mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Enhanced the system to always select the best available cache based on both blend area and crop, prioritizing exact matches. Prevented costly operations and live rendering during scaling for optimal performance and smooth user experience.
1679 lines
80 KiB
JavaScript
1679 lines
80 KiB
JavaScript
import { saveImage } from "./db.js";
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import { createModuleLogger } from "./utils/LoggerUtils.js";
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import { generateUUID, generateUniqueFileName, createCanvas } from "./utils/CommonUtils.js";
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import { withErrorHandling, createValidationError } from "./ErrorHandler.js";
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import { showErrorNotification } from "./utils/NotificationUtils.js";
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import { addStylesheet, getUrl } from "./utils/ResourceManager.js";
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// @ts-ignore
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import { app } from "../../scripts/app.js";
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// @ts-ignore
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import { ComfyApp } from "../../scripts/app.js";
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import { ClipboardManager } from "./utils/ClipboardManager.js";
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import { createDistanceFieldMaskSync } from "./utils/ImageAnalysis.js";
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const log = createModuleLogger('CanvasLayers');
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export class CanvasLayers {
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constructor(canvas) {
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this._canvasMaskCache = new Map();
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this.blendMenuElement = null;
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this.blendMenuWorldX = 0;
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this.blendMenuWorldY = 0;
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// Cache for processed images with effects applied
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this.processedImageCache = new Map();
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// Debouncing system for processed image creation
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this.processedImageDebounceTimers = new Map();
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this.PROCESSED_IMAGE_DEBOUNCE_DELAY = 1000; // 1 second
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this.globalDebounceTimer = null;
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this.lastRenderTime = 0;
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this.layersAdjustingBlendArea = new Set();
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this.layersTransformingCropBounds = new Set();
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this.layersTransformingScale = new Set();
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this.layersWheelScaling = new Set();
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this.addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default', targetArea = null) => {
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if (!image) {
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throw createValidationError("Image is required for layer creation");
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}
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log.debug("Adding layer with image:", image, "with mode:", addMode, "targetArea:", targetArea);
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const imageId = generateUUID();
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await saveImage(imageId, image.src);
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this.canvas.imageCache.set(imageId, image.src);
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let finalWidth = image.width;
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let finalHeight = image.height;
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let finalX, finalY;
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// Use the targetArea if provided, otherwise default to the current output area bounds
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const bounds = this.canvas.outputAreaBounds;
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const area = targetArea || { width: bounds.width, height: bounds.height, x: bounds.x, y: bounds.y };
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if (addMode === 'fit') {
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const scale = Math.min(area.width / image.width, area.height / image.height);
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finalWidth = image.width * scale;
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finalHeight = image.height * scale;
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finalX = area.x + (area.width - finalWidth) / 2;
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finalY = area.y + (area.height - finalHeight) / 2;
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}
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else if (addMode === 'mouse') {
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finalX = this.canvas.lastMousePosition.x - finalWidth / 2;
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finalY = this.canvas.lastMousePosition.y - finalHeight / 2;
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}
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else {
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finalX = area.x + (area.width - finalWidth) / 2;
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finalY = area.y + (area.height - finalHeight) / 2;
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}
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// Find the highest zIndex among existing layers
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const maxZIndex = this.canvas.layers.length > 0
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? Math.max(...this.canvas.layers.map(l => l.zIndex))
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: -1;
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const layer = {
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id: generateUUID(),
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image: image,
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imageId: imageId,
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name: 'Layer',
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x: finalX,
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y: finalY,
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width: finalWidth,
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height: finalHeight,
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originalWidth: image.width,
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originalHeight: image.height,
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rotation: 0,
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zIndex: maxZIndex + 1, // Always add new layer on top
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blendMode: 'normal',
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opacity: 1,
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visible: true,
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...layerProps
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};
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if (layer.mask) {
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const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height);
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if (tempCtx) {
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tempCtx.drawImage(layer.image, 0, 0, layer.width, layer.height);
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const { canvas: maskCanvas, ctx: maskCtx } = createCanvas(layer.width, layer.height);
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if (maskCtx) {
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const maskImageData = maskCtx.createImageData(layer.width, layer.height);
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for (let i = 0; i < layer.mask.length; i++) {
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maskImageData.data[i * 4] = 255;
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maskImageData.data[i * 4 + 1] = 255;
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maskImageData.data[i * 4 + 2] = 255;
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maskImageData.data[i * 4 + 3] = layer.mask[i] * 255;
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}
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maskCtx.putImageData(maskImageData, 0, 0);
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tempCtx.globalCompositeOperation = 'destination-in';
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tempCtx.drawImage(maskCanvas, 0, 0);
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const newImage = new Image();
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newImage.src = tempCanvas.toDataURL();
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layer.image = newImage;
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}
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}
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}
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this.canvas.layers.push(layer);
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this.canvas.updateSelection([layer]);
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this.canvas.render();
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this.canvas.saveState();
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if (this.canvas.canvasLayersPanel) {
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this.canvas.canvasLayersPanel.onLayersChanged();
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}
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log.info("Layer added successfully");
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return layer;
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}, 'CanvasLayers.addLayerWithImage');
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this.currentCloseMenuListener = null;
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this.canvas = canvas;
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this.clipboardManager = new ClipboardManager(canvas);
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this.distanceFieldCache = new WeakMap();
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this.processedImageCache = new Map();
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this.processedImageDebounceTimers = new Map();
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this.blendModes = [
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{ name: 'normal', label: 'Normal' },
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{ name: 'multiply', label: 'Multiply' },
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{ name: 'screen', label: 'Screen' },
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{ name: 'overlay', label: 'Overlay' },
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{ name: 'darken', label: 'Darken' },
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{ name: 'lighten', label: 'Lighten' },
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{ name: 'color-dodge', label: 'Color Dodge' },
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{ name: 'color-burn', label: 'Color Burn' },
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{ name: 'hard-light', label: 'Hard Light' },
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{ name: 'soft-light', label: 'Soft Light' },
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{ name: 'difference', label: 'Difference' },
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{ name: 'exclusion', label: 'Exclusion' }
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];
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this.selectedBlendMode = null;
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this.blendOpacity = 100;
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this.isAdjustingOpacity = false;
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this.internalClipboard = [];
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this.clipboardPreference = 'system';
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// Load CSS for blend mode menu
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addStylesheet(getUrl('./css/blend_mode_menu.css'));
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}
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async copySelectedLayers() {
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if (this.canvas.canvasSelection.selectedLayers.length === 0)
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return;
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this.internalClipboard = this.canvas.canvasSelection.selectedLayers.map((layer) => ({ ...layer }));
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log.info(`Copied ${this.internalClipboard.length} layer(s) to internal clipboard.`);
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const blob = await this.getFlattenedSelectionAsBlob();
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if (!blob) {
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log.warn("Failed to create flattened selection blob");
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return;
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}
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if (this.clipboardPreference === 'clipspace') {
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try {
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const dataURL = await new Promise((resolve, reject) => {
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const reader = new FileReader();
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reader.onload = () => resolve(reader.result);
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reader.onerror = reject;
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reader.readAsDataURL(blob);
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});
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const img = new Image();
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img.onload = () => {
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if (!this.canvas.node.imgs) {
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this.canvas.node.imgs = [];
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}
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this.canvas.node.imgs[0] = img;
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if (ComfyApp.copyToClipspace) {
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ComfyApp.copyToClipspace(this.canvas.node);
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log.info("Flattened selection copied to ComfyUI Clipspace.");
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}
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else {
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log.warn("ComfyUI copyToClipspace not available");
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}
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};
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img.src = dataURL;
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}
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catch (error) {
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log.error("Failed to copy image to ComfyUI Clipspace:", error);
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try {
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const item = new ClipboardItem({ 'image/png': blob });
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await navigator.clipboard.write([item]);
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log.info("Fallback: Flattened selection copied to system clipboard.");
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}
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catch (fallbackError) {
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log.error("Failed to copy to system clipboard as fallback:", fallbackError);
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}
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}
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}
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else {
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try {
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const item = new ClipboardItem({ 'image/png': blob });
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await navigator.clipboard.write([item]);
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log.info("Flattened selection copied to system clipboard.");
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}
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catch (error) {
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log.error("Failed to copy image to system clipboard:", error);
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}
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}
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}
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pasteLayers() {
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if (this.internalClipboard.length === 0)
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return;
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this.canvas.saveState();
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const newLayers = [];
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let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
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this.internalClipboard.forEach((layer) => {
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minX = Math.min(minX, layer.x);
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minY = Math.min(minY, layer.y);
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maxX = Math.max(maxX, layer.x + layer.width);
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maxY = Math.max(maxY, layer.y + layer.height);
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});
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const centerX = (minX + maxX) / 2;
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const centerY = (minY + maxY) / 2;
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const { x: mouseX, y: mouseY } = this.canvas.lastMousePosition;
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const offsetX = mouseX - centerX;
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const offsetY = mouseY - centerY;
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// Find the highest zIndex among existing layers
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const maxZIndex = this.canvas.layers.length > 0
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? Math.max(...this.canvas.layers.map(l => l.zIndex))
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: -1;
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this.internalClipboard.forEach((clipboardLayer, index) => {
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const newLayer = {
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...clipboardLayer,
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x: clipboardLayer.x + offsetX,
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y: clipboardLayer.y + offsetY,
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zIndex: maxZIndex + 1 + index // Ensure pasted layers maintain their relative order
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};
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this.canvas.layers.push(newLayer);
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newLayers.push(newLayer);
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});
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this.canvas.updateSelection(newLayers);
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this.canvas.render();
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if (this.canvas.canvasLayersPanel) {
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this.canvas.canvasLayersPanel.onLayersChanged();
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}
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log.info(`Pasted ${newLayers.length} layer(s) at mouse position (${mouseX}, ${mouseY}).`);
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}
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async handlePaste(addMode = 'mouse') {
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try {
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log.info(`Paste operation started with preference: ${this.clipboardPreference}`);
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await this.clipboardManager.handlePaste(addMode, this.clipboardPreference);
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}
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catch (err) {
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log.error("Paste operation failed:", err);
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}
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}
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async addLayer(image) {
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return this.addLayerWithImage(image);
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}
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moveLayers(layersToMove, options = {}) {
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if (!layersToMove || layersToMove.length === 0)
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return;
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let finalLayers;
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if (options.direction) {
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const allLayers = [...this.canvas.layers];
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const selectedIndices = new Set(layersToMove.map((l) => allLayers.indexOf(l)));
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if (options.direction === 'up') {
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const sorted = Array.from(selectedIndices).sort((a, b) => b - a);
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sorted.forEach((index) => {
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const targetIndex = index + 1;
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if (targetIndex < allLayers.length && !selectedIndices.has(targetIndex)) {
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[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
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}
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});
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}
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else if (options.direction === 'down') {
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const sorted = Array.from(selectedIndices).sort((a, b) => a - b);
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sorted.forEach((index) => {
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const targetIndex = index - 1;
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if (targetIndex >= 0 && !selectedIndices.has(targetIndex)) {
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[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
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}
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});
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}
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finalLayers = allLayers;
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}
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else if (options.toIndex !== undefined) {
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const displayedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
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const reorderedFinal = [];
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let inserted = false;
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for (let i = 0; i < displayedLayers.length; i++) {
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if (i === options.toIndex) {
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reorderedFinal.push(...layersToMove);
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inserted = true;
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}
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const currentLayer = displayedLayers[i];
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if (!layersToMove.includes(currentLayer)) {
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reorderedFinal.push(currentLayer);
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}
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}
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if (!inserted) {
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reorderedFinal.push(...layersToMove);
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}
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finalLayers = reorderedFinal;
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}
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else {
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log.warn("Invalid options for moveLayers", options);
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return;
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}
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const totalLayers = finalLayers.length;
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finalLayers.forEach((layer, index) => {
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const zIndex = (options.toIndex !== undefined) ? (totalLayers - 1 - index) : index;
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layer.zIndex = zIndex;
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});
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this.canvas.layers = finalLayers;
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this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
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if (this.canvas.canvasLayersPanel) {
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this.canvas.canvasLayersPanel.onLayersChanged();
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}
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this.canvas.render();
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this.canvas.requestSaveState();
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log.info(`Moved ${layersToMove.length} layer(s).`);
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}
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moveLayerUp() {
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if (this.canvas.canvasSelection.selectedLayers.length === 0)
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return;
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this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'up' });
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}
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moveLayerDown() {
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if (this.canvas.canvasSelection.selectedLayers.length === 0)
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return;
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this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'down' });
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}
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resizeLayer(scale) {
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if (this.canvas.canvasSelection.selectedLayers.length === 0)
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return;
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this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
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layer.width *= scale;
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layer.height *= scale;
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// Invalidate processed image cache when layer dimensions change
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this.invalidateProcessedImageCache(layer.id);
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// Handle wheel scaling end for layers with blend area
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this.handleWheelScalingEnd(layer);
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});
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this.canvas.render();
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this.canvas.requestSaveState();
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}
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rotateLayer(angle) {
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if (this.canvas.canvasSelection.selectedLayers.length === 0)
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return;
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this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
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layer.rotation += angle;
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});
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this.canvas.render();
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this.canvas.requestSaveState();
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}
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getLayerAtPosition(worldX, worldY) {
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// Always sort by zIndex so topmost is checked first
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this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
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for (let i = this.canvas.layers.length - 1; i >= 0; i--) {
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const layer = this.canvas.layers[i];
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// Skip invisible layers
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if (!layer.visible)
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continue;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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const dx = worldX - centerX;
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const dy = worldY - centerY;
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const rad = -layer.rotation * Math.PI / 180;
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const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
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const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
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if (Math.abs(rotatedX) <= layer.width / 2 && Math.abs(rotatedY) <= layer.height / 2) {
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return {
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layer: layer,
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localX: rotatedX + layer.width / 2,
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localY: rotatedY + layer.height / 2
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};
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}
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}
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return null;
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}
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_drawLayer(ctx, layer, options = {}) {
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if (!layer.image)
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return;
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const { offsetX = 0, offsetY = 0 } = options;
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ctx.save();
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const centerX = layer.x + layer.width / 2 - offsetX;
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const centerY = layer.y + layer.height / 2 - offsetY;
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ctx.translate(centerX, centerY);
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ctx.rotate(layer.rotation * Math.PI / 180);
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const scaleH = layer.flipH ? -1 : 1;
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const scaleV = layer.flipV ? -1 : 1;
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if (layer.flipH || layer.flipV) {
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ctx.scale(scaleH, scaleV);
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}
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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const blendArea = layer.blendArea ?? 0;
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const needsBlendAreaEffect = blendArea > 0;
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// Check if we should render blend area live only in specific cases:
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// 1. When user is actively resizing in crop mode (transforming crop bounds) - only for the specific layer being transformed
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// 2. When user is actively resizing in transform mode (scaling layer) - only for the specific layer being transformed
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// 3. When blend area slider is being adjusted - only for the layer that has the menu open
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// 4. When layer is in the transforming crop bounds set (continues live rendering until cache is ready)
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// 5. When layer is in the transforming scale set (continues live rendering until cache is ready)
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const isTransformingCropBounds = this.canvas.canvasInteractions?.interaction?.mode === 'resizing' &&
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this.canvas.canvasInteractions?.interaction?.transformingLayer?.id === layer.id &&
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layer.cropMode;
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// Check if user is actively scaling this layer in transform mode (not crop mode)
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const isTransformingScale = this.canvas.canvasInteractions?.interaction?.mode === 'resizing' &&
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this.canvas.canvasInteractions?.interaction?.transformingLayer?.id === layer.id &&
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!layer.cropMode;
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// Check if this specific layer is the one being adjusted in blend area slider
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const isThisLayerBeingAdjusted = this.layersAdjustingBlendArea.has(layer.id);
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// Check if this layer is in the transforming crop bounds set (continues live rendering until cache is ready)
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const isTransformingCropBoundsSet = this.layersTransformingCropBounds.has(layer.id);
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// Check if this layer is in the transforming scale set (continues live rendering until cache is ready)
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const isTransformingScaleSet = this.layersTransformingScale.has(layer.id);
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// Check if this layer is being scaled by wheel or buttons (continues live rendering until cache is ready)
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const isWheelScaling = this.layersWheelScaling.has(layer.id);
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const shouldRenderLive = isTransformingCropBounds || isTransformingScale || isThisLayerBeingAdjusted || isTransformingCropBoundsSet || isTransformingScaleSet || isWheelScaling;
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// Check if we should use cached processed image or render live
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const processedImage = this.getProcessedImage(layer);
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// For scaling operations, try to find the BEST matching cache for this layer
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let bestMatchingCache = null;
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if (isTransformingScale || isTransformingScaleSet || isWheelScaling) {
|
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// Look for cache entries that match the current layer state as closely as possible
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const currentCacheKey = this.getProcessedImageCacheKey(layer);
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const currentBlendArea = layer.blendArea ?? 0;
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const currentCropKey = layer.cropBounds ?
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`${layer.cropBounds.x},${layer.cropBounds.y},${layer.cropBounds.width},${layer.cropBounds.height}` :
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'nocrop';
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// Score each cache entry to find the best match
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||
let bestScore = -1;
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for (const [key, image] of this.processedImageCache.entries()) {
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if (key.startsWith(layer.id + '_')) {
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let score = 0;
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// Extract blend area and crop info from cache key
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const keyParts = key.split('_');
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||
if (keyParts.length >= 3) {
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const cacheBlendArea = parseInt(keyParts[1]);
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const cacheCropKey = keyParts[2];
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// Score based on blend area match (higher priority)
|
||
if (cacheBlendArea === currentBlendArea) {
|
||
score += 100;
|
||
}
|
||
else {
|
||
score -= Math.abs(cacheBlendArea - currentBlendArea);
|
||
}
|
||
// Score based on crop match (high priority)
|
||
if (cacheCropKey === currentCropKey) {
|
||
score += 200;
|
||
}
|
||
else {
|
||
// Penalize mismatched crop states heavily
|
||
score -= 150;
|
||
}
|
||
// Small bonus for exact match
|
||
if (key === currentCacheKey) {
|
||
score += 50;
|
||
}
|
||
}
|
||
if (score > bestScore) {
|
||
bestScore = score;
|
||
bestMatchingCache = image;
|
||
log.debug(`Better cache found for layer ${layer.id}: ${key} (score: ${score})`);
|
||
}
|
||
}
|
||
}
|
||
if (bestMatchingCache) {
|
||
log.debug(`Using best matching cache for layer ${layer.id} during scaling`);
|
||
}
|
||
}
|
||
if (processedImage && !shouldRenderLive) {
|
||
// Use cached processed image for all cases except specific live rendering scenarios
|
||
ctx.globalCompositeOperation = layer.blendMode || 'normal';
|
||
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
|
||
ctx.drawImage(processedImage, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
|
||
}
|
||
else if (bestMatchingCache && (isTransformingScale || isTransformingScaleSet || isWheelScaling)) {
|
||
// During scaling operations: use the BEST matching processed image (more efficient)
|
||
// This ensures we always use the most appropriate blend area image during scaling
|
||
ctx.globalCompositeOperation = layer.blendMode || 'normal';
|
||
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
|
||
ctx.drawImage(bestMatchingCache, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
|
||
}
|
||
else if (needsBlendAreaEffect && shouldRenderLive && !isWheelScaling) {
|
||
// Render blend area live only when transforming crop bounds or adjusting blend area slider
|
||
// BUT NOT during wheel scaling - that should use cached image
|
||
this._drawLayerWithLiveBlendArea(ctx, layer);
|
||
}
|
||
else {
|
||
// Normal drawing without blend area effect
|
||
this._drawLayerImage(ctx, layer);
|
||
}
|
||
ctx.restore();
|
||
}
|
||
_drawLayerImage(ctx, layer) {
|
||
ctx.globalCompositeOperation = layer.blendMode || 'normal';
|
||
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
|
||
// Use cropBounds if they exist, otherwise use the full image dimensions as the source
|
||
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
|
||
if (!layer.originalWidth || !layer.originalHeight) {
|
||
// Fallback for older layers without original dimensions or if data is missing
|
||
ctx.drawImage(layer.image, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
|
||
return;
|
||
}
|
||
// Calculate the on-screen scale of the layer's transform frame
|
||
const layerScaleX = layer.width / layer.originalWidth;
|
||
const layerScaleY = layer.height / layer.originalHeight;
|
||
// Calculate the on-screen size of the cropped portion
|
||
const dWidth = s.width * layerScaleX;
|
||
const dHeight = s.height * layerScaleY;
|
||
// Calculate the on-screen position of the top-left of the cropped portion.
|
||
// This is relative to the layer's center (the context's 0,0).
|
||
const dX = (-layer.width / 2) + (s.x * layerScaleX);
|
||
const dY = (-layer.height / 2) + (s.y * layerScaleY);
|
||
ctx.drawImage(layer.image, s.x, s.y, s.width, s.height, // source rect (from original image)
|
||
dX, dY, dWidth, dHeight // destination rect (scaled and positioned within the transform frame)
|
||
);
|
||
}
|
||
/**
|
||
* Draw layer with live blend area effect during user activity (original behavior)
|
||
*/
|
||
_drawLayerWithLiveBlendArea(ctx, layer) {
|
||
const blendArea = layer.blendArea ?? 0;
|
||
// --- BLEND AREA MASK: Use cropped region if cropBounds is set ---
|
||
let maskCanvas = null;
|
||
let maskWidth = layer.width;
|
||
let maskHeight = layer.height;
|
||
if (layer.cropBounds && layer.originalWidth && layer.originalHeight) {
|
||
// Create a cropped canvas
|
||
const s = layer.cropBounds;
|
||
const { canvas: cropCanvas, ctx: cropCtx } = createCanvas(s.width, s.height);
|
||
if (cropCtx) {
|
||
cropCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, 0, 0, s.width, s.height);
|
||
// Generate distance field mask for the cropped region
|
||
maskCanvas = this.getDistanceFieldMaskSync(cropCanvas, blendArea);
|
||
maskWidth = s.width;
|
||
maskHeight = s.height;
|
||
}
|
||
}
|
||
else {
|
||
// No crop, use full image
|
||
maskCanvas = this.getDistanceFieldMaskSync(layer.image, blendArea);
|
||
maskWidth = layer.originalWidth || layer.width;
|
||
maskHeight = layer.originalHeight || layer.height;
|
||
}
|
||
if (maskCanvas) {
|
||
// Create a temporary canvas for the masked layer
|
||
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height);
|
||
if (tempCtx) {
|
||
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
|
||
if (!layer.originalWidth || !layer.originalHeight) {
|
||
tempCtx.drawImage(layer.image, 0, 0, layer.width, layer.height);
|
||
}
|
||
else {
|
||
const layerScaleX = layer.width / layer.originalWidth;
|
||
const layerScaleY = layer.height / layer.originalHeight;
|
||
const dWidth = s.width * layerScaleX;
|
||
const dHeight = s.height * layerScaleY;
|
||
const dX = s.x * layerScaleX;
|
||
const dY = s.y * layerScaleY;
|
||
tempCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, dX, dY, dWidth, dHeight);
|
||
// --- Apply the distance field mask only to the visible (cropped) area ---
|
||
tempCtx.globalCompositeOperation = 'destination-in';
|
||
// Scale the mask to match the drawn area
|
||
tempCtx.drawImage(maskCanvas, 0, 0, maskWidth, maskHeight, dX, dY, dWidth, dHeight);
|
||
}
|
||
// Draw the result
|
||
ctx.globalCompositeOperation = layer.blendMode || 'normal';
|
||
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
|
||
ctx.drawImage(tempCanvas, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
|
||
}
|
||
else {
|
||
// Fallback to normal drawing
|
||
this._drawLayerImage(ctx, layer);
|
||
}
|
||
}
|
||
else {
|
||
// Fallback to normal drawing
|
||
this._drawLayerImage(ctx, layer);
|
||
}
|
||
}
|
||
/**
|
||
* Generate a cache key for processed images based on layer properties
|
||
*/
|
||
getProcessedImageCacheKey(layer) {
|
||
const blendArea = layer.blendArea ?? 0;
|
||
const cropKey = layer.cropBounds ?
|
||
`${layer.cropBounds.x},${layer.cropBounds.y},${layer.cropBounds.width},${layer.cropBounds.height}` :
|
||
'nocrop';
|
||
return `${layer.id}_${blendArea}_${cropKey}_${layer.width}_${layer.height}`;
|
||
}
|
||
/**
|
||
* Get processed image with all effects applied (blend area, crop, etc.)
|
||
* Uses live rendering for layers being actively adjusted, debounced processing for others
|
||
*/
|
||
getProcessedImage(layer) {
|
||
const blendArea = layer.blendArea ?? 0;
|
||
const needsBlendAreaEffect = blendArea > 0;
|
||
const needsCropEffect = layer.cropBounds && layer.originalWidth && layer.originalHeight;
|
||
// If no effects needed, return null to use normal drawing
|
||
if (!needsBlendAreaEffect && !needsCropEffect) {
|
||
return null;
|
||
}
|
||
// If this layer is being actively adjusted (blend area slider), don't use cache
|
||
if (this.layersAdjustingBlendArea.has(layer.id)) {
|
||
return null; // Force live rendering
|
||
}
|
||
// If this layer is being scaled (wheel/buttons), don't schedule new cache creation
|
||
if (this.layersWheelScaling.has(layer.id)) {
|
||
const cacheKey = this.getProcessedImageCacheKey(layer);
|
||
// Only return existing cache, don't create new one
|
||
if (this.processedImageCache.has(cacheKey)) {
|
||
log.debug(`Using cached processed image for layer ${layer.id} during wheel scaling`);
|
||
return this.processedImageCache.get(cacheKey) || null;
|
||
}
|
||
// No cache available and we're scaling - return null to use normal drawing
|
||
return null;
|
||
}
|
||
const cacheKey = this.getProcessedImageCacheKey(layer);
|
||
// Check if we have cached processed image
|
||
if (this.processedImageCache.has(cacheKey)) {
|
||
log.debug(`Using cached processed image for layer ${layer.id}`);
|
||
return this.processedImageCache.get(cacheKey) || null;
|
||
}
|
||
// Use debounced processing - schedule creation but don't create immediately
|
||
this.scheduleProcessedImageCreation(layer, cacheKey);
|
||
return null; // Use original image for now until processed image is ready
|
||
}
|
||
/**
|
||
* Schedule processed image creation after debounce delay
|
||
*/
|
||
scheduleProcessedImageCreation(layer, cacheKey) {
|
||
// Clear existing timer for this layer
|
||
const existingTimer = this.processedImageDebounceTimers.get(layer.id);
|
||
if (existingTimer) {
|
||
clearTimeout(existingTimer);
|
||
}
|
||
// Schedule new timer
|
||
const timer = window.setTimeout(() => {
|
||
log.info(`Creating debounced processed image for layer ${layer.id}`);
|
||
try {
|
||
const processedImage = this.createProcessedImage(layer);
|
||
if (processedImage) {
|
||
this.processedImageCache.set(cacheKey, processedImage);
|
||
log.debug(`Cached debounced processed image for layer ${layer.id}`);
|
||
// Trigger re-render to show the processed image
|
||
this.canvas.render();
|
||
}
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create debounced processed image:', error);
|
||
}
|
||
// Clean up timer
|
||
this.processedImageDebounceTimers.delete(layer.id);
|
||
}, this.PROCESSED_IMAGE_DEBOUNCE_DELAY);
|
||
this.processedImageDebounceTimers.set(layer.id, timer);
|
||
}
|
||
/**
|
||
* Update last render time to track activity for debouncing
|
||
*/
|
||
updateLastRenderTime() {
|
||
this.lastRenderTime = Date.now();
|
||
log.debug(`Updated last render time for debouncing: ${this.lastRenderTime}`);
|
||
}
|
||
/**
|
||
* Process all pending images immediately when user stops interacting
|
||
*/
|
||
processPendingImages() {
|
||
// Clear all pending timers and process immediately
|
||
for (const [layerId, timer] of this.processedImageDebounceTimers.entries()) {
|
||
clearTimeout(timer);
|
||
// Find the layer and process it
|
||
const layer = this.canvas.layers.find(l => l.id === layerId);
|
||
if (layer) {
|
||
const cacheKey = this.getProcessedImageCacheKey(layer);
|
||
if (!this.processedImageCache.has(cacheKey)) {
|
||
try {
|
||
const processedImage = this.createProcessedImage(layer);
|
||
if (processedImage) {
|
||
this.processedImageCache.set(cacheKey, processedImage);
|
||
log.debug(`Processed pending image for layer ${layer.id}`);
|
||
}
|
||
}
|
||
catch (error) {
|
||
log.error(`Failed to process pending image for layer ${layer.id}:`, error);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
this.processedImageDebounceTimers.clear();
|
||
// Trigger re-render to show all processed images
|
||
if (this.processedImageDebounceTimers.size > 0) {
|
||
this.canvas.render();
|
||
}
|
||
}
|
||
/**
|
||
* Create a new processed image with all effects applied
|
||
*/
|
||
createProcessedImage(layer) {
|
||
const blendArea = layer.blendArea ?? 0;
|
||
const needsBlendAreaEffect = blendArea > 0;
|
||
// Create a canvas for the processed image
|
||
const { canvas: processedCanvas, ctx: processedCtx } = createCanvas(layer.width, layer.height);
|
||
if (!processedCtx)
|
||
return null;
|
||
if (needsBlendAreaEffect) {
|
||
// --- BLEND AREA MASK: Use cropped region if cropBounds is set ---
|
||
let maskCanvas = null;
|
||
let maskWidth = layer.width;
|
||
let maskHeight = layer.height;
|
||
if (layer.cropBounds && layer.originalWidth && layer.originalHeight) {
|
||
// Create a cropped canvas
|
||
const s = layer.cropBounds;
|
||
const { canvas: cropCanvas, ctx: cropCtx } = createCanvas(s.width, s.height);
|
||
if (cropCtx) {
|
||
cropCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, 0, 0, s.width, s.height);
|
||
// Generate distance field mask for the cropped region
|
||
maskCanvas = this.getDistanceFieldMaskSync(cropCanvas, blendArea);
|
||
maskWidth = s.width;
|
||
maskHeight = s.height;
|
||
}
|
||
}
|
||
else {
|
||
// No crop, use full image
|
||
maskCanvas = this.getDistanceFieldMaskSync(layer.image, blendArea);
|
||
maskWidth = layer.originalWidth || layer.width;
|
||
maskHeight = layer.originalHeight || layer.height;
|
||
}
|
||
if (maskCanvas) {
|
||
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
|
||
if (!layer.originalWidth || !layer.originalHeight) {
|
||
processedCtx.drawImage(layer.image, 0, 0, layer.width, layer.height);
|
||
}
|
||
else {
|
||
const layerScaleX = layer.width / layer.originalWidth;
|
||
const layerScaleY = layer.height / layer.originalHeight;
|
||
const dWidth = s.width * layerScaleX;
|
||
const dHeight = s.height * layerScaleY;
|
||
const dX = s.x * layerScaleX;
|
||
const dY = s.y * layerScaleY;
|
||
processedCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, dX, dY, dWidth, dHeight);
|
||
// --- Apply the distance field mask only to the visible (cropped) area ---
|
||
processedCtx.globalCompositeOperation = 'destination-in';
|
||
// Scale the mask to match the drawn area
|
||
processedCtx.drawImage(maskCanvas, 0, 0, maskWidth, maskHeight, dX, dY, dWidth, dHeight);
|
||
}
|
||
}
|
||
else {
|
||
// Fallback - just draw the image normally
|
||
this._drawLayerImageToCanvas(processedCtx, layer);
|
||
}
|
||
}
|
||
else {
|
||
// Just apply crop effect without blend area
|
||
this._drawLayerImageToCanvas(processedCtx, layer);
|
||
}
|
||
// Convert canvas to image
|
||
const processedImage = new Image();
|
||
processedImage.src = processedCanvas.toDataURL();
|
||
return processedImage;
|
||
}
|
||
/**
|
||
* Helper method to draw layer image to a specific canvas context
|
||
*/
|
||
_drawLayerImageToCanvas(ctx, layer) {
|
||
// Use cropBounds if they exist, otherwise use the full image dimensions as the source
|
||
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
|
||
if (!layer.originalWidth || !layer.originalHeight) {
|
||
// Fallback for older layers without original dimensions or if data is missing
|
||
ctx.drawImage(layer.image, 0, 0, layer.width, layer.height);
|
||
return;
|
||
}
|
||
// Calculate the on-screen scale of the layer's transform frame
|
||
const layerScaleX = layer.width / layer.originalWidth;
|
||
const layerScaleY = layer.height / layer.originalHeight;
|
||
// Calculate the on-screen size of the cropped portion
|
||
const dWidth = s.width * layerScaleX;
|
||
const dHeight = s.height * layerScaleY;
|
||
// Calculate the on-screen position of the top-left of the cropped portion.
|
||
const dX = s.x * layerScaleX;
|
||
const dY = s.y * layerScaleY;
|
||
ctx.drawImage(layer.image, s.x, s.y, s.width, s.height, // source rect (from original image)
|
||
dX, dY, dWidth, dHeight // destination rect (scaled and positioned within the canvas)
|
||
);
|
||
}
|
||
/**
|
||
* Invalidate processed image cache for a specific layer
|
||
*/
|
||
invalidateProcessedImageCache(layerId) {
|
||
const keysToDelete = [];
|
||
for (const key of this.processedImageCache.keys()) {
|
||
if (key.startsWith(`${layerId}_`)) {
|
||
keysToDelete.push(key);
|
||
}
|
||
}
|
||
keysToDelete.forEach(key => {
|
||
this.processedImageCache.delete(key);
|
||
log.debug(`Invalidated processed image cache for key: ${key}`);
|
||
});
|
||
// Also clear any pending timers for this layer
|
||
const existingTimer = this.processedImageDebounceTimers.get(layerId);
|
||
if (existingTimer) {
|
||
clearTimeout(existingTimer);
|
||
this.processedImageDebounceTimers.delete(layerId);
|
||
log.debug(`Cleared pending timer for layer ${layerId}`);
|
||
}
|
||
}
|
||
/**
|
||
* Clear all processed image cache
|
||
*/
|
||
clearProcessedImageCache() {
|
||
this.processedImageCache.clear();
|
||
// Clear all pending timers
|
||
for (const timer of this.processedImageDebounceTimers.values()) {
|
||
clearTimeout(timer);
|
||
}
|
||
this.processedImageDebounceTimers.clear();
|
||
log.info('Cleared all processed image cache and pending timers');
|
||
}
|
||
/**
|
||
* Handle end of crop bounds transformation - create cache asynchronously but keep live rendering until ready
|
||
*/
|
||
handleCropBoundsTransformEnd(layer) {
|
||
if (!layer.cropMode || !layer.blendArea)
|
||
return;
|
||
const layerId = layer.id;
|
||
const cacheKey = this.getProcessedImageCacheKey(layer);
|
||
// Add to transforming set to continue live rendering
|
||
this.layersTransformingCropBounds.add(layerId);
|
||
// Create processed image asynchronously
|
||
setTimeout(() => {
|
||
try {
|
||
const processedImage = this.createProcessedImage(layer);
|
||
if (processedImage) {
|
||
this.processedImageCache.set(cacheKey, processedImage);
|
||
log.debug(`Cached processed image for layer ${layerId} after crop bounds transform`);
|
||
// Only now remove from live rendering set and trigger re-render
|
||
this.layersTransformingCropBounds.delete(layerId);
|
||
this.canvas.render();
|
||
}
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create processed image after crop bounds transform:', error);
|
||
// Fallback: remove from live rendering even if cache creation failed
|
||
this.layersTransformingCropBounds.delete(layerId);
|
||
}
|
||
}, 0); // Use setTimeout to make it asynchronous
|
||
}
|
||
/**
|
||
* Handle end of scale transformation - create cache asynchronously but keep live rendering until ready
|
||
*/
|
||
handleScaleTransformEnd(layer) {
|
||
if (!layer.blendArea)
|
||
return;
|
||
const layerId = layer.id;
|
||
const cacheKey = this.getProcessedImageCacheKey(layer);
|
||
// Add to transforming set to continue live rendering
|
||
this.layersTransformingScale.add(layerId);
|
||
// Create processed image asynchronously
|
||
setTimeout(() => {
|
||
try {
|
||
const processedImage = this.createProcessedImage(layer);
|
||
if (processedImage) {
|
||
this.processedImageCache.set(cacheKey, processedImage);
|
||
log.debug(`Cached processed image for layer ${layerId} after scale transform`);
|
||
// Only now remove from live rendering set and trigger re-render
|
||
this.layersTransformingScale.delete(layerId);
|
||
this.canvas.render();
|
||
}
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create processed image after scale transform:', error);
|
||
// Fallback: remove from live rendering even if cache creation failed
|
||
this.layersTransformingScale.delete(layerId);
|
||
}
|
||
}, 0); // Use setTimeout to make it asynchronous
|
||
}
|
||
/**
|
||
* Handle end of wheel/button scaling - use debounced cache creation
|
||
*/
|
||
handleWheelScalingEnd(layer) {
|
||
if (!layer.blendArea)
|
||
return;
|
||
const layerId = layer.id;
|
||
// Add to wheel scaling set to use cached image during scaling
|
||
this.layersWheelScaling.add(layerId);
|
||
log.debug(`Added layer ${layerId} to wheel scaling set for cached rendering`);
|
||
// Clear any existing wheel scaling timer
|
||
const existingTimer = this.processedImageDebounceTimers.get(`${layerId}_wheelscaling`);
|
||
if (existingTimer) {
|
||
clearTimeout(existingTimer);
|
||
}
|
||
// Schedule cache creation ONLY after scaling stops (debounced)
|
||
const timer = window.setTimeout(() => {
|
||
log.debug(`Creating new cache for layer ${layerId} after wheel scaling stopped`);
|
||
// Now create new cache after scaling has stopped
|
||
this.scheduleProcessedImageCreation(layer, this.getProcessedImageCacheKey(layer));
|
||
// Remove from wheel scaling set after cache creation is scheduled
|
||
this.layersWheelScaling.delete(layerId);
|
||
log.debug(`Removed layer ${layerId} from wheel scaling set after cache creation scheduled`);
|
||
this.processedImageDebounceTimers.delete(`${layerId}_wheelscaling`);
|
||
}, 500); // 500ms delay to ensure scaling has stopped
|
||
this.processedImageDebounceTimers.set(`${layerId}_wheelscaling`, timer);
|
||
}
|
||
getDistanceFieldMaskSync(imageOrCanvas, blendArea) {
|
||
// Use a WeakMap for images, and a Map for canvases (since canvases are not always stable references)
|
||
let cacheKey = imageOrCanvas;
|
||
if (imageOrCanvas instanceof HTMLCanvasElement) {
|
||
// For canvases, use a Map on this instance (not WeakMap)
|
||
if (!this._canvasMaskCache)
|
||
this._canvasMaskCache = new Map();
|
||
let canvasCache = this._canvasMaskCache.get(imageOrCanvas);
|
||
if (!canvasCache) {
|
||
canvasCache = new Map();
|
||
this._canvasMaskCache.set(imageOrCanvas, canvasCache);
|
||
}
|
||
if (canvasCache.has(blendArea)) {
|
||
log.info(`Using cached distance field mask for blendArea: ${blendArea}% (canvas)`);
|
||
return canvasCache.get(blendArea) || null;
|
||
}
|
||
try {
|
||
log.info(`Creating distance field mask for blendArea: ${blendArea}% (canvas)`);
|
||
const maskCanvas = createDistanceFieldMaskSync(imageOrCanvas, blendArea);
|
||
log.info(`Distance field mask created successfully, size: ${maskCanvas.width}x${maskCanvas.height}`);
|
||
canvasCache.set(blendArea, maskCanvas);
|
||
return maskCanvas;
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create distance field mask (canvas):', error);
|
||
return null;
|
||
}
|
||
}
|
||
else {
|
||
// For images, use the original WeakMap cache
|
||
let imageCache = this.distanceFieldCache.get(imageOrCanvas);
|
||
if (!imageCache) {
|
||
imageCache = new Map();
|
||
this.distanceFieldCache.set(imageOrCanvas, imageCache);
|
||
}
|
||
let maskCanvas = imageCache.get(blendArea);
|
||
if (!maskCanvas) {
|
||
try {
|
||
log.info(`Creating distance field mask for blendArea: ${blendArea}%`);
|
||
maskCanvas = createDistanceFieldMaskSync(imageOrCanvas, blendArea);
|
||
log.info(`Distance field mask created successfully, size: ${maskCanvas.width}x${maskCanvas.height}`);
|
||
imageCache.set(blendArea, maskCanvas);
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create distance field mask:', error);
|
||
return null;
|
||
}
|
||
}
|
||
else {
|
||
log.info(`Using cached distance field mask for blendArea: ${blendArea}%`);
|
||
}
|
||
return maskCanvas;
|
||
}
|
||
}
|
||
_drawLayers(ctx, layers, options = {}) {
|
||
const sortedLayers = [...layers].sort((a, b) => a.zIndex - b.zIndex);
|
||
sortedLayers.forEach(layer => {
|
||
if (layer.visible) {
|
||
this._drawLayer(ctx, layer, options);
|
||
}
|
||
});
|
||
}
|
||
drawLayersToContext(ctx, layers, options = {}) {
|
||
this._drawLayers(ctx, layers, options);
|
||
}
|
||
async mirrorHorizontal() {
|
||
if (this.canvas.canvasSelection.selectedLayers.length === 0)
|
||
return;
|
||
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
|
||
layer.flipH = !layer.flipH;
|
||
});
|
||
this.canvas.render();
|
||
this.canvas.requestSaveState();
|
||
}
|
||
async mirrorVertical() {
|
||
if (this.canvas.canvasSelection.selectedLayers.length === 0)
|
||
return;
|
||
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
|
||
layer.flipV = !layer.flipV;
|
||
});
|
||
this.canvas.render();
|
||
this.canvas.requestSaveState();
|
||
}
|
||
async getLayerImageData(layer) {
|
||
try {
|
||
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height, '2d', { willReadFrequently: true });
|
||
if (!tempCtx)
|
||
throw new Error("Could not create canvas context");
|
||
// We need to draw the layer relative to the new canvas, so we "move" it to 0,0
|
||
// by creating a temporary layer object for drawing.
|
||
const layerToDraw = {
|
||
...layer,
|
||
x: 0,
|
||
y: 0,
|
||
};
|
||
this._drawLayer(tempCtx, layerToDraw);
|
||
const dataUrl = tempCanvas.toDataURL('image/png');
|
||
if (!dataUrl.startsWith('data:image/png;base64,')) {
|
||
throw new Error("Invalid image data format");
|
||
}
|
||
return dataUrl;
|
||
}
|
||
catch (error) {
|
||
log.error("Error getting layer image data:", error);
|
||
throw error;
|
||
}
|
||
}
|
||
updateOutputAreaSize(width, height, saveHistory = true) {
|
||
if (saveHistory) {
|
||
this.canvas.saveState();
|
||
}
|
||
this.canvas.width = width;
|
||
this.canvas.height = height;
|
||
this.canvas.maskTool.resize(width, height);
|
||
this.canvas.canvas.width = width;
|
||
this.canvas.canvas.height = height;
|
||
this.canvas.render();
|
||
if (saveHistory) {
|
||
this.canvas.canvasState.saveStateToDB();
|
||
}
|
||
}
|
||
/**
|
||
* Ustawia nowy rozmiar output area względem środka, resetuje rozszerzenia.
|
||
*/
|
||
setOutputAreaSize(width, height) {
|
||
// Reset rozszerzeń
|
||
this.canvas.outputAreaExtensions = { top: 0, bottom: 0, left: 0, right: 0 };
|
||
this.canvas.outputAreaExtensionEnabled = false;
|
||
this.canvas.lastOutputAreaExtensions = { top: 0, bottom: 0, left: 0, right: 0 };
|
||
// Oblicz środek obecnego output area
|
||
const prevBounds = this.canvas.outputAreaBounds;
|
||
const centerX = prevBounds.x + prevBounds.width / 2;
|
||
const centerY = prevBounds.y + prevBounds.height / 2;
|
||
// Nowa pozycja lewego górnego rogu, by środek pozostał w miejscu
|
||
const newX = centerX - width / 2;
|
||
const newY = centerY - height / 2;
|
||
// Ustaw nowy rozmiar bazowy i pozycję
|
||
this.canvas.originalCanvasSize = { width, height };
|
||
this.canvas.originalOutputAreaPosition = { x: newX, y: newY };
|
||
// Ustaw outputAreaBounds na nowy rozmiar i pozycję
|
||
this.canvas.outputAreaBounds = {
|
||
x: newX,
|
||
y: newY,
|
||
width,
|
||
height
|
||
};
|
||
// Zaktualizuj rozmiar przez istniejącą metodę (ustawia maskę, itp.)
|
||
this.updateOutputAreaSize(width, height, true);
|
||
this.canvas.render();
|
||
this.canvas.saveState();
|
||
}
|
||
getHandles(layer) {
|
||
const layerCenterX = layer.x + layer.width / 2;
|
||
const layerCenterY = layer.y + layer.height / 2;
|
||
const rad = layer.rotation * Math.PI / 180;
|
||
const cos = Math.cos(rad);
|
||
const sin = Math.sin(rad);
|
||
let handleCenterX, handleCenterY, halfW, halfH;
|
||
if (layer.cropMode && layer.cropBounds && layer.originalWidth) {
|
||
// CROP MODE: Handles are relative to the cropped area
|
||
const layerScaleX = layer.width / layer.originalWidth;
|
||
const layerScaleY = layer.height / layer.originalHeight;
|
||
const cropRectW = layer.cropBounds.width * layerScaleX;
|
||
const cropRectH = layer.cropBounds.height * layerScaleY;
|
||
// Center of the CROP rectangle in the layer's local, un-rotated space
|
||
const cropCenterX_local = (-layer.width / 2) + ((layer.cropBounds.x + layer.cropBounds.width / 2) * layerScaleX);
|
||
const cropCenterY_local = (-layer.height / 2) + ((layer.cropBounds.y + layer.cropBounds.height / 2) * layerScaleY);
|
||
// Rotate this local center to find the world-space center of the crop rect
|
||
handleCenterX = layerCenterX + (cropCenterX_local * cos - cropCenterY_local * sin);
|
||
handleCenterY = layerCenterY + (cropCenterX_local * sin + cropCenterY_local * cos);
|
||
halfW = cropRectW / 2;
|
||
halfH = cropRectH / 2;
|
||
}
|
||
else {
|
||
// TRANSFORM MODE: Handles are relative to the full layer transform frame
|
||
handleCenterX = layerCenterX;
|
||
handleCenterY = layerCenterY;
|
||
halfW = layer.width / 2;
|
||
halfH = layer.height / 2;
|
||
}
|
||
const localHandles = {
|
||
'n': { x: 0, y: -halfH }, 'ne': { x: halfW, y: -halfH },
|
||
'e': { x: halfW, y: 0 }, 'se': { x: halfW, y: halfH },
|
||
's': { x: 0, y: halfH }, 'sw': { x: -halfW, y: halfH },
|
||
'w': { x: -halfW, y: 0 }, 'nw': { x: -halfW, y: -halfH },
|
||
'rot': { x: 0, y: -halfH - 20 / this.canvas.viewport.zoom }
|
||
};
|
||
const worldHandles = {};
|
||
for (const key in localHandles) {
|
||
const p = localHandles[key];
|
||
worldHandles[key] = {
|
||
x: handleCenterX + (p.x * cos - p.y * sin),
|
||
y: handleCenterY + (p.x * sin + p.y * cos)
|
||
};
|
||
}
|
||
return worldHandles;
|
||
}
|
||
getHandleAtPosition(worldX, worldY) {
|
||
if (this.canvas.canvasSelection.selectedLayers.length === 0)
|
||
return null;
|
||
const handleRadius = 8 / this.canvas.viewport.zoom;
|
||
for (let i = this.canvas.canvasSelection.selectedLayers.length - 1; i >= 0; i--) {
|
||
const layer = this.canvas.canvasSelection.selectedLayers[i];
|
||
const handles = this.getHandles(layer);
|
||
for (const key in handles) {
|
||
const handlePos = handles[key];
|
||
const dx = worldX - handlePos.x;
|
||
const dy = worldY - handlePos.y;
|
||
if (dx * dx + dy * dy <= handleRadius * handleRadius) {
|
||
return { layer: layer, handle: key };
|
||
}
|
||
}
|
||
}
|
||
return null;
|
||
}
|
||
updateBlendModeMenuPosition() {
|
||
if (!this.blendMenuElement)
|
||
return;
|
||
const screenX = (this.blendMenuWorldX - this.canvas.viewport.x) * this.canvas.viewport.zoom;
|
||
const screenY = (this.blendMenuWorldY - this.canvas.viewport.y) * this.canvas.viewport.zoom;
|
||
this.blendMenuElement.style.transform = `translate(${screenX}px, ${screenY}px)`;
|
||
}
|
||
showBlendModeMenu(worldX, worldY) {
|
||
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
|
||
return;
|
||
}
|
||
// Find which selected layer is at the click position (topmost visible layer at that position)
|
||
let selectedLayer = null;
|
||
const visibleSelectedLayers = this.canvas.canvasSelection.selectedLayers.filter((layer) => layer.visible);
|
||
if (visibleSelectedLayers.length === 0) {
|
||
return;
|
||
}
|
||
// Sort by zIndex descending and find the first one that contains the click point
|
||
const sortedLayers = visibleSelectedLayers.sort((a, b) => b.zIndex - a.zIndex);
|
||
for (const layer of sortedLayers) {
|
||
const centerX = layer.x + layer.width / 2;
|
||
const centerY = layer.y + layer.height / 2;
|
||
// Transform click point to layer's local coordinates
|
||
const dx = worldX - centerX;
|
||
const dy = worldY - centerY;
|
||
const rad = -layer.rotation * Math.PI / 180;
|
||
const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
|
||
const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
|
||
const withinX = Math.abs(rotatedX) <= layer.width / 2;
|
||
const withinY = Math.abs(rotatedY) <= layer.height / 2;
|
||
// Check if click is within layer bounds
|
||
if (withinX && withinY) {
|
||
selectedLayer = layer;
|
||
break;
|
||
}
|
||
}
|
||
// If no layer found at click position, fall back to topmost visible selected layer
|
||
if (!selectedLayer) {
|
||
selectedLayer = sortedLayers[0];
|
||
}
|
||
// At this point selectedLayer is guaranteed to be non-null
|
||
if (!selectedLayer) {
|
||
return;
|
||
}
|
||
// Remove any existing event listener first
|
||
if (this.currentCloseMenuListener) {
|
||
document.removeEventListener('mousedown', this.currentCloseMenuListener);
|
||
this.currentCloseMenuListener = null;
|
||
}
|
||
this.closeBlendModeMenu();
|
||
// Calculate position in WORLD coordinates (top-right of viewport)
|
||
const viewLeft = this.canvas.viewport.x;
|
||
const viewTop = this.canvas.viewport.y;
|
||
const viewWidth = this.canvas.canvas.width / this.canvas.viewport.zoom;
|
||
// Position near top-right corner
|
||
this.blendMenuWorldX = viewLeft + viewWidth - (250 / this.canvas.viewport.zoom); // 250px from right edge
|
||
this.blendMenuWorldY = viewTop + (10 / this.canvas.viewport.zoom); // 10px from top edge
|
||
const menu = document.createElement('div');
|
||
this.blendMenuElement = menu;
|
||
menu.id = 'blend-mode-menu';
|
||
const titleBar = document.createElement('div');
|
||
titleBar.className = 'blend-menu-title-bar';
|
||
const titleText = document.createElement('span');
|
||
titleText.textContent = `Blend Mode: ${selectedLayer.name}`;
|
||
titleText.className = 'blend-menu-title-text';
|
||
const closeButton = document.createElement('button');
|
||
closeButton.textContent = '×';
|
||
closeButton.className = 'blend-menu-close-button';
|
||
closeButton.onclick = (e) => {
|
||
e.stopPropagation();
|
||
this.closeBlendModeMenu();
|
||
};
|
||
titleBar.appendChild(titleText);
|
||
titleBar.appendChild(closeButton);
|
||
const content = document.createElement('div');
|
||
content.className = 'blend-menu-content';
|
||
menu.appendChild(titleBar);
|
||
menu.appendChild(content);
|
||
const blendAreaContainer = document.createElement('div');
|
||
blendAreaContainer.className = 'blend-area-container';
|
||
const blendAreaLabel = document.createElement('label');
|
||
blendAreaLabel.textContent = 'Blend Area';
|
||
blendAreaLabel.className = 'blend-area-label';
|
||
const blendAreaSlider = document.createElement('input');
|
||
blendAreaSlider.type = 'range';
|
||
blendAreaSlider.min = '0';
|
||
blendAreaSlider.max = '100';
|
||
blendAreaSlider.className = 'blend-area-slider';
|
||
blendAreaSlider.value = selectedLayer?.blendArea?.toString() ?? '0';
|
||
blendAreaSlider.oninput = () => {
|
||
if (selectedLayer) {
|
||
const newValue = parseInt(blendAreaSlider.value, 10);
|
||
selectedLayer.blendArea = newValue;
|
||
// Set flag to enable live blend area rendering for this specific layer
|
||
this.layersAdjustingBlendArea.add(selectedLayer.id);
|
||
// Invalidate processed image cache when blend area changes
|
||
this.invalidateProcessedImageCache(selectedLayer.id);
|
||
this.canvas.render();
|
||
}
|
||
};
|
||
blendAreaSlider.addEventListener('change', () => {
|
||
// When user stops adjusting, create cache asynchronously but keep live rendering until cache is ready
|
||
if (selectedLayer) {
|
||
const layerId = selectedLayer.id;
|
||
const cacheKey = this.getProcessedImageCacheKey(selectedLayer);
|
||
// Create processed image asynchronously
|
||
setTimeout(() => {
|
||
try {
|
||
const processedImage = this.createProcessedImage(selectedLayer);
|
||
if (processedImage) {
|
||
this.processedImageCache.set(cacheKey, processedImage);
|
||
log.debug(`Cached processed image for layer ${layerId} after slider change`);
|
||
// Only now remove from live rendering set and trigger re-render
|
||
this.layersAdjustingBlendArea.delete(layerId);
|
||
this.canvas.render();
|
||
}
|
||
}
|
||
catch (error) {
|
||
log.error('Failed to create processed image after slider change:', error);
|
||
// Fallback: remove from live rendering even if cache creation failed
|
||
this.layersAdjustingBlendArea.delete(layerId);
|
||
}
|
||
}, 0); // Use setTimeout to make it asynchronous
|
||
}
|
||
this.canvas.saveState();
|
||
});
|
||
blendAreaContainer.appendChild(blendAreaLabel);
|
||
blendAreaContainer.appendChild(blendAreaSlider);
|
||
content.appendChild(blendAreaContainer);
|
||
let isDragging = false;
|
||
let dragOffset = { x: 0, y: 0 };
|
||
// Drag logic needs to update world coordinates, not screen coordinates
|
||
const handleMouseMove = (e) => {
|
||
if (isDragging) {
|
||
const dx = e.movementX / this.canvas.viewport.zoom;
|
||
const dy = e.movementY / this.canvas.viewport.zoom;
|
||
this.blendMenuWorldX += dx;
|
||
this.blendMenuWorldY += dy;
|
||
this.updateBlendModeMenuPosition();
|
||
}
|
||
};
|
||
const handleMouseUp = () => {
|
||
if (isDragging) {
|
||
isDragging = false;
|
||
document.removeEventListener('mousemove', handleMouseMove);
|
||
document.removeEventListener('mouseup', handleMouseUp);
|
||
}
|
||
};
|
||
titleBar.addEventListener('mousedown', (e) => {
|
||
isDragging = true;
|
||
e.preventDefault();
|
||
e.stopPropagation();
|
||
document.addEventListener('mousemove', handleMouseMove);
|
||
document.addEventListener('mouseup', handleMouseUp);
|
||
});
|
||
this.blendModes.forEach((mode) => {
|
||
const container = document.createElement('div');
|
||
container.className = 'blend-mode-container';
|
||
const option = document.createElement('div');
|
||
option.className = 'blend-mode-option';
|
||
option.textContent = `${mode.label} (${mode.name})`;
|
||
const slider = document.createElement('input');
|
||
slider.type = 'range';
|
||
slider.min = '0';
|
||
slider.max = '100';
|
||
slider.className = 'blend-opacity-slider';
|
||
const selectedLayer = this.canvas.canvasSelection.selectedLayers[0];
|
||
slider.value = selectedLayer ? String(Math.round(selectedLayer.opacity * 100)) : '100';
|
||
if (selectedLayer && selectedLayer.blendMode === mode.name) {
|
||
container.classList.add('active');
|
||
option.classList.add('active');
|
||
}
|
||
option.onclick = () => {
|
||
// Re-check selected layer at the time of click
|
||
const currentSelectedLayer = this.canvas.canvasSelection.selectedLayers[0];
|
||
if (!currentSelectedLayer) {
|
||
return;
|
||
}
|
||
// Remove active class from all containers and options
|
||
content.querySelectorAll('.blend-mode-container').forEach(c => {
|
||
c.classList.remove('active');
|
||
const optionDiv = c.querySelector('.blend-mode-option');
|
||
if (optionDiv) {
|
||
optionDiv.classList.remove('active');
|
||
}
|
||
});
|
||
// Add active class to current container and option
|
||
container.classList.add('active');
|
||
option.classList.add('active');
|
||
currentSelectedLayer.blendMode = mode.name;
|
||
this.canvas.render();
|
||
};
|
||
slider.addEventListener('input', () => {
|
||
// Re-check selected layer at the time of slider input
|
||
const currentSelectedLayer = this.canvas.canvasSelection.selectedLayers[0];
|
||
if (!currentSelectedLayer) {
|
||
return;
|
||
}
|
||
const newOpacity = parseInt(slider.value, 10) / 100;
|
||
currentSelectedLayer.opacity = newOpacity;
|
||
this.canvas.render();
|
||
});
|
||
slider.addEventListener('change', async () => {
|
||
if (selectedLayer) {
|
||
selectedLayer.opacity = parseInt(slider.value, 10) / 100;
|
||
this.canvas.render();
|
||
const saveWithFallback = async (fileName) => {
|
||
try {
|
||
const uniqueFileName = generateUniqueFileName(fileName, this.canvas.node.id);
|
||
return await this.canvas.canvasIO.saveToServer(uniqueFileName);
|
||
}
|
||
catch (error) {
|
||
console.warn(`Failed to save with unique name, falling back to original: ${fileName}`, error);
|
||
return await this.canvas.canvasIO.saveToServer(fileName);
|
||
}
|
||
};
|
||
if (this.canvas.widget) {
|
||
await saveWithFallback(this.canvas.widget.value);
|
||
if (this.canvas.node) {
|
||
app.graph.runStep();
|
||
}
|
||
}
|
||
}
|
||
});
|
||
container.appendChild(option);
|
||
container.appendChild(slider);
|
||
content.appendChild(container);
|
||
});
|
||
// Add contextmenu event listener to the menu itself to prevent browser context menu
|
||
menu.addEventListener('contextmenu', (e) => {
|
||
e.preventDefault();
|
||
e.stopPropagation();
|
||
});
|
||
if (!this.canvas.canvasContainer) {
|
||
log.error("Canvas container not found, cannot append blend mode menu.");
|
||
return;
|
||
}
|
||
this.canvas.canvasContainer.appendChild(menu);
|
||
this.updateBlendModeMenuPosition();
|
||
// Add listener for viewport changes
|
||
this.canvas.onViewportChange = () => this.updateBlendModeMenuPosition();
|
||
const closeMenu = (e) => {
|
||
if (e.target instanceof Node && !menu.contains(e.target) && !isDragging) {
|
||
this.closeBlendModeMenu();
|
||
if (this.currentCloseMenuListener) {
|
||
document.removeEventListener('mousedown', this.currentCloseMenuListener);
|
||
this.currentCloseMenuListener = null;
|
||
}
|
||
}
|
||
};
|
||
// Store the listener reference so we can remove it later
|
||
this.currentCloseMenuListener = closeMenu;
|
||
setTimeout(() => {
|
||
document.addEventListener('mousedown', closeMenu);
|
||
}, 0);
|
||
}
|
||
closeBlendModeMenu() {
|
||
log.info("=== BLEND MODE MENU CLOSING ===");
|
||
if (this.blendMenuElement && this.blendMenuElement.parentNode) {
|
||
log.info("Removing blend mode menu from DOM");
|
||
this.blendMenuElement.parentNode.removeChild(this.blendMenuElement);
|
||
this.blendMenuElement = null;
|
||
}
|
||
else {
|
||
log.info("Blend mode menu not found or already removed");
|
||
}
|
||
// Remove viewport change listener
|
||
if (this.canvas.onViewportChange) {
|
||
this.canvas.onViewportChange = null;
|
||
}
|
||
}
|
||
/**
|
||
* Zunifikowana funkcja do generowania blob z canvas
|
||
* @param options Opcje renderowania
|
||
*/
|
||
async _generateCanvasBlob(options = {}) {
|
||
const { layers = this.canvas.layers, useOutputBounds = true, applyMask = false, enableLogging = false, customBounds } = options;
|
||
return new Promise((resolve, reject) => {
|
||
let bounds;
|
||
if (customBounds) {
|
||
bounds = customBounds;
|
||
}
|
||
else if (useOutputBounds) {
|
||
bounds = this.canvas.outputAreaBounds;
|
||
}
|
||
else {
|
||
// Oblicz bounding box dla wybranych warstw
|
||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||
layers.forEach((layer) => {
|
||
const centerX = layer.x + layer.width / 2;
|
||
const centerY = layer.y + layer.height / 2;
|
||
const rad = layer.rotation * Math.PI / 180;
|
||
const cos = Math.cos(rad);
|
||
const sin = Math.sin(rad);
|
||
const halfW = layer.width / 2;
|
||
const halfH = layer.height / 2;
|
||
const corners = [
|
||
{ x: -halfW, y: -halfH },
|
||
{ x: halfW, y: -halfH },
|
||
{ x: halfW, y: halfH },
|
||
{ x: -halfW, y: halfH }
|
||
];
|
||
corners.forEach(p => {
|
||
const worldX = centerX + (p.x * cos - p.y * sin);
|
||
const worldY = centerY + (p.x * sin + p.y * cos);
|
||
minX = Math.min(minX, worldX);
|
||
minY = Math.min(minY, worldY);
|
||
maxX = Math.max(maxX, worldX);
|
||
maxY = Math.max(maxY, worldY);
|
||
});
|
||
});
|
||
const newWidth = Math.ceil(maxX - minX);
|
||
const newHeight = Math.ceil(maxY - minY);
|
||
if (newWidth <= 0 || newHeight <= 0) {
|
||
resolve(null);
|
||
return;
|
||
}
|
||
bounds = { x: minX, y: minY, width: newWidth, height: newHeight };
|
||
}
|
||
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(bounds.width, bounds.height, '2d', { willReadFrequently: true });
|
||
if (!tempCtx) {
|
||
reject(new Error("Could not create canvas context"));
|
||
return;
|
||
}
|
||
if (enableLogging) {
|
||
log.info("=== GENERATING OUTPUT CANVAS ===");
|
||
log.info(`Bounds: x=${bounds.x}, y=${bounds.y}, w=${bounds.width}, h=${bounds.height}`);
|
||
log.info(`Canvas Size: ${tempCanvas.width}x${tempCanvas.height}`);
|
||
log.info(`Context Translation: translate(${-bounds.x}, ${-bounds.y})`);
|
||
log.info(`Apply Mask: ${applyMask}`);
|
||
// Log layer positions before rendering
|
||
layers.forEach((layer, index) => {
|
||
if (layer.visible) {
|
||
const relativeToOutput = {
|
||
x: layer.x - bounds.x,
|
||
y: layer.y - bounds.y
|
||
};
|
||
log.info(`Layer ${index + 1} "${layer.name}": world(${layer.x.toFixed(1)}, ${layer.y.toFixed(1)}) relative_to_bounds(${relativeToOutput.x.toFixed(1)}, ${relativeToOutput.y.toFixed(1)}) size(${layer.width.toFixed(1)}x${layer.height.toFixed(1)})`);
|
||
}
|
||
});
|
||
}
|
||
// Renderuj fragment świata zdefiniowany przez bounds
|
||
tempCtx.translate(-bounds.x, -bounds.y);
|
||
this._drawLayers(tempCtx, layers);
|
||
// Aplikuj maskę jeśli wymagana
|
||
if (applyMask) {
|
||
const imageData = tempCtx.getImageData(0, 0, tempCanvas.width, tempCanvas.height);
|
||
const data = imageData.data;
|
||
// Use optimized getMaskForOutputArea() for better performance
|
||
// This only processes chunks that overlap with the output area
|
||
const toolMaskCanvas = this.canvas.maskTool.getMaskForOutputArea();
|
||
if (toolMaskCanvas) {
|
||
log.debug(`Using optimized output area mask (${toolMaskCanvas.width}x${toolMaskCanvas.height}) for _generateCanvasBlob`);
|
||
// The optimized mask is already sized and positioned for the output area
|
||
// So we can apply it directly without complex positioning calculations
|
||
const maskImageData = toolMaskCanvas.getContext('2d', { willReadFrequently: true })?.getImageData(0, 0, toolMaskCanvas.width, toolMaskCanvas.height);
|
||
if (maskImageData) {
|
||
const maskData = maskImageData.data;
|
||
for (let i = 0; i < data.length; i += 4) {
|
||
const originalAlpha = data[i + 3];
|
||
const maskAlpha = maskData[i + 3] / 255;
|
||
const invertedMaskAlpha = 1 - maskAlpha;
|
||
data[i + 3] = originalAlpha * invertedMaskAlpha;
|
||
}
|
||
tempCtx.putImageData(imageData, 0, 0);
|
||
}
|
||
}
|
||
}
|
||
tempCanvas.toBlob((blob) => {
|
||
if (blob) {
|
||
resolve(blob);
|
||
}
|
||
else {
|
||
resolve(null);
|
||
}
|
||
}, 'image/png');
|
||
});
|
||
}
|
||
// Publiczne metody używające zunifikowanej funkcji
|
||
async getFlattenedCanvasWithMaskAsBlob() {
|
||
return this._generateCanvasBlob({
|
||
layers: this.canvas.layers,
|
||
useOutputBounds: true,
|
||
applyMask: true,
|
||
enableLogging: true
|
||
});
|
||
}
|
||
async getFlattenedCanvasAsBlob() {
|
||
return this._generateCanvasBlob({
|
||
layers: this.canvas.layers,
|
||
useOutputBounds: true,
|
||
applyMask: false,
|
||
enableLogging: true
|
||
});
|
||
}
|
||
async getFlattenedSelectionAsBlob() {
|
||
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
|
||
return null;
|
||
}
|
||
return this._generateCanvasBlob({
|
||
layers: this.canvas.canvasSelection.selectedLayers,
|
||
useOutputBounds: false,
|
||
applyMask: false,
|
||
enableLogging: false
|
||
});
|
||
}
|
||
async getFlattenedMaskAsBlob() {
|
||
return new Promise((resolve, reject) => {
|
||
const bounds = this.canvas.outputAreaBounds;
|
||
const { canvas: maskCanvas, ctx: maskCtx } = createCanvas(bounds.width, bounds.height, '2d', { willReadFrequently: true });
|
||
if (!maskCtx) {
|
||
reject(new Error("Could not create mask context"));
|
||
return;
|
||
}
|
||
log.info("=== GENERATING MASK BLOB ===");
|
||
log.info(`Mask Canvas Size: ${maskCanvas.width}x${maskCanvas.height}`);
|
||
// Rozpocznij z białą maską (nic nie zamaskowane)
|
||
maskCtx.fillStyle = '#ffffff';
|
||
maskCtx.fillRect(0, 0, bounds.width, bounds.height);
|
||
// Stwórz canvas do sprawdzenia przezroczystości warstw
|
||
const { canvas: visibilityCanvas, ctx: visibilityCtx } = createCanvas(bounds.width, bounds.height, '2d', { alpha: true });
|
||
if (!visibilityCtx) {
|
||
reject(new Error("Could not create visibility context"));
|
||
return;
|
||
}
|
||
// Renderuj warstwy z przesunięciem dla output bounds
|
||
visibilityCtx.translate(-bounds.x, -bounds.y);
|
||
this._drawLayers(visibilityCtx, this.canvas.layers);
|
||
// Konwertuj przezroczystość warstw na maskę
|
||
const visibilityData = visibilityCtx.getImageData(0, 0, bounds.width, bounds.height);
|
||
const maskData = maskCtx.getImageData(0, 0, bounds.width, bounds.height);
|
||
for (let i = 0; i < visibilityData.data.length; i += 4) {
|
||
const alpha = visibilityData.data[i + 3];
|
||
const maskValue = 255 - alpha; // Odwróć alpha żeby stworzyć maskę
|
||
maskData.data[i] = maskData.data[i + 1] = maskData.data[i + 2] = maskValue;
|
||
maskData.data[i + 3] = 255; // Solidna maska
|
||
}
|
||
maskCtx.putImageData(maskData, 0, 0);
|
||
// Aplikuj maskę narzędzia jeśli istnieje - używaj zoptymalizowanej metody
|
||
const toolMaskCanvas = this.canvas.maskTool.getMaskForOutputArea();
|
||
if (toolMaskCanvas) {
|
||
log.debug(`[getFlattenedMaskAsBlob] Using optimized output area mask (${toolMaskCanvas.width}x${toolMaskCanvas.height})`);
|
||
// Zoptymalizowana maska jest już odpowiednio pozycjonowana dla output area
|
||
// Możemy ją zastosować bezpośrednio
|
||
const tempMaskData = toolMaskCanvas.getContext('2d', { willReadFrequently: true })?.getImageData(0, 0, toolMaskCanvas.width, toolMaskCanvas.height);
|
||
if (tempMaskData) {
|
||
// Konwertuj dane maski do odpowiedniego formatu
|
||
for (let i = 0; i < tempMaskData.data.length; i += 4) {
|
||
const alpha = tempMaskData.data[i + 3];
|
||
tempMaskData.data[i] = tempMaskData.data[i + 1] = tempMaskData.data[i + 2] = alpha;
|
||
tempMaskData.data[i + 3] = 255; // Solidna alpha
|
||
}
|
||
// Stwórz tymczasowy canvas dla przetworzonej maski
|
||
const { canvas: tempMaskCanvas, ctx: tempMaskCtx } = createCanvas(toolMaskCanvas.width, toolMaskCanvas.height, '2d', { willReadFrequently: true });
|
||
if (tempMaskCtx) {
|
||
tempMaskCtx.putImageData(tempMaskData, 0, 0);
|
||
maskCtx.globalCompositeOperation = 'screen';
|
||
maskCtx.drawImage(tempMaskCanvas, 0, 0);
|
||
}
|
||
}
|
||
}
|
||
log.info("=== MASK BLOB GENERATED ===");
|
||
maskCanvas.toBlob((blob) => {
|
||
if (blob) {
|
||
resolve(blob);
|
||
}
|
||
else {
|
||
resolve(null);
|
||
}
|
||
}, 'image/png');
|
||
});
|
||
}
|
||
async fuseLayers() {
|
||
if (this.canvas.canvasSelection.selectedLayers.length < 2) {
|
||
showErrorNotification("Please select at least 2 layers to fuse.");
|
||
return;
|
||
}
|
||
log.info(`Fusing ${this.canvas.canvasSelection.selectedLayers.length} selected layers`);
|
||
try {
|
||
this.canvas.saveState();
|
||
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
|
||
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
|
||
const centerX = layer.x + layer.width / 2;
|
||
const centerY = layer.y + layer.height / 2;
|
||
const rad = layer.rotation * Math.PI / 180;
|
||
const cos = Math.cos(rad);
|
||
const sin = Math.sin(rad);
|
||
const halfW = layer.width / 2;
|
||
const halfH = layer.height / 2;
|
||
const corners = [
|
||
{ x: -halfW, y: -halfH },
|
||
{ x: halfW, y: -halfH },
|
||
{ x: halfW, y: halfH },
|
||
{ x: -halfW, y: halfH }
|
||
];
|
||
corners.forEach(p => {
|
||
const worldX = centerX + (p.x * cos - p.y * sin);
|
||
const worldY = centerY + (p.x * sin + p.y * cos);
|
||
minX = Math.min(minX, worldX);
|
||
minY = Math.min(minY, worldY);
|
||
maxX = Math.max(maxX, worldX);
|
||
maxY = Math.max(maxY, worldY);
|
||
});
|
||
});
|
||
const fusedWidth = Math.ceil(maxX - minX);
|
||
const fusedHeight = Math.ceil(maxY - minY);
|
||
if (fusedWidth <= 0 || fusedHeight <= 0) {
|
||
log.warn("Calculated fused layer dimensions are invalid");
|
||
showErrorNotification("Cannot fuse layers: invalid dimensions calculated.");
|
||
return;
|
||
}
|
||
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(fusedWidth, fusedHeight, '2d', { willReadFrequently: true });
|
||
if (!tempCtx)
|
||
throw new Error("Could not create canvas context");
|
||
tempCtx.translate(-minX, -minY);
|
||
this._drawLayers(tempCtx, this.canvas.canvasSelection.selectedLayers);
|
||
const fusedImage = new Image();
|
||
fusedImage.src = tempCanvas.toDataURL();
|
||
await new Promise((resolve, reject) => {
|
||
fusedImage.onload = resolve;
|
||
fusedImage.onerror = reject;
|
||
});
|
||
const minZIndex = Math.min(...this.canvas.canvasSelection.selectedLayers.map((layer) => layer.zIndex));
|
||
const imageId = generateUUID();
|
||
await saveImage(imageId, fusedImage.src);
|
||
this.canvas.imageCache.set(imageId, fusedImage.src);
|
||
const fusedLayer = {
|
||
id: generateUUID(),
|
||
image: fusedImage,
|
||
imageId: imageId,
|
||
name: 'Fused Layer',
|
||
x: minX,
|
||
y: minY,
|
||
width: fusedWidth,
|
||
height: fusedHeight,
|
||
originalWidth: fusedWidth,
|
||
originalHeight: fusedHeight,
|
||
rotation: 0,
|
||
zIndex: minZIndex,
|
||
blendMode: 'normal',
|
||
opacity: 1,
|
||
visible: true
|
||
};
|
||
this.canvas.layers = this.canvas.layers.filter((layer) => !this.canvas.canvasSelection.selectedLayers.includes(layer));
|
||
this.canvas.layers.push(fusedLayer);
|
||
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
|
||
this.canvas.layers.forEach((layer, index) => {
|
||
layer.zIndex = index;
|
||
});
|
||
this.canvas.updateSelection([fusedLayer]);
|
||
this.canvas.render();
|
||
this.canvas.saveState();
|
||
if (this.canvas.canvasLayersPanel) {
|
||
this.canvas.canvasLayersPanel.onLayersChanged();
|
||
}
|
||
log.info("Layers fused successfully", {
|
||
originalLayerCount: this.canvas.canvasSelection.selectedLayers.length,
|
||
fusedDimensions: { width: fusedWidth, height: fusedHeight },
|
||
fusedPosition: { x: minX, y: minY }
|
||
});
|
||
}
|
||
catch (error) {
|
||
log.error("Error during layer fusion:", error);
|
||
showErrorNotification(`Error fusing layers: ${error.message}`);
|
||
}
|
||
}
|
||
}
|