mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-22 05:02:11 -03:00
Replaced chunked rendering approach with direct canvas drawing for mask preview, then applying to main canvas. Added "Mask Opacity" slider.
1317 lines
54 KiB
TypeScript
1317 lines
54 KiB
TypeScript
import { createModuleLogger } from "./utils/LoggerUtils.js";
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import { snapToGrid, getSnapAdjustment } from "./utils/CommonUtils.js";
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import type { Canvas } from './Canvas';
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import type { Layer, Point } from './types';
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const log = createModuleLogger('CanvasInteractions');
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interface MouseCoordinates {
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world: Point;
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view: Point;
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}
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interface ModifierState {
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ctrl: boolean;
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shift: boolean;
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alt: boolean;
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meta: boolean;
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}
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interface TransformOrigin {
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x: number;
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y: number;
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width: number;
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height: number;
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rotation: number;
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centerX: number;
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centerY: number;
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originalWidth?: number;
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originalHeight?: number;
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cropBounds?: { x: number; y: number; width: number; height: number };
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}
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interface InteractionState {
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mode: 'none' | 'panning' | 'dragging' | 'resizing' | 'rotating' | 'drawingMask' | 'resizingCanvas' | 'movingCanvas' | 'potential-drag' | 'drawingShape';
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panStart: Point;
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dragStart: Point;
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transformOrigin: TransformOrigin | null;
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resizeHandle: string | null;
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resizeAnchor: Point;
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canvasResizeStart: Point;
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isCtrlPressed: boolean;
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isMetaPressed: boolean;
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isAltPressed: boolean;
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isShiftPressed: boolean;
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isSPressed: boolean;
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hasClonedInDrag: boolean;
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lastClickTime: number;
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transformingLayer: Layer | null;
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keyMovementInProgress: boolean;
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canvasResizeRect: { x: number, y: number, width: number, height: number } | null;
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canvasMoveRect: { x: number, y: number, width: number, height: number } | null;
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}
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export class CanvasInteractions {
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private canvas: Canvas;
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public interaction: InteractionState;
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private originalLayerPositions: Map<Layer, Point>;
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// Bound event handlers to enable proper removeEventListener and avoid leaks
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private onMouseDown = (e: MouseEvent) => this.handleMouseDown(e);
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private onMouseMove = (e: MouseEvent) => this.handleMouseMove(e);
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private onMouseUp = (e: MouseEvent) => this.handleMouseUp(e);
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private onMouseEnter = (e: MouseEvent) => { this.canvas.isMouseOver = true; this.handleMouseEnter(e); };
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private onMouseLeave = (e: MouseEvent) => { this.canvas.isMouseOver = false; this.handleMouseLeave(e); };
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private onWheel = (e: WheelEvent) => this.handleWheel(e);
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private onKeyDown = (e: KeyboardEvent) => this.handleKeyDown(e);
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private onKeyUp = (e: KeyboardEvent) => this.handleKeyUp(e);
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private onDragOver = (e: DragEvent) => this.handleDragOver(e);
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private onDragEnter = (e: DragEvent) => this.handleDragEnter(e);
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private onDragLeave = (e: DragEvent) => this.handleDragLeave(e);
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private onDrop = (e: DragEvent) => { this.handleDrop(e); };
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private onContextMenu = (e: MouseEvent) => this.handleContextMenu(e);
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private onBlur = () => this.handleBlur();
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private onPaste = (e: ClipboardEvent) => this.handlePasteEvent(e);
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constructor(canvas: Canvas) {
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this.canvas = canvas;
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this.interaction = {
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mode: 'none',
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panStart: { x: 0, y: 0 },
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dragStart: { x: 0, y: 0 },
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transformOrigin: null,
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resizeHandle: null,
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resizeAnchor: { x: 0, y: 0 },
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canvasResizeStart: { x: 0, y: 0 },
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isCtrlPressed: false,
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isMetaPressed: false,
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isAltPressed: false,
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isShiftPressed: false,
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isSPressed: false,
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hasClonedInDrag: false,
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lastClickTime: 0,
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transformingLayer: null,
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keyMovementInProgress: false,
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canvasResizeRect: null,
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canvasMoveRect: null,
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};
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this.originalLayerPositions = new Map();
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}
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// Helper functions to eliminate code duplication
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private getMouseCoordinates(e: MouseEvent | WheelEvent): MouseCoordinates {
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return {
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world: this.canvas.getMouseWorldCoordinates(e),
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view: this.canvas.getMouseViewCoordinates(e)
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};
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}
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private getModifierState(e?: MouseEvent | WheelEvent | KeyboardEvent): ModifierState {
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return {
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ctrl: this.interaction.isCtrlPressed || (e as any)?.ctrlKey || false,
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shift: this.interaction.isShiftPressed || (e as any)?.shiftKey || false,
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alt: this.interaction.isAltPressed || (e as any)?.altKey || false,
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meta: this.interaction.isMetaPressed || (e as any)?.metaKey || false,
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};
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}
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private preventEventDefaults(e: Event): void {
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e.preventDefault();
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e.stopPropagation();
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}
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private performZoomOperation(worldCoords: Point, zoomFactor: number): void {
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const mouseBufferX = (worldCoords.x - this.canvas.viewport.x) * this.canvas.viewport.zoom;
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const mouseBufferY = (worldCoords.y - this.canvas.viewport.y) * this.canvas.viewport.zoom;
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const newZoom = Math.max(0.1, Math.min(10, this.canvas.viewport.zoom * zoomFactor));
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this.canvas.viewport.zoom = newZoom;
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this.canvas.viewport.x = worldCoords.x - (mouseBufferX / this.canvas.viewport.zoom);
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this.canvas.viewport.y = worldCoords.y - (mouseBufferY / this.canvas.viewport.zoom);
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// Update stroke overlay if mask tool is drawing during zoom
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if (this.canvas.maskTool.isDrawing) {
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this.canvas.maskTool.handleViewportChange();
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}
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this.canvas.onViewportChange?.();
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}
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private renderAndSave(shouldSave: boolean = false): void {
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this.canvas.render();
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if (shouldSave) {
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this.canvas.saveState();
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this.canvas.canvasState.saveStateToDB();
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}
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}
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private setDragDropStyling(active: boolean): void {
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if (active) {
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this.canvas.canvas.style.backgroundColor = 'rgba(45, 90, 160, 0.1)';
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this.canvas.canvas.style.border = '2px dashed #2d5aa0';
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} else {
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this.canvas.canvas.style.backgroundColor = '';
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this.canvas.canvas.style.border = '';
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}
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}
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setupEventListeners(): void {
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this.canvas.canvas.addEventListener('mousedown', this.onMouseDown as EventListener);
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this.canvas.canvas.addEventListener('mousemove', this.onMouseMove as EventListener);
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this.canvas.canvas.addEventListener('mouseup', this.onMouseUp as EventListener);
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this.canvas.canvas.addEventListener('wheel', this.onWheel as EventListener, { passive: false });
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this.canvas.canvas.addEventListener('keydown', this.onKeyDown as EventListener);
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this.canvas.canvas.addEventListener('keyup', this.onKeyUp as EventListener);
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// Add a blur event listener to the window to reset key states
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window.addEventListener('blur', this.onBlur);
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document.addEventListener('paste', this.onPaste as unknown as EventListener);
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this.canvas.canvas.addEventListener('mouseenter', this.onMouseEnter as EventListener);
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this.canvas.canvas.addEventListener('mouseleave', this.onMouseLeave as EventListener);
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this.canvas.canvas.addEventListener('dragover', this.onDragOver as EventListener);
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this.canvas.canvas.addEventListener('dragenter', this.onDragEnter as EventListener);
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this.canvas.canvas.addEventListener('dragleave', this.onDragLeave as EventListener);
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this.canvas.canvas.addEventListener('drop', this.onDrop as unknown as EventListener);
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this.canvas.canvas.addEventListener('contextmenu', this.onContextMenu as EventListener);
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}
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teardownEventListeners(): void {
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this.canvas.canvas.removeEventListener('mousedown', this.onMouseDown as EventListener);
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this.canvas.canvas.removeEventListener('mousemove', this.onMouseMove as EventListener);
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this.canvas.canvas.removeEventListener('mouseup', this.onMouseUp as EventListener);
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this.canvas.canvas.removeEventListener('wheel', this.onWheel as EventListener);
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this.canvas.canvas.removeEventListener('keydown', this.onKeyDown as EventListener);
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this.canvas.canvas.removeEventListener('keyup', this.onKeyUp as EventListener);
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window.removeEventListener('blur', this.onBlur);
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document.removeEventListener('paste', this.onPaste as unknown as EventListener);
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this.canvas.canvas.removeEventListener('mouseenter', this.onMouseEnter as EventListener);
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this.canvas.canvas.removeEventListener('mouseleave', this.onMouseLeave as EventListener);
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this.canvas.canvas.removeEventListener('dragover', this.onDragOver as EventListener);
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this.canvas.canvas.removeEventListener('dragenter', this.onDragEnter as EventListener);
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this.canvas.canvas.removeEventListener('dragleave', this.onDragLeave as EventListener);
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this.canvas.canvas.removeEventListener('drop', this.onDrop as unknown as EventListener);
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this.canvas.canvas.removeEventListener('contextmenu', this.onContextMenu as EventListener);
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}
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/**
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* Sprawdza czy punkt znajduje się w obszarze któregokolwiek z zaznaczonych layerów
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*/
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isPointInSelectedLayers(worldX: number, worldY: number): boolean {
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for (const layer of this.canvas.canvasSelection.selectedLayers) {
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if (!layer.visible) continue;
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const centerX = layer.x + layer.width / 2;
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const centerY = layer.y + layer.height / 2;
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// Przekształć punkt do lokalnego układu współrzędnych layera
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const dx = worldX - centerX;
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const dy = worldY - centerY;
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const rad = -layer.rotation * Math.PI / 180;
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const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
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const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
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// Sprawdź czy punkt jest wewnątrz prostokąta layera
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if (Math.abs(rotatedX) <= layer.width / 2 &&
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Math.abs(rotatedY) <= layer.height / 2) {
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return true;
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}
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}
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return false;
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}
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resetInteractionState(): void {
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this.interaction.mode = 'none';
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this.interaction.resizeHandle = null;
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this.originalLayerPositions.clear();
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this.interaction.canvasResizeRect = null;
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this.interaction.canvasMoveRect = null;
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this.interaction.hasClonedInDrag = false;
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this.interaction.transformingLayer = null;
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this.canvas.canvas.style.cursor = 'default';
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}
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handleMouseDown(e: MouseEvent): void {
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this.canvas.canvas.focus();
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const coords = this.getMouseCoordinates(e);
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const mods = this.getModifierState(e);
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if (this.interaction.mode === 'drawingMask') {
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this.canvas.maskTool.handleMouseDown(coords.world, coords.view);
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// Don't render here - mask tool will handle its own drawing
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return;
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}
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if (this.canvas.shapeTool.isActive) {
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this.canvas.shapeTool.addPoint(coords.world);
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return;
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}
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// --- Ostateczna, poprawna kolejność sprawdzania ---
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// 1. Akcje globalne z modyfikatorami (mają najwyższy priorytet)
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if (mods.shift && mods.ctrl) {
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this.startCanvasMove(coords.world);
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return;
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}
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if (mods.shift) {
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// Clear custom shape when starting canvas resize
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if (this.canvas.outputAreaShape) {
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// If auto-apply shape mask is enabled, remove the mask before clearing the shape
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if (this.canvas.autoApplyShapeMask) {
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log.info("Removing shape mask before clearing custom shape for canvas resize");
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this.canvas.maskTool.removeShapeMask();
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}
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this.canvas.outputAreaShape = null;
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this.canvas.render();
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}
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this.startCanvasResize(coords.world);
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return;
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}
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// 2. Inne przyciski myszy
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if (e.button === 2) { // Prawy przycisk myszy
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this.preventEventDefaults(e);
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// Sprawdź czy kliknięto w obszarze któregokolwiek z zaznaczonych layerów (niezależnie od przykrycia)
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if (this.isPointInSelectedLayers(coords.world.x, coords.world.y)) {
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// Nowa logika przekazuje tylko współrzędne świata, menu pozycjonuje się samo
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this.canvas.canvasLayers.showBlendModeMenu(coords.world.x, coords.world.y);
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}
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return;
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}
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if (e.button === 1) { // Środkowy przycisk
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this.startPanning(e);
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return;
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}
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// 3. Interakcje z elementami na płótnie (lewy przycisk)
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const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(coords.world.x, coords.world.y);
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if (transformTarget) {
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this.startLayerTransform(transformTarget.layer, transformTarget.handle, coords.world);
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return;
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}
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const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(coords.world.x, coords.world.y);
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if (clickedLayerResult) {
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this.prepareForDrag(clickedLayerResult.layer, coords.world);
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return;
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}
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// 4. Domyślna akcja na tle (lewy przycisk bez modyfikatorów)
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this.startPanning(e, true); // clearSelection = true
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}
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handleMouseMove(e: MouseEvent): void {
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const coords = this.getMouseCoordinates(e);
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this.canvas.lastMousePosition = coords.world; // Zawsze aktualizuj ostatnią pozycję myszy
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// Sprawdź, czy rozpocząć przeciąganie
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if (this.interaction.mode === 'potential-drag') {
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const dx = coords.world.x - this.interaction.dragStart.x;
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const dy = coords.world.y - this.interaction.dragStart.y;
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if (Math.sqrt(dx * dx + dy * dy) > 3) { // Próg 3 pikseli
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this.interaction.mode = 'dragging';
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this.originalLayerPositions.clear();
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this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => {
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this.originalLayerPositions.set(l, { x: l.x, y: l.y });
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});
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}
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}
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switch (this.interaction.mode) {
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case 'drawingMask':
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this.canvas.maskTool.handleMouseMove(coords.world, coords.view);
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// Don't render during mask drawing - it's handled by mask tool internally
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break;
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case 'panning':
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this.panViewport(e);
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break;
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case 'dragging':
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this.dragLayers(coords.world);
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break;
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case 'resizing':
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this.resizeLayerFromHandle(coords.world, e.shiftKey);
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break;
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case 'rotating':
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this.rotateLayerFromHandle(coords.world, e.shiftKey);
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break;
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case 'resizingCanvas':
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this.updateCanvasResize(coords.world);
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break;
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case 'movingCanvas':
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this.updateCanvasMove(coords.world);
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break;
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default:
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this.updateCursor(coords.world);
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// Update brush cursor on overlay if mask tool is active
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if (this.canvas.maskTool.isActive) {
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this.canvas.canvasRenderer.drawMaskBrushCursor(coords.world);
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}
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break;
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}
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// --- DYNAMICZNY PODGLĄD LINII CUSTOM SHAPE ---
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if (this.canvas.shapeTool.isActive && !this.canvas.shapeTool.shape.isClosed) {
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this.canvas.render();
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}
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}
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handleMouseUp(e: MouseEvent): void {
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const coords = this.getMouseCoordinates(e);
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if (this.interaction.mode === 'drawingMask') {
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this.canvas.maskTool.handleMouseUp(coords.view);
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// Render only once after drawing is complete
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this.canvas.render();
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return;
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}
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if (this.interaction.mode === 'resizingCanvas') {
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this.finalizeCanvasResize();
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}
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if (this.interaction.mode === 'movingCanvas') {
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this.finalizeCanvasMove();
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}
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// Log layer positions when dragging ends
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if (this.interaction.mode === 'dragging' && this.canvas.canvasSelection.selectedLayers.length > 0) {
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this.logDragCompletion(coords);
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}
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// Handle end of crop bounds transformation before resetting interaction state
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if (this.interaction.mode === 'resizing' && this.interaction.transformingLayer?.cropMode) {
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this.canvas.canvasLayers.handleCropBoundsTransformEnd(this.interaction.transformingLayer);
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}
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// Handle end of scale transformation (normal transform mode) before resetting interaction state
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if (this.interaction.mode === 'resizing' && this.interaction.transformingLayer && !this.interaction.transformingLayer.cropMode) {
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this.canvas.canvasLayers.handleScaleTransformEnd(this.interaction.transformingLayer);
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}
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// Zapisz stan tylko, jeśli faktycznie doszło do zmiany (przeciąganie, transformacja, duplikacja)
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const stateChangingInteraction = ['dragging', 'resizing', 'rotating'].includes(this.interaction.mode);
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const duplicatedInDrag = this.interaction.hasClonedInDrag;
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if (stateChangingInteraction || duplicatedInDrag) {
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this.renderAndSave(true);
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}
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this.resetInteractionState();
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this.canvas.render();
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}
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private logDragCompletion(coords: MouseCoordinates): void {
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const bounds = this.canvas.outputAreaBounds;
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log.info("=== LAYER DRAG COMPLETED ===");
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log.info(`Mouse position: world(${coords.world.x.toFixed(1)}, ${coords.world.y.toFixed(1)}) view(${coords.view.x.toFixed(1)}, ${coords.view.y.toFixed(1)})`);
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log.info(`Output Area Bounds: x=${bounds.x}, y=${bounds.y}, w=${bounds.width}, h=${bounds.height}`);
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log.info(`Viewport: x=${this.canvas.viewport.x.toFixed(1)}, y=${this.canvas.viewport.y.toFixed(1)}, zoom=${this.canvas.viewport.zoom.toFixed(2)}`);
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this.canvas.canvasSelection.selectedLayers.forEach((layer: Layer, index: number) => {
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const relativeToOutput = {
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x: layer.x - bounds.x,
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y: layer.y - bounds.y
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};
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log.info(`Layer ${index + 1} "${layer.name}": world(${layer.x.toFixed(1)}, ${layer.y.toFixed(1)}) relative_to_output(${relativeToOutput.x.toFixed(1)}, ${relativeToOutput.y.toFixed(1)}) size(${layer.width.toFixed(1)}x${layer.height.toFixed(1)})`);
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});
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log.info("=== END LAYER DRAG ===");
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}
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handleMouseLeave(e: MouseEvent): void {
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const coords = this.getMouseCoordinates(e);
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if (this.canvas.maskTool.isActive) {
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this.canvas.maskTool.handleMouseLeave();
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if (this.canvas.maskTool.isDrawing) {
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this.canvas.maskTool.handleMouseUp(coords.view);
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}
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this.canvas.render();
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return;
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}
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if (this.interaction.mode !== 'none') {
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this.resetInteractionState();
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this.canvas.render();
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}
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if (this.canvas.canvasLayers.internalClipboard.length > 0) {
|
|
this.canvas.canvasLayers.internalClipboard = [];
|
|
log.info("Internal clipboard cleared - mouse left canvas");
|
|
}
|
|
}
|
|
|
|
handleMouseEnter(e: MouseEvent): void {
|
|
if (this.canvas.maskTool.isActive) {
|
|
this.canvas.maskTool.handleMouseEnter();
|
|
}
|
|
}
|
|
|
|
handleContextMenu(e: MouseEvent): void {
|
|
// Always prevent browser context menu - we handle all right-click interactions ourselves
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
}
|
|
|
|
handleWheel(e: WheelEvent): void {
|
|
this.preventEventDefaults(e);
|
|
const coords = this.getMouseCoordinates(e);
|
|
|
|
if (this.canvas.maskTool.isActive || this.canvas.canvasSelection.selectedLayers.length === 0) {
|
|
// Zoom operation for mask tool or when no layers selected
|
|
const zoomFactor = e.deltaY < 0 ? 1.1 : 1 / 1.1;
|
|
this.performZoomOperation(coords.world, zoomFactor);
|
|
} else {
|
|
// Check if mouse is over any selected layer
|
|
const isOverSelectedLayer = this.isPointInSelectedLayers(coords.world.x, coords.world.y);
|
|
|
|
if (isOverSelectedLayer) {
|
|
// Layer transformation when layers are selected and mouse is over selected layer
|
|
this.handleLayerWheelTransformation(e);
|
|
} else {
|
|
// Zoom operation when mouse is not over selected layers
|
|
const zoomFactor = e.deltaY < 0 ? 1.1 : 1 / 1.1;
|
|
this.performZoomOperation(coords.world, zoomFactor);
|
|
}
|
|
}
|
|
|
|
this.canvas.render();
|
|
if (!this.canvas.maskTool.isActive) {
|
|
this.canvas.requestSaveState();
|
|
}
|
|
}
|
|
|
|
private handleLayerWheelTransformation(e: WheelEvent): void {
|
|
const mods = this.getModifierState(e);
|
|
const rotationStep = 5 * (e.deltaY > 0 ? -1 : 1);
|
|
const direction = e.deltaY < 0 ? 1 : -1;
|
|
|
|
this.canvas.canvasSelection.selectedLayers.forEach((layer: Layer) => {
|
|
if (mods.shift) {
|
|
this.handleLayerRotation(layer, mods.ctrl, direction, rotationStep);
|
|
} else {
|
|
this.handleLayerScaling(layer, mods.ctrl, e.deltaY);
|
|
}
|
|
});
|
|
}
|
|
|
|
private handleLayerRotation(layer: Layer, isCtrlPressed: boolean, direction: number, rotationStep: number): void {
|
|
if (isCtrlPressed) {
|
|
// Snap to absolute values
|
|
const snapAngle = 5;
|
|
if (direction > 0) {
|
|
layer.rotation = Math.ceil((layer.rotation + 0.1) / snapAngle) * snapAngle;
|
|
} else {
|
|
layer.rotation = Math.floor((layer.rotation - 0.1) / snapAngle) * snapAngle;
|
|
}
|
|
} else {
|
|
// Fixed step rotation
|
|
layer.rotation += rotationStep;
|
|
}
|
|
}
|
|
|
|
private handleLayerScaling(layer: Layer, isCtrlPressed: boolean, deltaY: number): void {
|
|
const oldWidth = layer.width;
|
|
const oldHeight = layer.height;
|
|
let scaleFactor;
|
|
|
|
if (isCtrlPressed) {
|
|
const direction = deltaY > 0 ? -1 : 1;
|
|
const baseDimension = Math.max(layer.width, layer.height);
|
|
const newBaseDimension = baseDimension + direction;
|
|
if (newBaseDimension < 10) return;
|
|
scaleFactor = newBaseDimension / baseDimension;
|
|
} else {
|
|
scaleFactor = this.calculateGridBasedScaling(oldHeight, deltaY);
|
|
}
|
|
|
|
if (scaleFactor && isFinite(scaleFactor)) {
|
|
layer.width *= scaleFactor;
|
|
layer.height *= scaleFactor;
|
|
layer.x += (oldWidth - layer.width) / 2;
|
|
layer.y += (oldHeight - layer.height) / 2;
|
|
|
|
// Handle wheel scaling end for layers with blend area
|
|
this.canvas.canvasLayers.handleWheelScalingEnd(layer);
|
|
}
|
|
}
|
|
|
|
private calculateGridBasedScaling(oldHeight: number, deltaY: number): number {
|
|
const gridSize = 64; // Grid size - could be made configurable in the future
|
|
const direction = deltaY > 0 ? -1 : 1;
|
|
let targetHeight;
|
|
|
|
if (direction > 0) {
|
|
targetHeight = (Math.floor(oldHeight / gridSize) + 1) * gridSize;
|
|
} else {
|
|
targetHeight = (Math.ceil(oldHeight / gridSize) - 1) * gridSize;
|
|
}
|
|
|
|
if (targetHeight < gridSize / 2) {
|
|
targetHeight = gridSize / 2;
|
|
}
|
|
|
|
if (Math.abs(oldHeight - targetHeight) < 1) {
|
|
if (direction > 0) targetHeight += gridSize;
|
|
else targetHeight -= gridSize;
|
|
if (targetHeight < gridSize / 2) return 0;
|
|
}
|
|
|
|
return targetHeight / oldHeight;
|
|
}
|
|
|
|
handleKeyDown(e: KeyboardEvent): void {
|
|
if (e.key === 'Control') this.interaction.isCtrlPressed = true;
|
|
if (e.key === 'Meta') this.interaction.isMetaPressed = true;
|
|
if (e.key === 'Shift') this.interaction.isShiftPressed = true;
|
|
if (e.key === 'Alt') {
|
|
this.interaction.isAltPressed = true;
|
|
e.preventDefault();
|
|
}
|
|
if (e.key.toLowerCase() === 's') {
|
|
this.interaction.isSPressed = true;
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
}
|
|
|
|
// Check if Shift+S is being held down
|
|
if (this.interaction.isShiftPressed && this.interaction.isSPressed && !this.interaction.isCtrlPressed && !this.canvas.shapeTool.isActive) {
|
|
this.canvas.shapeTool.activate();
|
|
return;
|
|
}
|
|
|
|
// Globalne skróty (Undo/Redo/Copy/Paste)
|
|
const mods = this.getModifierState(e);
|
|
if (mods.ctrl || mods.meta) {
|
|
let handled = true;
|
|
switch (e.key.toLowerCase()) {
|
|
case 'z':
|
|
if (mods.shift) {
|
|
this.canvas.redo();
|
|
} else {
|
|
this.canvas.undo();
|
|
}
|
|
break;
|
|
case 'y':
|
|
this.canvas.redo();
|
|
break;
|
|
case 'c':
|
|
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
|
|
this.canvas.canvasLayers.copySelectedLayers();
|
|
}
|
|
break;
|
|
default:
|
|
handled = false;
|
|
break;
|
|
}
|
|
if (handled) {
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Skróty kontekstowe (zależne od zaznaczenia)
|
|
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
|
|
const step = mods.shift ? 10 : 1;
|
|
let needsRender = false;
|
|
|
|
// Używamy e.code dla spójności i niezależności od układu klawiatury
|
|
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
|
|
if (movementKeys.includes(e.code)) {
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
this.interaction.keyMovementInProgress = true;
|
|
|
|
if (e.code === 'ArrowLeft') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.x -= step);
|
|
if (e.code === 'ArrowRight') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.x += step);
|
|
if (e.code === 'ArrowUp') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.y -= step);
|
|
if (e.code === 'ArrowDown') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.y += step);
|
|
if (e.code === 'BracketLeft') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.rotation -= step);
|
|
if (e.code === 'BracketRight') this.canvas.canvasSelection.selectedLayers.forEach((l: Layer) => l.rotation += step);
|
|
|
|
needsRender = true;
|
|
}
|
|
|
|
if (e.key === 'Delete' || e.key === 'Backspace') {
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
this.canvas.canvasSelection.removeSelectedLayers();
|
|
return;
|
|
}
|
|
|
|
if (needsRender) {
|
|
this.canvas.render();
|
|
}
|
|
}
|
|
}
|
|
|
|
handleKeyUp(e: KeyboardEvent): void {
|
|
if (e.key === 'Control') this.interaction.isCtrlPressed = false;
|
|
if (e.key === 'Meta') this.interaction.isMetaPressed = false;
|
|
if (e.key === 'Shift') this.interaction.isShiftPressed = false;
|
|
if (e.key === 'Alt') this.interaction.isAltPressed = false;
|
|
if (e.key.toLowerCase() === 's') this.interaction.isSPressed = false;
|
|
|
|
// Deactivate shape tool when Shift or S is released
|
|
if (this.canvas.shapeTool.isActive && (!this.interaction.isShiftPressed || !this.interaction.isSPressed)) {
|
|
this.canvas.shapeTool.deactivate();
|
|
}
|
|
|
|
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
|
|
if (movementKeys.includes(e.code) && this.interaction.keyMovementInProgress) {
|
|
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
|
|
this.interaction.keyMovementInProgress = false;
|
|
}
|
|
}
|
|
|
|
handleBlur(): void {
|
|
log.debug('Window lost focus, resetting key states.');
|
|
this.interaction.isCtrlPressed = false;
|
|
this.interaction.isMetaPressed = false;
|
|
this.interaction.isAltPressed = false;
|
|
this.interaction.isShiftPressed = false;
|
|
this.interaction.isSPressed = false;
|
|
this.interaction.keyMovementInProgress = false;
|
|
|
|
// Deactivate shape tool when window loses focus
|
|
if (this.canvas.shapeTool.isActive) {
|
|
this.canvas.shapeTool.deactivate();
|
|
}
|
|
|
|
// Also reset any interaction that relies on a key being held down
|
|
if (this.interaction.mode === 'dragging' && this.interaction.hasClonedInDrag) {
|
|
// If we were in the middle of a cloning drag, finalize it
|
|
this.canvas.saveState();
|
|
this.canvas.canvasState.saveStateToDB();
|
|
}
|
|
|
|
// Reset interaction mode if it's something that can get "stuck"
|
|
if (this.interaction.mode !== 'none' && this.interaction.mode !== 'drawingMask') {
|
|
this.resetInteractionState();
|
|
this.canvas.render();
|
|
}
|
|
}
|
|
|
|
updateCursor(worldCoords: Point): void {
|
|
// If actively rotating, show grabbing cursor
|
|
if (this.interaction.mode === 'rotating') {
|
|
this.canvas.canvas.style.cursor = 'grabbing';
|
|
return;
|
|
}
|
|
|
|
const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
|
|
|
|
if (transformTarget) {
|
|
const handleName = transformTarget.handle;
|
|
const cursorMap: { [key: string]: string } = {
|
|
'n': 'ns-resize', 's': 'ns-resize', 'e': 'ew-resize', 'w': 'ew-resize',
|
|
'nw': 'nwse-resize', 'se': 'nwse-resize', 'ne': 'nesw-resize', 'sw': 'nesw-resize',
|
|
'rot': 'grab'
|
|
};
|
|
this.canvas.canvas.style.cursor = cursorMap[handleName];
|
|
} else if (this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y)) {
|
|
this.canvas.canvas.style.cursor = 'move';
|
|
} else {
|
|
this.canvas.canvas.style.cursor = 'default';
|
|
}
|
|
}
|
|
|
|
startLayerTransform(layer: Layer, handle: string, worldCoords: Point): void {
|
|
this.interaction.transformingLayer = layer;
|
|
this.interaction.transformOrigin = {
|
|
x: layer.x, y: layer.y,
|
|
width: layer.width, height: layer.height,
|
|
rotation: layer.rotation,
|
|
centerX: layer.x + layer.width / 2,
|
|
centerY: layer.y + layer.height / 2,
|
|
originalWidth: layer.originalWidth,
|
|
originalHeight: layer.originalHeight,
|
|
cropBounds: layer.cropBounds ? { ...layer.cropBounds } : undefined
|
|
};
|
|
this.interaction.dragStart = {...worldCoords};
|
|
|
|
if (handle === 'rot') {
|
|
this.interaction.mode = 'rotating';
|
|
} else {
|
|
this.interaction.mode = 'resizing';
|
|
this.interaction.resizeHandle = handle;
|
|
const handles = this.canvas.canvasLayers.getHandles(layer);
|
|
const oppositeHandleKey: { [key: string]: string } = {
|
|
'n': 's', 's': 'n', 'e': 'w', 'w': 'e',
|
|
'nw': 'se', 'se': 'nw', 'ne': 'sw', 'sw': 'ne'
|
|
};
|
|
this.interaction.resizeAnchor = handles[oppositeHandleKey[handle]];
|
|
}
|
|
this.canvas.render();
|
|
}
|
|
|
|
prepareForDrag(layer: Layer, worldCoords: Point): void {
|
|
// Zaktualizuj zaznaczenie, ale nie zapisuj stanu
|
|
// Support both Ctrl (Windows/Linux) and Cmd (macOS) for multi-selection
|
|
const mods = this.getModifierState();
|
|
if (mods.ctrl || mods.meta) {
|
|
const index = this.canvas.canvasSelection.selectedLayers.indexOf(layer);
|
|
if (index === -1) {
|
|
this.canvas.canvasSelection.updateSelection([...this.canvas.canvasSelection.selectedLayers, layer]);
|
|
} else {
|
|
const newSelection = this.canvas.canvasSelection.selectedLayers.filter((l: Layer) => l !== layer);
|
|
this.canvas.canvasSelection.updateSelection(newSelection);
|
|
}
|
|
} else {
|
|
if (!this.canvas.canvasSelection.selectedLayers.includes(layer)) {
|
|
this.canvas.canvasSelection.updateSelection([layer]);
|
|
}
|
|
}
|
|
|
|
this.interaction.mode = 'potential-drag';
|
|
this.interaction.dragStart = {...worldCoords};
|
|
}
|
|
|
|
startPanning(e: MouseEvent, clearSelection: boolean = true): void {
|
|
// Unified panning method - can optionally clear selection
|
|
if (clearSelection && !this.interaction.isCtrlPressed) {
|
|
this.canvas.canvasSelection.updateSelection([]);
|
|
}
|
|
this.interaction.mode = 'panning';
|
|
this.interaction.panStart = { x: e.clientX, y: e.clientY };
|
|
}
|
|
|
|
startCanvasResize(worldCoords: Point): void {
|
|
this.interaction.mode = 'resizingCanvas';
|
|
const startX = snapToGrid(worldCoords.x);
|
|
const startY = snapToGrid(worldCoords.y);
|
|
this.interaction.canvasResizeStart = {x: startX, y: startY};
|
|
this.interaction.canvasResizeRect = {x: startX, y: startY, width: 0, height: 0};
|
|
this.canvas.render();
|
|
}
|
|
|
|
startCanvasMove(worldCoords: Point): void {
|
|
this.interaction.mode = 'movingCanvas';
|
|
this.interaction.dragStart = { ...worldCoords };
|
|
this.canvas.canvas.style.cursor = 'grabbing';
|
|
this.canvas.render();
|
|
}
|
|
|
|
updateCanvasMove(worldCoords: Point): void {
|
|
const dx = worldCoords.x - this.interaction.dragStart.x;
|
|
const dy = worldCoords.y - this.interaction.dragStart.y;
|
|
|
|
// Po prostu przesuwamy outputAreaBounds
|
|
const bounds = this.canvas.outputAreaBounds;
|
|
this.interaction.canvasMoveRect = {
|
|
x: snapToGrid(bounds.x + dx),
|
|
y: snapToGrid(bounds.y + dy),
|
|
width: bounds.width,
|
|
height: bounds.height
|
|
};
|
|
|
|
this.canvas.render();
|
|
}
|
|
|
|
finalizeCanvasMove(): void {
|
|
const moveRect = this.interaction.canvasMoveRect;
|
|
|
|
if (moveRect) {
|
|
// Po prostu aktualizujemy outputAreaBounds na nową pozycję
|
|
this.canvas.outputAreaBounds = {
|
|
x: moveRect.x,
|
|
y: moveRect.y,
|
|
width: moveRect.width,
|
|
height: moveRect.height
|
|
};
|
|
|
|
// Update mask canvas to ensure it covers the new output area position
|
|
this.canvas.maskTool.updateMaskCanvasForOutputArea();
|
|
}
|
|
|
|
this.canvas.render();
|
|
this.canvas.saveState();
|
|
}
|
|
|
|
panViewport(e: MouseEvent): void {
|
|
const dx = e.clientX - this.interaction.panStart.x;
|
|
const dy = e.clientY - this.interaction.panStart.y;
|
|
this.canvas.viewport.x -= dx / this.canvas.viewport.zoom;
|
|
this.canvas.viewport.y -= dy / this.canvas.viewport.zoom;
|
|
this.interaction.panStart = {x: e.clientX, y: e.clientY};
|
|
|
|
// Update stroke overlay if mask tool is drawing during pan
|
|
if (this.canvas.maskTool.isDrawing) {
|
|
this.canvas.maskTool.handleViewportChange();
|
|
}
|
|
|
|
this.canvas.render();
|
|
this.canvas.onViewportChange?.();
|
|
}
|
|
|
|
dragLayers(worldCoords: Point): void {
|
|
if (this.interaction.isAltPressed && !this.interaction.hasClonedInDrag && this.canvas.canvasSelection.selectedLayers.length > 0) {
|
|
// Scentralizowana logika duplikowania
|
|
const newLayers = this.canvas.canvasSelection.duplicateSelectedLayers();
|
|
|
|
// Zresetuj pozycje przeciągania dla nowych, zduplikowanych warstw
|
|
this.originalLayerPositions.clear();
|
|
newLayers.forEach((l: Layer) => {
|
|
this.originalLayerPositions.set(l, { x: l.x, y: l.y });
|
|
});
|
|
this.interaction.hasClonedInDrag = true;
|
|
}
|
|
const totalDx = worldCoords.x - this.interaction.dragStart.x;
|
|
const totalDy = worldCoords.y - this.interaction.dragStart.y;
|
|
let finalDx = totalDx, finalDy = totalDy;
|
|
|
|
if (this.interaction.isCtrlPressed && this.canvas.canvasSelection.selectedLayers.length > 0) {
|
|
const firstLayer = this.canvas.canvasSelection.selectedLayers[0];
|
|
const originalPos = this.originalLayerPositions.get(firstLayer);
|
|
if (originalPos) {
|
|
const tempLayerForSnap = {
|
|
...firstLayer,
|
|
x: originalPos.x + totalDx,
|
|
y: originalPos.y + totalDy
|
|
};
|
|
const snapAdjustment = getSnapAdjustment(tempLayerForSnap);
|
|
if (snapAdjustment) {
|
|
finalDx += snapAdjustment.x;
|
|
finalDy += snapAdjustment.y;
|
|
}
|
|
}
|
|
}
|
|
|
|
this.canvas.canvasSelection.selectedLayers.forEach((layer: Layer) => {
|
|
const originalPos = this.originalLayerPositions.get(layer);
|
|
if (originalPos) {
|
|
layer.x = originalPos.x + finalDx;
|
|
layer.y = originalPos.y + finalDy;
|
|
}
|
|
});
|
|
this.canvas.render();
|
|
}
|
|
|
|
resizeLayerFromHandle(worldCoords: Point, isShiftPressed: boolean): void {
|
|
const layer = this.interaction.transformingLayer;
|
|
if (!layer) return;
|
|
|
|
let mouseX = worldCoords.x;
|
|
let mouseY = worldCoords.y;
|
|
|
|
if (this.interaction.isCtrlPressed) {
|
|
const snapThreshold = 10 / this.canvas.viewport.zoom;
|
|
mouseX = Math.abs(mouseX - snapToGrid(mouseX)) < snapThreshold ? snapToGrid(mouseX) : mouseX;
|
|
mouseY = Math.abs(mouseY - snapToGrid(mouseY)) < snapThreshold ? snapToGrid(mouseY) : mouseY;
|
|
}
|
|
|
|
const o = this.interaction.transformOrigin;
|
|
if (!o) return;
|
|
|
|
const handle = this.interaction.resizeHandle;
|
|
const anchor = this.interaction.resizeAnchor;
|
|
const rad = o.rotation * Math.PI / 180;
|
|
const cos = Math.cos(rad);
|
|
const sin = Math.sin(rad);
|
|
|
|
// Vector from anchor to mouse
|
|
const vecX = mouseX - anchor.x;
|
|
const vecY = mouseY - anchor.y;
|
|
|
|
// Rotate vector to align with layer's local coordinates
|
|
let localVecX = vecX * cos + vecY * sin;
|
|
let localVecY = vecY * cos - vecX * sin;
|
|
|
|
// Determine sign based on handle
|
|
const signX = handle?.includes('e') ? 1 : (handle?.includes('w') ? -1 : 0);
|
|
const signY = handle?.includes('s') ? 1 : (handle?.includes('n') ? -1 : 0);
|
|
|
|
localVecX *= signX;
|
|
localVecY *= signY;
|
|
|
|
// If not a corner handle, keep original dimension
|
|
if (signX === 0) localVecX = o.width;
|
|
if (signY === 0) localVecY = o.height;
|
|
|
|
if (layer.cropMode && o.cropBounds && o.originalWidth && o.originalHeight) {
|
|
// CROP MODE: Calculate delta based on mouse movement and apply to cropBounds.
|
|
|
|
// Calculate mouse movement since drag start, in the layer's local coordinate system.
|
|
const dragStartX_local = this.interaction.dragStart.x - (o.centerX ?? 0);
|
|
const dragStartY_local = this.interaction.dragStart.y - (o.centerY ?? 0);
|
|
const mouseX_local = mouseX - (o.centerX ?? 0);
|
|
const mouseY_local = mouseY - (o.centerY ?? 0);
|
|
|
|
// Rotate mouse delta into the layer's unrotated frame
|
|
const deltaX_world = mouseX_local - dragStartX_local;
|
|
const deltaY_world = mouseY_local - dragStartY_local;
|
|
let mouseDeltaX_local = deltaX_world * cos + deltaY_world * sin;
|
|
let mouseDeltaY_local = deltaY_world * cos - deltaX_world * sin;
|
|
|
|
if (layer.flipH) {
|
|
mouseDeltaX_local *= -1;
|
|
}
|
|
if (layer.flipV) {
|
|
mouseDeltaY_local *= -1;
|
|
}
|
|
|
|
// Convert the on-screen mouse delta to an image-space delta.
|
|
const screenToImageScaleX = o.originalWidth / o.width;
|
|
const screenToImageScaleY = o.originalHeight / o.height;
|
|
|
|
const delta_image_x = mouseDeltaX_local * screenToImageScaleX;
|
|
const delta_image_y = mouseDeltaY_local * screenToImageScaleY;
|
|
|
|
let newCropBounds = { ...o.cropBounds }; // Start with the bounds from the beginning of the drag
|
|
|
|
// Apply the image-space delta to the appropriate edges of the crop bounds
|
|
const isFlippedH = layer.flipH;
|
|
const isFlippedV = layer.flipV;
|
|
|
|
if (handle?.includes('w')) {
|
|
if (isFlippedH) newCropBounds.width += delta_image_x;
|
|
else {
|
|
newCropBounds.x += delta_image_x;
|
|
newCropBounds.width -= delta_image_x;
|
|
}
|
|
}
|
|
if (handle?.includes('e')) {
|
|
if (isFlippedH) {
|
|
newCropBounds.x += delta_image_x;
|
|
newCropBounds.width -= delta_image_x;
|
|
} else newCropBounds.width += delta_image_x;
|
|
}
|
|
if (handle?.includes('n')) {
|
|
if (isFlippedV) newCropBounds.height += delta_image_y;
|
|
else {
|
|
newCropBounds.y += delta_image_y;
|
|
newCropBounds.height -= delta_image_y;
|
|
}
|
|
}
|
|
if (handle?.includes('s')) {
|
|
if (isFlippedV) {
|
|
newCropBounds.y += delta_image_y;
|
|
newCropBounds.height -= delta_image_y;
|
|
} else newCropBounds.height += delta_image_y;
|
|
}
|
|
|
|
// Clamp crop bounds to stay within the original image and maintain minimum size
|
|
if (newCropBounds.width < 1) {
|
|
if (handle?.includes('w')) newCropBounds.x = o.cropBounds.x + o.cropBounds.width -1;
|
|
newCropBounds.width = 1;
|
|
}
|
|
if (newCropBounds.height < 1) {
|
|
if (handle?.includes('n')) newCropBounds.y = o.cropBounds.y + o.cropBounds.height - 1;
|
|
newCropBounds.height = 1;
|
|
}
|
|
if (newCropBounds.x < 0) {
|
|
newCropBounds.width += newCropBounds.x;
|
|
newCropBounds.x = 0;
|
|
}
|
|
if (newCropBounds.y < 0) {
|
|
newCropBounds.height += newCropBounds.y;
|
|
newCropBounds.y = 0;
|
|
}
|
|
if (newCropBounds.x + newCropBounds.width > o.originalWidth) {
|
|
newCropBounds.width = o.originalWidth - newCropBounds.x;
|
|
}
|
|
if (newCropBounds.y + newCropBounds.height > o.originalHeight) {
|
|
newCropBounds.height = o.originalHeight - newCropBounds.y;
|
|
}
|
|
|
|
layer.cropBounds = newCropBounds;
|
|
|
|
} else {
|
|
// TRANSFORM MODE: Resize the layer's main transform frame
|
|
let newWidth = localVecX;
|
|
let newHeight = localVecY;
|
|
|
|
if (isShiftPressed) {
|
|
const originalAspectRatio = o.width / o.height;
|
|
if (Math.abs(newWidth) > Math.abs(newHeight) * originalAspectRatio) {
|
|
newHeight = (Math.sign(newHeight) || 1) * Math.abs(newWidth) / originalAspectRatio;
|
|
} else {
|
|
newWidth = (Math.sign(newWidth) || 1) * Math.abs(newHeight) * originalAspectRatio;
|
|
}
|
|
}
|
|
|
|
if (newWidth < 10) newWidth = 10;
|
|
if (newHeight < 10) newHeight = 10;
|
|
|
|
layer.width = newWidth;
|
|
layer.height = newHeight;
|
|
|
|
// Update position to keep anchor point fixed
|
|
const deltaW = layer.width - o.width;
|
|
const deltaH = layer.height - o.height;
|
|
const shiftX = (deltaW / 2) * signX;
|
|
const shiftY = (deltaH / 2) * signY;
|
|
const worldShiftX = shiftX * cos - shiftY * sin;
|
|
const worldShiftY = shiftX * sin + shiftY * cos;
|
|
const newCenterX = o.centerX + worldShiftX;
|
|
const newCenterY = o.centerY + worldShiftY;
|
|
layer.x = newCenterX - layer.width / 2;
|
|
layer.y = newCenterY - layer.height / 2;
|
|
}
|
|
|
|
this.canvas.render();
|
|
}
|
|
|
|
rotateLayerFromHandle(worldCoords: Point, isShiftPressed: boolean): void {
|
|
const layer = this.interaction.transformingLayer;
|
|
if (!layer) return;
|
|
|
|
const o = this.interaction.transformOrigin;
|
|
if (!o) return;
|
|
const startAngle = Math.atan2(this.interaction.dragStart.y - o.centerY, this.interaction.dragStart.x - o.centerX);
|
|
const currentAngle = Math.atan2(worldCoords.y - o.centerY, worldCoords.x - o.centerX);
|
|
let angleDiff = (currentAngle - startAngle) * 180 / Math.PI;
|
|
let newRotation = o.rotation + angleDiff;
|
|
|
|
if (isShiftPressed) {
|
|
newRotation = Math.round(newRotation / 15) * 15;
|
|
}
|
|
|
|
layer.rotation = newRotation;
|
|
this.canvas.render();
|
|
}
|
|
|
|
updateCanvasResize(worldCoords: Point): void {
|
|
if (!this.interaction.canvasResizeRect) return;
|
|
const snappedMouseX = snapToGrid(worldCoords.x);
|
|
const snappedMouseY = snapToGrid(worldCoords.y);
|
|
const start = this.interaction.canvasResizeStart;
|
|
|
|
this.interaction.canvasResizeRect.x = Math.min(snappedMouseX, start.x);
|
|
this.interaction.canvasResizeRect.y = Math.min(snappedMouseY, start.y);
|
|
this.interaction.canvasResizeRect.width = Math.abs(snappedMouseX - start.x);
|
|
this.interaction.canvasResizeRect.height = Math.abs(snappedMouseY - start.y);
|
|
this.canvas.render();
|
|
}
|
|
|
|
finalizeCanvasResize(): void {
|
|
if (this.interaction.canvasResizeRect && this.interaction.canvasResizeRect.width > 1 && this.interaction.canvasResizeRect.height > 1) {
|
|
const newWidth = Math.round(this.interaction.canvasResizeRect.width);
|
|
const newHeight = Math.round(this.interaction.canvasResizeRect.height);
|
|
const finalX = this.interaction.canvasResizeRect.x;
|
|
const finalY = this.interaction.canvasResizeRect.y;
|
|
|
|
// Po prostu aktualizujemy outputAreaBounds na nowy obszar
|
|
this.canvas.outputAreaBounds = {
|
|
x: finalX,
|
|
y: finalY,
|
|
width: newWidth,
|
|
height: newHeight
|
|
};
|
|
|
|
this.canvas.updateOutputAreaSize(newWidth, newHeight);
|
|
}
|
|
|
|
this.canvas.render();
|
|
this.canvas.saveState();
|
|
}
|
|
|
|
handleDragOver(e: DragEvent): void {
|
|
this.preventEventDefaults(e);
|
|
if (e.dataTransfer) e.dataTransfer.dropEffect = 'copy';
|
|
}
|
|
|
|
handleDragEnter(e: DragEvent): void {
|
|
this.preventEventDefaults(e);
|
|
this.setDragDropStyling(true);
|
|
}
|
|
|
|
handleDragLeave(e: DragEvent): void {
|
|
this.preventEventDefaults(e);
|
|
if (!this.canvas.canvas.contains(e.relatedTarget as Node)) {
|
|
this.setDragDropStyling(false);
|
|
}
|
|
}
|
|
|
|
async handleDrop(e: DragEvent): Promise<void> {
|
|
this.preventEventDefaults(e);
|
|
log.info("Canvas drag & drop event intercepted - preventing ComfyUI workflow loading");
|
|
|
|
this.setDragDropStyling(false);
|
|
|
|
if (!e.dataTransfer) return;
|
|
const files = Array.from(e.dataTransfer.files);
|
|
const coords = this.getMouseCoordinates(e);
|
|
|
|
log.info(`Dropped ${files.length} file(s) onto canvas at position (${coords.world.x}, ${coords.world.y})`);
|
|
|
|
for (const file of files) {
|
|
if (file.type.startsWith('image/')) {
|
|
try {
|
|
await this.loadDroppedImageFile(file, coords.world);
|
|
log.info(`Successfully loaded dropped image: ${file.name}`);
|
|
} catch (error) {
|
|
log.error(`Failed to load dropped image ${file.name}:`, error);
|
|
}
|
|
} else {
|
|
log.warn(`Skipped non-image file: ${file.name} (${file.type})`);
|
|
}
|
|
}
|
|
}
|
|
|
|
async loadDroppedImageFile(file: File, worldCoords: Point): Promise<void> {
|
|
const reader = new FileReader();
|
|
reader.onload = async (e) => {
|
|
const img = new Image();
|
|
img.onload = async () => {
|
|
|
|
const fitOnAddWidget = this.canvas.node.widgets.find((w: any) => w.name === "fit_on_add");
|
|
const addMode = fitOnAddWidget && fitOnAddWidget.value ? 'fit' : 'center';
|
|
|
|
await this.canvas.canvasLayers.addLayerWithImage(img, {}, addMode);
|
|
};
|
|
img.onerror = () => {
|
|
log.error(`Failed to load dropped image: ${file.name}`);
|
|
};
|
|
if (e.target?.result) {
|
|
img.src = e.target.result as string;
|
|
}
|
|
};
|
|
reader.onerror = () => {
|
|
log.error(`Failed to read dropped file: ${file.name}`);
|
|
};
|
|
reader.readAsDataURL(file);
|
|
}
|
|
|
|
defineOutputAreaWithShape(shape: any): void {
|
|
const boundingBox = this.canvas.shapeTool.getBoundingBox();
|
|
if (boundingBox && boundingBox.width > 1 && boundingBox.height > 1) {
|
|
this.canvas.saveState();
|
|
|
|
// If there's an existing custom shape and auto-apply shape mask is enabled, remove the previous mask
|
|
if (this.canvas.outputAreaShape && this.canvas.autoApplyShapeMask) {
|
|
log.info("Removing previous shape mask before defining new custom shape");
|
|
this.canvas.maskTool.removeShapeMask();
|
|
}
|
|
|
|
this.canvas.outputAreaShape = {
|
|
...shape,
|
|
points: shape.points.map((p: any) => ({
|
|
x: p.x - boundingBox.x,
|
|
y: p.y - boundingBox.y
|
|
}))
|
|
};
|
|
|
|
const newWidth = Math.round(boundingBox.width);
|
|
const newHeight = Math.round(boundingBox.height);
|
|
const newX = Math.round(boundingBox.x);
|
|
const newY = Math.round(boundingBox.y);
|
|
|
|
// Store the original canvas size for extension calculations
|
|
this.canvas.originalCanvasSize = { width: newWidth, height: newHeight };
|
|
|
|
// Store the original position where custom shape was drawn for extension calculations
|
|
this.canvas.originalOutputAreaPosition = { x: newX, y: newY };
|
|
|
|
// If extensions are enabled, we need to recalculate outputAreaBounds with current extensions
|
|
if (this.canvas.outputAreaExtensionEnabled) {
|
|
const ext = this.canvas.outputAreaExtensions;
|
|
const extendedWidth = newWidth + ext.left + ext.right;
|
|
const extendedHeight = newHeight + ext.top + ext.bottom;
|
|
|
|
// Update canvas size with extensions
|
|
this.canvas.updateOutputAreaSize(extendedWidth, extendedHeight, false);
|
|
|
|
// Set outputAreaBounds accounting for extensions
|
|
this.canvas.outputAreaBounds = {
|
|
x: newX - ext.left, // Adjust position by left extension
|
|
y: newY - ext.top, // Adjust position by top extension
|
|
width: extendedWidth,
|
|
height: extendedHeight
|
|
};
|
|
|
|
log.info(`New custom shape with extensions: original(${newX}, ${newY}) extended(${newX - ext.left}, ${newY - ext.top}) size(${extendedWidth}x${extendedHeight})`);
|
|
} else {
|
|
// No extensions - use original size and position
|
|
this.canvas.updateOutputAreaSize(newWidth, newHeight, false);
|
|
|
|
this.canvas.outputAreaBounds = {
|
|
x: newX,
|
|
y: newY,
|
|
width: newWidth,
|
|
height: newHeight
|
|
};
|
|
|
|
log.info(`New custom shape without extensions: position(${newX}, ${newY}) size(${newWidth}x${newHeight})`);
|
|
}
|
|
|
|
// Update mask canvas to ensure it covers the new output area position
|
|
this.canvas.maskTool.updateMaskCanvasForOutputArea();
|
|
|
|
// If auto-apply shape mask is enabled, automatically apply the mask with current settings
|
|
if (this.canvas.autoApplyShapeMask) {
|
|
log.info("Auto-applying shape mask to new custom shape with current settings");
|
|
this.canvas.maskTool.applyShapeMask();
|
|
}
|
|
|
|
this.canvas.saveState();
|
|
this.canvas.render();
|
|
}
|
|
}
|
|
|
|
async handlePasteEvent(e: ClipboardEvent): Promise<void> {
|
|
|
|
const shouldHandle = this.canvas.isMouseOver ||
|
|
this.canvas.canvas.contains(document.activeElement) ||
|
|
document.activeElement === this.canvas.canvas ||
|
|
document.activeElement === document.body;
|
|
|
|
if (!shouldHandle) {
|
|
log.debug("Paste event ignored - not focused on canvas");
|
|
return;
|
|
}
|
|
|
|
log.info("Paste event detected, checking clipboard preference");
|
|
|
|
const preference = this.canvas.canvasLayers.clipboardPreference;
|
|
|
|
if (preference === 'clipspace') {
|
|
|
|
log.info("Clipboard preference is clipspace, delegating to ClipboardManager");
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
await this.canvas.canvasLayers.clipboardManager.handlePaste('mouse', preference);
|
|
return;
|
|
}
|
|
|
|
const clipboardData = e.clipboardData;
|
|
if (clipboardData && clipboardData.items) {
|
|
for (const item of clipboardData.items) {
|
|
if (item.type.startsWith('image/')) {
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
|
|
const file = item.getAsFile();
|
|
if (file) {
|
|
log.info("Found direct image data in paste event");
|
|
const reader = new FileReader();
|
|
reader.onload = async (event) => {
|
|
const img = new Image();
|
|
img.onload = async () => {
|
|
await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'mouse');
|
|
};
|
|
if (event.target?.result) {
|
|
img.src = event.target.result as string;
|
|
}
|
|
};
|
|
reader.readAsDataURL(file);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
await this.canvas.canvasLayers.clipboardManager.handlePaste('mouse', preference);
|
|
}
|
|
|
|
}
|