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Comfyui-LayerForge/js/CanvasLayers.js
2025-08-03 18:20:41 +02:00

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import { saveImage } from "./db.js";
import { createModuleLogger } from "./utils/LoggerUtils.js";
import { generateUUID, generateUniqueFileName, createCanvas } from "./utils/CommonUtils.js";
import { withErrorHandling, createValidationError } from "./ErrorHandler.js";
import { showErrorNotification } from "./utils/NotificationUtils.js";
import { addStylesheet, getUrl } from "./utils/ResourceManager.js";
// @ts-ignore
import { app } from "../../scripts/app.js";
// @ts-ignore
import { ComfyApp } from "../../scripts/app.js";
import { ClipboardManager } from "./utils/ClipboardManager.js";
import { createDistanceFieldMaskSync } from "./utils/ImageAnalysis.js";
const log = createModuleLogger('CanvasLayers');
export class CanvasLayers {
constructor(canvas) {
this._canvasMaskCache = new Map();
this.blendMenuElement = null;
this.blendMenuWorldX = 0;
this.blendMenuWorldY = 0;
this.addLayerWithImage = withErrorHandling(async (image, layerProps = {}, addMode = 'default', targetArea = null) => {
if (!image) {
throw createValidationError("Image is required for layer creation");
}
log.debug("Adding layer with image:", image, "with mode:", addMode, "targetArea:", targetArea);
const imageId = generateUUID();
await saveImage(imageId, image.src);
this.canvas.imageCache.set(imageId, image.src);
let finalWidth = image.width;
let finalHeight = image.height;
let finalX, finalY;
// Use the targetArea if provided, otherwise default to the current output area bounds
const bounds = this.canvas.outputAreaBounds;
const area = targetArea || { width: bounds.width, height: bounds.height, x: bounds.x, y: bounds.y };
if (addMode === 'fit') {
const scale = Math.min(area.width / image.width, area.height / image.height);
finalWidth = image.width * scale;
finalHeight = image.height * scale;
finalX = area.x + (area.width - finalWidth) / 2;
finalY = area.y + (area.height - finalHeight) / 2;
}
else if (addMode === 'mouse') {
finalX = this.canvas.lastMousePosition.x - finalWidth / 2;
finalY = this.canvas.lastMousePosition.y - finalHeight / 2;
}
else {
finalX = area.x + (area.width - finalWidth) / 2;
finalY = area.y + (area.height - finalHeight) / 2;
}
// Find the highest zIndex among existing layers
const maxZIndex = this.canvas.layers.length > 0
? Math.max(...this.canvas.layers.map(l => l.zIndex))
: -1;
const layer = {
id: generateUUID(),
image: image,
imageId: imageId,
name: 'Layer',
x: finalX,
y: finalY,
width: finalWidth,
height: finalHeight,
originalWidth: image.width,
originalHeight: image.height,
rotation: 0,
zIndex: maxZIndex + 1, // Always add new layer on top
blendMode: 'normal',
opacity: 1,
visible: true,
...layerProps
};
if (layer.mask) {
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height);
if (tempCtx) {
tempCtx.drawImage(layer.image, 0, 0, layer.width, layer.height);
const { canvas: maskCanvas, ctx: maskCtx } = createCanvas(layer.width, layer.height);
if (maskCtx) {
const maskImageData = maskCtx.createImageData(layer.width, layer.height);
for (let i = 0; i < layer.mask.length; i++) {
maskImageData.data[i * 4] = 255;
maskImageData.data[i * 4 + 1] = 255;
maskImageData.data[i * 4 + 2] = 255;
maskImageData.data[i * 4 + 3] = layer.mask[i] * 255;
}
maskCtx.putImageData(maskImageData, 0, 0);
tempCtx.globalCompositeOperation = 'destination-in';
tempCtx.drawImage(maskCanvas, 0, 0);
const newImage = new Image();
newImage.src = tempCanvas.toDataURL();
layer.image = newImage;
}
}
}
this.canvas.layers.push(layer);
this.canvas.updateSelection([layer]);
this.canvas.render();
this.canvas.saveState();
if (this.canvas.canvasLayersPanel) {
this.canvas.canvasLayersPanel.onLayersChanged();
}
log.info("Layer added successfully");
return layer;
}, 'CanvasLayers.addLayerWithImage');
this.currentCloseMenuListener = null;
this.canvas = canvas;
this.clipboardManager = new ClipboardManager(canvas);
this.distanceFieldCache = new WeakMap();
this.blendModes = [
{ name: 'normal', label: 'Normal' },
{ name: 'multiply', label: 'Multiply' },
{ name: 'screen', label: 'Screen' },
{ name: 'overlay', label: 'Overlay' },
{ name: 'darken', label: 'Darken' },
{ name: 'lighten', label: 'Lighten' },
{ name: 'color-dodge', label: 'Color Dodge' },
{ name: 'color-burn', label: 'Color Burn' },
{ name: 'hard-light', label: 'Hard Light' },
{ name: 'soft-light', label: 'Soft Light' },
{ name: 'difference', label: 'Difference' },
{ name: 'exclusion', label: 'Exclusion' }
];
this.selectedBlendMode = null;
this.blendOpacity = 100;
this.isAdjustingOpacity = false;
this.internalClipboard = [];
this.clipboardPreference = 'system';
// Load CSS for blend mode menu
addStylesheet(getUrl('./css/blend_mode_menu.css'));
}
async copySelectedLayers() {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.internalClipboard = this.canvas.canvasSelection.selectedLayers.map((layer) => ({ ...layer }));
log.info(`Copied ${this.internalClipboard.length} layer(s) to internal clipboard.`);
const blob = await this.getFlattenedSelectionAsBlob();
if (!blob) {
log.warn("Failed to create flattened selection blob");
return;
}
if (this.clipboardPreference === 'clipspace') {
try {
const dataURL = await new Promise((resolve, reject) => {
const reader = new FileReader();
reader.onload = () => resolve(reader.result);
reader.onerror = reject;
reader.readAsDataURL(blob);
});
const img = new Image();
img.onload = () => {
if (!this.canvas.node.imgs) {
this.canvas.node.imgs = [];
}
this.canvas.node.imgs[0] = img;
if (ComfyApp.copyToClipspace) {
ComfyApp.copyToClipspace(this.canvas.node);
log.info("Flattened selection copied to ComfyUI Clipspace.");
}
else {
log.warn("ComfyUI copyToClipspace not available");
}
};
img.src = dataURL;
}
catch (error) {
log.error("Failed to copy image to ComfyUI Clipspace:", error);
try {
const item = new ClipboardItem({ 'image/png': blob });
await navigator.clipboard.write([item]);
log.info("Fallback: Flattened selection copied to system clipboard.");
}
catch (fallbackError) {
log.error("Failed to copy to system clipboard as fallback:", fallbackError);
}
}
}
else {
try {
const item = new ClipboardItem({ 'image/png': blob });
await navigator.clipboard.write([item]);
log.info("Flattened selection copied to system clipboard.");
}
catch (error) {
log.error("Failed to copy image to system clipboard:", error);
}
}
}
pasteLayers() {
if (this.internalClipboard.length === 0)
return;
this.canvas.saveState();
const newLayers = [];
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
this.internalClipboard.forEach((layer) => {
minX = Math.min(minX, layer.x);
minY = Math.min(minY, layer.y);
maxX = Math.max(maxX, layer.x + layer.width);
maxY = Math.max(maxY, layer.y + layer.height);
});
const centerX = (minX + maxX) / 2;
const centerY = (minY + maxY) / 2;
const { x: mouseX, y: mouseY } = this.canvas.lastMousePosition;
const offsetX = mouseX - centerX;
const offsetY = mouseY - centerY;
// Find the highest zIndex among existing layers
const maxZIndex = this.canvas.layers.length > 0
? Math.max(...this.canvas.layers.map(l => l.zIndex))
: -1;
this.internalClipboard.forEach((clipboardLayer, index) => {
const newLayer = {
...clipboardLayer,
x: clipboardLayer.x + offsetX,
y: clipboardLayer.y + offsetY,
zIndex: maxZIndex + 1 + index // Ensure pasted layers maintain their relative order
};
this.canvas.layers.push(newLayer);
newLayers.push(newLayer);
});
this.canvas.updateSelection(newLayers);
this.canvas.render();
if (this.canvas.canvasLayersPanel) {
this.canvas.canvasLayersPanel.onLayersChanged();
}
log.info(`Pasted ${newLayers.length} layer(s) at mouse position (${mouseX}, ${mouseY}).`);
}
async handlePaste(addMode = 'mouse') {
try {
log.info(`Paste operation started with preference: ${this.clipboardPreference}`);
await this.clipboardManager.handlePaste(addMode, this.clipboardPreference);
}
catch (err) {
log.error("Paste operation failed:", err);
}
}
async addLayer(image) {
return this.addLayerWithImage(image);
}
moveLayers(layersToMove, options = {}) {
if (!layersToMove || layersToMove.length === 0)
return;
let finalLayers;
if (options.direction) {
const allLayers = [...this.canvas.layers];
const selectedIndices = new Set(layersToMove.map((l) => allLayers.indexOf(l)));
if (options.direction === 'up') {
const sorted = Array.from(selectedIndices).sort((a, b) => b - a);
sorted.forEach((index) => {
const targetIndex = index + 1;
if (targetIndex < allLayers.length && !selectedIndices.has(targetIndex)) {
[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
}
});
}
else if (options.direction === 'down') {
const sorted = Array.from(selectedIndices).sort((a, b) => a - b);
sorted.forEach((index) => {
const targetIndex = index - 1;
if (targetIndex >= 0 && !selectedIndices.has(targetIndex)) {
[allLayers[index], allLayers[targetIndex]] = [allLayers[targetIndex], allLayers[index]];
}
});
}
finalLayers = allLayers;
}
else if (options.toIndex !== undefined) {
const displayedLayers = [...this.canvas.layers].sort((a, b) => b.zIndex - a.zIndex);
const reorderedFinal = [];
let inserted = false;
for (let i = 0; i < displayedLayers.length; i++) {
if (i === options.toIndex) {
reorderedFinal.push(...layersToMove);
inserted = true;
}
const currentLayer = displayedLayers[i];
if (!layersToMove.includes(currentLayer)) {
reorderedFinal.push(currentLayer);
}
}
if (!inserted) {
reorderedFinal.push(...layersToMove);
}
finalLayers = reorderedFinal;
}
else {
log.warn("Invalid options for moveLayers", options);
return;
}
const totalLayers = finalLayers.length;
finalLayers.forEach((layer, index) => {
const zIndex = (options.toIndex !== undefined) ? (totalLayers - 1 - index) : index;
layer.zIndex = zIndex;
});
this.canvas.layers = finalLayers;
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
if (this.canvas.canvasLayersPanel) {
this.canvas.canvasLayersPanel.onLayersChanged();
}
this.canvas.render();
this.canvas.requestSaveState();
log.info(`Moved ${layersToMove.length} layer(s).`);
}
moveLayerUp() {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'up' });
}
moveLayerDown() {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.moveLayers(this.canvas.canvasSelection.selectedLayers, { direction: 'down' });
}
resizeLayer(scale) {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
layer.width *= scale;
layer.height *= scale;
});
this.canvas.render();
this.canvas.requestSaveState();
}
rotateLayer(angle) {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
layer.rotation += angle;
});
this.canvas.render();
this.canvas.requestSaveState();
}
getLayerAtPosition(worldX, worldY) {
// Always sort by zIndex so topmost is checked first
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
for (let i = this.canvas.layers.length - 1; i >= 0; i--) {
const layer = this.canvas.layers[i];
// Skip invisible layers
if (!layer.visible)
continue;
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
const dx = worldX - centerX;
const dy = worldY - centerY;
const rad = -layer.rotation * Math.PI / 180;
const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
if (Math.abs(rotatedX) <= layer.width / 2 && Math.abs(rotatedY) <= layer.height / 2) {
return {
layer: layer,
localX: rotatedX + layer.width / 2,
localY: rotatedY + layer.height / 2
};
}
}
return null;
}
_drawLayer(ctx, layer, options = {}) {
if (!layer.image)
return;
const { offsetX = 0, offsetY = 0 } = options;
ctx.save();
const centerX = layer.x + layer.width / 2 - offsetX;
const centerY = layer.y + layer.height / 2 - offsetY;
ctx.translate(centerX, centerY);
ctx.rotate(layer.rotation * Math.PI / 180);
const scaleH = layer.flipH ? -1 : 1;
const scaleV = layer.flipV ? -1 : 1;
if (layer.flipH || layer.flipV) {
ctx.scale(scaleH, scaleV);
}
ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = 'high';
// Check if we need to apply blend area effect
const blendArea = layer.blendArea ?? 0;
const needsBlendAreaEffect = blendArea > 0;
if (needsBlendAreaEffect) {
log.debug(`Applying blend area effect for layer ${layer.id}, blendArea: ${blendArea}%`);
// --- BLEND AREA MASK: Use cropped region if cropBounds is set ---
let maskCanvas = null;
let maskWidth = layer.width;
let maskHeight = layer.height;
if (layer.cropBounds && layer.originalWidth && layer.originalHeight) {
// Create a cropped canvas
const s = layer.cropBounds;
const { canvas: cropCanvas, ctx: cropCtx } = createCanvas(s.width, s.height);
if (cropCtx) {
cropCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, 0, 0, s.width, s.height);
// Generate distance field mask for the cropped region
maskCanvas = this.getDistanceFieldMaskSync(cropCanvas, blendArea);
maskWidth = s.width;
maskHeight = s.height;
}
}
else {
// No crop, use full image
maskCanvas = this.getDistanceFieldMaskSync(layer.image, blendArea);
maskWidth = layer.originalWidth || layer.width;
maskHeight = layer.originalHeight || layer.height;
}
if (maskCanvas) {
// Create a temporary canvas for the masked layer
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height);
if (tempCtx) {
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
if (!layer.originalWidth || !layer.originalHeight) {
tempCtx.drawImage(layer.image, 0, 0, layer.width, layer.height);
}
else {
const layerScaleX = layer.width / layer.originalWidth;
const layerScaleY = layer.height / layer.originalHeight;
const dWidth = s.width * layerScaleX;
const dHeight = s.height * layerScaleY;
const dX = s.x * layerScaleX;
const dY = s.y * layerScaleY;
tempCtx.drawImage(layer.image, s.x, s.y, s.width, s.height, dX, dY, dWidth, dHeight);
// --- Apply the distance field mask only to the visible (cropped) area ---
tempCtx.globalCompositeOperation = 'destination-in';
// Scale the mask to match the drawn area
tempCtx.drawImage(maskCanvas, 0, 0, maskWidth, maskHeight, dX, dY, dWidth, dHeight);
}
// Draw the result
ctx.globalCompositeOperation = layer.blendMode || 'normal';
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
ctx.drawImage(tempCanvas, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
}
else {
// Fallback to normal drawing
this._drawLayerImage(ctx, layer);
}
}
else {
// Fallback to normal drawing
this._drawLayerImage(ctx, layer);
}
}
else {
// Normal drawing without blend area effect
this._drawLayerImage(ctx, layer);
}
ctx.restore();
}
_drawLayerImage(ctx, layer) {
ctx.globalCompositeOperation = layer.blendMode || 'normal';
ctx.globalAlpha = layer.opacity !== undefined ? layer.opacity : 1;
// Use cropBounds if they exist, otherwise use the full image dimensions as the source
const s = layer.cropBounds || { x: 0, y: 0, width: layer.originalWidth, height: layer.originalHeight };
if (!layer.originalWidth || !layer.originalHeight) {
// Fallback for older layers without original dimensions or if data is missing
ctx.drawImage(layer.image, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
return;
}
// Calculate the on-screen scale of the layer's transform frame
const layerScaleX = layer.width / layer.originalWidth;
const layerScaleY = layer.height / layer.originalHeight;
// Calculate the on-screen size of the cropped portion
const dWidth = s.width * layerScaleX;
const dHeight = s.height * layerScaleY;
// Calculate the on-screen position of the top-left of the cropped portion.
// This is relative to the layer's center (the context's 0,0).
const dX = (-layer.width / 2) + (s.x * layerScaleX);
const dY = (-layer.height / 2) + (s.y * layerScaleY);
ctx.drawImage(layer.image, s.x, s.y, s.width, s.height, // source rect (from original image)
dX, dY, dWidth, dHeight // destination rect (scaled and positioned within the transform frame)
);
}
getDistanceFieldMaskSync(imageOrCanvas, blendArea) {
// Use a WeakMap for images, and a Map for canvases (since canvases are not always stable references)
let cacheKey = imageOrCanvas;
if (imageOrCanvas instanceof HTMLCanvasElement) {
// For canvases, use a Map on this instance (not WeakMap)
if (!this._canvasMaskCache)
this._canvasMaskCache = new Map();
let canvasCache = this._canvasMaskCache.get(imageOrCanvas);
if (!canvasCache) {
canvasCache = new Map();
this._canvasMaskCache.set(imageOrCanvas, canvasCache);
}
if (canvasCache.has(blendArea)) {
log.info(`Using cached distance field mask for blendArea: ${blendArea}% (canvas)`);
return canvasCache.get(blendArea) || null;
}
try {
log.info(`Creating distance field mask for blendArea: ${blendArea}% (canvas)`);
const maskCanvas = createDistanceFieldMaskSync(imageOrCanvas, blendArea);
log.info(`Distance field mask created successfully, size: ${maskCanvas.width}x${maskCanvas.height}`);
canvasCache.set(blendArea, maskCanvas);
return maskCanvas;
}
catch (error) {
log.error('Failed to create distance field mask (canvas):', error);
return null;
}
}
else {
// For images, use the original WeakMap cache
let imageCache = this.distanceFieldCache.get(imageOrCanvas);
if (!imageCache) {
imageCache = new Map();
this.distanceFieldCache.set(imageOrCanvas, imageCache);
}
let maskCanvas = imageCache.get(blendArea);
if (!maskCanvas) {
try {
log.info(`Creating distance field mask for blendArea: ${blendArea}%`);
maskCanvas = createDistanceFieldMaskSync(imageOrCanvas, blendArea);
log.info(`Distance field mask created successfully, size: ${maskCanvas.width}x${maskCanvas.height}`);
imageCache.set(blendArea, maskCanvas);
}
catch (error) {
log.error('Failed to create distance field mask:', error);
return null;
}
}
else {
log.info(`Using cached distance field mask for blendArea: ${blendArea}%`);
}
return maskCanvas;
}
}
_drawLayers(ctx, layers, options = {}) {
const sortedLayers = [...layers].sort((a, b) => a.zIndex - b.zIndex);
sortedLayers.forEach(layer => {
if (layer.visible) {
this._drawLayer(ctx, layer, options);
}
});
}
drawLayersToContext(ctx, layers, options = {}) {
this._drawLayers(ctx, layers, options);
}
async mirrorHorizontal() {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
layer.flipH = !layer.flipH;
});
this.canvas.render();
this.canvas.requestSaveState();
}
async mirrorVertical() {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
layer.flipV = !layer.flipV;
});
this.canvas.render();
this.canvas.requestSaveState();
}
async getLayerImageData(layer) {
try {
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(layer.width, layer.height, '2d', { willReadFrequently: true });
if (!tempCtx)
throw new Error("Could not create canvas context");
// We need to draw the layer relative to the new canvas, so we "move" it to 0,0
// by creating a temporary layer object for drawing.
const layerToDraw = {
...layer,
x: 0,
y: 0,
};
this._drawLayer(tempCtx, layerToDraw);
const dataUrl = tempCanvas.toDataURL('image/png');
if (!dataUrl.startsWith('data:image/png;base64,')) {
throw new Error("Invalid image data format");
}
return dataUrl;
}
catch (error) {
log.error("Error getting layer image data:", error);
throw error;
}
}
updateOutputAreaSize(width, height, saveHistory = true) {
if (saveHistory) {
this.canvas.saveState();
}
this.canvas.width = width;
this.canvas.height = height;
this.canvas.maskTool.resize(width, height);
this.canvas.canvas.width = width;
this.canvas.canvas.height = height;
this.canvas.render();
if (saveHistory) {
this.canvas.canvasState.saveStateToDB();
}
}
/**
* Ustawia nowy rozmiar output area względem środka, resetuje rozszerzenia.
*/
setOutputAreaSize(width, height) {
// Reset rozszerzeń
this.canvas.outputAreaExtensions = { top: 0, bottom: 0, left: 0, right: 0 };
this.canvas.outputAreaExtensionEnabled = false;
this.canvas.lastOutputAreaExtensions = { top: 0, bottom: 0, left: 0, right: 0 };
// Oblicz środek obecnego output area
const prevBounds = this.canvas.outputAreaBounds;
const centerX = prevBounds.x + prevBounds.width / 2;
const centerY = prevBounds.y + prevBounds.height / 2;
// Nowa pozycja lewego górnego rogu, by środek pozostał w miejscu
const newX = centerX - width / 2;
const newY = centerY - height / 2;
// Ustaw nowy rozmiar bazowy i pozycję
this.canvas.originalCanvasSize = { width, height };
this.canvas.originalOutputAreaPosition = { x: newX, y: newY };
// Ustaw outputAreaBounds na nowy rozmiar i pozycję
this.canvas.outputAreaBounds = {
x: newX,
y: newY,
width,
height
};
// Zaktualizuj rozmiar przez istniejącą metodę (ustawia maskę, itp.)
this.updateOutputAreaSize(width, height, true);
this.canvas.render();
this.canvas.saveState();
}
getHandles(layer) {
const layerCenterX = layer.x + layer.width / 2;
const layerCenterY = layer.y + layer.height / 2;
const rad = layer.rotation * Math.PI / 180;
const cos = Math.cos(rad);
const sin = Math.sin(rad);
let handleCenterX, handleCenterY, halfW, halfH;
if (layer.cropMode && layer.cropBounds && layer.originalWidth) {
// CROP MODE: Handles are relative to the cropped area
const layerScaleX = layer.width / layer.originalWidth;
const layerScaleY = layer.height / layer.originalHeight;
const cropRectW = layer.cropBounds.width * layerScaleX;
const cropRectH = layer.cropBounds.height * layerScaleY;
// Center of the CROP rectangle in the layer's local, un-rotated space
const cropCenterX_local = (-layer.width / 2) + ((layer.cropBounds.x + layer.cropBounds.width / 2) * layerScaleX);
const cropCenterY_local = (-layer.height / 2) + ((layer.cropBounds.y + layer.cropBounds.height / 2) * layerScaleY);
// Rotate this local center to find the world-space center of the crop rect
handleCenterX = layerCenterX + (cropCenterX_local * cos - cropCenterY_local * sin);
handleCenterY = layerCenterY + (cropCenterX_local * sin + cropCenterY_local * cos);
halfW = cropRectW / 2;
halfH = cropRectH / 2;
}
else {
// TRANSFORM MODE: Handles are relative to the full layer transform frame
handleCenterX = layerCenterX;
handleCenterY = layerCenterY;
halfW = layer.width / 2;
halfH = layer.height / 2;
}
const localHandles = {
'n': { x: 0, y: -halfH }, 'ne': { x: halfW, y: -halfH },
'e': { x: halfW, y: 0 }, 'se': { x: halfW, y: halfH },
's': { x: 0, y: halfH }, 'sw': { x: -halfW, y: halfH },
'w': { x: -halfW, y: 0 }, 'nw': { x: -halfW, y: -halfH },
'rot': { x: 0, y: -halfH - 20 / this.canvas.viewport.zoom }
};
const worldHandles = {};
for (const key in localHandles) {
const p = localHandles[key];
worldHandles[key] = {
x: handleCenterX + (p.x * cos - p.y * sin),
y: handleCenterY + (p.x * sin + p.y * cos)
};
}
return worldHandles;
}
getHandleAtPosition(worldX, worldY) {
if (this.canvas.canvasSelection.selectedLayers.length === 0)
return null;
const handleRadius = 8 / this.canvas.viewport.zoom;
for (let i = this.canvas.canvasSelection.selectedLayers.length - 1; i >= 0; i--) {
const layer = this.canvas.canvasSelection.selectedLayers[i];
const handles = this.getHandles(layer);
for (const key in handles) {
const handlePos = handles[key];
const dx = worldX - handlePos.x;
const dy = worldY - handlePos.y;
if (dx * dx + dy * dy <= handleRadius * handleRadius) {
return { layer: layer, handle: key };
}
}
}
return null;
}
updateBlendModeMenuPosition() {
if (!this.blendMenuElement)
return;
const screenX = (this.blendMenuWorldX - this.canvas.viewport.x) * this.canvas.viewport.zoom;
const screenY = (this.blendMenuWorldY - this.canvas.viewport.y) * this.canvas.viewport.zoom;
this.blendMenuElement.style.transform = `translate(${screenX}px, ${screenY}px)`;
}
showBlendModeMenu(worldX, worldY) {
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
return;
}
// Find which selected layer is at the click position (topmost visible layer at that position)
let selectedLayer = null;
const visibleSelectedLayers = this.canvas.canvasSelection.selectedLayers.filter((layer) => layer.visible);
if (visibleSelectedLayers.length === 0) {
return;
}
// Sort by zIndex descending and find the first one that contains the click point
const sortedLayers = visibleSelectedLayers.sort((a, b) => b.zIndex - a.zIndex);
for (const layer of sortedLayers) {
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
// Transform click point to layer's local coordinates
const dx = worldX - centerX;
const dy = worldY - centerY;
const rad = -layer.rotation * Math.PI / 180;
const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
const withinX = Math.abs(rotatedX) <= layer.width / 2;
const withinY = Math.abs(rotatedY) <= layer.height / 2;
// Check if click is within layer bounds
if (withinX && withinY) {
selectedLayer = layer;
break;
}
}
// If no layer found at click position, fall back to topmost visible selected layer
if (!selectedLayer) {
selectedLayer = sortedLayers[0];
}
// At this point selectedLayer is guaranteed to be non-null
if (!selectedLayer) {
return;
}
// Remove any existing event listener first
if (this.currentCloseMenuListener) {
document.removeEventListener('mousedown', this.currentCloseMenuListener);
this.currentCloseMenuListener = null;
}
this.closeBlendModeMenu();
// Calculate position in WORLD coordinates (top-right of viewport)
const viewLeft = this.canvas.viewport.x;
const viewTop = this.canvas.viewport.y;
const viewWidth = this.canvas.canvas.width / this.canvas.viewport.zoom;
// Position near top-right corner
this.blendMenuWorldX = viewLeft + viewWidth - (250 / this.canvas.viewport.zoom); // 250px from right edge
this.blendMenuWorldY = viewTop + (10 / this.canvas.viewport.zoom); // 10px from top edge
const menu = document.createElement('div');
this.blendMenuElement = menu;
menu.id = 'blend-mode-menu';
const titleBar = document.createElement('div');
titleBar.className = 'blend-menu-title-bar';
const titleText = document.createElement('span');
titleText.textContent = `Blend Mode: ${selectedLayer.name}`;
titleText.className = 'blend-menu-title-text';
const closeButton = document.createElement('button');
closeButton.textContent = '×';
closeButton.className = 'blend-menu-close-button';
closeButton.onclick = (e) => {
e.stopPropagation();
this.closeBlendModeMenu();
};
titleBar.appendChild(titleText);
titleBar.appendChild(closeButton);
const content = document.createElement('div');
content.className = 'blend-menu-content';
menu.appendChild(titleBar);
menu.appendChild(content);
const blendAreaContainer = document.createElement('div');
blendAreaContainer.className = 'blend-area-container';
const blendAreaLabel = document.createElement('label');
blendAreaLabel.textContent = 'Blend Area';
blendAreaLabel.className = 'blend-area-label';
const blendAreaSlider = document.createElement('input');
blendAreaSlider.type = 'range';
blendAreaSlider.min = '0';
blendAreaSlider.max = '100';
blendAreaSlider.className = 'blend-area-slider';
blendAreaSlider.value = selectedLayer?.blendArea?.toString() ?? '0';
blendAreaSlider.oninput = () => {
if (selectedLayer) {
const newValue = parseInt(blendAreaSlider.value, 10);
selectedLayer.blendArea = newValue;
this.canvas.render();
}
};
blendAreaSlider.addEventListener('change', () => {
this.canvas.saveState();
});
blendAreaContainer.appendChild(blendAreaLabel);
blendAreaContainer.appendChild(blendAreaSlider);
content.appendChild(blendAreaContainer);
let isDragging = false;
let dragOffset = { x: 0, y: 0 };
// Drag logic needs to update world coordinates, not screen coordinates
const handleMouseMove = (e) => {
if (isDragging) {
const dx = e.movementX / this.canvas.viewport.zoom;
const dy = e.movementY / this.canvas.viewport.zoom;
this.blendMenuWorldX += dx;
this.blendMenuWorldY += dy;
this.updateBlendModeMenuPosition();
}
};
const handleMouseUp = () => {
if (isDragging) {
isDragging = false;
document.removeEventListener('mousemove', handleMouseMove);
document.removeEventListener('mouseup', handleMouseUp);
}
};
titleBar.addEventListener('mousedown', (e) => {
isDragging = true;
e.preventDefault();
e.stopPropagation();
document.addEventListener('mousemove', handleMouseMove);
document.addEventListener('mouseup', handleMouseUp);
});
this.blendModes.forEach((mode) => {
const container = document.createElement('div');
container.className = 'blend-mode-container';
const option = document.createElement('div');
option.className = 'blend-mode-option';
option.textContent = `${mode.label} (${mode.name})`;
const slider = document.createElement('input');
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.className = 'blend-opacity-slider';
const selectedLayer = this.canvas.canvasSelection.selectedLayers[0];
slider.value = selectedLayer ? String(Math.round(selectedLayer.opacity * 100)) : '100';
if (selectedLayer && selectedLayer.blendMode === mode.name) {
container.classList.add('active');
option.classList.add('active');
}
option.onclick = () => {
// Re-check selected layer at the time of click
const currentSelectedLayer = this.canvas.canvasSelection.selectedLayers[0];
if (!currentSelectedLayer) {
return;
}
// Remove active class from all containers and options
content.querySelectorAll('.blend-mode-container').forEach(c => {
c.classList.remove('active');
const optionDiv = c.querySelector('.blend-mode-option');
if (optionDiv) {
optionDiv.classList.remove('active');
}
});
// Add active class to current container and option
container.classList.add('active');
option.classList.add('active');
currentSelectedLayer.blendMode = mode.name;
this.canvas.render();
};
slider.addEventListener('input', () => {
// Re-check selected layer at the time of slider input
const currentSelectedLayer = this.canvas.canvasSelection.selectedLayers[0];
if (!currentSelectedLayer) {
return;
}
const newOpacity = parseInt(slider.value, 10) / 100;
currentSelectedLayer.opacity = newOpacity;
this.canvas.render();
});
slider.addEventListener('change', async () => {
if (selectedLayer) {
selectedLayer.opacity = parseInt(slider.value, 10) / 100;
this.canvas.render();
const saveWithFallback = async (fileName) => {
try {
const uniqueFileName = generateUniqueFileName(fileName, this.canvas.node.id);
return await this.canvas.canvasIO.saveToServer(uniqueFileName);
}
catch (error) {
console.warn(`Failed to save with unique name, falling back to original: ${fileName}`, error);
return await this.canvas.canvasIO.saveToServer(fileName);
}
};
if (this.canvas.widget) {
await saveWithFallback(this.canvas.widget.value);
if (this.canvas.node) {
app.graph.runStep();
}
}
}
});
container.appendChild(option);
container.appendChild(slider);
content.appendChild(container);
});
// Add contextmenu event listener to the menu itself to prevent browser context menu
menu.addEventListener('contextmenu', (e) => {
e.preventDefault();
e.stopPropagation();
});
if (!this.canvas.canvasContainer) {
log.error("Canvas container not found, cannot append blend mode menu.");
return;
}
this.canvas.canvasContainer.appendChild(menu);
this.updateBlendModeMenuPosition();
// Add listener for viewport changes
this.canvas.onViewportChange = () => this.updateBlendModeMenuPosition();
const closeMenu = (e) => {
if (e.target instanceof Node && !menu.contains(e.target) && !isDragging) {
this.closeBlendModeMenu();
if (this.currentCloseMenuListener) {
document.removeEventListener('mousedown', this.currentCloseMenuListener);
this.currentCloseMenuListener = null;
}
}
};
// Store the listener reference so we can remove it later
this.currentCloseMenuListener = closeMenu;
setTimeout(() => {
document.addEventListener('mousedown', closeMenu);
}, 0);
}
closeBlendModeMenu() {
log.info("=== BLEND MODE MENU CLOSING ===");
if (this.blendMenuElement && this.blendMenuElement.parentNode) {
log.info("Removing blend mode menu from DOM");
this.blendMenuElement.parentNode.removeChild(this.blendMenuElement);
this.blendMenuElement = null;
}
else {
log.info("Blend mode menu not found or already removed");
}
// Remove viewport change listener
if (this.canvas.onViewportChange) {
this.canvas.onViewportChange = null;
}
}
/**
* Zunifikowana funkcja do generowania blob z canvas
* @param options Opcje renderowania
*/
async _generateCanvasBlob(options = {}) {
const { layers = this.canvas.layers, useOutputBounds = true, applyMask = false, enableLogging = false, customBounds } = options;
return new Promise((resolve, reject) => {
let bounds;
if (customBounds) {
bounds = customBounds;
}
else if (useOutputBounds) {
bounds = this.canvas.outputAreaBounds;
}
else {
// Oblicz bounding box dla wybranych warstw
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
layers.forEach((layer) => {
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
const rad = layer.rotation * Math.PI / 180;
const cos = Math.cos(rad);
const sin = Math.sin(rad);
const halfW = layer.width / 2;
const halfH = layer.height / 2;
const corners = [
{ x: -halfW, y: -halfH },
{ x: halfW, y: -halfH },
{ x: halfW, y: halfH },
{ x: -halfW, y: halfH }
];
corners.forEach(p => {
const worldX = centerX + (p.x * cos - p.y * sin);
const worldY = centerY + (p.x * sin + p.y * cos);
minX = Math.min(minX, worldX);
minY = Math.min(minY, worldY);
maxX = Math.max(maxX, worldX);
maxY = Math.max(maxY, worldY);
});
});
const newWidth = Math.ceil(maxX - minX);
const newHeight = Math.ceil(maxY - minY);
if (newWidth <= 0 || newHeight <= 0) {
resolve(null);
return;
}
bounds = { x: minX, y: minY, width: newWidth, height: newHeight };
}
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(bounds.width, bounds.height, '2d', { willReadFrequently: true });
if (!tempCtx) {
reject(new Error("Could not create canvas context"));
return;
}
if (enableLogging) {
log.info("=== GENERATING OUTPUT CANVAS ===");
log.info(`Bounds: x=${bounds.x}, y=${bounds.y}, w=${bounds.width}, h=${bounds.height}`);
log.info(`Canvas Size: ${tempCanvas.width}x${tempCanvas.height}`);
log.info(`Context Translation: translate(${-bounds.x}, ${-bounds.y})`);
log.info(`Apply Mask: ${applyMask}`);
// Log layer positions before rendering
layers.forEach((layer, index) => {
if (layer.visible) {
const relativeToOutput = {
x: layer.x - bounds.x,
y: layer.y - bounds.y
};
log.info(`Layer ${index + 1} "${layer.name}": world(${layer.x.toFixed(1)}, ${layer.y.toFixed(1)}) relative_to_bounds(${relativeToOutput.x.toFixed(1)}, ${relativeToOutput.y.toFixed(1)}) size(${layer.width.toFixed(1)}x${layer.height.toFixed(1)})`);
}
});
}
// Renderuj fragment świata zdefiniowany przez bounds
tempCtx.translate(-bounds.x, -bounds.y);
this._drawLayers(tempCtx, layers);
// Aplikuj maskę jeśli wymagana
if (applyMask) {
const imageData = tempCtx.getImageData(0, 0, tempCanvas.width, tempCanvas.height);
const data = imageData.data;
// Use optimized getMaskForOutputArea() for better performance
// This only processes chunks that overlap with the output area
const toolMaskCanvas = this.canvas.maskTool.getMaskForOutputArea();
if (toolMaskCanvas) {
log.debug(`Using optimized output area mask (${toolMaskCanvas.width}x${toolMaskCanvas.height}) for _generateCanvasBlob`);
// The optimized mask is already sized and positioned for the output area
// So we can apply it directly without complex positioning calculations
const maskImageData = toolMaskCanvas.getContext('2d', { willReadFrequently: true })?.getImageData(0, 0, toolMaskCanvas.width, toolMaskCanvas.height);
if (maskImageData) {
const maskData = maskImageData.data;
for (let i = 0; i < data.length; i += 4) {
const originalAlpha = data[i + 3];
const maskAlpha = maskData[i + 3] / 255;
const invertedMaskAlpha = 1 - maskAlpha;
data[i + 3] = originalAlpha * invertedMaskAlpha;
}
tempCtx.putImageData(imageData, 0, 0);
}
}
}
tempCanvas.toBlob((blob) => {
if (blob) {
resolve(blob);
}
else {
resolve(null);
}
}, 'image/png');
});
}
// Publiczne metody używające zunifikowanej funkcji
async getFlattenedCanvasWithMaskAsBlob() {
return this._generateCanvasBlob({
layers: this.canvas.layers,
useOutputBounds: true,
applyMask: true,
enableLogging: true
});
}
async getFlattenedCanvasAsBlob() {
return this._generateCanvasBlob({
layers: this.canvas.layers,
useOutputBounds: true,
applyMask: false,
enableLogging: true
});
}
async getFlattenedSelectionAsBlob() {
if (this.canvas.canvasSelection.selectedLayers.length === 0) {
return null;
}
return this._generateCanvasBlob({
layers: this.canvas.canvasSelection.selectedLayers,
useOutputBounds: false,
applyMask: false,
enableLogging: false
});
}
async getFlattenedMaskAsBlob() {
return new Promise((resolve, reject) => {
const bounds = this.canvas.outputAreaBounds;
const { canvas: maskCanvas, ctx: maskCtx } = createCanvas(bounds.width, bounds.height, '2d', { willReadFrequently: true });
if (!maskCtx) {
reject(new Error("Could not create mask context"));
return;
}
log.info("=== GENERATING MASK BLOB ===");
log.info(`Mask Canvas Size: ${maskCanvas.width}x${maskCanvas.height}`);
// Rozpocznij z białą maską (nic nie zamaskowane)
maskCtx.fillStyle = '#ffffff';
maskCtx.fillRect(0, 0, bounds.width, bounds.height);
// Stwórz canvas do sprawdzenia przezroczystości warstw
const { canvas: visibilityCanvas, ctx: visibilityCtx } = createCanvas(bounds.width, bounds.height, '2d', { alpha: true });
if (!visibilityCtx) {
reject(new Error("Could not create visibility context"));
return;
}
// Renderuj warstwy z przesunięciem dla output bounds
visibilityCtx.translate(-bounds.x, -bounds.y);
this._drawLayers(visibilityCtx, this.canvas.layers);
// Konwertuj przezroczystość warstw na maskę
const visibilityData = visibilityCtx.getImageData(0, 0, bounds.width, bounds.height);
const maskData = maskCtx.getImageData(0, 0, bounds.width, bounds.height);
for (let i = 0; i < visibilityData.data.length; i += 4) {
const alpha = visibilityData.data[i + 3];
const maskValue = 255 - alpha; // Odwróć alpha żeby stworzyć maskę
maskData.data[i] = maskData.data[i + 1] = maskData.data[i + 2] = maskValue;
maskData.data[i + 3] = 255; // Solidna maska
}
maskCtx.putImageData(maskData, 0, 0);
// Aplikuj maskę narzędzia jeśli istnieje - używaj zoptymalizowanej metody
const toolMaskCanvas = this.canvas.maskTool.getMaskForOutputArea();
if (toolMaskCanvas) {
log.debug(`[getFlattenedMaskAsBlob] Using optimized output area mask (${toolMaskCanvas.width}x${toolMaskCanvas.height})`);
// Zoptymalizowana maska jest już odpowiednio pozycjonowana dla output area
// Możemy ją zastosować bezpośrednio
const tempMaskData = toolMaskCanvas.getContext('2d', { willReadFrequently: true })?.getImageData(0, 0, toolMaskCanvas.width, toolMaskCanvas.height);
if (tempMaskData) {
// Konwertuj dane maski do odpowiedniego formatu
for (let i = 0; i < tempMaskData.data.length; i += 4) {
const alpha = tempMaskData.data[i + 3];
tempMaskData.data[i] = tempMaskData.data[i + 1] = tempMaskData.data[i + 2] = alpha;
tempMaskData.data[i + 3] = 255; // Solidna alpha
}
// Stwórz tymczasowy canvas dla przetworzonej maski
const { canvas: tempMaskCanvas, ctx: tempMaskCtx } = createCanvas(toolMaskCanvas.width, toolMaskCanvas.height, '2d', { willReadFrequently: true });
if (tempMaskCtx) {
tempMaskCtx.putImageData(tempMaskData, 0, 0);
maskCtx.globalCompositeOperation = 'screen';
maskCtx.drawImage(tempMaskCanvas, 0, 0);
}
}
}
log.info("=== MASK BLOB GENERATED ===");
maskCanvas.toBlob((blob) => {
if (blob) {
resolve(blob);
}
else {
resolve(null);
}
}, 'image/png');
});
}
async fuseLayers() {
if (this.canvas.canvasSelection.selectedLayers.length < 2) {
showErrorNotification("Please select at least 2 layers to fuse.");
return;
}
log.info(`Fusing ${this.canvas.canvasSelection.selectedLayers.length} selected layers`);
try {
this.canvas.saveState();
let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
const rad = layer.rotation * Math.PI / 180;
const cos = Math.cos(rad);
const sin = Math.sin(rad);
const halfW = layer.width / 2;
const halfH = layer.height / 2;
const corners = [
{ x: -halfW, y: -halfH },
{ x: halfW, y: -halfH },
{ x: halfW, y: halfH },
{ x: -halfW, y: halfH }
];
corners.forEach(p => {
const worldX = centerX + (p.x * cos - p.y * sin);
const worldY = centerY + (p.x * sin + p.y * cos);
minX = Math.min(minX, worldX);
minY = Math.min(minY, worldY);
maxX = Math.max(maxX, worldX);
maxY = Math.max(maxY, worldY);
});
});
const fusedWidth = Math.ceil(maxX - minX);
const fusedHeight = Math.ceil(maxY - minY);
if (fusedWidth <= 0 || fusedHeight <= 0) {
log.warn("Calculated fused layer dimensions are invalid");
showErrorNotification("Cannot fuse layers: invalid dimensions calculated.");
return;
}
const { canvas: tempCanvas, ctx: tempCtx } = createCanvas(fusedWidth, fusedHeight, '2d', { willReadFrequently: true });
if (!tempCtx)
throw new Error("Could not create canvas context");
tempCtx.translate(-minX, -minY);
this._drawLayers(tempCtx, this.canvas.canvasSelection.selectedLayers);
const fusedImage = new Image();
fusedImage.src = tempCanvas.toDataURL();
await new Promise((resolve, reject) => {
fusedImage.onload = resolve;
fusedImage.onerror = reject;
});
const minZIndex = Math.min(...this.canvas.canvasSelection.selectedLayers.map((layer) => layer.zIndex));
const imageId = generateUUID();
await saveImage(imageId, fusedImage.src);
this.canvas.imageCache.set(imageId, fusedImage.src);
const fusedLayer = {
id: generateUUID(),
image: fusedImage,
imageId: imageId,
name: 'Fused Layer',
x: minX,
y: minY,
width: fusedWidth,
height: fusedHeight,
originalWidth: fusedWidth,
originalHeight: fusedHeight,
rotation: 0,
zIndex: minZIndex,
blendMode: 'normal',
opacity: 1,
visible: true
};
this.canvas.layers = this.canvas.layers.filter((layer) => !this.canvas.canvasSelection.selectedLayers.includes(layer));
this.canvas.layers.push(fusedLayer);
this.canvas.layers.sort((a, b) => a.zIndex - b.zIndex);
this.canvas.layers.forEach((layer, index) => {
layer.zIndex = index;
});
this.canvas.updateSelection([fusedLayer]);
this.canvas.render();
this.canvas.saveState();
if (this.canvas.canvasLayersPanel) {
this.canvas.canvasLayersPanel.onLayersChanged();
}
log.info("Layers fused successfully", {
originalLayerCount: this.canvas.canvasSelection.selectedLayers.length,
fusedDimensions: { width: fusedWidth, height: fusedHeight },
fusedPosition: { x: minX, y: minY }
});
}
catch (error) {
log.error("Error during layer fusion:", error);
showErrorNotification(`Error fusing layers: ${error.message}`);
}
}
}