Commit Graph

21 Commits

Author SHA1 Message Date
Dariusz L
e4da6e4d31 Remove comments and cleanup event handling code
Removed redundant and explanatory comments from CanvasInteractions.js, CanvasLayers.js, and ClipboardManager.js to improve code readability. Deleted the REFACTORING_GUIDE.md documentation file. Minor code cleanups were made to event handler logic and UI widget setup, with no changes to core functionality.
2025-07-01 16:42:48 +02:00
Dariusz L
0512200b92 Enhance clipboard and drag & drop image handling
Adds robust clipboard and drag & drop support for images, including ComfyUI Clipspace integration, system clipboard fallback, and improved user feedback. Clipboard and paste logic is centralized and clarified, with priority handling for internal clipboard, ComfyUI Clipspace, and system clipboard. Drag & drop is now handled at the canvas level, and tooltips and notifications provide clearer guidance for users.
2025-07-01 11:15:40 +02:00
Dariusz L
0f05e36333 Enhance image path validation to support URLs
Updated isValidImagePath to recognize and validate image URLs in addition to local file paths. The function now checks for valid URL formats and logs debug information for both URLs and local paths.
2025-07-01 08:01:37 +02:00
Dariusz L
94ffc64f6e Refactor clipboard paste logic into ClipboardManager
Moved all system clipboard paste and image path handling logic from CanvasLayers.js into a new ClipboardManager utility class. This improves code organization and separation of concerns, making clipboard-related functionality easier to maintain and extend.
2025-07-01 07:57:05 +02:00
Dariusz L
02bac6c624 Use willReadFrequently in 2D canvas contexts
Updated all calls to getContext('2d') to include the { willReadFrequently: true } option. This change improves performance for frequent pixel read operations, particularly for mask and image processing tasks.
2025-07-01 07:44:14 +02:00
Dariusz L
b89956d2ba Refactor code style and remove mask editor examples
This commit applies consistent code style changes (mainly spacing and formatting) across multiple JS files for improved readability and maintainability. Additionally, it removes the unused 'js/examples/mask_editor_examples.js' file.
2025-07-01 06:44:26 +02:00
Dariusz L
a0ceb3b97c Remove auto mask loading docs and clean up code comments
Deleted documentation files related to automatic mask loading. Cleaned up and streamlined comments across Canvas.js, CanvasInteractions.js, CanvasLayers.js, CanvasView.js, MaskTool.js, mask_utils.js, and example scripts for improved clarity and maintainability. No functional changes to core logic.
2025-07-01 06:42:20 +02:00
Dariusz L
688acd72fd Add cancel support to mask editor with state restore
Implemented logic in Canvas.js to save and restore mask state when the mask editor is cancelled. Added robust detection and event listener setup for the cancel button in mask_utils.js, including multiple selector strategies and fallback mechanisms. This improves user experience by allowing users to revert changes if they cancel out of the mask editor.
2025-06-30 22:57:06 +02:00
Dariusz L
acef58291c Add automatic mask loading to mask editor
Introduces functionality for automatically applying predefined masks in the ComfyUI mask editor. Adds new API methods and utilities in Canvas.js and mask_utils.js, including support for sending a clean image, handling both new and old mask editors, and flexible mask formats. Includes documentation, usage examples, and helper functions for mask processing and error handling.
2025-06-30 21:52:40 +02:00
Dariusz L
d50a0443c3 Set default log level to DEBUG and add refactoring guide
Changed the default log level from NONE to DEBUG in both canvas_node.py and LoggerUtils.js to improve logging visibility during development. Added js/REFACTORING_GUIDE.md with detailed documentation on the recent Canvas module refactor, outlining architectural changes, migration instructions, and developer notes.
2025-06-29 04:44:08 +02:00
Dariusz L
7a7c8f2295 Add mask editor integration to canvas workflow
Introduces the ability to open the current canvas in a mask editor, upload and retrieve mask edits, and apply them to the mask layer. Adds utility functions for mask editor state detection and control, a new 'Edit Mask' button in the UI, and methods for handling mask updates and preview refresh. Also adds a setMask method to MaskTool for precise mask placement.
2025-06-29 04:15:45 +02:00
Dariusz L
2033ab168a Set default log level to NONE and remove logger docs
Changed the default log level for both Python and JavaScript module loggers from DEBUG to NONE to disable logging by default. Removed the README_LOGGER.md documentation file, and updated README.md to remove a reference to seamless integration.
2025-06-28 08:38:08 +02:00
Dariusz L
940f027b40 Increase logging level to DEBUG and enhance MaskTool callbacks
Set logging level to DEBUG in both Python and JavaScript loggers for improved debugging. Updated MaskTool to accept an onStateChange callback and trigger it after mask state changes, allowing Canvas to respond to mask updates.
2025-06-28 07:28:58 +02:00
Dariusz L
0078faf1fd Set default log level to NONE and improve logger checks
Changed the default log level to LogLevel.NONE in both Python and JavaScript logger utilities. Updated LayerForgeLogger to fully disable logging when the effective level is NONE, ensuring no logs are emitted for disabled modules.
2025-06-28 06:11:12 +02:00
Dariusz L
b40d645a79 Refactor canvas and mask handling for clarity and maintainability
Removed redundant comments and streamlined logic across canvas-related modules, including mask positioning, garbage collection, and WebSocket communication. Improved code readability and maintainability by eliminating unnecessary explanations and clarifying intent in both Python and JavaScript files. No functional changes were made; this is a cleanup and refactor for better developer experience.
2025-06-27 06:17:24 +02:00
Dariusz L
711722eb9f Revert "Refactor logging and formatting"
This reverts commit 83ce890ef4.
2025-06-27 05:50:47 +02:00
Dariusz L
83ce890ef4 Refactor logging and formatting
Improved code readability
2025-06-27 05:32:11 +02:00
Dariusz L
be4fae2964 Add WebSocket-based RAM output for CanvasNode
Introduces a WebSocket-based mechanism for CanvasNode to send and receive canvas image and mask data in RAM, enabling fast, diskless data transfer between frontend and backend. Adds a new WebSocketManager utility, updates CanvasIO to support RAM output mode, and modifies CanvasView to send canvas data via WebSocket before prompt execution. The backend (canvas_node.py) is updated to handle WebSocket data storage and retrieval, with improved locking and cleanup logic. This change improves workflow speed and reliability by avoiding unnecessary disk I/O and ensuring up-to-date canvas data is available during node execution.
2025-06-27 05:28:13 +02:00
Dariusz L
93c4bfd90d Remove Polish comments and clean up codebase
Removed Polish-language and redundant comments from multiple modules, including Canvas, CanvasInteractions, CanvasLayers, CanvasRenderer, CanvasState, Canvas_view, Mask_tool, and CommonUtils. This improves code readability and maintainability by reducing clutter and focusing on self-explanatory code.
2025-06-26 05:05:42 +02:00
Dariusz L
98d5b18422 Remove redundant comments and clean up logging code
This commit removes unnecessary and redundant comments from multiple JavaScript modules, streamlining the code and improving readability. No functional changes were made; only comment cleanup and minor formatting adjustments.
2025-06-26 05:03:17 +02:00
Dariusz L
c892f93c35 Refactor utils imports and move utility files to utils/
Moved CommonUtils.js, ImageUtils.js, and LoggerUtils.js to a new utils/ directory and updated all import paths accordingly throughout the codebase. Also increased the default canvas width in Canvas.js from 512 to 1024.
2025-06-26 03:44:21 +02:00