Files
Comfyui-LayerForge/js/CanvasInteractions.js

1400 lines
62 KiB
JavaScript

import { createModuleLogger } from "./utils/LoggerUtils.js";
import { snapToGrid, getSnapAdjustment } from "./utils/CommonUtils.js";
const log = createModuleLogger('CanvasInteractions');
export class CanvasInteractions {
constructor(canvas) {
// Bound event handlers to enable proper removeEventListener and avoid leaks
this.onMouseDown = (e) => this.handleMouseDown(e);
this.onMouseMove = (e) => this.handleMouseMove(e);
this.onMouseUp = (e) => this.handleMouseUp(e);
this.onMouseEnter = (e) => { this.canvas.isMouseOver = true; this.handleMouseEnter(e); };
this.onMouseLeave = (e) => { this.canvas.isMouseOver = false; this.handleMouseLeave(e); };
this.onWheel = (e) => this.handleWheel(e);
this.onKeyDown = (e) => this.handleKeyDown(e);
this.onKeyUp = (e) => this.handleKeyUp(e);
this.onDragOver = (e) => this.handleDragOver(e);
this.onDragEnter = (e) => this.handleDragEnter(e);
this.onDragLeave = (e) => this.handleDragLeave(e);
this.onDrop = (e) => { this.handleDrop(e); };
this.onContextMenu = (e) => this.handleContextMenu(e);
this.onBlur = () => this.handleBlur();
this.onPaste = (e) => this.handlePasteEvent(e);
this.canvas = canvas;
this.interaction = {
mode: 'none',
panStart: { x: 0, y: 0 },
dragStart: { x: 0, y: 0 },
transformOrigin: null,
resizeHandle: null,
resizeAnchor: { x: 0, y: 0 },
canvasResizeStart: { x: 0, y: 0 },
isCtrlPressed: false,
isMetaPressed: false,
isAltPressed: false,
isShiftPressed: false,
isSPressed: false,
hasClonedInDrag: false,
lastClickTime: 0,
transformingLayer: null,
keyMovementInProgress: false,
canvasResizeRect: null,
canvasMoveRect: null,
outputAreaTransformHandle: null,
outputAreaTransformAnchor: { x: 0, y: 0 },
hoveringGrabIcon: false,
};
this.originalLayerPositions = new Map();
}
// Helper functions to eliminate code duplication
getMouseCoordinates(e) {
return {
world: this.canvas.getMouseWorldCoordinates(e),
view: this.canvas.getMouseViewCoordinates(e)
};
}
getModifierState(e) {
return {
ctrl: this.interaction.isCtrlPressed || e?.ctrlKey || false,
shift: this.interaction.isShiftPressed || e?.shiftKey || false,
alt: this.interaction.isAltPressed || e?.altKey || false,
meta: this.interaction.isMetaPressed || e?.metaKey || false,
};
}
preventEventDefaults(e) {
e.preventDefault();
e.stopPropagation();
}
performZoomOperation(worldCoords, zoomFactor) {
const mouseBufferX = (worldCoords.x - this.canvas.viewport.x) * this.canvas.viewport.zoom;
const mouseBufferY = (worldCoords.y - this.canvas.viewport.y) * this.canvas.viewport.zoom;
const newZoom = Math.max(0.1, Math.min(10, this.canvas.viewport.zoom * zoomFactor));
this.canvas.viewport.zoom = newZoom;
this.canvas.viewport.x = worldCoords.x - (mouseBufferX / this.canvas.viewport.zoom);
this.canvas.viewport.y = worldCoords.y - (mouseBufferY / this.canvas.viewport.zoom);
// Update stroke overlay if mask tool is drawing during zoom
if (this.canvas.maskTool.isDrawing) {
this.canvas.maskTool.handleViewportChange();
}
this.canvas.onViewportChange?.();
}
renderAndSave(shouldSave = false) {
this.canvas.render();
if (shouldSave) {
this.canvas.saveState();
this.canvas.canvasState.saveStateToDB();
}
}
setDragDropStyling(active) {
if (active) {
this.canvas.canvas.style.backgroundColor = 'rgba(45, 90, 160, 0.1)';
this.canvas.canvas.style.border = '2px dashed #2d5aa0';
}
else {
this.canvas.canvas.style.backgroundColor = '';
this.canvas.canvas.style.border = '';
}
}
setupEventListeners() {
this.canvas.canvas.addEventListener('mousedown', this.onMouseDown);
this.canvas.canvas.addEventListener('mousemove', this.onMouseMove);
this.canvas.canvas.addEventListener('mouseup', this.onMouseUp);
this.canvas.canvas.addEventListener('wheel', this.onWheel, { passive: false });
this.canvas.canvas.addEventListener('keydown', this.onKeyDown);
this.canvas.canvas.addEventListener('keyup', this.onKeyUp);
// Add a blur event listener to the window to reset key states
window.addEventListener('blur', this.onBlur);
document.addEventListener('paste', this.onPaste);
// Intercept Ctrl+V during capture phase to handle layer paste before ComfyUI
document.addEventListener('keydown', this.onKeyDown, { capture: true });
this.canvas.canvas.addEventListener('mouseenter', this.onMouseEnter);
this.canvas.canvas.addEventListener('mouseleave', this.onMouseLeave);
this.canvas.canvas.addEventListener('dragover', this.onDragOver);
this.canvas.canvas.addEventListener('dragenter', this.onDragEnter);
this.canvas.canvas.addEventListener('dragleave', this.onDragLeave);
this.canvas.canvas.addEventListener('drop', this.onDrop);
this.canvas.canvas.addEventListener('contextmenu', this.onContextMenu);
}
teardownEventListeners() {
this.canvas.canvas.removeEventListener('mousedown', this.onMouseDown);
this.canvas.canvas.removeEventListener('mousemove', this.onMouseMove);
this.canvas.canvas.removeEventListener('mouseup', this.onMouseUp);
this.canvas.canvas.removeEventListener('wheel', this.onWheel);
this.canvas.canvas.removeEventListener('keydown', this.onKeyDown);
this.canvas.canvas.removeEventListener('keyup', this.onKeyUp);
// Remove document-level capture listener
document.removeEventListener('keydown', this.onKeyDown, { capture: true });
window.removeEventListener('blur', this.onBlur);
document.removeEventListener('paste', this.onPaste);
this.canvas.canvas.removeEventListener('mouseenter', this.onMouseEnter);
this.canvas.canvas.removeEventListener('mouseleave', this.onMouseLeave);
this.canvas.canvas.removeEventListener('dragover', this.onDragOver);
this.canvas.canvas.removeEventListener('dragenter', this.onDragEnter);
this.canvas.canvas.removeEventListener('dragleave', this.onDragLeave);
this.canvas.canvas.removeEventListener('drop', this.onDrop);
this.canvas.canvas.removeEventListener('contextmenu', this.onContextMenu);
}
/**
* Sprawdza czy punkt znajduje się w obszarze któregokolwiek z zaznaczonych layerów
*/
isPointInSelectedLayers(worldX, worldY) {
for (const layer of this.canvas.canvasSelection.selectedLayers) {
if (!layer.visible)
continue;
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
// Przekształć punkt do lokalnego układu współrzędnych layera
const dx = worldX - centerX;
const dy = worldY - centerY;
const rad = -layer.rotation * Math.PI / 180;
const rotatedX = dx * Math.cos(rad) - dy * Math.sin(rad);
const rotatedY = dx * Math.sin(rad) + dy * Math.cos(rad);
// Sprawdź czy punkt jest wewnątrz prostokąta layera
if (Math.abs(rotatedX) <= layer.width / 2 &&
Math.abs(rotatedY) <= layer.height / 2) {
return true;
}
}
return false;
}
/**
* Sprawdza czy punkt znajduje się w obszarze ikony "grab" (środek layera)
* Zwraca layer, jeśli kliknięto w ikonę grab
*/
getGrabIconAtPosition(worldX, worldY) {
// Rozmiar ikony grab w pikselach światowych
const grabIconRadius = 20 / this.canvas.viewport.zoom;
for (const layer of this.canvas.canvasSelection.selectedLayers) {
if (!layer.visible)
continue;
const centerX = layer.x + layer.width / 2;
const centerY = layer.y + layer.height / 2;
// Sprawdź czy punkt jest w obszarze ikony grab (okrąg wokół środka)
const dx = worldX - centerX;
const dy = worldY - centerY;
const distanceSquared = dx * dx + dy * dy;
const radiusSquared = grabIconRadius * grabIconRadius;
if (distanceSquared <= radiusSquared) {
return layer;
}
}
return null;
}
resetInteractionState() {
this.interaction.mode = 'none';
this.interaction.resizeHandle = null;
this.originalLayerPositions.clear();
this.interaction.canvasResizeRect = null;
this.interaction.canvasMoveRect = null;
this.interaction.hasClonedInDrag = false;
this.interaction.transformingLayer = null;
this.interaction.outputAreaTransformHandle = null;
this.canvas.canvas.style.cursor = 'default';
}
handleMouseDown(e) {
this.canvas.canvas.focus();
// Sync modifier states with actual event state to prevent "stuck" modifiers
// when focus moves between layers panel and canvas
this.interaction.isCtrlPressed = e.ctrlKey;
this.interaction.isMetaPressed = e.metaKey;
this.interaction.isShiftPressed = e.shiftKey;
this.interaction.isAltPressed = e.altKey;
const coords = this.getMouseCoordinates(e);
const mods = this.getModifierState(e);
if (this.interaction.mode === 'drawingMask') {
this.canvas.maskTool.handleMouseDown(coords.world, coords.view);
// Don't render here - mask tool will handle its own drawing
return;
}
if (this.interaction.mode === 'transformingOutputArea') {
// Check if clicking on output area transform handle
const handle = this.getOutputAreaHandle(coords.world);
if (handle) {
this.startOutputAreaTransform(handle, coords.world);
return;
}
// If clicking outside, exit transform mode
this.interaction.mode = 'none';
this.canvas.render();
return;
}
if (this.canvas.shapeTool.isActive) {
this.canvas.shapeTool.addPoint(coords.world);
return;
}
// --- Ostateczna, poprawna kolejność sprawdzania ---
// 1. Akcje globalne z modyfikatorami (mają najwyższy priorytet)
if (mods.shift && mods.ctrl) {
this.startCanvasMove(coords.world);
return;
}
if (mods.shift) {
// Clear custom shape when starting canvas resize
if (this.canvas.outputAreaShape) {
// If auto-apply shape mask is enabled, remove the mask before clearing the shape
if (this.canvas.autoApplyShapeMask) {
log.info("Removing shape mask before clearing custom shape for canvas resize");
this.canvas.maskTool.removeShapeMask();
}
this.canvas.outputAreaShape = null;
this.canvas.render();
}
this.startCanvasResize(coords.world);
return;
}
// 2. Inne przyciski myszy
if (e.button === 2) { // Prawy przycisk myszy
this.preventEventDefaults(e);
// Sprawdź czy kliknięto w obszarze któregokolwiek z zaznaczonych layerów (niezależnie od przykrycia)
if (this.isPointInSelectedLayers(coords.world.x, coords.world.y)) {
// Nowa logika przekazuje tylko współrzędne świata, menu pozycjonuje się samo
this.canvas.canvasLayers.showBlendModeMenu(coords.world.x, coords.world.y);
}
return;
}
if (e.button === 1) { // Środkowy przycisk
this.startPanning(e);
return;
}
// 3. Interakcje z elementami na płótnie (lewy przycisk)
const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(coords.world.x, coords.world.y);
if (transformTarget) {
this.startLayerTransform(transformTarget.layer, transformTarget.handle, coords.world);
return;
}
// Check if clicking on grab icon of a selected layer
const grabIconLayer = this.getGrabIconAtPosition(coords.world.x, coords.world.y);
if (grabIconLayer) {
// Start dragging the selected layer(s) without changing selection
this.interaction.mode = 'potential-drag';
this.interaction.dragStart = { ...coords.world };
return;
}
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(coords.world.x, coords.world.y);
if (clickedLayerResult) {
this.prepareForDrag(clickedLayerResult.layer, coords.world);
return;
}
// 4. Domyślna akcja na tle (lewy przycisk bez modyfikatorów)
this.startPanning(e, true); // clearSelection = true
}
handleMouseMove(e) {
const coords = this.getMouseCoordinates(e);
this.canvas.lastMousePosition = coords.world; // Zawsze aktualizuj ostatnią pozycję myszy
// Sprawdź, czy rozpocząć przeciąganie
if (this.interaction.mode === 'potential-drag') {
const dx = coords.world.x - this.interaction.dragStart.x;
const dy = coords.world.y - this.interaction.dragStart.y;
if (Math.sqrt(dx * dx + dy * dy) > 3) { // Próg 3 pikseli
this.interaction.mode = 'dragging';
this.originalLayerPositions.clear();
this.canvas.canvasSelection.selectedLayers.forEach((l) => {
this.originalLayerPositions.set(l, { x: l.x, y: l.y });
});
}
}
switch (this.interaction.mode) {
case 'drawingMask':
this.canvas.maskTool.handleMouseMove(coords.world, coords.view);
// Don't render during mask drawing - it's handled by mask tool internally
break;
case 'panning':
this.panViewport(e);
break;
case 'dragging':
this.dragLayers(coords.world);
break;
case 'resizing':
this.resizeLayerFromHandle(coords.world, e.shiftKey);
break;
case 'rotating':
this.rotateLayerFromHandle(coords.world, e.shiftKey);
break;
case 'resizingCanvas':
this.updateCanvasResize(coords.world);
break;
case 'movingCanvas':
this.updateCanvasMove(coords.world);
break;
case 'transformingOutputArea':
if (this.interaction.outputAreaTransformHandle) {
this.resizeOutputAreaFromHandle(coords.world, e.shiftKey);
}
else {
this.updateOutputAreaTransformCursor(coords.world);
}
break;
default:
// Check if hovering over grab icon
const wasHovering = this.interaction.hoveringGrabIcon;
this.interaction.hoveringGrabIcon = this.getGrabIconAtPosition(coords.world.x, coords.world.y) !== null;
// Re-render if hover state changed to show/hide grab icon
if (wasHovering !== this.interaction.hoveringGrabIcon) {
this.canvas.render();
}
this.updateCursor(coords.world);
// Update brush cursor on overlay if mask tool is active
if (this.canvas.maskTool.isActive) {
this.canvas.canvasRenderer.drawMaskBrushCursor(coords.world);
}
break;
}
// --- DYNAMICZNY PODGLĄD LINII CUSTOM SHAPE ---
if (this.canvas.shapeTool.isActive && !this.canvas.shapeTool.shape.isClosed) {
this.canvas.render();
}
}
handleMouseUp(e) {
const coords = this.getMouseCoordinates(e);
if (this.interaction.mode === 'drawingMask') {
this.canvas.maskTool.handleMouseUp(coords.view);
// Render only once after drawing is complete
this.canvas.render();
return;
}
if (this.interaction.mode === 'resizingCanvas') {
this.finalizeCanvasResize();
}
if (this.interaction.mode === 'movingCanvas') {
this.finalizeCanvasMove();
}
if (this.interaction.mode === 'transformingOutputArea' && this.interaction.outputAreaTransformHandle) {
this.finalizeOutputAreaTransform();
return;
}
// Log layer positions when dragging ends
if (this.interaction.mode === 'dragging' && this.canvas.canvasSelection.selectedLayers.length > 0) {
this.logDragCompletion(coords);
}
// Handle end of crop bounds transformation before resetting interaction state
if (this.interaction.mode === 'resizing' && this.interaction.transformingLayer?.cropMode) {
this.canvas.canvasLayers.handleCropBoundsTransformEnd(this.interaction.transformingLayer);
}
// Handle end of scale transformation (normal transform mode) before resetting interaction state
if (this.interaction.mode === 'resizing' && this.interaction.transformingLayer && !this.interaction.transformingLayer.cropMode) {
this.canvas.canvasLayers.handleScaleTransformEnd(this.interaction.transformingLayer);
}
// Zapisz stan tylko, jeśli faktycznie doszło do zmiany (przeciąganie, transformacja, duplikacja)
const stateChangingInteraction = ['dragging', 'resizing', 'rotating'].includes(this.interaction.mode);
const duplicatedInDrag = this.interaction.hasClonedInDrag;
if (stateChangingInteraction || duplicatedInDrag) {
this.renderAndSave(true);
}
this.resetInteractionState();
this.canvas.render();
}
logDragCompletion(coords) {
const bounds = this.canvas.outputAreaBounds;
log.info("=== LAYER DRAG COMPLETED ===");
log.info(`Mouse position: world(${coords.world.x.toFixed(1)}, ${coords.world.y.toFixed(1)}) view(${coords.view.x.toFixed(1)}, ${coords.view.y.toFixed(1)})`);
log.info(`Output Area Bounds: x=${bounds.x}, y=${bounds.y}, w=${bounds.width}, h=${bounds.height}`);
log.info(`Viewport: x=${this.canvas.viewport.x.toFixed(1)}, y=${this.canvas.viewport.y.toFixed(1)}, zoom=${this.canvas.viewport.zoom.toFixed(2)}`);
this.canvas.canvasSelection.selectedLayers.forEach((layer, index) => {
const relativeToOutput = {
x: layer.x - bounds.x,
y: layer.y - bounds.y
};
log.info(`Layer ${index + 1} "${layer.name}": world(${layer.x.toFixed(1)}, ${layer.y.toFixed(1)}) relative_to_output(${relativeToOutput.x.toFixed(1)}, ${relativeToOutput.y.toFixed(1)}) size(${layer.width.toFixed(1)}x${layer.height.toFixed(1)})`);
});
log.info("=== END LAYER DRAG ===");
}
handleMouseLeave(e) {
const coords = this.getMouseCoordinates(e);
if (this.canvas.maskTool.isActive) {
this.canvas.maskTool.handleMouseLeave();
if (this.canvas.maskTool.isDrawing) {
this.canvas.maskTool.handleMouseUp(coords.view);
}
this.canvas.render();
return;
}
if (this.interaction.mode !== 'none') {
this.resetInteractionState();
this.canvas.render();
}
if (this.canvas.canvasLayers.internalClipboard.length > 0) {
this.canvas.canvasLayers.internalClipboard = [];
log.info("Internal clipboard cleared - mouse left canvas");
}
}
handleMouseEnter(e) {
if (this.canvas.maskTool.isActive) {
this.canvas.maskTool.handleMouseEnter();
}
}
handleContextMenu(e) {
// Always prevent browser context menu - we handle all right-click interactions ourselves
e.preventDefault();
e.stopPropagation();
}
handleWheel(e) {
this.preventEventDefaults(e);
const coords = this.getMouseCoordinates(e);
if (this.canvas.maskTool.isActive || this.canvas.canvasSelection.selectedLayers.length === 0) {
// Zoom operation for mask tool or when no layers selected
const zoomFactor = e.deltaY < 0 ? 1.1 : 1 / 1.1;
this.performZoomOperation(coords.world, zoomFactor);
}
else {
// Check if mouse is over any selected layer
const isOverSelectedLayer = this.isPointInSelectedLayers(coords.world.x, coords.world.y);
if (isOverSelectedLayer) {
// Layer transformation when layers are selected and mouse is over selected layer
this.handleLayerWheelTransformation(e);
}
else {
// Zoom operation when mouse is not over selected layers
const zoomFactor = e.deltaY < 0 ? 1.1 : 1 / 1.1;
this.performZoomOperation(coords.world, zoomFactor);
}
}
this.canvas.render();
if (!this.canvas.maskTool.isActive) {
this.canvas.requestSaveState();
}
}
handleLayerWheelTransformation(e) {
const mods = this.getModifierState(e);
const rotationStep = 5 * (e.deltaY > 0 ? -1 : 1);
const direction = e.deltaY < 0 ? 1 : -1;
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
if (mods.shift) {
this.handleLayerRotation(layer, mods.ctrl, direction, rotationStep);
}
else {
this.handleLayerScaling(layer, mods.ctrl, e.deltaY);
}
});
}
handleLayerRotation(layer, isCtrlPressed, direction, rotationStep) {
if (isCtrlPressed) {
// Snap to absolute values
const snapAngle = 5;
if (direction > 0) {
layer.rotation = Math.ceil((layer.rotation + 0.1) / snapAngle) * snapAngle;
}
else {
layer.rotation = Math.floor((layer.rotation - 0.1) / snapAngle) * snapAngle;
}
}
else {
// Fixed step rotation
layer.rotation += rotationStep;
}
}
handleLayerScaling(layer, isCtrlPressed, deltaY) {
const oldWidth = layer.width;
const oldHeight = layer.height;
let scaleFactor;
if (isCtrlPressed) {
const direction = deltaY > 0 ? -1 : 1;
const baseDimension = Math.max(layer.width, layer.height);
const newBaseDimension = baseDimension + direction;
if (newBaseDimension < 10)
return;
scaleFactor = newBaseDimension / baseDimension;
}
else {
scaleFactor = this.calculateGridBasedScaling(oldHeight, deltaY);
}
if (scaleFactor && isFinite(scaleFactor)) {
layer.width *= scaleFactor;
layer.height *= scaleFactor;
layer.x += (oldWidth - layer.width) / 2;
layer.y += (oldHeight - layer.height) / 2;
// Handle wheel scaling end for layers with blend area
this.canvas.canvasLayers.handleWheelScalingEnd(layer);
}
}
calculateGridBasedScaling(oldHeight, deltaY) {
const gridSize = 64; // Grid size - could be made configurable in the future
const direction = deltaY > 0 ? -1 : 1;
let targetHeight;
if (direction > 0) {
targetHeight = (Math.floor(oldHeight / gridSize) + 1) * gridSize;
}
else {
targetHeight = (Math.ceil(oldHeight / gridSize) - 1) * gridSize;
}
if (targetHeight < gridSize / 2) {
targetHeight = gridSize / 2;
}
if (Math.abs(oldHeight - targetHeight) < 1) {
if (direction > 0)
targetHeight += gridSize;
else
targetHeight -= gridSize;
if (targetHeight < gridSize / 2)
return 0;
}
return targetHeight / oldHeight;
}
handleKeyDown(e) {
// Always track modifier keys regardless of focus
if (e.key === 'Control')
this.interaction.isCtrlPressed = true;
if (e.key === 'Meta')
this.interaction.isMetaPressed = true;
if (e.key === 'Shift')
this.interaction.isShiftPressed = true;
if (e.key === 'Alt')
this.interaction.isAltPressed = true;
// Check if canvas is focused before handling any shortcuts
const shouldHandle = this.canvas.isMouseOver ||
this.canvas.canvas.contains(document.activeElement) ||
document.activeElement === this.canvas.canvas;
if (!shouldHandle) {
return;
}
// Canvas-specific key handlers (only when focused)
if (e.key === 'Alt') {
e.preventDefault();
}
if (e.key.toLowerCase() === 's') {
this.interaction.isSPressed = true;
e.preventDefault();
e.stopPropagation();
}
// Check if Shift+S is being held down
if (this.interaction.isShiftPressed && this.interaction.isSPressed && !this.interaction.isCtrlPressed && !this.canvas.shapeTool.isActive) {
this.canvas.shapeTool.activate();
return;
}
// Globalne skróty (Undo/Redo/Copy/Paste)
const mods = this.getModifierState(e);
if (mods.ctrl || mods.meta) {
let handled = true;
switch (e.key.toLowerCase()) {
case 'z':
if (mods.shift) {
this.canvas.redo();
}
else {
this.canvas.undo();
}
break;
case 'y':
this.canvas.redo();
break;
case 'c':
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
this.canvas.canvasLayers.copySelectedLayers();
}
break;
case 'v':
// Only handle internal clipboard paste here.
// If internal clipboard is empty, let the paste event bubble
// so handlePasteEvent can access e.clipboardData for system images.
if (this.canvas.canvasLayers.internalClipboard.length > 0) {
this.canvas.canvasLayers.pasteLayers();
} else {
// Don't preventDefault - let paste event fire for system clipboard
handled = false;
}
break;
default:
handled = false;
break;
}
if (handled) {
e.preventDefault();
e.stopPropagation();
return;
}
}
// Skróty kontekstowe (zależne od zaznaczenia)
if (this.canvas.canvasSelection.selectedLayers.length > 0) {
const step = mods.shift ? 10 : 1;
let needsRender = false;
// Używamy e.code dla spójności i niezależności od układu klawiatury
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
if (movementKeys.includes(e.code)) {
e.preventDefault();
e.stopPropagation();
this.interaction.keyMovementInProgress = true;
if (e.code === 'ArrowLeft')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.x -= step);
if (e.code === 'ArrowRight')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.x += step);
if (e.code === 'ArrowUp')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.y -= step);
if (e.code === 'ArrowDown')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.y += step);
if (e.code === 'BracketLeft')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.rotation -= step);
if (e.code === 'BracketRight')
this.canvas.canvasSelection.selectedLayers.forEach((l) => l.rotation += step);
needsRender = true;
}
if (e.key === 'Delete' || e.key === 'Backspace') {
e.preventDefault();
e.stopPropagation();
this.canvas.canvasSelection.removeSelectedLayers();
return;
}
if (needsRender) {
this.canvas.render();
}
}
}
handleKeyUp(e) {
if (e.key === 'Control')
this.interaction.isCtrlPressed = false;
if (e.key === 'Meta')
this.interaction.isMetaPressed = false;
if (e.key === 'Shift')
this.interaction.isShiftPressed = false;
if (e.key === 'Alt')
this.interaction.isAltPressed = false;
if (e.key.toLowerCase() === 's')
this.interaction.isSPressed = false;
// Deactivate shape tool when Shift or S is released
if (this.canvas.shapeTool.isActive && (!this.interaction.isShiftPressed || !this.interaction.isSPressed)) {
this.canvas.shapeTool.deactivate();
}
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
if (movementKeys.includes(e.code) && this.interaction.keyMovementInProgress) {
this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
this.interaction.keyMovementInProgress = false;
}
}
handleBlur() {
log.debug('Window lost focus, resetting key states.');
this.interaction.isCtrlPressed = false;
this.interaction.isMetaPressed = false;
this.interaction.isAltPressed = false;
this.interaction.isShiftPressed = false;
this.interaction.isSPressed = false;
this.interaction.keyMovementInProgress = false;
// Deactivate shape tool when window loses focus
if (this.canvas.shapeTool.isActive) {
this.canvas.shapeTool.deactivate();
}
// Also reset any interaction that relies on a key being held down
if (this.interaction.mode === 'dragging' && this.interaction.hasClonedInDrag) {
// If we were in the middle of a cloning drag, finalize it
this.canvas.saveState();
this.canvas.canvasState.saveStateToDB();
}
// Reset interaction mode if it's something that can get "stuck"
if (this.interaction.mode !== 'none' && this.interaction.mode !== 'drawingMask') {
this.resetInteractionState();
this.canvas.render();
}
}
updateCursor(worldCoords) {
// If actively rotating, show grabbing cursor
if (this.interaction.mode === 'rotating') {
this.canvas.canvas.style.cursor = 'grabbing';
return;
}
// Check if hovering over grab icon
if (this.interaction.hoveringGrabIcon) {
this.canvas.canvas.style.cursor = 'grab';
return;
}
const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
if (transformTarget) {
const handleName = transformTarget.handle;
const cursorMap = {
'n': 'ns-resize', 's': 'ns-resize', 'e': 'ew-resize', 'w': 'ew-resize',
'nw': 'nwse-resize', 'se': 'nwse-resize', 'ne': 'nesw-resize', 'sw': 'nesw-resize',
'rot': 'grab'
};
this.canvas.canvas.style.cursor = cursorMap[handleName];
}
else if (this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y)) {
this.canvas.canvas.style.cursor = 'move';
}
else {
this.canvas.canvas.style.cursor = 'default';
}
}
startLayerTransform(layer, handle, worldCoords) {
this.interaction.transformingLayer = layer;
this.interaction.transformOrigin = {
x: layer.x, y: layer.y,
width: layer.width, height: layer.height,
rotation: layer.rotation,
centerX: layer.x + layer.width / 2,
centerY: layer.y + layer.height / 2,
originalWidth: layer.originalWidth,
originalHeight: layer.originalHeight,
cropBounds: layer.cropBounds ? { ...layer.cropBounds } : undefined
};
this.interaction.dragStart = { ...worldCoords };
if (handle === 'rot') {
this.interaction.mode = 'rotating';
}
else {
this.interaction.mode = 'resizing';
this.interaction.resizeHandle = handle;
const handles = this.canvas.canvasLayers.getHandles(layer);
const oppositeHandleKey = {
'n': 's', 's': 'n', 'e': 'w', 'w': 'e',
'nw': 'se', 'se': 'nw', 'ne': 'sw', 'sw': 'ne'
};
this.interaction.resizeAnchor = handles[oppositeHandleKey[handle]];
}
this.canvas.render();
}
prepareForDrag(layer, worldCoords) {
// Zaktualizuj zaznaczenie, ale nie zapisuj stanu
// Support both Ctrl (Windows/Linux) and Cmd (macOS) for multi-selection
const mods = this.getModifierState();
if (mods.ctrl || mods.meta) {
const index = this.canvas.canvasSelection.selectedLayers.indexOf(layer);
if (index === -1) {
// Ctrl-clicking unselected layer: add to selection
this.canvas.canvasSelection.updateSelection([...this.canvas.canvasSelection.selectedLayers, layer]);
}
// If already selected, do NOT deselect - allows dragging multiple layers with Ctrl held
// User can use right-click in layers panel to deselect individual layers
}
else {
if (!this.canvas.canvasSelection.selectedLayers.includes(layer)) {
this.canvas.canvasSelection.updateSelection([layer]);
}
}
this.interaction.mode = 'potential-drag';
this.interaction.dragStart = { ...worldCoords };
}
startPanning(e, clearSelection = true) {
// Unified panning method - can optionally clear selection
if (clearSelection && !this.interaction.isCtrlPressed) {
this.canvas.canvasSelection.updateSelection([]);
}
this.interaction.mode = 'panning';
this.interaction.panStart = { x: e.clientX, y: e.clientY };
}
startCanvasResize(worldCoords) {
this.interaction.mode = 'resizingCanvas';
const startX = snapToGrid(worldCoords.x);
const startY = snapToGrid(worldCoords.y);
this.interaction.canvasResizeStart = { x: startX, y: startY };
this.interaction.canvasResizeRect = { x: startX, y: startY, width: 0, height: 0 };
this.canvas.render();
}
startCanvasMove(worldCoords) {
this.interaction.mode = 'movingCanvas';
this.interaction.dragStart = { ...worldCoords };
this.canvas.canvas.style.cursor = 'grabbing';
this.canvas.render();
}
updateCanvasMove(worldCoords) {
const dx = worldCoords.x - this.interaction.dragStart.x;
const dy = worldCoords.y - this.interaction.dragStart.y;
// Po prostu przesuwamy outputAreaBounds
const bounds = this.canvas.outputAreaBounds;
this.interaction.canvasMoveRect = {
x: snapToGrid(bounds.x + dx),
y: snapToGrid(bounds.y + dy),
width: bounds.width,
height: bounds.height
};
this.canvas.render();
}
finalizeCanvasMove() {
const moveRect = this.interaction.canvasMoveRect;
if (moveRect) {
// Po prostu aktualizujemy outputAreaBounds na nową pozycję
this.canvas.outputAreaBounds = {
x: moveRect.x,
y: moveRect.y,
width: moveRect.width,
height: moveRect.height
};
// Update mask canvas to ensure it covers the new output area position
this.canvas.maskTool.updateMaskCanvasForOutputArea();
}
this.canvas.render();
this.canvas.saveState();
}
panViewport(e) {
const dx = e.clientX - this.interaction.panStart.x;
const dy = e.clientY - this.interaction.panStart.y;
this.canvas.viewport.x -= dx / this.canvas.viewport.zoom;
this.canvas.viewport.y -= dy / this.canvas.viewport.zoom;
this.interaction.panStart = { x: e.clientX, y: e.clientY };
// Update stroke overlay if mask tool is drawing during pan
if (this.canvas.maskTool.isDrawing) {
this.canvas.maskTool.handleViewportChange();
}
this.canvas.render();
this.canvas.onViewportChange?.();
}
dragLayers(worldCoords) {
if (this.interaction.isAltPressed && !this.interaction.hasClonedInDrag && this.canvas.canvasSelection.selectedLayers.length > 0) {
// Scentralizowana logika duplikowania
const newLayers = this.canvas.canvasSelection.duplicateSelectedLayers();
// Zresetuj pozycje przeciągania dla nowych, zduplikowanych warstw
this.originalLayerPositions.clear();
newLayers.forEach((l) => {
this.originalLayerPositions.set(l, { x: l.x, y: l.y });
});
this.interaction.hasClonedInDrag = true;
}
const totalDx = worldCoords.x - this.interaction.dragStart.x;
const totalDy = worldCoords.y - this.interaction.dragStart.y;
let finalDx = totalDx, finalDy = totalDy;
if (this.interaction.isCtrlPressed && this.canvas.canvasSelection.selectedLayers.length > 0) {
const firstLayer = this.canvas.canvasSelection.selectedLayers[0];
const originalPos = this.originalLayerPositions.get(firstLayer);
if (originalPos) {
const tempLayerForSnap = {
...firstLayer,
x: originalPos.x + totalDx,
y: originalPos.y + totalDy
};
const snapAdjustment = getSnapAdjustment(tempLayerForSnap);
if (snapAdjustment) {
finalDx += snapAdjustment.x;
finalDy += snapAdjustment.y;
}
}
}
this.canvas.canvasSelection.selectedLayers.forEach((layer) => {
const originalPos = this.originalLayerPositions.get(layer);
if (originalPos) {
layer.x = originalPos.x + finalDx;
layer.y = originalPos.y + finalDy;
}
});
this.canvas.render();
}
resizeLayerFromHandle(worldCoords, isShiftPressed) {
const layer = this.interaction.transformingLayer;
if (!layer)
return;
let mouseX = worldCoords.x;
let mouseY = worldCoords.y;
if (this.interaction.isCtrlPressed) {
const snapThreshold = 10 / this.canvas.viewport.zoom;
mouseX = Math.abs(mouseX - snapToGrid(mouseX)) < snapThreshold ? snapToGrid(mouseX) : mouseX;
mouseY = Math.abs(mouseY - snapToGrid(mouseY)) < snapThreshold ? snapToGrid(mouseY) : mouseY;
}
const o = this.interaction.transformOrigin;
if (!o)
return;
const handle = this.interaction.resizeHandle;
const anchor = this.interaction.resizeAnchor;
const rad = o.rotation * Math.PI / 180;
const cos = Math.cos(rad);
const sin = Math.sin(rad);
// Vector from anchor to mouse
const vecX = mouseX - anchor.x;
const vecY = mouseY - anchor.y;
// Rotate vector to align with layer's local coordinates
let localVecX = vecX * cos + vecY * sin;
let localVecY = vecY * cos - vecX * sin;
// Determine sign based on handle
const signX = handle?.includes('e') ? 1 : (handle?.includes('w') ? -1 : 0);
const signY = handle?.includes('s') ? 1 : (handle?.includes('n') ? -1 : 0);
localVecX *= signX;
localVecY *= signY;
// If not a corner handle, keep original dimension
if (signX === 0)
localVecX = o.width;
if (signY === 0)
localVecY = o.height;
if (layer.cropMode && o.cropBounds && o.originalWidth && o.originalHeight) {
// CROP MODE: Calculate delta based on mouse movement and apply to cropBounds.
// Calculate mouse movement since drag start, in the layer's local coordinate system.
const dragStartX_local = this.interaction.dragStart.x - (o.centerX ?? 0);
const dragStartY_local = this.interaction.dragStart.y - (o.centerY ?? 0);
const mouseX_local = mouseX - (o.centerX ?? 0);
const mouseY_local = mouseY - (o.centerY ?? 0);
// Rotate mouse delta into the layer's unrotated frame
const deltaX_world = mouseX_local - dragStartX_local;
const deltaY_world = mouseY_local - dragStartY_local;
let mouseDeltaX_local = deltaX_world * cos + deltaY_world * sin;
let mouseDeltaY_local = deltaY_world * cos - deltaX_world * sin;
if (layer.flipH) {
mouseDeltaX_local *= -1;
}
if (layer.flipV) {
mouseDeltaY_local *= -1;
}
// Convert the on-screen mouse delta to an image-space delta.
const screenToImageScaleX = o.originalWidth / o.width;
const screenToImageScaleY = o.originalHeight / o.height;
const delta_image_x = mouseDeltaX_local * screenToImageScaleX;
const delta_image_y = mouseDeltaY_local * screenToImageScaleY;
let newCropBounds = { ...o.cropBounds }; // Start with the bounds from the beginning of the drag
// Apply the image-space delta to the appropriate edges of the crop bounds
const isFlippedH = layer.flipH;
const isFlippedV = layer.flipV;
if (handle?.includes('w')) {
if (isFlippedH)
newCropBounds.width += delta_image_x;
else {
newCropBounds.x += delta_image_x;
newCropBounds.width -= delta_image_x;
}
}
if (handle?.includes('e')) {
if (isFlippedH) {
newCropBounds.x += delta_image_x;
newCropBounds.width -= delta_image_x;
}
else
newCropBounds.width += delta_image_x;
}
if (handle?.includes('n')) {
if (isFlippedV)
newCropBounds.height += delta_image_y;
else {
newCropBounds.y += delta_image_y;
newCropBounds.height -= delta_image_y;
}
}
if (handle?.includes('s')) {
if (isFlippedV) {
newCropBounds.y += delta_image_y;
newCropBounds.height -= delta_image_y;
}
else
newCropBounds.height += delta_image_y;
}
// Clamp crop bounds to stay within the original image and maintain minimum size
if (newCropBounds.width < 1) {
if (handle?.includes('w'))
newCropBounds.x = o.cropBounds.x + o.cropBounds.width - 1;
newCropBounds.width = 1;
}
if (newCropBounds.height < 1) {
if (handle?.includes('n'))
newCropBounds.y = o.cropBounds.y + o.cropBounds.height - 1;
newCropBounds.height = 1;
}
if (newCropBounds.x < 0) {
newCropBounds.width += newCropBounds.x;
newCropBounds.x = 0;
}
if (newCropBounds.y < 0) {
newCropBounds.height += newCropBounds.y;
newCropBounds.y = 0;
}
if (newCropBounds.x + newCropBounds.width > o.originalWidth) {
newCropBounds.width = o.originalWidth - newCropBounds.x;
}
if (newCropBounds.y + newCropBounds.height > o.originalHeight) {
newCropBounds.height = o.originalHeight - newCropBounds.y;
}
layer.cropBounds = newCropBounds;
}
else {
// TRANSFORM MODE: Resize the layer's main transform frame
let newWidth = localVecX;
let newHeight = localVecY;
if (isShiftPressed) {
const originalAspectRatio = o.width / o.height;
if (Math.abs(newWidth) > Math.abs(newHeight) * originalAspectRatio) {
newHeight = (Math.sign(newHeight) || 1) * Math.abs(newWidth) / originalAspectRatio;
}
else {
newWidth = (Math.sign(newWidth) || 1) * Math.abs(newHeight) * originalAspectRatio;
}
}
if (newWidth < 10)
newWidth = 10;
if (newHeight < 10)
newHeight = 10;
layer.width = newWidth;
layer.height = newHeight;
// Update position to keep anchor point fixed
const deltaW = layer.width - o.width;
const deltaH = layer.height - o.height;
const shiftX = (deltaW / 2) * signX;
const shiftY = (deltaH / 2) * signY;
const worldShiftX = shiftX * cos - shiftY * sin;
const worldShiftY = shiftX * sin + shiftY * cos;
const newCenterX = o.centerX + worldShiftX;
const newCenterY = o.centerY + worldShiftY;
layer.x = newCenterX - layer.width / 2;
layer.y = newCenterY - layer.height / 2;
}
this.canvas.render();
}
rotateLayerFromHandle(worldCoords, isShiftPressed) {
const layer = this.interaction.transformingLayer;
if (!layer)
return;
const o = this.interaction.transformOrigin;
if (!o)
return;
const startAngle = Math.atan2(this.interaction.dragStart.y - o.centerY, this.interaction.dragStart.x - o.centerX);
const currentAngle = Math.atan2(worldCoords.y - o.centerY, worldCoords.x - o.centerX);
let angleDiff = (currentAngle - startAngle) * 180 / Math.PI;
let newRotation = o.rotation + angleDiff;
if (isShiftPressed) {
newRotation = Math.round(newRotation / 15) * 15;
}
layer.rotation = newRotation;
this.canvas.render();
}
updateCanvasResize(worldCoords) {
if (!this.interaction.canvasResizeRect)
return;
const snappedMouseX = snapToGrid(worldCoords.x);
const snappedMouseY = snapToGrid(worldCoords.y);
const start = this.interaction.canvasResizeStart;
this.interaction.canvasResizeRect.x = Math.min(snappedMouseX, start.x);
this.interaction.canvasResizeRect.y = Math.min(snappedMouseY, start.y);
this.interaction.canvasResizeRect.width = Math.abs(snappedMouseX - start.x);
this.interaction.canvasResizeRect.height = Math.abs(snappedMouseY - start.y);
this.canvas.render();
}
finalizeCanvasResize() {
if (this.interaction.canvasResizeRect && this.interaction.canvasResizeRect.width > 1 && this.interaction.canvasResizeRect.height > 1) {
const newWidth = Math.round(this.interaction.canvasResizeRect.width);
const newHeight = Math.round(this.interaction.canvasResizeRect.height);
const finalX = this.interaction.canvasResizeRect.x;
const finalY = this.interaction.canvasResizeRect.y;
// Po prostu aktualizujemy outputAreaBounds na nowy obszar
this.canvas.outputAreaBounds = {
x: finalX,
y: finalY,
width: newWidth,
height: newHeight
};
this.canvas.updateOutputAreaSize(newWidth, newHeight);
}
this.canvas.render();
this.canvas.saveState();
}
handleDragOver(e) {
this.preventEventDefaults(e);
if (e.dataTransfer)
e.dataTransfer.dropEffect = 'copy';
}
handleDragEnter(e) {
this.preventEventDefaults(e);
this.setDragDropStyling(true);
}
handleDragLeave(e) {
this.preventEventDefaults(e);
if (!this.canvas.canvas.contains(e.relatedTarget)) {
this.setDragDropStyling(false);
}
}
async handleDrop(e) {
this.preventEventDefaults(e);
log.info("Canvas drag & drop event intercepted - preventing ComfyUI workflow loading");
this.setDragDropStyling(false);
if (!e.dataTransfer)
return;
const files = Array.from(e.dataTransfer.files);
const coords = this.getMouseCoordinates(e);
log.info(`Dropped ${files.length} file(s) onto canvas at position (${coords.world.x}, ${coords.world.y})`);
for (const file of files) {
if (file.type.startsWith('image/')) {
try {
await this.loadDroppedImageFile(file, coords.world);
log.info(`Successfully loaded dropped image: ${file.name}`);
}
catch (error) {
log.error(`Failed to load dropped image ${file.name}:`, error);
}
}
else {
log.warn(`Skipped non-image file: ${file.name} (${file.type})`);
}
}
}
async loadDroppedImageFile(file, worldCoords) {
const reader = new FileReader();
reader.onload = async (e) => {
const img = new Image();
img.onload = async () => {
const fitOnAddWidget = this.canvas.node.widgets.find((w) => w.name === "fit_on_add");
const addMode = fitOnAddWidget && fitOnAddWidget.value ? 'fit' : 'center';
await this.canvas.canvasLayers.addLayerWithImage(img, {}, addMode);
};
img.onerror = () => {
log.error(`Failed to load dropped image: ${file.name}`);
};
if (e.target?.result) {
img.src = e.target.result;
}
};
reader.onerror = () => {
log.error(`Failed to read dropped file: ${file.name}`);
};
reader.readAsDataURL(file);
}
defineOutputAreaWithShape(shape) {
const boundingBox = this.canvas.shapeTool.getBoundingBox();
if (boundingBox && boundingBox.width > 1 && boundingBox.height > 1) {
this.canvas.saveState();
// If there's an existing custom shape and auto-apply shape mask is enabled, remove the previous mask
if (this.canvas.outputAreaShape && this.canvas.autoApplyShapeMask) {
log.info("Removing previous shape mask before defining new custom shape");
this.canvas.maskTool.removeShapeMask();
}
this.canvas.outputAreaShape = {
...shape,
points: shape.points.map((p) => ({
x: p.x - boundingBox.x,
y: p.y - boundingBox.y
}))
};
const newWidth = Math.round(boundingBox.width);
const newHeight = Math.round(boundingBox.height);
const newX = Math.round(boundingBox.x);
const newY = Math.round(boundingBox.y);
// Store the original canvas size for extension calculations
this.canvas.originalCanvasSize = { width: newWidth, height: newHeight };
// Store the original position where custom shape was drawn for extension calculations
this.canvas.originalOutputAreaPosition = { x: newX, y: newY };
// If extensions are enabled, we need to recalculate outputAreaBounds with current extensions
if (this.canvas.outputAreaExtensionEnabled) {
const ext = this.canvas.outputAreaExtensions;
const extendedWidth = newWidth + ext.left + ext.right;
const extendedHeight = newHeight + ext.top + ext.bottom;
// Update canvas size with extensions
this.canvas.updateOutputAreaSize(extendedWidth, extendedHeight, false);
// Set outputAreaBounds accounting for extensions
this.canvas.outputAreaBounds = {
x: newX - ext.left, // Adjust position by left extension
y: newY - ext.top, // Adjust position by top extension
width: extendedWidth,
height: extendedHeight
};
log.info(`New custom shape with extensions: original(${newX}, ${newY}) extended(${newX - ext.left}, ${newY - ext.top}) size(${extendedWidth}x${extendedHeight})`);
}
else {
// No extensions - use original size and position
this.canvas.updateOutputAreaSize(newWidth, newHeight, false);
this.canvas.outputAreaBounds = {
x: newX,
y: newY,
width: newWidth,
height: newHeight
};
log.info(`New custom shape without extensions: position(${newX}, ${newY}) size(${newWidth}x${newHeight})`);
}
// Update mask canvas to ensure it covers the new output area position
this.canvas.maskTool.updateMaskCanvasForOutputArea();
// If auto-apply shape mask is enabled, automatically apply the mask with current settings
if (this.canvas.autoApplyShapeMask) {
log.info("Auto-applying shape mask to new custom shape with current settings");
this.canvas.maskTool.applyShapeMask();
}
this.canvas.saveState();
this.canvas.render();
}
}
async handlePasteEvent(e) {
// Check if canvas is connected to DOM and visible
if (!this.canvas.canvas.isConnected || !document.body.contains(this.canvas.canvas)) {
return;
}
const shouldHandle = this.canvas.isMouseOver ||
this.canvas.canvas.contains(document.activeElement) ||
document.activeElement === this.canvas.canvas;
if (!shouldHandle) {
log.debug("Paste event ignored - not focused on canvas");
return;
}
log.info("Paste event detected, checking clipboard preference");
const preference = this.canvas.canvasLayers.clipboardPreference;
if (preference === 'clipspace') {
log.info("Clipboard preference is clipspace, delegating to ClipboardManager");
e.preventDefault();
e.stopPropagation();
await this.canvas.canvasLayers.clipboardManager.handlePaste('mouse', preference);
return;
}
const clipboardData = e.clipboardData;
if (clipboardData && clipboardData.items) {
for (const item of clipboardData.items) {
if (item.type.startsWith('image/')) {
e.preventDefault();
e.stopPropagation();
const file = item.getAsFile();
if (file) {
log.info("Found direct image data in paste event");
const reader = new FileReader();
reader.onload = async (event) => {
const img = new Image();
img.onload = async () => {
await this.canvas.canvasLayers.addLayerWithImage(img, {}, 'mouse');
};
if (event.target?.result) {
img.src = event.target.result;
}
};
reader.readAsDataURL(file);
return;
}
}
}
}
await this.canvas.canvasLayers.clipboardManager.handlePaste('mouse', preference);
}
// New methods for output area transformation
activateOutputAreaTransform() {
// Clear any existing interaction state before starting transform
this.resetInteractionState();
// Deactivate any active tools that might conflict
if (this.canvas.shapeTool.isActive) {
this.canvas.shapeTool.deactivate();
}
if (this.canvas.maskTool.isActive) {
this.canvas.maskTool.deactivate();
}
// Clear selection to avoid confusion
this.canvas.canvasSelection.updateSelection([]);
// Set transform mode
this.interaction.mode = 'transformingOutputArea';
this.canvas.render();
}
getOutputAreaHandle(worldCoords) {
const bounds = this.canvas.outputAreaBounds;
const threshold = 10 / this.canvas.viewport.zoom;
// Define handle positions
const handles = {
'nw': { x: bounds.x, y: bounds.y },
'n': { x: bounds.x + bounds.width / 2, y: bounds.y },
'ne': { x: bounds.x + bounds.width, y: bounds.y },
'e': { x: bounds.x + bounds.width, y: bounds.y + bounds.height / 2 },
'se': { x: bounds.x + bounds.width, y: bounds.y + bounds.height },
's': { x: bounds.x + bounds.width / 2, y: bounds.y + bounds.height },
'sw': { x: bounds.x, y: bounds.y + bounds.height },
'w': { x: bounds.x, y: bounds.y + bounds.height / 2 },
};
for (const [name, pos] of Object.entries(handles)) {
const dx = worldCoords.x - pos.x;
const dy = worldCoords.y - pos.y;
if (Math.sqrt(dx * dx + dy * dy) < threshold) {
return name;
}
}
return null;
}
startOutputAreaTransform(handle, worldCoords) {
this.interaction.outputAreaTransformHandle = handle;
this.interaction.dragStart = { ...worldCoords };
const bounds = this.canvas.outputAreaBounds;
this.interaction.transformOrigin = {
x: bounds.x,
y: bounds.y,
width: bounds.width,
height: bounds.height,
rotation: 0,
centerX: bounds.x + bounds.width / 2,
centerY: bounds.y + bounds.height / 2
};
// Set anchor point (opposite corner for resize)
const anchorMap = {
'nw': { x: bounds.x + bounds.width, y: bounds.y + bounds.height },
'n': { x: bounds.x + bounds.width / 2, y: bounds.y + bounds.height },
'ne': { x: bounds.x, y: bounds.y + bounds.height },
'e': { x: bounds.x, y: bounds.y + bounds.height / 2 },
'se': { x: bounds.x, y: bounds.y },
's': { x: bounds.x + bounds.width / 2, y: bounds.y },
'sw': { x: bounds.x + bounds.width, y: bounds.y },
'w': { x: bounds.x + bounds.width, y: bounds.y + bounds.height / 2 },
};
this.interaction.outputAreaTransformAnchor = anchorMap[handle];
}
resizeOutputAreaFromHandle(worldCoords, isShiftPressed) {
const o = this.interaction.transformOrigin;
if (!o)
return;
const handle = this.interaction.outputAreaTransformHandle;
const anchor = this.interaction.outputAreaTransformAnchor;
let newX = o.x;
let newY = o.y;
let newWidth = o.width;
let newHeight = o.height;
// Calculate new dimensions based on handle
if (handle?.includes('w')) {
const deltaX = worldCoords.x - anchor.x;
newWidth = Math.abs(deltaX);
newX = Math.min(worldCoords.x, anchor.x);
}
if (handle?.includes('e')) {
const deltaX = worldCoords.x - anchor.x;
newWidth = Math.abs(deltaX);
newX = Math.min(worldCoords.x, anchor.x);
}
if (handle?.includes('n')) {
const deltaY = worldCoords.y - anchor.y;
newHeight = Math.abs(deltaY);
newY = Math.min(worldCoords.y, anchor.y);
}
if (handle?.includes('s')) {
const deltaY = worldCoords.y - anchor.y;
newHeight = Math.abs(deltaY);
newY = Math.min(worldCoords.y, anchor.y);
}
// Maintain aspect ratio if shift is held
if (isShiftPressed && o.width > 0 && o.height > 0) {
const aspectRatio = o.width / o.height;
if (handle === 'n' || handle === 's') {
newWidth = newHeight * aspectRatio;
}
else if (handle === 'e' || handle === 'w') {
newHeight = newWidth / aspectRatio;
}
else {
// Corner handles
const proposedRatio = newWidth / newHeight;
if (proposedRatio > aspectRatio) {
newHeight = newWidth / aspectRatio;
}
else {
newWidth = newHeight * aspectRatio;
}
}
}
// Snap to grid if Ctrl is held
if (this.interaction.isCtrlPressed) {
newX = snapToGrid(newX);
newY = snapToGrid(newY);
newWidth = snapToGrid(newWidth);
newHeight = snapToGrid(newHeight);
}
// Apply minimum size
if (newWidth < 10)
newWidth = 10;
if (newHeight < 10)
newHeight = 10;
// Update output area bounds temporarily for preview
this.canvas.outputAreaBounds = {
x: newX,
y: newY,
width: newWidth,
height: newHeight
};
this.canvas.render();
}
updateOutputAreaTransformCursor(worldCoords) {
const handle = this.getOutputAreaHandle(worldCoords);
if (handle) {
const cursorMap = {
'n': 'ns-resize', 's': 'ns-resize',
'e': 'ew-resize', 'w': 'ew-resize',
'nw': 'nwse-resize', 'se': 'nwse-resize',
'ne': 'nesw-resize', 'sw': 'nesw-resize',
};
this.canvas.canvas.style.cursor = cursorMap[handle] || 'default';
}
else {
this.canvas.canvas.style.cursor = 'default';
}
}
finalizeOutputAreaTransform() {
const bounds = this.canvas.outputAreaBounds;
// Update canvas size and mask tool
this.canvas.updateOutputAreaSize(bounds.width, bounds.height);
// Update mask canvas for new output area
this.canvas.maskTool.updateMaskCanvasForOutputArea();
// Save state
this.canvas.saveState();
// Reset transform handle but keep transform mode active
this.interaction.outputAreaTransformHandle = null;
}
}