Files
Comfyui-LayerForge/js/MaskTool.js
Dariusz L 83ce890ef4 Refactor logging and formatting
Improved code readability
2025-06-27 05:32:11 +02:00

201 lines
7.1 KiB
JavaScript

import {createModuleLogger} from "./utils/LoggerUtils.js";
const log = createModuleLogger('Mask_tool');
export class MaskTool {
constructor(canvasInstance) {
this.canvasInstance = canvasInstance;
this.mainCanvas = canvasInstance.canvas;
this.maskCanvas = document.createElement('canvas');
this.maskCtx = this.maskCanvas.getContext('2d');
this.x = 0;
this.y = 0;
this.isActive = false;
this.brushSize = 20;
this.brushStrength = 0.5;
this.brushSoftness = 0.5;
this.isDrawing = false;
this.lastPosition = null;
this.initMaskCanvas();
}
setBrushSoftness(softness) {
this.brushSoftness = Math.max(0, Math.min(1, softness));
}
initMaskCanvas() {
const extraSpace = 2000;
this.maskCanvas.width = this.canvasInstance.width + extraSpace;
this.maskCanvas.height = this.canvasInstance.height + extraSpace;
this.x = -extraSpace / 2;
this.y = -extraSpace / 2;
this.maskCtx.clearRect(0, 0, this.maskCanvas.width, this.maskCanvas.height);
log.info(`Initialized mask canvas with extended size: ${this.maskCanvas.width}x${this.maskCanvas.height}, origin at (${this.x}, ${this.y})`);
}
activate() {
this.isActive = true;
this.canvasInstance.interaction.mode = 'drawingMask';
if (this.canvasInstance.canvasState && this.canvasInstance.canvasState.maskUndoStack.length === 0) {
this.canvasInstance.canvasState.saveMaskState();
}
this.canvasInstance.updateHistoryButtons();
log.info("Mask tool activated");
}
deactivate() {
this.isActive = false;
this.canvasInstance.interaction.mode = 'none';
this.canvasInstance.updateHistoryButtons();
log.info("Mask tool deactivated");
}
setBrushSize(size) {
this.brushSize = Math.max(1, size);
}
setBrushStrength(strength) {
this.brushStrength = Math.max(0, Math.min(1, strength));
}
handleMouseDown(worldCoords) {
if (!this.isActive) return;
this.isDrawing = true;
this.lastPosition = worldCoords;
this.draw(worldCoords);
}
handleMouseMove(worldCoords) {
if (!this.isActive || !this.isDrawing) return;
this.draw(worldCoords);
this.lastPosition = worldCoords;
}
handleMouseUp() {
if (!this.isActive) return;
if (this.isDrawing) {
this.isDrawing = false;
this.lastPosition = null;
if (this.canvasInstance.canvasState) {
this.canvasInstance.canvasState.saveMaskState();
}
}
}
draw(worldCoords) {
if (!this.lastPosition) {
this.lastPosition = worldCoords;
}
const canvasLastX = this.lastPosition.x - this.x;
const canvasLastY = this.lastPosition.y - this.y;
const canvasX = worldCoords.x - this.x;
const canvasY = worldCoords.y - this.y;
const canvasWidth = this.maskCanvas.width;
const canvasHeight = this.maskCanvas.height;
if (canvasX >= 0 && canvasX < canvasWidth &&
canvasY >= 0 && canvasY < canvasHeight &&
canvasLastX >= 0 && canvasLastX < canvasWidth &&
canvasLastY >= 0 && canvasLastY < canvasHeight) {
this.maskCtx.beginPath();
this.maskCtx.moveTo(canvasLastX, canvasLastY);
this.maskCtx.lineTo(canvasX, canvasY);
const gradientRadius = this.brushSize / 2;
if (this.brushSoftness === 0) {
this.maskCtx.strokeStyle = `rgba(255, 255, 255, ${this.brushStrength})`;
} else {
const innerRadius = gradientRadius * this.brushSoftness;
const gradient = this.maskCtx.createRadialGradient(
canvasX, canvasY, innerRadius,
canvasX, canvasY, gradientRadius
);
gradient.addColorStop(0, `rgba(255, 255, 255, ${this.brushStrength})`);
gradient.addColorStop(1, `rgba(255, 255, 255, 0)`);
this.maskCtx.strokeStyle = gradient;
}
this.maskCtx.lineWidth = this.brushSize;
this.maskCtx.lineCap = 'round';
this.maskCtx.lineJoin = 'round';
this.maskCtx.globalCompositeOperation = 'source-over';
this.maskCtx.stroke();
} else {
log.debug(`Drawing outside mask canvas bounds: (${canvasX}, ${canvasY})`);
}
}
clear() {
this.maskCtx.clearRect(0, 0, this.maskCanvas.width, this.maskCanvas.height);
if (this.isActive && this.canvasInstance.canvasState) {
this.canvasInstance.canvasState.saveMaskState();
}
}
getMask() {
return this.maskCanvas;
}
getMaskImageWithAlpha() {
const tempCanvas = document.createElement('canvas');
tempCanvas.width = this.maskCanvas.width;
tempCanvas.height = this.maskCanvas.height;
const tempCtx = tempCanvas.getContext('2d');
tempCtx.drawImage(this.maskCanvas, 0, 0);
const imageData = tempCtx.getImageData(0, 0, tempCanvas.width, tempCanvas.height);
const data = imageData.data;
for (let i = 0; i < data.length; i += 4) {
const alpha = data[i];
data[i] = 255;
data[i + 1] = 255;
data[i + 2] = 255;
data[i + 3] = alpha;
}
tempCtx.putImageData(imageData, 0, 0);
const maskImage = new Image();
maskImage.src = tempCanvas.toDataURL();
return maskImage;
}
resize(width, height) {
const oldMask = this.maskCanvas;
const oldX = this.x;
const oldY = this.y;
const oldWidth = oldMask.width;
const oldHeight = oldMask.height;
const isIncreasingWidth = width > (this.canvasInstance.width);
const isIncreasingHeight = height > (this.canvasInstance.height);
this.maskCanvas = document.createElement('canvas');
const extraSpace = 2000;
const newWidth = isIncreasingWidth ? width + extraSpace : Math.max(oldWidth, width + extraSpace);
const newHeight = isIncreasingHeight ? height + extraSpace : Math.max(oldHeight, height + extraSpace);
this.maskCanvas.width = newWidth;
this.maskCanvas.height = newHeight;
this.maskCtx = this.maskCanvas.getContext('2d');
if (oldMask.width > 0 && oldMask.height > 0) {
const offsetX = this.x - oldX;
const offsetY = this.y - oldY;
this.maskCtx.drawImage(oldMask, offsetX, offsetY);
log.debug(`Preserved mask content with offset (${offsetX}, ${offsetY})`);
}
log.info(`Mask canvas resized to ${this.maskCanvas.width}x${this.maskCanvas.height}, position (${this.x}, ${this.y})`);
log.info(`Canvas size change: width ${isIncreasingWidth ? 'increased' : 'decreased'}, height ${isIncreasingHeight ? 'increased' : 'decreased'}`);
}
updatePosition(dx, dy) {
this.x += dx;
this.y += dy;
log.info(`Mask position updated to (${this.x}, ${this.y})`);
}
}