#-------------------------------------- # Endless Sea of Stars Custom Node Collection #https://github.com/tusharbhutt/Endless-Nodes # # import torch import numpy as np import os import sys import io import json sys.path.insert(0, os.path.join(os.path.dirname(os.path.realpath(__file__)), "comfy")) #heh, probably not needed import comfy.sd import comfy.utils import folder_paths import typing as tg #-------------------------------------- #Six Text Input Node for selection class EndlessNode_SixTextInputSwitch: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "Input": ("INT", {"default": 1, "min": 1, "max": 6, "step": 1, "display": "slider"}), #I like the slider idea, it's better for a touch screen "text1": ("STRING", {"forceInput": True}), }, "optional": { "text2": ("STRING", {"forceInput": True}), "text3": ("STRING", {"forceInput": True}), "text4": ("STRING", {"forceInput": True}), "text5": ("STRING", {"forceInput": True}), "text6": ("STRING", {"forceInput": True}), } } RETURN_TYPES = ("STRING",) RETURN_NAMES = ("Output",) FUNCTION = "six_text_switch" CATEGORY = "Endless" def six_text_switch(self, Input, text1, text2=None, text3=None, text4=None, text5=None, text6=None): if Input == 1: return (text1, ) elif Input == 2: return (text2, ) elif Input == 3: return (text3, ) elif Input == 4: return (text4, ) elif Input == 5: return (text5, ) else: return (text6, ) #-------------------------------------- ##Six Integer Input and Output via connectors """ @author: Endless Sea of Stars @title: Endless-SixIntIO @nickname: Endless @description: Six Int Inputs and Output """ class EndlessNode_SixIntIOSwitch: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "INT1": ("INT", {"forceInput": True}), }, "optional": { "INT2": ("INT", {"forceInput": True}), "INT3": ("INT", {"forceInput": True}), "INT4": ("INT", {"forceInput": True}), "INT5": ("INT", {"forceInput": True}), "INT6": ("INT", {"forceInput": True}), } } RETURN_TYPES = ("INT","INT","INT","INT","INT","INT",) RETURN_NAMES = ("INT1","INT2","INT3","INT4","INT5","INT6",) FUNCTION = "six_intIO_switch" CATEGORY = "Endless" def six_intIO_switch(self, Input, INT1=0, INT2=0, INT3=0, INT4=0, INT5=0, INT6=0): if Input == 1: return (INT1, ) elif Input == 2: return (INT2, ) elif Input == 3: return (INT3, ) elif Input == 4: return (INT4, ) elif Input == 5: return (INT5, ) else: return (INT6, ) #-------------------------------------- ##Six Integer Input and Output by Widget class EndlessNode_SixIntIOWidget: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "int1": ("INT", {"default": 0,}), }, "optional": { "int2": ("INT", {"default": 0,}), "int3": ("INT", {"default": 0,}), "int4": ("INT", {"default": 0,}), "int5": ("INT", {"default": 0,}), "int6": ("INT", {"default": 0,}), } } RETURN_TYPES = ("INT","INT","INT","INT","INT","INT",) RETURN_NAMES = ("INT1","INT2","INT3","INT4","INT5","INT6",) FUNCTION = "six_int_widget" CATEGORY="Endless" def six_int_widget(self,int1,int2,int3,int4,int5,int6): return(int1,int2,int3,int4,int5,int6) # FUTURE NODE IDEAS # Dimension Flipper: flip dimensions # WhatThePrompt: add prompt data to sidecar text file # ??? #-------------------------------------- # CREDITS # # Comfyroll Custom Nodes for the overall node code layout, coding snippets, and inspiration for the text input and number switches # # https://github.com/RockOfFire/ComfyUI_Comfyroll_CustomNode # # WLSH Nodes for some coding for the Integer Widget # https://github.com/wallish77/wlsh_nodes # # ComfyUI Interface for the basic ideas of what nodes I wanted # # https://github.com/comfyanonymous/ComfyUI