primeiro commit
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@@ -0,0 +1,205 @@
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// Package files lists the files a rename operates on and applies a finished
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// rename plan to disk.
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package files
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import (
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"context"
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"crypto/rand"
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"encoding/hex"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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)
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// Entry pairs a file currently on disk with the name proposed for it.
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type Entry struct {
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Original string
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Proposed string
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}
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// pending is one file staged under a temporary name during a rename.
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type pending struct {
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original string
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temp string
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proposed string
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}
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// Changed reports whether the entry would actually be renamed.
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func (e Entry) Changed() bool { return e.Original != e.Proposed }
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// List returns the names of the files directly inside dir, sorted by name.
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// Subdirectories are ignored: the listing is one level deep and never
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// recursive. The returned names are base names, not paths.
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func List(ctx context.Context, dir string) ([]string, error) {
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if err := ctx.Err(); err != nil {
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return nil, err
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}
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entries, err := os.ReadDir(dir)
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if err != nil {
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return nil, fmt.Errorf("reading directory %s: %w", dir, err)
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}
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names := make([]string, 0, len(entries))
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for _, entry := range entries {
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if err := ctx.Err(); err != nil {
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return nil, err
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}
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if entry.IsDir() {
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continue
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}
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names = append(names, entry.Name())
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}
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return names, nil
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}
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// Conflicts checks a rename plan and returns, keyed by entry index, the reason
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// each problematic entry cannot be renamed. An empty result means the plan is
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// safe to apply. dir is inspected for filesystem entries that are not part of
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// the plan but would block a destination; a directory that cannot be read
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// simply contributes no such conflicts.
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func Conflicts(ctx context.Context, dir string, entries []Entry) map[int]string {
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problems := make(map[int]string)
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targets := make(map[string][]int, len(entries))
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for i, e := range entries {
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switch {
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case strings.TrimSpace(e.Proposed) == "":
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problems[i] = "new name is empty"
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case e.Proposed == "." || e.Proposed == "..":
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problems[i] = "new name is a directory reference"
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case strings.ContainsRune(e.Proposed, os.PathSeparator), strings.ContainsRune(e.Proposed, '/'):
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problems[i] = "new name contains a path separator"
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}
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targets[e.Proposed] = append(targets[e.Proposed], i)
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}
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for _, indexes := range targets {
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if len(indexes) < 2 {
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continue
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}
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for _, i := range indexes {
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if _, taken := problems[i]; !taken {
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problems[i] = "several files would get this name"
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}
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}
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}
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planned := make(map[string]bool, len(entries))
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for _, e := range entries {
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planned[e.Original] = true
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}
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existing, err := os.ReadDir(dir)
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if err != nil {
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return problems
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}
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onDisk := make(map[string]bool, len(existing))
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for _, entry := range existing {
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if err := ctx.Err(); err != nil {
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return problems
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}
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onDisk[entry.Name()] = true
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}
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for i, e := range entries {
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if _, taken := problems[i]; taken || !e.Changed() {
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continue
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}
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if onDisk[e.Proposed] && !planned[e.Proposed] {
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problems[i] = "a filesystem entry with this name already exists"
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}
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}
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return problems
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}
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// Rename applies the plan inside dir and returns the number of files renamed.
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// Entries whose name is unchanged are skipped. Renaming happens in two passes
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// through temporary names so that files can swap or rotate names, and a
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// failure in the first pass is rolled back before the error is returned.
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func Rename(ctx context.Context, dir string, entries []Entry) (int, error) {
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problems := Conflicts(ctx, dir, entries)
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for i, e := range entries {
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if reason, bad := problems[i]; bad {
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return 0, fmt.Errorf("cannot rename %s: %s", e.Original, reason)
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}
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}
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var staged []pending
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rollbackStaged := func() {
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for i := len(staged) - 1; i >= 0; i-- {
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_ = os.Rename(filepath.Join(dir, staged[i].temp), filepath.Join(dir, staged[i].original))
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}
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}
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for i, e := range entries {
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if !e.Changed() {
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continue
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}
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if err := ctx.Err(); err != nil {
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rollbackStaged()
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return 0, err
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}
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temp, err := tempName(dir, i, e.Original)
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if err != nil {
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rollbackStaged()
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return 0, fmt.Errorf("preparing rename of %s: %w", e.Original, err)
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}
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if err := os.Rename(filepath.Join(dir, e.Original), filepath.Join(dir, temp)); err != nil {
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rollbackStaged()
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return 0, fmt.Errorf("preparing rename of %s: %w", e.Original, err)
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}
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staged = append(staged, pending{original: e.Original, temp: temp, proposed: e.Proposed})
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}
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renamed := 0
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for i, p := range staged {
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if err := ctx.Err(); err != nil {
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rollbackCommitted(dir, staged, i)
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return renamed, err
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}
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if err := os.Rename(filepath.Join(dir, p.temp), filepath.Join(dir, p.proposed)); err != nil {
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rollbackCommitted(dir, staged, i)
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return renamed, fmt.Errorf("renaming to %s: %w", p.proposed, err)
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}
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renamed++
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}
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return renamed, nil
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}
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// maxNameLen is the longest file name accepted by common file systems.
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const maxNameLen = 255
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// rollbackCommitted moves completed destinations back to temporary names,
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// then restores every staged file to its original name. The first phase is
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// necessary for swaps, where an original name may currently be a destination.
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func rollbackCommitted(dir string, staged []pending, committed int) {
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for i := committed - 1; i >= 0; i-- {
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_ = os.Rename(filepath.Join(dir, staged[i].proposed), filepath.Join(dir, staged[i].temp))
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}
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for i := len(staged) - 1; i >= 0; i-- {
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_ = os.Rename(filepath.Join(dir, staged[i].temp), filepath.Join(dir, staged[i].original))
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}
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}
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// tempName returns an unused, hard-to-guess intermediate name, short enough
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// to stay valid on common file systems.
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func tempName(dir string, i int, original string) (string, error) {
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var random [8]byte
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if _, err := rand.Read(random[:]); err != nil {
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return "", fmt.Errorf("generating temporary name: %w", err)
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}
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prefix := fmt.Sprintf(".aehenamer-%d-%s-", i, hex.EncodeToString(random[:]))
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remaining := maxNameLen - len(prefix)
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if remaining < 0 {
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remaining = 0
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}
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if len(original) > remaining {
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original = original[:remaining]
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}
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name := prefix + original
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if _, err := os.Lstat(filepath.Join(dir, name)); err == nil {
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return "", fmt.Errorf("temporary name %q already exists", name)
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} else if !os.IsNotExist(err) {
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return "", fmt.Errorf("checking temporary name %q: %w", name, err)
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}
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return name, nil
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}
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