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQGenerator *pGenerator)
{
SQ_OBJECT_RAWINIT()
_type=OT_GENERATOR;
_unVal.pGenerator=pGenerator;
assert(_unVal.pGenerator);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQNativeClosure *pNativeClosure)
{
SQ_OBJECT_RAWINIT()
_type=OT_NATIVECLOSURE;
_unVal.pNativeClosure=pNativeClosure;
assert(_unVal.pNativeClosure);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQString *pString)
{
SQ_OBJECT_RAWINIT()
_type=OT_STRING;
_unVal.pString=pString;
assert(_unVal.pString);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQUserData *pUserData)
{
SQ_OBJECT_RAWINIT()
_type=OT_USERDATA;
_unVal.pUserData=pUserData;
assert(_unVal.pUserData);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQVM *pThread)
{
SQ_OBJECT_RAWINIT()
_type=OT_THREAD;
_unVal.pThread=pThread;
assert(_unVal.pThread);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQWeakRef *pWeakRef)
{
SQ_OBJECT_RAWINIT()
_type=OT_WEAKREF;
_unVal.pWeakRef=pWeakRef;
assert(_unVal.pWeakRef);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQFunctionProto *pFunctionProto)
{
SQ_OBJECT_RAWINIT()
_type=OT_FUNCPROTO;
_unVal.pFunctionProto=pFunctionProto;
assert(_unVal.pFunctionProto);
__AddRef(_type,_unVal);
}
SQObjectPtr(SQInteger nInteger)
{
SQ_OBJECT_RAWINIT()
_type=OT_INTEGER;
_unVal.nInteger=nInteger;
}
SQObjectPtr(SQFloat fFloat)
{
SQ_OBJECT_RAWINIT()
_type=OT_FLOAT;
_unVal.fFloat=fFloat;
}
SQObjectPtr(bool bBool)
{
SQ_OBJECT_RAWINIT()
_type = OT_BOOL;
_unVal.nInteger = bBool?1:0;
}
SQObjectPtr(SQUserPointer pUserPointer)
{
SQ_OBJECT_RAWINIT()
_type=OT_USERPOINTER;
_unVal.pUserPointer=pUserPointer;
}
~SQObjectPtr()
{
__Release(_type,_unVal);
}
inline void Null()
{
SQObjectType tOldType;
SQObjectValue unOldVal;
tOldType = _type;
unOldVal = _unVal;
_type = OT_NULL;
_unVal.pUserPointer = NULL;
__Release(tOldType,unOldVal);
}
inline SQObjectPtr& operator=(SQInteger i)
{
__Release(_type,_unVal);
SQ_OBJECT_RAWINIT()
_unVal.nInteger = i;
_type = OT_INTEGER;
return *this;
}
inline SQObjectPtr& operator=(SQFloat f)
{
__Release(_type,_unVal);
SQ_OBJECT_RAWINIT()
_unVal.fFloat = f;
_type = OT_FLOAT;
return *this;
}
inline SQObjectPtr& operator=(const SQObjectPtr& obj)
{
SQObjectType tOldType;
SQObjectValue unOldVal;
tOldType=_type;
unOldVal=_unVal;
_unVal = obj._unVal;
_type = obj._type;
__AddRef(_type,_unVal);
__Release(tOldType,unOldVal);
return *this;
}
inline SQObjectPtr& operator=(const SQObject& obj)
{
SQObjectType tOldType;
SQObjectValue unOldVal;
tOldType=_type;
unOldVal=_unVal;
_unVal = obj._unVal;
_type = obj._type;
__AddRef(_type,_unVal);
__Release(tOldType,unOldVal);
return *this;
}
private:
SQObjectPtr(const SQChar *){} //safety
};
inline void _Swap(SQObject &a,SQObject &b)
{
SQObjectType tOldType = a._type;
SQObjectValue unOldVal = a._unVal;
a._type = b._type;
a._unVal = b._unVal;
b._type = tOldType;
b._unVal = unOldVal;
}
/////////////////////////////////////////////////////////////////////////////////////
#ifndef NO_GARBAGE_COLLECTOR
#define MARK_FLAG 0x80000000
struct SQCollectable : public SQRefCounted {
SQCollectable *_next;
SQCollectable *_prev;
SQSharedState *_sharedstate;
virtual void Release()=0;
virtual void Mark(SQCollectable **chain)=0;
void UnMark();
virtual void Finalize()=0;
static void AddToChain(SQCollectable **chain,SQCollectable *c);
static void RemoveFromChain(SQCollectable **chain,SQCollectable *c);
};
#define ADD_TO_CHAIN(chain,obj) AddToChain(chain,obj)
#define REMOVE_FROM_CHAIN(chain,obj) {if(!(_uiRef&MARK_FLAG))RemoveFromChain(chain,obj);}
#define CHAINABLE_OBJ SQCollectable
#define INIT_CHAIN() {_next=NULL;_prev=NULL;_sharedstate=ss;}
#else
#define ADD_TO_CHAIN(chain,obj) ((void)0)
#define REMOVE_FROM_CHAIN(chain,obj) ((void)0)
#define CHAINABLE_OBJ SQRefCounted
#define INIT_CHAIN() ((void)0)
#endif
struct SQDelegable : public CHAINABLE_OBJ {
bool SetDelegate(SQTable *m);
virtual bool GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res);
SQTable *_delegate;
};
SQUnsignedInteger TranslateIndex(const SQObjectPtr &idx);
typedef sqvector<SQObjectPtr> SQObjectPtrVec;
typedef sqvector<SQInteger> SQIntVec;
const SQChar *GetTypeName(const SQObjectPtr &obj1);
const SQChar *IdType2Name(SQObjectType type);
#endif //_SQOBJECT_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQOPCODES_H_
#define _SQOPCODES_H_
#define MAX_FUNC_STACKSIZE 0xFF
#define MAX_LITERALS ((SQInteger)0x7FFFFFFF)
enum BitWiseOP {
BW_AND = 0,
BW_OR = 2,
BW_XOR = 3,
BW_SHIFTL = 4,
BW_SHIFTR = 5,
BW_USHIFTR = 6
};
enum CmpOP {
CMP_G = 0,
CMP_GE = 2,
CMP_L = 3,
CMP_LE = 4
};
enum SQOpcode
{
_OP_LINE= 0x00,
_OP_LOAD= 0x01,
_OP_LOADINT= 0x02,
_OP_LOADFLOAT= 0x03,
_OP_DLOAD= 0x04,
_OP_TAILCALL= 0x05,
_OP_CALL= 0x06,
_OP_PREPCALL= 0x07,
_OP_PREPCALLK= 0x08,
_OP_GETK= 0x09,
_OP_MOVE= 0x0A,
_OP_NEWSLOT= 0x0B,
_OP_DELETE= 0x0C,
_OP_SET= 0x0D,
_OP_GET= 0x0E,
_OP_EQ= 0x0F,
_OP_NE= 0x10,
_OP_ARITH= 0x11,
_OP_BITW= 0x12,
_OP_RETURN= 0x13,
_OP_LOADNULLS= 0x14,
_OP_LOADROOTTABLE= 0x15,
_OP_LOADBOOL= 0x16,
_OP_DMOVE= 0x17,
_OP_JMP= 0x18,
_OP_JNZ= 0x19,
_OP_JZ= 0x1A,
_OP_LOADFREEVAR= 0x1B,
_OP_VARGC= 0x1C,
_OP_GETVARGV= 0x1D,
_OP_NEWTABLE= 0x1E,
_OP_NEWARRAY= 0x1F,
_OP_APPENDARRAY= 0x20,
_OP_GETPARENT= 0x21,
_OP_COMPARITH= 0x22,
_OP_COMPARITHL= 0x23,
_OP_INC= 0x24,
_OP_INCL= 0x25,
_OP_PINC= 0x26,
_OP_PINCL= 0x27,
_OP_CMP= 0x28,
_OP_EXISTS= 0x29,
_OP_INSTANCEOF= 0x2A,
_OP_AND= 0x2B,
_OP_OR= 0x2C,
_OP_NEG= 0x2D,
_OP_NOT= 0x2E,
_OP_BWNOT= 0x2F,
_OP_CLOSURE= 0x30,
_OP_YIELD= 0x31,
_OP_RESUME= 0x32,
_OP_FOREACH= 0x33,
_OP_POSTFOREACH= 0x34,
_OP_DELEGATE= 0x35,
_OP_CLONE= 0x36,
_OP_TYPEOF= 0x37,
_OP_PUSHTRAP= 0x38,
_OP_POPTRAP= 0x39,
_OP_THROW= 0x3A,
_OP_CLASS= 0x3B,
_OP_NEWSLOTA= 0x3C,
_OP_SCOPE_END= 0x3D,
};
struct SQInstructionDesc {
const SQChar *name;
};
struct SQInstruction
{
SQInstruction(SQOpcode _op=_OP_SCOPE_END,SQInteger a0=0,SQInteger a1=0,SQInteger a2=0,SQInteger a3=0)
{ op = _op;
_arg0 = (unsigned char)a0;_arg1 = (SQInt32)a1;
_arg2 = (unsigned char)a2;_arg3 = (unsigned char)a3;
}
SQInt32 _arg1;
unsigned char op;
unsigned char _arg0;
unsigned char _arg2;
unsigned char _arg3;
};
#include "squtils.h"
typedef sqvector<SQInstruction> SQInstructionVec;
#define NEW_SLOT_ATTRIBUTES_FLAG 0x01
#define NEW_SLOT_STATIC_FLAG 0x02
#endif // _SQOPCODES_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQPCHEADER_H_
#define _SQPCHEADER_H_
#if defined(_MSC_VER) && defined(_DEBUG)
#include <crtdbg.h>
#endif
#include <new>
//squirrel stuff
#include <squirrel.h>
#include "sqobject.h"
#include "sqstate.h"
#endif //_SQPCHEADER_H_

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/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "sqopcodes.h"
#include "sqvm.h"
#include "sqfuncproto.h"
#include "sqclosure.h"
#include "sqstring.h"
#include "sqtable.h"
#include "sqarray.h"
#include "squserdata.h"
#include "sqclass.h"
#include "../../../safeguards.h"
SQObjectPtr _null_;
SQObjectPtr _true_(true);
SQObjectPtr _false_(false);
SQObjectPtr _one_((SQInteger)1);
SQObjectPtr _minusone_((SQInteger)-1);
#define newsysstring(s) { \
_systemstrings->push_back(SQString::Create(this,s)); \
}
#define newmetamethod(s) { \
_metamethods->push_back(SQString::Create(this,s)); \
_table(_metamethodsmap)->NewSlot(_metamethods->back(),(SQInteger)(_metamethods->size()-1)); \
}
bool CompileTypemask(SQIntVec &res,const SQChar *typemask)
{
SQInteger i = 0;
SQInteger mask = 0;
while(typemask[i] != 0) {
switch(typemask[i]){
case 'o': mask |= _RT_NULL; break;
case 'i': mask |= _RT_INTEGER; break;
case 'f': mask |= _RT_FLOAT; break;
case 'n': mask |= (_RT_FLOAT | _RT_INTEGER); break;
case 's': mask |= _RT_STRING; break;
case 't': mask |= _RT_TABLE; break;
case 'a': mask |= _RT_ARRAY; break;
case 'u': mask |= _RT_USERDATA; break;
case 'c': mask |= (_RT_CLOSURE | _RT_NATIVECLOSURE); break;
case 'b': mask |= _RT_BOOL; break;
case 'g': mask |= _RT_GENERATOR; break;
case 'p': mask |= _RT_USERPOINTER; break;
case 'v': mask |= _RT_THREAD; break;
case 'x': mask |= _RT_INSTANCE; break;
case 'y': mask |= _RT_CLASS; break;
case 'r': mask |= _RT_WEAKREF; break;
case '.': mask = -1; res.push_back(mask); i++; mask = 0; continue;
case ' ': i++; continue; //ignores spaces
default:
return false;
}
i++;
if(typemask[i] == '|') {
i++;
if(typemask[i] == 0)
return false;
continue;
}
res.push_back(mask);
mask = 0;
}
return true;
}
SQTable *CreateDefaultDelegate(SQSharedState *ss,SQRegFunction *funcz)
{
SQInteger i=0;
SQTable *t=SQTable::Create(ss,0);
while(funcz[i].name!=0){
SQNativeClosure *nc = SQNativeClosure::Create(ss,funcz[i].f);
nc->_nparamscheck = funcz[i].nparamscheck;
nc->_name = SQString::Create(ss,funcz[i].name);
if(funcz[i].typemask && !CompileTypemask(nc->_typecheck,funcz[i].typemask))
return NULL;
t->NewSlot(SQString::Create(ss,funcz[i].name),nc);
i++;
}
return t;
}
SQSharedState::SQSharedState()
{
_compilererrorhandler = NULL;
_printfunc = NULL;
_debuginfo = false;
_notifyallexceptions = false;
_scratchpad=NULL;
_scratchpadsize=0;
#ifndef NO_GARBAGE_COLLECTOR
_gc_chain=NULL;
#endif
sq_new(_stringtable,SQStringTable);
sq_new(_metamethods,SQObjectPtrVec);
sq_new(_systemstrings,SQObjectPtrVec);
sq_new(_types,SQObjectPtrVec);
_metamethodsmap = SQTable::Create(this,MT_LAST-1);
//adding type strings to avoid memory trashing
//types names
newsysstring("null");
newsysstring("table");
newsysstring("array");
newsysstring("closure");
newsysstring("string");
newsysstring("userdata");
newsysstring("integer");
newsysstring("float");
newsysstring("userpointer");
newsysstring("function");
newsysstring("generator");
newsysstring("thread");
newsysstring("class");
newsysstring("instance");
newsysstring("bool");
//meta methods
newmetamethod(MM_ADD);
newmetamethod(MM_SUB);
newmetamethod(MM_MUL);
newmetamethod(MM_DIV);
newmetamethod(MM_UNM);
newmetamethod(MM_MODULO);
newmetamethod(MM_SET);
newmetamethod(MM_GET);
newmetamethod(MM_TYPEOF);
newmetamethod(MM_NEXTI);
newmetamethod(MM_CMP);
newmetamethod(MM_CALL);
newmetamethod(MM_CLONED);
newmetamethod(MM_NEWSLOT);
newmetamethod(MM_DELSLOT);
newmetamethod(MM_TOSTRING);
newmetamethod(MM_NEWMEMBER);
newmetamethod(MM_INHERITED);
_constructoridx = SQString::Create(this,"constructor");
_registry = SQTable::Create(this,0);
_consts = SQTable::Create(this,0);
_table_default_delegate = CreateDefaultDelegate(this,_table_default_delegate_funcz);
_array_default_delegate = CreateDefaultDelegate(this,_array_default_delegate_funcz);
_string_default_delegate = CreateDefaultDelegate(this,_string_default_delegate_funcz);
_number_default_delegate = CreateDefaultDelegate(this,_number_default_delegate_funcz);
_closure_default_delegate = CreateDefaultDelegate(this,_closure_default_delegate_funcz);
_generator_default_delegate = CreateDefaultDelegate(this,_generator_default_delegate_funcz);
_thread_default_delegate = CreateDefaultDelegate(this,_thread_default_delegate_funcz);
_class_default_delegate = CreateDefaultDelegate(this,_class_default_delegate_funcz);
_instance_default_delegate = CreateDefaultDelegate(this,_instance_default_delegate_funcz);
_weakref_default_delegate = CreateDefaultDelegate(this,_weakref_default_delegate_funcz);
}
SQSharedState::~SQSharedState()
{
_constructoridx = _null_;
_table(_registry)->Finalize();
_table(_consts)->Finalize();
_table(_metamethodsmap)->Finalize();
_registry = _null_;
_consts = _null_;
_metamethodsmap = _null_;
while(!_systemstrings->empty()) {
_systemstrings->back()=_null_;
_systemstrings->pop_back();
}
_thread(_root_vm)->Finalize();
_root_vm = _null_;
_table_default_delegate = _null_;
_array_default_delegate = _null_;
_string_default_delegate = _null_;
_number_default_delegate = _null_;
_closure_default_delegate = _null_;
_generator_default_delegate = _null_;
_thread_default_delegate = _null_;
_class_default_delegate = _null_;
_instance_default_delegate = _null_;
_weakref_default_delegate = _null_;
_refs_table.Finalize();
#ifndef NO_GARBAGE_COLLECTOR
SQCollectable *t = _gc_chain;
SQCollectable *nx = NULL;
if(t) {
t->_uiRef++;
while(t) {
t->Finalize();
nx = t->_next;
if(nx) nx->_uiRef++;
if(--t->_uiRef == 0)
t->Release();
t = nx;
}
}
// assert(_gc_chain==NULL); //just to proove a theory
while(_gc_chain){
_gc_chain->_uiRef--;
_gc_chain->Release();
}
#endif
sq_delete(_types,SQObjectPtrVec);
sq_delete(_systemstrings,SQObjectPtrVec);
sq_delete(_metamethods,SQObjectPtrVec);
sq_delete(_stringtable,SQStringTable);
if(_scratchpad)SQ_FREE(_scratchpad,_scratchpadsize);
}
SQInteger SQSharedState::GetMetaMethodIdxByName(const SQObjectPtr &name)
{
if(type(name) != OT_STRING)
return -1;
SQObjectPtr ret;
if(_table(_metamethodsmap)->Get(name,ret)) {
return _integer(ret);
}
return -1;
}
#ifndef NO_GARBAGE_COLLECTOR
void SQSharedState::MarkObject(SQObjectPtr &o,SQCollectable **chain)
{
switch(type(o)){
case OT_TABLE:_table(o)->Mark(chain);break;
case OT_ARRAY:_array(o)->Mark(chain);break;
case OT_USERDATA:_userdata(o)->Mark(chain);break;
case OT_CLOSURE:_closure(o)->Mark(chain);break;
case OT_NATIVECLOSURE:_nativeclosure(o)->Mark(chain);break;
case OT_GENERATOR:_generator(o)->Mark(chain);break;
case OT_THREAD:_thread(o)->Mark(chain);break;
case OT_CLASS:_class(o)->Mark(chain);break;
case OT_INSTANCE:_instance(o)->Mark(chain);break;
default: break; //shutup compiler
}
}
SQInteger SQSharedState::CollectGarbage(SQVM *vm)
{
SQInteger n=0;
SQCollectable *tchain=NULL;
SQVM *vms = _thread(_root_vm);
vms->Mark(&tchain);
SQInteger x = _table(_thread(_root_vm)->_roottable)->CountUsed();
_refs_table.Mark(&tchain);
MarkObject(_registry,&tchain);
MarkObject(_consts,&tchain);
MarkObject(_metamethodsmap,&tchain);
MarkObject(_table_default_delegate,&tchain);
MarkObject(_array_default_delegate,&tchain);
MarkObject(_string_default_delegate,&tchain);
MarkObject(_number_default_delegate,&tchain);
MarkObject(_generator_default_delegate,&tchain);
MarkObject(_thread_default_delegate,&tchain);
MarkObject(_closure_default_delegate,&tchain);
MarkObject(_class_default_delegate,&tchain);
MarkObject(_instance_default_delegate,&tchain);
MarkObject(_weakref_default_delegate,&tchain);
SQCollectable *t = _gc_chain;
SQCollectable *nx = NULL;
if(t) {
t->_uiRef++;
while(t) {
t->Finalize();
nx = t->_next;
if(nx) nx->_uiRef++;
if(--t->_uiRef == 0)
t->Release();
t = nx;
n++;
}
}
t = tchain;
while(t) {
t->UnMark();
t = t->_next;
}
_gc_chain = tchain;
SQInteger z = _table(_thread(_root_vm)->_roottable)->CountUsed();
assert(z == x);
return n;
}
#endif
#ifndef NO_GARBAGE_COLLECTOR
void SQCollectable::AddToChain(SQCollectable **chain,SQCollectable *c)
{
c->_prev = NULL;
c->_next = *chain;
if(*chain) (*chain)->_prev = c;
*chain = c;
}
void SQCollectable::RemoveFromChain(SQCollectable **chain,SQCollectable *c)
{
if(c->_prev) c->_prev->_next = c->_next;
else *chain = c->_next;
if(c->_next)
c->_next->_prev = c->_prev;
c->_next = NULL;
c->_prev = NULL;
}
#endif
SQChar* SQSharedState::GetScratchPad(SQInteger size)
{
SQInteger newsize;
if(size>0) {
if(_scratchpadsize < size) {
newsize = size + (size>>1);
_scratchpad = (SQChar *)SQ_REALLOC(_scratchpad,_scratchpadsize,newsize);
_scratchpadsize = newsize;
}else if(_scratchpadsize >= (size<<5)) {
newsize = _scratchpadsize >> 1;
_scratchpad = (SQChar *)SQ_REALLOC(_scratchpad,_scratchpadsize,newsize);
_scratchpadsize = newsize;
}
}
return _scratchpad;
}
RefTable::RefTable()
{
AllocNodes(4);
}
void RefTable::Finalize()
{
RefNode *nodes = _nodes;
for(SQUnsignedInteger n = 0; n < _numofslots; n++) {
nodes->obj = _null_;
nodes++;
}
}
RefTable::~RefTable()
{
SQ_FREE(_buckets,(_numofslots * sizeof(RefNode *)) + (_numofslots * sizeof(RefNode)));
}
#ifndef NO_GARBAGE_COLLECTOR
void RefTable::Mark(SQCollectable **chain)
{
RefNode *nodes = (RefNode *)_nodes;
for(SQUnsignedInteger n = 0; n < _numofslots; n++) {
if(type(nodes->obj) != OT_NULL) {
SQSharedState::MarkObject(nodes->obj,chain);
}
nodes++;
}
}
#endif
void RefTable::AddRef(SQObject &obj)
{
SQHash mainpos;
RefNode *prev;
RefNode *ref = Get(obj,mainpos,&prev,true);
ref->refs++;
}
SQBool RefTable::Release(SQObject &obj)
{
SQHash mainpos;
RefNode *prev;
RefNode *ref = Get(obj,mainpos,&prev,false);
if(ref) {
if(--ref->refs == 0) {
SQObjectPtr o = ref->obj;
if(prev) {
prev->next = ref->next;
}
else {
_buckets[mainpos] = ref->next;
}
ref->next = _freelist;
_freelist = ref;
_slotused--;
ref->obj = _null_;
//<<FIXME>>test for shrink?
return SQTrue;
}
}
else {
assert(0);
}
return SQFalse;
}
void RefTable::Resize(SQUnsignedInteger size)
{
RefNode **oldbucks = _buckets;
RefNode *t = _nodes;
SQUnsignedInteger oldnumofslots = _numofslots;
AllocNodes(size);
//rehash
SQUnsignedInteger nfound = 0;
for(SQUnsignedInteger n = 0; n < oldnumofslots; n++) {
if(type(t->obj) != OT_NULL) {
//add back;
assert(t->refs != 0);
RefNode *nn = Add(::HashObj(t->obj)&(_numofslots-1),t->obj);
nn->refs = t->refs;
t->obj = _null_;
nfound++;
}
t++;
}
assert(nfound == oldnumofslots);
SQ_FREE(oldbucks,(oldnumofslots * sizeof(RefNode *)) + (oldnumofslots * sizeof(RefNode)));
}
RefTable::RefNode *RefTable::Add(SQHash mainpos,SQObject &obj)
{
RefNode *t = _buckets[mainpos];
RefNode *newnode = _freelist;
newnode->obj = obj;
_buckets[mainpos] = newnode;
_freelist = _freelist->next;
newnode->next = t;
assert(newnode->refs == 0);
_slotused++;
return newnode;
}
RefTable::RefNode *RefTable::Get(SQObject &obj,SQHash &mainpos,RefNode **prev,bool add)
{
RefNode *ref;
mainpos = ::HashObj(obj)&(_numofslots-1);
*prev = NULL;
for (ref = _buckets[mainpos]; ref; ) {
if(_rawval(ref->obj) == _rawval(obj) && type(ref->obj) == type(obj))
break;
*prev = ref;
ref = ref->next;
}
if(ref == NULL && add) {
if(_numofslots == _slotused) {
assert(_freelist == 0);
Resize(_numofslots*2);
mainpos = ::HashObj(obj)&(_numofslots-1);
}
ref = Add(mainpos,obj);
}
return ref;
}
void RefTable::AllocNodes(SQUnsignedInteger size)
{
RefNode **bucks;
RefNode *nodes;
bucks = (RefNode **)SQ_MALLOC((size * sizeof(RefNode *)) + (size * sizeof(RefNode)));
nodes = (RefNode *)&bucks[size];
RefNode *temp = nodes;
SQUnsignedInteger n;
for(n = 0; n < size - 1; n++) {
bucks[n] = NULL;
temp->refs = 0;
new (&temp->obj) SQObjectPtr;
temp->next = temp+1;
temp++;
}
bucks[n] = NULL;
temp->refs = 0;
new (&temp->obj) SQObjectPtr;
temp->next = NULL;
_freelist = nodes;
_nodes = nodes;
_buckets = bucks;
_slotused = 0;
_numofslots = size;
}
//////////////////////////////////////////////////////////////////////////
//SQStringTable
/*
* The following code is based on Lua 4.0 (Copyright 1994-2002 Tecgraf, PUC-Rio.)
* http://www.lua.org/copyright.html#4
* http://www.lua.org/source/4.0.1/src_lstring.c.html
*/
SQStringTable::SQStringTable()
{
AllocNodes(4);
_slotused = 0;
}
SQStringTable::~SQStringTable()
{
SQ_FREE(_strings,sizeof(SQString*)*_numofslots);
_strings = NULL;
}
void SQStringTable::AllocNodes(SQInteger size)
{
_numofslots = size;
_strings = (SQString**)SQ_MALLOC(sizeof(SQString*)*_numofslots);
memset(_strings,0,sizeof(SQString*)*(size_t)_numofslots);
}
SQString *SQStringTable::Add(const SQChar *news,SQInteger len)
{
if(len<0)
len = (SQInteger)strlen(news);
SQHash h = ::_hashstr(news,(size_t)len)&(_numofslots-1);
SQString *s;
for (s = _strings[h]; s; s = s->_next){
if(s->_len == len && (!memcmp(news,s->_val,(size_t)len)))
return s; //found
}
SQString *t=(SQString *)SQ_MALLOC(len+sizeof(SQString));
new (t) SQString(news, len);
t->_next = _strings[h];
_strings[h] = t;
_slotused++;
if (_slotused > _numofslots) /* too crowded? */
Resize(_numofslots*2);
return t;
}
SQString::SQString(const SQChar *news, SQInteger len)
{
memcpy(_val,news,(size_t)len);
_val[len] = '\0';
_len = len;
_hash = ::_hashstr(news,(size_t)len);
_next = NULL;
_sharedstate = NULL;
}
void SQStringTable::Resize(SQInteger size)
{
SQInteger oldsize=_numofslots;
SQString **oldtable=_strings;
AllocNodes(size);
for (SQInteger i=0; i<oldsize; i++){
SQString *p = oldtable[i];
while(p){
SQString *next = p->_next;
SQHash h = p->_hash&(_numofslots-1);
p->_next = _strings[h];
_strings[h] = p;
p = next;
}
}
SQ_FREE(oldtable,oldsize*sizeof(SQString*));
}
void SQStringTable::Remove(SQString *bs)
{
SQString *s;
SQString *prev=NULL;
SQHash h = bs->_hash&(_numofslots - 1);
for (s = _strings[h]; s; ){
if(s == bs){
if(prev)
prev->_next = s->_next;
else
_strings[h] = s->_next;
_slotused--;
SQInteger slen = s->_len;
s->~SQString();
SQ_FREE(s,sizeof(SQString) + slen);
return;
}
prev = s;
s = s->_next;
}
assert(0);//if this fail something is wrong
}

133
src/3rdparty/squirrel/squirrel/sqstate.h vendored Normal file
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/* see copyright notice in squirrel.h */
#ifndef _SQSTATE_H_
#define _SQSTATE_H_
#include "squtils.h"
#include "sqobject.h"
struct SQString;
struct SQTable;
//max number of character for a printed number
#define NUMBER_MAX_CHAR 50
struct SQStringTable
{
SQStringTable();
~SQStringTable();
SQString *Add(const SQChar *,SQInteger len);
void Remove(SQString *);
private:
void Resize(SQInteger size);
void AllocNodes(SQInteger size);
SQString **_strings;
SQUnsignedInteger _numofslots;
SQUnsignedInteger _slotused;
};
struct RefTable {
struct RefNode {
SQObjectPtr obj;
SQUnsignedInteger refs;
struct RefNode *next;
};
RefTable();
~RefTable();
void AddRef(SQObject &obj);
SQBool Release(SQObject &obj);
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
#endif
void Finalize();
private:
RefNode *Get(SQObject &obj,SQHash &mainpos,RefNode **prev,bool add);
RefNode *Add(SQHash mainpos,SQObject &obj);
void Resize(SQUnsignedInteger size);
void AllocNodes(SQUnsignedInteger size);
SQUnsignedInteger _numofslots;
SQUnsignedInteger _slotused;
RefNode *_nodes;
RefNode *_freelist;
RefNode **_buckets;
};
#define ADD_STRING(ss,str,len) ss->_stringtable->Add(str,len)
#define REMOVE_STRING(ss,bstr) ss->_stringtable->Remove(bstr)
struct SQObjectPtr;
struct SQSharedState
{
SQSharedState();
~SQSharedState();
public:
SQChar* GetScratchPad(SQInteger size);
SQInteger GetMetaMethodIdxByName(const SQObjectPtr &name);
#ifndef NO_GARBAGE_COLLECTOR
SQInteger CollectGarbage(SQVM *vm);
static void MarkObject(SQObjectPtr &o,SQCollectable **chain);
#endif
SQObjectPtrVec *_metamethods;
SQObjectPtr _metamethodsmap;
SQObjectPtrVec *_systemstrings;
SQObjectPtrVec *_types;
SQStringTable *_stringtable;
RefTable _refs_table;
SQObjectPtr _registry;
SQObjectPtr _consts;
SQObjectPtr _constructoridx;
#ifndef NO_GARBAGE_COLLECTOR
SQCollectable *_gc_chain;
#endif
SQObjectPtr _root_vm;
SQObjectPtr _table_default_delegate;
static SQRegFunction _table_default_delegate_funcz[];
SQObjectPtr _array_default_delegate;
static SQRegFunction _array_default_delegate_funcz[];
SQObjectPtr _string_default_delegate;
static SQRegFunction _string_default_delegate_funcz[];
SQObjectPtr _number_default_delegate;
static SQRegFunction _number_default_delegate_funcz[];
SQObjectPtr _generator_default_delegate;
static SQRegFunction _generator_default_delegate_funcz[];
SQObjectPtr _closure_default_delegate;
static SQRegFunction _closure_default_delegate_funcz[];
SQObjectPtr _thread_default_delegate;
static SQRegFunction _thread_default_delegate_funcz[];
SQObjectPtr _class_default_delegate;
static SQRegFunction _class_default_delegate_funcz[];
SQObjectPtr _instance_default_delegate;
static SQRegFunction _instance_default_delegate_funcz[];
SQObjectPtr _weakref_default_delegate;
static SQRegFunction _weakref_default_delegate_funcz[];
SQCOMPILERERROR _compilererrorhandler;
SQPRINTFUNCTION _printfunc;
bool _debuginfo;
bool _notifyallexceptions;
private:
SQChar *_scratchpad;
SQInteger _scratchpadsize;
};
#define _sp(s) (_sharedstate->GetScratchPad(s))
#define _spval (_sharedstate->GetScratchPad(-1))
#define _table_ddel _table(_sharedstate->_table_default_delegate)
#define _array_ddel _table(_sharedstate->_array_default_delegate)
#define _string_ddel _table(_sharedstate->_string_default_delegate)
#define _number_ddel _table(_sharedstate->_number_default_delegate)
#define _generator_ddel _table(_sharedstate->_generator_default_delegate)
#define _closure_ddel _table(_sharedstate->_closure_default_delegate)
#define _thread_ddel _table(_sharedstate->_thread_default_delegate)
#define _class_ddel _table(_sharedstate->_class_default_delegate)
#define _instance_ddel _table(_sharedstate->_instance_default_delegate)
#define _weakref_ddel _table(_sharedstate->_weakref_default_delegate)
extern SQObjectPtr _null_;
extern SQObjectPtr _true_;
extern SQObjectPtr _false_;
extern SQObjectPtr _one_;
extern SQObjectPtr _minusone_;
bool CompileTypemask(SQIntVec &res,const SQChar *typemask);
#endif //_SQSTATE_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQSTRING_H_
#define _SQSTRING_H_
inline SQHash _hashstr (const SQChar *s, size_t l)
{
SQHash h = (SQHash)l; /* seed */
size_t step = (l>>5)|1; /* if string is too long, don't hash all its chars */
for (; l>=step; l-=step)
h = h ^ ((h<<5)+(h>>2)+(unsigned short)*(s++));
return h;
}
struct SQString : public SQRefCounted
{
SQString(const SQChar *news, SQInteger len);
~SQString(){}
public:
static SQString *Create(SQSharedState *ss, const SQChar *, SQInteger len = -1 );
SQInteger Next(const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval);
void Release();
SQSharedState *_sharedstate;
SQString *_next; //chain for the string table
SQInteger _len;
SQHash _hash;
SQChar _val[1];
};
#endif //_SQSTRING_H_

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/*
* see copyright notice in squirrel.h
*/
#include "../../../stdafx.h"
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqtable.h"
#include "sqfuncproto.h"
#include "sqclosure.h"
#include "../../../safeguards.h"
SQTable::SQTable(SQSharedState *ss,SQInteger nInitialSize)
{
SQInteger pow2size=MINPOWER2;
while(nInitialSize>pow2size)pow2size=pow2size<<1;
AllocNodes(pow2size);
_usednodes = 0;
_delegate = NULL;
INIT_CHAIN();
ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
}
void SQTable::Remove(const SQObjectPtr &key)
{
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
n->val = n->key = _null_;
_usednodes--;
Rehash(false);
}
}
void SQTable::AllocNodes(SQInteger nSize)
{
_HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
for(SQInteger i=0;i<nSize;i++){
new (&nodes[i]) _HashNode;
nodes[i].next=NULL;
}
_numofnodes=nSize;
_nodes=nodes;
_firstfree=&_nodes[_numofnodes-1];
}
void SQTable::Rehash(bool force)
{
SQInteger oldsize=_numofnodes;
//prevent problems with the integer division
if(oldsize<4)oldsize=4;
_HashNode *nold=_nodes;
SQInteger nelems=CountUsed();
if (nelems >= oldsize-oldsize/4) /* using more than 3/4? */
AllocNodes(oldsize*2);
else if (nelems <= oldsize/4 && /* less than 1/4? */
oldsize > MINPOWER2)
AllocNodes(oldsize/2);
else if(force)
AllocNodes(oldsize);
else
return;
_usednodes = 0;
for (SQInteger i=0; i<oldsize; i++) {
_HashNode *old = nold+i;
if (type(old->key) != OT_NULL)
NewSlot(old->key,old->val);
}
for(SQInteger k=0;k<oldsize;k++)
nold[k].~_HashNode();
SQ_FREE(nold,oldsize*sizeof(_HashNode));
}
SQTable *SQTable::Clone()
{
SQTable *nt=Create(_opt_ss(this),_numofnodes);
SQInteger ridx=0;
SQObjectPtr key,val;
while((ridx=Next(true,ridx,key,val))!=-1){
nt->NewSlot(key,val);
}
nt->SetDelegate(_delegate);
return nt;
}
bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)
{
if(type(key) == OT_NULL)
return false;
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
val = _realval(n->val);
return true;
}
return false;
}
bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
{
assert(type(key) != OT_NULL);
SQHash h = HashObj(key) & (_numofnodes - 1);
_HashNode *n = _Get(key, h);
if (n) {
n->val = val;
return false;
}
_HashNode *mp = &_nodes[h];
n = mp;
//key not found I'll insert it
//main pos is not free
if(type(mp->key) != OT_NULL) {
n = _firstfree; /* get a free place */
SQHash mph = HashObj(mp->key) & (_numofnodes - 1);
_HashNode *othern; /* main position of colliding node */
if (mp > n && (othern = &_nodes[mph]) != mp){
/* yes; move colliding node into free position */
while (othern->next != mp){
assert(othern->next != NULL);
othern = othern->next; /* find previous */
}
othern->next = n; /* redo the chain with `n' in place of `mp' */
n->key = mp->key;
n->val = mp->val;/* copy colliding node into free pos. (mp->next also goes) */
n->next = mp->next;
mp->key = _null_;
mp->val = _null_;
mp->next = NULL; /* now `mp' is free */
}
else{
/* new node will go into free position */
n->next = mp->next; /* chain new position */
mp->next = n;
mp = n;
}
}
mp->key = key;
for (;;) { /* correct `firstfree' */
if (type(_firstfree->key) == OT_NULL && _firstfree->next == NULL) {
mp->val = val;
_usednodes++;
return true; /* OK; table still has a free place */
}
else if (_firstfree == _nodes) break; /* cannot decrement from here */
else (_firstfree)--;
}
Rehash(true);
return NewSlot(key, val);
}
SQInteger SQTable::Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
{
SQInteger idx = (SQInteger)TranslateIndex(refpos);
while (idx < _numofnodes) {
if(type(_nodes[idx].key) != OT_NULL) {
//first found
_HashNode &n = _nodes[idx];
outkey = n.key;
outval = getweakrefs?(SQObject)n.val:_realval(n.val);
//return idx for the next iteration
return ++idx;
}
++idx;
}
//nothing to iterate anymore
return -1;
}
bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)
{
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
n->val = val;
return true;
}
return false;
}
void SQTable::_ClearNodes()
{
for(SQInteger i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }
}
void SQTable::Finalize()
{
_ClearNodes();
SetDelegate(NULL);
}
void SQTable::Clear()
{
_ClearNodes();
_usednodes = 0;
Rehash(true);
}

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/* see copyright notice in squirrel.h */
#ifndef _SQTABLE_H_
#define _SQTABLE_H_
/*
* The following code is based on Lua 4.0 (Copyright 1994-2002 Tecgraf, PUC-Rio.)
* http://www.lua.org/copyright.html#4
* http://www.lua.org/source/4.0.1/src_ltable.c.html
*/
#include "sqstring.h"
#define hashptr(p) ((SQHash)(((SQInteger)p) >> 3))
inline SQHash HashObj(const SQObjectPtr &key)
{
switch(type(key)) {
case OT_STRING: return _string(key)->_hash;
case OT_FLOAT: return (SQHash)((SQInteger)_float(key));
case OT_BOOL: case OT_INTEGER: return (SQHash)((SQInteger)_integer(key));
default: return hashptr(key._unVal.pRefCounted);
}
}
struct SQTable : public SQDelegable
{
private:
struct _HashNode
{
_HashNode() { next = NULL; }
SQObjectPtr val;
SQObjectPtr key;
_HashNode *next;
};
_HashNode *_firstfree;
_HashNode *_nodes;
SQInteger _numofnodes;
SQInteger _usednodes;
///////////////////////////
void AllocNodes(SQInteger nSize);
void Rehash(bool force);
SQTable(SQSharedState *ss, SQInteger nInitialSize);
void _ClearNodes();
public:
static SQTable* Create(SQSharedState *ss,SQInteger nInitialSize)
{
SQTable *newtable = (SQTable*)SQ_MALLOC(sizeof(SQTable));
new (newtable) SQTable(ss, nInitialSize);
newtable->_delegate = NULL;
return newtable;
}
void Finalize();
SQTable *Clone();
~SQTable()
{
SetDelegate(NULL);
REMOVE_FROM_CHAIN(&_sharedstate->_gc_chain, this);
for (SQInteger i = 0; i < _numofnodes; i++) _nodes[i].~_HashNode();
SQ_FREE(_nodes, _numofnodes * sizeof(_HashNode));
}
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
#endif
inline _HashNode *_Get(const SQObjectPtr &key,SQHash hash)
{
_HashNode *n = &_nodes[hash];
do{
if(_rawval(n->key) == _rawval(key) && type(n->key) == type(key)){
return n;
}
}while((n = n->next));
return NULL;
}
bool Get(const SQObjectPtr &key,SQObjectPtr &val);
void Remove(const SQObjectPtr &key);
bool Set(const SQObjectPtr &key, const SQObjectPtr &val);
//returns true if a new slot has been created false if it was already present
bool NewSlot(const SQObjectPtr &key,const SQObjectPtr &val);
SQInteger Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval);
SQInteger CountUsed(){ return _usednodes;}
void Clear();
void Release()
{
sq_delete(this, SQTable);
}
};
#endif //_SQTABLE_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQUSERDATA_H_
#define _SQUSERDATA_H_
struct SQUserData : SQDelegable
{
SQUserData(SQSharedState *ss, SQInteger size){ _delegate = 0; _hook = NULL; INIT_CHAIN(); ADD_TO_CHAIN(&_ss(this)->_gc_chain, this); _size = size; _typetag = 0;
}
~SQUserData()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain, this);
SetDelegate(NULL);
}
static SQUserData* Create(SQSharedState *ss, SQInteger size)
{
SQUserData* ud = (SQUserData*)SQ_MALLOC(sizeof(SQUserData)+(size-1));
new (ud) SQUserData(ss, size);
return ud;
}
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
void Finalize(){SetDelegate(NULL);}
#endif
void Release() {
if (_hook) _hook(_val,_size);
SQInteger tsize = _size - 1;
this->~SQUserData();
SQ_FREE(this, sizeof(SQUserData) + tsize);
}
SQInteger _size;
SQRELEASEHOOK _hook;
SQUserPointer _typetag;
SQChar _val[1];
};
#endif //_SQUSERDATA_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQUTILS_H_
#define _SQUTILS_H_
void *sq_vm_malloc(SQUnsignedInteger size);
void *sq_vm_realloc(void *p,SQUnsignedInteger oldsize,SQUnsignedInteger size);
void sq_vm_free(void *p,SQUnsignedInteger size);
#define sq_new(__ptr,__type) {__ptr=(__type *)sq_vm_malloc(sizeof(__type));new (__ptr) __type;}
#define sq_delete(__ptr,__type) {__ptr->~__type();sq_vm_free(__ptr,sizeof(__type));}
#define SQ_MALLOC(__size) sq_vm_malloc((__size));
#define SQ_FREE(__ptr,__size) sq_vm_free((__ptr),(__size));
#define SQ_REALLOC(__ptr,__oldsize,__size) sq_vm_realloc((__ptr),(__oldsize),(__size));
//sqvector mini vector class, supports objects by value
template<typename T> class sqvector
{
public:
sqvector()
{
_vals = NULL;
_size = 0;
_allocated = 0;
}
sqvector(const sqvector<T>& v)
{
copy(v);
}
void copy(const sqvector<T>& v)
{
resize(v._size);
for(SQUnsignedInteger i = 0; i < v._size; i++) {
new ((void *)&_vals[i]) T(v._vals[i]);
}
_size = v._size;
}
~sqvector()
{
if(_allocated) {
/* Break freeing loops, if this vector (indirectly) links to itself. */
size_t allocated_size = _allocated * sizeof(T);
_allocated = 0;
for(size_t i = 0; i < _size; i++)
_vals[i].~T();
SQ_FREE(_vals, allocated_size);
}
}
void reserve(SQUnsignedInteger newsize) { _realloc(newsize); }
void resize(SQUnsignedInteger newsize, const T& fill = T())
{
if(newsize > _allocated)
_realloc(newsize);
if(newsize > _size) {
while(_size < newsize) {
new ((void *)&_vals[_size]) T(fill);
_size++;
}
}
else{
for(SQUnsignedInteger i = newsize; i < _size; i++) {
_vals[i].~T();
}
_size = (size_t)newsize;
}
}
void shrinktofit() { if(_size > 4) { _realloc(_size); } }
T& top() const { return _vals[_size - 1]; }
inline SQUnsignedInteger size() const { return _size; }
bool empty() const { return (_size <= 0); }
inline T &push_back(const T& val = T())
{
if(_allocated <= _size)
_realloc(_size * 2);
return *(new ((void *)&_vals[_size++]) T(val));
}
inline void pop_back()
{
_size--; _vals[_size].~T();
}
void insert(SQUnsignedInteger idx, const T& val)
{
resize(_size + 1);
for(SQUnsignedInteger i = _size - 1; i > idx; i--) {
_vals[i] = _vals[i - 1];
}
_vals[idx] = val;
}
void remove(SQUnsignedInteger idx)
{
_vals[idx].~T();
if(idx < (_size - 1)) {
memmove(&_vals[idx], &_vals[idx+1], sizeof(T) * (_size - (size_t)idx - 1));
}
_size--;
}
SQUnsignedInteger capacity() { return _allocated; }
inline T &back() const { return _vals[_size - 1]; }
inline T& operator[](SQUnsignedInteger pos) const{ assert(pos < _allocated); return _vals[pos]; }
T* _vals;
private:
void _realloc(SQUnsignedInteger newsize)
{
newsize = (newsize > 0)?newsize:4;
_vals = (T*)SQ_REALLOC(_vals, _allocated * sizeof(T), newsize * sizeof(T));
_allocated = (size_t)newsize;
}
size_t _size;
size_t _allocated;
};
#endif //_SQUTILS_H_

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/* see copyright notice in squirrel.h */
#ifndef _SQVM_H_
#define _SQVM_H_
#include "sqopcodes.h"
#include "sqobject.h"
#define MAX_NATIVE_CALLS 100
#define MIN_STACK_OVERHEAD 10
#define SQ_SUSPEND_FLAG -666
//base lib
void sq_base_register(HSQUIRRELVM v);
struct SQExceptionTrap{
SQExceptionTrap() {}
SQExceptionTrap(SQInteger ss, SQInteger stackbase,SQInstruction *ip, SQInteger ex_target){ _stacksize = ss; _stackbase = stackbase; _ip = ip; _extarget = ex_target;}
SQExceptionTrap(const SQExceptionTrap &et) { (*this) = et; }
SQInteger _stackbase;
SQInteger _stacksize;
SQInstruction *_ip;
SQInteger _extarget;
};
#define _INLINE
#define STK(a) _stack._vals[_stackbase+(a)]
#define TARGET _stack._vals[_stackbase+arg0]
typedef sqvector<SQExceptionTrap> ExceptionsTraps;
struct SQVM : public CHAINABLE_OBJ
{
struct VarArgs {
VarArgs() { size = 0; base = 0; }
unsigned short size;
unsigned short base;
};
struct CallInfo{
//CallInfo() { _generator._type = OT_NULL;}
SQInstruction *_ip;
SQObjectPtr *_literals;
SQObjectPtr _closure;
SQGenerator *_generator;
SQInt32 _etraps;
SQInt32 _prevstkbase;
SQInt32 _prevtop;
SQInt32 _target;
SQInt32 _ncalls;
SQBool _root;
VarArgs _vargs;
};
typedef sqvector<CallInfo> CallInfoVec;
public:
enum ExecutionType { ET_CALL, ET_RESUME_GENERATOR, ET_RESUME_VM, ET_RESUME_THROW_VM, ET_RESUME_OPENTTD };
SQVM(SQSharedState *ss);
~SQVM();
bool Init(SQVM *friendvm, SQInteger stacksize);
bool Execute(SQObjectPtr &func, SQInteger target, SQInteger nargs, SQInteger stackbase, SQObjectPtr &outres, SQBool raiseerror, ExecutionType et = ET_CALL);
//starts a native call return when the NATIVE closure returns
bool CallNative(SQNativeClosure *nclosure, SQInteger nargs, SQInteger stackbase, SQObjectPtr &retval,bool &suspend);
//starts a SQUIRREL call in the same "Execution loop"
bool StartCall(SQClosure *closure, SQInteger target, SQInteger nargs, SQInteger stackbase, bool tailcall);
bool CreateClassInstance(SQClass *theclass, SQObjectPtr &inst, SQObjectPtr &constructor);
//call a generic closure pure SQUIRREL or NATIVE
bool Call(SQObjectPtr &closure, SQInteger nparams, SQInteger stackbase, SQObjectPtr &outres,SQBool raiseerror,SQBool can_suspend);
SQRESULT Suspend();
void CallDebugHook(SQInteger type,SQInteger forcedline=0);
void CallErrorHandler(SQObjectPtr &e);
bool Get(const SQObjectPtr &self, const SQObjectPtr &key, SQObjectPtr &dest, bool raw, bool fetchroot);
bool FallBackGet(const SQObjectPtr &self,const SQObjectPtr &key,SQObjectPtr &dest,bool raw);
bool Set(const SQObjectPtr &self, const SQObjectPtr &key, const SQObjectPtr &val, bool fetchroot);
bool NewSlot(const SQObjectPtr &self, const SQObjectPtr &key, const SQObjectPtr &val,bool bstatic);
bool DeleteSlot(const SQObjectPtr &self, const SQObjectPtr &key, SQObjectPtr &res);
bool Clone(const SQObjectPtr &self, SQObjectPtr &target);
bool ObjCmp(const SQObjectPtr &o1, const SQObjectPtr &o2,SQInteger &res);
bool StringCat(const SQObjectPtr &str, const SQObjectPtr &obj, SQObjectPtr &dest);
bool IsEqual(SQObjectPtr &o1,SQObjectPtr &o2,bool &res);
void ToString(const SQObjectPtr &o,SQObjectPtr &res);
SQString *PrintObjVal(const SQObject &o);
void Raise_Error(const SQChar *s, ...);
void Raise_Error(SQObjectPtr &desc);
void Raise_IdxError(const SQObject &o);
void Raise_CompareError(const SQObject &o1, const SQObject &o2);
void Raise_ParamTypeError(SQInteger nparam,SQInteger typemask,SQInteger type);
void TypeOf(const SQObjectPtr &obj1, SQObjectPtr &dest);
bool CallMetaMethod(SQDelegable *del, SQMetaMethod mm, SQInteger nparams, SQObjectPtr &outres);
bool ArithMetaMethod(SQInteger op, const SQObjectPtr &o1, const SQObjectPtr &o2, SQObjectPtr &dest);
bool Return(SQInteger _arg0, SQInteger _arg1, SQObjectPtr &retval);
//new stuff
_INLINE bool ARITH_OP(SQUnsignedInteger op,SQObjectPtr &trg,const SQObjectPtr &o1,const SQObjectPtr &o2);
_INLINE bool BW_OP(SQUnsignedInteger op,SQObjectPtr &trg,const SQObjectPtr &o1,const SQObjectPtr &o2);
_INLINE bool NEG_OP(SQObjectPtr &trg,const SQObjectPtr &o1);
_INLINE bool CMP_OP(CmpOP op, const SQObjectPtr &o1,const SQObjectPtr &o2,SQObjectPtr &res);
bool CLOSURE_OP(SQObjectPtr &target, SQFunctionProto *func);
bool GETVARGV_OP(SQObjectPtr &target,SQObjectPtr &idx,CallInfo *ci);
bool CLASS_OP(SQObjectPtr &target,SQInteger base,SQInteger attrs);
bool GETPARENT_OP(SQObjectPtr &o,SQObjectPtr &target);
//return true if the loop is finished
bool FOREACH_OP(SQObjectPtr &o1,SQObjectPtr &o2,SQObjectPtr &o3,SQObjectPtr &o4,SQInteger arg_2,int exitpos,int &jump);
bool DELEGATE_OP(SQObjectPtr &trg,SQObjectPtr &o1,SQObjectPtr &o2);
_INLINE bool LOCAL_INC(SQInteger op,SQObjectPtr &target, SQObjectPtr &a, SQObjectPtr &incr);
_INLINE bool PLOCAL_INC(SQInteger op,SQObjectPtr &target, SQObjectPtr &a, SQObjectPtr &incr);
_INLINE bool DerefInc(SQInteger op,SQObjectPtr &target, SQObjectPtr &self, SQObjectPtr &key, SQObjectPtr &incr, bool postfix);
void PopVarArgs(VarArgs &vargs);
void ClearStack(SQInteger last_top);
#ifdef _DEBUG_DUMP
void dumpstack(SQInteger stackbase=-1, bool dumpall = false);
#endif
#ifndef NO_GARBAGE_COLLECTOR
void Mark(SQCollectable **chain);
#endif
void Finalize();
void GrowCallStack() {
SQInteger newsize = _alloccallsstacksize*2;
_callstackdata.resize(newsize);
_callsstack = &_callstackdata[0];
_alloccallsstacksize = newsize;
}
void Release(){ sq_delete(this,SQVM); } //does nothing
////////////////////////////////////////////////////////////////////////////
//stack functions for the api
void Remove(SQInteger n);
bool IsFalse(SQObjectPtr &o);
void Pop();
void Pop(SQInteger n);
void Push(const SQObjectPtr &o);
SQObjectPtr &Top();
SQObjectPtr &PopGet();
SQObjectPtr &GetUp(SQInteger n);
SQObjectPtr &GetAt(SQInteger n);
SQObjectPtrVec _stack;
SQObjectPtrVec _vargsstack;
SQInteger _top;
SQInteger _stackbase;
SQObjectPtr _roottable;
SQObjectPtr _lasterror;
SQObjectPtr _errorhandler;
SQObjectPtr _debughook;
SQObjectPtr temp_reg;
CallInfo* _callsstack;
SQInteger _callsstacksize;
SQInteger _alloccallsstacksize;
sqvector<CallInfo> _callstackdata;
ExceptionsTraps _etraps;
CallInfo *ci;
void *_foreignptr;
//VMs sharing the same state
SQSharedState *_sharedstate;
SQInteger _nnativecalls;
//suspend infos
SQBool _suspended;
SQBool _suspended_root;
SQInteger _suspended_target;
SQInteger _suspended_traps;
VarArgs _suspend_varargs;
SQBool _can_suspend;
SQInteger _ops_till_suspend;
SQBool _in_stackoverflow;
bool ShouldSuspend()
{
return _can_suspend && _ops_till_suspend <= 0;
}
void DecreaseOps(SQInteger amount)
{
if (_ops_till_suspend - amount < _ops_till_suspend) _ops_till_suspend -= amount;
}
};
struct AutoDec{
AutoDec(SQInteger *n) { _n = n; }
~AutoDec() { (*_n)--; }
SQInteger *_n;
};
inline SQObjectPtr &stack_get(HSQUIRRELVM v,SQInteger idx){return ((idx>=0)?(v->GetAt(idx+v->_stackbase-1)):(v->GetUp(idx)));}
#define _ss(_vm_) (_vm_)->_sharedstate
#ifndef NO_GARBAGE_COLLECTOR
#define _opt_ss(_vm_) (_vm_)->_sharedstate
#else
#define _opt_ss(_vm_) NULL
#endif
#define PUSH_CALLINFO(v,nci){ \
if(v->_callsstacksize == v->_alloccallsstacksize) { \
if (v->_callsstacksize > 65535 && !v->_in_stackoverflow) {\
v->_in_stackoverflow = true; \
v->Raise_Error("stack overflow");\
v->CallErrorHandler(v->_lasterror);\
return false;\
}\
v->GrowCallStack(); \
} \
v->ci = &v->_callsstack[v->_callsstacksize]; \
*(v->ci) = nci; \
v->_callsstacksize++; \
}
#define POP_CALLINFO(v){ \
v->_callsstacksize--; \
v->ci->_closure.Null(); \
if(v->_callsstacksize) \
v->ci = &v->_callsstack[v->_callsstacksize-1] ; \
else \
v->ci = NULL; \
}
#endif //_SQVM_H_

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai.hpp Base functions for all AIs. */
#ifndef AI_HPP
#define AI_HPP
#include "../script/api/script_event_types.hpp"
#include "../core/string_compare_type.hpp"
#include "ai_scanner.hpp"
#include <map>
/** A list that maps AI names to their AIInfo object. */
typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList;
/**
* Main AI class. Contains all functions needed to start, stop, save and load AIs.
*/
class AI {
public:
/**
* The default months AIs start after each other.
*/
enum StartNext {
START_NEXT_EASY = DAYS_IN_YEAR * 2,
START_NEXT_MEDIUM = DAYS_IN_YEAR,
START_NEXT_HARD = DAYS_IN_YEAR / 2,
START_NEXT_MIN = 1,
START_NEXT_MAX = 3600,
START_NEXT_DEVIATION = 60,
};
/**
* Is it possible to start a new AI company?
* @return True if a new AI company can be started.
*/
static bool CanStartNew();
/**
* Start a new AI company.
* @param company At which slot the AI company should start.
* @param rerandomise_ai Whether to rerandomise the configured AI.
*/
static void StartNew(CompanyID company, bool rerandomise_ai = true);
/**
* Called every game-tick to let AIs do something.
*/
static void GameLoop();
/**
* Get the current AI tick.
*/
static uint GetTick();
/**
* Stop a company to be controlled by an AI.
* @param company The company from which the AI needs to detach.
* @pre Company::IsValidAiID(company)
*/
static void Stop(CompanyID company);
/**
* Suspend the AI and then pause execution of the script. The script
* will not be resumed from its suspended state until the script has
* been unpaused.
* @param company The company for which the AI should be paused.
* @pre Company::IsValidAiID(company)
*/
static void Pause(CompanyID company);
/**
* Resume execution of the AI. This function will not actually execute
* the script, but set a flag so that the script is executed my the usual
* mechanism that executes the script.
* @param company The company for which the AI should be unpaused.
* @pre Company::IsValidAiID(company)
*/
static void Unpause(CompanyID company);
/**
* Checks if the AI is paused.
* @param company The company for which to check if the AI is paused.
* @pre Company::IsValidAiID(company)
* @return true if the AI is paused, otherwise false.
*/
static bool IsPaused(CompanyID company);
/**
* Kill any and all AIs we manage.
*/
static void KillAll();
/**
* Initialize the AI system.
*/
static void Initialize();
/**
* Uninitialize the AI system
* @param keepConfig Should we keep AIConfigs, or can we free that memory?
*/
static void Uninitialize(bool keepConfig);
/**
* Reset all AIConfigs, and make them reload their AIInfo.
* If the AIInfo could no longer be found, an error is reported to the user.
*/
static void ResetConfig();
/**
* Queue a new event for an AI.
*/
static void NewEvent(CompanyID company, ScriptEvent *event);
/**
* Broadcast a new event to all active AIs.
*/
static void BroadcastNewEvent(ScriptEvent *event, CompanyID skip_company = MAX_COMPANIES);
/**
* Save data from an AI to a savegame.
*/
static void Save(CompanyID company);
/**
* Load data for an AI from a savegame.
*/
static void Load(CompanyID company, int version);
/**
* Get the number of days before the next AI should start.
*/
static int GetStartNextTime();
/** Wrapper function for AIScanner::GetAIConsoleList */
static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
static char *GetConsoleLibraryList(char *p, const char *last);
/** Wrapper function for AIScanner::GetAIInfoList */
static const ScriptInfoList *GetInfoList();
/** Wrapper function for AIScanner::GetUniqueAIInfoList */
static const ScriptInfoList *GetUniqueInfoList();
/** Wrapper function for AIScanner::FindInfo */
static class AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
/** Wrapper function for AIScanner::FindLibrary */
static class AILibrary *FindLibrary(const char *library, int version);
/**
* Rescans all searchpaths for available AIs. If a used AI is no longer
* found it is removed from the config.
*/
static void Rescan();
/** Gets the ScriptScanner instance that is used to find AIs */
static AIScannerInfo *GetScannerInfo();
/** Gets the ScriptScanner instance that is used to find AI Libraries */
static AIScannerLibrary *GetScannerLibrary();
#if defined(ENABLE_NETWORK)
/** Wrapper function for AIScanner::HasAI */
static bool HasAI(const struct ContentInfo *ci, bool md5sum);
static bool HasAILibrary(const ContentInfo *ci, bool md5sum);
#endif
private:
static uint frame_counter; ///< Tick counter for the AI code
static class AIScannerInfo *scanner_info; ///< ScriptScanner instance that is used to find AIs
static class AIScannerLibrary *scanner_library; ///< ScriptScanner instance that is used to find AI Libraries
};
#endif /* AI_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_config.cpp Implementation of AIConfig. */
#include "../stdafx.h"
#include "../settings_type.h"
#include "../string_func.h"
#include "ai.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp"
#include "../safeguards.h"
/** Configuration for AI start date, every AI has this setting. */
ScriptConfigItem _start_date_config = {
"start_date",
"", // STR_AI_SETTINGS_START_DELAY
AI::START_NEXT_MIN,
AI::START_NEXT_MAX,
AI::START_NEXT_MEDIUM,
AI::START_NEXT_EASY,
AI::START_NEXT_MEDIUM,
AI::START_NEXT_HARD,
AI::START_NEXT_DEVIATION,
30,
SCRIPTCONFIG_NONE,
NULL,
false
};
/* static */ AIConfig *AIConfig::GetConfig(CompanyID company, ScriptSettingSource source)
{
AIConfig **config;
if (source == SSS_FORCE_NEWGAME || (source == SSS_DEFAULT && _game_mode == GM_MENU)) {
config = &_settings_newgame.ai_config[company];
} else {
config = &_settings_game.ai_config[company];
}
if (*config == NULL) *config = new AIConfig();
return *config;
}
class AIInfo *AIConfig::GetInfo() const
{
return static_cast<class AIInfo *>(ScriptConfig::GetInfo());
}
ScriptInfo *AIConfig::FindInfo(const char *name, int version, bool force_exact_match)
{
return static_cast<ScriptInfo *>(AI::FindInfo(name, version, force_exact_match));
}
bool AIConfig::ResetInfo(bool force_exact_match)
{
this->info = (ScriptInfo *)AI::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match);
return this->info != NULL;
}
void AIConfig::PushExtraConfigList()
{
this->config_list->push_back(_start_date_config);
}
void AIConfig::ClearConfigList()
{
/* The special casing for start_date is here to ensure that the
* start_date setting won't change even if you chose another Script. */
int start_date = this->GetSetting("start_date");
ScriptConfig::ClearConfigList();
this->SetSetting("start_date", start_date);
}
int AIConfig::GetSetting(const char *name) const
{
if (this->info == NULL) {
SettingValueList::const_iterator it = this->settings.find(name);
if (it == this->settings.end()) {
assert(strcmp("start_date", name) == 0);
switch (GetGameSettings().script.settings_profile) {
case SP_EASY: return AI::START_NEXT_EASY;
case SP_MEDIUM: return AI::START_NEXT_MEDIUM;
case SP_HARD: return AI::START_NEXT_HARD;
case SP_CUSTOM: return AI::START_NEXT_MEDIUM;
default: NOT_REACHED();
}
}
return (*it).second;
}
return ScriptConfig::GetSetting(name);
}
void AIConfig::SetSetting(const char *name, int value)
{
if (this->info == NULL) {
if (strcmp("start_date", name) != 0) return;
value = Clamp(value, AI::START_NEXT_MIN, AI::START_NEXT_MAX);
SettingValueList::iterator it = this->settings.find(name);
if (it != this->settings.end()) {
(*it).second = value;
} else {
this->settings[stredup(name)] = value;
}
return;
}
ScriptConfig::SetSetting(name, value);
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_config.hpp AIConfig stores the configuration settings of every AI. */
#ifndef AI_CONFIG_HPP
#define AI_CONFIG_HPP
#include "../script/script_config.hpp"
#include "../company_type.h"
class AIConfig : public ScriptConfig {
public:
/**
* Get the config of a company.
*/
static AIConfig *GetConfig(CompanyID company, ScriptSettingSource source = SSS_DEFAULT);
AIConfig() :
ScriptConfig()
{}
AIConfig(const AIConfig *config) :
ScriptConfig(config)
{}
class AIInfo *GetInfo() const;
/* virtual */ int GetSetting(const char *name) const;
/* virtual */ void SetSetting(const char *name, int value);
/**
* When ever the AI Scanner is reloaded, all infos become invalid. This
* function tells AIConfig about this.
* @param force_exact_match If true try to find the exact same version
* as specified. If false any version is ok.
* @return \c true if the reset was successful, \c false if the AI was no longer
* found.
*/
bool ResetInfo(bool force_exact_match);
protected:
/* virtual */ void PushExtraConfigList();
/* virtual */ void ClearConfigList();
/* virtual */ ScriptInfo *FindInfo(const char *name, int version, bool force_exact_match);
};
#endif /* AI_CONFIG_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_core.cpp Implementation of AI. */
#include "../stdafx.h"
#include "../core/backup_type.hpp"
#include "../core/bitmath_func.hpp"
#include "../company_base.h"
#include "../company_func.h"
#include "../network/network.h"
#include "../window_func.h"
#include "ai_scanner.hpp"
#include "ai_instance.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp"
#include "ai.hpp"
#include "../safeguards.h"
/* static */ uint AI::frame_counter = 0;
/* static */ AIScannerInfo *AI::scanner_info = NULL;
/* static */ AIScannerLibrary *AI::scanner_library = NULL;
/* static */ bool AI::CanStartNew()
{
/* Only allow new AIs on the server and only when that is allowed in multiplayer */
return !_networking || (_network_server && _settings_game.ai.ai_in_multiplayer);
}
/* static */ void AI::StartNew(CompanyID company, bool rerandomise_ai)
{
assert(Company::IsValidID(company));
/* Clients shouldn't start AIs */
if (_networking && !_network_server) return;
AIConfig *config = AIConfig::GetConfig(company, AIConfig::SSS_FORCE_GAME);
AIInfo *info = config->GetInfo();
if (info == NULL || (rerandomise_ai && config->IsRandom())) {
info = AI::scanner_info->SelectRandomAI();
assert(info != NULL);
/* Load default data and store the name in the settings */
config->Change(info->GetName(), -1, false, true);
}
config->AnchorUnchangeableSettings();
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
c->ai_info = info;
assert(c->ai_instance == NULL);
c->ai_instance = new AIInstance();
c->ai_instance->Initialize(info);
cur_company.Restore();
InvalidateWindowData(WC_AI_DEBUG, 0, -1);
return;
}
/* static */ void AI::GameLoop()
{
/* If we are in networking, only servers run this function, and that only if it is allowed */
if (_networking && (!_network_server || !_settings_game.ai.ai_in_multiplayer)) return;
/* The speed with which AIs go, is limited by the 'competitor_speed' */
AI::frame_counter++;
assert(_settings_game.difficulty.competitor_speed <= 4);
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
cur_company.Change(c->index);
c->ai_instance->GameLoop();
}
}
cur_company.Restore();
/* Occasionally collect garbage; every 255 ticks do one company.
* Effectively collecting garbage once every two months per AI. */
if ((AI::frame_counter & 255) == 0) {
CompanyID cid = (CompanyID)GB(AI::frame_counter, 8, 4);
if (Company::IsValidAiID(cid)) Company::Get(cid)->ai_instance->CollectGarbage();
}
}
/* static */ uint AI::GetTick()
{
return AI::frame_counter;
}
/* static */ void AI::Stop(CompanyID company)
{
if (_networking && !_network_server) return;
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
delete c->ai_instance;
c->ai_instance = NULL;
c->ai_info = NULL;
cur_company.Restore();
InvalidateWindowData(WC_AI_DEBUG, 0, -1);
DeleteWindowById(WC_AI_SETTINGS, company);
}
/* static */ void AI::Pause(CompanyID company)
{
/* The reason why dedicated servers are forbidden to execute this
* command is not because it is unsafe, but because there is no way
* for the server owner to unpause the script again. */
if (_network_dedicated) return;
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Pause();
cur_company.Restore();
}
/* static */ void AI::Unpause(CompanyID company)
{
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Unpause();
cur_company.Restore();
}
/* static */ bool AI::IsPaused(CompanyID company)
{
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
bool paused = Company::Get(company)->ai_instance->IsPaused();
cur_company.Restore();
return paused;
}
/* static */ void AI::KillAll()
{
/* It might happen there are no companies .. than we have nothing to loop */
if (Company::GetPoolSize() == 0) return;
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) AI::Stop(c->index);
}
}
/* static */ void AI::Initialize()
{
if (AI::scanner_info != NULL) AI::Uninitialize(true);
AI::frame_counter = 0;
if (AI::scanner_info == NULL) {
TarScanner::DoScan(TarScanner::AI);
AI::scanner_info = new AIScannerInfo();
AI::scanner_info->Initialize();
AI::scanner_library = new AIScannerLibrary();
AI::scanner_library->Initialize();
}
}
/* static */ void AI::Uninitialize(bool keepConfig)
{
AI::KillAll();
if (keepConfig) {
/* Run a rescan, which indexes all AIInfos again, and check if we can
* still load all the AIS, while keeping the configs in place */
Rescan();
} else {
delete AI::scanner_info;
delete AI::scanner_library;
AI::scanner_info = NULL;
AI::scanner_library = NULL;
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (_settings_game.ai_config[c] != NULL) {
delete _settings_game.ai_config[c];
_settings_game.ai_config[c] = NULL;
}
if (_settings_newgame.ai_config[c] != NULL) {
delete _settings_newgame.ai_config[c];
_settings_newgame.ai_config[c] = NULL;
}
}
}
}
/* static */ void AI::ResetConfig()
{
/* Check for both newgame as current game if we can reload the AIInfo inside
* the AIConfig. If not, remove the AI from the list (which will assign
* a random new AI on reload). */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (_settings_game.ai_config[c] != NULL && _settings_game.ai_config[c]->HasScript()) {
if (!_settings_game.ai_config[c]->ResetInfo(true)) {
DEBUG(script, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_game.ai_config[c]->GetName());
_settings_game.ai_config[c]->Change(NULL);
if (Company::IsValidAiID(c)) {
/* The code belonging to an already running AI was deleted. We can only do
* one thing here to keep everything sane and that is kill the AI. After
* killing the offending AI we start a random other one in it's place, just
* like what would happen if the AI was missing during loading. */
AI::Stop(c);
AI::StartNew(c, false);
}
} else if (Company::IsValidAiID(c)) {
/* Update the reference in the Company struct. */
Company::Get(c)->ai_info = _settings_game.ai_config[c]->GetInfo();
}
}
if (_settings_newgame.ai_config[c] != NULL && _settings_newgame.ai_config[c]->HasScript()) {
if (!_settings_newgame.ai_config[c]->ResetInfo(false)) {
DEBUG(script, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_newgame.ai_config[c]->GetName());
_settings_newgame.ai_config[c]->Change(NULL);
}
}
}
}
/* static */ void AI::NewEvent(CompanyID company, ScriptEvent *event)
{
/* AddRef() and Release() need to be called at least once, so do it here */
event->AddRef();
/* Clients should ignore events */
if (_networking && !_network_server) {
event->Release();
return;
}
/* Only AIs can have an event-queue */
if (!Company::IsValidAiID(company)) {
event->Release();
return;
}
/* Queue the event */
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company::Get(_current_company)->ai_instance->InsertEvent(event);
cur_company.Restore();
event->Release();
}
/* static */ void AI::BroadcastNewEvent(ScriptEvent *event, CompanyID skip_company)
{
/* AddRef() and Release() need to be called at least once, so do it here */
event->AddRef();
/* Clients should ignore events */
if (_networking && !_network_server) {
event->Release();
return;
}
/* Try to send the event to all AIs */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (c != skip_company) AI::NewEvent(c, event);
}
event->Release();
}
/* static */ void AI::Save(CompanyID company)
{
if (!_networking || _network_server) {
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Save();
cur_company.Restore();
} else {
AIInstance::SaveEmpty();
}
}
/* static */ void AI::Load(CompanyID company, int version)
{
if (!_networking || _network_server) {
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Load(version);
cur_company.Restore();
} else {
/* Read, but ignore, the load data */
AIInstance::LoadEmpty();
}
}
/* static */ int AI::GetStartNextTime()
{
/* Find the first company which doesn't exist yet */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) return AIConfig::GetConfig(c, AIConfig::SSS_FORCE_GAME)->GetSetting("start_date");
}
/* Currently no AI can be started, check again in a year. */
return DAYS_IN_YEAR;
}
/* static */ char *AI::GetConsoleList(char *p, const char *last, bool newest_only)
{
return AI::scanner_info->GetConsoleList(p, last, newest_only);
}
/* static */ char *AI::GetConsoleLibraryList(char *p, const char *last)
{
return AI::scanner_library->GetConsoleList(p, last, true);
}
/* static */ const ScriptInfoList *AI::GetInfoList()
{
return AI::scanner_info->GetInfoList();
}
/* static */ const ScriptInfoList *AI::GetUniqueInfoList()
{
return AI::scanner_info->GetUniqueInfoList();
}
/* static */ AIInfo *AI::FindInfo(const char *name, int version, bool force_exact_match)
{
return AI::scanner_info->FindInfo(name, version, force_exact_match);
}
/* static */ AILibrary *AI::FindLibrary(const char *library, int version)
{
return AI::scanner_library->FindLibrary(library, version);
}
/* static */ void AI::Rescan()
{
TarScanner::DoScan(TarScanner::AI);
AI::scanner_info->RescanDir();
AI::scanner_library->RescanDir();
ResetConfig();
InvalidateWindowData(WC_AI_LIST, 0, 1);
SetWindowClassesDirty(WC_AI_DEBUG);
InvalidateWindowClassesData(WC_AI_SETTINGS);
}
#if defined(ENABLE_NETWORK)
/**
* Check whether we have an AI (library) with the exact characteristics as ci.
* @param ci the characteristics to search on (shortname and md5sum)
* @param md5sum whether to check the MD5 checksum
* @return true iff we have an AI (library) matching.
*/
/* static */ bool AI::HasAI(const ContentInfo *ci, bool md5sum)
{
return AI::scanner_info->HasScript(ci, md5sum);
}
/* static */ bool AI::HasAILibrary(const ContentInfo *ci, bool md5sum)
{
return AI::scanner_library->HasScript(ci, md5sum);
}
#endif /* defined(ENABLE_NETWORK) */
/* static */ AIScannerInfo *AI::GetScannerInfo()
{
return AI::scanner_info;
}
/* static */ AIScannerLibrary *AI::GetScannerLibrary()
{
return AI::scanner_library;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_gui.hpp %Window for configuring the AIs */
#ifndef AI_GUI_HPP
#define AI_GUI_HPP
#include "../company_type.h"
Window* ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
void ShowAIConfigWindow();
void ShowAIDebugWindowIfAIError();
void InitializeAIGui();
#endif /* AI_GUI_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_info.cpp Implementation of AIInfo and AILibrary */
#include "../stdafx.h"
#include "../script/squirrel_class.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "../debug.h"
#include "../string_func.h"
#include "../rev.h"
#include "../safeguards.h"
/**
* Check if the API version provided by the AI is supported.
* @param api_version The API version as provided by the AI.
*/
static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
}
#if defined(WIN32)
#undef GetClassName
#endif /* WIN32 */
template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
/* static */ void AIInfo::RegisterAPI(Squirrel *engine)
{
/* Create the AIInfo class, and add the RegisterAI function */
DefSQClass<AIInfo, ST_AI> SQAIInfo("AIInfo");
SQAIInfo.PreRegister(engine);
SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
SQAIInfo.DefSQAdvancedMethod(engine, &AIInfo::AddSetting, "AddSetting");
SQAIInfo.DefSQAdvancedMethod(engine, &AIInfo::AddLabels, "AddLabels");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "CONFIG_NONE");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_RANDOM, "CONFIG_RANDOM");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_BOOLEAN, "CONFIG_BOOLEAN");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_INGAME, "CONFIG_INGAME");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_DEVELOPER, "CONFIG_DEVELOPER");
/* Pre 1.2 had an AI prefix */
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "AICONFIG_NONE");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_RANDOM, "AICONFIG_RANDOM");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_BOOLEAN, "AICONFIG_BOOLEAN");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_INGAME, "AICONFIG_INGAME");
SQAIInfo.PostRegister(engine);
engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");
}
/* static */ SQInteger AIInfo::Constructor(HSQUIRRELVM vm)
{
/* Get the AIInfo */
SQUserPointer instance = NULL;
if (SQ_FAILED(sq_getinstanceup(vm, 2, &instance, 0)) || instance == NULL) return sq_throwerror(vm, "Pass an instance of a child class of AIInfo to RegisterAI");
AIInfo *info = (AIInfo *)instance;
SQInteger res = ScriptInfo::Constructor(vm, info);
if (res != 0) return res;
ScriptConfigItem config = _start_date_config;
config.name = stredup(config.name);
config.description = stredup(config.description);
info->config_list.push_front(config);
if (info->engine->MethodExists(*info->SQ_instance, "MinVersionToLoad")) {
if (!info->engine->CallIntegerMethod(*info->SQ_instance, "MinVersionToLoad", &info->min_loadable_version, MAX_GET_OPS)) return SQ_ERROR;
} else {
info->min_loadable_version = info->GetVersion();
}
/* When there is an UseAsRandomAI function, call it. */
if (info->engine->MethodExists(*info->SQ_instance, "UseAsRandomAI")) {
if (!info->engine->CallBoolMethod(*info->SQ_instance, "UseAsRandomAI", &info->use_as_random, MAX_GET_OPS)) return SQ_ERROR;
} else {
info->use_as_random = true;
}
/* Try to get the API version the AI is written for. */
if (info->engine->MethodExists(*info->SQ_instance, "GetAPIVersion")) {
if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAPIVersion", &info->api_version, MAX_GET_OPS)) return SQ_ERROR;
if (!CheckAPIVersion(info->api_version)) {
DEBUG(script, 1, "Loading info.nut from (%s.%d): GetAPIVersion returned invalid version", info->GetName(), info->GetVersion());
return SQ_ERROR;
}
} else {
info->api_version = stredup("0.7");
}
/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
sq_setinstanceup(vm, 2, NULL);
/* Register the AI to the base system */
info->GetScanner()->RegisterScript(info);
return 0;
}
/* static */ SQInteger AIInfo::DummyConstructor(HSQUIRRELVM vm)
{
/* Get the AIInfo */
SQUserPointer instance;
sq_getinstanceup(vm, 2, &instance, 0);
AIInfo *info = (AIInfo *)instance;
info->api_version = NULL;
SQInteger res = ScriptInfo::Constructor(vm, info);
if (res != 0) return res;
char buf[8];
seprintf(buf, lastof(buf), "%d.%d", GB(_openttd_newgrf_version, 28, 4), GB(_openttd_newgrf_version, 24, 4));
info->api_version = stredup(buf);
/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
sq_setinstanceup(vm, 2, NULL);
/* Register the AI to the base system */
static_cast<AIScannerInfo *>(info->GetScanner())->SetDummyAI(info);
return 0;
}
AIInfo::AIInfo() :
min_loadable_version(0),
use_as_random(false),
api_version(NULL)
{
}
AIInfo::~AIInfo()
{
free(this->api_version);
}
bool AIInfo::CanLoadFromVersion(int version) const
{
if (version == -1) return true;
return version >= this->min_loadable_version && version <= this->GetVersion();
}
AILibrary::~AILibrary()
{
free(this->category);
}
/* static */ void AILibrary::RegisterAPI(Squirrel *engine)
{
/* Create the AILibrary class, and add the RegisterLibrary function */
engine->AddClassBegin("AILibrary");
engine->AddClassEnd();
engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");
}
/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
{
/* Create a new library */
AILibrary *library = new AILibrary();
SQInteger res = ScriptInfo::Constructor(vm, library);
if (res != 0) {
delete library;
return res;
}
/* Cache the category */
if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethodStrdup(*library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
delete library;
return SQ_ERROR;
}
/* Register the Library to the base system */
library->GetScanner()->RegisterScript(library);
return 0;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_info.hpp AIInfo keeps track of all information of an AI, like Author, Description, ... */
#ifndef AI_INFO_HPP
#define AI_INFO_HPP
#include "../script/script_info.hpp"
/** All static information from an AI like name, version, etc. */
class AIInfo : public ScriptInfo {
public:
AIInfo();
~AIInfo();
/**
* Register the functions of this class.
*/
static void RegisterAPI(Squirrel *engine);
/**
* Create an AI, using this AIInfo as start-template.
*/
static SQInteger Constructor(HSQUIRRELVM vm);
/**
* Create a dummy-AI.
*/
static SQInteger DummyConstructor(HSQUIRRELVM vm);
/**
* Check if we can start this AI.
*/
bool CanLoadFromVersion(int version) const;
/**
* Use this AI as a random AI.
*/
bool UseAsRandomAI() const { return this->use_as_random; }
/**
* Get the API version this AI is written for.
*/
const char *GetAPIVersion() const { return this->api_version; }
private:
int min_loadable_version; ///< The AI can load savegame data if the version is equal or greater than this.
bool use_as_random; ///< Should this AI be used when the user wants a "random AI"?
const char *api_version; ///< API version used by this AI.
};
/** All static information from an AI library like name, version, etc. */
class AILibrary : public ScriptInfo {
public:
AILibrary() : ScriptInfo(), category(NULL) {};
~AILibrary();
/**
* Register the functions of this class.
*/
static void RegisterAPI(Squirrel *engine);
/**
* Create an AI, using this AIInfo as start-template.
*/
static SQInteger Constructor(HSQUIRRELVM vm);
/**
* Get the category this library is in.
*/
const char *GetCategory() const { return this->category; }
private:
const char *category; ///< The category this library is in.
};
#endif /* AI_INFO_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_instance.cpp Implementation of AIInstance. */
#include "../stdafx.h"
#include "../debug.h"
#include "../error.h"
#include "../script/squirrel_class.hpp"
#include "ai_config.hpp"
#include "ai_gui.hpp"
#include "ai.hpp"
#include "../script/script_storage.hpp"
#include "ai_info.hpp"
#include "ai_instance.hpp"
/* Manually include the Text glue. */
#include "../script/api/template/template_text.hpp.sq"
/* Convert all AI related classes to Squirrel data.
* Note: this line is a marker in squirrel_export.sh. Do not change! */
#include "../script/api/ai/ai_accounting.hpp.sq"
#include "../script/api/ai/ai_airport.hpp.sq"
#include "../script/api/ai/ai_base.hpp.sq"
#include "../script/api/ai/ai_basestation.hpp.sq"
#include "../script/api/ai/ai_bridge.hpp.sq"
#include "../script/api/ai/ai_bridgelist.hpp.sq"
#include "../script/api/ai/ai_cargo.hpp.sq"
#include "../script/api/ai/ai_cargolist.hpp.sq"
#include "../script/api/ai/ai_company.hpp.sq"
#include "../script/api/ai/ai_controller.hpp.sq"
#include "../script/api/ai/ai_date.hpp.sq"
#include "../script/api/ai/ai_depotlist.hpp.sq"
#include "../script/api/ai/ai_engine.hpp.sq"
#include "../script/api/ai/ai_enginelist.hpp.sq"
#include "../script/api/ai/ai_error.hpp.sq"
#include "../script/api/ai/ai_event.hpp.sq"
#include "../script/api/ai/ai_event_types.hpp.sq"
#include "../script/api/ai/ai_execmode.hpp.sq"
#include "../script/api/ai/ai_gamesettings.hpp.sq"
#include "../script/api/ai/ai_group.hpp.sq"
#include "../script/api/ai/ai_grouplist.hpp.sq"
#include "../script/api/ai/ai_industry.hpp.sq"
#include "../script/api/ai/ai_industrylist.hpp.sq"
#include "../script/api/ai/ai_industrytype.hpp.sq"
#include "../script/api/ai/ai_industrytypelist.hpp.sq"
#include "../script/api/ai/ai_infrastructure.hpp.sq"
#include "../script/api/ai/ai_list.hpp.sq"
#include "../script/api/ai/ai_log.hpp.sq"
#include "../script/api/ai/ai_map.hpp.sq"
#include "../script/api/ai/ai_marine.hpp.sq"
#include "../script/api/ai/ai_order.hpp.sq"
#include "../script/api/ai/ai_rail.hpp.sq"
#include "../script/api/ai/ai_railtypelist.hpp.sq"
#include "../script/api/ai/ai_road.hpp.sq"
#include "../script/api/ai/ai_sign.hpp.sq"
#include "../script/api/ai/ai_signlist.hpp.sq"
#include "../script/api/ai/ai_station.hpp.sq"
#include "../script/api/ai/ai_stationlist.hpp.sq"
#include "../script/api/ai/ai_subsidy.hpp.sq"
#include "../script/api/ai/ai_subsidylist.hpp.sq"
#include "../script/api/ai/ai_testmode.hpp.sq"
#include "../script/api/ai/ai_tile.hpp.sq"
#include "../script/api/ai/ai_tilelist.hpp.sq"
#include "../script/api/ai/ai_town.hpp.sq"
#include "../script/api/ai/ai_townlist.hpp.sq"
#include "../script/api/ai/ai_tunnel.hpp.sq"
#include "../script/api/ai/ai_vehicle.hpp.sq"
#include "../script/api/ai/ai_vehiclelist.hpp.sq"
#include "../script/api/ai/ai_waypoint.hpp.sq"
#include "../script/api/ai/ai_waypointlist.hpp.sq"
#include "../company_base.h"
#include "../company_func.h"
#include "../safeguards.h"
AIInstance::AIInstance() :
ScriptInstance("AI")
{}
void AIInstance::Initialize(AIInfo *info)
{
this->versionAPI = info->GetAPIVersion();
/* Register the AIController (including the "import" command) */
SQAIController_Register(this->engine);
ScriptInstance::Initialize(info->GetMainScript(), info->GetInstanceName(), _current_company);
}
void AIInstance::RegisterAPI()
{
ScriptInstance::RegisterAPI();
/* Register all classes */
SQAIList_Register(this->engine);
SQAIAccounting_Register(this->engine);
SQAIAirport_Register(this->engine);
SQAIBase_Register(this->engine);
SQAIBaseStation_Register(this->engine);
SQAIBridge_Register(this->engine);
SQAIBridgeList_Register(this->engine);
SQAIBridgeList_Length_Register(this->engine);
SQAICargo_Register(this->engine);
SQAICargoList_Register(this->engine);
SQAICargoList_IndustryAccepting_Register(this->engine);
SQAICargoList_IndustryProducing_Register(this->engine);
SQAICargoList_StationAccepting_Register(this->engine);
SQAICompany_Register(this->engine);
SQAIDate_Register(this->engine);
SQAIDepotList_Register(this->engine);
SQAIEngine_Register(this->engine);
SQAIEngineList_Register(this->engine);
SQAIError_Register(this->engine);
SQAIEvent_Register(this->engine);
SQAIEventAircraftDestTooFar_Register(this->engine);
SQAIEventCompanyAskMerger_Register(this->engine);
SQAIEventCompanyBankrupt_Register(this->engine);
SQAIEventCompanyInTrouble_Register(this->engine);
SQAIEventCompanyMerger_Register(this->engine);
SQAIEventCompanyNew_Register(this->engine);
SQAIEventCompanyTown_Register(this->engine);
SQAIEventController_Register(this->engine);
SQAIEventDisasterZeppelinerCleared_Register(this->engine);
SQAIEventDisasterZeppelinerCrashed_Register(this->engine);
SQAIEventEngineAvailable_Register(this->engine);
SQAIEventEnginePreview_Register(this->engine);
SQAIEventExclusiveTransportRights_Register(this->engine);
SQAIEventIndustryClose_Register(this->engine);
SQAIEventIndustryOpen_Register(this->engine);
SQAIEventRoadReconstruction_Register(this->engine);
SQAIEventStationFirstVehicle_Register(this->engine);
SQAIEventSubsidyAwarded_Register(this->engine);
SQAIEventSubsidyExpired_Register(this->engine);
SQAIEventSubsidyOffer_Register(this->engine);
SQAIEventSubsidyOfferExpired_Register(this->engine);
SQAIEventTownFounded_Register(this->engine);
SQAIEventVehicleCrashed_Register(this->engine);
SQAIEventVehicleLost_Register(this->engine);
SQAIEventVehicleUnprofitable_Register(this->engine);
SQAIEventVehicleWaitingInDepot_Register(this->engine);
SQAIExecMode_Register(this->engine);
SQAIGameSettings_Register(this->engine);
SQAIGroup_Register(this->engine);
SQAIGroupList_Register(this->engine);
SQAIIndustry_Register(this->engine);
SQAIIndustryList_Register(this->engine);
SQAIIndustryList_CargoAccepting_Register(this->engine);
SQAIIndustryList_CargoProducing_Register(this->engine);
SQAIIndustryType_Register(this->engine);
SQAIIndustryTypeList_Register(this->engine);
SQAIInfrastructure_Register(this->engine);
SQAILog_Register(this->engine);
SQAIMap_Register(this->engine);
SQAIMarine_Register(this->engine);
SQAIOrder_Register(this->engine);
SQAIRail_Register(this->engine);
SQAIRailTypeList_Register(this->engine);
SQAIRoad_Register(this->engine);
SQAISign_Register(this->engine);
SQAISignList_Register(this->engine);
SQAIStation_Register(this->engine);
SQAIStationList_Register(this->engine);
SQAIStationList_Cargo_Register(this->engine);
SQAIStationList_CargoPlanned_Register(this->engine);
SQAIStationList_CargoPlannedByFrom_Register(this->engine);
SQAIStationList_CargoPlannedByVia_Register(this->engine);
SQAIStationList_CargoPlannedFromByVia_Register(this->engine);
SQAIStationList_CargoPlannedViaByFrom_Register(this->engine);
SQAIStationList_CargoWaiting_Register(this->engine);
SQAIStationList_CargoWaitingByFrom_Register(this->engine);
SQAIStationList_CargoWaitingByVia_Register(this->engine);
SQAIStationList_CargoWaitingFromByVia_Register(this->engine);
SQAIStationList_CargoWaitingViaByFrom_Register(this->engine);
SQAIStationList_Vehicle_Register(this->engine);
SQAISubsidy_Register(this->engine);
SQAISubsidyList_Register(this->engine);
SQAITestMode_Register(this->engine);
SQAITile_Register(this->engine);
SQAITileList_Register(this->engine);
SQAITileList_IndustryAccepting_Register(this->engine);
SQAITileList_IndustryProducing_Register(this->engine);
SQAITileList_StationType_Register(this->engine);
SQAITown_Register(this->engine);
SQAITownEffectList_Register(this->engine);
SQAITownList_Register(this->engine);
SQAITunnel_Register(this->engine);
SQAIVehicle_Register(this->engine);
SQAIVehicleList_Register(this->engine);
SQAIVehicleList_DefaultGroup_Register(this->engine);
SQAIVehicleList_Depot_Register(this->engine);
SQAIVehicleList_Group_Register(this->engine);
SQAIVehicleList_SharedOrders_Register(this->engine);
SQAIVehicleList_Station_Register(this->engine);
SQAIWaypoint_Register(this->engine);
SQAIWaypointList_Register(this->engine);
SQAIWaypointList_Vehicle_Register(this->engine);
if (!this->LoadCompatibilityScripts(this->versionAPI, AI_DIR)) this->Died();
}
void AIInstance::Died()
{
ScriptInstance::Died();
ShowAIDebugWindow(_current_company);
const AIInfo *info = AIConfig::GetConfig(_current_company, AIConfig::SSS_FORCE_GAME)->GetInfo();
if (info != NULL) {
ShowErrorMessage(STR_ERROR_AI_PLEASE_REPORT_CRASH, INVALID_STRING_ID, WL_WARNING);
if (info->GetURL() != NULL) {
ScriptLog::Info("Please report the error to the following URL:");
ScriptLog::Info(info->GetURL());
}
}
}
void AIInstance::LoadDummyScript()
{
extern void Script_CreateDummy(HSQUIRRELVM vm, StringID string, const char *type);
Script_CreateDummy(this->engine->GetVM(), STR_ERROR_AI_NO_AI_FOUND, "AI");
}
int AIInstance::GetSetting(const char *name)
{
return AIConfig::GetConfig(_current_company)->GetSetting(name);
}
ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
{
return (ScriptInfo *)AI::FindLibrary(library, version);
}
/**
* DoCommand callback function for all commands executed by AIs.
* @param result The result of the command.
* @param tile The tile on which the command was executed.
* @param p1 p1 as given to DoCommandPInternal.
* @param p2 p2 as given to DoCommandPInternal.
*/
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
/*
* The company might not exist anymore. Check for this.
* The command checks are not useful since this callback
* is also called when the command fails, which is does
* when the company does not exist anymore.
*/
const Company *c = Company::GetIfValid(_current_company);
if (c == NULL || c->ai_instance == NULL) return;
c->ai_instance->DoCommandCallback(result, tile, p1, p2);
c->ai_instance->Continue();
}
CommandCallback *AIInstance::GetDoCommandCallback()
{
return &CcAI;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_instance.hpp The AIInstance tracks an AI. */
#ifndef AI_INSTANCE_HPP
#define AI_INSTANCE_HPP
#include "../script/script_instance.hpp"
/** Runtime information about an AI like a pointer to the squirrel vm and the current state. */
class AIInstance : public ScriptInstance {
public:
AIInstance();
/**
* Initialize the AI and prepare it for its first run.
* @param info The AI to create the instance of.
*/
void Initialize(class AIInfo *info);
/* virtual */ int GetSetting(const char *name);
/* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
private:
/* virtual */ void RegisterAPI();
/* virtual */ void Died();
/* virtual */ CommandCallback *GetDoCommandCallback();
/* virtual */ void LoadDummyScript();
};
#endif /* AI_INSTANCE_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_scanner.cpp allows scanning AI scripts */
#include "../stdafx.h"
#include "../debug.h"
#include "../network/network.h"
#include "../core/random_func.hpp"
#include "../script/squirrel_class.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "../safeguards.h"
AIScannerInfo::AIScannerInfo() :
ScriptScanner(),
info_dummy(NULL)
{
}
void AIScannerInfo::Initialize()
{
ScriptScanner::Initialize("AIScanner");
/* Create the dummy AI */
free(this->main_script);
this->main_script = stredup("%_dummy");
extern void Script_CreateDummyInfo(HSQUIRRELVM vm, const char *type, const char *dir);
Script_CreateDummyInfo(this->engine->GetVM(), "AI", "ai");
}
void AIScannerInfo::SetDummyAI(class AIInfo *info)
{
this->info_dummy = info;
}
AIScannerInfo::~AIScannerInfo()
{
delete this->info_dummy;
}
void AIScannerInfo::GetScriptName(ScriptInfo *info, char *name, const char *last)
{
seprintf(name, last, "%s", info->GetName());
}
void AIScannerInfo::RegisterAPI(class Squirrel *engine)
{
AIInfo::RegisterAPI(engine);
}
AIInfo *AIScannerInfo::SelectRandomAI() const
{
uint num_random_ais = 0;
for (ScriptInfoList::const_iterator it = this->info_single_list.begin(); it != this->info_single_list.end(); it++) {
AIInfo *i = static_cast<AIInfo *>((*it).second);
if (i->UseAsRandomAI()) num_random_ais++;
}
if (num_random_ais == 0) {
DEBUG(script, 0, "No suitable AI found, loading 'dummy' AI.");
return this->info_dummy;
}
/* Find a random AI */
uint pos;
if (_networking) {
pos = InteractiveRandomRange(num_random_ais);
} else {
pos = RandomRange(num_random_ais);
}
/* Find the Nth item from the array */
ScriptInfoList::const_iterator it = this->info_single_list.begin();
#define GetAIInfo(it) static_cast<AIInfo *>((*it).second)
while (!GetAIInfo(it)->UseAsRandomAI()) it++;
for (; pos > 0; pos--) {
it++;
while (!GetAIInfo(it)->UseAsRandomAI()) it++;
}
return GetAIInfo(it);
#undef GetAIInfo
}
AIInfo *AIScannerInfo::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
{
if (this->info_list.size() == 0) return NULL;
if (nameParam == NULL) return NULL;
char ai_name[1024];
strecpy(ai_name, nameParam, lastof(ai_name));
strtolower(ai_name);
AIInfo *info = NULL;
int version = -1;
if (versionParam == -1) {
/* We want to load the latest version of this AI; so find it */
if (this->info_single_list.find(ai_name) != this->info_single_list.end()) return static_cast<AIInfo *>(this->info_single_list[ai_name]);
/* If we didn't find a match AI, maybe the user included a version */
char *e = strrchr(ai_name, '.');
if (e == NULL) return NULL;
*e = '\0';
e++;
versionParam = atoi(e);
/* FALL THROUGH, like we were calling this function with a version. */
}
if (force_exact_match) {
/* Try to find a direct 'name.version' match */
char ai_name_tmp[1024];
seprintf(ai_name_tmp, lastof(ai_name_tmp), "%s.%d", ai_name, versionParam);
strtolower(ai_name_tmp);
if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return static_cast<AIInfo *>(this->info_list[ai_name_tmp]);
}
/* See if there is a compatible AI which goes by that name, with the highest
* version which allows loading the requested version */
ScriptInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
AIInfo *i = static_cast<AIInfo *>((*it).second);
if (strcasecmp(ai_name, i->GetName()) == 0 && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
version = (*it).second->GetVersion();
info = i;
}
}
return info;
}
void AIScannerLibrary::Initialize()
{
ScriptScanner::Initialize("AIScanner");
}
void AIScannerLibrary::GetScriptName(ScriptInfo *info, char *name, const char *last)
{
AILibrary *library = static_cast<AILibrary *>(info);
seprintf(name, last, "%s.%s", library->GetCategory(), library->GetInstanceName());
}
void AIScannerLibrary::RegisterAPI(class Squirrel *engine)
{
AILibrary::RegisterAPI(engine);
}
AILibrary *AIScannerLibrary::FindLibrary(const char *library, int version)
{
/* Internally we store libraries as 'library.version' */
char library_name[1024];
seprintf(library_name, lastof(library_name), "%s.%d", library, version);
strtolower(library_name);
/* Check if the library + version exists */
ScriptInfoList::iterator iter = this->info_list.find(library_name);
if (iter == this->info_list.end()) return NULL;
return static_cast<AILibrary *>((*iter).second);
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_scanner.hpp declarations of the class for AI scanner */
#ifndef AI_SCANNER_HPP
#define AI_SCANNER_HPP
#include "../script/script_scanner.hpp"
class AIScannerInfo : public ScriptScanner {
public:
AIScannerInfo();
~AIScannerInfo();
/* virtual */ void Initialize();
/**
* Select a random AI.
* @return A random AI from the pool.
*/
class AIInfo *SelectRandomAI() const;
/**
* Check if we have an AI by name and version available in our list.
* @param nameParam The name of the AI.
* @param versionParam The version of the AI, or -1 if you want the latest.
* @param force_exact_match Only match name+version, never latest.
* @return NULL if no match found, otherwise the AI that matched.
*/
class AIInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
/**
* Set the Dummy AI.
*/
void SetDummyAI(class AIInfo *info);
protected:
/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
/* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; }
/* virtual */ Subdirectory GetDirectory() const { return AI_DIR; }
/* virtual */ const char *GetScannerName() const { return "AIs"; }
/* virtual */ void RegisterAPI(class Squirrel *engine);
private:
AIInfo *info_dummy; ///< The dummy AI.
};
class AIScannerLibrary : public ScriptScanner {
public:
/* virtual */ void Initialize();
/**
* Find a library in the pool.
* @param library The library name to find.
* @param version The version the library should have.
* @return The library if found, NULL otherwise.
*/
class AILibrary *FindLibrary(const char *library, int version);
protected:
/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
/* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; }
/* virtual */ Subdirectory GetDirectory() const { return AI_LIBRARY_DIR; }
/* virtual */ const char *GetScannerName() const { return "AI Libraries"; }
/* virtual */ void RegisterAPI(class Squirrel *engine);
};
#endif /* AI_SCANNER_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file aircraft.h Base for aircraft. */
#ifndef AIRCRAFT_H
#define AIRCRAFT_H
#include "station_map.h"
#include "vehicle_base.h"
/**
* Base values for flight levels above ground level for 'normal' flight and holding patterns.
* Due to speed and direction, the actual flight level may be higher.
*/
enum AircraftFlyingAltitude {
AIRCRAFT_MIN_FLYING_ALTITUDE = 120, ///< Minimum flying altitude above tile.
AIRCRAFT_MAX_FLYING_ALTITUDE = 360, ///< Maximum flying altitude above tile.
PLANE_HOLD_MAX_FLYING_ALTITUDE = 150, ///< holding flying altitude above tile of planes.
HELICOPTER_HOLD_MAX_FLYING_ALTITUDE = 184 ///< holding flying altitude above tile of helicopters.
};
struct Aircraft;
/** An aircraft can be one of those types. */
enum AircraftSubType {
AIR_HELICOPTER = 0, ///< an helicopter
AIR_AIRCRAFT = 2, ///< an airplane
AIR_SHADOW = 4, ///< shadow of the aircraft
AIR_ROTOR = 6, ///< rotor of an helicopter
};
/** Flags for air vehicles; shared with disaster vehicles. */
enum AirVehicleFlags {
VAF_DEST_TOO_FAR = 0, ///< Next destination is too far away.
/* The next two flags are to prevent stair climbing of the aircraft. The idea is that the aircraft
* will ascend or descend multiple flight levels at a time instead of following the contours of the
* landscape at a fixed altitude. This only has effect when there are more than 15 height levels. */
VAF_IN_MAX_HEIGHT_CORRECTION = 1, ///< The vehicle is currently lowering its altitude because it hit the upper bound.
VAF_IN_MIN_HEIGHT_CORRECTION = 2, ///< The vehicle is currently raising its altitude because it hit the lower bound.
};
static const int ROTOR_Z_OFFSET = 5; ///< Z Offset between helicopter- and rotorsprite.
void HandleAircraftEnterHangar(Aircraft *v);
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
void UpdateAirplanesOnNewStation(const Station *st);
void UpdateAircraftCache(Aircraft *v, bool update_range = false);
void AircraftLeaveHangar(Aircraft *v, Direction exit_dir);
void AircraftNextAirportPos_and_Order(Aircraft *v);
void SetAircraftPosition(Aircraft *v, int x, int y, int z);
void GetAircraftFlightLevelBounds(const Vehicle *v, int *min, int *max);
template <class T>
int GetAircraftFlightLevel(T *v, bool takeoff = false);
/** Variables that are cached to improve performance and such. */
struct AircraftCache {
uint32 cached_max_range_sqr; ///< Cached squared maximum range.
uint16 cached_max_range; ///< Cached maximum range.
};
/**
* Aircraft, helicopters, rotors and their shadows belong to this class.
*/
struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
uint16 crashed_counter; ///< Timer for handling crash animations.
byte pos; ///< Next desired position of the aircraft.
byte previous_pos; ///< Previous desired position of the aircraft.
StationID targetairport; ///< Airport to go to next.
byte state; ///< State of the airport. @see AirportMovementStates
DirectionByte last_direction;
byte number_consecutive_turns; ///< Protection to prevent the aircraft of making a lot of turns in order to reach a specific point.
byte turn_counter; ///< Ticks between each turn to prevent > 45 degree turns.
byte flags; ///< Aircraft flags. @see AirVehicleFlags
AircraftCache acache;
/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
Aircraft() : SpecializedVehicleBase() {}
/** We want to 'destruct' the right class. */
virtual ~Aircraft() { this->PreDestructor(); }
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
SpriteID GetImage(Direction direction, EngineImageType image_type) const;
int GetDisplaySpeed() const { return this->cur_speed; }
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
int GetCurrentMaxSpeed() const { return this->GetSpeedOldUnits(); }
Money GetRunningCost() const;
bool IsInDepot() const
{
assert(this->IsPrimaryVehicle());
return (this->vehstatus & VS_HIDDEN) != 0 && IsHangarTile(this->tile);
}
bool Tick();
void OnNewDay();
uint Crash(bool flooded = false);
TileIndex GetOrderStationLocation(StationID station);
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
/**
* Check if the aircraft type is a normal flying device; eg
* not a rotor or a shadow
* @return Returns true if the aircraft is a helicopter/airplane and
* false if it is a shadow or a rotor
*/
inline bool IsNormalAircraft() const
{
/* To be fully correct the commented out functionality is the proper one,
* but since value can only be 0 or 2, it is sufficient to only check <= 2
* return (this->subtype == AIR_HELICOPTER) || (this->subtype == AIR_AIRCRAFT); */
return this->subtype <= AIR_AIRCRAFT;
}
/**
* Get the range of this aircraft.
* @return Range in tiles or 0 if unlimited range.
*/
uint16 GetRange() const
{
return this->acache.cached_max_range;
}
};
/**
* Macro for iterating over all aircrafts.
*/
#define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)
SpriteID GetRotorImage(const Aircraft *v, EngineImageType image_type);
Station *GetTargetAirportIfValid(const Aircraft *v);
#endif /* AIRCRAFT_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file aircraft_gui.cpp The GUI of aircraft. */
#include "stdafx.h"
#include "aircraft.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "window_gui.h"
#include "spritecache.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Draw the details for the given vehicle at the given position
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
*/
void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
{
int y_offset = (v->Next()->cargo_cap != 0) ? -(FONT_HEIGHT_NORMAL + 1): 0;
Money feeder_share = 0;
for (const Aircraft *u = v; u != NULL; u = u->Next()) {
if (u->IsNormalAircraft()) {
SetDParam(0, u->engine_type);
SetDParam(1, u->build_year);
SetDParam(2, u->value);
DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);
SetDParam(0, u->cargo_type);
SetDParam(1, u->cargo_cap);
SetDParam(2, u->Next()->cargo_type);
SetDParam(3, u->Next()->cargo_cap);
SetDParam(4, GetCargoSubtypeText(u));
DrawString(left, right, y + FONT_HEIGHT_NORMAL, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
}
if (u->cargo_cap != 0) {
uint cargo_count = u->cargo.StoredCount();
y_offset += FONT_HEIGHT_NORMAL + 1;
if (cargo_count != 0) {
/* Cargo names (fix pluralness) */
SetDParam(0, u->cargo_type);
SetDParam(1, cargo_count);
SetDParam(2, u->cargo.Source());
DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, STR_VEHICLE_DETAILS_CARGO_FROM);
feeder_share += u->cargo.FeederShare();
}
}
}
SetDParam(0, feeder_share);
DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
/**
* Draws an image of an aircraft
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
*/
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
int width = UnScaleGUI(real_sprite->width);
int x_offs = UnScaleGUI(real_sprite->x_offs);
int x = rtl ? right - width - x_offs : left - x_offs;
bool helicopter = v->subtype == AIR_HELICOPTER;
int y_offs = ScaleGUITrad(10);
int heli_offs = 0;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(sprite, pal, x, y + y_offs);
if (helicopter) {
const Aircraft *a = Aircraft::From(v);
SpriteID rotor_sprite = GetCustomRotorSprite(a, true, image_type);
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
heli_offs = ScaleGUITrad(5);
DrawSprite(rotor_sprite, PAL_NONE, x, y + y_offs - heli_offs);
}
if (v->index == selection) {
x += x_offs;
y += UnScaleGUI(real_sprite->y_offs) + y_offs - heli_offs;
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport.cpp Functions related to airports. */
#include "stdafx.h"
#include "station_base.h"
#include "table/strings.h"
#include "table/airport_movement.h"
#include "table/airporttile_ids.h"
#include "safeguards.h"
/**
* Define a generic airport.
* @param name Suffix of the names of the airport data.
* @param terminals The terminals.
* @param num_helipads Number of heli pads.
* @param flags Information about the class of FTA.
* @param delta_z Height of the airport above the land.
*/
#define AIRPORT_GENERIC(name, terminals, num_helipads, flags, delta_z) \
static AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \
num_helipads, _airport_entries_ ## name, flags, _airport_fta_ ## name, delta_z);
/**
* Define an airport.
* @param name Suffix of the names of the airport data.
* @param num_helipads Number of heli pads.
* @param short_strip Airport has a short land/take-off strip.
*/
#define AIRPORT(name, num_helipads, short_strip) \
AIRPORT_GENERIC(name, _airport_terminal_ ## name, num_helipads, AirportFTAClass::ALL | (short_strip ? AirportFTAClass::SHORT_STRIP : (AirportFTAClass::Flags)0), 0)
/**
* Define a heliport.
* @param name Suffix of the names of the helipad data.
* @param num_helipads Number of heli pads.
* @param delta_z Height of the airport above the land.
*/
#define HELIPORT(name, num_helipads, delta_z) \
AIRPORT_GENERIC(name, NULL, num_helipads, AirportFTAClass::HELICOPTERS, delta_z)
AIRPORT(country, 0, true)
AIRPORT(city, 0, false)
HELIPORT(heliport, 1, 60)
AIRPORT(metropolitan, 0, false)
AIRPORT(international, 2, false)
AIRPORT(commuter, 2, true)
HELIPORT(helidepot, 1, 0)
AIRPORT(intercontinental, 2, false)
HELIPORT(helistation, 3, 0)
HELIPORT(oilrig, 1, 54)
AIRPORT_GENERIC(dummy, NULL, 0, AirportFTAClass::ALL, 0)
#undef HELIPORT
#undef AIRPORT
#undef AIRPORT_GENERIC
#include "table/airport_defaults.h"
static uint16 AirportGetNofElements(const AirportFTAbuildup *apFA);
static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildup *apFA);
/**
* Rotate the airport moving data to another rotation.
* @param orig Pointer to the moving data to rotate.
* @param rotation How to rotate the moving data.
* @param num_tiles_x Number of tiles in x direction.
* @param num_tiles_y Number of tiles in y direction.
* @return The rotated moving data.
*/
AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Direction rotation, uint num_tiles_x, uint num_tiles_y)
{
AirportMovingData amd;
amd.flag = orig->flag;
amd.direction = ChangeDir(orig->direction, (DirDiff)rotation);
switch (rotation) {
case DIR_N:
amd.x = orig->x;
amd.y = orig->y;
break;
case DIR_E:
amd.x = orig->y;
amd.y = num_tiles_y * TILE_SIZE - orig->x - 1;
break;
case DIR_S:
amd.x = num_tiles_x * TILE_SIZE - orig->x - 1;
amd.y = num_tiles_y * TILE_SIZE - orig->y - 1;
break;
case DIR_W:
amd.x = num_tiles_x * TILE_SIZE - orig->y - 1;
amd.y = orig->x;
break;
default: NOT_REACHED();
}
return amd;
}
AirportFTAClass::AirportFTAClass(
const AirportMovingData *moving_data_,
const byte *terminals_,
const byte num_helipads_,
const byte *entry_points_,
Flags flags_,
const AirportFTAbuildup *apFA,
byte delta_z_
) :
moving_data(moving_data_),
terminals(terminals_),
num_helipads(num_helipads_),
flags(flags_),
nofelements(AirportGetNofElements(apFA)),
entry_points(entry_points_),
delta_z(delta_z_)
{
/* Build the state machine itself */
this->layout = AirportBuildAutomata(this->nofelements, apFA);
}
AirportFTAClass::~AirportFTAClass()
{
for (uint i = 0; i < nofelements; i++) {
AirportFTA *current = layout[i].next;
while (current != NULL) {
AirportFTA *next = current->next;
free(current);
current = next;
}
}
free(layout);
}
/**
* Get the number of elements of a source Airport state automata
* Since it is actually just a big array of AirportFTA types, we only
* know one element from the other by differing 'position' identifiers
*/
static uint16 AirportGetNofElements(const AirportFTAbuildup *apFA)
{
uint16 nofelements = 0;
int temp = apFA[0].position;
for (uint i = 0; i < MAX_ELEMENTS; i++) {
if (temp != apFA[i].position) {
nofelements++;
temp = apFA[i].position;
}
if (apFA[i].position == MAX_ELEMENTS) break;
}
return nofelements;
}
/**
* Construct the FTA given a description.
* @param nofelements The number of elements in the FTA.
* @param apFA The description of the FTA.
* @return The FTA describing the airport.
*/
static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildup *apFA)
{
AirportFTA *FAutomata = MallocT<AirportFTA>(nofelements);
uint16 internalcounter = 0;
for (uint i = 0; i < nofelements; i++) {
AirportFTA *current = &FAutomata[i];
current->position = apFA[internalcounter].position;
current->heading = apFA[internalcounter].heading;
current->block = apFA[internalcounter].block;
current->next_position = apFA[internalcounter].next;
/* outgoing nodes from the same position, create linked list */
while (current->position == apFA[internalcounter + 1].position) {
AirportFTA *newNode = MallocT<AirportFTA>(1);
newNode->position = apFA[internalcounter + 1].position;
newNode->heading = apFA[internalcounter + 1].heading;
newNode->block = apFA[internalcounter + 1].block;
newNode->next_position = apFA[internalcounter + 1].next;
/* create link */
current->next = newNode;
current = current->next;
internalcounter++;
}
current->next = NULL;
internalcounter++;
}
return FAutomata;
}
/**
* Get the finite state machine of an airport type.
* @param airport_type %Airport type to query FTA from. @see AirportTypes
* @return Finite state machine of the airport.
*/
const AirportFTAClass *GetAirport(const byte airport_type)
{
if (airport_type == AT_DUMMY) return &_airportfta_dummy;
return AirportSpec::Get(airport_type)->fsm;
}
/**
* Get the vehicle position when an aircraft is build at the given tile
* @param hangar_tile The tile on which the vehicle is build
* @return The position (index in airport node array) where the aircraft ends up
*/
byte GetVehiclePosOnBuild(TileIndex hangar_tile)
{
const Station *st = Station::GetByTile(hangar_tile);
const AirportFTAClass *apc = st->airport.GetFTA();
/* When we click on hangar we know the tile it is on. By that we know
* its position in the array of depots the airport has.....we can search
* layout for #th position of depot. Since layout must start with a listing
* of all depots, it is simple */
for (uint i = 0;; i++) {
if (st->airport.GetHangarTile(i) == hangar_tile) {
assert(apc->layout[i].heading == HANGAR);
return apc->layout[i].position;
}
}
NOT_REACHED();
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport.h Various declarations for airports */
#ifndef AIRPORT_H
#define AIRPORT_H
#include "direction_type.h"
#include "tile_type.h"
/** Some airport-related constants */
static const uint MAX_TERMINALS = 8; ///< maximum number of terminals per airport
static const uint MAX_HELIPADS = 3; ///< maximum number of helipads per airport
static const uint MAX_ELEMENTS = 255; ///< maximum number of aircraft positions at airport
static const uint NUM_AIRPORTTILES_PER_GRF = 255; ///< Number of airport tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const uint NUM_AIRPORTTILES = 256; ///< Total number of airport tiles.
static const uint NEW_AIRPORTTILE_OFFSET = 74; ///< offset of first newgrf airport tile
static const uint INVALID_AIRPORTTILE = NUM_AIRPORTTILES; ///< id for an invalid airport tile
/** Airport types */
enum AirportTypes {
AT_SMALL = 0, ///< Small airport.
AT_LARGE = 1, ///< Large airport.
AT_HELIPORT = 2, ///< Heli port.
AT_METROPOLITAN = 3, ///< Metropolitan airport.
AT_INTERNATIONAL = 4, ///< International airport.
AT_COMMUTER = 5, ///< Commuter airport.
AT_HELIDEPOT = 6, ///< Heli depot.
AT_INTERCON = 7, ///< Intercontinental airport.
AT_HELISTATION = 8, ///< Heli station airport.
AT_OILRIG = 9, ///< Oilrig airport.
NEW_AIRPORT_OFFSET = 10, ///< Number of the first newgrf airport.
NUM_AIRPORTS_PER_GRF = 128, ///< Maximal number of airports per NewGRF.
NUM_AIRPORTS = 128, ///< Maximal number of airports in total.
AT_INVALID = 254, ///< Invalid airport.
AT_DUMMY = 255, ///< Dummy airport.
};
/** Flags for airport movement data. */
enum AirportMovingDataFlags {
AMED_NOSPDCLAMP = 1 << 0, ///< No speed restrictions.
AMED_TAKEOFF = 1 << 1, ///< Takeoff movement.
AMED_SLOWTURN = 1 << 2, ///< Turn slowly (mostly used in the air).
AMED_LAND = 1 << 3, ///< Landing onto landing strip.
AMED_EXACTPOS = 1 << 4, ///< Go exactly to the destination coordinates.
AMED_BRAKE = 1 << 5, ///< Taxiing at the airport.
AMED_HELI_RAISE = 1 << 6, ///< Helicopter take-off.
AMED_HELI_LOWER = 1 << 7, ///< Helicopter landing.
AMED_HOLD = 1 << 8, ///< Holding pattern movement (above the airport).
};
/** Movement States on Airports (headings target) */
enum AirportMovementStates {
TO_ALL = 0, ///< Go in this direction for every target.
HANGAR = 1, ///< Heading for hangar.
TERM1 = 2, ///< Heading for terminal 1.
TERM2 = 3, ///< Heading for terminal 2.
TERM3 = 4, ///< Heading for terminal 3.
TERM4 = 5, ///< Heading for terminal 4.
TERM5 = 6, ///< Heading for terminal 5.
TERM6 = 7, ///< Heading for terminal 6.
HELIPAD1 = 8, ///< Heading for helipad 1.
HELIPAD2 = 9, ///< Heading for helipad 2.
TAKEOFF = 10, ///< Airplane wants to leave the airport.
STARTTAKEOFF = 11, ///< Airplane has arrived at a runway for take-off.
ENDTAKEOFF = 12, ///< Airplane has reached end-point of the take-off runway.
HELITAKEOFF = 13, ///< Helicopter wants to leave the airport.
FLYING = 14, ///< %Vehicle is flying in the air.
LANDING = 15, ///< Airplane wants to land.
ENDLANDING = 16, ///< Airplane wants to finish landing.
HELILANDING = 17, ///< Helicopter wants to land.
HELIENDLANDING = 18, ///< Helicopter wants to finish landing.
TERM7 = 19, ///< Heading for terminal 7.
TERM8 = 20, ///< Heading for terminal 8.
HELIPAD3 = 21, ///< Heading for helipad 3.
MAX_HEADINGS = 21, ///< Last valid target to head for.
};
/** Movement Blocks on Airports blocks (eg_airport_flags). */
static const uint64
TERM1_block = 1ULL << 0, ///< Block belonging to terminal 1.
TERM2_block = 1ULL << 1, ///< Block belonging to terminal 2.
TERM3_block = 1ULL << 2, ///< Block belonging to terminal 3.
TERM4_block = 1ULL << 3, ///< Block belonging to terminal 4.
TERM5_block = 1ULL << 4, ///< Block belonging to terminal 5.
TERM6_block = 1ULL << 5, ///< Block belonging to terminal 6.
HELIPAD1_block = 1ULL << 6, ///< Block belonging to helipad 1.
HELIPAD2_block = 1ULL << 7, ///< Block belonging to helipad 2.
RUNWAY_IN_OUT_block = 1ULL << 8,
RUNWAY_IN_block = 1ULL << 8,
AIRPORT_BUSY_block = 1ULL << 8,
RUNWAY_OUT_block = 1ULL << 9,
TAXIWAY_BUSY_block = 1ULL << 10,
OUT_WAY_block = 1ULL << 11,
IN_WAY_block = 1ULL << 12,
AIRPORT_ENTRANCE_block = 1ULL << 13,
TERM_GROUP1_block = 1ULL << 14,
TERM_GROUP2_block = 1ULL << 15,
HANGAR2_AREA_block = 1ULL << 16,
TERM_GROUP2_ENTER1_block = 1ULL << 17,
TERM_GROUP2_ENTER2_block = 1ULL << 18,
TERM_GROUP2_EXIT1_block = 1ULL << 19,
TERM_GROUP2_EXIT2_block = 1ULL << 20,
PRE_HELIPAD_block = 1ULL << 21,
/* blocks for new airports */
TERM7_block = 1ULL << 22, ///< Block belonging to terminal 7.
TERM8_block = 1ULL << 23, ///< Block belonging to terminal 8.
HELIPAD3_block = 1ULL << 24, ///< Block belonging to helipad 3.
HANGAR1_AREA_block = 1ULL << 26,
OUT_WAY2_block = 1ULL << 27,
IN_WAY2_block = 1ULL << 28,
RUNWAY_IN2_block = 1ULL << 29,
RUNWAY_OUT2_block = 1ULL << 10, ///< @note re-uses #TAXIWAY_BUSY_block
HELIPAD_GROUP_block = 1ULL << 13, ///< @note re-uses #AIRPORT_ENTRANCE_block
OUT_WAY_block2 = 1ULL << 31,
/* end of new blocks */
NOTHING_block = 1ULL << 30,
AIRPORT_CLOSED_block = 1ULL << 63; ///< Dummy block for indicating a closed airport.
/** A single location on an airport where aircraft can move to. */
struct AirportMovingData {
int16 x; ///< x-coordinate of the destination.
int16 y; ///< y-coordinate of the destination.
uint16 flag; ///< special flags when moving towards the destination.
DirectionByte direction; ///< Direction to turn the aircraft after reaching the destination.
};
AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Direction rotation, uint num_tiles_x, uint num_tiles_y);
struct AirportFTAbuildup;
/** Finite sTate mAchine (FTA) of an airport. */
struct AirportFTAClass {
public:
/** Bitmask of airport flags. */
enum Flags {
AIRPLANES = 0x1, ///< Can planes land on this airport type?
HELICOPTERS = 0x2, ///< Can helicopters land on this airport type?
ALL = AIRPLANES | HELICOPTERS, ///< Mask to check for both planes and helicopters.
SHORT_STRIP = 0x4, ///< This airport has a short landing strip, dangerous for fast aircraft.
};
AirportFTAClass(
const AirportMovingData *moving_data,
const byte *terminals,
const byte num_helipads,
const byte *entry_points,
Flags flags,
const AirportFTAbuildup *apFA,
byte delta_z
);
~AirportFTAClass();
/**
* Get movement data at a position.
* @param position Element number to get movement data about.
* @return Pointer to the movement data.
*/
const AirportMovingData *MovingData(byte position) const
{
assert(position < nofelements);
return &moving_data[position];
}
const AirportMovingData *moving_data; ///< Movement data.
struct AirportFTA *layout; ///< state machine for airport
const byte *terminals; ///< %Array with the number of terminal groups, followed by the number of terminals in each group.
const byte num_helipads; ///< Number of helipads on this airport. When 0 helicopters will go to normal terminals.
Flags flags; ///< Flags for this airport type.
byte nofelements; ///< number of positions the airport consists of
const byte *entry_points; ///< when an airplane arrives at this airport, enter it at position entry_point, index depends on direction
byte delta_z; ///< Z adjustment for helicopter pads
};
DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
/** Internal structure used in openttd - Finite sTate mAchine --> FTA */
struct AirportFTA {
AirportFTA *next; ///< possible extra movement choices from this position
uint64 block; ///< 64 bit blocks (st->airport.flags), should be enough for the most complex airports
byte position; ///< the position that an airplane is at
byte next_position; ///< next position from this position
byte heading; ///< heading (current orders), guiding an airplane to its target on an airport
};
const AirportFTAClass *GetAirport(const byte airport_type);
byte GetVehiclePosOnBuild(TileIndex hangar_tile);
#endif /* AIRPORT_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport_gui.cpp The GUI for airports. */
#include "stdafx.h"
#include "window_gui.h"
#include "station_gui.h"
#include "terraform_gui.h"
#include "sound_func.h"
#include "window_func.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "station_type.h"
#include "newgrf_airport.h"
#include "newgrf_callbacks.h"
#include "widgets/dropdown_type.h"
#include "core/geometry_func.hpp"
#include "hotkeys.h"
#include "vehicle_func.h"
#include "gui.h"
#include "widgets/airport_widget.h"
#include "safeguards.h"
static AirportClassID _selected_airport_class; ///< the currently visible airport class
static int _selected_airport_index; ///< the index of the selected airport in the current class or -1
static byte _selected_airport_layout; ///< selected airport layout number.
static void ShowBuildAirportPicker(Window *parent);
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
/**
* Place an airport.
* @param tile Position to put the new airport.
*/
static void PlaceAirport(TileIndex tile)
{
if (_selected_airport_index == -1) return;
uint32 p2 = _ctrl_pressed;
SB(p2, 16, 16, INVALID_STATION); // no station to join
uint32 p1 = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
p1 |= _selected_airport_layout << 8;
CommandContainer cmdcont = { tile, p1, p2, CMD_BUILD_AIRPORT | CMD_MSG(STR_ERROR_CAN_T_BUILD_AIRPORT_HERE), CcBuildAirport, "" };
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE));
}
/** Airport build toolbar window handler. */
struct BuildAirToolbarWindow : Window {
int last_user_action; // Last started user action.
BuildAirToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->InitNested(window_number);
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
this->last_user_action = WIDGET_LIST_END;
}
~BuildAirToolbarWindow()
{
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
if (!CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) delete this;
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_AT_AIRPORT:
if (HandlePlacePushButton(this, WID_AT_AIRPORT, SPR_CURSOR_AIRPORT, HT_RECT)) {
ShowBuildAirportPicker(this);
this->last_user_action = widget;
}
break;
case WID_AT_DEMOLISH:
HandlePlacePushButton(this, WID_AT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
this->last_user_action = widget;
break;
default: break;
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
switch (this->last_user_action) {
case WID_AT_AIRPORT:
PlaceAirport(tile);
break;
case WID_AT_DEMOLISH:
PlaceProc_DemolishArea(tile);
break;
default: NOT_REACHED();
}
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1 && select_proc == DDSP_DEMOLISH_AREA) {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
}
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
}
static HotkeyList hotkeys;
};
/**
* Handler for global hotkeys of the BuildAirToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState AirportToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL || !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) return ES_NOT_HANDLED;
Window *w = ShowBuildAirToolbar();
if (w == NULL) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey airtoolbar_hotkeys[] = {
Hotkey('1', "airport", WID_AT_AIRPORT),
Hotkey('2', "demolish", WID_AT_DEMOLISH),
HOTKEY_LIST_END
};
HotkeyList BuildAirToolbarWindow::hotkeys("airtoolbar", airtoolbar_hotkeys, AirportToolbarGlobalHotkeys);
static const NWidgetPart _nested_air_toolbar_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_TOOLBAR_AIRCRAFT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_AT_AIRPORT), SetFill(0, 1), SetMinimalSize(42, 22), SetDataTip(SPR_IMG_AIRPORT, STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_AT_DEMOLISH), SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
EndContainer(),
};
static WindowDesc _air_toolbar_desc(
WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_air_toolbar_widgets, lengthof(_nested_air_toolbar_widgets),
&BuildAirToolbarWindow::hotkeys
);
/**
* Open the build airport toolbar window
*
* If the terraform toolbar is linked to the toolbar, that window is also opened.
*
* @return newly opened airport toolbar, or NULL if the toolbar could not be opened.
*/
Window *ShowBuildAirToolbar()
{
if (!Company::IsValidID(_local_company)) return NULL;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
}
class BuildAirportWindow : public PickerWindowBase {
SpriteID preview_sprite; ///< Cached airport preview sprite.
int line_height;
Scrollbar *vscroll;
/** Build a dropdown list of available airport classes */
static DropDownList *BuildAirportClassDropDown()
{
DropDownList *list = new DropDownList();
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
*list->Append() = new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false);
}
return list;
}
public:
BuildAirportWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_AP_SCROLLBAR);
this->vscroll->SetCapacity(5);
this->vscroll->SetPosition(0);
this->FinishInitNested(TRANSPORT_AIR);
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
this->OnInvalidateData();
/* Ensure airport class is valid (changing NewGRFs). */
_selected_airport_class = Clamp(_selected_airport_class, APC_BEGIN, (AirportClassID)(AirportClass::GetClassCount() - 1));
const AirportClass *ac = AirportClass::Get(_selected_airport_class);
this->vscroll->SetCount(ac->GetSpecCount());
/* Ensure the airport index is valid for this class (changing NewGRFs). */
_selected_airport_index = Clamp(_selected_airport_index, -1, ac->GetSpecCount() - 1);
/* Only when no valid airport was selected, we want to select the first airport. */
bool selectFirstAirport = true;
if (_selected_airport_index != -1) {
const AirportSpec *as = ac->GetSpec(_selected_airport_index);
if (as->IsAvailable()) {
/* Ensure the airport layout is valid. */
_selected_airport_layout = Clamp(_selected_airport_layout, 0, as->num_table - 1);
selectFirstAirport = false;
this->UpdateSelectSize();
}
}
if (selectFirstAirport) this->SelectFirstAvailableAirport(true);
}
virtual ~BuildAirportWindow()
{
DeleteWindowById(WC_SELECT_STATION, 0);
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN:
SetDParam(0, AirportClass::Get(_selected_airport_class)->name);
break;
case WID_AP_LAYOUT_NUM:
SetDParam(0, STR_EMPTY);
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_LAYOUT_NAME);
if (string != STR_UNDEFINED) {
SetDParam(0, string);
} else if (as->num_table > 1) {
SetDParam(0, STR_STATION_BUILD_AIRPORT_LAYOUT_NAME);
SetDParam(1, _selected_airport_layout + 1);
}
}
break;
default: break;
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN: {
Dimension d = {0, 0};
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
SetDParam(0, AirportClass::Get((AirportClassID)i)->name);
d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_AP_AIRPORT_LIST: {
for (int i = 0; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
size->width = max(size->width, GetStringBoundingBox(as->name).width);
}
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 5 * this->line_height;
break;
}
case WID_AP_AIRPORT_SPRITE:
for (int i = 0; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (byte layout = 0; layout < as->num_table; layout++) {
SpriteID sprite = GetCustomAirportSprite(as, layout);
if (sprite != 0) {
Dimension d = GetSpriteSize(sprite);
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(d, *size);
}
}
}
break;
case WID_AP_EXTRA_TEXT:
for (int i = NEW_AIRPORT_OFFSET; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (byte layout = 0; layout < as->num_table; layout++) {
StringID string = GetAirportTextCallback(as, layout, CBID_AIRPORT_ADDITIONAL_TEXT);
if (string == STR_UNDEFINED) continue;
/* STR_BLACK_STRING is used to start the string with {BLACK} */
SetDParam(0, string);
Dimension d = GetStringMultiLineBoundingBox(STR_BLACK_STRING, *size);
*size = maxdim(d, *size);
}
}
break;
default: break;
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_AP_AIRPORT_LIST: {
int y = r.top;
AirportClass *apclass = AirportClass::Get(_selected_airport_class);
for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < apclass->GetSpecCount(); i++) {
const AirportSpec *as = apclass->GetSpec(i);
if (!as->IsAvailable()) {
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER);
}
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
break;
}
case WID_AP_AIRPORT_SPRITE:
if (this->preview_sprite != 0) {
Dimension d = GetSpriteSize(this->preview_sprite);
DrawSprite(this->preview_sprite, COMPANY_SPRITE_COLOUR(_local_company), (r.left + r.right - d.width) / 2, (r.top + r.bottom - d.height) / 2);
}
break;
case WID_AP_EXTRA_TEXT:
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_ADDITIONAL_TEXT);
if (string != STR_UNDEFINED) {
SetDParam(0, string);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_BLACK_STRING);
}
}
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
uint16 top = this->GetWidget<NWidgetBase>(WID_AP_BTN_DOHILIGHT)->pos_y + this->GetWidget<NWidgetBase>(WID_AP_BTN_DOHILIGHT)->current_y + WD_PAR_VSEP_NORMAL;
NWidgetBase *panel_nwi = this->GetWidget<NWidgetBase>(WID_AP_BOTTOMPANEL);
int right = panel_nwi->pos_x + panel_nwi->current_x;
int bottom = panel_nwi->pos_y + panel_nwi->current_y;
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
int rad = _settings_game.station.modified_catchment ? as->catchment : (uint)CA_UNMODIFIED;
/* only show the station (airport) noise, if the noise option is activated */
if (_settings_game.economy.station_noise_level) {
/* show the noise of the selected airport */
SetDParam(0, as->noise_level);
DrawString(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_STATION_BUILD_NOISE);
top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
/* strings such as 'Size' and 'Coverage Area' */
top = DrawStationCoverageAreaText(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
}
/* Resize background if the window is too small.
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom, false);
}
}
void SelectOtherAirport(int airport_index)
{
_selected_airport_index = airport_index;
_selected_airport_layout = 0;
this->UpdateSelectSize();
this->SetDirty();
}
void UpdateSelectSize()
{
if (_selected_airport_index == -1) {
SetTileSelectSize(1, 1);
this->DisableWidget(WID_AP_LAYOUT_DECREASE);
this->DisableWidget(WID_AP_LAYOUT_INCREASE);
} else {
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
int w = as->size_x;
int h = as->size_y;
Direction rotation = as->rotation[_selected_airport_layout];
if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
SetTileSelectSize(w, h);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
this->SetWidgetDisabledState(WID_AP_LAYOUT_DECREASE, _selected_airport_layout == 0);
this->SetWidgetDisabledState(WID_AP_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);
int rad = _settings_game.station.modified_catchment ? as->catchment : (uint)CA_UNMODIFIED;
if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN:
ShowDropDownList(this, BuildAirportClassDropDown(), _selected_airport_class, WID_AP_CLASS_DROPDOWN);
break;
case WID_AP_AIRPORT_LIST: {
int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
if (num_clicked >= this->vscroll->GetCount()) break;
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(num_clicked);
if (as->IsAvailable()) this->SelectOtherAirport(num_clicked);
break;
}
case WID_AP_BTN_DONTHILIGHT: case WID_AP_BTN_DOHILIGHT:
_settings_client.gui.station_show_coverage = (widget != WID_AP_BTN_DONTHILIGHT);
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->UpdateSelectSize();
break;
case WID_AP_LAYOUT_DECREASE:
_selected_airport_layout--;
this->UpdateSelectSize();
this->SetDirty();
break;
case WID_AP_LAYOUT_INCREASE:
_selected_airport_layout++;
this->UpdateSelectSize();
this->SetDirty();
break;
}
}
/**
* Select the first available airport.
* @param change_class If true, change the class if no airport in the current
* class is available.
*/
void SelectFirstAvailableAirport(bool change_class)
{
/* First try to select an airport in the selected class. */
AirportClass *sel_apclass = AirportClass::Get(_selected_airport_class);
for (uint i = 0; i < sel_apclass->GetSpecCount(); i++) {
const AirportSpec *as = sel_apclass->GetSpec(i);
if (as->IsAvailable()) {
this->SelectOtherAirport(i);
return;
}
}
if (change_class) {
/* If that fails, select the first available airport
* from a random class. */
for (AirportClassID j = APC_BEGIN; j < APC_MAX; j++) {
AirportClass *apclass = AirportClass::Get(j);
for (uint i = 0; i < apclass->GetSpecCount(); i++) {
const AirportSpec *as = apclass->GetSpec(i);
if (as->IsAvailable()) {
_selected_airport_class = j;
this->SelectOtherAirport(i);
return;
}
}
}
}
/* If all airports are unavailable, select nothing. */
this->SelectOtherAirport(-1);
}
virtual void OnDropdownSelect(int widget, int index)
{
assert(widget == WID_AP_CLASS_DROPDOWN);
_selected_airport_class = (AirportClassID)index;
this->vscroll->SetCount(AirportClass::Get(_selected_airport_class)->GetSpecCount());
this->SelectFirstAvailableAirport(false);
}
virtual void OnTick()
{
CheckRedrawStationCoverage(this);
}
};
static const NWidgetPart _nested_build_airport_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_DECREASE), SetMinimalSize(12, 0), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
EndContainer(),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
EndContainer(),
/* Bottom panel. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DONTHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DOHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0),
EndContainer(),
};
static WindowDesc _build_airport_desc(
WDP_AUTO, "build_station_air", 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
_nested_build_airport_widgets, lengthof(_nested_build_airport_widgets)
);
static void ShowBuildAirportPicker(Window *parent)
{
new BuildAirportWindow(&_build_airport_desc, parent);
}
void InitializeAirportGui()
{
_selected_airport_class = APC_BEGIN;
_selected_airport_index = -1;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file animated_tile.cpp Everything related to animated tiles. */
#include "stdafx.h"
#include "core/alloc_func.hpp"
#include "tile_cmd.h"
#include "viewport_func.h"
#include "safeguards.h"
/** The table/list with animated tiles. */
TileIndex *_animated_tile_list = NULL;
/** The number of animated tiles in the current state. */
uint _animated_tile_count = 0;
/** The number of slots for animated tiles allocated currently. */
uint _animated_tile_allocated = 0;
/**
* Removes the given tile from the animated tile table.
* @param tile the tile to remove
*/
void DeleteAnimatedTile(TileIndex tile)
{
for (TileIndex *ti = _animated_tile_list; ti < _animated_tile_list + _animated_tile_count; ti++) {
if (tile == *ti) {
/* Remove the hole
* The order of the remaining elements must stay the same, otherwise the animation loop
* may miss a tile; that's why we must use memmove instead of just moving the last element.
*/
memmove(ti, ti + 1, (_animated_tile_list + _animated_tile_count - (ti + 1)) * sizeof(*ti));
_animated_tile_count--;
MarkTileDirtyByTile(tile);
return;
}
}
}
/**
* Add the given tile to the animated tile table (if it does not exist
* on that table yet). Also increases the size of the table if necessary.
* @param tile the tile to make animated
*/
void AddAnimatedTile(TileIndex tile)
{
MarkTileDirtyByTile(tile);
for (const TileIndex *ti = _animated_tile_list; ti < _animated_tile_list + _animated_tile_count; ti++) {
if (tile == *ti) return;
}
/* Table not large enough, so make it larger */
if (_animated_tile_count == _animated_tile_allocated) {
_animated_tile_allocated *= 2;
_animated_tile_list = ReallocT<TileIndex>(_animated_tile_list, _animated_tile_allocated);
}
_animated_tile_list[_animated_tile_count] = tile;
_animated_tile_count++;
}
/**
* Animate all tiles in the animated tile list, i.e.\ call AnimateTile on them.
*/
void AnimateAnimatedTiles()
{
const TileIndex *ti = _animated_tile_list;
while (ti < _animated_tile_list + _animated_tile_count) {
const TileIndex curr = *ti;
AnimateTile(curr);
/* During the AnimateTile call, DeleteAnimatedTile could have been called,
* deleting an element we've already processed and pushing the rest one
* slot to the left. We can detect this by checking whether the index
* in the current slot has changed - if it has, an element has been deleted,
* and we should process the current slot again instead of going forward.
* NOTE: this will still break if more than one animated tile is being
* deleted during the same AnimateTile call, but no code seems to
* be doing this anyway.
*/
if (*ti == curr) ++ti;
}
}
/**
* Initialize all animated tile variables to some known begin point
*/
void InitializeAnimatedTiles()
{
_animated_tile_list = ReallocT<TileIndex>(_animated_tile_list, 256);
_animated_tile_count = 0;
_animated_tile_allocated = 256;
}

22
src/animated_tile_func.h Normal file
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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file animated_tile_func.h %Tile animation! */
#ifndef ANIMATED_TILE_FUNC_H
#define ANIMATED_TILE_FUNC_H
#include "tile_type.h"
void AddAnimatedTile(TileIndex tile);
void DeleteAnimatedTile(TileIndex tile);
void AnimateAnimatedTiles();
void InitializeAnimatedTiles();
#endif /* ANIMATED_TILE_FUNC_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file articulated_vehicles.cpp Implementation of articulated vehicles. */
#include "stdafx.h"
#include "train.h"
#include "roadveh.h"
#include "vehicle_func.h"
#include "engine_func.h"
#include "company_func.h"
#include "newgrf.h"
#include "table/strings.h"
#include "safeguards.h"
static const uint MAX_ARTICULATED_PARTS = 100; ///< Maximum of articulated parts per vehicle, i.e. when to abort calling the articulated vehicle callback.
/**
* Determines the next articulated part to attach
* @param index Position in chain
* @param front_type Front engine type
* @param front Front engine
* @param mirrored Returns whether the part shall be flipped.
* @return engine to add or INVALID_ENGINE
*/
static EngineID GetNextArticulatedPart(uint index, EngineID front_type, Vehicle *front = NULL, bool *mirrored = NULL)
{
assert(front == NULL || front->engine_type == front_type);
const Engine *front_engine = Engine::Get(front_type);
uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, index, 0, front_type, front);
if (callback == CALLBACK_FAILED) return INVALID_ENGINE;
if (front_engine->GetGRF()->grf_version < 8) {
/* 8 bits, bit 7 for mirroring */
callback = GB(callback, 0, 8);
if (callback == 0xFF) return INVALID_ENGINE;
if (mirrored != NULL) *mirrored = HasBit(callback, 7);
callback = GB(callback, 0, 7);
} else {
/* 15 bits, bit 14 for mirroring */
if (callback == 0x7FFF) return INVALID_ENGINE;
if (mirrored != NULL) *mirrored = HasBit(callback, 14);
callback = GB(callback, 0, 14);
}
return GetNewEngineID(front_engine->GetGRF(), front_engine->type, callback);
}
/**
* Does a NewGRF report that this should be an articulated vehicle?
* @param engine_type The engine to check.
* @return True iff the articulated engine callback flag is set.
*/
bool IsArticulatedEngine(EngineID engine_type)
{
return HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE);
}
/**
* Count the number of articulated parts of an engine.
* @param engine_type The engine to get the number of parts of.
* @param purchase_window Whether we are in the scope of the purchase window or not, i.e. whether we cannot allocate vehicles.
* @return The number of parts.
*/
uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
{
if (!HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return 0;
/* If we can't allocate a vehicle now, we can't allocate it in the command
* either, so it doesn't matter how many articulated parts there are. */
if (!Vehicle::CanAllocateItem()) return 0;
Vehicle *v = NULL;
if (!purchase_window) {
v = new Vehicle();
v->engine_type = engine_type;
v->owner = _current_company;
}
uint i;
for (i = 1; i < MAX_ARTICULATED_PARTS; i++) {
if (GetNextArticulatedPart(i, engine_type, v) == INVALID_ENGINE) break;
}
delete v;
return i - 1;
}
/**
* Returns the default (non-refitted) capacity of a specific EngineID.
* @param engine the EngineID of interest
* @param cargo_type returns the default cargo type, if needed
* @return capacity
*/
static inline uint16 GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_type)
{
const Engine *e = Engine::Get(engine);
CargoID cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
if (cargo_type != NULL) *cargo_type = cargo;
if (cargo == CT_INVALID) return 0;
return e->GetDisplayDefaultCapacity();
}
/**
* Returns all cargoes a vehicle can carry.
* @param engine the EngineID of interest
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit set of CargoIDs
*/
static inline uint32 GetAvailableVehicleCargoTypes(EngineID engine, bool include_initial_cargo_type)
{
const Engine *e = Engine::Get(engine);
if (!e->CanCarryCargo()) return 0;
uint32 cargoes = e->info.refit_mask;
if (include_initial_cargo_type) {
SetBit(cargoes, e->GetDefaultCargoType());
}
return cargoes;
}
/**
* Get the capacity of the parts of a given engine.
* @param engine The engine to get the capacities from.
* @return The cargo capacities.
*/
CargoArray GetCapacityOfArticulatedParts(EngineID engine)
{
CargoArray capacity;
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO) capacity[cargo_type] = cargo_capacity;
if (!e->IsGroundVehicle()) return capacity;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargo_capacity = GetVehicleDefaultCapacity(artic_engine, &cargo_type);
if (cargo_type < NUM_CARGO) capacity[cargo_type] += cargo_capacity;
}
return capacity;
}
/**
* Get the default cargoes and refits of an articulated vehicle.
* The refits are linked to a cargo rather than an articulated part to prevent a long list of parts.
* @param engine Model to investigate.
* @param[out] cargoes Total amount of units that can be transported, summed by cargo.
* @param[out] refits Whether a (possibly partial) refit for each cargo is possible.
*/
void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, uint32 *refits)
{
cargoes->Clear();
*refits = 0;
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) {
(*cargoes)[cargo_type] += cargo_capacity;
if (IsEngineRefittable(engine)) SetBit(*refits, cargo_type);
}
if (!e->IsGroundVehicle() || !HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargo_capacity = GetVehicleDefaultCapacity(artic_engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) {
(*cargoes)[cargo_type] += cargo_capacity;
if (IsEngineRefittable(artic_engine)) SetBit(*refits, cargo_type);
}
}
}
/**
* Checks whether any of the articulated parts is refittable
* @param engine the first part
* @return true if refittable
*/
bool IsArticulatedVehicleRefittable(EngineID engine)
{
if (IsEngineRefittable(engine)) return true;
const Engine *e = Engine::Get(engine);
if (!e->IsGroundVehicle()) return false;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return false;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
if (IsEngineRefittable(artic_engine)) return true;
}
return false;
}
/**
* Merges the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @param union_mask returns bit mask of CargoIDs which are a refit option for at least one articulated part
* @param intersection_mask returns bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0)
*/
void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask)
{
const Engine *e = Engine::Get(engine);
uint32 veh_cargoes = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type);
*union_mask = veh_cargoes;
*intersection_mask = (veh_cargoes != 0) ? veh_cargoes : UINT32_MAX;
if (!e->IsGroundVehicle()) return;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
veh_cargoes = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);
*union_mask |= veh_cargoes;
if (veh_cargoes != 0) *intersection_mask &= veh_cargoes;
}
}
/**
* Ors the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit mask of CargoIDs which are a refit option for at least one articulated part
*/
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
{
uint32 union_mask, intersection_mask;
GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask);
return union_mask;
}
/**
* Ands the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0)
*/
uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
{
uint32 union_mask, intersection_mask;
GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask);
return intersection_mask;
}
/**
* Tests if all parts of an articulated vehicle are refitted to the same cargo.
* Note: Vehicles not carrying anything are ignored
* @param v the first vehicle in the chain
* @param cargo_type returns the common CargoID if needed. (CT_INVALID if no part is carrying something or they are carrying different things)
* @return true if some parts are carrying different cargoes, false if all parts are carrying the same (nothing is also the same)
*/
bool IsArticulatedVehicleCarryingDifferentCargoes(const Vehicle *v, CargoID *cargo_type)
{
CargoID first_cargo = CT_INVALID;
do {
if (v->cargo_type != CT_INVALID && v->GetEngine()->CanCarryCargo()) {
if (first_cargo == CT_INVALID) first_cargo = v->cargo_type;
if (first_cargo != v->cargo_type) {
if (cargo_type != NULL) *cargo_type = CT_INVALID;
return true;
}
}
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL;
} while (v != NULL);
if (cargo_type != NULL) *cargo_type = first_cargo;
return false;
}
/**
* Checks whether the specs of freshly build articulated vehicles are consistent with the information specified in the purchase list.
* Only essential information is checked to leave room for magic tricks/workarounds to grfcoders.
* It checks:
* For autoreplace/-renew:
* - Default cargo type (without capacity)
* - intersection and union of refit masks.
*/
void CheckConsistencyOfArticulatedVehicle(const Vehicle *v)
{
const Engine *engine = v->GetEngine();
uint32 purchase_refit_union, purchase_refit_intersection;
GetArticulatedRefitMasks(v->engine_type, true, &purchase_refit_union, &purchase_refit_intersection);
CargoArray purchase_default_capacity = GetCapacityOfArticulatedParts(v->engine_type);
uint32 real_refit_union = 0;
uint32 real_refit_intersection = UINT_MAX;
CargoArray real_default_capacity;
do {
uint32 refit_mask = GetAvailableVehicleCargoTypes(v->engine_type, true);
real_refit_union |= refit_mask;
if (refit_mask != 0) real_refit_intersection &= refit_mask;
assert(v->cargo_type < NUM_CARGO);
real_default_capacity[v->cargo_type] += v->cargo_cap;
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL;
} while (v != NULL);
/* Check whether the vehicle carries more cargoes than expected */
bool carries_more = false;
for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
if (real_default_capacity[cid] != 0 && purchase_default_capacity[cid] == 0) {
carries_more = true;
break;
}
}
/* show a warning once for each GRF after each game load */
if (real_refit_union != purchase_refit_union || real_refit_intersection != purchase_refit_intersection || carries_more) {
ShowNewGrfVehicleError(engine->index, STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_ARTICULATED_CARGO, GBUG_VEH_REFIT, false);
}
}
/**
* Add the remaining articulated parts to the given vehicle.
* @param first The head of the articulated bit.
*/
void AddArticulatedParts(Vehicle *first)
{
VehicleType type = first->type;
if (!HasBit(EngInfo(first->engine_type)->callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
Vehicle *v = first;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
bool flip_image;
EngineID engine_type = GetNextArticulatedPart(i, first->engine_type, first, &flip_image);
if (engine_type == INVALID_ENGINE) return;
/* In the (very rare) case the GRF reported wrong number of articulated parts
* and we run out of available vehicles, bail out. */
if (!Vehicle::CanAllocateItem()) return;
GroundVehicleCache *gcache = v->GetGroundVehicleCache();
gcache->first_engine = v->engine_type; // Needs to be set before first callback
const Engine *e_artic = Engine::Get(engine_type);
switch (type) {
default: NOT_REACHED();
case VEH_TRAIN: {
Train *front = Train::From(first);
Train *t = new Train();
v->SetNext(t);
v = t;
t->subtype = 0;
t->track = front->track;
t->railtype = front->railtype;
t->spritenum = e_artic->u.rail.image_index;
if (e_artic->CanCarryCargo()) {
t->cargo_type = e_artic->GetDefaultCargoType();
t->cargo_cap = e_artic->u.rail.capacity; // Callback 36 is called when the consist is finished
} else {
t->cargo_type = front->cargo_type; // Needed for livery selection
t->cargo_cap = 0;
}
t->refit_cap = 0;
t->SetArticulatedPart();
break;
}
case VEH_ROAD: {
RoadVehicle *front = RoadVehicle::From(first);
RoadVehicle *rv = new RoadVehicle();
v->SetNext(rv);
v = rv;
rv->subtype = 0;
gcache->cached_veh_length = VEHICLE_LENGTH; // Callback is called when the consist is finished
rv->state = RVSB_IN_DEPOT;
rv->roadtype = front->roadtype;
rv->compatible_roadtypes = front->compatible_roadtypes;
rv->spritenum = e_artic->u.road.image_index;
if (e_artic->CanCarryCargo()) {
rv->cargo_type = e_artic->GetDefaultCargoType();
rv->cargo_cap = e_artic->u.road.capacity; // Callback 36 is called when the consist is finished
} else {
rv->cargo_type = front->cargo_type; // Needed for livery selection
rv->cargo_cap = 0;
}
rv->refit_cap = 0;
rv->SetArticulatedPart();
break;
}
}
/* get common values from first engine */
v->direction = first->direction;
v->owner = first->owner;
v->tile = first->tile;
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;
v->cargo_subtype = 0;
v->max_age = 0;
v->engine_type = engine_type;
v->value = 0;
v->cur_image = SPR_IMG_QUERY;
v->random_bits = VehicleRandomBits();
if (flip_image) v->spritenum++;
v->UpdatePosition();
}
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file articulated_vehicles.h Functions related to articulated vehicles. */
#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H
#include "vehicle_type.h"
#include "engine_type.h"
uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
CargoArray GetCapacityOfArticulatedParts(EngineID engine);
void AddArticulatedParts(Vehicle *first);
void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask);
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type);
uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type);
bool IsArticulatedVehicleCarryingDifferentCargoes(const Vehicle *v, CargoID *cargo_type);
bool IsArticulatedVehicleRefittable(EngineID engine);
bool IsArticulatedEngine(EngineID engine_type);
void CheckConsistencyOfArticulatedVehicle(const Vehicle *v);
#endif /* ARTICULATED_VEHICLES_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace.cpp Management of replacement lists. */
#include "stdafx.h"
#include "command_func.h"
#include "group.h"
#include "autoreplace_base.h"
#include "core/pool_func.hpp"
#include "safeguards.h"
/** The pool of autoreplace "orders". */
EngineRenewPool _enginerenew_pool("EngineRenew");
INSTANTIATE_POOL_METHODS(EngineRenew)
/**
* Retrieves the EngineRenew that specifies the replacement of the given
* engine type from the given renewlist
*/
static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
{
EngineRenew *er = (EngineRenew *)erl;
while (er != NULL) {
if (er->from == engine && GroupIsInGroup(group, er->group_id)) return er;
er = er->next;
}
return NULL;
}
/**
* Remove all engine replacement settings for the company.
* @param erl The renewlist for a given company.
* @return The new renewlist for the company.
*/
void RemoveAllEngineReplacement(EngineRenewList *erl)
{
EngineRenew *er = (EngineRenew *)(*erl);
EngineRenew *next;
while (er != NULL) {
next = er->next;
delete er;
er = next;
}
*erl = NULL; // Empty list
}
/**
* Retrieve the engine replacement in a given renewlist for an original engine type.
* @param erl The renewlist to search in.
* @param engine Engine type to be replaced.
* @param group The group related to this replacement.
* @param[out] replace_when_old Set to true if the replacement should be done when old.
* @return The engine type to replace with, or INVALID_ENGINE if no
* replacement is in the list.
*/
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group, bool *replace_when_old)
{
const EngineRenew *er = GetEngineReplacement(erl, engine, group);
if (er == NULL && (group == DEFAULT_GROUP || (Group::IsValidID(group) && !Group::Get(group)->replace_protection))) {
/* We didn't find anything useful in the vehicle's own group so we will try ALL_GROUP */
er = GetEngineReplacement(erl, engine, ALL_GROUP);
}
if (replace_when_old != NULL) *replace_when_old = er == NULL ? false : er->replace_when_old;
return er == NULL ? INVALID_ENGINE : er->to;
}
/**
* Add an engine replacement to the given renewlist.
* @param erl The renewlist to add to.
* @param old_engine The original engine type.
* @param new_engine The replacement engine type.
* @param group The group related to this replacement.
* @param replace_when_old Replace when old or always?
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
{
/* Check if the old vehicle is already in the list */
EngineRenew *er = GetEngineReplacement(*erl, old_engine, group);
if (er != NULL) {
if (flags & DC_EXEC) {
er->to = new_engine;
er->replace_when_old = replace_when_old;
}
return CommandCost();
}
if (!EngineRenew::CanAllocateItem()) return CMD_ERROR;
if (flags & DC_EXEC) {
er = new EngineRenew(old_engine, new_engine);
er->group_id = group;
er->replace_when_old = replace_when_old;
/* Insert before the first element */
er->next = (EngineRenew *)(*erl);
*erl = (EngineRenewList)er;
}
return CommandCost();
}
/**
* Remove an engine replacement from a given renewlist.
* @param erl The renewlist from which to remove the replacement
* @param engine The original engine type.
* @param group The group related to this replacement.
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, DoCommandFlag flags)
{
EngineRenew *er = (EngineRenew *)(*erl);
EngineRenew *prev = NULL;
while (er != NULL) {
if (er->from == engine && er->group_id == group) {
if (flags & DC_EXEC) {
if (prev == NULL) { // First element
/* The second becomes the new first element */
*erl = (EngineRenewList)er->next;
} else {
/* Cut this element out */
prev->next = er->next;
}
delete er;
}
return CommandCost();
}
prev = er;
er = er->next;
}
return CMD_ERROR;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_base.h Base class for autoreplaces/autorenews. */
#ifndef AUTOREPLACE_BASE_H
#define AUTOREPLACE_BASE_H
#include "core/pool_type.hpp"
#include "autoreplace_type.h"
#include "engine_type.h"
#include "group_type.h"
typedef uint16 EngineRenewID;
/**
* Memory pool for engine renew elements. DO NOT USE outside of engine.c. Is
* placed here so the only exception to this rule, the saveload code, can use
* it.
*/
typedef Pool<EngineRenew, EngineRenewID, 16, 64000> EngineRenewPool;
extern EngineRenewPool _enginerenew_pool;
/**
* Struct to store engine replacements. DO NOT USE outside of engine.c. Is
* placed here so the only exception to this rule, the saveload code, can use
* it.
*/
struct EngineRenew : EngineRenewPool::PoolItem<&_enginerenew_pool> {
EngineID from;
EngineID to;
EngineRenew *next;
GroupID group_id;
bool replace_when_old; ///< Do replacement only when vehicle is old.
EngineRenew(EngineID from = INVALID_ENGINE, EngineID to = INVALID_ENGINE) : from(from), to(to) {}
~EngineRenew() {}
};
#define FOR_ALL_ENGINE_RENEWS_FROM(var, start) FOR_ALL_ITEMS_FROM(EngineRenew, enginerenew_index, var, start)
#define FOR_ALL_ENGINE_RENEWS(var) FOR_ALL_ENGINE_RENEWS_FROM(var, 0)
#endif /* AUTOREPLACE_BASE_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_cmd.cpp Deals with autoreplace execution but not the setup */
#include "stdafx.h"
#include "company_func.h"
#include "train.h"
#include "command_func.h"
#include "engine_func.h"
#include "vehicle_func.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "articulated_vehicles.h"
#include "core/random_func.hpp"
#include "table/strings.h"
#include "safeguards.h"
extern void ChangeVehicleViewports(VehicleID from_index, VehicleID to_index);
extern void ChangeVehicleNews(VehicleID from_index, VehicleID to_index);
extern void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index);
/**
* Figure out if two engines got at least one type of cargo in common (refitting if needed)
* @param engine_a one of the EngineIDs
* @param engine_b the other EngineID
* @param type the type of the engines
* @return true if they can both carry the same type of cargo (or at least one of them got no capacity at all)
*/
static bool EnginesHaveCargoInCommon(EngineID engine_a, EngineID engine_b)
{
uint32 available_cargoes_a = GetUnionOfArticulatedRefitMasks(engine_a, true);
uint32 available_cargoes_b = GetUnionOfArticulatedRefitMasks(engine_b, true);
return (available_cargoes_a == 0 || available_cargoes_b == 0 || (available_cargoes_a & available_cargoes_b) != 0);
}
/**
* Checks some basic properties whether autoreplace is allowed
* @param from Origin engine
* @param to Destination engine
* @param company Company to check for
* @return true if autoreplace is allowed
*/
bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
{
assert(Engine::IsValidID(from) && Engine::IsValidID(to));
/* we can't replace an engine into itself (that would be autorenew) */
if (from == to) return false;
const Engine *e_from = Engine::Get(from);
const Engine *e_to = Engine::Get(to);
VehicleType type = e_from->type;
/* check that the new vehicle type is available to the company and its type is the same as the original one */
if (!IsEngineBuildable(to, type, company)) return false;
switch (type) {
case VEH_TRAIN: {
/* make sure the railtypes are compatible */
if ((GetRailTypeInfo(e_from->u.rail.railtype)->compatible_railtypes & GetRailTypeInfo(e_to->u.rail.railtype)->compatible_railtypes) == 0) return false;
/* make sure we do not replace wagons with engines or vice versa */
if ((e_from->u.rail.railveh_type == RAILVEH_WAGON) != (e_to->u.rail.railveh_type == RAILVEH_WAGON)) return false;
break;
}
case VEH_ROAD:
/* make sure that we do not replace a tram with a normal road vehicles or vice versa */
if (HasBit(e_from->info.misc_flags, EF_ROAD_TRAM) != HasBit(e_to->info.misc_flags, EF_ROAD_TRAM)) return false;
break;
case VEH_AIRCRAFT:
/* make sure that we do not replace a plane with a helicopter or vice versa */
if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false;
break;
default: break;
}
/* the engines needs to be able to carry the same cargo */
return EnginesHaveCargoInCommon(from, to);
}
/**
* Check the capacity of all vehicles in a chain and spread cargo if needed.
* @param v The vehicle to check.
* @pre You can only do this if the consist is not loading or unloading. It
* must not carry reserved cargo, nor cargo to be unloaded or transferred.
*/
void CheckCargoCapacity(Vehicle *v)
{
assert(v == NULL || v->First() == v);
for (Vehicle *src = v; src != NULL; src = src->Next()) {
assert(src->cargo.TotalCount() == src->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
/* Do we need to more cargo away? */
if (src->cargo.TotalCount() <= src->cargo_cap) continue;
/* We need to move a particular amount. Try that on the other vehicles. */
uint to_spread = src->cargo.TotalCount() - src->cargo_cap;
for (Vehicle *dest = v; dest != NULL && to_spread != 0; dest = dest->Next()) {
assert(dest->cargo.TotalCount() == dest->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
if (dest->cargo.TotalCount() >= dest->cargo_cap || dest->cargo_type != src->cargo_type) continue;
uint amount = min(to_spread, dest->cargo_cap - dest->cargo.TotalCount());
src->cargo.Shift(amount, &dest->cargo);
to_spread -= amount;
}
/* Any left-overs will be thrown away, but not their feeder share. */
if (src->cargo_cap < src->cargo.TotalCount()) src->cargo.Truncate(src->cargo.TotalCount() - src->cargo_cap);
}
}
/**
* Transfer cargo from a single (articulated )old vehicle to the new vehicle chain
* @param old_veh Old vehicle that will be sold
* @param new_head Head of the completely constructed new vehicle chain
* @param part_of_chain The vehicle is part of a train
* @pre You can only do this if both consists are not loading or unloading.
* They must not carry reserved cargo, nor cargo to be unloaded or
* transferred.
*/
static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chain)
{
assert(!part_of_chain || new_head->IsPrimaryVehicle());
/* Loop through source parts */
for (Vehicle *src = old_veh; src != NULL; src = src->Next()) {
assert(src->cargo.TotalCount() == src->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
if (!part_of_chain && src->type == VEH_TRAIN && src != old_veh && src != Train::From(old_veh)->other_multiheaded_part && !src->IsArticulatedPart()) {
/* Skip vehicles, which do not belong to old_veh */
src = src->GetLastEnginePart();
continue;
}
if (src->cargo_type >= NUM_CARGO || src->cargo.TotalCount() == 0) continue;
/* Find free space in the new chain */
for (Vehicle *dest = new_head; dest != NULL && src->cargo.TotalCount() > 0; dest = dest->Next()) {
assert(dest->cargo.TotalCount() == dest->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
if (!part_of_chain && dest->type == VEH_TRAIN && dest != new_head && dest != Train::From(new_head)->other_multiheaded_part && !dest->IsArticulatedPart()) {
/* Skip vehicles, which do not belong to new_head */
dest = dest->GetLastEnginePart();
continue;
}
if (dest->cargo_type != src->cargo_type) continue;
uint amount = min(src->cargo.TotalCount(), dest->cargo_cap - dest->cargo.TotalCount());
if (amount <= 0) continue;
src->cargo.Shift(amount, &dest->cargo);
}
}
/* Update train weight etc., the old vehicle will be sold anyway */
if (part_of_chain && new_head->type == VEH_TRAIN) Train::From(new_head)->ConsistChanged(CCF_LOADUNLOAD);
}
/**
* Tests whether refit orders that applied to v will also apply to the new vehicle type
* @param v The vehicle to be replaced
* @param engine_type The type we want to replace with
* @return true iff all refit orders stay valid
*/
static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, EngineID engine_type)
{
uint32 union_refit_mask_a = GetUnionOfArticulatedRefitMasks(v->engine_type, false);
uint32 union_refit_mask_b = GetUnionOfArticulatedRefitMasks(engine_type, false);
const Order *o;
const Vehicle *u = (v->type == VEH_TRAIN) ? v->First() : v;
FOR_VEHICLE_ORDERS(u, o) {
if (!o->IsRefit() || o->IsAutoRefit()) continue;
CargoID cargo_type = o->GetRefitCargo();
if (!HasBit(union_refit_mask_a, cargo_type)) continue;
if (!HasBit(union_refit_mask_b, cargo_type)) return false;
}
return true;
}
/**
* Function to find what type of cargo to refit to when autoreplacing
* @param *v Original vehicle that is being replaced.
* @param engine_type The EngineID of the vehicle that is being replaced to
* @param part_of_chain The vehicle is part of a train
* @return The cargo type to replace to
* CT_NO_REFIT is returned if no refit is needed
* CT_INVALID is returned when both old and new vehicle got cargo capacity and refitting the new one to the old one's cargo type isn't possible
*/
static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool part_of_chain)
{
uint32 available_cargo_types, union_mask;
GetArticulatedRefitMasks(engine_type, true, &union_mask, &available_cargo_types);
if (union_mask == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity
CargoID cargo_type;
if (IsArticulatedVehicleCarryingDifferentCargoes(v, &cargo_type)) return CT_INVALID; // We cannot refit to mixed cargoes in an automated way
if (cargo_type == CT_INVALID) {
if (v->type != VEH_TRAIN) return CT_NO_REFIT; // If the vehicle does not carry anything at all, every replacement is fine.
if (!part_of_chain) return CT_NO_REFIT;
/* the old engine didn't have cargo capacity, but the new one does
* now we will figure out what cargo the train is carrying and refit to fit this */
for (v = v->First(); v != NULL; v = v->Next()) {
if (!v->GetEngine()->CanCarryCargo()) continue;
/* Now we found a cargo type being carried on the train and we will see if it is possible to carry to this one */
if (HasBit(available_cargo_types, v->cargo_type)) return v->cargo_type;
}
return CT_NO_REFIT; // We failed to find a cargo type on the old vehicle and we will not refit the new one
} else {
if (!HasBit(available_cargo_types, cargo_type)) return CT_INVALID; // We can't refit the vehicle to carry the cargo we want
if (part_of_chain && !VerifyAutoreplaceRefitForOrders(v, engine_type)) return CT_INVALID; // Some refit orders lose their effect
return cargo_type;
}
}
/**
* Get the EngineID of the replacement for a vehicle
* @param v The vehicle to find a replacement for
* @param c The vehicle's owner (it's faster to forward the pointer than refinding it)
* @param always_replace Always replace, even if not old.
* @param [out] e the EngineID of the replacement. INVALID_ENGINE if no replacement is found
* @return Error if the engine to build is not available
*/
static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, bool always_replace, EngineID &e)
{
assert(v->type != VEH_TRAIN || !v->IsArticulatedPart());
e = INVALID_ENGINE;
if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
/* we build the rear ends of multiheaded trains with the front ones */
return CommandCost();
}
bool replace_when_old;
e = EngineReplacementForCompany(c, v->engine_type, v->group_id, &replace_when_old);
if (!always_replace && replace_when_old && !v->NeedsAutorenewing(c, false)) e = INVALID_ENGINE;
/* Autoreplace, if engine is available */
if (e != INVALID_ENGINE && IsEngineBuildable(e, v->type, _current_company)) {
return CommandCost();
}
/* Autorenew if needed */
if (v->NeedsAutorenewing(c)) e = v->engine_type;
/* Nothing to do or all is fine? */
if (e == INVALID_ENGINE || IsEngineBuildable(e, v->type, _current_company)) return CommandCost();
/* The engine we need is not available. Report error to user */
return CommandCost(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + v->type);
}
/**
* Builds and refits a replacement vehicle
* Important: The old vehicle is still in the original vehicle chain (used for determining the cargo when the old vehicle did not carry anything, but the new one does)
* @param old_veh A single (articulated/multiheaded) vehicle that shall be replaced.
* @param new_vehicle Returns the newly build and refitted vehicle
* @param part_of_chain The vehicle is part of a train
* @return cost or error
*/
static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehicle, bool part_of_chain)
{
*new_vehicle = NULL;
/* Shall the vehicle be replaced? */
const Company *c = Company::Get(_current_company);
EngineID e;
CommandCost cost = GetNewEngineType(old_veh, c, true, e);
if (cost.Failed()) return cost;
if (e == INVALID_ENGINE) return CommandCost(); // neither autoreplace is set, nor autorenew is triggered
/* Does it need to be refitted */
CargoID refit_cargo = GetNewCargoTypeForReplace(old_veh, e, part_of_chain);
if (refit_cargo == CT_INVALID) return CommandCost(); // incompatible cargoes
/* Build the new vehicle */
cost = DoCommand(old_veh->tile, e, 0, DC_EXEC | DC_AUTOREPLACE, GetCmdBuildVeh(old_veh));
if (cost.Failed()) return cost;
Vehicle *new_veh = Vehicle::Get(_new_vehicle_id);
*new_vehicle = new_veh;
/* Refit the vehicle if needed */
if (refit_cargo != CT_NO_REFIT) {
byte subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
cost.AddCost(DoCommand(0, new_veh->index, refit_cargo | (subtype << 8), DC_EXEC, GetCmdRefitVeh(new_veh)));
assert(cost.Succeeded()); // This should be ensured by GetNewCargoTypeForReplace()
}
/* Try to reverse the vehicle, but do not care if it fails as the new type might not be reversible */
if (new_veh->type == VEH_TRAIN && HasBit(Train::From(old_veh)->flags, VRF_REVERSE_DIRECTION)) {
DoCommand(0, new_veh->index, true, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
}
return cost;
}
/**
* Issue a start/stop command
* @param v a vehicle
* @param evaluate_callback shall the start/stop callback be evaluated?
* @return success or error
*/
static inline CommandCost CmdStartStopVehicle(const Vehicle *v, bool evaluate_callback)
{
return DoCommand(0, v->index, evaluate_callback ? 1 : 0, DC_EXEC | DC_AUTOREPLACE, CMD_START_STOP_VEHICLE);
}
/**
* Issue a train vehicle move command
* @param v The vehicle to move
* @param after The vehicle to insert 'v' after, or NULL to start new chain
* @param flags the command flags to use
* @param whole_chain move all vehicles following 'v' (true), or only 'v' (false)
* @return success or error
*/
static inline CommandCost CmdMoveVehicle(const Vehicle *v, const Vehicle *after, DoCommandFlag flags, bool whole_chain)
{
return DoCommand(0, v->index | (whole_chain ? 1 : 0) << 20, after != NULL ? after->index : INVALID_VEHICLE, flags | DC_NO_CARGO_CAP_CHECK, CMD_MOVE_RAIL_VEHICLE);
}
/**
* Copy head specific things to the new vehicle chain after it was successfully constructed
* @param old_head The old front vehicle (no wagons attached anymore)
* @param new_head The new head of the completely replaced vehicle chain
* @param flags the command flags to use
*/
static CommandCost CopyHeadSpecificThings(Vehicle *old_head, Vehicle *new_head, DoCommandFlag flags)
{
CommandCost cost = CommandCost();
/* Share orders */
if (cost.Succeeded() && old_head != new_head) cost.AddCost(DoCommand(0, new_head->index | CO_SHARE << 30, old_head->index, DC_EXEC, CMD_CLONE_ORDER));
/* Copy group membership */
if (cost.Succeeded() && old_head != new_head) cost.AddCost(DoCommand(0, old_head->group_id, new_head->index, DC_EXEC, CMD_ADD_VEHICLE_GROUP));
/* Perform start/stop check whether the new vehicle suits newgrf restrictions etc. */
if (cost.Succeeded()) {
/* Start the vehicle, might be denied by certain things */
assert((new_head->vehstatus & VS_STOPPED) != 0);
cost.AddCost(CmdStartStopVehicle(new_head, true));
/* Stop the vehicle again, but do not care about evil newgrfs allowing starting but not stopping :p */
if (cost.Succeeded()) cost.AddCost(CmdStartStopVehicle(new_head, false));
}
/* Last do those things which do never fail (resp. we do not care about), but which are not undo-able */
if (cost.Succeeded() && old_head != new_head && (flags & DC_EXEC) != 0) {
/* Copy other things which cannot be copied by a command and which shall not stay resetted from the build vehicle command */
new_head->CopyVehicleConfigAndStatistics(old_head);
/* Switch vehicle windows/news to the new vehicle, so they are not closed/deleted when the old vehicle is sold */
ChangeVehicleViewports(old_head->index, new_head->index);
ChangeVehicleViewWindow(old_head->index, new_head->index);
ChangeVehicleNews(old_head->index, new_head->index);
}
return cost;
}
/**
* Replace a single unit in a free wagon chain
* @param single_unit vehicle to let autoreplace/renew operator on
* @param flags command flags
* @param nothing_to_do is set to 'false' when something was done (only valid when not failed)
* @return cost or error
*/
static CommandCost ReplaceFreeUnit(Vehicle **single_unit, DoCommandFlag flags, bool *nothing_to_do)
{
Train *old_v = Train::From(*single_unit);
assert(!old_v->IsArticulatedPart() && !old_v->IsRearDualheaded());
CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES, 0);
/* Build and refit replacement vehicle */
Vehicle *new_v = NULL;
cost.AddCost(BuildReplacementVehicle(old_v, &new_v, false));
/* Was a new vehicle constructed? */
if (cost.Succeeded() && new_v != NULL) {
*nothing_to_do = false;
if ((flags & DC_EXEC) != 0) {
/* Move the new vehicle behind the old */
CmdMoveVehicle(new_v, old_v, DC_EXEC, false);
/* Take over cargo
* Note: We do only transfer cargo from the old to the new vehicle.
* I.e. we do not transfer remaining cargo to other vehicles.
* Else you would also need to consider moving cargo to other free chains,
* or doing the same in ReplaceChain(), which would be quite troublesome.
*/
TransferCargo(old_v, new_v, false);
*single_unit = new_v;
}
/* Sell the old vehicle */
cost.AddCost(DoCommand(0, old_v->index, 0, flags, GetCmdSellVeh(old_v)));
/* If we are not in DC_EXEC undo everything */
if ((flags & DC_EXEC) == 0) {
DoCommand(0, new_v->index, 0, DC_EXEC, GetCmdSellVeh(new_v));
}
}
return cost;
}
/**
* Replace a whole vehicle chain
* @param chain vehicle chain to let autoreplace/renew operator on
* @param flags command flags
* @param wagon_removal remove wagons when the resulting chain occupies more tiles than the old did
* @param nothing_to_do is set to 'false' when something was done (only valid when not failed)
* @return cost or error
*/
static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon_removal, bool *nothing_to_do)
{
Vehicle *old_head = *chain;
assert(old_head->IsPrimaryVehicle());
CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES, 0);
if (old_head->type == VEH_TRAIN) {
/* Store the length of the old vehicle chain, rounded up to whole tiles */
uint16 old_total_length = CeilDiv(Train::From(old_head)->gcache.cached_total_length, TILE_SIZE) * TILE_SIZE;
int num_units = 0; ///< Number of units in the chain
for (Train *w = Train::From(old_head); w != NULL; w = w->GetNextUnit()) num_units++;
Train **old_vehs = CallocT<Train *>(num_units); ///< Will store vehicles of the old chain in their order
Train **new_vehs = CallocT<Train *>(num_units); ///< New vehicles corresponding to old_vehs or NULL if no replacement
Money *new_costs = MallocT<Money>(num_units); ///< Costs for buying and refitting the new vehicles
/* Collect vehicles and build replacements
* Note: The replacement vehicles can only successfully build as long as the old vehicles are still in their chain */
int i;
Train *w;
for (w = Train::From(old_head), i = 0; w != NULL; w = w->GetNextUnit(), i++) {
assert(i < num_units);
old_vehs[i] = w;
CommandCost ret = BuildReplacementVehicle(old_vehs[i], (Vehicle**)&new_vehs[i], true);
cost.AddCost(ret);
if (cost.Failed()) break;
new_costs[i] = ret.GetCost();
if (new_vehs[i] != NULL) *nothing_to_do = false;
}
Train *new_head = (new_vehs[0] != NULL ? new_vehs[0] : old_vehs[0]);
/* Note: When autoreplace has already failed here, old_vehs[] is not completely initialized. But it is also not needed. */
if (cost.Succeeded()) {
/* Separate the head, so we can start constructing the new chain */
Train *second = Train::From(old_head)->GetNextUnit();
if (second != NULL) cost.AddCost(CmdMoveVehicle(second, NULL, DC_EXEC | DC_AUTOREPLACE, true));
assert(Train::From(new_head)->GetNextUnit() == NULL);
/* Append engines to the new chain
* We do this from back to front, so that the head of the temporary vehicle chain does not change all the time.
* That way we also have less trouble when exceeding the unitnumber limit.
* OTOH the vehicle attach callback is more expensive this way :s */
Train *last_engine = NULL; ///< Shall store the last engine unit after this step
if (cost.Succeeded()) {
for (int i = num_units - 1; i > 0; i--) {
Train *append = (new_vehs[i] != NULL ? new_vehs[i] : old_vehs[i]);
if (RailVehInfo(append->engine_type)->railveh_type == RAILVEH_WAGON) continue;
if (new_vehs[i] != NULL) {
/* Move the old engine to a separate row with DC_AUTOREPLACE. Else
* moving the wagon in front may fail later due to unitnumber limit.
* (We have to attach wagons without DC_AUTOREPLACE.) */
CmdMoveVehicle(old_vehs[i], NULL, DC_EXEC | DC_AUTOREPLACE, false);
}
if (last_engine == NULL) last_engine = append;
cost.AddCost(CmdMoveVehicle(append, new_head, DC_EXEC, false));
if (cost.Failed()) break;
}
if (last_engine == NULL) last_engine = new_head;
}
/* When wagon removal is enabled and the new engines without any wagons are already longer than the old, we have to fail */
if (cost.Succeeded() && wagon_removal && new_head->gcache.cached_total_length > old_total_length) cost = CommandCost(STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT);
/* Append/insert wagons into the new vehicle chain
* We do this from back to front, so we can stop when wagon removal or maximum train length (i.e. from mammoth-train setting) is triggered.
*/
if (cost.Succeeded()) {
for (int i = num_units - 1; i > 0; i--) {
assert(last_engine != NULL);
Vehicle *append = (new_vehs[i] != NULL ? new_vehs[i] : old_vehs[i]);
if (RailVehInfo(append->engine_type)->railveh_type == RAILVEH_WAGON) {
/* Insert wagon after 'last_engine' */
CommandCost res = CmdMoveVehicle(append, last_engine, DC_EXEC, false);
/* When we allow removal of wagons, either the move failing due
* to the train becoming too long, or the train becoming longer
* would move the vehicle to the empty vehicle chain. */
if (wagon_removal && (res.Failed() ? res.GetErrorMessage() == STR_ERROR_TRAIN_TOO_LONG : new_head->gcache.cached_total_length > old_total_length)) {
CmdMoveVehicle(append, NULL, DC_EXEC | DC_AUTOREPLACE, false);
break;
}
cost.AddCost(res);
if (cost.Failed()) break;
} else {
/* We have reached 'last_engine', continue with the next engine towards the front */
assert(append == last_engine);
last_engine = last_engine->GetPrevUnit();
}
}
}
/* Sell superfluous new vehicles that could not be inserted. */
if (cost.Succeeded() && wagon_removal) {
assert(new_head->gcache.cached_total_length <= _settings_game.vehicle.max_train_length * TILE_SIZE);
for (int i = 1; i < num_units; i++) {
Vehicle *wagon = new_vehs[i];
if (wagon == NULL) continue;
if (wagon->First() == new_head) break;
assert(RailVehInfo(wagon->engine_type)->railveh_type == RAILVEH_WAGON);
/* Sell wagon */
CommandCost ret = DoCommand(0, wagon->index, 0, DC_EXEC, GetCmdSellVeh(wagon));
assert(ret.Succeeded());
new_vehs[i] = NULL;
/* Revert the money subtraction when the vehicle was built.
* This value is different from the sell value, esp. because of refitting */
cost.AddCost(-new_costs[i]);
}
}
/* The new vehicle chain is constructed, now take over orders and everything... */
if (cost.Succeeded()) cost.AddCost(CopyHeadSpecificThings(old_head, new_head, flags));
if (cost.Succeeded()) {
/* Success ! */
if ((flags & DC_EXEC) != 0 && new_head != old_head) {
*chain = new_head;
}
/* Transfer cargo of old vehicles and sell them */
for (int i = 0; i < num_units; i++) {
Vehicle *w = old_vehs[i];
/* Is the vehicle again part of the new chain?
* Note: We cannot test 'new_vehs[i] != NULL' as wagon removal might cause to remove both */
if (w->First() == new_head) continue;
if ((flags & DC_EXEC) != 0) TransferCargo(w, new_head, true);
/* Sell the vehicle.
* Note: This might temporarly construct new trains, so use DC_AUTOREPLACE to prevent
* it from failing due to engine limits. */
cost.AddCost(DoCommand(0, w->index, 0, flags | DC_AUTOREPLACE, GetCmdSellVeh(w)));
if ((flags & DC_EXEC) != 0) {
old_vehs[i] = NULL;
if (i == 0) old_head = NULL;
}
}
if ((flags & DC_EXEC) != 0) CheckCargoCapacity(new_head);
}
/* If we are not in DC_EXEC undo everything, i.e. rearrange old vehicles.
* We do this from back to front, so that the head of the temporary vehicle chain does not change all the time.
* Note: The vehicle attach callback is disabled here :) */
if ((flags & DC_EXEC) == 0) {
/* Separate the head, so we can reattach the old vehicles */
Train *second = Train::From(old_head)->GetNextUnit();
if (second != NULL) CmdMoveVehicle(second, NULL, DC_EXEC | DC_AUTOREPLACE, true);
assert(Train::From(old_head)->GetNextUnit() == NULL);
for (int i = num_units - 1; i > 0; i--) {
CommandCost ret = CmdMoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false);
assert(ret.Succeeded());
}
}
}
/* Finally undo buying of new vehicles */
if ((flags & DC_EXEC) == 0) {
for (int i = num_units - 1; i >= 0; i--) {
if (new_vehs[i] != NULL) {
DoCommand(0, new_vehs[i]->index, 0, DC_EXEC, GetCmdSellVeh(new_vehs[i]));
new_vehs[i] = NULL;
}
}
}
free(old_vehs);
free(new_vehs);
free(new_costs);
} else {
/* Build and refit replacement vehicle */
Vehicle *new_head = NULL;
cost.AddCost(BuildReplacementVehicle(old_head, &new_head, true));
/* Was a new vehicle constructed? */
if (cost.Succeeded() && new_head != NULL) {
*nothing_to_do = false;
/* The new vehicle is constructed, now take over orders and everything... */
cost.AddCost(CopyHeadSpecificThings(old_head, new_head, flags));
if (cost.Succeeded()) {
/* The new vehicle is constructed, now take over cargo */
if ((flags & DC_EXEC) != 0) {
TransferCargo(old_head, new_head, true);
*chain = new_head;
}
/* Sell the old vehicle */
cost.AddCost(DoCommand(0, old_head->index, 0, flags, GetCmdSellVeh(old_head)));
}
/* If we are not in DC_EXEC undo everything */
if ((flags & DC_EXEC) == 0) {
DoCommand(0, new_head->index, 0, DC_EXEC, GetCmdSellVeh(new_head));
}
}
}
return cost;
}
/**
* Autoreplaces a vehicle
* Trains are replaced as a whole chain, free wagons in depot are replaced on their own
* @param tile not used
* @param flags type of operation
* @param p1 Index of vehicle
* @param p2 not used
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v = Vehicle::GetIfValid(p1);
if (v == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (!v->IsChainInDepot()) return CMD_ERROR;
if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
bool free_wagon = false;
if (v->type == VEH_TRAIN) {
Train *t = Train::From(v);
if (t->IsArticulatedPart() || t->IsRearDualheaded()) return CMD_ERROR;
free_wagon = !t->IsFrontEngine();
if (free_wagon && t->First()->IsFrontEngine()) return CMD_ERROR;
} else {
if (!v->IsPrimaryVehicle()) return CMD_ERROR;
}
const Company *c = Company::Get(_current_company);
bool wagon_removal = c->settings.renew_keep_length;
/* Test whether any replacement is set, before issuing a whole lot of commands that would end in nothing changed */
Vehicle *w = v;
bool any_replacements = false;
while (w != NULL) {
EngineID e;
CommandCost cost = GetNewEngineType(w, c, false, e);
if (cost.Failed()) return cost;
any_replacements |= (e != INVALID_ENGINE);
w = (!free_wagon && w->type == VEH_TRAIN ? Train::From(w)->GetNextUnit() : NULL);
}
CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES, 0);
bool nothing_to_do = true;
if (any_replacements) {
bool was_stopped = free_wagon || ((v->vehstatus & VS_STOPPED) != 0);
/* Stop the vehicle */
if (!was_stopped) cost.AddCost(CmdStartStopVehicle(v, true));
if (cost.Failed()) return cost;
assert(free_wagon || v->IsStoppedInDepot());
/* We have to construct the new vehicle chain to test whether it is valid.
* Vehicle construction needs random bits, so we have to save the random seeds
* to prevent desyncs and to replay newgrf callbacks during DC_EXEC */
SavedRandomSeeds saved_seeds;
SaveRandomSeeds(&saved_seeds);
if (free_wagon) {
cost.AddCost(ReplaceFreeUnit(&v, flags & ~DC_EXEC, &nothing_to_do));
} else {
cost.AddCost(ReplaceChain(&v, flags & ~DC_EXEC, wagon_removal, &nothing_to_do));
}
RestoreRandomSeeds(saved_seeds);
if (cost.Succeeded() && (flags & DC_EXEC) != 0) {
CommandCost ret;
if (free_wagon) {
ret = ReplaceFreeUnit(&v, flags, &nothing_to_do);
} else {
ret = ReplaceChain(&v, flags, wagon_removal, &nothing_to_do);
}
assert(ret.Succeeded() && ret.GetCost() == cost.GetCost());
}
/* Restart the vehicle */
if (!was_stopped) cost.AddCost(CmdStartStopVehicle(v, false));
}
if (cost.Succeeded() && nothing_to_do) cost = CommandCost(STR_ERROR_AUTOREPLACE_NOTHING_TO_DO);
return cost;
}
/**
* Change engine renewal parameters
* @param tile unused
* @param flags operation to perform
* @param p1 packed data
* - bit 0 = replace when engine gets old?
* - bits 16-31 = engine group
* @param p2 packed data
* - bits 0-15 = old engine type
* - bits 16-31 = new engine type
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Company *c = Company::GetIfValid(_current_company);
if (c == NULL) return CMD_ERROR;
EngineID old_engine_type = GB(p2, 0, 16);
EngineID new_engine_type = GB(p2, 16, 16);
GroupID id_g = GB(p1, 16, 16);
CommandCost cost;
if (Group::IsValidID(id_g) ? Group::Get(id_g)->owner != _current_company : !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
if (!Engine::IsValidID(old_engine_type)) return CMD_ERROR;
if (new_engine_type != INVALID_ENGINE) {
if (!Engine::IsValidID(new_engine_type)) return CMD_ERROR;
if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_company)) return CMD_ERROR;
cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, HasBit(p1, 0), flags);
} else {
cost = RemoveEngineReplacementForCompany(c, old_engine_type, id_g, flags);
}
if (flags & DC_EXEC) {
GroupStatistics::UpdateAutoreplace(_current_company);
if (IsLocalCompany()) SetWindowDirty(WC_REPLACE_VEHICLE, Engine::Get(old_engine_type)->type);
}
if ((flags & DC_EXEC) && IsLocalCompany()) InvalidateAutoreplaceWindow(old_engine_type, id_g);
return cost;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_func.h Functions related to autoreplacing. */
#ifndef AUTOREPLACE_FUNC_H
#define AUTOREPLACE_FUNC_H
#include "command_type.h"
#include "company_base.h"
void RemoveAllEngineReplacement(EngineRenewList *erl);
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group, bool *replace_when_old = NULL);
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags);
CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, DoCommandFlag flags);
/**
* Remove all engine replacement settings for the given company.
* @param c the company.
*/
static inline void RemoveAllEngineReplacementForCompany(Company *c)
{
RemoveAllEngineReplacement(&c->engine_renew_list);
}
/**
* Retrieve the engine replacement for the given company and original engine type.
* @param c company.
* @param engine Engine type.
* @param group The group related to this replacement.
* @param[out] replace_when_old Set to true if the replacement should be done when old.
* @return The engine type to replace with, or INVALID_ENGINE if no
* replacement is in the list.
*/
static inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group, bool *replace_when_old = NULL)
{
return EngineReplacement(c->engine_renew_list, engine, group, replace_when_old);
}
/**
* Check if a company has a replacement set up for the given engine.
* @param c Company.
* @param engine Engine type to be replaced.
* @param group The group related to this replacement.
* @return true if a replacement was set up, false otherwise.
*/
static inline bool EngineHasReplacementForCompany(const Company *c, EngineID engine, GroupID group)
{
return EngineReplacementForCompany(c, engine, group) != INVALID_ENGINE;
}
/**
* Check if a company has a replacement set up for the given engine when it gets old.
* @param c Company.
* @param engine Engine type to be replaced.
* @param group The group related to this replacement.
* @return True if a replacement when old was set up, false otherwise.
*/
static inline bool EngineHasReplacementWhenOldForCompany(const Company *c, EngineID engine, GroupID group)
{
bool replace_when_old;
EngineReplacement(c->engine_renew_list, engine, group, &replace_when_old);
return replace_when_old;
}
/**
* Add an engine replacement for the company.
* @param c Company.
* @param old_engine The original engine type.
* @param new_engine The replacement engine type.
* @param group The group related to this replacement.
* @param replace_when_old Replace when old or always?
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
{
return AddEngineReplacement(&c->engine_renew_list, old_engine, new_engine, group, replace_when_old, flags);
}
/**
* Remove an engine replacement for the company.
* @param c Company.
* @param engine The original engine type.
* @param group The group related to this replacement.
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
static inline CommandCost RemoveEngineReplacementForCompany(Company *c, EngineID engine, GroupID group, DoCommandFlag flags)
{
return RemoveEngineReplacement(&c->engine_renew_list, engine, group, flags);
}
bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company);
#endif /* AUTOREPLACE_FUNC_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_gui.cpp GUI for autoreplace handling. */
#include "stdafx.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "rail.h"
#include "strings_func.h"
#include "window_func.h"
#include "autoreplace_func.h"
#include "company_func.h"
#include "engine_base.h"
#include "window_gui.h"
#include "engine_gui.h"
#include "settings_func.h"
#include "core/geometry_func.hpp"
#include "rail_gui.h"
#include "widgets/dropdown_func.h"
#include "widgets/autoreplace_widget.h"
#include "safeguards.h"
void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group);
static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
{
int r = Engine::Get(*a)->list_position - Engine::Get(*b)->list_position;
return r;
}
/**
* Rebuild the left autoreplace list if an engine is removed or added
* @param e Engine to check if it is removed or added
* @param id_g The group the engine belongs to
* Note: this function only works if it is called either
* - when a new vehicle is build, but before it's counted in num_engines
* - when a vehicle is deleted and after it's subtracted from num_engines
* - when not changing the count (used when changing replace orders)
*/
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
{
if (GetGroupNumEngines(_local_company, id_g, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0) {
/* We don't have any of this engine type.
* Either we just sold the last one, we build a new one or we stopped replacing it.
* In all cases, we need to update the left list */
InvalidateWindowData(WC_REPLACE_VEHICLE, Engine::Get(e)->type, 1);
}
}
/**
* When an engine is made buildable or is removed from being buildable, add/remove it from the build/autoreplace lists
* @param type The type of engine
*/
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
{
InvalidateWindowData(WC_REPLACE_VEHICLE, type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
}
static const StringID _start_replace_dropdown[] = {
STR_REPLACE_VEHICLES_NOW,
STR_REPLACE_VEHICLES_WHEN_OLD,
INVALID_STRING_ID
};
/**
* Window for the autoreplacing of vehicles.
*/
class ReplaceVehicleWindow : public Window {
EngineID sel_engine[2]; ///< Selected engine left and right.
GUIEngineList engines[2]; ///< Left and right list of engines.
bool replace_engines; ///< If \c true, engines are replaced, if \c false, wagons are replaced (only for trains).
bool reset_sel_engine; ///< Also reset #sel_engine while updating left and/or right (#update_left and/or #update_right) and no valid engine selected.
GroupID sel_group; ///< Group selected to replace.
int details_height; ///< Minimal needed height of the details panels (found so far).
byte sort_criteria; ///< Criteria of sorting vehicles.
bool descending_sort_order; ///< Order of sorting vehicles.
bool show_hidden_engines; ///< Whether to show the hidden engines.
RailType sel_railtype; ///< Type of rail tracks selected.
Scrollbar *vscroll[2];
/**
* Figure out if an engine should be added to a list.
* @param e The EngineID.
* @param draw_left If \c true, the left list is drawn (the engines specific to the railtype you selected).
* @param show_engines If \c true, the locomotives are drawn, else the wagons are drawn (never both).
* @return \c true if the engine should be in the list (based on this check), else \c false.
*/
bool GenerateReplaceRailList(EngineID e, bool draw_left, bool show_engines)
{
const RailVehicleInfo *rvi = RailVehInfo(e);
/* Ensure that the wagon/engine selection fits the engine. */
if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false;
if (draw_left && show_engines) {
/* Ensure that the railtype is specific to the selected one */
if (rvi->railtype != this->sel_railtype) return false;
}
return true;
}
/**
* Generate an engines list
* @param draw_left true if generating the left list, otherwise false
*/
void GenerateReplaceVehList(bool draw_left)
{
EngineID selected_engine = INVALID_ENGINE;
VehicleType type = (VehicleType)this->window_number;
byte side = draw_left ? 0 : 1;
GUIEngineList *list = &this->engines[side];
list->Clear();
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, type) {
if (!draw_left && !this->show_hidden_engines && e->IsHidden(_local_company)) continue;
EngineID eid = e->index;
if (type == VEH_TRAIN && !this->GenerateReplaceRailList(eid, draw_left, this->replace_engines)) continue; // special rules for trains
if (draw_left) {
const uint num_engines = GetGroupNumEngines(_local_company, this->sel_group, eid);
/* Skip drawing the engines we don't have any of and haven't set for replacement */
if (num_engines == 0 && EngineReplacementForCompany(Company::Get(_local_company), eid, this->sel_group) == INVALID_ENGINE) continue;
} else {
if (!CheckAutoreplaceValidity(this->sel_engine[0], eid, _local_company)) continue;
}
*list->Append() = eid;
if (eid == this->sel_engine[side]) selected_engine = eid; // The selected engine is still in the list
}
this->sel_engine[side] = selected_engine; // update which engine we selected (the same or none, if it's not in the list anymore)
if (draw_left) {
EngList_Sort(list, &EngineNumberSorter);
} else {
_engine_sort_direction = this->descending_sort_order;
EngList_Sort(list, _engine_sort_functions[this->window_number][this->sort_criteria]);
}
}
/** Generate the lists */
void GenerateLists()
{
EngineID e = this->sel_engine[0];
if (this->engines[0].NeedRebuild()) {
/* We need to rebuild the left engines list */
this->GenerateReplaceVehList(true);
this->vscroll[0]->SetCount(this->engines[0].Length());
if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].Length() != 0) {
this->sel_engine[0] = this->engines[0][0];
}
}
if (this->engines[1].NeedRebuild() || e != this->sel_engine[0]) {
/* Either we got a request to rebuild the right engines list, or the left engines list selected a different engine */
if (this->sel_engine[0] == INVALID_ENGINE) {
/* Always empty the right engines list when nothing is selected in the left engines list */
this->engines[1].Clear();
this->sel_engine[1] = INVALID_ENGINE;
} else {
if (this->reset_sel_engine && this->sel_engine[0] != INVALID_ENGINE) {
/* Select the current replacement for sel_engine[0]. */
const Company *c = Company::Get(_local_company);
this->sel_engine[1] = EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group);
}
/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
this->GenerateReplaceVehList(false);
this->vscroll[1]->SetCount(this->engines[1].Length());
if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
int position = 0;
for (EngineID *it = this->engines[1].Begin(); it != this->engines[1].End(); ++it) {
if (*it == this->sel_engine[1]) break;
++position;
}
this->vscroll[1]->ScrollTowards(position);
}
}
}
/* Reset the flags about needed updates */
this->engines[0].RebuildDone();
this->engines[1].RebuildDone();
this->reset_sel_engine = false;
}
/**
* Handle click on the start replace button.
* @param replace_when_old Replace now or only when old?
*/
void ReplaceClick_StartReplace(bool replace_when_old)
{
EngineID veh_from = this->sel_engine[0];
EngineID veh_to = this->sel_engine[1];
DoCommandP(0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
}
public:
ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc)
{
if (vehicletype == VEH_TRAIN) {
/* For rail vehicles find the most used vehicle type, which is usually
* better than 'just' the first/previous vehicle type. */
uint type_count[RAILTYPE_END];
memset(type_count, 0, sizeof(type_count));
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
if (e->u.rail.railveh_type == RAILVEH_WAGON) continue;
type_count[e->u.rail.railtype] += GetGroupNumEngines(_local_company, id_g, e->index);
}
this->sel_railtype = RAILTYPE_BEGIN;
for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
if (type_count[this->sel_railtype] < type_count[rt]) this->sel_railtype = rt;
}
}
this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool)
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
this->details_height = ((vehicletype == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
this->sel_engine[0] = INVALID_ENGINE;
this->sel_engine[1] = INVALID_ENGINE;
this->show_hidden_engines = _engine_sort_show_hidden_engines[vehicletype];
this->CreateNestedTree();
this->vscroll[0] = this->GetScrollbar(WID_RV_LEFT_SCROLLBAR);
this->vscroll[1] = this->GetScrollbar(WID_RV_RIGHT_SCROLLBAR);
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_RV_SHOW_HIDDEN_ENGINES);
widget->widget_data = STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN + vehicletype;
widget->tool_tip = STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP + vehicletype;
widget->SetLowered(this->show_hidden_engines);
this->FinishInitNested(vehicletype);
this->sort_criteria = _engine_sort_last_criteria[vehicletype];
this->descending_sort_order = _engine_sort_last_order[vehicletype];
this->owner = _local_company;
this->sel_group = id_g;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX:
resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize->height;
break;
case WID_RV_LEFT_DETAILS:
case WID_RV_RIGHT_DETAILS:
size->height = this->details_height;
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
SetDParam(0, STR_CONFIG_SETTING_ON);
Dimension d = GetStringBoundingBox(str);
SetDParam(0, STR_CONFIG_SETTING_OFF);
d = maxdim(d, GetStringBoundingBox(str));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: {
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
SetDParam(0, STR_REPLACE_ENGINES);
Dimension d = GetStringBoundingBox(str);
SetDParam(0, STR_REPLACE_WAGONS);
d = maxdim(d, GetStringBoundingBox(str));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_RV_INFO_TAB: {
Dimension d = GetStringBoundingBox(STR_REPLACE_NOT_REPLACING);
d = maxdim(d, GetStringBoundingBox(STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED));
d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = maxdim(*size, d);
break;
}
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: {
Dimension d = {0, 0};
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
const RailtypeInfo *rti = GetRailTypeInfo(rt);
/* Skip rail type if it has no label */
if (rti->label == 0) continue;
d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_RV_START_REPLACE: {
Dimension d = GetStringBoundingBox(STR_REPLACE_VEHICLES_START);
for (int i = 0; _start_replace_dropdown[i] != INVALID_STRING_ID; i++) {
d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i]));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
}
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case WID_RV_CAPTION:
SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
switch (this->sel_group) {
case ALL_GROUP:
SetDParam(1, STR_GROUP_ALL_TRAINS + this->window_number);
break;
case DEFAULT_GROUP:
SetDParam(1, STR_GROUP_DEFAULT_TRAINS + this->window_number);
break;
default:
SetDParam(1, STR_GROUP_NAME);
SetDParam(2, sel_group);
break;
}
break;
case WID_RV_SORT_DROPDOWN:
SetDParam(0, _engine_sort_listing[this->window_number][this->sort_criteria]);
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
const Company *c = Company::Get(_local_company);
SetDParam(0, c->settings.renew_keep_length ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
break;
}
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
break;
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING:
this->DrawSortButtonState(WID_RV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP);
break;
case WID_RV_INFO_TAB: {
const Company *c = Company::Get(_local_company);
StringID str;
if (this->sel_engine[0] != INVALID_ENGINE) {
if (!EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group)) {
str = STR_REPLACE_NOT_REPLACING;
} else {
bool when_old = false;
EngineID e = EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group, &when_old);
str = when_old ? STR_REPLACE_REPLACING_WHEN_OLD : STR_ENGINE_NAME;
SetDParam(0, e);
}
} else {
str = STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED;
}
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_BLACK, SA_HOR_CENTER);
break;
}
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX: {
int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1;
EngineID start = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling)
EngineID end = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].Length());
/* Do the actual drawing */
DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
&this->engines[side], start, end, this->sel_engine[side], side == 0, this->sel_group);
break;
}
}
}
virtual void OnPaint()
{
if (this->engines[0].NeedRebuild() || this->engines[1].NeedRebuild()) this->GenerateLists();
Company *c = Company::Get(_local_company);
/* Disable the "Start Replacing" button if:
* Either engines list is empty
* or The selected replacement engine has a replacement (to prevent loops). */
this->SetWidgetDisabledState(WID_RV_START_REPLACE,
this->sel_engine[0] == INVALID_ENGINE || this->sel_engine[1] == INVALID_ENGINE || EngineReplacementForCompany(c, this->sel_engine[1], this->sel_group) != INVALID_ENGINE);
/* Disable the "Stop Replacing" button if:
* The left engines list (existing vehicle) is empty
* or The selected vehicle has no replacement set up */
this->SetWidgetDisabledState(WID_RV_STOP_REPLACE, this->sel_engine[0] == INVALID_ENGINE || !EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
if (this->window_number == VEH_TRAIN) {
/* sets the colour of that art thing */
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
/* Show the selected railtype in the pulldown menu */
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text;
}
this->DrawWidgets();
if (!this->IsShaded()) {
int needed_height = this->details_height;
/* Draw details panels. */
for (int side = 0; side < 2; side++) {
if (this->sel_engine[side] != INVALID_ENGINE) {
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(side == 0 ? WID_RV_LEFT_DETAILS : WID_RV_RIGHT_DETAILS);
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine[side]);
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
}
}
if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
this->details_height = needed_height;
this->ReInit();
return;
}
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING:
this->descending_sort_order ^= true;
_engine_sort_last_order[this->window_number] = this->descending_sort_order;
this->engines[1].ForceRebuild();
this->SetDirty();
break;
case WID_RV_SHOW_HIDDEN_ENGINES:
this->show_hidden_engines ^= true;
_engine_sort_show_hidden_engines[this->window_number] = this->show_hidden_engines;
this->engines[1].ForceRebuild();
this->SetWidgetLoweredState(widget, this->show_hidden_engines);
this->SetDirty();
break;
case WID_RV_SORT_DROPDOWN:
DisplayVehicleSortDropDown(this, static_cast<VehicleType>(this->window_number), this->sort_criteria, WID_RV_SORT_DROPDOWN);
break;
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
this->replace_engines = !(this->replace_engines);
this->engines[0].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
break;
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu
ShowDropDownList(this, GetRailTypeDropDownList(true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN);
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
DoCommandP(0, GetCompanySettingIndex("company.renew_keep_length"), Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING);
break;
case WID_RV_START_REPLACE: { // Start replacing
if (this->GetWidget<NWidgetLeaf>(widget)->ButtonHit(pt)) {
this->HandleButtonClick(WID_RV_START_REPLACE);
ReplaceClick_StartReplace(false);
} else {
bool replacment_when_old = EngineHasReplacementWhenOldForCompany(Company::Get(_local_company), this->sel_engine[0], this->sel_group);
ShowDropDownMenu(this, _start_replace_dropdown, replacment_when_old ? 1 : 0, WID_RV_START_REPLACE, !this->replace_engines ? 1 << 1 : 0, 0);
}
break;
}
case WID_RV_STOP_REPLACE: { // Stop replacing
EngineID veh_from = this->sel_engine[0];
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
break;
}
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX: {
byte click_side;
if (widget == WID_RV_LEFT_MATRIX) {
click_side = 0;
} else {
click_side = 1;
}
uint i = this->vscroll[click_side]->GetScrolledRowFromWidget(pt.y, this, widget);
size_t engine_count = this->engines[click_side].Length();
EngineID e = engine_count > i ? this->engines[click_side][i] : INVALID_ENGINE;
if (e == this->sel_engine[click_side]) break; // we clicked the one we already selected
this->sel_engine[click_side] = e;
if (click_side == 0) {
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
}
this->SetDirty();
break;
}
}
}
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
case WID_RV_SORT_DROPDOWN:
if (this->sort_criteria != index) {
this->sort_criteria = index;
_engine_sort_last_criteria[this->window_number] = this->sort_criteria;
this->engines[1].ForceRebuild();
this->SetDirty();
}
break;
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: {
RailType temp = (RailType)index;
if (temp == sel_railtype) return; // we didn't select a new one. No need to change anything
sel_railtype = temp;
/* Reset scrollbar positions */
this->vscroll[0]->SetPosition(0);
this->vscroll[1]->SetPosition(0);
/* Rebuild the lists */
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
break;
}
case WID_RV_START_REPLACE:
this->ReplaceClick_StartReplace(index != 0);
break;
}
}
virtual void OnResize()
{
this->vscroll[0]->SetCapacityFromWidget(this, WID_RV_LEFT_MATRIX);
this->vscroll[1]->SetCapacityFromWidget(this, WID_RV_RIGHT_MATRIX);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (data != 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->engines[0].ForceRebuild();
} else {
this->engines[1].ForceRebuild();
}
}
};
static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_RV_CAPTION), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_REPLACE_VEHICLE_VEHICLES_IN_USE, STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP), SetFill(1, 1), SetMinimalSize(0, 12), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES, STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP), SetFill(1, 1), SetMinimalSize(0, 12), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_TOGGLE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _replace_rail_vehicle_desc(
WDP_AUTO, "replace_vehicle_train", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,
_nested_replace_rail_vehicle_widgets, lengthof(_nested_replace_rail_vehicle_widgets)
);
static const NWidgetPart _nested_replace_vehicle_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_RV_CAPTION), SetMinimalSize(433, 14), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_REPLACE_VEHICLE_VEHICLES_IN_USE, STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP), SetFill(1, 1), SetMinimalSize(0, 12), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES, STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP), SetFill(1, 1), SetMinimalSize(0, 12), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _replace_vehicle_desc(
WDP_AUTO, "replace_vehicle", 456, 118,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,
_nested_replace_vehicle_widgets, lengthof(_nested_replace_vehicle_widgets)
);
/**
* Show the autoreplace configuration window for a particular group.
* @param id_g The group to replace the vehicles for.
* @param vehicletype The type of vehicles in the group.
*/
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
{
DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
new ReplaceVehicleWindow(vehicletype == VEH_TRAIN ? &_replace_rail_vehicle_desc : &_replace_vehicle_desc, vehicletype, id_g);
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_gui.h Functions related to the autoreplace GUIs*/
#ifndef AUTOREPLACE_GUI_H
#define AUTOREPLACE_GUI_H
#include "engine_type.h"
#include "group_type.h"
#include "vehicle_type.h"
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type);
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
void ShowReplaceGroupVehicleWindow(GroupID group, VehicleType veh);
#endif /* AUTOREPLACE_GUI_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_type.h Types related to autoreplacing. */
#ifndef AUTOREPLACE_TYPE_H
#define AUTOREPLACE_TYPE_H
struct EngineRenew;
/**
* A list to group EngineRenew directives together (such as per-company).
*/
typedef EngineRenew *EngineRenewList;
#endif /* AUTOREPLACE_TYPE_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoslope.h Functions related to autoslope. */
#ifndef AUTOSLOPE_H
#define AUTOSLOPE_H
#include "company_func.h"
#include "depot_func.h"
#include "tile_map.h"
/**
* Autoslope check for tiles with an entrance on an edge.
* E.g. depots and non-drive-through-road-stops.
*
* The test succeeds if the slope is not steep and at least one corner of the entrance edge is on the TileMaxZ() level.
*
* @note The test does not check if autoslope is enabled at all.
*
* @param tile The tile.
* @param z_new New TileZ.
* @param tileh_new New TileSlope.
* @param entrance Entrance edge.
* @return true iff terraforming is allowed.
*/
static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
{
if (GetTileMaxZ(tile) != z_new + GetSlopeMaxZ(tileh_new)) return false;
return ((tileh_new == SLOPE_FLAT) || CanBuildDepotByTileh(entrance, tileh_new));
}
/**
* Tests if autoslope is enabled for _current_company.
*
* Autoslope is disabled for town/industry construction.
*
* @return true iff autoslope is enabled.
*/
static inline bool AutoslopeEnabled()
{
return (_settings_game.construction.autoslope &&
(_current_company < MAX_COMPANIES ||
(_current_company == OWNER_NONE && _game_mode == GM_EDITOR)));
}
#endif /* AUTOSLOPE_H */

51
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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file base_consist.cpp Properties for front vehicles/consists. */
#include "stdafx.h"
#include "base_consist.h"
#include "vehicle_base.h"
#include "string_func.h"
#include "safeguards.h"
BaseConsist::~BaseConsist()
{
free(this->name);
}
/**
* Copy properties of other BaseConsist.
* @param src Source for copying
*/
void BaseConsist::CopyConsistPropertiesFrom(const BaseConsist *src)
{
if (this == src) return;
free(this->name);
this->name = src->name != NULL ? stredup(src->name) : NULL;
this->current_order_time = src->current_order_time;
this->lateness_counter = src->lateness_counter;
this->timetable_start = src->timetable_start;
this->service_interval = src->service_interval;
this->cur_real_order_index = src->cur_real_order_index;
this->cur_implicit_order_index = src->cur_implicit_order_index;
if (HasBit(src->vehicle_flags, VF_TIMETABLE_STARTED)) SetBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
if (HasBit(src->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(this->vehicle_flags, VF_AUTOFILL_TIMETABLE);
if (HasBit(src->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) SetBit(this->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_PERCENT) != HasBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT)) {
ToggleBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT);
}
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_CUSTOM)) SetBit(this->vehicle_flags, VF_SERVINT_IS_CUSTOM);
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file base_consist.h Properties for front vehicles/consists. */
#ifndef BASE_CONSIST_H
#define BASE_CONSIST_H
#include "order_type.h"
#include "date_type.h"
#include "timetable.h"
/** Various front vehicle properties that are preserved when autoreplacing, using order-backup or switching front engines within a consist. */
struct BaseConsist {
char *name; ///< Name of vehicle
/* Used for timetabling. */
uint32 current_order_time; ///< How many ticks have passed since this order started.
int32 lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
Date timetable_start; ///< When the vehicle is supposed to start the timetable.
uint16 service_interval; ///< The interval for (automatic) servicing; either in days or %.
VehicleOrderID cur_real_order_index;///< The index to the current real (non-implicit) order
VehicleOrderID cur_implicit_order_index;///< The index to the current implicit order
uint16 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
BaseConsist() : name(NULL) {}
virtual ~BaseConsist();
void CopyConsistPropertiesFrom(const BaseConsist *src);
};
#endif /* BASE_CONSIST_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file base_media_base.h Generic functions for replacing base data (graphics, sounds). */
#ifndef BASE_MEDIA_BASE_H
#define BASE_MEDIA_BASE_H
#include "fileio_func.h"
#include "core/smallmap_type.hpp"
#include "gfx_type.h"
#include "textfile_type.h"
#include "textfile_gui.h"
/* Forward declare these; can't do 'struct X' in functions as older GCCs barf on that */
struct IniFile;
struct ContentInfo;
/** Structure holding filename and MD5 information about a single file */
struct MD5File {
/** The result of a checksum check */
enum ChecksumResult {
CR_MATCH, ///< The file did exist and the md5 checksum did match
CR_MISMATCH, ///< The file did exist, just the md5 checksum did not match
CR_NO_FILE, ///< The file did not exist
};
const char *filename; ///< filename
uint8 hash[16]; ///< md5 sum of the file
const char *missing_warning; ///< warning when this file is missing
ChecksumResult CheckMD5(Subdirectory subdir, size_t max_size) const;
};
/**
* Information about a single base set.
* @tparam T the real class we're going to be
* @tparam Tnum_files the number of files in the set
* @tparam Tsearch_in_tars whether to search in the tars or not
*/
template <class T, size_t Tnum_files, bool Tsearch_in_tars>
struct BaseSet {
typedef SmallMap<const char *, const char *> TranslatedStrings;
/** Number of files in this set */
static const size_t NUM_FILES = Tnum_files;
/** Whether to search in the tars or not. */
static const bool SEARCH_IN_TARS = Tsearch_in_tars;
/** Internal names of the files in this set. */
static const char * const *file_names;
const char *name; ///< The name of the base set
TranslatedStrings description; ///< Description of the base set
uint32 shortname; ///< Four letter short variant of the name
uint32 version; ///< The version of this base set
bool fallback; ///< This set is a fallback set, i.e. it should be used only as last resort
MD5File files[NUM_FILES]; ///< All files part of this set
uint found_files; ///< Number of the files that could be found
uint valid_files; ///< Number of the files that could be found and are valid
T *next; ///< The next base set in this list
/** Free everything we allocated */
~BaseSet()
{
free(this->name);
for (TranslatedStrings::iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
free(iter->first);
free(iter->second);
}
for (uint i = 0; i < NUM_FILES; i++) {
free(this->files[i].filename);
free(this->files[i].missing_warning);
}
delete this->next;
}
/**
* Get the number of missing files.
* @return the number
*/
int GetNumMissing() const
{
return Tnum_files - this->found_files;
}
/**
* Get the number of invalid files.
* @note a missing file is invalid too!
* @return the number
*/
int GetNumInvalid() const
{
return Tnum_files - this->valid_files;
}
bool FillSetDetails(IniFile *ini, const char *path, const char *full_filename, bool allow_empty_filename = true);
/**
* Get the description for the given ISO code.
* It falls back to the first two characters of the ISO code in case
* no match could be made with the full ISO code. If even then the
* matching fails the default is returned.
* @param isocode the isocode to search for
* @return the description
*/
const char *GetDescription(const char *isocode = NULL) const
{
if (isocode != NULL) {
/* First the full ISO code */
for (TranslatedStrings::const_iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
if (strcmp(iter->first, isocode) == 0) return iter->second;
}
/* Then the first two characters */
for (TranslatedStrings::const_iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
if (strncmp(iter->first, isocode, 2) == 0) return iter->second;
}
}
/* Then fall back */
return this->description.Begin()->second;
}
/**
* Calculate and check the MD5 hash of the supplied file.
* @param file The file get the hash of.
* @param subdir The sub directory to get the files from.
* @return
* - #CR_MATCH if the MD5 hash matches
* - #CR_MISMATCH if the MD5 does not match
* - #CR_NO_FILE if the file misses
*/
static MD5File::ChecksumResult CheckMD5(const MD5File *file, Subdirectory subdir)
{
return file->CheckMD5(subdir, SIZE_MAX);
}
/**
* Search a textfile file next to this base media.
* @param type The type of the textfile to search for.
* @return The filename for the textfile, \c NULL otherwise.
*/
const char *GetTextfile(TextfileType type) const
{
for (uint i = 0; i < NUM_FILES; i++) {
const char *textfile = ::GetTextfile(type, BASESET_DIR, this->files[i].filename);
if (textfile != NULL) {
return textfile;
}
}
return NULL;
}
};
/**
* Base for all base media (graphics, sounds)
* @tparam Tbase_set the real set we're going to be
*/
template <class Tbase_set>
class BaseMedia : FileScanner {
protected:
static Tbase_set *available_sets; ///< All available sets
static Tbase_set *duplicate_sets; ///< All sets that aren't available, but needed for not downloading base sets when a newer version than the one on BaNaNaS is loaded.
static const Tbase_set *used_set; ///< The currently used set
/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename);
/**
* Get the extension that is used to identify this set.
* @return the extension
*/
static const char *GetExtension();
public:
/** The set as saved in the config file. */
static const char *ini_set;
/**
* Determine the graphics pack that has to be used.
* The one with the most correct files wins.
* @return true if a best set has been found.
*/
static bool DetermineBestSet();
/** Do the scan for files. */
static uint FindSets()
{
BaseMedia<Tbase_set> fs;
/* Searching in tars is only done in the old "data" directories basesets. */
uint num = fs.Scan(GetExtension(), Tbase_set::SEARCH_IN_TARS ? OLD_DATA_DIR : OLD_GM_DIR, Tbase_set::SEARCH_IN_TARS);
return num + fs.Scan(GetExtension(), BASESET_DIR, Tbase_set::SEARCH_IN_TARS);
}
static Tbase_set *GetAvailableSets();
static bool SetSet(const char *name);
static char *GetSetsList(char *p, const char *last);
static int GetNumSets();
static int GetIndexOfUsedSet();
static const Tbase_set *GetSet(int index);
static const Tbase_set *GetUsedSet();
/**
* Check whether we have an set with the exact characteristics as ci.
* @param ci the characteristics to search on (shortname and md5sum)
* @param md5sum whether to check the MD5 checksum
* @return true iff we have an set matching.
*/
static bool HasSet(const ContentInfo *ci, bool md5sum);
};
/**
* Check whether there's a base set matching some information.
* @param ci The content info to compare it to.
* @param md5sum Should the MD5 checksum be tested as well?
* @param s The list with sets.
* @return The filename of the first file of the base set, or \c NULL if there is no match.
*/
template <class Tbase_set>
const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s);
/** Types of graphics in the base graphics set */
enum GraphicsFileType {
GFT_BASE, ///< Base sprites for all climates
GFT_LOGOS, ///< Logos, landscape icons and original terrain generator sprites
GFT_ARCTIC, ///< Landscape replacement sprites for arctic
GFT_TROPICAL, ///< Landscape replacement sprites for tropical
GFT_TOYLAND, ///< Landscape replacement sprites for toyland
GFT_EXTRA, ///< Extra sprites that were not part of the original sprites
MAX_GFT, ///< We are looking for this amount of GRFs
};
/** Blitter type for base graphics sets. */
enum BlitterType {
BLT_8BPP, ///< Base set has 8 bpp sprites only.
BLT_32BPP, ///< Base set has both 8 bpp and 32 bpp sprites.
};
/** All data of a graphics set. */
struct GraphicsSet : BaseSet<GraphicsSet, MAX_GFT, true> {
PaletteType palette; ///< Palette of this graphics set
BlitterType blitter; ///< Blitter of this graphics set
bool FillSetDetails(struct IniFile *ini, const char *path, const char *full_filename);
static MD5File::ChecksumResult CheckMD5(const MD5File *file, Subdirectory subdir);
};
/** All data/functions related with replacing the base graphics. */
class BaseGraphics : public BaseMedia<GraphicsSet> {
public:
};
/** All data of a sounds set. */
struct SoundsSet : BaseSet<SoundsSet, 1, true> {
};
/** All data/functions related with replacing the base sounds */
class BaseSounds : public BaseMedia<SoundsSet> {
public:
};
/** Maximum number of songs in the 'class' playlists. */
static const uint NUM_SONGS_CLASS = 10;
/** Number of classes for songs */
static const uint NUM_SONG_CLASSES = 3;
/** Maximum number of songs in the full playlist; theme song + the classes */
static const uint NUM_SONGS_AVAILABLE = 1 + NUM_SONG_CLASSES * NUM_SONGS_CLASS;
/** Maximum number of songs in the (custom) playlist */
static const uint NUM_SONGS_PLAYLIST = 32;
/** All data of a music set. */
struct MusicSet : BaseSet<MusicSet, NUM_SONGS_AVAILABLE, false> {
/** The name of the different songs. */
char song_name[NUM_SONGS_AVAILABLE][32];
byte track_nr[NUM_SONGS_AVAILABLE];
byte num_available;
bool FillSetDetails(struct IniFile *ini, const char *path, const char *full_filename);
};
/** All data/functions related with replacing the base music */
class BaseMusic : public BaseMedia<MusicSet> {
public:
};
#endif /* BASE_MEDIA_BASE_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file base_media_func.h Generic function implementations for base data (graphics, sounds).
* @note You should _never_ include this file due to the SET_TYPE define.
*/
#include "base_media_base.h"
#include "debug.h"
#include "ini_type.h"
#include "string_func.h"
template <class Tbase_set> /* static */ const char *BaseMedia<Tbase_set>::ini_set;
template <class Tbase_set> /* static */ const Tbase_set *BaseMedia<Tbase_set>::used_set;
template <class Tbase_set> /* static */ Tbase_set *BaseMedia<Tbase_set>::available_sets;
template <class Tbase_set> /* static */ Tbase_set *BaseMedia<Tbase_set>::duplicate_sets;
/**
* Try to read a single piece of metadata and return false if it doesn't exist.
* @param name the name of the item to fetch.
*/
#define fetch_metadata(name) \
item = metadata->GetItem(name, false); \
if (item == NULL || StrEmpty(item->value)) { \
DEBUG(grf, 0, "Base " SET_TYPE "set detail loading: %s field missing.", name); \
DEBUG(grf, 0, " Is %s readable for the user running OpenTTD?", full_filename); \
return false; \
}
/**
* Read the set information from a loaded ini.
* @param ini the ini to read from
* @param path the path to this ini file (for filenames)
* @param full_filename the full filename of the loaded file (for error reporting purposes)
* @param allow_empty_filename empty filenames are valid
* @return true if loading was successful.
*/
template <class T, size_t Tnum_files, bool Tsearch_in_tars>
bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const char *path, const char *full_filename, bool allow_empty_filename)
{
memset(this, 0, sizeof(*this));
IniGroup *metadata = ini->GetGroup("metadata");
IniItem *item;
fetch_metadata("name");
this->name = stredup(item->value);
fetch_metadata("description");
this->description[stredup("")] = stredup(item->value);
/* Add the translations of the descriptions too. */
for (const IniItem *item = metadata->item; item != NULL; item = item->next) {
if (strncmp("description.", item->name, 12) != 0) continue;
this->description[stredup(item->name + 12)] = stredup(item->value);
}
fetch_metadata("shortname");
for (uint i = 0; item->value[i] != '\0' && i < 4; i++) {
this->shortname |= ((uint8)item->value[i]) << (i * 8);
}
fetch_metadata("version");
this->version = atoi(item->value);
item = metadata->GetItem("fallback", false);
this->fallback = (item != NULL && strcmp(item->value, "0") != 0 && strcmp(item->value, "false") != 0);
/* For each of the file types we want to find the file, MD5 checksums and warning messages. */
IniGroup *files = ini->GetGroup("files");
IniGroup *md5s = ini->GetGroup("md5s");
IniGroup *origin = ini->GetGroup("origin");
for (uint i = 0; i < Tnum_files; i++) {
MD5File *file = &this->files[i];
/* Find the filename first. */
item = files->GetItem(BaseSet<T, Tnum_files, Tsearch_in_tars>::file_names[i], false);
if (item == NULL || (item->value == NULL && !allow_empty_filename)) {
DEBUG(grf, 0, "No " SET_TYPE " file for: %s (in %s)", BaseSet<T, Tnum_files, Tsearch_in_tars>::file_names[i], full_filename);
return false;
}
const char *filename = item->value;
if (filename == NULL) {
file->filename = NULL;
/* If we list no file, that file must be valid */
this->valid_files++;
this->found_files++;
continue;
}
file->filename = str_fmt("%s%s", path, filename);
/* Then find the MD5 checksum */
item = md5s->GetItem(filename, false);
if (item == NULL || item->value == NULL) {
DEBUG(grf, 0, "No MD5 checksum specified for: %s (in %s)", filename, full_filename);
return false;
}
char *c = item->value;
for (uint i = 0; i < sizeof(file->hash) * 2; i++, c++) {
uint j;
if ('0' <= *c && *c <= '9') {
j = *c - '0';
} else if ('a' <= *c && *c <= 'f') {
j = *c - 'a' + 10;
} else if ('A' <= *c && *c <= 'F') {
j = *c - 'A' + 10;
} else {
DEBUG(grf, 0, "Malformed MD5 checksum specified for: %s (in %s)", filename, full_filename);
return false;
}
if (i % 2 == 0) {
file->hash[i / 2] = j << 4;
} else {
file->hash[i / 2] |= j;
}
}
/* Then find the warning message when the file's missing */
item = origin->GetItem(filename, false);
if (item == NULL) item = origin->GetItem("default", false);
if (item == NULL) {
DEBUG(grf, 1, "No origin warning message specified for: %s", filename);
file->missing_warning = stredup("");
} else {
file->missing_warning = stredup(item->value);
}
switch (T::CheckMD5(file, BASESET_DIR)) {
case MD5File::CR_MATCH:
this->valid_files++;
this->found_files++;
break;
case MD5File::CR_MISMATCH:
DEBUG(grf, 1, "MD5 checksum mismatch for: %s (in %s)", filename, full_filename);
this->found_files++;
break;
case MD5File::CR_NO_FILE:
DEBUG(grf, 1, "The file %s specified in %s is missing", filename, full_filename);
break;
}
}
return true;
}
template <class Tbase_set>
bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
{
bool ret = false;
DEBUG(grf, 1, "Checking %s for base " SET_TYPE " set", filename);
Tbase_set *set = new Tbase_set();
IniFile *ini = new IniFile();
ini->LoadFromDisk(filename, BASESET_DIR);
char *path = stredup(filename + basepath_length);
char *psep = strrchr(path, PATHSEPCHAR);
if (psep != NULL) {
psep[1] = '\0';
} else {
*path = '\0';
}
if (set->FillSetDetails(ini, path, filename)) {
Tbase_set *duplicate = NULL;
for (Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
if (strcmp(c->name, set->name) == 0 || c->shortname == set->shortname) {
duplicate = c;
break;
}
}
if (duplicate != NULL) {
/* The more complete set takes precedence over the version number. */
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
duplicate->valid_files > set->valid_files) {
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate, %s)", set->name, set->version,
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
set->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = set;
} else {
Tbase_set **prev = &BaseMedia<Tbase_set>::available_sets;
while (*prev != duplicate) prev = &(*prev)->next;
*prev = set;
set->next = duplicate->next;
/* If the duplicate set is currently used (due to rescanning this can happen)
* update the currently used set to the new one. This will 'lie' about the
* version number until a new game is started which isn't a big problem */
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate, %s)", duplicate->name, duplicate->version,
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = duplicate;
ret = true;
}
} else {
Tbase_set **last = &BaseMedia<Tbase_set>::available_sets;
while (*last != NULL) last = &(*last)->next;
*last = set;
ret = true;
}
if (ret) {
DEBUG(grf, 1, "Adding %s (%i) as base " SET_TYPE " set", set->name, set->version);
}
} else {
delete set;
}
free(path);
delete ini;
return ret;
}
/**
* Set the set to be used.
* @param name of the set to use
* @return true if it could be loaded
*/
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::SetSet(const char *name)
{
extern void CheckExternalFiles();
if (StrEmpty(name)) {
if (!BaseMedia<Tbase_set>::DetermineBestSet()) return false;
CheckExternalFiles();
return true;
}
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != NULL; s = s->next) {
if (strcmp(name, s->name) == 0) {
BaseMedia<Tbase_set>::used_set = s;
CheckExternalFiles();
return true;
}
}
return false;
}
/**
* Returns a list with the sets.
* @param p where to print to
* @param last the last character to print to
* @return the last printed character
*/
template <class Tbase_set>
/* static */ char *BaseMedia<Tbase_set>::GetSetsList(char *p, const char *last)
{
p += seprintf(p, last, "List of " SET_TYPE " sets:\n");
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != NULL; s = s->next) {
p += seprintf(p, last, "%18s: %s", s->name, s->GetDescription());
int invalid = s->GetNumInvalid();
if (invalid != 0) {
int missing = s->GetNumMissing();
if (missing == 0) {
p += seprintf(p, last, " (%i corrupt file%s)\n", invalid, invalid == 1 ? "" : "s");
} else {
p += seprintf(p, last, " (unusable: %i missing file%s)\n", missing, missing == 1 ? "" : "s");
}
} else {
p += seprintf(p, last, "\n");
}
}
p += seprintf(p, last, "\n");
return p;
}
#if defined(ENABLE_NETWORK)
#include "network/network_content.h"
template <class Tbase_set> const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
{
for (; s != NULL; s = s->next) {
if (s->GetNumMissing() != 0) continue;
if (s->shortname != ci->unique_id) continue;
if (!md5sum) return s->files[0].filename;
byte md5[16];
memset(md5, 0, sizeof(md5));
for (uint i = 0; i < Tbase_set::NUM_FILES; i++) {
for (uint j = 0; j < sizeof(md5); j++) {
md5[j] ^= s->files[i].hash[j];
}
}
if (memcmp(md5, ci->md5sum, sizeof(md5)) == 0) return s->files[0].filename;
}
return NULL;
}
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo *ci, bool md5sum)
{
return (TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::available_sets) != NULL) ||
(TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets) != NULL);
}
#else
template <class Tbase_set>
const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
{
return NULL;
}
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo *ci, bool md5sum)
{
return false;
}
#endif /* ENABLE_NETWORK */
/**
* Count the number of available graphics sets.
* @return the number of sets
*/
template <class Tbase_set>
/* static */ int BaseMedia<Tbase_set>::GetNumSets()
{
int n = 0;
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != NULL; s = s->next) {
if (s != BaseMedia<Tbase_set>::used_set && s->GetNumMissing() != 0) continue;
n++;
}
return n;
}
/**
* Get the index of the currently active graphics set
* @return the current set's index
*/
template <class Tbase_set>
/* static */ int BaseMedia<Tbase_set>::GetIndexOfUsedSet()
{
int n = 0;
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != NULL; s = s->next) {
if (s == BaseMedia<Tbase_set>::used_set) return n;
if (s->GetNumMissing() != 0) continue;
n++;
}
return -1;
}
/**
* Get the name of the graphics set at the specified index
* @return the name of the set
*/
template <class Tbase_set>
/* static */ const Tbase_set *BaseMedia<Tbase_set>::GetSet(int index)
{
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != NULL; s = s->next) {
if (s != BaseMedia<Tbase_set>::used_set && s->GetNumMissing() != 0) continue;
if (index == 0) return s;
index--;
}
error("Base" SET_TYPE "::GetSet(): index %d out of range", index);
}
/**
* Return the used set.
* @return the used set.
*/
template <class Tbase_set>
/* static */ const Tbase_set *BaseMedia<Tbase_set>::GetUsedSet()
{
return BaseMedia<Tbase_set>::used_set;
}
/**
* Return the available sets.
* @return The available sets.
*/
template <class Tbase_set>
/* static */ Tbase_set *BaseMedia<Tbase_set>::GetAvailableSets()
{
return BaseMedia<Tbase_set>::available_sets;
}
/**
* Force instantiation of methods so we don't get linker errors.
* @param repl_type the type of the BaseMedia to instantiate
* @param set_type the type of the BaseSet to instantiate
*/
#define INSTANTIATE_BASE_MEDIA_METHODS(repl_type, set_type) \
template const char *repl_type::ini_set; \
template const char *repl_type::GetExtension(); \
template bool repl_type::AddFile(const char *filename, size_t pathlength, const char *tar_filename); \
template bool repl_type::HasSet(const struct ContentInfo *ci, bool md5sum); \
template bool repl_type::SetSet(const char *name); \
template char *repl_type::GetSetsList(char *p, const char *last); \
template int repl_type::GetNumSets(); \
template int repl_type::GetIndexOfUsedSet(); \
template const set_type *repl_type::GetSet(int index); \
template const set_type *repl_type::GetUsedSet(); \
template bool repl_type::DetermineBestSet(); \
template set_type *repl_type::GetAvailableSets(); \
template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const set_type *s);

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file base_station_base.h Base classes/functions for base stations. */
#ifndef BASE_STATION_BASE_H
#define BASE_STATION_BASE_H
#include "core/pool_type.hpp"
#include "command_type.h"
#include "viewport_type.h"
#include "station_map.h"
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
struct StationSpecList {
const StationSpec *spec;
uint32 grfid; ///< GRF ID of this custom station
uint8 localidx; ///< Station ID within GRF of station
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(BaseStation *st, TileIndex tile);
bool AfterRemoveRect(BaseStation *st, TileArea ta);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (const Rect &src);
};
/** Base class for all station-ish types */
struct BaseStation : StationPool::PoolItem<&_station_pool> {
TileIndex xy; ///< Base tile of the station
ViewportSign sign; ///< NOSAVE: Dimensions of sign
byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
char *name; ///< Custom name
StringID string_id; ///< Default name (town area) of station
Town *town; ///< The town this station is associated with
OwnerByte owner; ///< The owner of this station
StationFacilityByte facilities; ///< The facilities that this station has
uint8 num_specs; ///< Number of specs in the speclist
StationSpecList *speclist; ///< List of station specs of this station
Date build_date; ///< Date of construction
uint16 random_bits; ///< Random bits assigned to this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
/**
* Initialize the base station.
* @param tile The location of the station sign
*/
BaseStation(TileIndex tile) :
xy(tile),
train_station(INVALID_TILE, 0, 0)
{
}
virtual ~BaseStation();
/**
* Check whether a specific tile belongs to this station.
* @param tile the tile to check
* @return true if the tile belongs to this station
*/
virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
/**
* Helper function to get a NewGRF variable that isn't implemented by the base class.
* @param object the resolver object related to this query
* @param variable that is queried
* @param parameter parameter for that variable
* @param available will return false if ever the variable asked for does not exist
* @return the value stored in the corresponding variable
*/
virtual uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
/**
* Update the coordinated of the sign (as shown in the viewport).
*/
virtual void UpdateVirtCoord() = 0;
/**
* Get the tile area for a given station type.
* @param ta tile area to fill.
* @param type the type of the area
*/
virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
/**
* Obtain the length of a platform
* @pre tile must be a rail station tile
* @param tile A tile that contains the platform in question
* @return The length of the platform
*/
virtual uint GetPlatformLength(TileIndex tile) const = 0;
/**
* Determines the REMAINING length of a platform, starting at (and including)
* the given tile.
* @param tile the tile from which to start searching. Must be a rail station tile
* @param dir The direction in which to search.
* @return The platform length
*/
virtual uint GetPlatformLength(TileIndex tile, DiagDirection dir) const = 0;
/**
* Get the base station belonging to a specific tile.
* @param tile The tile to get the base station from.
* @return the station associated with that tile.
*/
static inline BaseStation *GetByTile(TileIndex tile)
{
return BaseStation::Get(GetStationIndex(tile));
}
/**
* Check whether the base station currently is in use; in use means
* that it is not scheduled for deletion and that it still has some
* facilities left.
* @return true if still in use
*/
inline bool IsInUse() const
{
return (this->facilities & ~FACIL_WAYPOINT) != 0;
}
static void PostDestructor(size_t index);
};
#define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0)
/**
* Class defining several overloaded accessors so we don't
* have to cast base stations that often
*/
template <class T, bool Tis_waypoint>
struct SpecializedStation : public BaseStation {
static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
/**
* Set station type correctly
* @param tile The base tile of the station.
*/
inline SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
BaseStation(tile)
{
this->facilities = EXPECTED_FACIL;
}
/**
* Helper for checking whether the given station is of this type.
* @param st the station to check.
* @return true if the station is the type we expect it to be.
*/
static inline bool IsExpected(const BaseStation *st)
{
return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
}
/**
* Tests whether given index is a valid index for station of this type
* @param index tested index
* @return is this index valid index of T?
*/
static inline bool IsValidID(size_t index)
{
return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
}
/**
* Gets station with given index
* @return pointer to station with given index casted to T *
*/
static inline T *Get(size_t index)
{
return (T *)BaseStation::Get(index);
}
/**
* Returns station if the index is a valid index for this station type
* @return pointer to station with given index if it's a station of this type
*/
static inline T *GetIfValid(size_t index)
{
return IsValidID(index) ? Get(index) : NULL;
}
/**
* Get the station belonging to a specific tile.
* @param tile The tile to get the station from.
* @return the station associated with that tile.
*/
static inline T *GetByTile(TileIndex tile)
{
return GetIfValid(GetStationIndex(tile));
}
/**
* Converts a BaseStation to SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline T *From(BaseStation *st)
{
assert(IsExpected(st));
return (T *)st;
}
/**
* Converts a const BaseStation to const SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline const T *From(const BaseStation *st)
{
assert(IsExpected(st));
return (const T *)st;
}
};
#define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var))
#endif /* BASE_STATION_BASE_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */
#include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "32bpp_anim.hpp"
#include "../table/sprites.h"
#include "../safeguards.h"
/** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim;
template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const SpriteData *src = (const SpriteData *)bp->sprite;
const Colour *src_px = (const Colour *)(src->data + src->offset[zoom][0]);
const uint16 *src_n = (const uint16 *)(src->data + src->offset[zoom][1]);
for (uint i = bp->skip_top; i != 0; i--) {
src_px = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
src_n = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
}
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
uint16 *anim = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
const byte *remap = bp->remap; // store so we don't have to access it via bp everytime
for (int y = 0; y < bp->height; y++) {
Colour *dst_ln = dst + bp->pitch;
uint16 *anim_ln = anim + this->anim_buf_width;
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
src_px++;
const uint16 *src_n_ln = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
src_n += 2;
Colour *dst_end = dst + bp->skip_left;
uint n;
while (dst < dst_end) {
n = *src_n++;
if (src_px->a == 0) {
dst += n;
src_px ++;
src_n++;
if (dst > dst_end) anim += dst - dst_end;
} else {
if (dst + n > dst_end) {
uint d = dst_end - dst;
src_px += d;
src_n += d;
dst = dst_end - bp->skip_left;
dst_end = dst + bp->width;
n = min<uint>(n - d, (uint)bp->width);
goto draw;
}
dst += n;
src_px += n;
src_n += n;
}
}
dst -= bp->skip_left;
dst_end -= bp->skip_left;
dst_end += bp->width;
while (dst < dst_end) {
n = min<uint>(*src_n++, (uint)(dst_end - dst));
if (src_px->a == 0) {
anim += n;
dst += n;
src_px++;
src_n++;
continue;
}
draw:;
switch (mode) {
case BM_COLOUR_REMAP:
if (src_px->a == 255) {
do {
uint m = *src_n;
/* In case the m-channel is zero, do not remap this pixel in any way */
if (m == 0) {
*dst = src_px->data;
*anim = 0;
} else {
uint r = remap[GB(m, 0, 8)];
*anim = r | (m & 0xFF00);
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
}
anim++;
dst++;
src_px++;
src_n++;
} while (--n != 0);
} else {
do {
uint m = *src_n;
if (m == 0) {
*dst = ComposeColourRGBANoCheck(src_px->r, src_px->g, src_px->b, src_px->a, *dst);
*anim = 0;
} else {
uint r = remap[GB(m, 0, 8)];
*anim = 0;
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
}
anim++;
dst++;
src_px++;
src_n++;
} while (--n != 0);
}
break;
case BM_CRASH_REMAP:
if (src_px->a == 255) {
do {
uint m = *src_n;
if (m == 0) {
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
*anim = 0;
} else {
uint r = remap[GB(m, 0, 8)];
*anim = r | (m & 0xFF00);
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
}
anim++;
dst++;
src_px++;
src_n++;
} while (--n != 0);
} else {
do {
uint m = *src_n;
if (m == 0) {
if (src_px->a != 0) {
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
*anim = 0;
}
} else {
uint r = remap[GB(m, 0, 8)];
*anim = 0;
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
}
anim++;
dst++;
src_px++;
src_n++;
} while (--n != 0);
}
break;
case BM_BLACK_REMAP:
do {
*dst++ = Colour(0, 0, 0);
*anim++ = 0;
src_px++;
src_n++;
} while (--n != 0);
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
src_n += n;
if (src_px->a == 255) {
src_px += n;
do {
*dst = MakeTransparent(*dst, 3, 4);
*anim = 0;
anim++;
dst++;
} while (--n != 0);
} else {
do {
*dst = MakeTransparent(*dst, (256 * 4 - src_px->a), 256 * 4);
*anim = 0;
anim++;
dst++;
src_px++;
} while (--n != 0);
}
break;
default:
if (src_px->a == 255) {
do {
/* Compiler assumes pointer aliasing, can't optimise this on its own */
uint m = GB(*src_n, 0, 8);
/* Above PALETTE_ANIM_START is palette animation */
*anim++ = *src_n;
*dst++ = (m >= PALETTE_ANIM_START) ? this->AdjustBrightness(this->LookupColourInPalette(m), GB(*src_n, 8, 8)) : src_px->data;
src_px++;
src_n++;
} while (--n != 0);
} else {
do {
uint m = GB(*src_n, 0, 8);
*anim++ = 0;
if (m >= PALETTE_ANIM_START) {
*dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(m), GB(*src_n, 8, 8)), src_px->a, *dst);
} else {
*dst = ComposeColourRGBANoCheck(src_px->r, src_px->g, src_px->b, src_px->a, *dst);
}
dst++;
src_px++;
src_n++;
} while (--n != 0);
}
break;
}
}
anim = anim_ln;
dst = dst_ln;
src_px = src_px_ln;
src_n = src_n_ln;
}
}
void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */
Blitter_32bppOptimized::Draw(bp, mode, zoom);
return;
}
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP> (bp, zoom); return;
}
}
void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColourMappingRect() */
Blitter_32bppOptimized::DrawColourMappingRect(dst, width, height, pal);
return;
}
Colour *udst = (Colour *)dst;
uint16 *anim;
anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
*anim = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
*anim = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
if (_screen_disable_anim) return;
this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = colour | (DEFAULT_BRIGHTNESS << 8);
}
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colour)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
Blitter_32bppOptimized::DrawRect(video, width, height, colour);
return;
}
Colour colour32 = LookupColourInPalette(colour);
uint16 *anim_line;
anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
do {
Colour *dst = (Colour *)video;
uint16 *anim = anim_line;
for (int i = width; i > 0; i--) {
*dst = colour32;
/* Set the colour in the anim-buffer too */
*anim = colour | (DEFAULT_BRIGHTNESS << 8);
dst++;
anim++;
}
video = (uint32 *)video + _screen.pitch;
anim_line += this->anim_buf_width;
} while (--height);
}
void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
Colour *dst = (Colour *)video;
const uint32 *usrc = (const uint32 *)src;
uint16 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
for (; height > 0; height--) {
/* We need to keep those for palette animation. */
Colour *dst_pal = dst;
uint16 *anim_pal = anim_line;
memcpy(dst, usrc, width * sizeof(uint32));
usrc += width;
dst += _screen.pitch;
/* Copy back the anim-buffer */
memcpy(anim_line, usrc, width * sizeof(uint16));
usrc = (const uint32 *)((const uint16 *)usrc + width);
anim_line += this->anim_buf_width;
/* Okay, it is *very* likely that the image we stored is using
* the wrong palette animated colours. There are two things we
* can do to fix this. The first is simply reviewing the whole
* screen after we copied the buffer, i.e. run PaletteAnimate,
* however that forces a full screen redraw which is expensive
* for just the cursor. This just copies the implementation of
* palette animation, much cheaper though slightly nastier. */
for (int i = 0; i < width; i++) {
uint colour = GB(*anim_pal, 0, 8);
if (colour >= PALETTE_ANIM_START) {
/* Update this pixel */
*dst_pal = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim_pal, 8, 8));
}
dst_pal++;
anim_pal++;
}
}
}
void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
uint32 *udst = (uint32 *)dst;
const uint32 *src = (const uint32 *)video;
const uint16 *anim_line;
if (this->anim_buf == NULL) return;
anim_line = ((const uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch;
udst += width;
/* Copy the anim-buffer */
memcpy(udst, anim_line, width * sizeof(uint16));
udst = (uint32 *)((uint16 *)udst + width);
anim_line += this->anim_buf_width;
}
}
void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
uint16 *dst, *src;
/* We need to scroll the anim-buffer too */
if (scroll_y > 0) {
dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
} else {
src -= scroll_x;
}
uint tw = width + (scroll_x >= 0 ? -scroll_x : scroll_x);
uint th = height - scroll_y;
for (; th > 0; th--) {
memcpy(dst, src, tw * sizeof(uint16));
src -= this->anim_buf_width;
dst -= this->anim_buf_width;
}
} else {
/* Calculate pointers */
dst = this->anim_buf + left + top * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
} else {
src -= scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
uint tw = width + (scroll_x >= 0 ? -scroll_x : scroll_x);
uint th = height + scroll_y;
for (; th > 0; th--) {
memmove(dst, src, tw * sizeof(uint16));
src += this->anim_buf_width;
dst += this->anim_buf_width;
}
}
Blitter_32bppBase::ScrollBuffer(video, left, top, width, height, scroll_x, scroll_y);
}
int Blitter_32bppAnim::BufferSize(int width, int height)
{
return width * height * (sizeof(uint32) + sizeof(uint16));
}
void Blitter_32bppAnim::PaletteAnimate(const Palette &palette)
{
assert(!_screen_disable_anim);
this->palette = palette;
/* If first_dirty is 0, it is for 8bpp indication to send the new
* palette. However, only the animation colours might possibly change.
* Especially when going between toyland and non-toyland. */
assert(this->palette.first_dirty == PALETTE_ANIM_START || this->palette.first_dirty == 0);
const uint16 *anim = this->anim_buf;
Colour *dst = (Colour *)_screen.dst_ptr;
/* Let's walk the anim buffer and try to find the pixels */
for (int y = this->anim_buf_height; y != 0 ; y--) {
for (int x = this->anim_buf_width; x != 0 ; x--) {
uint colour = GB(*anim, 0, 8);
if (colour >= PALETTE_ANIM_START) {
/* Update this pixel */
*dst = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim, 8, 8));
}
dst++;
anim++;
}
dst += _screen.pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */
VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height);
}
Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_BLITTER;
}
void Blitter_32bppAnim::PostResize()
{
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) {
/* The size of the screen changed; we can assume we can wipe all data from our buffer */
free(this->anim_buf);
this->anim_buf = CallocT<uint16>(_screen.width * _screen.height);
this->anim_buf_width = _screen.width;
this->anim_buf_height = _screen.height;
}
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_anim.hpp A 32 bpp blitter with animation support. */
#ifndef BLITTER_32BPP_ANIM_HPP
#define BLITTER_32BPP_ANIM_HPP
#include "32bpp_optimized.hpp"
/** The optimised 32 bpp blitter with palette animation. */
class Blitter_32bppAnim : public Blitter_32bppOptimized {
protected:
uint16 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
int anim_buf_width; ///< The width of the animation buffer.
int anim_buf_height; ///< The height of the animation buffer.
Palette palette; ///< The current palette.
public:
Blitter_32bppAnim() :
anim_buf(NULL),
anim_buf_width(0),
anim_buf_height(0)
{}
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ const char *GetName() { return "32bpp-anim"; }
/* virtual */ int GetBytesPerPixel() { return 6; }
/* virtual */ void PostResize();
/**
* Look up the colour in the current palette.
*/
inline Colour LookupColourInPalette(uint index)
{
return this->palette.palette[index];
}
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
/** Factory for the 32bpp blitter with animation. */
class FBlitter_32bppAnim : public BlitterFactory {
public:
FBlitter_32bppAnim() : BlitterFactory("32bpp-anim", "32bpp Animation Blitter (palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppAnim(); }
};
#endif /* BLITTER_32BPP_ANIM_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse4_anim.cpp Implementation of the SSE4 32 bpp blitter with animation support. */
#ifdef WITH_SSE
#include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "../table/sprites.h"
#include "32bpp_anim_sse4.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h"
/** Instantiation of the SSE4 32bpp blitter factory. */
static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim;
/**
* Draws a sprite to a (screen) buffer. It is templated to allow faster operation.
*
* @tparam mode blitter mode
* @param bp further blitting parameters
* @param zoom zoom level at which we are drawing
*/
IGNORE_UNINITIALIZED_WARNING_START
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent, bool animated>
inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const byte * const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
uint16 *anim_line = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
int effective_width = bp->width;
/* Find where to start reading in the source sprite. */
const Blitter_32bppSSE_Base::SpriteData * const sd = (const Blitter_32bppSSE_Base::SpriteData *) bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left;
src_mv_line += bp->skip_left;
}
const MapValue *src_mv = src_mv_line;
/* Load these variables into register before loop. */
const __m128i a_cm = ALPHA_CONTROL_MASK;
const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
for (int y = bp->height; y != 0; y--) {
Colour *dst = dst_line;
const Colour *src = src_rgba_line + META_LENGTH;
if (mode != BM_TRANSPARENT) src_mv = src_mv_line;
uint16 *anim = anim_line;
if (read_mode == RM_WITH_MARGIN) {
assert(bt_last == BT_NONE); // or you must ensure block type is preserved
anim += src_rgba_line[0].data;
src += src_rgba_line[0].data;
dst += src_rgba_line[0].data;
if (mode != BM_TRANSPARENT) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff;
const int new_width = effective_width - delta_diff;
effective_width = delta_diff > 0 ? new_width : effective_width;
if (effective_width <= 0) goto next_line;
}
switch (mode) {
default:
if (!translucent) {
for (uint x = (uint) effective_width; x > 0; x--) {
if (src->a) {
if (animated) {
*anim = *(const uint16*) src_mv;
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(this->LookupColourInPalette(src_mv->m), src_mv->v) : src->data;
} else {
*anim = 0;
*dst = *src;
}
}
if (animated) src_mv++;
anim++;
src++;
dst++;
}
break;
}
for (uint x = (uint) effective_width/2; x != 0; x--) {
uint32 mvX2 = *((uint32 *) const_cast<MapValue *>(src_mv));
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
if (animated) {
/* Remap colours. */
const byte m0 = mvX2;
if (m0 >= PALETTE_ANIM_START) {
const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000);
InsertFirstUint32(AdjustBrightneSSE(c0, (byte) (mvX2 >> 8)).data, srcABCD);
}
const byte m1 = mvX2 >> 16;
if (m1 >= PALETTE_ANIM_START) {
const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000);
InsertSecondUint32(AdjustBrightneSSE(c1, (byte) (mvX2 >> 24)).data, srcABCD);
}
/* Update anim buffer. */
const byte a0 = src[0].a;
const byte a1 = src[1].a;
uint32 anim01 = 0;
if (a0 == 255) {
if (a1 == 255) {
*(uint32*) anim = mvX2;
goto bmno_full_opacity;
}
anim01 = (uint16) mvX2;
} else if (a0 == 0) {
if (a1 == 0) {
goto bmno_full_transparency;
} else {
if (a1 == 255) anim[1] = (uint16) (mvX2 >> 16);
goto bmno_alpha_blend;
}
}
if (a1 > 0) {
if (a1 == 255) anim01 |= mvX2 & 0xFFFF0000;
*(uint32*) anim = anim01;
} else {
anim[0] = (uint16) anim01;
}
} else {
if (src[0].a) anim[0] = 0;
if (src[1].a) anim[1] = 0;
}
/* Blend colours. */
bmno_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
bmno_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD);
bmno_full_transparency:
src_mv += 2;
src += 2;
anim += 2;
dst += 2;
}
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
if (src->a == 0) {
} else if (src->a == 255) {
*anim = *(const uint16*) src_mv;
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
} else {
*anim = 0;
__m128i srcABCD;
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
if (src_mv->m >= PALETTE_ANIM_START) {
Colour colour = AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v);
colour.a = src->a;
srcABCD = _mm_cvtsi32_si128(colour.data);
} else {
srcABCD = _mm_cvtsi32_si128(src->data);
}
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm));
}
}
break;
case BM_COLOUR_REMAP:
for (uint x = (uint) effective_width / 2; x != 0; x--) {
uint32 mvX2 = *((uint32 *) const_cast<MapValue *>(src_mv));
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
/* Remap colours. */
const uint m0 = (byte) mvX2;
const uint r0 = remap[m0];
const uint m1 = (byte) (mvX2 >> 16);
const uint r1 = remap[m1];
if (mvX2 & 0x00FF00FF) {
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
/* Written so the compiler uses CMOV. */ \
Colour m_colour = m_colour_init; \
{ \
const Colour srcm = (Colour) (m_src); \
const uint m = (byte) (m_m); \
const uint r = remap[m]; \
const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \
}
#ifdef _SQ64
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
uint64 dsts;
if (animated) dsts = _mm_cvtsi128_si64(dstABCD);
uint64 remapped_src = 0;
CMOV_REMAP(c0, animated ? dsts : 0, srcs, mvX2);
remapped_src = c0.data;
CMOV_REMAP(c1, animated ? dsts >> 32 : 0, srcs >> 32, mvX2 >> 16);
remapped_src |= (uint64) c1.data << 32;
srcABCD = _mm_cvtsi64_si128(remapped_src);
#else
Colour remapped_src[2];
CMOV_REMAP(c0, animated ? _mm_cvtsi128_si32(dstABCD) : 0, _mm_cvtsi128_si32(srcABCD), mvX2);
remapped_src[0] = c0.data;
CMOV_REMAP(c1, animated ? dst[1] : 0, src[1], mvX2 >> 16);
remapped_src[1] = c1.data;
srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src);
#endif
if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
}
/* Update anim buffer. */
if (animated) {
const byte a0 = src[0].a;
const byte a1 = src[1].a;
uint32 anim01 = mvX2 & 0xFF00FF00;
if (a0 == 255) {
anim01 |= r0;
if (a1 == 255) {
*(uint32*) anim = anim01 | (r1 << 16);
goto bmcr_full_opacity;
}
} else if (a0 == 0) {
if (a1 == 0) {
goto bmcr_full_transparency;
} else {
if (a1 == 255) {
anim[1] = r1 | (anim01 >> 16);
}
goto bmcr_alpha_blend;
}
}
if (a1 > 0) {
if (a1 == 255) anim01 |= r1 << 16;
*(uint32*) anim = anim01;
} else {
anim[0] = (uint16) anim01;
}
} else {
if (src[0].a) anim[0] = 0;
if (src[1].a) anim[1] = 0;
}
/* Blend colours. */
bmcr_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
bmcr_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD);
bmcr_full_transparency:
src_mv += 2;
dst += 2;
src += 2;
anim += 2;
}
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
/* In case the m-channel is zero, do not remap this pixel in any way. */
__m128i srcABCD;
if (src->a == 0) break;
if (src_mv->m) {
const uint r = remap[src_mv->m];
*anim = (animated && src->a == 255) ? r | ((uint16) src_mv->v << 8 ) : 0;
if (r != 0) {
Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v);
if (src->a == 255) {
*dst = remapped_colour;
} else {
remapped_colour.a = src->a;
srcABCD = _mm_cvtsi32_si128(remapped_colour.data);
goto bmcr_alpha_blend_single;
}
}
} else {
*anim = 0;
srcABCD = _mm_cvtsi32_si128(src->data);
if (src->a < 255) {
bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
}
dst->data = _mm_cvtsi128_si32(srcABCD);
}
}
break;
case BM_TRANSPARENT:
/* Make the current colour a bit more black, so it looks like this image is transparent. */
for (uint x = (uint) bp->width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
_mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
src += 2;
dst += 2;
anim += 2;
if (src[-2].a) anim[-2] = 0;
if (src[-1].a) anim[-1] = 0;
}
if ((bt_last == BT_NONE && bp->width & 1) || bt_last == BT_ODD) {
__m128i srcABCD = _mm_cvtsi32_si128(src->data);
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
if (src[0].a) anim[0] = 0;
}
break;
case BM_CRASH_REMAP:
for (uint x = (uint) bp->width; x > 0; x--) {
if (src_mv->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->r, src->g, src->b);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
*anim = 0;
}
} else {
uint r = remap[src_mv->m];
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
}
src_mv++;
dst++;
src++;
anim++;
}
break;
case BM_BLACK_REMAP:
for (uint x = (uint) bp->width; x > 0; x--) {
if (src->a != 0) {
*dst = Colour(0, 0, 0);
*anim = 0;
}
src_mv++;
dst++;
src++;
anim++;
}
break;
}
next_line:
if (mode != BM_TRANSPARENT) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
anim_line += this->anim_buf_width;
}
}
IGNORE_UNINITIALIZED_WARNING_STOP
/**
* Draws a sprite to a (screen) buffer. Calls adequate templated function.
*
* @param bp further blitting parameters
* @param mode blitter mode
* @param zoom zoom level at which we are drawing
*/
void Blitter_32bppSSE4_Anim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags;
switch (mode) {
default: {
bm_normal:
if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
const BlockType bt_last = (BlockType) (bp->width & 1);
if (bt_last == BT_EVEN) {
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, true>(bp, zoom);
} else {
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom);
}
} else {
#ifdef _SQ64
if (sprite_flags & SF_TRANSLUCENT) {
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
} else {
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, true>(bp, zoom);
}
#else
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
#endif
}
break;
}
case BM_COLOUR_REMAP:
if (sprite_flags & SF_NO_REMAP) goto bm_normal;
if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, false>(bp, zoom);
else Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, true>(bp, zoom);
} else {
if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
}
break;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom); return;
}
}
#endif /* WITH_SSE */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse4_anim.hpp A SSE4 32 bpp blitter with animation support. */
#ifndef BLITTER_32BPP_SSE4_ANIM_HPP
#define BLITTER_32BPP_SSE4_ANIM_HPP
#ifdef WITH_SSE
#ifndef SSE_VERSION
#define SSE_VERSION 4
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 1
#endif
#include "32bpp_anim.hpp"
#include "32bpp_sse4.hpp"
#undef MARGIN_NORMAL_THRESHOLD
#define MARGIN_NORMAL_THRESHOLD 4
/** The SSE4 32 bpp blitter with palette animation. */
class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppAnim, public Blitter_32bppSSE_Base {
private:
public:
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent, bool animated>
/* virtual */ void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) {
return Blitter_32bppSSE_Base::Encode(sprite, allocator);
}
/* virtual */ const char *GetName() { return "32bpp-sse4-anim"; }
};
/** Factory for the SSE4 32 bpp blitter (with palette animation). */
class FBlitter_32bppSSE4_Anim: public BlitterFactory {
public:
FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE4_Anim(); }
};
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE4_ANIM_HPP */

149
src/blitter/32bpp_base.cpp Normal file
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@@ -0,0 +1,149 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */
#include "../stdafx.h"
#include "32bpp_base.hpp"
#include "../safeguards.h"
void *Blitter_32bppBase::MoveTo(void *video, int x, int y)
{
return (uint32 *)video + x + y * _screen.pitch;
}
void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
Colour colour32 = LookupColourInPalette(colour);
do {
Colour *dst = (Colour *)video;
for (int i = width; i > 0; i--) {
*dst = colour32;
dst++;
}
video = (uint32 *)video + _screen.pitch;
} while (--height);
}
void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint32 *dst = (uint32 *)video;
const uint32 *usrc = (const uint32 *)src;
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint32));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
uint32 *udst = (uint32 *)dst;
const uint32 *src = (const uint32 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch;
udst += width;
}
}
void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint32 *udst = (uint32 *)dst;
const uint32 *src = (const uint32 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch;
udst += dst_pitch;
}
}
void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
const uint32 *src;
uint32 *dst;
if (scroll_y > 0) {
/* Calculate pointers */
dst = (uint32 *)video + left + (top + height - 1) * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(uint32));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (uint32 *)video + left + top * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(uint32));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}
int Blitter_32bppBase::BufferSize(int width, int height)
{
return width * height * sizeof(uint32);
}
void Blitter_32bppBase::PaletteAnimate(const Palette &palette)
{
/* By default, 32bpp doesn't have palette animation */
}
Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_NONE;
}

176
src/blitter/32bpp_base.hpp Normal file
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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_base.hpp Base for all 32 bits blitters. */
#ifndef BLITTER_32BPP_BASE_HPP
#define BLITTER_32BPP_BASE_HPP
#include "base.hpp"
#include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "../gfx_func.h"
/** Base for all 32bpp blitters. */
class Blitter_32bppBase : public Blitter {
public:
/* virtual */ uint8 GetScreenDepth() { return 32; }
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 4; }
/**
* Look up the colour in the current palette.
*/
static inline Colour LookupColourInPalette(uint index)
{
return _cur_palette.palette[index];
}
/**
* Compose a colour based on RGBA values and the current pixel value.
*/
static inline Colour ComposeColourRGBANoCheck(uint r, uint g, uint b, uint a, Colour current)
{
uint cr = current.r;
uint cg = current.g;
uint cb = current.b;
/* The 256 is wrong, it should be 255, but 256 is much faster... */
return Colour(
((int)(r - cr) * a) / 256 + cr,
((int)(g - cg) * a) / 256 + cg,
((int)(b - cb) * a) / 256 + cb);
}
/**
* Compose a colour based on RGBA values and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
*/
static inline Colour ComposeColourRGBA(uint r, uint g, uint b, uint a, Colour current)
{
if (a == 0) return current;
if (a >= 255) return Colour(r, g, b);
return ComposeColourRGBANoCheck(r, g, b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
*/
static inline Colour ComposeColourPANoCheck(Colour colour, uint a, Colour current)
{
uint r = colour.r;
uint g = colour.g;
uint b = colour.b;
return ComposeColourRGBANoCheck(r, g, b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
*/
static inline Colour ComposeColourPA(Colour colour, uint a, Colour current)
{
if (a == 0) return current;
if (a >= 255) {
colour.a = 255;
return colour;
}
return ComposeColourPANoCheck(colour, a, current);
}
/**
* Make a pixel looks like it is transparent.
* @param colour the colour already on the screen.
* @param nom the amount of transparency, nominator, makes colour lighter.
* @param denom denominator, makes colour darker.
* @return the new colour for the screen.
*/
static inline Colour MakeTransparent(Colour colour, uint nom, uint denom = 256)
{
uint r = colour.r;
uint g = colour.g;
uint b = colour.b;
return Colour(r * nom / denom, g * nom / denom, b * nom / denom);
}
/**
* Make a colour dark grey, for specialized 32bpp remapping.
* @param r red component
* @param g green component
* @param b blue component
* @return the brightness value of the new colour, now dark grey.
*/
static inline uint8 MakeDark(uint8 r, uint8 g, uint8 b)
{
/* Magic-numbers are ~66% of those used in MakeGrey() */
return ((r * 13063) + (g * 25647) + (b * 4981)) / 65536;
}
/**
* Make a colour grey - based.
* @param colour the colour to make grey.
* @return the new colour, now grey.
*/
static inline Colour MakeGrey(Colour colour)
{
uint r = colour.r;
uint g = colour.g;
uint b = colour.b;
/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
* divide by it to normalize the value to a byte again. See heightmap.cpp for
* information about the formula. */
uint grey = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536;
return Colour(grey, grey, grey);
}
static const int DEFAULT_BRIGHTNESS = 128;
static inline Colour AdjustBrightness(Colour colour, uint8 brightness)
{
/* Shortcut for normal brightness */
if (brightness == DEFAULT_BRIGHTNESS) return colour;
uint16 ob = 0;
uint16 r = colour.r * brightness / DEFAULT_BRIGHTNESS;
uint16 g = colour.g * brightness / DEFAULT_BRIGHTNESS;
uint16 b = colour.b * brightness / DEFAULT_BRIGHTNESS;
/* Sum overbright */
if (r > 255) ob += r - 255;
if (g > 255) ob += g - 255;
if (b > 255) ob += b - 255;
if (ob == 0) return Colour(r, g, b, colour.a);
/* Reduce overbright strength */
ob /= 2;
return Colour(
r >= 255 ? 255 : min(r + ob * (255 - r) / 256, 255),
g >= 255 ? 255 : min(g + ob * (255 - g) / 256, 255),
b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255),
colour.a);
}
};
#endif /* BLITTER_32BPP_BASE_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_optimized.cpp Implementation of the optimized 32 bpp blitter. */
#include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_optimized.hpp"
#include "../safeguards.h"
/** Instantiation of the optimized 32bpp blitter factory. */
static FBlitter_32bppOptimized iFBlitter_32bppOptimized;
/**
* Draws a sprite to a (screen) buffer. It is templated to allow faster operation.
*
* @tparam mode blitter mode
* @param bp further blitting parameters
* @param zoom zoom level at which we are drawing
*/
template <BlitterMode mode>
inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const SpriteData *src = (const SpriteData *)bp->sprite;
/* src_px : each line begins with uint32 n = 'number of bytes in this line',
* then n times is the Colour struct for this line */
const Colour *src_px = (const Colour *)(src->data + src->offset[zoom][0]);
/* src_n : each line begins with uint32 n = 'number of bytes in this line',
* then interleaved stream of 'm' and 'n' channels. 'm' is remap,
* 'n' is number of bytes with the same alpha channel class */
const uint16 *src_n = (const uint16 *)(src->data + src->offset[zoom][1]);
/* skip upper lines in src_px and src_n */
for (uint i = bp->skip_top; i != 0; i--) {
src_px = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
src_n = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
}
/* skip lines in dst */
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
/* store so we don't have to access it via bp everytime (compiler assumes pointer aliasing) */
const byte *remap = bp->remap;
for (int y = 0; y < bp->height; y++) {
/* next dst line begins here */
Colour *dst_ln = dst + bp->pitch;
/* next src line begins here */
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
src_px++;
/* next src_n line begins here */
const uint16 *src_n_ln = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
src_n += 2;
/* we will end this line when we reach this point */
Colour *dst_end = dst + bp->skip_left;
/* number of pixels with the same aplha channel class */
uint n;
while (dst < dst_end) {
n = *src_n++;
if (src_px->a == 0) {
dst += n;
src_px ++;
src_n++;
} else {
if (dst + n > dst_end) {
uint d = dst_end - dst;
src_px += d;
src_n += d;
dst = dst_end - bp->skip_left;
dst_end = dst + bp->width;
n = min<uint>(n - d, (uint)bp->width);
goto draw;
}
dst += n;
src_px += n;
src_n += n;
}
}
dst -= bp->skip_left;
dst_end -= bp->skip_left;
dst_end += bp->width;
while (dst < dst_end) {
n = min<uint>(*src_n++, (uint)(dst_end - dst));
if (src_px->a == 0) {
dst += n;
src_px++;
src_n++;
continue;
}
draw:;
switch (mode) {
case BM_COLOUR_REMAP:
if (src_px->a == 255) {
do {
uint m = *src_n;
/* In case the m-channel is zero, do not remap this pixel in any way */
if (m == 0) {
*dst = src_px->data;
} else {
uint r = remap[GB(m, 0, 8)];
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
}
dst++;
src_px++;
src_n++;
} while (--n != 0);
} else {
do {
uint m = *src_n;
if (m == 0) {
*dst = ComposeColourRGBANoCheck(src_px->r, src_px->g, src_px->b, src_px->a, *dst);
} else {
uint r = remap[GB(m, 0, 8)];
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
}
dst++;
src_px++;
src_n++;
} while (--n != 0);
}
break;
case BM_CRASH_REMAP:
if (src_px->a == 255) {
do {
uint m = *src_n;
if (m == 0) {
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
} else {
uint r = remap[GB(m, 0, 8)];
if (r != 0) *dst = this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8));
}
dst++;
src_px++;
src_n++;
} while (--n != 0);
} else {
do {
uint m = *src_n;
if (m == 0) {
if (src_px->a != 0) {
uint8 g = MakeDark(src_px->r, src_px->g, src_px->b);
*dst = ComposeColourRGBA(g, g, g, src_px->a, *dst);
}
} else {
uint r = remap[GB(m, 0, 8)];
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), GB(m, 8, 8)), src_px->a, *dst);
}
dst++;
src_px++;
src_n++;
} while (--n != 0);
}
break;
case BM_BLACK_REMAP:
do {
*dst = Colour(0, 0, 0);
dst++;
src_px++;
src_n++;
} while (--n != 0);
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
src_n += n;
if (src_px->a == 255) {
src_px += n;
do {
*dst = MakeTransparent(*dst, 3, 4);
dst++;
} while (--n != 0);
} else {
do {
*dst = MakeTransparent(*dst, (256 * 4 - src_px->a), 256 * 4);
dst++;
src_px++;
} while (--n != 0);
}
break;
default:
if (src_px->a == 255) {
/* faster than memcpy(), n is usually low */
src_n += n;
do {
*dst = src_px->data;
dst++;
src_px++;
} while (--n != 0);
} else {
src_n += n;
do {
*dst = ComposeColourRGBANoCheck(src_px->r, src_px->g, src_px->b, src_px->a, *dst);
dst++;
src_px++;
} while (--n != 0);
}
break;
}
}
dst = dst_ln;
src_px = src_px_ln;
src_n = src_n_ln;
}
}
/**
* Draws a sprite to a (screen) buffer. Calls adequate templated function.
*
* @param bp further blitting parameters
* @param mode blitter mode
* @param zoom zoom level at which we are drawing
*/
void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP> (bp, zoom); return;
}
}
Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
/* streams of pixels (a, r, g, b channels)
*
* stored in separated stream so data are always aligned on 4B boundary */
Colour *dst_px_orig[ZOOM_LVL_COUNT];
/* interleaved stream of 'm' channel and 'n' channel
* 'n' is number of following pixels with the same alpha channel class
* there are 3 classes: 0, 255, others
*
* it has to be stored in one stream so fewer registers are used -
* x86 has problems with register allocation even with this solution */
uint16 *dst_n_orig[ZOOM_LVL_COUNT];
/* lengths of streams */
uint32 lengths[ZOOM_LVL_COUNT][2];
ZoomLevel zoom_min;
ZoomLevel zoom_max;
if (sprite->type == ST_FONT) {
zoom_min = ZOOM_LVL_NORMAL;
zoom_max = ZOOM_LVL_NORMAL;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_MAX;
}
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
const SpriteLoader::Sprite *src_orig = &sprite[z];
uint size = src_orig->height * src_orig->width;
dst_px_orig[z] = CallocT<Colour>(size + src_orig->height * 2);
dst_n_orig[z] = CallocT<uint16>(size * 2 + src_orig->height * 4 * 2);
uint32 *dst_px_ln = (uint32 *)dst_px_orig[z];
uint32 *dst_n_ln = (uint32 *)dst_n_orig[z];
const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *)src_orig->data;
for (uint y = src_orig->height; y > 0; y--) {
Colour *dst_px = (Colour *)(dst_px_ln + 1);
uint16 *dst_n = (uint16 *)(dst_n_ln + 1);
uint16 *dst_len = dst_n++;
uint last = 3;
int len = 0;
for (uint x = src_orig->width; x > 0; x--) {
uint8 a = src->a;
uint t = a > 0 && a < 255 ? 1 : a;
if (last != t || len == 65535) {
if (last != 3) {
*dst_len = len;
dst_len = dst_n++;
}
len = 0;
}
last = t;
len++;
if (a != 0) {
dst_px->a = a;
*dst_n = src->m;
if (src->m != 0) {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;
*dst_n |= rgb_max << 8;
/* Pre-convert the mapping channel to a RGB value */
Colour colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), rgb_max);
dst_px->r = colour.r;
dst_px->g = colour.g;
dst_px->b = colour.b;
} else {
dst_px->r = src->r;
dst_px->g = src->g;
dst_px->b = src->b;
}
dst_px++;
dst_n++;
} else if (len == 1) {
dst_px++;
*dst_n = src->m;
dst_n++;
}
src++;
}
if (last != 3) {
*dst_len = len;
}
dst_px = (Colour *)AlignPtr(dst_px, 4);
dst_n = (uint16 *)AlignPtr(dst_n, 4);
*dst_px_ln = (uint8 *)dst_px - (uint8 *)dst_px_ln;
*dst_n_ln = (uint8 *)dst_n - (uint8 *)dst_n_ln;
dst_px_ln = (uint32 *)dst_px;
dst_n_ln = (uint32 *)dst_n;
}
lengths[z][0] = (byte *)dst_px_ln - (byte *)dst_px_orig[z]; // all are aligned to 4B boundary
lengths[z][1] = (byte *)dst_n_ln - (byte *)dst_n_orig[z];
}
uint len = 0; // total length of data
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
len += lengths[z][0] + lengths[z][1];
}
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + sizeof(SpriteData) + len);
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
SpriteData *dst = (SpriteData *)dest_sprite->data;
memset(dst, 0, sizeof(*dst));
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
dst->offset[z][0] = z == zoom_min ? 0 : lengths[z - 1][1] + dst->offset[z - 1][1];
dst->offset[z][1] = lengths[z][0] + dst->offset[z][0];
memcpy(dst->data + dst->offset[z][0], dst_px_orig[z], lengths[z][0]);
memcpy(dst->data + dst->offset[z][1], dst_n_orig[z], lengths[z][1]);
free(dst_px_orig[z]);
free(dst_n_orig[z]);
}
return dest_sprite;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_optimized.hpp Optimized 32 bpp blitter. */
#ifndef BLITTER_32BPP_OPTIMIZED_HPP
#define BLITTER_32BPP_OPTIMIZED_HPP
#include "32bpp_simple.hpp"
/** The optimised 32 bpp blitter (without palette animation). */
class Blitter_32bppOptimized : public Blitter_32bppSimple {
public:
/** Data stored about a (single) sprite. */
struct SpriteData {
uint32 offset[ZOOM_LVL_COUNT][2]; ///< Offsets (from .data) to streams for different zoom levels, and the normal and remap image information.
byte data[]; ///< Data, all zoomlevels.
};
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "32bpp-optimized"; }
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
/** Factory for the optimised 32 bpp blitter (without palette animation). */
class FBlitter_32bppOptimized : public BlitterFactory {
public:
FBlitter_32bppOptimized() : BlitterFactory("32bpp-optimized", "32bpp Optimized Blitter (no palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppOptimized(); }
};
#endif /* BLITTER_32BPP_OPTIMIZED_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
#include "../stdafx.h"
#include "../zoom_func.h"
#include "32bpp_simple.hpp"
#include "../table/sprites.h"
#include "../safeguards.h"
/** Instantiation of the simple 32bpp blitter factory. */
static FBlitter_32bppSimple iFBlitter_32bppSimple;
void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
const Blitter_32bppSimple::Pixel *src, *src_line;
Colour *dst, *dst_line;
/* Find where to start reading in the source sprite */
src_line = (const Blitter_32bppSimple::Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
dst_line = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
for (int y = 0; y < bp->height; y++) {
dst = dst_line;
dst_line += bp->pitch;
src = src_line;
src_line += bp->sprite_width * ScaleByZoom(1, zoom);
for (int x = 0; x < bp->width; x++) {
switch (mode) {
case BM_COLOUR_REMAP:
/* In case the m-channel is zero, do not remap this pixel in any way */
if (src->m == 0) {
if (src->a != 0) *dst = ComposeColourRGBA(src->r, src->g, src->b, src->a, *dst);
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(this->AdjustBrightness(this->LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_CRASH_REMAP:
if (src->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->r, src->g, src->b);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
}
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(this->AdjustBrightness(this->LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_BLACK_REMAP:
if (src->a != 0) {
*dst = Colour(0, 0, 0);
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
if (src->a != 0) *dst = MakeTransparent(*dst, 192);
break;
default:
if (src->a != 0) *dst = ComposeColourRGBA(src->r, src->g, src->b, src->a, *dst);
break;
}
dst++;
src += ScaleByZoom(1, zoom);
}
}
}
void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
Colour *udst = (Colour *)dst;
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
Sprite *Blitter_32bppSimple::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Blitter_32bppSimple::Pixel *dst;
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + (size_t)sprite->height * (size_t)sprite->width * sizeof(*dst));
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
dst = (Blitter_32bppSimple::Pixel *)dest_sprite->data;
SpriteLoader::CommonPixel *src = (SpriteLoader::CommonPixel *)sprite->data;
for (int i = 0; i < sprite->height * sprite->width; i++) {
if (src->m == 0) {
dst[i].r = src->r;
dst[i].g = src->g;
dst[i].b = src->b;
dst[i].a = src->a;
dst[i].m = 0;
dst[i].v = 0;
} else {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;
dst[i].v = rgb_max;
/* Pre-convert the mapping channel to a RGB value */
Colour colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), dst[i].v);
dst[i].r = colour.r;
dst[i].g = colour.g;
dst[i].b = colour.b;
dst[i].a = src->a;
dst[i].m = src->m;
}
src++;
}
return dest_sprite;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_simple.hpp Simple 32 bpp blitter. */
#ifndef BLITTER_32BPP_SIMPLE_HPP
#define BLITTER_32BPP_SIMPLE_HPP
#include "32bpp_base.hpp"
#include "factory.hpp"
/** The most trivial 32 bpp blitter (without palette animation). */
class Blitter_32bppSimple : public Blitter_32bppBase {
struct Pixel {
uint8 r; ///< Red-channel
uint8 g; ///< Green-channel
uint8 b; ///< Blue-channel
uint8 a; ///< Alpha-channel
uint8 m; ///< Remap-channel
uint8 v; ///< Brightness-channel
};
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "32bpp-simple"; }
};
/** Factory for the simple 32 bpp blitter. */
class FBlitter_32bppSimple : public BlitterFactory {
public:
FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); }
};
#endif /* BLITTER_32BPP_SIMPLE_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse2.cpp Implementation of the SSE2 32 bpp blitter. */
#ifdef WITH_SSE
#include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_sse2.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h"
/** Instantiation of the SSE2 32bpp blitter factory. */
static FBlitter_32bppSSE2 iFBlitter_32bppSSE2;
Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
/* First uint32 of a line = the number of transparent pixels from the left.
* Second uint32 of a line = the number of transparent pixels from the right.
* Then all RGBA then all MV.
*/
ZoomLevel zoom_min = ZOOM_LVL_NORMAL;
ZoomLevel zoom_max = ZOOM_LVL_NORMAL;
if (sprite->type != ST_FONT) {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_MAX;
}
/* Calculate sizes and allocate. */
SpriteData sd;
memset(&sd, 0, sizeof(sd));
uint all_sprites_size = 0;
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
const SpriteLoader::Sprite *src_sprite = &sprite[z];
sd.infos[z].sprite_width = src_sprite->width;
sd.infos[z].sprite_offset = all_sprites_size;
sd.infos[z].sprite_line_size = sizeof(Colour) * src_sprite->width + sizeof(uint32) * META_LENGTH;
const uint rgba_size = sd.infos[z].sprite_line_size * src_sprite->height;
sd.infos[z].mv_offset = all_sprites_size + rgba_size;
const uint mv_size = sizeof(MapValue) * src_sprite->width * src_sprite->height;
all_sprites_size += rgba_size + mv_size;
}
Sprite *dst_sprite = (Sprite *) allocator(sizeof(Sprite) + sizeof(SpriteData) + all_sprites_size);
dst_sprite->height = sprite->height;
dst_sprite->width = sprite->width;
dst_sprite->x_offs = sprite->x_offs;
dst_sprite->y_offs = sprite->y_offs;
memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
/* Copy colours and determine flags. */
bool has_remap = false;
bool has_anim = false;
bool has_translucency = false;
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
const SpriteLoader::Sprite *src_sprite = &sprite[z];
const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *) src_sprite->data;
Colour *dst_rgba_line = (Colour *) &dst_sprite->data[sizeof(SpriteData) + sd.infos[z].sprite_offset];
MapValue *dst_mv = (MapValue *) &dst_sprite->data[sizeof(SpriteData) + sd.infos[z].mv_offset];
for (uint y = src_sprite->height; y != 0; y--) {
Colour *dst_rgba = dst_rgba_line + META_LENGTH;
for (uint x = src_sprite->width; x != 0; x--) {
if (src->a != 0) {
dst_rgba->a = src->a;
if (src->a != 0 && src->a != 255) has_translucency = true;
dst_mv->m = src->m;
if (src->m != 0) {
/* Do some accounting for flags. */
has_remap = true;
if (src->m >= PALETTE_ANIM_START) has_anim = true;
/* Get brightest value (or default brightness if it's a black pixel). */
const uint8 rgb_max = max(src->r, max(src->g, src->b));
dst_mv->v = (rgb_max == 0) ? Blitter_32bppBase::DEFAULT_BRIGHTNESS : rgb_max;
/* Pre-convert the mapping channel to a RGB value. */
const Colour colour = AdjustBrightneSSE(Blitter_32bppBase::LookupColourInPalette(src->m), dst_mv->v);
dst_rgba->r = colour.r;
dst_rgba->g = colour.g;
dst_rgba->b = colour.b;
} else {
dst_rgba->r = src->r;
dst_rgba->g = src->g;
dst_rgba->b = src->b;
dst_mv->v = Blitter_32bppBase::DEFAULT_BRIGHTNESS;
}
} else {
dst_rgba->data = 0;
*(uint16*) dst_mv = 0;
}
dst_rgba++;
dst_mv++;
src++;
}
/* Count the number of transparent pixels from the left. */
dst_rgba = dst_rgba_line + META_LENGTH;
uint32 nb_pix_transp = 0;
for (uint x = src_sprite->width; x != 0; x--) {
if (dst_rgba->a == 0) nb_pix_transp++;
else break;
dst_rgba++;
}
(*dst_rgba_line).data = nb_pix_transp;
Colour *nb_right = dst_rgba_line + 1;
dst_rgba_line = (Colour*) ((byte*) dst_rgba_line + sd.infos[z].sprite_line_size);
/* Count the number of transparent pixels from the right. */
dst_rgba = dst_rgba_line - 1;
nb_pix_transp = 0;
for (uint x = src_sprite->width; x != 0; x--) {
if (dst_rgba->a == 0) nb_pix_transp++;
else break;
dst_rgba--;
}
(*nb_right).data = nb_pix_transp;
}
}
/* Store sprite flags. */
sd.flags = SF_NONE;
if (has_translucency) sd.flags |= SF_TRANSLUCENT;
if (!has_remap) sd.flags |= SF_NO_REMAP;
if (!has_anim) sd.flags |= SF_NO_ANIM;
memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
return dst_sprite;
}
#endif /* WITH_SSE */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse2.hpp SSE2 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSE2_HPP
#define BLITTER_32BPP_SSE2_HPP
#ifdef WITH_SSE
#ifndef SSE_VERSION
#define SSE_VERSION 2
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif
#include "32bpp_sse_type.h"
/** Base methods for 32bpp SSE blitters. */
class Blitter_32bppSSE_Base {
public:
virtual ~Blitter_32bppSSE_Base() {}
struct MapValue {
uint8 m;
uint8 v;
};
assert_compile(sizeof(MapValue) == 2);
/** Helper for creating specialised functions for specific optimisations. */
enum ReadMode {
RM_WITH_SKIP, ///< Use normal code for skipping empty pixels.
RM_WITH_MARGIN, ///< Use cached number of empty pixels at begin and end of line to reduce work.
RM_NONE, ///< No specialisation.
};
/** Helper for creating specialised functions for the case where the sprite width is odd or even. */
enum BlockType {
BT_EVEN, ///< An even number of pixels in the width; no need for a special case for the last pixel.
BT_ODD, ///< An odd number of pixels in the width; special case for the last pixel.
BT_NONE, ///< No specialisation for either case.
};
/** Helper for using specialised functions designed to prevent whenever it's possible things like:
* - IO (reading video buffer),
* - calculations (alpha blending),
* - heavy branching (remap lookups and animation buffer handling).
*/
enum SpriteFlags {
SF_NONE = 0,
SF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
SF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
SF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
};
/** Data stored about a (single) sprite. */
struct SpriteInfo {
uint32 sprite_offset; ///< The offset to the sprite data.
uint32 mv_offset; ///< The offset to the map value data.
uint16 sprite_line_size; ///< The size of a single line (pitch).
uint16 sprite_width; ///< The width of the sprite.
};
struct SpriteData {
SpriteFlags flags;
SpriteInfo infos[ZOOM_LVL_COUNT];
byte data[]; ///< Data, all zoomlevels.
};
Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
};
DECLARE_ENUM_AS_BIT_SET(Blitter_32bppSSE_Base::SpriteFlags);
/** The SSE2 32 bpp blitter (without palette animation). */
class Blitter_32bppSSE2 : public Blitter_32bppSimple, public Blitter_32bppSSE_Base {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) {
return Blitter_32bppSSE_Base::Encode(sprite, allocator);
}
/* virtual */ const char *GetName() { return "32bpp-sse2"; }
};
/** Factory for the SSE2 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSE2 : public BlitterFactory {
public:
FBlitter_32bppSSE2() : BlitterFactory("32bpp-sse2", "32bpp SSE2 Blitter (no palette animation)", HasCPUIDFlag(1, 3, 26)) {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE2(); }
};
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE2_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse4.cpp Implementation of the SSE4 32 bpp blitter. */
#ifdef WITH_SSE
#include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_sse4.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h"
/** Instantiation of the SSE4 32bpp blitter factory. */
static FBlitter_32bppSSE4 iFBlitter_32bppSSE4;
#endif /* WITH_SSE */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse4.hpp SSE4 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSE4_HPP
#define BLITTER_32BPP_SSE4_HPP
#ifdef WITH_SSE
#ifndef SSE_VERSION
#define SSE_VERSION 4
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif
#include "32bpp_ssse3.hpp"
/** The SSE4 32 bpp blitter (without palette animation). */
class Blitter_32bppSSE4 : public Blitter_32bppSSSE3 {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ const char *GetName() { return "32bpp-sse4"; }
};
/** Factory for the SSE4 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSE4: public BlitterFactory {
public:
FBlitter_32bppSSE4() : BlitterFactory("32bpp-sse4", "32bpp SSE4 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 19)) {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE4(); }
};
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE4_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse_func.hpp Functions related to SSE 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSE_FUNC_HPP
#define BLITTER_32BPP_SSE_FUNC_HPP
#ifdef WITH_SSE
static inline void InsertFirstUint32(const uint32 value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 0);
#else
into = _mm_insert_epi16(into, value, 0);
into = _mm_insert_epi16(into, value >> 16, 1);
#endif
}
static inline void InsertSecondUint32(const uint32 value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 1);
#else
into = _mm_insert_epi16(into, value, 2);
into = _mm_insert_epi16(into, value >> 16, 3);
#endif
}
static inline void LoadUint64(const uint64 value, __m128i &into)
{
#ifdef _SQ64
into = _mm_cvtsi64_si128(value);
#else
#if (SSE_VERSION >= 4)
into = _mm_cvtsi32_si128(value);
InsertSecondUint32(value >> 32, into);
#else
(*(um128i*) &into).m128i_u64[0] = value;
#endif
#endif
}
static inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
from = _mm_and_si128(from, mask); // PAND, wipe high bytes to keep low bytes when packing
return _mm_packus_epi16(from, from); // PACKUSWB, pack 2 colours (with saturation)
#else
return _mm_shuffle_epi8(from, mask);
#endif
}
static inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
__m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1
return _mm_shufflehi_epi16(alphaAB, 0x3F); // PSHUFHW, put alpha2 in front of each rgb2
#else
return _mm_shuffle_epi8(from, mask);
#endif
}
static inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8 into uint16
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
__m128i alphaAB = _mm_cmpgt_epi16(srcAB, _mm_setzero_si128()); // PCMPGTW, if (alpha > 0) a++;
alphaAB = _mm_srli_epi16(alphaAB, 15);
alphaAB = _mm_add_epi16(alphaAB, srcAB);
alphaAB = DistributeAlpha(alphaAB, distribution_mask);
srcAB = _mm_sub_epi16(srcAB, dstAB); // PSUBW, (r - Cr)
srcAB = _mm_mullo_epi16(srcAB, alphaAB); // PMULLW, a*(r - Cr)
srcAB = _mm_srli_epi16(srcAB, 8); // PSRLW, a*(r - Cr)/256
srcAB = _mm_add_epi16(srcAB, dstAB); // PADDW, a*(r - Cr)/256 + Cr
return PackUnsaturated(srcAB, pack_mask);
}
/* Darken 2 pixels.
* rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4)
*/
static inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128());
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
__m128i alphaAB = DistributeAlpha(srcAB, distribution_mask);
alphaAB = _mm_srli_epi16(alphaAB, 2); // Reduce to 64 levels of shades so the max value fits in 16 bits.
__m128i nom = _mm_sub_epi16(tr_nom_base, alphaAB);
dstAB = _mm_mullo_epi16(dstAB, nom);
dstAB = _mm_srli_epi16(dstAB, 8);
return _mm_packus_epi16(dstAB, dstAB);
}
IGNORE_UNINITIALIZED_WARNING_START
static Colour ReallyAdjustBrightness(Colour colour, uint8 brightness)
{
uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
c16 *= brightness;
uint64 c16_ob = c16; // Helps out of order execution.
c16 /= Blitter_32bppBase::DEFAULT_BRIGHTNESS;
c16 &= 0x01FF01FF01FFULL;
/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001ULL) * 0xFF) & c16;
const uint ob = ((uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32)) / 2;
const uint32 alpha32 = colour.data & 0xFF000000;
__m128i ret;
LoadUint64(c16, ret);
if (ob != 0) {
__m128i ob128 = _mm_cvtsi32_si128(ob);
ob128 = _mm_shufflelo_epi16(ob128, 0xC0);
__m128i white = OVERBRIGHT_VALUE_MASK;
__m128i c128 = ret;
ret = _mm_subs_epu16(white, c128); // PSUBUSW, (255 - rgb)
ret = _mm_mullo_epi16(ret, ob128); // PMULLW, ob*(255 - rgb)
ret = _mm_srli_epi16(ret, 8); // PSRLW, ob*(255 - rgb)/256
ret = _mm_add_epi16(ret, c128); // PADDW, ob*(255 - rgb)/256 + rgb
}
ret = _mm_packus_epi16(ret, ret); // PACKUSWB, saturate and pack.
return alpha32 | _mm_cvtsi128_si32(ret);
}
IGNORE_UNINITIALIZED_WARNING_STOP
/** ReallyAdjustBrightness() is not called that often.
* Inlining this function implies a far jump, which has a huge latency.
*/
static inline Colour AdjustBrightneSSE(Colour colour, uint8 brightness)
{
/* Shortcut for normal brightness. */
if (brightness == Blitter_32bppBase::DEFAULT_BRIGHTNESS) return colour;
return ReallyAdjustBrightness(colour, brightness);
}
static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32 brightness)
{
#if (SSE_VERSION < 3)
NOT_REACHED();
#else
/* The following dataflow differs from the one of AdjustBrightness() only for alpha.
* In order to keep alpha in colAB, insert a 1 in a unused brightness byte (a*1->a).
* OK, not a 1 but DEFAULT_BRIGHTNESS to compensate the div.
*/
brightness &= 0xFF00FF00;
brightness += Blitter_32bppBase::DEFAULT_BRIGHTNESS;
__m128i colAB = _mm_unpacklo_epi8(from, _mm_setzero_si128());
__m128i briAB = _mm_cvtsi32_si128(brightness);
briAB = _mm_shuffle_epi8(briAB, BRIGHTNESS_LOW_CONTROL_MASK); // DEFAULT_BRIGHTNESS in 0, 0x00 in 2.
colAB = _mm_mullo_epi16(colAB, briAB);
__m128i colAB_ob = _mm_srli_epi16(colAB, 8 + 7);
colAB = _mm_srli_epi16(colAB, 7);
/* Sum overbright.
* Maximum for each rgb is 508 => 9 bits. The highest bit tells if there is overbright.
* -255 is changed in -256 so we just have to take the 8 lower bits into account.
*/
colAB = _mm_and_si128(colAB, BRIGHTNESS_DIV_CLEANER);
colAB_ob = _mm_and_si128(colAB_ob, OVERBRIGHT_PRESENCE_MASK);
colAB_ob = _mm_mullo_epi16(colAB_ob, OVERBRIGHT_VALUE_MASK);
colAB_ob = _mm_and_si128(colAB_ob, colAB);
__m128i obAB = _mm_hadd_epi16(_mm_hadd_epi16(colAB_ob, _mm_setzero_si128()), _mm_setzero_si128());
obAB = _mm_srli_epi16(obAB, 1); // Reduce overbright strength.
obAB = _mm_shuffle_epi8(obAB, OVERBRIGHT_CONTROL_MASK);
__m128i retAB = OVERBRIGHT_VALUE_MASK; // ob_mask is equal to white.
retAB = _mm_subs_epu16(retAB, colAB); // (255 - rgb)
retAB = _mm_mullo_epi16(retAB, obAB); // ob*(255 - rgb)
retAB = _mm_srli_epi16(retAB, 8); // ob*(255 - rgb)/256
retAB = _mm_add_epi16(retAB, colAB); // ob*(255 - rgb)/256 + rgb
return _mm_packus_epi16(retAB, retAB);
#endif
}
#if FULL_ANIMATION == 0
/**
* Draws a sprite to a (screen) buffer. It is templated to allow faster operation.
*
* @tparam mode blitter mode
* @param bp further blitting parameters
* @param zoom zoom level at which we are drawing
*/
IGNORE_UNINITIALIZED_WARNING_START
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent>
#if (SSE_VERSION == 2)
inline void Blitter_32bppSSE2::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#elif (SSE_VERSION == 3)
inline void Blitter_32bppSSSE3::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#elif (SSE_VERSION == 4)
inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#endif
{
const byte * const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
int effective_width = bp->width;
/* Find where to start reading in the source sprite. */
const SpriteData * const sd = (const SpriteData *) bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left;
src_mv_line += bp->skip_left;
}
const MapValue *src_mv = src_mv_line;
/* Load these variables into register before loop. */
#if (SSE_VERSION == 2)
const __m128i clear_hi = CLEAR_HIGH_BYTE_MASK;
#define ALPHA_BLEND_PARAM_1 clear_hi
#define ALPHA_BLEND_PARAM_2 clear_hi
#define DARKEN_PARAM_1 tr_nom_base
#define DARKEN_PARAM_2 tr_nom_base
#else
const __m128i a_cm = ALPHA_CONTROL_MASK;
const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
#define ALPHA_BLEND_PARAM_1 a_cm
#define ALPHA_BLEND_PARAM_2 pack_low_cm
#define DARKEN_PARAM_1 a_cm
#define DARKEN_PARAM_2 tr_nom_base
#endif
const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
for (int y = bp->height; y != 0; y--) {
Colour *dst = dst_line;
const Colour *src = src_rgba_line + META_LENGTH;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv = src_mv_line;
if (read_mode == RM_WITH_MARGIN) {
assert(bt_last == BT_NONE); // or you must ensure block type is preserved
src += src_rgba_line[0].data;
dst += src_rgba_line[0].data;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff;
const int new_width = effective_width - delta_diff;
effective_width = delta_diff > 0 ? new_width : effective_width;
if (effective_width <= 0) goto next_line;
}
switch (mode) {
default:
if (!translucent) {
for (uint x = (uint) effective_width; x > 0; x--) {
if (src->a) *dst = *src;
src++;
dst++;
}
break;
}
for (uint x = (uint) effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
_mm_storel_epi64((__m128i*) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
src += 2;
dst += 2;
}
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
__m128i srcABCD = _mm_cvtsi32_si128(src->data);
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
}
break;
case BM_COLOUR_REMAP:
#if (SSE_VERSION >= 3)
for (uint x = (uint) effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
uint32 mvX2 = *((uint32 *) const_cast<MapValue *>(src_mv));
/* Remap colours. */
if (mvX2 & 0x00FF00FF) {
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
/* Written so the compiler uses CMOV. */ \
Colour m_colour = m_colour_init; \
{ \
const Colour srcm = (Colour) (m_src); \
const uint m = (byte) (m_m); \
const uint r = remap[m]; \
const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \
}
#ifdef _SQ64
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
uint64 remapped_src = 0;
CMOV_REMAP(c0, 0, srcs, mvX2);
remapped_src = c0.data;
CMOV_REMAP(c1, 0, srcs >> 32, mvX2 >> 16);
remapped_src |= (uint64) c1.data << 32;
srcABCD = _mm_cvtsi64_si128(remapped_src);
#else
Colour remapped_src[2];
CMOV_REMAP(c0, 0, _mm_cvtsi128_si32(srcABCD), mvX2);
remapped_src[0] = c0.data;
CMOV_REMAP(c1, 0, src[1], mvX2 >> 16);
remapped_src[1] = c1.data;
srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src);
#endif
if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
}
/* Blend colours. */
_mm_storel_epi64((__m128i *) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
dst += 2;
src += 2;
src_mv += 2;
}
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
#else
for (uint x = (uint) effective_width; x > 0; x--) {
#endif
/* In case the m-channel is zero, do not remap this pixel in any way. */
__m128i srcABCD;
if (src_mv->m) {
const uint r = remap[src_mv->m];
if (r != 0) {
Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v);
if (src->a == 255) {
*dst = remapped_colour;
} else {
remapped_colour.a = src->a;
srcABCD = _mm_cvtsi32_si128(remapped_colour.data);
goto bmcr_alpha_blend_single;
}
}
} else {
srcABCD = _mm_cvtsi32_si128(src->data);
if (src->a < 255) {
bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2);
}
dst->data = _mm_cvtsi128_si32(srcABCD);
}
#if (SSE_VERSION == 2)
src_mv++;
dst++;
src++;
#endif
}
break;
case BM_TRANSPARENT:
/* Make the current colour a bit more black, so it looks like this image is transparent. */
for (uint x = (uint) bp->width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
_mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
src += 2;
dst += 2;
}
if ((bt_last == BT_NONE && bp->width & 1) || bt_last == BT_ODD) {
__m128i srcABCD = _mm_cvtsi32_si128(src->data);
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
}
break;
case BM_CRASH_REMAP:
for (uint x = (uint) bp->width; x > 0; x--) {
if (src_mv->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->r, src->g, src->b);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
}
} else {
uint r = remap[src_mv->m];
if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
}
src_mv++;
dst++;
src++;
}
break;
case BM_BLACK_REMAP:
for (uint x = (uint) bp->width; x > 0; x--) {
if (src->a != 0) {
*dst = Colour(0, 0, 0);
}
src_mv++;
dst++;
src++;
}
break;
}
next_line:
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
}
}
IGNORE_UNINITIALIZED_WARNING_STOP
/**
* Draws a sprite to a (screen) buffer. Calls adequate templated function.
*
* @param bp further blitting parameters
* @param mode blitter mode
* @param zoom zoom level at which we are drawing
*/
#if (SSE_VERSION == 2)
void Blitter_32bppSSE2::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#elif (SSE_VERSION == 3)
void Blitter_32bppSSSE3::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#elif (SSE_VERSION == 4)
void Blitter_32bppSSE4::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#endif
{
switch (mode) {
default: {
if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
bm_normal:
const BlockType bt_last = (BlockType) (bp->width & 1);
switch (bt_last) {
default: Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true>(bp, zoom); return;
case BT_ODD: Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true>(bp, zoom); return;
}
} else {
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags & SF_TRANSLUCENT) {
Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom);
} else {
Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false>(bp, zoom);
}
return;
}
break;
}
case BM_COLOUR_REMAP:
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags & SF_NO_REMAP) goto bm_normal;
if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true>(bp, zoom); return;
} else {
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return;
}
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
}
}
#endif /* FULL_ANIMATION */
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE_FUNC_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_sse_type.hpp Types related to SSE 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSE_TYPE_HPP
#define BLITTER_32BPP_SSE_TYPE_HPP
#ifdef WITH_SSE
#include "32bpp_simple.hpp"
#if (SSE_VERSION == 2)
#include <emmintrin.h>
#elif (SSE_VERSION == 3)
#include <tmmintrin.h>
#elif (SSE_VERSION == 4)
#include <smmintrin.h>
#endif
#define META_LENGTH 2 ///< Number of uint32 inserted before each line of pixels in a sprite.
#define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_32X ? 8 : 4) ///< Minimum width to use margins with BM_NORMAL.
#define MARGIN_REMAP_THRESHOLD 4 ///< Minimum width to use margins with BM_COLOUR_REMAP.
#ifdef _MSC_VER
#define ALIGN(n) __declspec(align(n))
#else
#define ALIGN(n) __attribute__ ((aligned (n)))
#endif
typedef union ALIGN(16) um128i {
__m128i m128i;
uint8 m128i_u8[16];
uint16 m128i_u16[8];
uint32 m128i_u32[4];
uint64 m128i_u64[2];
} um128i;
#define CLEAR_HIGH_BYTE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0)
#define ALPHA_CONTROL_MASK _mm_setr_epi8( 6, 7, 6, 7, 6, 7, -1, -1, 14, 15, 14, 15, 14, 15, -1, -1)
#define PACK_LOW_CONTROL_MASK _mm_setr_epi8( 0, 2, 4, -1, 8, 10, 12, -1, -1, -1, -1, -1, -1, -1, -1, -1)
#define PACK_HIGH_CONTROL_MASK _mm_setr_epi8(-1, -1, -1, -1, -1, -1, -1, -1, 0, 2, 4, -1, 8, 10, 12, -1)
#define BRIGHTNESS_LOW_CONTROL_MASK _mm_setr_epi8( 1, 2, 1, 2, 1, 2, 0, 2, 3, 2, 3, 2, 3, 2, 0, 2)
#define BRIGHTNESS_DIV_CLEANER _mm_setr_epi8(-1, 1, -1, 1, -1, 1, -1, 0, -1, 1, -1, 1, -1, 1, -1, 0)
#define OVERBRIGHT_PRESENCE_MASK _mm_setr_epi8( 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0)
#define OVERBRIGHT_VALUE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0, 0)
#define OVERBRIGHT_CONTROL_MASK _mm_setr_epi8( 0, 1, 0, 1, 0, 1, 7, 7, 2, 3, 2, 3, 2, 3, 7, 7)
#define TRANSPARENT_NOM_BASE _mm_setr_epi16(256, 256, 256, 256, 256, 256, 256, 256)
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE_TYPE_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_ssse3.cpp Implementation of the SSSE3 32 bpp blitter. */
#ifdef WITH_SSE
#include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_ssse3.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h"
/** Instantiation of the SSSE3 32bpp blitter factory. */
static FBlitter_32bppSSSE3 iFBlitter_32bppSSSE3;
#endif /* WITH_SSE */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_ssse3.hpp SSSE3 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSSE3_HPP
#define BLITTER_32BPP_SSSE3_HPP
#ifdef WITH_SSE
#ifndef SSE_VERSION
#define SSE_VERSION 3
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif
#include "32bpp_sse2.hpp"
/** The SSSE3 32 bpp blitter (without palette animation). */
class Blitter_32bppSSSE3 : public Blitter_32bppSSE2 {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ const char *GetName() { return "32bpp-ssse3"; }
};
/** Factory for the SSSE3 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSSE3: public BlitterFactory {
public:
FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSSE3(); }
};
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSSE3_HPP */

154
src/blitter/8bpp_base.cpp Normal file
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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */
#include "../stdafx.h"
#include "../gfx_func.h"
#include "8bpp_base.hpp"
#include "../safeguards.h"
void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
const uint8 *ctab = GetNonSprite(pal, ST_RECOLOUR) + 1;
do {
for (int i = 0; i != width; i++) *((uint8 *)dst + i) = ctab[((uint8 *)dst)[i]];
dst = (uint8 *)dst + _screen.pitch;
} while (--height);
}
void *Blitter_8bppBase::MoveTo(void *video, int x, int y)
{
return (uint8 *)video + x + y * _screen.pitch;
}
void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 colour)
{
*((uint8 *)video + x + y * _screen.pitch) = colour;
}
void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
do {
memset(video, colour, width);
video = (uint8 *)video + _screen.pitch;
} while (--height);
}
void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint8 *dst = (uint8 *)video;
const uint8 *usrc = (const uint8 *)src;
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint8));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
uint8 *udst = (uint8 *)dst;
const uint8 *src = (const uint8 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint8));
src += _screen.pitch;
udst += width;
}
}
void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint8 *udst = (uint8 *)dst;
const uint8 *src = (const uint8 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint8));
src += _screen.pitch;
udst += dst_pitch;
}
}
void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
const uint8 *src;
uint8 *dst;
if (scroll_y > 0) {
/* Calculate pointers */
dst = (uint8 *)video + left + (top + height - 1) * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(uint8));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (uint8 *)video + left + top * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(uint8));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}
int Blitter_8bppBase::BufferSize(int width, int height)
{
return width * height;
}
void Blitter_8bppBase::PaletteAnimate(const Palette &palette)
{
/* Video backend takes care of the palette animation */
}
Blitter::PaletteAnimation Blitter_8bppBase::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_VIDEO_BACKEND;
}

35
src/blitter/8bpp_base.hpp Normal file
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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 8bpp_base.hpp Base for all 8 bpp blitters. */
#ifndef BLITTER_8BPP_BASE_HPP
#define BLITTER_8BPP_BASE_HPP
#include "base.hpp"
/** Base for all 8bpp blitters. */
class Blitter_8bppBase : public Blitter {
public:
/* virtual */ uint8 GetScreenDepth() { return 8; }
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 1; }
};
#endif /* BLITTER_8BPP_BASE_HPP */

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